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CB-14158: Refactor emulator to remove Q
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bin/templates/cordova/lib/emulator.js
vendored
40
bin/templates/cordova/lib/emulator.js
vendored
@ -32,7 +32,6 @@ var shelljs = require('shelljs');
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var android_sdk = require('./android_sdk');
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var check_reqs = require('./check_reqs');
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var Q = require('q');
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var os = require('os');
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var fs = require('fs');
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var child_process = require('child_process');
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@ -168,15 +167,13 @@ module.exports.list_images_using_android = function () {
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}
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*/
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module.exports.list_images = function () {
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return Q.fcall(function () {
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return Promise.resolve().then(function () {
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if (forgivingWhichSync('avdmanager')) {
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return module.exports.list_images_using_avdmanager();
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} else if (forgivingWhichSync('android')) {
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return module.exports.list_images_using_android();
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} else {
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return Q().then(function () {
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throw new CordovaError('Could not find either `android` or `avdmanager` on your $PATH! Are you sure the Android SDK is installed and available?');
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});
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return Promise.reject(new CordovaError('Could not find either `android` or `avdmanager` on your $PATH! Are you sure the Android SDK is installed and available?'));
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}
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}).then(function (avds) {
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// In case we're missing the Android OS version string from the target description, add it.
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@ -275,8 +272,8 @@ module.exports.get_available_port = function () {
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module.exports.start = function (emulator_ID, boot_timeout) {
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var self = this;
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return Q().then(function () {
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if (emulator_ID) return Q(emulator_ID);
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return Promise.resolve().then(function () {
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if (emulator_ID) return Promise.resolve(emulator_ID);
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return self.best_image().then(function (best) {
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if (best && best.name) {
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@ -285,7 +282,7 @@ module.exports.start = function (emulator_ID, boot_timeout) {
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}
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var androidCmd = check_reqs.getAbsoluteAndroidCmd();
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return Q.reject(new CordovaError('No emulator images (avds) found.\n' +
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return Promise.reject(new CordovaError('No emulator images (avds) found.\n' +
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'1. Download desired System Image by running: ' + androidCmd + ' sdk\n' +
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'2. Create an AVD by running: ' + androidCmd + ' avd\n' +
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'HINT: For a faster emulator, use an Intel System Image and install the HAXM device driver\n'));
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@ -306,7 +303,7 @@ module.exports.start = function (emulator_ID, boot_timeout) {
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return self.wait_for_emulator(port);
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});
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}).then(function (emulatorId) {
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if (!emulatorId) { return Q.reject(new CordovaError('Failed to start emulator')); }
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if (!emulatorId) { return Promise.reject(new CordovaError('Failed to start emulator')); }
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// wait for emulator to boot up
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process.stdout.write('Waiting for emulator to boot (this may take a while)...');
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@ -332,7 +329,7 @@ module.exports.start = function (emulator_ID, boot_timeout) {
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*/
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module.exports.wait_for_emulator = function (port) {
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var self = this;
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return Q().then(function () {
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return Promise.resolve().then(function () {
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var emulator_id = 'emulator-' + port;
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return Adb.shell(emulator_id, 'getprop dev.bootcomplete').then(function (output) {
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if (output.indexOf('1') >= 0) {
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@ -369,10 +366,13 @@ module.exports.wait_for_boot = function (emulator_id, time_remaining) {
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} else {
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process.stdout.write('.');
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// Check at regular intervals
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return Q.delay(time_remaining < CHECK_BOOTED_INTERVAL ? time_remaining : CHECK_BOOTED_INTERVAL).then(function () {
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var updated_time = time_remaining >= 0 ? Math.max(time_remaining - CHECK_BOOTED_INTERVAL, 0) : time_remaining;
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return self.wait_for_boot(emulator_id, updated_time);
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return new Promise(resolve => {
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const delay = time_remaining < CHECK_BOOTED_INTERVAL ? time_remaining : CHECK_BOOTED_INTERVAL;
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setTimeout(() => {
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const updated_time = time_remaining >= 0 ? Math.max(time_remaining - CHECK_BOOTED_INTERVAL, 0) : time_remaining;
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resolve(self.wait_for_boot(emulator_id, updated_time));
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}, delay);
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});
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}
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});
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@ -398,7 +398,7 @@ module.exports.create_image = function (name, target) {
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// TODO: This seems like another error case, even though it always happens.
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console.error('ERROR : Unable to create an avd emulator, no targets found.');
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console.error('Ensure you have targets available by running the "android" command');
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return Q.reject();
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return Promise.reject(new CordovaError());
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}, function (error) {
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console.error('ERROR : Failed to create emulator image : ');
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console.error(error);
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@ -409,13 +409,13 @@ module.exports.create_image = function (name, target) {
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module.exports.resolveTarget = function (target) {
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return this.list_started().then(function (emulator_list) {
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if (emulator_list.length < 1) {
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return Q.reject('No running Android emulators found, please start an emulator before deploying your project.');
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return Promise.reject(new CordovaError('No running Android emulators found, please start an emulator before deploying your project.'));
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}
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// default emulator
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target = target || emulator_list[0];
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if (emulator_list.indexOf(target) < 0) {
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return Q.reject('Unable to find target \'' + target + '\'. Failed to deploy to emulator.');
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return Promise.reject(new CordovaError('Unable to find target \'' + target + '\'. Failed to deploy to emulator.'));
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}
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return build.detectArchitecture(target).then(function (arch) {
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@ -442,7 +442,7 @@ module.exports.install = function (givenTarget, buildResults) {
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var pkgName = manifest.getPackageId();
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// resolve the target emulator
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return Q().then(function () {
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return Promise.resolve().then(function () {
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if (givenTarget && typeof givenTarget === 'object') {
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return givenTarget;
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} else {
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@ -457,7 +457,7 @@ module.exports.install = function (givenTarget, buildResults) {
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}).then(function () {
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// This promise is always resolved, even if 'adb uninstall' fails to uninstall app
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// or the app doesn't installed at all, so no error catching needed.
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return Q.when().then(function () {
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return Promise.resolve().then(function () {
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var apk_path = build.findBestApkForArchitecture(buildResults, target.arch);
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var execOptions = {
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@ -477,7 +477,7 @@ module.exports.install = function (givenTarget, buildResults) {
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events.emit('verbose', 'Installing apk ' + apk + ' on ' + target + '...');
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var command = 'adb -s ' + target + ' install -r "' + apk + '"';
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return Q.promise(function (resolve, reject) {
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return new Promise(function (resolve, reject) {
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child_process.exec(command, opts, function (err, stdout, stderr) {
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if (err) reject(new CordovaError('Error executing "' + command + '": ' + stderr));
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// adb does not return an error code even if installation fails. Instead it puts a specific
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@ -32,7 +32,7 @@ if (args.length > 2) {
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}
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}
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emulator.install(install_target).done(null, function (err) {
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emulator.install(install_target).catch(function (err) {
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console.error('ERROR: ' + err);
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process.exit(2);
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});
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@ -23,7 +23,7 @@ var emulators = require('./emulator');
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// Usage support for when args are given
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require('./check_reqs').check_android().then(function () {
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emulators.list_images().done(function (emulator_list) {
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emulators.list_images().then(function (emulator_list) {
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emulator_list && emulator_list.forEach(function (emu) {
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console.log(emu.name);
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});
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@ -23,7 +23,7 @@ var emulators = require('./emulator');
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// Usage support for when args are given
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require('./check_reqs').check_android().then(function () {
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emulators.list_started().done(function (emulator_list) {
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emulators.list_started().then(function (emulator_list) {
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emulator_list && emulator_list.forEach(function (emu) {
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console.log(emu);
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});
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@ -32,7 +32,7 @@ if (args.length > 2) {
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}
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}
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emulator.start(install_target).done(null, function (err) {
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emulator.start(install_target).catch(function (err) {
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console.error('ERROR: ' + err);
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process.exit(2);
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});
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