Minor changes to droidgap to make it work on my shell (cygwin), merging in Joe`s changes/fixes to geo + JavaScript

This commit is contained in:
filmaj 2010-03-17 11:02:10 -07:00
parent f53b4ec109
commit 24d5948d0d
2 changed files with 13 additions and 74 deletions

View File

@ -43,8 +43,9 @@ class Build
# TODO validate Android SDK # TODO validate Android SDK
# TODO fix 'android' shell call so that it works on Windows. Can't prepend android command with path to it. # TODO fix 'android' shell call so that it works on Windows. Can't prepend android command with path to it.
def create_android def create_android
target_id = 5 # `android list targets` =~ /id:\s*(\d+).*android-5/ ? $1 : 5 android_exec = File.join(@android_sdk_path, "tools", "android");
puts "Creating Android project for SDK target level #{ target_id }" target_id = 5
puts "Creating Android project for target level #{ target_id }"
`android create project -t #{ target_id } -k #{ @pkg } -a #{ @name } -n #{ @name } -p #{ @path }` `android create project -t #{ target_id } -k #{ @pkg } -a #{ @name } -n #{ @name } -p #{ @path }`
end end

View File

@ -693,7 +693,7 @@ FileReader.prototype.readAsText = function(file)
this.fileName = file; this.fileName = file;
navigator.fileMgr.addFileReader(this.fileName,this); navigator.fileMgr.addFileReader(this.fileName,this);
return FileUtil.read(fileName); return FileUtil.read(this.fileName);
} }
// File Writer // File Writer
@ -734,12 +734,11 @@ function Geolocation() {
*/ */
this.lastPosition = null; this.lastPosition = null;
this.lastError = null; this.lastError = null;
this.callbacks = { this.listeners = null;
onLocationChanged: [],
onError: []
};
}; };
var geoListeners = [];
Geolocation.prototype.getCurrentPosition = function(successCallback, errorCallback, options) Geolocation.prototype.getCurrentPosition = function(successCallback, errorCallback, options)
{ {
var position = Geo.getCurrentLocation(); var position = Geo.getCurrentLocation();
@ -747,63 +746,6 @@ Geolocation.prototype.getCurrentPosition = function(successCallback, errorCallba
this.fail = errorCallback; this.fail = errorCallback;
} }
/**
* Asynchronously aquires the position repeatedly at a given interval.
* @param {Function} successCallback The function to call each time the position
* data is available
* @param {Function} errorCallback The function to call when there is an error
* getting the position data.
* @param {PositionOptions} options The options for getting the position data
* such as timeout and the frequency of the watch.
*/
Geolocation.prototype.watchPosition = function(successCallback, errorCallback, options) {
// Invoke the appropriate callback with a new Position object every time the implementation
// determines that the position of the hosting device has changed.
this.getCurrentPosition(successCallback, errorCallback, options);
var frequency = 10000;
if (typeof(options) == 'object' && options.frequency)
frequency = options.frequency;
var that = this;
return setInterval(function() {
that.getCurrentPosition(successCallback, errorCallback, options);
}, frequency);
};
/**
* Clears the specified position watch.
* @param {String} watchId The ID of the watch returned from #watchPosition.
*/
Geolocation.prototype.clearWatch = function(watchId) {
clearInterval(watchId);
};
/**
* Called by the geolocation framework when the current location is found.
* @param {PositionOptions} position The current position.
*/
Geolocation.prototype.setLocation = function(position) {
this.lastPosition = position;
for (var i = 0; i < this.callbacks.onLocationChanged.length; i++) {
var f = this.callbacks.onLocationChanged.shift();
f(position);
}
};
/**
* Called by the geolocation framework when an error occurs while looking up the current position.
* @param {String} message The text of the error message.
*/
Geolocation.prototype.setError = function(message) {
this.lastError = message;
for (var i = 0; i < this.callbacks.onError.length; i++) {
var f = this.callbacks.onError.shift();
f(message);
}
};
// Run the global callback // Run the global callback
Geolocation.prototype.gotCurrentPosition = function(lat, lng, alt, altacc, head, vel, stamp) Geolocation.prototype.gotCurrentPosition = function(lat, lng, alt, altacc, head, vel, stamp)
{ {
@ -829,16 +771,11 @@ Geolocation.prototype.gotCurrentPosition = function(lat, lng, alt, altacc, head,
Geolocation.prototype.watchPosition = function(successCallback, errorCallback, options) Geolocation.prototype.watchPosition = function(successCallback, errorCallback, options)
{ {
var frequency = (options != undefined)? options.frequency : 10000; var frequency = (options != undefined)? options.frequency : 10000;
if (!this.listeners) var key = geoListeners.push( {"success" : successCallback, "fail" : errorCallback }) - 1;
{
this.listeners = [];
}
var key = this.listeners.push( {"success" : successCallback, "fail" : failCallback }) - 1;
// TO-DO: Get the names of the method and pass them as strings to the Java. // TO-DO: Get the names of the method and pass them as strings to the Java.
return Geolocation.start(frequency, key); return Geo.start(frequency, key);
} }
/* /*
@ -849,18 +786,19 @@ Geolocation.prototype.success = function(key, lat, lng, alt, altacc, head, vel,
{ {
var coords = new Coordinates(lat, lng, alt, altacc, head, vel); var coords = new Coordinates(lat, lng, alt, altacc, head, vel);
var loc = new Position(coords, stamp); var loc = new Position(coords, stamp);
this.listeners[key].success(loc); geoListeners[key].success(loc);
} }
Geolocation.prototype.fail = function(key) Geolocation.prototype.fail = function(key)
{ {
this.listeners[key].fail(); geoListeners[key].fail();
} }
Geolocation.prototype.clearWatch = function(watchId) Geolocation.prototype.clearWatch = function(watchId)
{ {
Geo.stop(watchId); Geo.stop(watchId);
} }
// Taken from Jesse's geo fix (similar problem) in PhoneGap iPhone. Go figure, same browser! // Taken from Jesse's geo fix (similar problem) in PhoneGap iPhone. Go figure, same browser!
function __proxyObj(origObj, proxyObj, funkList) { function __proxyObj(origObj, proxyObj, funkList) {
for (var v in funkList) { for (var v in funkList) {