cordova-android/test/assets/www/userwebview/index.html
2012-03-30 11:37:29 -05:00

50 lines
1.8 KiB
HTML
Executable File

<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=320; user-scalable=no" />
<meta http-equiv="Content-type" content="text/html; charset=utf-8">
<title>Cordova Tests</title>
<link rel="stylesheet" href="../master.css" type="text/css" media="screen" title="no title">
<script type="text/javascript" charset="utf-8" src="../cordova.js"></script>
<script type="text/javascript" charset="utf-8" src="../main.js"></script>
</head>
<body onload="init();" id="stage" class="theme">
<h1>User WebView/Client/Chrome Test</h1>
<div id="info">
<h4>Platform: <span id="platform"> &nbsp;</span>, Version: <span id="version">&nbsp;</span></h4>
<h4>UUID: <span id="uuid"> &nbsp;</span>, Name: <span id="name">&nbsp;</span></h4>
<h4>Width: <span id="width"> &nbsp;</span>, Height: <span id="height">&nbsp;
</span>, Color Depth: <span id="colorDepth"></span></h4>
</div>
<div id="info">
<h4>The following should be seen in LogCat:</h4>
<li>userwebview: TestViewClient()<br>
<li>userwebview: TestChromeClient()<br>
<li>userwebview: onGeolocationPermissionsShowPrompt(file://)<br>
<li>userwebview: shouldOverrideUrlLoading(test://this_will_call_shouldOverrideUrlLoading)<br>
</div>
<script>
/**
* Get current location
*/
console.log("getLocation()");
// Success callback
var success = function(p){
console.log("Location = "+p.coords.latitude+","+p.coords.longitude);
window.location = "test://this_will_call_shouldOverrideUrlLoading";
};
// Fail callback
var fail = function(e){
console.log("Error: "+e.code);
};
// Get location
navigator.geolocation.getCurrentPosition(success, fail, {enableHighAccuracy: true});
</script>
</body>
</html>