CB-10079 Splashscreen plugin does not honor SplashScreenDelay on iOS
Github: close #64
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@ -331,6 +331,9 @@
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float fadeDuration = fadeSplashScreenDuration == nil ? kSplashScreenDurationDefault : [fadeSplashScreenDuration floatValue];
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id splashDurationString = [self.commandDelegate.settings objectForKey: [@"SplashScreenDelay" lowercaseString]];
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float splashDuration = splashDurationString == nil ? kSplashScreenDurationDefault : [splashDurationString floatValue];
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if (fadeSplashScreenValue == nil)
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{
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fadeSplashScreenValue = @"true";
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@ -340,7 +343,7 @@
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{
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fadeDuration = 0;
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}
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else if(fadeDuration < 30)
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else if (fadeDuration < 30)
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{
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// [CB-9750] This value used to be in decimal seconds, so we will assume that if someone specifies 10
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// they mean 10 seconds, and not the meaningless 10ms
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@ -354,26 +357,29 @@
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[self createViews];
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}
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}
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else if (fadeDuration == 0)
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else if (fadeDuration == 0 && splashDuration == 0)
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{
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[self destroyViews];
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}
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else
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{
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__weak __typeof(self) weakSelf = self;
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[UIView transitionWithView:self.viewController.view
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duration:(fadeDuration / 1000)
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options:UIViewAnimationOptionTransitionNone
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animations:^(void) {
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[weakSelf hideViews];
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}
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completion:^(BOOL finished) {
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if (finished) {
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[weakSelf destroyViews];
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// TODO: It might also be nice to have a js event happen here -jm
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}
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}
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];
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float effectiveSplashDuration = (splashDuration - fadeDuration) / 1000;
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (uint64_t) effectiveSplashDuration * NSEC_PER_SEC), dispatch_get_main_queue(), CFBridgingRelease(CFBridgingRetain(^(void) {
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[UIView transitionWithView:self.viewController.view
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duration:(fadeDuration / 1000)
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options:UIViewAnimationOptionTransitionNone
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animations:^(void) {
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[weakSelf hideViews];
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}
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completion:^(BOOL finished) {
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if (finished) {
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[weakSelf destroyViews];
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// TODO: It might also be nice to have a js event happen here -jm
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}
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}
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];
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})));
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}
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}
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}
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