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Update to purity, adding better touch support
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1adf268e71
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@ -40,6 +40,7 @@ public class Purity {
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int width, height;
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float density;
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Bitmap state;
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boolean fingerDown = false;
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public Purity(Context ctx, Instrumentation i)
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{
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@ -71,6 +72,22 @@ public class Purity {
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}
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public void touch(int x, int y)
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{
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int realX = getRealCoord(x);
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int realY = getRealCoord(y);
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long downTime = SystemClock.uptimeMillis();
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// event time MUST be retrieved only by this way!
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long eventTime = SystemClock.uptimeMillis();
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if(!fingerDown)
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{
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MotionEvent downEvent = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_DOWN, realX, realY, 0);
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inst.sendPointerSync(downEvent);
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}
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MotionEvent upEvent = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_UP, realX, realY, 0);
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inst.sendPointerSync(upEvent);
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}
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public void touchStart(int x, int y)
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{
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int realX = getRealCoord(x);
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int realY = getRealCoord(y);
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@ -79,6 +96,43 @@ public class Purity {
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long eventTime = SystemClock.uptimeMillis();
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MotionEvent event = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_DOWN, realX, realY, 0);
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inst.sendPointerSync(event);
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fingerDown = true;
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}
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//Move from the touch start
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public void touchMove(int x, int y)
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{
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if(!fingerDown)
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touchStart(x,y);
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else
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{
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int realX = getRealCoord(x);
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int realY = getRealCoord(y);
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long downTime = SystemClock.uptimeMillis();
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// event time MUST be retrieved only by this way!
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long eventTime = SystemClock.uptimeMillis();
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MotionEvent event = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_MOVE, realX, realY, 0);
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inst.sendPointerSync(event);
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}
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}
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public void touchEnd(int x, int y)
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{
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if(!fingerDown)
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{
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touch(x, y);
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}
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else
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{
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int realX = getRealCoord(x);
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int realY = getRealCoord(y);
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long downTime = SystemClock.uptimeMillis();
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// event time MUST be retrieved only by this way!
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long eventTime = SystemClock.uptimeMillis();
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MotionEvent event = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_DOWN, realX, realY, 0);
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inst.sendPointerSync(event);
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fingerDown = false;
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}
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}
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public void setBitmap(WebView view)
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@ -106,6 +160,12 @@ public class Purity {
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public void clearBitmap()
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{
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state.recycle();
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if(state != null)
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state.recycle();
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}
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protected void finalize()
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{
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clearBitmap();
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}
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}
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