var ng1_1 = require('./ng1'); ng1_1.initAngular1(); var DEVICE_READY_TIMEOUT = 2000; var actionsheet_1 = require('./plugins/actionsheet'); exports.ActionSheet = actionsheet_1.ActionSheet; var barcodescanner_1 = require('./plugins/barcodescanner'); exports.BarcodeScanner = barcodescanner_1.BarcodeScanner; var ble_1 = require('./plugins/ble'); exports.BLE = ble_1.BLE; var camera_1 = require('./plugins/camera'); exports.Camera = camera_1.Camera; var calendar_1 = require('./plugins/calendar'); exports.Calendar = calendar_1.Calendar; var contacts_1 = require('./plugins/contacts'); exports.Contacts = contacts_1.Contacts; var device_1 = require('./plugins/device'); exports.Device = device_1.Device; var facebook_1 = require('./plugins/facebook'); exports.Facebook = facebook_1.Facebook; var geolocation_1 = require('./plugins/geolocation'); exports.Geolocation = geolocation_1.Geolocation; var push_1 = require('./plugins/push'); exports.Push = push_1.Push; var statusbar_1 = require('./plugins/statusbar'); exports.StatusBar = statusbar_1.StatusBar; var toast_1 = require('./plugins/toast'); exports.Toast = toast_1.Toast; var touchid_1 = require('./plugins/touchid'); exports.TouchID = touchid_1.TouchID; // Window export to use outside of a module loading system window['IonicNative'] = { ActionSheet: actionsheet_1.ActionSheet, BarcodeScanner: barcodescanner_1.BarcodeScanner, BLE: ble_1.BLE, Camera: camera_1.Camera, Calendar: calendar_1.Calendar, Contacts: contacts_1.Contacts, Device: device_1.Device, Facebook: facebook_1.Facebook, Geolocation: geolocation_1.Geolocation, Push: push_1.Push, StatusBar: statusbar_1.StatusBar, Toast: toast_1.Toast, TouchID: touchid_1.TouchID }; // To help developers using cordova, we listen for the device ready event and // log an error if it didn't fire in a reasonable amount of time. Generally, // when this happens, developers should remove and reinstall plugins, since // an inconsistent plugin is often the culprit. var before = +new Date; var didFireReady = false; document.addEventListener('deviceready', function () { console.log('DEVICE READY FIRED AFTER', (+new Date - before), 'ms'); didFireReady = true; }); setTimeout(function () { if (!didFireReady && window.cordova) { console.warn('Native: deviceready did not fire within ' + DEVICE_READY_TIMEOUT + 'ms. This can happen when plugins are in an inconsistent state. Try removing plugins from plugins/ and reinstalling them.'); } }, DEVICE_READY_TIMEOUT); //# sourceMappingURL=index.js.map