#!/usr/bin/env node /* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ var shell = require('shelljs'), spawn = require('./spawn'), Q = require('q'), path = require('path'), fs = require('fs'), ROOT = path.join(__dirname, '..', '..'); var check_reqs = require('./check_reqs'); var LOCAL_PROPERTIES_TEMPLATE = '# This file is automatically generated.\n' + '# Do not modify this file -- YOUR CHANGES WILL BE ERASED!\n'; function find_files(directory, predicate) { if (fs.existsSync(directory)) { var candidates = fs.readdirSync(directory).filter(predicate).map(function(p) { p = path.join(directory, p); return { p: p, t: fs.statSync(p).mtime }; }).sort(function(a,b) { return a.t > b.t ? -1 : a.t < b.t ? 1 : 0; }).map(function(p) { return p.p; }); return candidates; } else { console.error('ERROR : unable to find project ' + directory + ' directory, could not locate .apk'); process.exit(2); } } function hasCustomRules() { return fs.existsSync(path.join(ROOT, 'custom_rules.xml')); } function extractProjectNameFromManifest(projectPath) { var manifestPath = path.join(projectPath, 'AndroidManifest.xml'); var manifestData = fs.readFileSync(manifestPath, 'utf8'); var m = / 6 seconds args.push('-Dorg.gradle.daemon=true'); // Excluding lint: 6s-> 1.6s for (var i = 0; i < lintSteps.length; ++i) { args.push('-x', lintSteps[i]); } // Shaves another 100ms, but produces a "try at own risk" warning. Not worth it (yet): // args.push('-Dorg.gradle.parallel=true'); return args; }, prepEnv: function() { return check_reqs.check_gradle() .then(function() { // Copy the gradle wrapper on each build so that: // A) we don't require the Android SDK at project creation time, and // B) we always use the SDK's latest version of it. var projectPath = ROOT; // check_reqs ensures that this is set. var sdkDir = process.env['ANDROID_HOME']; var wrapperDir = path.join(sdkDir, 'tools', 'templates', 'gradle', 'wrapper'); if (process.platform == 'win32') { shell.cp('-f', path.join(wrapperDir, 'gradlew.bat'), projectPath); } else { shell.cp('-f', path.join(wrapperDir, 'gradlew'), projectPath); } shell.rm('-rf', path.join(projectPath, 'gradle', 'wrapper')); shell.mkdir('-p', path.join(projectPath, 'gradle')); shell.cp('-r', path.join(wrapperDir, 'gradle', 'wrapper'), path.join(projectPath, 'gradle')); }); }, /* * Builds the project with gradle. * Returns a promise. */ build: function(build_type) { var builder = this; var wrapper = path.join(ROOT, 'gradlew'); var args = builder.getArgs('build'); return Q().then(function() { return spawn(wrapper, args); }).then(function() { return builder.getOutputFiles(build_type); }); }, clean: function() { var builder = this; var wrapper = path.join(ROOT, 'gradlew'); var args = builder.getArgs('clean'); return Q().then(function() { return spawn(wrapper, args); }); }, // Find the recently-generated output APK files // Gradle can generate multiple output files; return all of them. getOutputFiles: function(build_type) { var binDir = path.join(ROOT, 'build', 'apk'); var candidates = find_files(binDir, function(candidate) { // Need to choose between release and debug .apk. if (build_type === 'debug') { return (path.extname(candidate) == '.apk' && candidate.indexOf('-debug-') >= 0); } if (build_type === 'release') { return (path.extname(candidate) == '.apk' && candidate.indexOf('-release-') >= 0); } return path.extname(candidate) == '.apk'; }); return candidates; } }, none: { prepEnv: function() { return Q(); }, build: function() { console.log('Skipping build...'); return Q(); }, clean: function() { return Q(); }, } }; function parseOpts(options) { // Backwards-compatibility: Allow a single string argument if (typeof options == "string") options = [options]; var ret = { buildType: 'debug', buildMethod: process.env['ANDROID_BUILD'] || 'ant' }; // Iterate through command line options for (var i=0; options && (i < options.length); ++i) { if (options[i].substring && options[i].substring(0,2) == "--") { var option = options[i].substring(2); switch(option) { case 'debug': case 'release': ret.buildType = option; break; case 'ant': case 'gradle': ret.buildMethod = option; break; case 'nobuild' : ret.buildMethod = 'none'; break; default : return Q.reject('Build option \'' + options[i] + '\' not recognized.'); } } else { return Q.reject('Build option \'' + options[i] + '\' not recognized.'); } } return ret; } /* * Builds the project with the specifed options * Returns a promise. */ module.exports.runClean = function(options) { var opts = parseOpts(options); var builder = builders[opts.buildMethod]; return builder.prepEnv() .then(function() { return builder.clean(); }).then(function() { shell.rm('-rf', path.join(ROOT, 'out')); }); }; /* * Builds the project with the specifed options * Returns a promise. */ module.exports.run = function(options) { var opts = parseOpts(options); var builder = builders[opts.buildMethod]; return builder.prepEnv() .then(function() { return builder.build(opts.buildType); }).then(function(apkFiles) { // TODO: Rather than copy apks to out, it might be better to // just write out what the last .apk build was. These files // are used by get_apk(). var outputDir = path.join(ROOT, 'out'); shell.mkdir('-p', outputDir); for (var i=0; i < apkFiles.length; ++i) { shell.cp('-f', apkFiles[i], path.join(outputDir, path.basename(apkFiles[i]))); } }); }; /* * Gets the path to the apk file, if not such file exists then * the script will error out. (should we error or just return undefined?) * This is called by the run script to install the apk to the device */ module.exports.get_apk = function(build_type) { var outputDir = path.join(ROOT, 'out'); var candidates = find_files(outputDir, function() { return true; }); if (candidates.length === 0) { console.error('ERROR : No .apk found in ' + outputDir + ' directory'); process.exit(2); } // TODO: Use build_type here. console.log('Using apk: ' + candidates[0]); return candidates[0]; }; module.exports.help = function() { console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'build')) + ' [build_type]'); console.log('Build Types : '); console.log(' \'--debug\': Default build, will build project in debug mode'); console.log(' \'--release\': will build project for release'); console.log(' \'--ant\': Default build, will build project with ant'); console.log(' \'--gradle\': will build project with gradle'); console.log(' \'--nobuild\': will skip build process (can be used with run command)'); process.exit(0); };