ES6 initial setup

This commit is contained in:
Francisco Hodge
2018-04-20 16:34:02 -04:00
commit df42db3b95
35 changed files with 14071 additions and 0 deletions
+37
View File
@@ -0,0 +1,37 @@
class KeyboardLayout {
static getLayout = layout => {
if(layout === "qwerty"){
return {
'default': [
'` 1 2 3 4 5 6 7 8 9 0 - = {bksp}',
'{tab} q w e r t y u i o p [ ] \\',
'{lock} a s d f g h j k l ; \' {enter}',
'{shift} z x c v b n m , . / {shift}',
'.com @ {space}'
],
'shift': [
'~ ! @ # $ % ^ & * ( ) _ + {bksp}',
'{tab} Q W E R T Y U I O P { } |',
'{lock} A S D F G H J K L : " {enter}',
'{shift} Z X C V B N M < > ? {shift}',
'.com @ {space}'
]
};
} else if(layout === "numeric"){
return {
'default': [
'1 2 3',
'4 5 6',
'7 8 9',
'{//} 0 {bksp}'
]
};
} else {
return KeyboardLayout.getLayout("qwerty");
}
}
}
export default KeyboardLayout;
+92
View File
@@ -0,0 +1,92 @@
class Utilities {
static normalizeString(string){
let output;
if(string === "@")
output = 'at';
else if(string === ",")
output = 'comma';
else if(string === ".")
output = 'dot';
else if(string === "\\")
output = 'backslash';
else if(string === "/")
output = 'fordardslash';
else if(string === "*")
output = 'asterisk';
else if(string === "&")
output = 'ampersand';
else if(string === "$")
output = 'dollarsign';
else if(string === "=")
output = 'equals';
else if(string === "+")
output = 'plus';
else if(string === "-")
output = 'minus';
else if(string === "'")
output = 'apostrophe';
else if(string === ";")
output = 'colon';
else if(string === "[")
output = 'openbracket';
else if(string === "]")
output = 'closebracket';
else if(string === "//")
output = 'emptybutton';
else
output = '';
return output ? ` hg-button-${output}` : '';
}
static getButtonClass = button => {
let buttonTypeClass = (button.includes("{") && button !== '{//}') ? "functionBtn" : "standardBtn";
let buttonWithoutBraces = button.replace("{", "").replace("}", "");
let buttonNormalized =
buttonTypeClass === "standardBtn" ?
Utilities.normalizeString(buttonWithoutBraces) : ` hg-button-${buttonWithoutBraces}`;
return `hg-${buttonTypeClass}${buttonNormalized}`;
}
static getDefaultDiplay(){
return {
'{bksp}': 'delete',
'{enter}': '< enter',
'{shift}': 'shift',
'{s}': 'shift',
'{tab}': 'tab',
'{lock}': 'caps',
'{accept}': 'Submit',
'{space}': ' ',
'{//}': ' '
};
}
static getButtonDisplayName = (button, display) => {
display = display || Utilities.getDefaultDiplay();
return display[button] || button;
}
static getUpdatedInput = (button, input, options) => {
let output = input;
let newLineOnEnter = options.newLineOnEnter;
if(button === "{bksp}" && output.length > 0)
output = output.slice(0, -1);
else if(button === "{space}")
output = output + ' ';
else if(button === "{tab}")
output = output + "\t";
else if(button === "{enter}" && newLineOnEnter)
output = output + "\n";
else if(!button.includes("{") && !button.includes("{"))
output = output + button;
return output;
}
}
export default Utilities;