Explicitly define targets and schemes for iOS and macOS

This commit is contained in:
Sergey Abramchuk
2017-04-15 11:53:52 +03:00
parent be46d31c7e
commit 630ea40e80
6 changed files with 506 additions and 36 deletions
+2 -5
View File
@@ -1,6 +1,8 @@
SUPPORTED_PLATFORMS = iphoneos iphonesimulator macosx
TARGETED_DEVICE_FAMILY = 1,2
ENABLE_BITCODE = NO
////////////////////////////////////////////////////////////////////////////////
//
// iOS-specific settings
@@ -13,9 +15,6 @@ VALID_ARCHS[sdk=iphonesimulator*] = i386 x86_64
LD_RUNPATH_SEARCH_PATHS[sdk=iphoneos*] = @executable_path/Frameworks @loader_path/Frameworks
LD_RUNPATH_SEARCH_PATHS[sdk=iphonesimulator*] = @executable_path/Frameworks @loader_path/Frameworks
ENABLE_BITCODE[sdk=iphonesimulator*] = NO
ENABLE_BITCODE[sdk=iphone*] = NO
////////////////////////////////////////////////////////////////////////////////
//
// macOS-specific settings
@@ -25,5 +24,3 @@ MACOSX_DEPLOYMENT_TARGET = 10.11
VALID_ARCHS[sdk=macosx*] = i386 x86_64
LD_RUNPATH_SEARCH_PATHS[sdk=macosx*] = @executable_path/../Frameworks @loader_path/../Frameworks
ENABLE_BITCODE[sdk=macosx*] = NO