cordova-android/test/assets/www/lifecycle/index.html
Marcel Kinard 59c0b04602 CB-5346: remove dependency on device plugin
- remove dependency on the device plugin in the js and html
- clean out dollar signs chars that were accidently appended to the license
- fix punctuation in the viewport value
2013-11-13 15:09:19 -05:00

113 lines
3.6 KiB
HTML
Executable File

<!DOCTYPE HTML>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<html>
<head>
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8">
<title>Lifecycle Page 1</title>
<link rel="stylesheet" href="../master.css" type="text/css" media="screen" title="no title">
<script type="text/javascript" charset="utf-8" src="../cordova.js"></script>
<script type="text/javascript" charset="utf-8">
function onLoad() {
console.log("Page1: onload");
log("Page1: onload @ " + new Date().toLocaleTimeString());
document.addEventListener("deviceready", onDeviceReady, false);
}
function onUnLoaded() {
console.log("Page1: onunload");
log("Page1: onunload @ " + new Date().toLocaleTimeString());
}
function onDeviceReady() {
// Register the event listener
document.getElementById("deviceready").innerHTML = "fired";
document.getElementById("cordova").innerHTML = cordova.version;
document.addEventListener("pause", onPause, false);
document.addEventListener("resume", onResume, false);
window.setInterval(function() {
log("Page1: Running");
}, 2000);
}
function onPause() {
console.log("Page1: onpause");
log("Page1: onpause @ " + new Date().toLocaleTimeString());
}
function onResume() {
console.log("Page1: onresume");
log("Page1: onresume @ " + new Date().toLocaleTimeString());
}
function log(s) {
var el = document.getElementById('status');
var status = el.innerHTML + s + "<br>";
el.innerHTML = status;
localStorage.lifecyclestatus = status;
}
function clearStatus() {
console.log("clear()");
localStorage.lifecyclestatus = "";
document.getElementById('status').innerHTML = "";
}
</script>
</head>
<body onload="onLoad()" onunload="onUnLoaded()" id="stage" class="theme">
<h1>Events</h1>
<div id="info">
<h4>Cordova: <span id="cordova"> &nbsp;</span></h4>
<h4>Deviceready: <span id="deviceready"> &nbsp;</span></h4>
</div>
<div id="info">
<h4>Test 1</h4>
Press "Home" button, then return to this app to see pause/resume.<br>
There should be "Running" entries between pause and resume since app continues to run in the background.
<h4>Test 2</h4>
Press "Load new page" button to load a new Cordova page.<br>
When returning, you should see
<ul>
<li>Page2: onunload</li>
<li>Page1: onload</li>
<li>Page1: Running</li>
</ul>
</div>
<div id="info">
<h4>Info for event testing:</h4>
<div id="status"></div>
</div>
<a href="index2.html" class="btn large" >Load new page</a>
<a href="javascript:" class="btn large" onclick="clearStatus();">Clear status</a>
<script>
document.getElementById('status').innerHTML = localStorage.lifecyclestatus;
</script>
</body>
</html>