80047907ea
* Update index.ts * Update index.ts * Add missing features, and bug fix of methods * update: classname must be in pascal case * remove: duplicated class definition * export encode and spherical static classes * Add comma * Fix Encoding and Spherical * Add convenience methods * Fix decorators for Encoding and Spherical * Update: getMap() methods return the instance of the wrapper plugin * Update: getMap() methods return the instance of the wrapper plugin * Remove `@CordovaInstance` decorators from getMap() * Update: GoogleMapOptions (all fields are not optional). * Follow up: version `2.0.0-beta2-20170719-2226` of cordova-plugin-googlemaps * Fix: tslint error * Fix: tslint error * No more isAvailable() method. * Bug fix: description is incorrect * Bug fix: example code was wrong. * Bug fix: HtmlInfoWindow does not work https://github.com/ionic-team/ionic-native/pull/1815#issuecomment-318909795 * Bug fix: HtmlInfoWindow does not work * Bug fix: HtmlInfoWindow does not work * Bug fix: HtmlInfoWindow does not work * Bug fix: HtmlInfoWindow does not work * It seems the ionViewDidLoad() is enough delayed after platform.ready() * Bug fix: map.setDiv() * Bug fix: HtmlInfoWindow does not work * Bug fix: BaseArrayClass definition is incorrect * Bug fix: BaseArrayClass constructor is wrong * Bug fix: Geocoder class does not work * Bug fix: LatLngBounds constructor is wrong * update: noNotify option is not declared * Bug fix: Geocoder.geocode() returns array of GeocoderResult * Update: clarify acceptable parameters of BaseArrayClass * Add: AnimateCameraOption.padding is missing * Revert: BaseClass.empty() method does not have the noNotify option * Add `destruct` option to the CordovaOption. - This allows BaseClass.on() is able to pass multiple retuned values from the cordova plugin side to the event lister. * A semicolon is mixing * update: event names * Update: BaseClass.addEventListener(), addEventListenerOnce(), on(), and one() * Add: destruct option for otherPromise Change: inside event names (must use the version 2.0.0-beta3-20170808-1950 or higher) * Build for working group * Bug fix: map.getCameraTarget() definition is incorrect * Bug fix: The definition of VisibleRegion interface is incorrect * Fix: LatLng, LatLngBounds, and PolylineOptions classes Update: map.getVisibleRegion() Add: VisibleRegion class * Bug fix: the definition of map.clear() method is incorrect * Fix: map.fromLatLngToPoint() * Ignore the dist directory on the master branch * Remove the dist folder on the master branch * fixes and tweaks * use union types for CameraPosition fixes issue mentioned on slack by @wf9a5m75 * fix types * update AnimateCameraOptions interface * remove AnimateCameraOptions interface * add MarkerCluster class * Bug fix: Can not create an instance of BaseArrayClass * Bug fix: the icons property of MarkerClusterOptions |
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.github | ||
scripts | ||
src/@ionic-native | ||
.editorconfig | ||
.gitignore | ||
CHANGELOG.md | ||
circle.yml | ||
DEVELOPER.md | ||
gulpfile.js | ||
karma.conf.js | ||
LICENSE | ||
package.json | ||
README.md | ||
tsconfig.json | ||
tslint.json |
Ionic Native
Ionic Native is a curated set of wrappers for Cordova plugins that make adding any native functionality you need to your Ionic mobile app easy.
Ionic Native wraps plugin callbacks in a Promise or Observable, providing a common interface for all plugins and making it easy to use plugins with Angular change detection.
Installation
Run following command to install Ionic Native in your project.
npm install @ionic-native/core --save
You also need to install the Ionic Native package for each plugin you want to add. Please see the Ionic Native documentation for complete instructions on how to add and use the plugins.
Documentation
For the full Ionic Native documentation, please visit https://ionicframework.com/docs/native/.
Basic Usage
To use a plugin, import and add the plugin provider to your @NgModule
, and then inject it where you wish to use it.
// app.module.ts
import { Camera } from '@ionic-native/camera';
...
@NgModule({
...
providers: [
...
Camera
...
]
...
})
export class AppModule { }
import { Geolocation } from '@ionic-native/geolocation';
import { Platform } from 'ionic-angular';
import { NgZone } from '@angular/core';
@Component({ ... })
export class MyComponent {
constructor(private geolocation: Geolocation, private platform: Platform, private ngZone: NgZone) {
platform.ready().then(() => {
// get position
geolocation.getCurrentPosition().then(pos => {
console.log(`lat: ${pos.coords.latitude}, lon: ${pos.coords.longitude}`)
});
// watch position
const watch = geolocation.watchPosition().subscribe(pos => {
console.log(`lat: ${pos.coords.latitude}, lon: ${pos.coords.longitude}`)
// Currently, observables from Ionic Native plugins
// need to run inside of zone to trigger change detection
ngZone.run(() => {
this.position = pos;
})
});
// to stop watching
watch.unsubscribe();
});
}
}
Mocking and Browser Development
Ionic Native 3.x makes it possible to mock plugins and develop nearly the entirety of your app in the browser or in ionic serve
.
To do this, you need to provide a mock implementation of the plugins you wish to use. Here's an example of mocking the Camera
plugin to return a stock image while in development:
First import the Camera
class in your src/app/app.module.ts
file:
import { Camera } from '@ionic-native/camera';
Then create a new class that extends the Camera
class with a mock implementation:
class CameraMock extends Camera {
getPicture(options) {
return new Promise((resolve, reject) => {
resolve("BASE_64_ENCODED_DATA_GOES_HERE");
})
}
}
Finally, override the previous Camera
class in your providers
for this module:
providers: [
{ provide: Camera, useClass: CameraMock }
]
Here's the full example:
import { NgModule, ErrorHandler } from '@angular/core';
import { BrowserModule } from '@angular/platform-browser';
import { IonicApp, IonicModule, IonicErrorHandler } from 'ionic-angular';
import { MyApp } from './app.component';
import { HomePage } from '../pages/home/home';
import { Camera } from '@ionic-native/camera';
class CameraMock extends Camera {
getPicture(options) {
return new Promise((resolve, reject) => {
resolve("BASE_64_ENCODED_DATA_GOES_HERE");
})
}
}
@NgModule({
declarations: [
MyApp,
HomePage
],
imports: [
BrowserModule,
IonicModule.forRoot(MyApp)
],
bootstrap: [IonicApp],
entryComponents: [
MyApp,
HomePage
],
providers: [
{provide: ErrorHandler, useClass: IonicErrorHandler},
{ provide: Camera, useClass: CameraMock }
]
})
export class AppModule {}
Runtime Diagnostics
Spent way too long diagnosing an issue only to realize a plugin wasn't firing or installed? Ionic Native lets you know what the issue is and how you can resolve it.
Plugin Missing?
Let us know or submit a PR! Take a look at the Developer Guide for more on how to contribute. ❤️
Ionic v1 (AngularJS, Angular 1.x) support
For Ionic v1 (AngularJS, Angular 1.x) support, please use version 2 of Ionic Native. See the 2.x README for usage information.
Credits
Ibby Hadeed - @ihadeed
Tim Lancina - @timlancina
Mike Hartington - @mhartington
Max Lynch - @maxlynch
Rob Wormald - @robwormald