feat(code-push): add wrapper for cordova-plugin-code-push (#420)

* feat - introduce the plugin wrapper for code-push and type definitions

* feat(code-push) - change the signature of the methods to return Promise & decorate them with Cordova decorator

* fix(code push) - in sync method call the native method

* fix(code-push) : use decorator on syc to mark it as an observable / add sample usage

* docs(code-push) : add the link to the sample repository

* fix - merge errors

* fix(code-push) : add description field on CodePush class / remove not needed IWindow interface declaration
This commit is contained in:
Kapil Sachdeva 2016-08-26 11:06:26 -05:00 committed by Ibrahim Hadeed
parent eff7841ec2
commit 905f988d43
2 changed files with 576 additions and 56 deletions

View File

@ -24,6 +24,7 @@ import { Camera } from './plugins/camera';
import { CameraPreview } from './plugins/camera-preview';
import { CardIO } from './plugins/card-io';
import { Clipboard } from './plugins/clipboard';
import { CodePush } from './plugins/code-push';
import { Contacts } from './plugins/contacts';
import { Crop } from './plugins/crop';
import { DatePicker } from './plugins/datepicker';
@ -99,6 +100,7 @@ export * from './plugins/batterystatus';
export * from './plugins/calendar';
export * from './plugins/camera';
export * from './plugins/card-io';
export * from './plugins/code-push';
export * from './plugins/contacts';
export * from './plugins/datepicker';
export * from './plugins/device';
@ -128,61 +130,62 @@ export * from './plugins/twitter-connect';
export * from './plugins/video-editor';
export * from './plugins/video-player';
export {
ActionSheet,
AdMob,
AndroidFingerprintAuth,
AppAvailability,
AppRate,
AppVersion,
Badge,
BarcodeScanner,
Base64ToGallery,
BatteryStatus,
Brightness,
BLE,
BluetoothSerial,
CameraPreview,
Clipboard,
Crop,
DBMeter,
Deeplinks,
DeviceAccounts,
Dialogs,
Diagnostic,
EmailComposer,
EstimoteBeacons,
File,
Flashlight,
Geofence,
Globalization,
GooglePlus,
GoogleAnalytics,
Hotspot,
InAppPurchase,
Insomnia,
Instagram,
Keyboard,
NativeAudio,
NativeStorage,
Network,
OneSignal,
PhotoViewer,
ScreenOrientation,
PinDialog,
Screenshot,
SecureStorage,
Shake,
SocialSharing,
Sim,
Splashscreen,
SQLite,
StatusBar,
TouchID,
Transfer,
TextToSpeech,
Vibration,
WebIntent,
Zip
ActionSheet,
AdMob,
AndroidFingerprintAuth,
AppAvailability,
AppRate,
AppVersion,
Badge,
BarcodeScanner,
Base64ToGallery,
BatteryStatus,
Brightness,
BLE,
BluetoothSerial,
CameraPreview,
Clipboard,
CodePush,
Crop,
DBMeter,
Deeplinks,
DeviceAccounts,
Dialogs,
Diagnostic,
EmailComposer,
EstimoteBeacons,
File,
Flashlight,
Geofence,
Globalization,
GooglePlus,
GoogleAnalytics,
Hotspot,
InAppPurchase,
Insomnia,
Instagram,
Keyboard,
NativeAudio,
NativeStorage,
Network,
OneSignal,
PhotoViewer,
ScreenOrientation,
PinDialog,
Screenshot,
SecureStorage,
Shake,
SocialSharing,
Sim,
Splashscreen,
SQLite,
StatusBar,
TouchID,
Transfer,
TextToSpeech,
Vibration,
WebIntent,
Zip
}
export * from './plugins/plugin';
@ -209,6 +212,7 @@ window['IonicNative'] = {
CameraPreview: CameraPreview,
CardIO: CardIO,
Clipboard: Clipboard,
CodePush: CodePush,
Contacts: Contacts,
Crop: Crop,
DatePicker: DatePicker,
@ -229,7 +233,7 @@ window['IonicNative'] = {
Geolocation: Geolocation,
Globalization: Globalization,
GooglePlus: GooglePlus,
GoogleMap : GoogleMap,
GoogleMap: GoogleMap,
GoogleAnalytics: GoogleAnalytics,
Hotspot: Hotspot,
Httpd: Httpd,

516
src/plugins/code-push.ts Normal file
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@ -0,0 +1,516 @@
import { Cordova, Plugin } from './plugin';
import { Observable } from 'rxjs/Observable';
// below are taken from
// https://raw.githubusercontent.com/Microsoft/cordova-plugin-code-push/master/typings/codePush.d.ts
// and adjusted to remove warnings and access control
namespace Http {
export const enum Verb {
GET, HEAD, POST, PUT, DELETE, TRACE, OPTIONS, CONNECT, PATCH
}
export interface Response {
statusCode: number;
body?: string;
}
export interface Requester {
request(verb: Verb, url: string, callback: Callback<Response>): void;
request(verb: Verb, url: string, requestBody: string, callback: Callback<Response>): void;
}
}
/**
* Defines a package. All fields are non-nullable, except when retrieving the currently running package on the first run of the app,
* in which case only the appVersion is compulsory.
*
* !! THIS TYPE IS READ FROM NATIVE CODE AS WELL. ANY CHANGES TO THIS INTERFACE NEEDS TO BE UPDATED IN NATIVE CODE !!
*/
export interface IPackage {
deploymentKey: string;
description: string;
label: string;
appVersion: string;
isMandatory: boolean;
packageHash: string;
packageSize: number;
failedInstall: boolean;
}
/**
* Defines a remote package, which represents an update package available for download.
*/
export interface IRemotePackage extends IPackage {
/**
* The URL at which the package is available for download.
*/
downloadUrl: string;
/**
* Downloads the package update from the CodePush service.
*
* @param downloadSuccess Called with one parameter, the downloaded package information, once the download completed successfully.
* @param downloadError Optional callback invoked in case of an error.
* @param downloadProgress Optional callback invoked during the download process. It is called several times with one DownloadProgress parameter.
*/
download(downloadSuccess: SuccessCallback<ILocalPackage>, downloadError?: ErrorCallback, downloadProgress?: SuccessCallback<DownloadProgress>): void;
/**
* Aborts the current download session, previously started with download().
*
* @param abortSuccess Optional callback invoked if the abort operation succeeded.
* @param abortError Optional callback invoked in case of an error.
*/
abortDownload(abortSuccess?: SuccessCallback<void>, abortError?: ErrorCallback): void;
}
/**
* Defines a local package.
*
* !! THIS TYPE IS READ FROM NATIVE CODE AS WELL. ANY CHANGES TO THIS INTERFACE NEEDS TO BE UPDATED IN NATIVE CODE !!
*/
export interface ILocalPackage extends IPackage {
/**
* The local storage path where this package is located.
*/
localPath: string;
/**
* Indicates if the current application run is the first one after the package was applied.
*/
isFirstRun: boolean;
/**
* Applies this package to the application. The application will be reloaded with this package and on every application launch this package will be loaded.
* On the first run after the update, the application will wait for a codePush.notifyApplicationReady() call. Once this call is made, the install operation is considered a success.
* Otherwise, the install operation will be marked as failed, and the application is reverted to its previous version on the next run.
*
* @param installSuccess Callback invoked if the install operation succeeded.
* @param installError Optional callback inovoked in case of an error.
* @param installOptions Optional parameter used for customizing the installation behavior.
*/
install(installSuccess: SuccessCallback<InstallMode>, errorCallback?: ErrorCallback, installOptions?: InstallOptions): void;
}
/**
* Decomposed static side of RemotePackage.
* For Class Decomposition guidelines see http://www.typescriptlang.org/Handbook#writing-dts-files-guidelines-and-specifics
*/
/* tslint:disable */
interface RemotePackage_Static {
new (): IRemotePackage;
}
/* tslint:enable */
/**
* Decomposed static side of LocalPackage.
* For Class Decomposition guidelines see http://www.typescriptlang.org/Handbook#writing-dts-files-guidelines-and-specifics
*/
/* tslint:disable */
interface LocalPackage_Static {
new (): ILocalPackage;
}
/* tslint:enable */
declare var RemotePackage: RemotePackage_Static;
declare var LocalPackage: LocalPackage_Static;
/**
* Defines the JSON format of the current package information file.
* This file is stored in the local storage of the device and persists between store updates and code-push updates.
*
* !! THIS FILE IS READ FROM NATIVE CODE AS WELL. ANY CHANGES TO THIS INTERFACE NEEDS TO BE UPDATED IN NATIVE CODE !!
*/
interface IPackageInfoMetadata extends ILocalPackage {
nativeBuildTime: string;
}
interface NativeUpdateNotification {
updateAppVersion: boolean; // Always true
appVersion: string;
}
export interface Callback<T> { (error: Error, parameter: T): void; }
export interface SuccessCallback<T> { (result?: T): void; }
export interface ErrorCallback { (error?: Error): void; }
interface Configuration {
appVersion: string;
clientUniqueId: string;
deploymentKey: string;
serverUrl: string;
ignoreAppVersion?: boolean;
}
declare class AcquisitionStatus {
static DeploymentSucceeded: string;
static DeploymentFailed: string;
}
declare class AcquisitionManager {
constructor(httpRequester: Http.Requester, configuration: Configuration);
public queryUpdateWithCurrentPackage(currentPackage: IPackage, callback?: Callback<IRemotePackage | NativeUpdateNotification>): void;
public reportStatusDeploy(pkg?: IPackage, status?: string, previousLabelOrAppVersion?: string, previousDeploymentKey?: string, callback?: Callback<void>): void;
public reportStatusDownload(pkg: IPackage, callback?: Callback<void>): void;
}
interface CodePushCordovaPlugin {
/**
* Get the current package information.
*
* @param packageSuccess Callback invoked with the currently deployed package information.
* @param packageError Optional callback invoked in case of an error.
*/
getCurrentPackage(packageSuccess: SuccessCallback<ILocalPackage>, packageError?: ErrorCallback): void;
/**
* Gets the pending package information, if any. A pending package is one that has been installed but the application still runs the old code.
* This happends only after a package has been installed using ON_NEXT_RESTART or ON_NEXT_RESUME mode, but the application was not restarted/resumed yet.
*/
getPendingPackage(packageSuccess: SuccessCallback<ILocalPackage>, packageError?: ErrorCallback): void;
/**
* Checks with the CodePush server if an update package is available for download.
*
* @param querySuccess Callback invoked in case of a successful response from the server.
* The callback takes one RemotePackage parameter. A non-null package is a valid update.
* A null package means the application is up to date for the current native application version.
* @param queryError Optional callback invoked in case of an error.
* @param deploymentKey Optional deployment key that overrides the config.xml setting.
*/
checkForUpdate(querySuccess: SuccessCallback<IRemotePackage>, queryError?: ErrorCallback, deploymentKey?: string): void;
/**
* Notifies the plugin that the update operation succeeded and that the application is ready.
* Calling this function is required on the first run after an update. On every subsequent application run, calling this function is a noop.
* If using sync API, calling this function is not required since sync calls it internally.
*
* @param notifySucceeded Optional callback invoked if the plugin was successfully notified.
* @param notifyFailed Optional callback invoked in case of an error during notifying the plugin.
*/
notifyApplicationReady(notifySucceeded?: SuccessCallback<void>, notifyFailed?: ErrorCallback): void;
/**
* Reloads the application. If there is a pending update package installed using ON_NEXT_RESTART or ON_NEXT_RESUME modes, the update
* will be immediately visible to the user. Otherwise, calling this function will simply reload the current version of the application.
*/
restartApplication(installSuccess: SuccessCallback<void>, errorCallback?: ErrorCallback): void;
/**
* Convenience method for installing updates in one method call.
* This method is provided for simplicity, and its behavior can be replicated by using window.codePush.checkForUpdate(), RemotePackage's download() and LocalPackage's install() methods.
*
* The algorithm of this method is the following:
* - Checks for an update on the CodePush server.
* - If an update is available
* - If the update is mandatory and the alertMessage is set in options, the user will be informed that the application will be updated to the latest version.
* The update package will then be downloaded and applied.
* - If the update is not mandatory and the confirmMessage is set in options, the user will be asked if they want to update to the latest version.
* If they decline, the syncCallback will be invoked with SyncStatus.UPDATE_IGNORED.
* - Otherwise, the update package will be downloaded and applied with no user interaction.
* - If no update is available on the server, or if a previously rolled back update is available and the ignoreFailedUpdates is set to true, the syncCallback will be invoked with the SyncStatus.UP_TO_DATE.
* - If an error occurs during checking for update, downloading or installing it, the syncCallback will be invoked with the SyncStatus.ERROR.
*
* @param syncCallback Optional callback to be called with the status of the sync operation.
* The callback will be called only once, and the possible statuses are defined by the SyncStatus enum.
* @param syncOptions Optional SyncOptions parameter configuring the behavior of the sync operation.
* @param downloadProgress Optional callback invoked during the download process. It is called several times with one DownloadProgress parameter.
*
*/
sync(syncCallback?: SuccessCallback<SyncStatus>, syncOptions?: SyncOptions, downloadProgress?: SuccessCallback<DownloadProgress>): void;
}
/**
* Defines the possible result statuses of the window.codePush.sync operation.
*/
export enum SyncStatus {
/**
* The application is up to date.
*/
UP_TO_DATE,
/**
* An update is available, it has been downloaded, unzipped and copied to the deployment folder.
* After the completion of the callback invoked with SyncStatus.UPDATE_INSTALLED, the application will be reloaded with the updated code and resources.
*/
UPDATE_INSTALLED,
/**
* An optional update is available, but the user declined to install it. The update was not downloaded.
*/
UPDATE_IGNORED,
/**
* An error happened during the sync operation. This might be an error while communicating with the server, downloading or unziping the update.
* The console logs should contain more information about what happened. No update has been applied in this case.
*/
ERROR,
/**
* There is an ongoing sync in progress, so this attempt to sync has been aborted.
*/
IN_PROGRESS,
/**
* Intermediate status - the plugin is about to check for updates.
*/
CHECKING_FOR_UPDATE,
/**
* Intermediate status - a user dialog is about to be displayed. This status will be reported only if user interaction is enabled.
*/
AWAITING_USER_ACTION,
/**
* Intermediate status - the update package is about to be downloaded.
*/
DOWNLOADING_PACKAGE,
/**
* Intermediate status - the update package is about to be installed.
*/
INSTALLING_UPDATE
}
/**
* Defines the available install modes for updates.
*/
export enum InstallMode {
/**
* The update will be applied to the running application immediately. The application will be reloaded with the new content immediately.
*/
IMMEDIATE,
/**
* The update is downloaded but not installed immediately. The new content will be available the next time the application is started.
*/
ON_NEXT_RESTART,
/**
* The udpate is downloaded but not installed immediately. The new content will be available the next time the application is resumed or restarted, whichever event happends first.
*/
ON_NEXT_RESUME
}
/**
* Defines the install operation options.
*/
export interface InstallOptions {
/**
* Used to specify the InstallMode used for the install operation. This is optional and defaults to InstallMode.ON_NEXT_RESTART.
*/
installMode?: InstallMode;
/**
* If installMode === ON_NEXT_RESUME, the minimum amount of time (in seconds) which needs to pass with the app in the background before an update install occurs when the app is resumed.
*/
minimumBackgroundDuration?: number;
/**
* Used to specify the InstallMode used for the install operation if the update is mandatory. This is optional and defaults to InstallMode.IMMEDIATE.
*/
mandatoryInstallMode?: InstallMode;
}
/**
* Defines the sync operation options.
*/
export interface SyncOptions extends InstallOptions {
/**
* Optional boolean flag. If set, previous updates which were rolled back will be ignored. Defaults to true.
*/
ignoreFailedUpdates?: boolean;
/**
* Used to enable, disable or customize the user interaction during sync.
* If set to false, user interaction will be disabled. If set to true, the user will be alerted or asked to confirm new updates, based on whether the update is mandatory.
* To customize the user dialog, this option can be set to a custom UpdateDialogOptions instance.
*/
updateDialog?: boolean | UpdateDialogOptions;
/**
* Overrides the config.xml deployment key when checking for updates.
*/
deploymentKey?: string;
}
/**
* Defines the configuration options for the alert or confirmation dialog
*/
export interface UpdateDialogOptions {
/**
* If a mandatory update is available and this option is set, the message will be displayed to the user in an alert dialog before downloading and installing the update.
* The user will not be able to cancel the operation, since the update is mandatory.
*/
mandatoryUpdateMessage?: string;
/**
* If an optional update is available and this option is set, the message will be displayed to the user in a confirmation dialog.
* If the user confirms the update, it will be downloaded and installed. Otherwise, the update update is not downloaded.
*/
optionalUpdateMessage?: string;
/**
* The title of the dialog box used for interacting with the user in case of a mandatory or optional update.
* This title will only be used if at least one of mandatoryUpdateMessage or optionalUpdateMessage options are set.
*/
updateTitle?: string;
/**
* The label of the confirmation button in case of an optional update.
*/
optionalInstallButtonLabel?: string;
/**
* The label of the cancel button in case of an optional update.
*/
optionalIgnoreButtonLabel?: string;
/**
* The label of the continue button in case of a mandatory update.
*/
mandatoryContinueButtonLabel?: string;
/**
* Flag indicating if the update description provided by the CodePush server should be displayed in the dialog box appended to the update message.
*/
appendReleaseDescription?: boolean;
/**
* Optional prefix to add to the release description.
*/
descriptionPrefix?: string;
}
/**
* Defines the JSON format of the package diff manifest file.
*/
interface IDiffManifest {
deletedFiles: string[];
}
/**
* Defines the format of the DownloadProgress object, used to send periodical update notifications on the progress of the update download.
*/
export interface DownloadProgress {
totalBytes: number;
receivedBytes: number;
}
/**
* @name CodePush
* CodePush plugin for Cordova by Microsoft that supports iOS and Android.
*
* For more info, please see https://github.com/ksachdeva/ionic2-code-push-example
*
* @usage
* ```typescript
* import { CodePush } from 'ionic-native';
*
* // note - mostly error & completed methods of observable will not fire
* // as syncStatus will contain the current state of the update
* CodePush.sync().subscribe((syncStatus) => console.log(syncStatus));
*
* const downloadProgress = (progress) => { console.log(`Downloaded ${progress.receivedBytes} of ${progress.totalBytes}`); }
* CodePush.sync({}, downloadProgress).subscribe((syncStatus) => console.log(syncStatus));
*
* ```
*/
@Plugin({
plugin: 'cordova-plugin-code-push',
pluginRef: 'codePush',
repo: 'https://github.com/Microsoft/cordova-plugin-code-push',
platforms: ['Android', 'iOS']
})
export class CodePush {
/**
* Get the current package information.
*
* @param packageSuccess Callback invoked with the currently deployed package information.
* @param packageError Optional callback invoked in case of an error.
*/
@Cordova()
static getCurrentPackage(): Promise<ILocalPackage> {
return;
}
/**
* Gets the pending package information, if any. A pending package is one that has been installed but the application still runs the old code.
* This happends only after a package has been installed using ON_NEXT_RESTART or ON_NEXT_RESUME mode, but the application was not restarted/resumed yet.
*/
@Cordova()
static getPendingPackage(): Promise<ILocalPackage> {
return;
}
/**
* Checks with the CodePush server if an update package is available for download.
*
* @param querySuccess Callback invoked in case of a successful response from the server.
* The callback takes one RemotePackage parameter. A non-null package is a valid update.
* A null package means the application is up to date for the current native application version.
* @param queryError Optional callback invoked in case of an error.
* @param deploymentKey Optional deployment key that overrides the config.xml setting.
*/
@Cordova({
callbackOrder: 'reverse'
})
static checkForUpdate(deploymentKey?: string): Promise<IRemotePackage> {
return;
}
/**
* Notifies the plugin that the update operation succeeded and that the application is ready.
* Calling this function is required on the first run after an update. On every subsequent application run, calling this function is a noop.
* If using sync API, calling this function is not required since sync calls it internally.
*
* @param notifySucceeded Optional callback invoked if the plugin was successfully notified.
* @param notifyFailed Optional callback invoked in case of an error during notifying the plugin.
*/
@Cordova()
static notifyApplicationReady(): Promise<void> {
return;
}
/**
* Reloads the application. If there is a pending update package installed using ON_NEXT_RESTART or ON_NEXT_RESUME modes, the update
* will be immediately visible to the user. Otherwise, calling this function will simply reload the current version of the application.
*/
@Cordova()
static restartApplication(): Promise<void> {
return;
}
/**
* Convenience method for installing updates in one method call.
* This method is provided for simplicity, and its behavior can be replicated by using window.codePush.checkForUpdate(), RemotePackage's download() and LocalPackage's install() methods.
*
* The algorithm of this method is the following:
* - Checks for an update on the CodePush server.
* - If an update is available
* - If the update is mandatory and the alertMessage is set in options, the user will be informed that the application will be updated to the latest version.
* The update package will then be downloaded and applied.
* - If the update is not mandatory and the confirmMessage is set in options, the user will be asked if they want to update to the latest version.
* If they decline, the syncCallback will be invoked with SyncStatus.UPDATE_IGNORED.
* - Otherwise, the update package will be downloaded and applied with no user interaction.
* - If no update is available on the server, or if a previously rolled back update is available and the ignoreFailedUpdates is set to true, the syncCallback will be invoked with the SyncStatus.UP_TO_DATE.
* - If an error occurs during checking for update, downloading or installing it, the syncCallback will be invoked with the SyncStatus.ERROR.
*
* @param syncCallback Optional callback to be called with the status of the sync operation.
* @param syncOptions Optional SyncOptions parameter configuring the behavior of the sync operation.
* @param downloadProgress Optional callback invoked during the download process. It is called several times with one DownloadProgress parameter.
*
*/
@Cordova({
observable: true,
successIndex: 0,
errorIndex: 3 // we don't need this, so we set it to a value higher than # of args
})
static sync(syncOptions?: SyncOptions, downloadProgress?: SuccessCallback<DownloadProgress>): Observable<SyncStatus> {
return;
}
}