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Norman Breau 16a88ec631
fix: ANDROID_SDK_ROOT variable (#951)
This commit does the following:
- Makes ANDROID_SDK_ROOT the primary variable to look for the Android SDK location.
- Makes ANDROID_HOME the fallback variable, if ANDROID_SDK_ROOT is not present/valid.

Gradle updates:
Note that the following gradle updates were required, otherwise the android gradle plugin did not honour the ANDROID_SDK_ROOT variable.

- Updates the framework's android studio's gradle plugin from version 3.3.0 to 3.5.3.
	Not only this is required for android's gradle to obey ANDROID_SDK_ROOT, it is now in sync with the Android test project/
- Updates the Androidx test project to use gralde plugin from version 3.3.0 to 3.5.3, to match Android Test & framework.
	- Consequentially, this required to also upgrade AndroidX test project to use Gradle 6.1, which also matches both the Android test project & framework

These changes above fixes #949

Additionally, since we update the environment variables dynamically, the environment variable printout produced misleading information.
The environment variable printout will now print out the variable as defined by the user (before the tooling messes with them). An additional log
is printed that tells the user exactly what Cordova is going to use for the Android SDK path. This should fix #670
2020-04-15 23:43:17 -03:00
.github ci: drop travis & move codecov to gh-actions (#940) 2020-04-01 13:35:07 +09:00
bin fix: ANDROID_SDK_ROOT variable (#951) 2020-04-15 23:43:17 -03:00
cordova-js-src refactor (eslint): use cordova-eslint (#910) 2020-01-31 22:02:48 +09:00
framework fix: ANDROID_SDK_ROOT variable (#951) 2020-04-15 23:43:17 -03:00
spec fix: ANDROID_SDK_ROOT variable (#951) 2020-04-15 23:43:17 -03:00
test test: synced androidx gradle versions to the same version as the android test (#959) 2020-04-15 23:42:33 -03:00
.eslintignore feat: add androidx support (#901) 2020-01-27 15:52:08 +09:00
.eslintrc.yml refactor (eslint): use cordova-eslint (#910) 2020-01-31 22:02:48 +09:00
.gitattributes CB-9836 Add .gitattributes to prevent CRLF line endings in repos 2015-11-12 18:34:41 +03:00
.gitignore chore(npm): add package-lock.json (#956) 2020-04-15 12:46:23 +09:00
.npmignore chore(npm): add ignore list (#958) 2020-04-15 12:41:24 +09:00
.ratignore chore: remove appveyor residual (#909) 2020-01-29 19:28:07 +09:00
.reviewboardrc chore: various cleanup (#957) 2020-04-15 12:40:59 +09:00
CONTRIBUTING.md Update CONTRIBUTING.md 2020-04-13 13:56:17 +02:00
LICENSE chore: various cleanup (#957) 2020-04-15 12:40:59 +09:00
NOTICE chore: various cleanup (#957) 2020-04-15 12:40:59 +09:00
package-lock.json chore(npm): add package-lock.json (#956) 2020-04-15 12:46:23 +09:00
package.json chore(eslint): bump package & apply eslint fix (#955) 2020-04-15 12:36:40 +09:00
README.md chore: various cleanup (#957) 2020-04-15 12:40:59 +09:00
RELEASENOTES.md chore: various cleanup (#957) 2020-04-15 12:40:59 +09:00
VERSION chore: bump version to 9.0.0-dev (#890) 2020-01-06 12:07:05 +09:00

Cordova Android

NPM

Node CI codecov.io

Cordova Android is an Android application library that allows for Cordova-based projects to be built for the Android Platform. Cordova based applications are, at the core, applications written with web technology: HTML, CSS and JavaScript.

Apache Cordova is a project of The Apache Software Foundation (ASF).

Requires

Cordova Android Developer Tools

We recommend using the Cordova command-line tool to create projects and be able to easily install plugins.

However, the following scripts can be used instead:

./bin/create [path package activity] ... creates the ./example app or a cordova android project
./bin/check_reqs ....................... checks that your environment is set up for cordova-android development
./bin/update [path] .................... updates an existing cordova-android project to the version of the framework

These commands live in a generated Cordova Android project. Any interactions with the emulator require you to have an AVD defined.

./cordova/clean ........................ cleans the project
./cordova/build ........................ calls `clean` then compiles the project
./cordova/log   ........................ streams device or emulator logs to STDOUT
./cordova/run   ........................ calls `build` then deploys to a connected Android device. If no Android device is detected, will launch an emulator and deploy to it.
./cordova/version ...................... returns the cordova-android version of the current project

Using Android Studio

  1. Create a project
  2. Import it via "Non-Android Studio Project"

Running the Native Tests

The test/ directory in this project contains an Android test project that can be used to run different kinds of native tests. Check out the README contained therein for more details!