mirror of
https://github.com/danielsogl/awesome-cordova-plugins.git
synced 2025-02-14 04:05:23 +08:00
308 lines
7.2 KiB
TypeScript
308 lines
7.2 KiB
TypeScript
import { Injectable } from '@angular/core';
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import { CordovaInstance, Plugin, CordovaCheck, IonicNativePlugin } from '@ionic-native/core';
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declare const Media: any;
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/**
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* @hidden
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*/
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export class MediaObject {
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/**
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* Open a media file
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* @param src {string} A URI containing the audio content.
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* @param onStatusUpdate {Function} A callback function to be invoked when the status of the file changes
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*/
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constructor(private _objectInstance: any) {}
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/**
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* Get the current amplitude of the current recording.
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* @returns {Promise<any>} Returns a promise with the amplitude of the current recording
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*/
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@CordovaInstance()
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getCurrentAmplitude(): Promise<any> { return; }
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/**
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* Get the current position within an audio file. Also updates the Media object's position parameter.
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* @returns {Promise<any>} Returns a promise with the position of the current recording
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*/
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@CordovaInstance()
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getCurrentPosition(): Promise<any> { return; }
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/**
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* Get the duration of an audio file in seconds. If the duration is unknown, it returns a value of -1.
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* @returns {number} Returns a promise with the duration of the current recording
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*/
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@CordovaInstance({
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sync: true
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})
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getDuration(): number { return; }
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/**
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* Starts or resumes playing an audio file.
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*/
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@CordovaInstance({
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sync: true
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})
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play(iosOptions?: {
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numberOfLoops?: number,
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playAudioWhenScreenIsLocked?: boolean
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}): void { }
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/**
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* Pauses playing an audio file.
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*/
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@CordovaInstance({
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sync: true
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})
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pause(): void { }
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/**
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* Releases the underlying operating system's audio resources. This is particularly important for Android, since there are a finite amount of OpenCore instances for media playback. Applications should call the release function for any Media resource that is no longer needed.
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*/
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@CordovaInstance({
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sync: true
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})
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release(): void { }
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/**
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* Sets the current position within an audio file.
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* @param {number} milliseconds The time position you want to set for the current audio file
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*/
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@CordovaInstance({
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sync: true
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})
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seekTo(milliseconds: number): void { }
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/**
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* Set the volume for an audio file.
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* @param volume {number} The volume to set for playback. The value must be within the range of 0.0 to 1.0.
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*/
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@CordovaInstance({
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sync: true
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})
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setVolume(volume: number): void { }
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/**
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* Starts recording an audio file.
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*/
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@CordovaInstance({
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sync: true
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})
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startRecord(): void { }
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/**
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* Stops recording
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*/
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@CordovaInstance({
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sync: true
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})
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stopRecord(): void { }
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/**
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* Pauses recording
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*/
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@CordovaInstance({
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sync: true
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})
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pauseRecord(): void { }
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/**
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* Resumes recording
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*/
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@CordovaInstance({
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sync: true
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})
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resumeRecord(): void { }
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/**
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* Stops playing an audio file.
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*/
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@CordovaInstance({
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sync: true
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})
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stop(): void { }
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}
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export type MediaStatusUpdateCallback = (statusCode: number) => void;
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export interface MediaError {
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/**
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* Error message
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*/
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message: string;
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/**
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* Error code
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*/
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code: number;
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}
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export type MediaErrorCallback = (error: MediaError) => void;
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/**
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* @name Media
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* @description
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* Some hints if you are using iOS and recording doesn't work:
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* 1.) Try to use a absolute file path but remove beginning "file://".
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* Then it looks like: `/var/mobile/Containers/Data/Application/AF438B8B-7724-4FBB-8E69-083463224FC4/tmp/my_file.m4a`
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* Example: `this.media.create(this.file.tempDirectory.replace(/^file:\/\//, '') + 'my_file.m4a')`
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* 2.) If that's not working, too, create the file before using.
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* Example:
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* ```typescript
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* import { MediaPlugin, MediaObject } from '@ionic-native/media';
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* import { File } from '@ionic-native/file';
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*
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* ...
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*
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* constructor(private media: MediaPlugin, private file: File) { }
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*
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* ...
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*
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* this.file.createFile(this.file.tempDirectory, 'my_file.m4a', true).then(() => {
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* let file = this.media.create(this.file.tempDirectory.replace(/^file:\/\//, '') + 'my_file.m4a');
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* file.startRecord();
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* window.setTimeout(() => file.stopRecord(), 10000);
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* });
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* ```
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*
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* You can find the reasons here: https://github.com/driftyco/ionic-native/issues/1452#issuecomment-299605906
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*
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* @usage
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* ```typescript
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* import { MediaPlugin, MediaObject } from '@ionic-native/media';
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*
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*
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* constructor(private media: MediaPlugin) { }
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*
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*
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* ...
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*
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*
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* // Create a MediaPlugin instance. Expects path to file or url as argument
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* // We can optionally pass a second argument to track the status of the media
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*
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* const onStatusUpdate = (status) => console.log(status);
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* const onSuccess = () => console.log('Action is successful.');
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* const onError = (error) => console.error(error.message);
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*
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* const file: MediaObject = this.media.create('path/to/file.mp3', onStatusUpdate, onSuccess, onError);
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*
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* // play the file
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* file.play();
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*
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* // pause the file
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* file.pause();
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*
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* // get current playback position
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* file.getCurrentPosition().then((position) => {
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* console.log(position);
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* });
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*
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* // get file duration
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* let duration = file.getDuration();
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* console.log(duration);
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*
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* // skip to 10 seconds (expects int value in ms)
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* file.seekTo(10000);
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*
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* // stop playing the file
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* file.stop();
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*
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* // release the native audio resource
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* // Platform Quirks:
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* // iOS simply create a new instance and the old one will be overwritten
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* // Android you must call release() to destroy instances of media when you are done
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* file.release();
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*
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*
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*
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* // Recording to a file
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* const file: MediaObject = this.media.create('path/to/file.mp3');
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*
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* file.startRecord();
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*
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* file.stopRecord();
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*
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*
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* ```
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* @classes
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* MediaObject
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* @interfaces
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* MediaError
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*/
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@Plugin({
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pluginName: 'MediaPlugin',
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repo: 'https://github.com/apache/cordova-plugin-media',
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plugin: 'cordova-plugin-media',
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pluginRef: 'Media'
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})
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@Injectable()
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export class MediaPlugin extends IonicNativePlugin {
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// Constants
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/**
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* @hidden
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*/
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MEDIA_NONE: number = 0;
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/**
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* @hidden
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*/
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MEDIA_STARTING: number = 1;
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/**
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* @hidden
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*/
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MEDIA_RUNNING: number = 2;
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/**
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* @hidden
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*/
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MEDIA_PAUSED: number = 3;
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/**
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* @hidden
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*/
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MEDIA_STOPPED: number = 4;
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// error codes
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/**
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* @hidden
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*/
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MEDIA_ERR_ABORTED: number = 1;
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/**
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* @hidden
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*/
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MEDIA_ERR_NETWORK: number = 2;
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/**
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* @hidden
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*/
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MEDIA_ERR_DECODE: number = 3;
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/**
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* @hidden
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*/
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MEDIA_ERR_NONE_SUPPORTED: number = 4;
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/**
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* Open a media file
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* @param src {string} A URI containing the audio content.
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* @param [onStatusUpdate] {MediaStatusUpdateCallback} A callback function to be invoked when the status of the file changes
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* @param [onSuccess] {Function} A callback function to be invoked after the current play, record, or stop action is completed
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* @param [onError] {MediaErrorCallback} A callback function is be invoked if an error occurs.
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* @return {MediaObject}
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*/
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@CordovaCheck()
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create(src: string,
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onStatusUpdate?: MediaStatusUpdateCallback,
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onSuccess?: Function,
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onError?: MediaErrorCallback): MediaObject {
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// Creates a new media object
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const instance = new Media(src, onSuccess, onError, onStatusUpdate);
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return new MediaObject(instance);
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}
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}
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