awesome-cordova-plugins/src/@ionic-native/plugins/code-push/index.ts
2017-05-14 00:55:16 -04:00

526 lines
21 KiB
TypeScript

import { Injectable } from '@angular/core';
import { Cordova, Plugin, IonicNativePlugin } from '@ionic-native/core';
import { Observable } from 'rxjs/Observable';
namespace Http {
export const enum Verb {
GET, HEAD, POST, PUT, DELETE, TRACE, OPTIONS, CONNECT, PATCH
}
export interface Response {
statusCode: number;
body?: string;
}
export interface Requester {
request(verb: Verb, url: string, callback: Callback<Response>): void;
request(verb: Verb, url: string, requestBody: string, callback: Callback<Response>): void;
}
}
/**
* Defines a package. All fields are non-nullable, except when retrieving the currently running package on the first run of the app,
* in which case only the appVersion is compulsory.
*
* !! THIS TYPE IS READ FROM NATIVE CODE AS WELL. ANY CHANGES TO THIS INTERFACE NEEDS TO BE UPDATED IN NATIVE CODE !!
*/
export interface IPackage {
deploymentKey: string;
description: string;
label: string;
appVersion: string;
isMandatory: boolean;
packageHash: string;
packageSize: number;
failedInstall: boolean;
}
/**
* Defines a remote package, which represents an update package available for download.
*/
export interface IRemotePackage extends IPackage {
/**
* The URL at which the package is available for download.
*/
downloadUrl: string;
/**
* Downloads the package update from the CodePush service.
*
* @param downloadSuccess Called with one parameter, the downloaded package information, once the download completed successfully.
* @param downloadError Optional callback invoked in case of an error.
* @param downloadProgress Optional callback invoked during the download process. It is called several times with one DownloadProgress parameter.
*/
download(downloadSuccess: SuccessCallback<ILocalPackage>, downloadError?: ErrorCallback, downloadProgress?: SuccessCallback<DownloadProgress>): void;
/**
* Aborts the current download session, previously started with download().
*
* @param abortSuccess Optional callback invoked if the abort operation succeeded.
* @param abortError Optional callback invoked in case of an error.
*/
abortDownload(abortSuccess?: SuccessCallback<void>, abortError?: ErrorCallback): void;
}
/**
* Defines a local package.
*
* !! THIS TYPE IS READ FROM NATIVE CODE AS WELL. ANY CHANGES TO THIS INTERFACE NEEDS TO BE UPDATED IN NATIVE CODE !!
*/
export interface ILocalPackage extends IPackage {
/**
* The local storage path where this package is located.
*/
localPath: string;
/**
* Indicates if the current application run is the first one after the package was applied.
*/
isFirstRun: boolean;
/**
* Applies this package to the application. The application will be reloaded with this package and on every application launch this package will be loaded.
* On the first run after the update, the application will wait for a codePush.notifyApplicationReady() call. Once this call is made, the install operation is considered a success.
* Otherwise, the install operation will be marked as failed, and the application is reverted to its previous version on the next run.
*
* @param installSuccess Callback invoked if the install operation succeeded.
* @param installError Optional callback inovoked in case of an error.
* @param installOptions Optional parameter used for customizing the installation behavior.
*/
install(installSuccess: SuccessCallback<InstallMode>, errorCallback?: ErrorCallback, installOptions?: InstallOptions): void;
}
/**
* Decomposed static side of RemotePackage.
* For Class Decomposition guidelines see http://www.typescriptlang.org/Handbook#writing-dts-files-guidelines-and-specifics
*/
/* tslint:disable */
interface RemotePackage_Static {
new (): IRemotePackage;
}
/* tslint:enable */
/**
* Decomposed static side of LocalPackage.
* For Class Decomposition guidelines see http://www.typescriptlang.org/Handbook#writing-dts-files-guidelines-and-specifics
*/
/* tslint:disable */
interface LocalPackage_Static {
new (): ILocalPackage;
}
/* tslint:enable */
declare const RemotePackage: RemotePackage_Static;
declare const LocalPackage: LocalPackage_Static;
/**
* Defines the JSON format of the current package information file.
* This file is stored in the local storage of the device and persists between store updates and code-push updates.
*
* !! THIS FILE IS READ FROM NATIVE CODE AS WELL. ANY CHANGES TO THIS INTERFACE NEEDS TO BE UPDATED IN NATIVE CODE !!
*/
interface IPackageInfoMetadata extends ILocalPackage {
nativeBuildTime: string;
}
interface NativeUpdateNotification {
updateAppVersion: boolean; // Always true
appVersion: string;
}
export interface Callback<T> { (error: Error, parameter: T): void; }
export interface SuccessCallback<T> { (result?: T): void; }
export interface ErrorCallback { (error?: Error): void; }
interface Configuration {
appVersion: string;
clientUniqueId: string;
deploymentKey: string;
serverUrl: string;
ignoreAppVersion?: boolean;
}
declare class AcquisitionStatus {
static DeploymentSucceeded: string;
static DeploymentFailed: string;
}
declare class AcquisitionManager {
constructor(httpRequester: Http.Requester, configuration: Configuration);
public queryUpdateWithCurrentPackage(currentPackage: IPackage, callback?: Callback<IRemotePackage | NativeUpdateNotification>): void;
public reportStatusDeploy(pkg?: IPackage, status?: string, previousLabelOrAppVersion?: string, previousDeploymentKey?: string, callback?: Callback<void>): void;
public reportStatusDownload(pkg: IPackage, callback?: Callback<void>): void;
}
interface CodePushCordovaPlugin {
/**
* Get the current package information.
*
* @param packageSuccess Callback invoked with the currently deployed package information.
* @param packageError Optional callback invoked in case of an error.
*/
getCurrentPackage(packageSuccess: SuccessCallback<ILocalPackage>, packageError?: ErrorCallback): void;
/**
* Gets the pending package information, if any. A pending package is one that has been installed but the application still runs the old code.
* This happends only after a package has been installed using ON_NEXT_RESTART or ON_NEXT_RESUME mode, but the application was not restarted/resumed yet.
*/
getPendingPackage(packageSuccess: SuccessCallback<ILocalPackage>, packageError?: ErrorCallback): void;
/**
* Checks with the CodePush server if an update package is available for download.
*
* @param querySuccess Callback invoked in case of a successful response from the server.
* The callback takes one RemotePackage parameter. A non-null package is a valid update.
* A null package means the application is up to date for the current native application version.
* @param queryError Optional callback invoked in case of an error.
* @param deploymentKey Optional deployment key that overrides the config.xml setting.
*/
checkForUpdate(querySuccess: SuccessCallback<IRemotePackage>, queryError?: ErrorCallback, deploymentKey?: string): void;
/**
* Notifies the plugin that the update operation succeeded and that the application is ready.
* Calling this function is required on the first run after an update. On every subsequent application run, calling this function is a noop.
* If using sync API, calling this function is not required since sync calls it internally.
*
* @param notifySucceeded Optional callback invoked if the plugin was successfully notified.
* @param notifyFailed Optional callback invoked in case of an error during notifying the plugin.
*/
notifyApplicationReady(notifySucceeded?: SuccessCallback<void>, notifyFailed?: ErrorCallback): void;
/**
* Reloads the application. If there is a pending update package installed using ON_NEXT_RESTART or ON_NEXT_RESUME modes, the update
* will be immediately visible to the user. Otherwise, calling this function will simply reload the current version of the application.
*/
restartApplication(installSuccess: SuccessCallback<void>, errorCallback?: ErrorCallback): void;
/**
* Convenience method for installing updates in one method call.
* This method is provided for simplicity, and its behavior can be replicated by using window.codePush.checkForUpdate(), RemotePackage's download() and LocalPackage's install() methods.
*
* The algorithm of this method is the following:
* - Checks for an update on the CodePush server.
* - If an update is available
* - If the update is mandatory and the alertMessage is set in options, the user will be informed that the application will be updated to the latest version.
* The update package will then be downloaded and applied.
* - If the update is not mandatory and the confirmMessage is set in options, the user will be asked if they want to update to the latest version.
* If they decline, the syncCallback will be invoked with SyncStatus.UPDATE_IGNORED.
* - Otherwise, the update package will be downloaded and applied with no user interaction.
* - If no update is available on the server, or if a previously rolled back update is available and the ignoreFailedUpdates is set to true, the syncCallback will be invoked with the SyncStatus.UP_TO_DATE.
* - If an error occurs during checking for update, downloading or installing it, the syncCallback will be invoked with the SyncStatus.ERROR.
*
* @param syncCallback Optional callback to be called with the status of the sync operation.
* The callback will be called only once, and the possible statuses are defined by the SyncStatus enum.
* @param syncOptions Optional SyncOptions parameter configuring the behavior of the sync operation.
* @param downloadProgress Optional callback invoked during the download process. It is called several times with one DownloadProgress parameter.
*
*/
sync(syncCallback?: SuccessCallback<SyncStatus>, syncOptions?: SyncOptions, downloadProgress?: SuccessCallback<DownloadProgress>): void;
}
/**
* Defines the possible result statuses of the window.codePush.sync operation.
*/
export enum SyncStatus {
/**
* The application is up to date.
*/
UP_TO_DATE,
/**
* An update is available, it has been downloaded, unzipped and copied to the deployment folder.
* After the completion of the callback invoked with SyncStatus.UPDATE_INSTALLED, the application will be reloaded with the updated code and resources.
*/
UPDATE_INSTALLED,
/**
* An optional update is available, but the user declined to install it. The update was not downloaded.
*/
UPDATE_IGNORED,
/**
* An error happened during the sync operation. This might be an error while communicating with the server, downloading or unziping the update.
* The console logs should contain more information about what happened. No update has been applied in this case.
*/
ERROR,
/**
* There is an ongoing sync in progress, so this attempt to sync has been aborted.
*/
IN_PROGRESS,
/**
* Intermediate status - the plugin is about to check for updates.
*/
CHECKING_FOR_UPDATE,
/**
* Intermediate status - a user dialog is about to be displayed. This status will be reported only if user interaction is enabled.
*/
AWAITING_USER_ACTION,
/**
* Intermediate status - the update package is about to be downloaded.
*/
DOWNLOADING_PACKAGE,
/**
* Intermediate status - the update package is about to be installed.
*/
INSTALLING_UPDATE
}
/**
* Defines the available install modes for updates.
*/
export enum InstallMode {
/**
* The update will be applied to the running application immediately. The application will be reloaded with the new content immediately.
*/
IMMEDIATE,
/**
* The update is downloaded but not installed immediately. The new content will be available the next time the application is started.
*/
ON_NEXT_RESTART,
/**
* The udpate is downloaded but not installed immediately. The new content will be available the next time the application is resumed or restarted, whichever event happends first.
*/
ON_NEXT_RESUME
}
/**
* Defines the install operation options.
*/
export interface InstallOptions {
/**
* Used to specify the InstallMode used for the install operation. This is optional and defaults to InstallMode.ON_NEXT_RESTART.
*/
installMode?: InstallMode;
/**
* If installMode === ON_NEXT_RESUME, the minimum amount of time (in seconds) which needs to pass with the app in the background before an update install occurs when the app is resumed.
*/
minimumBackgroundDuration?: number;
/**
* Used to specify the InstallMode used for the install operation if the update is mandatory. This is optional and defaults to InstallMode.IMMEDIATE.
*/
mandatoryInstallMode?: InstallMode;
}
/**
* Defines the sync operation options.
*/
export interface SyncOptions extends InstallOptions {
/**
* Optional boolean flag. If set, previous updates which were rolled back will be ignored. Defaults to true.
*/
ignoreFailedUpdates?: boolean;
/**
* Used to enable, disable or customize the user interaction during sync.
* If set to false, user interaction will be disabled. If set to true, the user will be alerted or asked to confirm new updates, based on whether the update is mandatory.
* To customize the user dialog, this option can be set to a custom UpdateDialogOptions instance.
*/
updateDialog?: boolean | UpdateDialogOptions;
/**
* Overrides the config.xml deployment key when checking for updates.
*/
deploymentKey?: string;
}
/**
* Defines the configuration options for the alert or confirmation dialog
*/
export interface UpdateDialogOptions {
/**
* If a mandatory update is available and this option is set, the message will be displayed to the user in an alert dialog before downloading and installing the update.
* The user will not be able to cancel the operation, since the update is mandatory.
*/
mandatoryUpdateMessage?: string;
/**
* If an optional update is available and this option is set, the message will be displayed to the user in a confirmation dialog.
* If the user confirms the update, it will be downloaded and installed. Otherwise, the update update is not downloaded.
*/
optionalUpdateMessage?: string;
/**
* The title of the dialog box used for interacting with the user in case of a mandatory or optional update.
* This title will only be used if at least one of mandatoryUpdateMessage or optionalUpdateMessage options are set.
*/
updateTitle?: string;
/**
* The label of the confirmation button in case of an optional update.
*/
optionalInstallButtonLabel?: string;
/**
* The label of the cancel button in case of an optional update.
*/
optionalIgnoreButtonLabel?: string;
/**
* The label of the continue button in case of a mandatory update.
*/
mandatoryContinueButtonLabel?: string;
/**
* Flag indicating if the update description provided by the CodePush server should be displayed in the dialog box appended to the update message.
*/
appendReleaseDescription?: boolean;
/**
* Optional prefix to add to the release description.
*/
descriptionPrefix?: string;
}
/**
* Defines the JSON format of the package diff manifest file.
*/
interface IDiffManifest {
deletedFiles: string[];
}
/**
* Defines the format of the DownloadProgress object, used to send periodical update notifications on the progress of the update download.
*/
export interface DownloadProgress {
totalBytes: number;
receivedBytes: number;
}
/**
* @name Code Push
* @description
* CodePush plugin for Cordova by Microsoft that supports iOS and Android.
*
* For more info, please see https://github.com/ksachdeva/ionic2-code-push-example
*
* @usage
* ```typescript
* import { CodePush } from '@ionic-native/code-push';
*
* constructor(private codePush: CodePush) { }
*
* ...
*
* // note - mostly error & completed methods of observable will not fire
* // as syncStatus will contain the current state of the update
* this.codePush.sync().subscribe((syncStatus) => console.log(syncStatus));
*
* const downloadProgress = (progress) => { console.log(`Downloaded ${progress.receivedBytes} of ${progress.totalBytes}`); }
* this.codePush.sync({}, downloadProgress).subscribe((syncStatus) => console.log(syncStatus));
*
* ```
*/
@Plugin({
pluginName: 'CodePush',
plugin: 'cordova-plugin-code-push',
pluginRef: 'codePush',
repo: 'https://github.com/Microsoft/cordova-plugin-code-push',
platforms: ['Android', 'iOS']
})
@Injectable()
export class CodePush extends IonicNativePlugin {
/**
* Get the current package information.
*
* @param packageSuccess Callback invoked with the currently deployed package information.
* @param packageError Optional callback invoked in case of an error.
* @returns {Promise<ILocalPackage>}
*/
@Cordova()
getCurrentPackage(): Promise<ILocalPackage> {
return;
}
/**
* Gets the pending package information, if any. A pending package is one that has been installed but the application still runs the old code.
* This happends only after a package has been installed using ON_NEXT_RESTART or ON_NEXT_RESUME mode, but the application was not restarted/resumed yet.
* @returns {Promise<ILocalPackage>}
*/
@Cordova()
getPendingPackage(): Promise<ILocalPackage> {
return;
}
/**
* Checks with the CodePush server if an update package is available for download.
*
* @param querySuccess Callback invoked in case of a successful response from the server.
* The callback takes one RemotePackage parameter. A non-null package is a valid update.
* A null package means the application is up to date for the current native application version.
* @param queryError Optional callback invoked in case of an error.
* @param deploymentKey Optional deployment key that overrides the config.xml setting.
* @returns {Promise<IRemotePackage>}
*/
@Cordova({
callbackOrder: 'reverse'
})
checkForUpdate(deploymentKey?: string): Promise<IRemotePackage> {
return;
}
/**
* Notifies the plugin that the update operation succeeded and that the application is ready.
* Calling this function is required on the first run after an update. On every subsequent application run, calling this function is a noop.
* If using sync API, calling this function is not required since sync calls it internally.
*
* @param notifySucceeded Optional callback invoked if the plugin was successfully notified.
* @param notifyFailed Optional callback invoked in case of an error during notifying the plugin.
* @returns {Promise<void>}
*/
@Cordova()
notifyApplicationReady(): Promise<void> {
return;
}
/**
* Reloads the application. If there is a pending update package installed using ON_NEXT_RESTART or ON_NEXT_RESUME modes, the update
* will be immediately visible to the user. Otherwise, calling this function will simply reload the current version of the application.
* @returns {Promise<void>}
*/
@Cordova()
restartApplication(): Promise<void> {
return;
}
/**
* Convenience method for installing updates in one method call.
* This method is provided for simplicity, and its behavior can be replicated by using window.codePush.checkForUpdate(), RemotePackage's download() and LocalPackage's install() methods.
*
* The algorithm of this method is the following:
* - Checks for an update on the CodePush server.
* - If an update is available
* - If the update is mandatory and the alertMessage is set in options, the user will be informed that the application will be updated to the latest version.
* The update package will then be downloaded and applied.
* - If the update is not mandatory and the confirmMessage is set in options, the user will be asked if they want to update to the latest version.
* If they decline, the syncCallback will be invoked with SyncStatus.UPDATE_IGNORED.
* - Otherwise, the update package will be downloaded and applied with no user interaction.
* - If no update is available on the server, or if a previously rolled back update is available and the ignoreFailedUpdates is set to true, the syncCallback will be invoked with the SyncStatus.UP_TO_DATE.
* - If an error occurs during checking for update, downloading or installing it, the syncCallback will be invoked with the SyncStatus.ERROR.
*
* @param syncCallback Optional callback to be called with the status of the sync operation.
* @param syncOptions Optional SyncOptions parameter configuring the behavior of the sync operation.
* @param downloadProgress Optional callback invoked during the download process. It is called several times with one DownloadProgress parameter.
* @returns {Observable<SyncStatus>}
*
*/
@Cordova({
observable: true,
successIndex: 0,
errorIndex: 3 // we don't need this, so we set it to a value higher than # of args
})
sync(syncOptions?: SyncOptions, downloadProgress?: SuccessCallback<DownloadProgress>): Observable<SyncStatus> {
return;
}
}