mirror of
https://github.com/deneraraujo/OpenVPNAdapter.git
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Merge commit '86cc97e55fe346502462284d2e636a2b3708163e' as 'Sources/OpenVPN3'
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// OpenVPN -- An application to securely tunnel IP networks
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// over a single port, with support for SSL/TLS-based
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// session authentication and key exchange,
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// packet encryption, packet authentication, and
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// packet compression.
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//
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// Copyright (C) 2012-2017 OpenVPN Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License Version 3
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// as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program in the COPYING file.
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// If not, see <http://www.gnu.org/licenses/>.
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// Server-side client manager
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#ifndef OPENVPN_SERVER_MANAGE_H
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#define OPENVPN_SERVER_MANAGE_H
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#include <string>
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#include <vector>
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#include <openvpn/common/size.hpp>
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#include <openvpn/common/exception.hpp>
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#include <openvpn/common/rc.hpp>
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#include <openvpn/tun/server/tunbase.hpp>
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#include <openvpn/addr/route.hpp>
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#include <openvpn/auth/authcreds.hpp>
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#include <openvpn/ssl/proto.hpp>
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#include <openvpn/server/servhalt.hpp>
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#include <openvpn/server/peerstats.hpp>
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#include <openvpn/server/peeraddr.hpp>
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#include <openvpn/auth/authcert.hpp>
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#include <openvpn/auth/authstatusconst.hpp>
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namespace openvpn {
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namespace ManClientInstance {
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// Base class for the per-client-instance state of the ManServer.
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// Each client instance uses this class to send data to the man layer.
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struct Send : public virtual RC<thread_unsafe_refcount>
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{
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typedef RCPtr<Send> Ptr;
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virtual void pre_stop() = 0;
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virtual void stop() = 0;
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virtual void auth_request(const AuthCreds::Ptr& auth_creds,
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const AuthCert::Ptr& auth_cert,
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const PeerAddr::Ptr& peer_addr) = 0;
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virtual void push_request(ProtoContext::Config::Ptr pconf) = 0;
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// INFO notification
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virtual void info_request(const std::string& imsg) = 0;
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// bandwidth stats notification
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virtual void stats_notify(const PeerStats& ps, const bool final) = 0;
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// client float notification
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virtual void float_notify(const PeerAddr::Ptr& addr) = 0;
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// ID
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virtual std::string instance_name() const = 0;
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virtual std::uint64_t instance_id() const = 0;
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// return a JSON string describing connected user
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virtual std::string describe_user(const bool show_userprop) = 0;
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// disconnect
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virtual void disconnect_user(const HaltRestart::Type type,
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const AuthStatus::Type auth_status,
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const std::string& reason,
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const bool tell_client) = 0;
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// send control channel message
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virtual void post_info_user(BufferPtr&& info) = 0;
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// set ACL index for user
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virtual void set_acl_index(const int acl_index,
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const std::string* username,
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const bool challenge) = 0;
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// notify of local user properties update
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virtual void userprop_local_update() = 0;
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};
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// Base class for the client instance receiver. Note that all
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// client instance receivers (transport, routing, management,
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// etc.) must inherit virtually from RC because the client instance
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// object will inherit from multiple receivers.
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struct Recv : public virtual RC<thread_unsafe_refcount>
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{
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typedef RCPtr<Recv> Ptr;
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virtual void stop() = 0;
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virtual void auth_failed(const std::string& reason,
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const bool tell_client) = 0;
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virtual void push_reply(std::vector<BufferPtr>&& push_msgs) = 0;
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// push a halt or restart message to client
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virtual void push_halt_restart_msg(const HaltRestart::Type type,
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const std::string& reason,
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const bool tell_client) = 0;
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// send control channel message
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virtual void post_cc_msg(BufferPtr&& msg) = 0;
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// schedule a low-level connection disconnect in seconds
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virtual void schedule_disconnect(const unsigned int seconds) = 0;
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// schedule an auth pending disconnect in seconds
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virtual void schedule_auth_pending_timeout(const unsigned int seconds) = 0;
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// set up relay to target
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virtual void relay(const IP::Addr& target, const int port) = 0;
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// get client bandwidth stats
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virtual PeerStats stats_poll() = 0;
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// return true if management layer should preserve session ID
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virtual bool should_preserve_session_id() = 0;
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// get native reference to client instance
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virtual TunClientInstance::NativeHandle tun_native_handle() = 0;
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};
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struct Factory : public RC<thread_unsafe_refcount>
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{
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typedef RCPtr<Factory> Ptr;
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virtual void start() = 0;
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virtual void stop() = 0;
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virtual Send::Ptr new_obj(Recv* instance) = 0;
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};
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}
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}
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#endif
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