mirror of
https://github.com/danielsogl/awesome-cordova-plugins.git
synced 2025-02-01 02:53:03 +08:00
feat(local-notifications): Support latest beta
feat(local-notifications): Support latest beta
This commit is contained in:
commit
ff4a61d0ec
2
package-lock.json
generated
2
package-lock.json
generated
@ -1,6 +1,6 @@
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{
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"name": "ionic-native",
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"version": "4.5.2",
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"version": "4.6.0",
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"lockfileVersion": 1,
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"requires": true,
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"dependencies": {
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@ -1,5 +1,195 @@
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import { Injectable } from '@angular/core';
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import { Cordova, Plugin, IonicNativePlugin } from '@ionic-native/core';
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import { Observable } from 'rxjs/Observable';
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export enum ELocalNotificationTriggerUnit {
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SECOND = 'second',
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MINUTE = 'minute',
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HOUR = 'hour',
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DAY = 'day',
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WEEK = 'week',
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MONTH = 'month',
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QUARTER = 'quarter',
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YEAR = 'year',
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WEEKDAY = 'weekday',
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WEEKDAY_ORDINAL = 'weekdayOrdinal',
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WEEK_OF_MONTH = 'weekOfMonth'
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}
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export interface ILocalNotificationTrigger {
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/** ***** FIX ***** */
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/**
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* The date and time when the system should deliver the local notification. If the specified value is nil or is a date in the past, the local notification is delivered immediately.
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* Default: now ~ new Date()
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*/
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at?: Date;
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/** ***** TIMESPAN ***** */
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/**
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* Amount of units
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*/
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in?: number;
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/**
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* Unit
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*/
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unit?: ELocalNotificationTriggerUnit;
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/** ***** REPEAT/MATCH ***** */
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/**
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* Amount of units
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*/
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count?: number;
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/**
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* The unit
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*/
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every?: ELocalNotificationTriggerUnit;
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/**
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* The end of the repeating notification
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*/
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before?: Date;
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/**
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* The date and time when the system should deliver the local notification. If the specified value is nil or is a date in the past, the local notification is delivered immediately.
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* Only for "repeat"
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* Default: now ~ new Date()
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*/
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firstAt?: Date;
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/**
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* Only for "match"
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*/
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after?: Date;
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/** ***** LOCATION ***** */
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/**
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* IOS ONLY
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* Center of the location
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* Latitude and Longitude values
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*/
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center?: number[];
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/**
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* IOS ONLY
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* Radius in meters
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*/
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radius?: number;
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/**
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* IOS ONLY
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* Trigger on entry of the location
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*/
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notifyOnEntry?: boolean;
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/**
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* IOS ONLY
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* Trigger on exit of the location
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*/
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notifyOnExit?: boolean;
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/**
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* IOS ONLY
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* Trigger only once?
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*/
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single?: boolean;
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}
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export enum ILocalNotificationActionType {
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INPUT = 'input',
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BUTTON = 'button'
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}
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/**
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* Notification action
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*
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* @see https://github.com/katzer/cordova-plugin-local-notifications#actions
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*/
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export interface ILocalNotificationAction {
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/**
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* The id of the action is used as the event name in the listener function
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*/
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id?: string;
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/**
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* The title of the notification message
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*/
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title?: string;
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/**
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* Specifies whether the action causes the app to launch in the foreground
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*/
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launch?: boolean;
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/**
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* If the value is 'decline' the action is displayed with special highlighting to indicate that it performs a destructive task
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*/
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ui?: string;
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/**
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* Specifies whether the action requires that the user’s device be unlocked.
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* When the user selects an action with this option, the system prompts
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* the user to unlock the device
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*/
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needsAuth?: boolean;
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/**
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* The resource path of the action icon
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*/
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icon?: string;
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/**
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* The type of the action. If omitted 'button' is used.
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*/
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type?: ILocalNotificationActionType;
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}
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export interface ILocalNotificationProgressBar {
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/**
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* Is the progress bar enabled?
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*/
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enabled?: boolean;
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/**
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* The current value
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*/
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value?: number;
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/**
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* ANDROID ONLY
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* The maximum value (default is 100)
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*/
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maxValue?: number;
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/**
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* ANDROID ONLY
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* Show an indeterminate progress bar
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*/
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indeterminate?: boolean;
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/**
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* WINDOWS ONLY
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* Gets or sets an optional string to be displayed instead of the
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* default percentage string. If this isn't provided, something
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* like "70%" will be displayed.
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*/
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description?: string;
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/**
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* WINDOWS ONLY
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* Sets the status (required), which is displayed underneath the progress bar
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* on the left.
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* This string should reflect the status of the operation,
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* like "Downloading..." or "Installing..."
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*/
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status?: string;
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}
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export interface ILocalNotification {
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@ -19,20 +209,7 @@ export interface ILocalNotification {
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* Second row of the notification
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* Default: Empty string
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*/
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text?: string;
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/**
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* The interval at which to reschedule the local notification. That can be a value of second, minute, hour, day, week, month or year
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* Default: 0 (which means that the system triggers the local notification once)
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*/
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every?: string;
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/**
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* The date and time when the system should deliver the local notification. If the specified value is nil or is a date in the past, the local notification is delivered immediately.
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* Default: now ~ new Date()
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*/
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at?: any;
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firstAt?: any;
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text?: string | string[];
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/**
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* The number currently set as the badge of the app icon in Springboard (iOS) or at the right-hand side of the local notification (Android)
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@ -67,38 +244,159 @@ export interface ILocalNotification {
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smallIcon?: string;
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/**
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* ANDROID ONLY
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* RGB value for the background color of the smallIcon.
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* Default: Androids COLOR_DEFAULT, which will vary based on Android version.
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*/
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* ANDROID ONLY
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* RGB value for the background color of the smallIcon.
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* Default: Androids COLOR_DEFAULT, which will vary based on Android version.
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*/
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color?: string;
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/**
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* ANDROID ONLY
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* Use the default notification vibrate.
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*/
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vibrate?: boolean;
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/**
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* ANDROID ONLY
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* Ongoing notifications differ from regular notifications in the following ways:
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* - They are sorted above the regular notifications in the notification panel
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* - They do not have an 'X' close button, and are not affected by the "Clear all" button
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* Default: false
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* Define the blinking of the LED on the device.
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* If set to true, the LED will blink in the default color with
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* timings for on and off set to 1000 ms.
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* If set to a string, the LED will blink in this ARGB value with
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* timings for on and off set to 1000 ms.
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* If set to an array, the value of the key 0 will be used as the color,
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* the value of the key 1 will be used as the 'on' timing, the value of
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* the key 2 will be used as the 'off' timing
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*/
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ongoing?: boolean;
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led?: {color: string, on: number, off: number} | any[] | boolean | string;
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/**
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* ANDROID ONLY
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* ARGB value that you would like the LED on the device to blink
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* Default: FFFFFF
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* Notification priority.
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* Integers between -2 and 2, whereas -2 is minimum and 2 is maximum priority
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*/
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led?: string;
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/**
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* Notification priority.
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*/
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priority?: number;
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/**
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* Is a silent notification
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*/
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silent?: boolean;
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/**
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* Specifies whether the a click on the notification causes the app
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* to launch in the foreground
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*/
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launch?: boolean;
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/**
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* ANDROID ONLY
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* Wakeup the device. (default is true)
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*/
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wakeup?: boolean;
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/**
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* ANDROID ONLY
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* Specifies a duration in milliseconds after which this notification should be canceled, if it is not already canceled.
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*/
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timeoutAfter?: number | false;
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/**
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* Actions id or actions
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*/
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actions?: string | ILocalNotificationAction[];
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/**
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* When to trigger the notification
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*/
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trigger?: ILocalNotificationTrigger;
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/**
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* A list of image attachments
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*/
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attachments?: string[];
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/**
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* ANDROID ONLY
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* If and how the notification shall show the when date.
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* Possbile values:
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* boolean: true equals 'clock', false disable a watch/counter
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* 'clock': Show the when date in the content view
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* 'chronometer': Show a stopwatch
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*
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*/
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clock?: boolean | string;
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/**
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* Shows a progress bar
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* Setting a boolean is a shortcut for {enabled: true/false} respectively
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*/
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progressBar?: ILocalNotificationProgressBar | boolean;
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/**
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* ANDROID ONLY
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* If multiple notifications have the same group your app can present
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* them as a single group.
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*/
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group?: string;
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/**
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* ANDROID ONLY
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* If set to 'true' this notification could use 'summary' to summarize
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* the contents of the whole group
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*/
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groupSummary?: boolean;
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/**
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* ANDROID ONLY
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* Summary of the whole notification group. Should be used in conjuntion
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* with 'groupSummary' set to true
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*/
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summary?: string;
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/**
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* ANDROID ONLY
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* Sets the number of items this notification represents.
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*/
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number?: number;
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/**
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* ANDROID ONLY
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* Set whether this is an "ongoing" notification.
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* Ongoing notifications cannot be dismissed by the user,
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* so your application or service must take care of canceling them.
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*/
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sticky?: boolean;
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/**
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* ANDROID ONLY
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* Make this notification automatically dismissed when the user touches it.
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*/
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autoClear?: boolean;
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/**
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* ANDROID ONLY
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* If set to true the notification will be show in its entirety on all lockscreens.
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* If set to false it will not be revealed on a secure lockscreen.
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*/
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lockscreen?: boolean;
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/**
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* ANDROID ONLY
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* Set the default notification options that will be used.
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* The value should be one or more of the following fields combined with
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* bitwise-or: DEFAULT_SOUND, DEFAULT_VIBRATE, DEFAULT_LIGHTS.
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*/
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defaults?: number;
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/**
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* ANDROID ONLY
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* Specifies the channel the notification should be delivered on.
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*/
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channel?: string;
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/**
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* ANDROID ONLY
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* Set the token for the media session
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*/
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mediaSession?: string;
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}
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/**
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@ -142,7 +440,7 @@ export interface ILocalNotification {
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* // Schedule delayed notification
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* this.localNotifications.schedule({
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* text: 'Delayed ILocalNotification',
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* at: new Date(new Date().getTime() + 3600),
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* trigger: {at: new Date(new Date().getTime() + 3600)},
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* led: 'FF0000',
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* sound: null
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* });
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@ -190,10 +488,7 @@ export class LocalNotifications extends IonicNativePlugin {
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* Clears all notifications
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* @returns {Promise<any>} Returns a promise when all notifications have cleared
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*/
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@Cordova({
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successIndex: 0,
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errorIndex: 2
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})
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@Cordova()
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clearAll(): Promise<any> { return; }
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/**
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@ -208,10 +503,7 @@ export class LocalNotifications extends IonicNativePlugin {
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* Cancels all notifications
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* @returns {Promise<any>} Returns a promise when all notifications are canceled
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*/
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@Cordova({
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successIndex: 0,
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errorIndex: 2
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})
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@Cordova()
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cancelAll(): Promise<any> { return; }
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/**
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@ -243,7 +535,7 @@ export class LocalNotifications extends IonicNativePlugin {
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* @returns {Promise<Array<number>>}
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*/
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@Cordova()
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getAllIds(): Promise<Array<number>> { return; }
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getIds(): Promise<Array<number>> { return; }
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/**
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* Get the ids of triggered notifications
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@ -318,26 +610,75 @@ export class LocalNotifications extends IonicNativePlugin {
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@Cordova()
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hasPermission(): Promise<boolean> { return; }
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/**
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* Adds a group of actions
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* @param groupId The id of the action group
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* @param actions The actions of this group
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* @returns {Promise<any>}
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*/
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@Cordova()
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addActions(groupId: any, actions: Array<ILocalNotificationAction>): Promise<any> { return; }
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/**
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* Removes a group of actions
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* @param groupId The id of the action group
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* @returns {Promise<any>}
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*/
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@Cordova()
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removeActions(groupId: any): Promise<any> { return; }
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/**
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* Checks if a group of actions is defined
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* @param groupId The id of the action group
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* @returns {Promise<boolean>} Whether the group is defined
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*/
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@Cordova()
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hasActions(groupId: any): Promise<boolean> { return; }
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/**
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* Gets the (platform specific) default settings.
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* @returns {Promise<any>} An object with all default settings
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*/
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@Cordova({
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sync: true
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})
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getDefaults(): Promise<any> { return; }
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/**
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* Overwrites the (platform specific) default settings.
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* @returns {Promise<any>}
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*/
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@Cordova({
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sync: true
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})
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setDefaults(defaults: any): Promise<any> { return; }
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/**
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* Sets a callback for a specific event
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* @param eventName The name of the event. Available events: schedule, trigger, click, update, clear, clearall, cancel, cancelall
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* @param callback Call back function. All events return notification and state parameter. clear and clearall return state parameter only.
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* @param eventName {string} The name of the event. Available events: schedule, trigger, click, update, clear, clearall, cancel, cancelall. Custom event names are possible for actions
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* @return {Observable}
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*/
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@Cordova({
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sync: true
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observable: true,
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clearFunction: 'un',
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clearWithArgs: true
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})
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on(eventName: string, callback: any): void { }
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on(eventName: string): Observable<any> { return; }
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/**
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* Removes a callback of a specific event
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* @param eventName The name of the event. Available events: schedule, trigger, click, update, clear, clearall, cancel, cancelall
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* @param callback Call back function. All events return notification and state parameter. clear and clearall return state parameter only.
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* Not an official interface, however its possible to manually fire events.
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** @param eventName The name of the event. Available events: schedule, trigger, click, update, clear, clearall, cancel, cancelall. Custom event names are possible for actions
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* @param args Optional arguments
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*/
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@Cordova({
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sync: true
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})
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un(eventName: string, callback: any): void { }
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fireEvent(eventName: string, args: any): void { }
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/**
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* Fire queued events once the device is ready and all listeners are registered.
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* @returns {Promise<any>}
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*/
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@Cordova()
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fireQueuedEvents(): Promise<any> { return; }
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}
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