cordova-android/framework/assets/js/phonegap.js.base

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/*
* PhoneGap is available under *either* the terms of the modified BSD license *or* the
* MIT License (2008). See http://opensource.org/licenses/alphabetical for full text.
*
* Copyright (c) 2005-2010, Nitobi Software Inc.
* Copyright (c) 2010, IBM Corporation
*/
/**
* The order of events during page load and PhoneGap startup is as follows:
*
* onDOMContentLoaded Internal event that is received when the web page is loaded and parsed.
* window.onload Body onload event.
* onNativeReady Internal event that indicates the PhoneGap native side is ready.
* onPhoneGapInit Internal event that kicks off creation of all PhoneGap JavaScript objects (runs constructors).
* onPhoneGapReady Internal event fired when all PhoneGap JavaScript objects have been created
* onPhoneGapInfoReady Internal event fired when device properties are available
* onDeviceReady User event fired to indicate that PhoneGap is ready
* onResume User event fired to indicate a start/resume lifecycle event
*
* The only PhoneGap events that user code should register for are:
* onDeviceReady
* onResume
*
* Listeners can be registered as:
* document.addEventListener("deviceready", myDeviceReadyListener, false);
* document.addEventListener("resume", myResumeListener, false);
*/
if (typeof(DeviceInfo) != 'object')
DeviceInfo = {};
/**
* This represents the PhoneGap API itself, and provides a global namespace for accessing
* information about the state of PhoneGap.
* @class
*/
var PhoneGap = {
queue: {
ready: true,
commands: [],
timer: null
}
};
/**
* Custom pub-sub channel that can have functions subscribed to it
*/
PhoneGap.Channel = function(type)
{
this.type = type;
this.handlers = {};
this.guid = 0;
this.fired = false;
this.enabled = true;
};
/**
* Subscribes the given function to the channel. Any time that
* Channel.fire is called so too will the function.
* Optionally specify an execution context for the function
* and a guid that can be used to stop subscribing to the channel.
* Returns the guid.
*/
PhoneGap.Channel.prototype.subscribe = function(f, c, g) {
// need a function to call
if (f == null) { return; }
var func = f;
if (typeof c == "object" && f instanceof Function) { func = PhoneGap.close(c, f); }
g = g || func.observer_guid || f.observer_guid || this.guid++;
func.observer_guid = g;
f.observer_guid = g;
this.handlers[g] = func;
return g;
};
/**
* Like subscribe but the function is only called once and then it
* auto-unsubscribes itself.
*/
PhoneGap.Channel.prototype.subscribeOnce = function(f, c) {
var g = null;
var _this = this;
var m = function() {
f.apply(c || null, arguments);
_this.unsubscribe(g);
}
if (this.fired) {
if (typeof c == "object" && f instanceof Function) { f = PhoneGap.close(c, f); }
f.apply(this, this.fireArgs);
} else {
g = this.subscribe(m);
}
return g;
};
/**
* Unsubscribes the function with the given guid from the channel.
*/
PhoneGap.Channel.prototype.unsubscribe = function(g) {
if (g instanceof Function) { g = g.observer_guid; }
this.handlers[g] = null;
delete this.handlers[g];
};
/**
* Calls all functions subscribed to this channel.
*/
PhoneGap.Channel.prototype.fire = function(e) {
if (this.enabled) {
var fail = false;
for (var item in this.handlers) {
var handler = this.handlers[item];
if (handler instanceof Function) {
var rv = (handler.apply(this, arguments)==false);
fail = fail || rv;
}
}
this.fired = true;
this.fireArgs = arguments;
return !fail;
}
return true;
};
/**
* Calls the provided function only after all of the channels specified
* have been fired.
*/
PhoneGap.Channel.join = function(h, c) {
var i = c.length;
var f = function() {
if (!(--i)) h();
}
for (var j=0; j<i; j++) {
(!c[j].fired?c[j].subscribeOnce(f):i--);
}
if (!i) h();
};
/**
* Boolean flag indicating if the PhoneGap API is available and initialized.
*/ // TODO: Remove this, it is unused here ... -jm
PhoneGap.available = DeviceInfo.uuid != undefined;
/**
* Add an initialization function to a queue that ensures it will run and initialize
* application constructors only once PhoneGap has been initialized.
* @param {Function} func The function callback you want run once PhoneGap is initialized
*/
PhoneGap.addConstructor = function(func) {
PhoneGap.onPhoneGapInit.subscribeOnce(function() {
try {
func();
} catch(e) {
if (typeof(debug['log']) == 'function') {
debug.log("Failed to run constructor: " + debug.processMessage(e));
} else {
alert("Failed to run constructor: " + e.message);
}
}
});
};
/**
* Adds a plugin object to window.plugins
*/
PhoneGap.addPlugin = function(name, obj) {
if ( !window.plugins ) {
window.plugins = {};
}
if ( !window.plugins[name] ) {
window.plugins[name] = obj;
}
}
/**
* onDOMContentLoaded channel is fired when the DOM content
* of the page has been parsed.
*/
PhoneGap.onDOMContentLoaded = new PhoneGap.Channel('onDOMContentLoaded');
/**
* onNativeReady channel is fired when the PhoneGap native code
* has been initialized.
*/
PhoneGap.onNativeReady = new PhoneGap.Channel('onNativeReady');
/**
* onPhoneGapInit channel is fired when the web page is fully loaded and
* PhoneGap native code has been initialized.
*/
PhoneGap.onPhoneGapInit = new PhoneGap.Channel('onPhoneGapInit');
/**
* onPhoneGapReady channel is fired when the JS PhoneGap objects have been created.
*/
PhoneGap.onPhoneGapReady = new PhoneGap.Channel('onPhoneGapReady');
/**
* onPhoneGapInfoReady channel is fired when the PhoneGap device properties
* has been set.
*/
PhoneGap.onPhoneGapInfoReady = new PhoneGap.Channel('onPhoneGapInfoReady');
/**
* onResume channel is fired when the PhoneGap native code
* resumes.
*/
PhoneGap.onResume = new PhoneGap.Channel('onResume');
/**
* onPause channel is fired when the PhoneGap native code
* pauses.
*/
PhoneGap.onPause = new PhoneGap.Channel('onPause');
// _nativeReady is global variable that the native side can set
// to signify that the native code is ready. It is a global since
// it may be called before any PhoneGap JS is ready.
if (typeof _nativeReady !== 'undefined') { PhoneGap.onNativeReady.fire(); }
/**
* onDeviceReady is fired only after all PhoneGap objects are created and
* the device properties are set.
*/
PhoneGap.onDeviceReady = new PhoneGap.Channel('onDeviceReady');
/**
* Create all PhoneGap objects once page has fully loaded and native side is ready.
*/
PhoneGap.Channel.join(function() {
// Start listening for XHR callbacks
PhoneGap.JSCallback();
// Run PhoneGap constructors
PhoneGap.onPhoneGapInit.fire();
// Fire event to notify that all objects are created
PhoneGap.onPhoneGapReady.fire();
}, [ PhoneGap.onDOMContentLoaded, PhoneGap.onNativeReady ]);
/**
* Fire onDeviceReady event once all constructors have run and PhoneGap info has been
* received from native side.
*/
PhoneGap.Channel.join(function() {
// Turn off app loading dialog
navigator.notification.activityStop();
PhoneGap.onDeviceReady.fire();
// Fire the onresume event, since first one happens before JavaScript is loaded
PhoneGap.onResume.fire();
}, [ PhoneGap.onPhoneGapReady, PhoneGap.onPhoneGapInfoReady]);
// Listen for DOMContentLoaded and notify our channel subscribers
document.addEventListener('DOMContentLoaded', function() {
PhoneGap.onDOMContentLoaded.fire();
}, false);
// Intercept calls to document.addEventListener and watch for deviceready
PhoneGap.m_document_addEventListener = document.addEventListener;
document.addEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
if (e == 'deviceready') {
PhoneGap.onDeviceReady.subscribeOnce(handler);
} else if (e == 'resume') {
PhoneGap.onResume.subscribe(handler);
} else if (e == 'pause') {
PhoneGap.onPause.subscribe(handler);
} else {
PhoneGap.m_document_addEventListener.call(document, evt, handler);
}
};
/**
* If JSON not included, use our own stringify. (Android 1.6)
* The restriction on ours is that it must be an array of simple types.
*
* @param args
* @return
*/
PhoneGap.stringify = function(args) {
if (typeof JSON == "undefined") {
var s = "[";
for (var i=0; i<args.length; i++) {
if (i > 0) {
s = s + ",";
}
var type = typeof args[i];
if ((type == "number") || (type == "boolean")) {
s = s + args[i];
}
else if (args[i] instanceof Array) {
s = s + "[" + args[i] + "]";
}
else if (args[i] instanceof Object) {
var start = true;
s = s + '{';
for (var name in args[i]) {
if (!start) {
s = s + ',';
}
s = s + '"' + name + '":';
var nameType = typeof args[i][name];
if ((nameType == "number") || (nameType == "boolean")) {
s = s + args[i][name];
}
else {
s = s + '"' + args[i][name] + '"';
}
start=false;
}
s = s + '}';
}
else {
var a = args[i].replace(/\\/g, '\\\\');
a = a.replace(/"/g, '\\"');
s = s + '"' + a + '"';
}
}
s = s + "]";
return s;
}
else {
return JSON.stringify(args);
}
};
/**
* Does a deep clone of the object.
*
* @param obj
* @return
*/
PhoneGap.clone = function(obj) {
if(!obj) {
return obj;
}
if(obj instanceof Array){
var retVal = new Array();
for(var i = 0; i < obj.length; ++i){
retVal.push(PhoneGap.clone(obj[i]));
}
return retVal;
}
if (obj instanceof Function) {
return obj;
}
if(!(obj instanceof Object)){
return obj;
}
retVal = new Object();
for(i in obj){
if(!(i in retVal) || retVal[i] != obj[i]) {
retVal[i] = PhoneGap.clone(obj[i]);
}
}
return retVal;
};
PhoneGap.callbackId = 0;
PhoneGap.callbacks = {};
/**
* Execute a PhoneGap command in a queued fashion, to ensure commands do not
* execute with any race conditions, and only run when PhoneGap is ready to
* recieve them.
* @param {String} command Command to be run in PhoneGap, e.g. "ClassName.method"
* @param {String[]} [args] Zero or more arguments to pass to the method
*/
// TODO: Not used anymore, should be removed.
PhoneGap.exec = function(clazz, action, args) {
try {
var callbackId = 0;
var r = PluginManager.exec(clazz, action, callbackId, this.stringify(args), false);
eval("var v="+r+";");
// If status is OK, then return value back to caller
if (v.status == 0) {
return v.message;
}
// If error, then display error
else {
console.log("Error: Status="+r.status+" Message="+v.message);
return null;
}
} catch (e) {
console.log("Error: "+e);
}
};
/**
* Execute a PhoneGap command. It is up to the native side whether this action is synch or async.
* The native side can return:
* Synchronous: PluginResult object as a JSON string
* Asynchrounous: Empty string ""
* If async, the native side will PhoneGap.callbackSuccess or PhoneGap.callbackError,
* depending upon the result of the action.
*
* @param {Function} success The success callback
* @param {Function} fail The fail callback
* @param {String} service The name of the service to use
* @param {String} action Action to be run in PhoneGap
* @param {String[]} [args] Zero or more arguments to pass to the method
*/
PhoneGap.execAsync = function(success, fail, service, action, args) {
try {
var callbackId = service + PhoneGap.callbackId++;
if (success || fail) {
PhoneGap.callbacks[callbackId] = {success:success, fail:fail};
}
// Note: Device returns string, but for some reason emulator returns object - so convert to string.
var r = ""+PluginManager.exec(service, action, callbackId, this.stringify(args), true);
// If a result was returned
if (r.length > 0) {
eval("var v="+r+";");
// If status is OK, then return value back to caller
if (v.status == 0) {
// If there is a success callback, then call it now with returned value
if (success) {
success(v.message);
delete PhoneGap.callbacks[callbackId];
}
return v.message;
}
// If error, then display error
else {
console.log("Error: Status="+r.status+" Message="+v.message);
// If there is a fail callback, then call it now with returned value
if (fail) {
fail(v.message);
delete PhoneGap.callbacks[callbackId];
}
return null;
}
}
} catch (e) {
console.log("Error: "+e);
}
};
/**
* Called by native code when returning successful result from an action.
*
* @param callbackId
* @param args
*/
PhoneGap.callbackSuccess = function(callbackId, args) {
if (PhoneGap.callbacks[callbackId]) {
try {
if (PhoneGap.callbacks[callbackId].success) {
PhoneGap.callbacks[callbackId].success(args.message);
}
}
catch (e) {
console.log("Error in success callback: "+callbackId+" = "+e);
}
delete PhoneGap.callbacks[callbackId];
}
};
/**
* Called by native code when returning error result from an action.
*
* @param callbackId
* @param args
*/
PhoneGap.callbackError = function(callbackId, args) {
if (PhoneGap.callbacks[callbackId]) {
try {
if (PhoneGap.callbacks[callbackId].fail) {
PhoneGap.callbacks[callbackId].fail(args.message);
}
}
catch (e) {
console.log("Error in error callback: "+callbackId+" = "+e);
}
delete PhoneGap.callbacks[callbackId];
}
};
/**
* Internal function used to dispatch the request to PhoneGap. It processes the
* command queue and executes the next command on the list. If one of the
* arguments is a JavaScript object, it will be passed on the QueryString of the
* url, which will be turned into a dictionary on the other end.
* @private
*/
// TODO: Is this used?
PhoneGap.run_command = function() {
if (!PhoneGap.available || !PhoneGap.queue.ready)
return;
PhoneGap.queue.ready = false;
var args = PhoneGap.queue.commands.shift();
if (PhoneGap.queue.commands.length == 0) {
clearInterval(PhoneGap.queue.timer);
PhoneGap.queue.timer = null;
}
var uri = [];
var dict = null;
for (var i = 1; i < args.length; i++) {
var arg = args[i];
if (arg == undefined || arg == null)
arg = '';
if (typeof(arg) == 'object')
dict = arg;
else
uri.push(encodeURIComponent(arg));
}
var url = "gap://" + args[0] + "/" + uri.join("/");
if (dict != null) {
var query_args = [];
for (var name in dict) {
if (typeof(name) != 'string')
continue;
query_args.push(encodeURIComponent(name) + "=" + encodeURIComponent(dict[name]));
}
if (query_args.length > 0)
url += "?" + query_args.join("&");
}
document.location = url;
};
/**
* This is only for Android.
*
* Internal function that uses XHR to call into PhoneGap Java code and retrieve
* any JavaScript code that needs to be run. This is used for callbacks from
* Java to JavaScript.
*/
PhoneGap.JSCallback = function() {
var xmlhttp = new XMLHttpRequest();
// Callback function when XMLHttpRequest is ready
xmlhttp.onreadystatechange=function(){
if(xmlhttp.readyState == 4){
// If callback has JavaScript statement to execute
if (xmlhttp.status == 200) {
var msg = xmlhttp.responseText;
setTimeout(function() {
try {
var t = eval(msg);
}
catch (e) {
console.log("JSCallback Error: "+e);
}
}, 1);
setTimeout(PhoneGap.JSCallback, 1);
}
// If callback ping (used to keep XHR request from timing out)
else if (xmlhttp.status == 404) {
setTimeout(PhoneGap.JSCallback, 10);
}
// If error, restart callback server
else {
console.log("JSCallback Error: Request failed.");
CallbackServer.restartServer();
setTimeout(PhoneGap.JSCallback, 100);
}
}
}
xmlhttp.open("GET", "http://127.0.0.1:"+CallbackServer.getPort()+"/" , true);
xmlhttp.send();
};
/**
* Create a UUID
*
* @return
*/
PhoneGap.createUUID = function() {
return PhoneGap.UUIDcreatePart(4) + '-' +
PhoneGap.UUIDcreatePart(2) + '-' +
PhoneGap.UUIDcreatePart(2) + '-' +
PhoneGap.UUIDcreatePart(2) + '-' +
PhoneGap.UUIDcreatePart(6);
};
PhoneGap.UUIDcreatePart = function(length) {
var uuidpart = "";
for (var i=0; i<length; i++) {
var uuidchar = parseInt((Math.random() * 256)).toString(16);
if (uuidchar.length == 1) {
uuidchar = "0" + uuidchar;
}
uuidpart += uuidchar;
}
return uuidpart;
};
PhoneGap.close = function(context, func, params) {
if (typeof params === 'undefined') {
return function() {
return func.apply(context, arguments);
}
} else {
return function() {
return func.apply(context, params);
}
}
};