From 37c20c3f67690cc08c85b25a008d393551fcbdec Mon Sep 17 00:00:00 2001 From: Joe Bowser Date: Thu, 11 Jul 2013 16:26:12 -0700 Subject: [PATCH] Updating cordova.js for unit tests --- test/assets/www/cordova.js | 2130 +++++++++++++++++++++++++++++++++++- 1 file changed, 2112 insertions(+), 18 deletions(-) diff --git a/test/assets/www/cordova.js b/test/assets/www/cordova.js index 03dae062..4fc97466 100755 --- a/test/assets/www/cordova.js +++ b/test/assets/www/cordova.js @@ -1,21 +1,2115 @@ +// Platform: android +// 2.7.0rc1-169-g87cc336 /* - Licensed to the Apache Software Foundation (ASF) under one - or more contributor license agreements. See the NOTICE file - distributed with this work for additional information - regarding copyright ownership. The ASF licenses this file - to you under the Apache License, Version 2.0 (the - "License"); you may not use this file except in compliance - with the License. You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, - software distributed under the License is distributed on an - "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY - KIND, either express or implied. See the License for the - specific language governing permissions and limitations - under the License. + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. */ +;(function() { +var CORDOVA_JS_BUILD_LABEL = '2.7.0rc1-169-g87cc336'; +// file: lib/scripts/require.js -document.write(''); -document.write(''); +var require, + define; + +(function () { + var modules = {}, + // Stack of moduleIds currently being built. + requireStack = [], + // Map of module ID -> index into requireStack of modules currently being built. + inProgressModules = {}, + SEPERATOR = "."; + + + + function build(module) { + var factory = module.factory, + localRequire = function (id) { + var resultantId = id; + //Its a relative path, so lop off the last portion and add the id (minus "./") + if (id.charAt(0) === ".") { + resultantId = module.id.slice(0, module.id.lastIndexOf(SEPERATOR)) + SEPERATOR + id.slice(2); + } + return require(resultantId); + }; + module.exports = {}; + delete module.factory; + factory(localRequire, module.exports, module); + return module.exports; + } + + require = function (id) { + if (!modules[id]) { + throw "module " + id + " not found"; + } else if (id in inProgressModules) { + var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id; + throw "Cycle in require graph: " + cycle; + } + if (modules[id].factory) { + try { + inProgressModules[id] = requireStack.length; + requireStack.push(id); + return build(modules[id]); + } finally { + delete inProgressModules[id]; + requireStack.pop(); + } + } + return modules[id].exports; + }; + + define = function (id, factory) { + if (modules[id]) { + throw "module " + id + " already defined"; + } + + modules[id] = { + id: id, + factory: factory + }; + }; + + define.remove = function (id) { + delete modules[id]; + }; + + define.moduleMap = modules; +})(); + +//Export for use in node +if (typeof module === "object" && typeof require === "function") { + module.exports.require = require; + module.exports.define = define; +} + +// file: lib/cordova.js +define("cordova", function(require, exports, module) { + + +var channel = require('cordova/channel'); + +/** + * Listen for DOMContentLoaded and notify our channel subscribers. + */ +document.addEventListener('DOMContentLoaded', function() { + channel.onDOMContentLoaded.fire(); +}, false); +if (document.readyState == 'complete' || document.readyState == 'interactive') { + channel.onDOMContentLoaded.fire(); +} + +/** + * Intercept calls to addEventListener + removeEventListener and handle deviceready, + * resume, and pause events. + */ +var m_document_addEventListener = document.addEventListener; +var m_document_removeEventListener = document.removeEventListener; +var m_window_addEventListener = window.addEventListener; +var m_window_removeEventListener = window.removeEventListener; + +/** + * Houses custom event handlers to intercept on document + window event listeners. + */ +var documentEventHandlers = {}, + windowEventHandlers = {}; + +document.addEventListener = function(evt, handler, capture) { + var e = evt.toLowerCase(); + if (typeof documentEventHandlers[e] != 'undefined') { + documentEventHandlers[e].subscribe(handler); + } else { + m_document_addEventListener.call(document, evt, handler, capture); + } +}; + +window.addEventListener = function(evt, handler, capture) { + var e = evt.toLowerCase(); + if (typeof windowEventHandlers[e] != 'undefined') { + windowEventHandlers[e].subscribe(handler); + } else { + m_window_addEventListener.call(window, evt, handler, capture); + } +}; + +document.removeEventListener = function(evt, handler, capture) { + var e = evt.toLowerCase(); + // If unsubscribing from an event that is handled by a plugin + if (typeof documentEventHandlers[e] != "undefined") { + documentEventHandlers[e].unsubscribe(handler); + } else { + m_document_removeEventListener.call(document, evt, handler, capture); + } +}; + +window.removeEventListener = function(evt, handler, capture) { + var e = evt.toLowerCase(); + // If unsubscribing from an event that is handled by a plugin + if (typeof windowEventHandlers[e] != "undefined") { + windowEventHandlers[e].unsubscribe(handler); + } else { + m_window_removeEventListener.call(window, evt, handler, capture); + } +}; + +function createEvent(type, data) { + var event = document.createEvent('Events'); + event.initEvent(type, false, false); + if (data) { + for (var i in data) { + if (data.hasOwnProperty(i)) { + event[i] = data[i]; + } + } + } + return event; +} + +if(typeof window.console === "undefined") { + window.console = { + log:function(){} + }; +} +// there are places in the framework where we call `warn` also, so we should make sure it exists +if(typeof window.console.warn === "undefined") { + window.console.warn = function(msg) { + this.log("warn: " + msg); + } +} + +var cordova = { + define:define, + require:require, + /** + * Methods to add/remove your own addEventListener hijacking on document + window. + */ + addWindowEventHandler:function(event) { + return (windowEventHandlers[event] = channel.create(event)); + }, + addStickyDocumentEventHandler:function(event) { + return (documentEventHandlers[event] = channel.createSticky(event)); + }, + addDocumentEventHandler:function(event) { + return (documentEventHandlers[event] = channel.create(event)); + }, + removeWindowEventHandler:function(event) { + delete windowEventHandlers[event]; + }, + removeDocumentEventHandler:function(event) { + delete documentEventHandlers[event]; + }, + /** + * Retrieve original event handlers that were replaced by Cordova + * + * @return object + */ + getOriginalHandlers: function() { + return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener}, + 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}}; + }, + /** + * Method to fire event from native code + * bNoDetach is required for events which cause an exception which needs to be caught in native code + */ + fireDocumentEvent: function(type, data, bNoDetach) { + var evt = createEvent(type, data); + if (typeof documentEventHandlers[type] != 'undefined') { + if( bNoDetach ) { + documentEventHandlers[type].fire(evt); + } + else { + setTimeout(function() { + // Fire deviceready on listeners that were registered before cordova.js was loaded. + if (type == 'deviceready') { + document.dispatchEvent(evt); + } + documentEventHandlers[type].fire(evt); + }, 0); + } + } else { + document.dispatchEvent(evt); + } + }, + fireWindowEvent: function(type, data) { + var evt = createEvent(type,data); + if (typeof windowEventHandlers[type] != 'undefined') { + setTimeout(function() { + windowEventHandlers[type].fire(evt); + }, 0); + } else { + window.dispatchEvent(evt); + } + }, + + /** + * Plugin callback mechanism. + */ + // Randomize the starting callbackId to avoid collisions after refreshing or navigating. + // This way, it's very unlikely that any new callback would get the same callbackId as an old callback. + callbackId: Math.floor(Math.random() * 2000000000), + callbacks: {}, + callbackStatus: { + NO_RESULT: 0, + OK: 1, + CLASS_NOT_FOUND_EXCEPTION: 2, + ILLEGAL_ACCESS_EXCEPTION: 3, + INSTANTIATION_EXCEPTION: 4, + MALFORMED_URL_EXCEPTION: 5, + IO_EXCEPTION: 6, + INVALID_ACTION: 7, + JSON_EXCEPTION: 8, + ERROR: 9 + }, + + /** + * Called by native code when returning successful result from an action. + */ + callbackSuccess: function(callbackId, args) { + try { + cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback); + } catch (e) { + console.log("Error in error callback: " + callbackId + " = "+e); + } + }, + + /** + * Called by native code when returning error result from an action. + */ + callbackError: function(callbackId, args) { + // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative. + // Derive success from status. + try { + cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback); + } catch (e) { + console.log("Error in error callback: " + callbackId + " = "+e); + } + }, + + /** + * Called by native code when returning the result from an action. + */ + callbackFromNative: function(callbackId, success, status, args, keepCallback) { + var callback = cordova.callbacks[callbackId]; + if (callback) { + if (success && status == cordova.callbackStatus.OK) { + callback.success && callback.success.apply(null, args); + } else if (!success) { + callback.fail && callback.fail.apply(null, args); + } + + // Clear callback if not expecting any more results + if (!keepCallback) { + delete cordova.callbacks[callbackId]; + } + } + }, + addConstructor: function(func) { + channel.onCordovaReady.subscribe(function() { + try { + func(); + } catch(e) { + console.log("Failed to run constructor: " + e); + } + }); + } +}; + +// Register pause, resume and deviceready channels as events on document. +channel.onPause = cordova.addDocumentEventHandler('pause'); +channel.onResume = cordova.addDocumentEventHandler('resume'); +channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready'); + +module.exports = cordova; + +}); + +// file: lib/common/argscheck.js +define("cordova/argscheck", function(require, exports, module) { + +var exec = require('cordova/exec'); +var utils = require('cordova/utils'); + +var moduleExports = module.exports; + +var typeMap = { + 'A': 'Array', + 'D': 'Date', + 'N': 'Number', + 'S': 'String', + 'F': 'Function', + 'O': 'Object' +}; + +function extractParamName(callee, argIndex) { + return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex]; +} + +function checkArgs(spec, functionName, args, opt_callee) { + if (!moduleExports.enableChecks) { + return; + } + var errMsg = null; + var typeName; + for (var i = 0; i < spec.length; ++i) { + var c = spec.charAt(i), + cUpper = c.toUpperCase(), + arg = args[i]; + // Asterix means allow anything. + if (c == '*') { + continue; + } + typeName = utils.typeName(arg); + if ((arg === null || arg === undefined) && c == cUpper) { + continue; + } + if (typeName != typeMap[cUpper]) { + errMsg = 'Expected ' + typeMap[cUpper]; + break; + } + } + if (errMsg) { + errMsg += ', but got ' + typeName + '.'; + errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg; + // Don't log when running unit tests. + if (typeof jasmine == 'undefined') { + console.error(errMsg); + } + throw TypeError(errMsg); + } +} + +function getValue(value, defaultValue) { + return value === undefined ? defaultValue : value; +} + +moduleExports.checkArgs = checkArgs; +moduleExports.getValue = getValue; +moduleExports.enableChecks = true; + + +}); + +// file: lib/common/base64.js +define("cordova/base64", function(require, exports, module) { + +var base64 = exports; + +base64.fromArrayBuffer = function(arrayBuffer) { + var array = new Uint8Array(arrayBuffer); + return uint8ToBase64(array); +}; + +//------------------------------------------------------------------------------ + +/* This code is based on the performance tests at http://jsperf.com/b64tests + * This 12-bit-at-a-time algorithm was the best performing version on all + * platforms tested. + */ + +var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; +var b64_12bit; + +var b64_12bitTable = function() { + b64_12bit = []; + for (var i=0; i<64; i++) { + for (var j=0; j<64; j++) { + b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j]; + } + } + b64_12bitTable = function() { return b64_12bit; }; + return b64_12bit; +} + +function uint8ToBase64(rawData) { + var numBytes = rawData.byteLength; + var output=""; + var segment; + var table = b64_12bitTable(); + for (var i=0;i> 12]; + output += table[segment & 0xfff]; + } + if (numBytes - i == 2) { + segment = (rawData[i] << 16) + (rawData[i+1] << 8); + output += table[segment >> 12]; + output += b64_6bit[(segment & 0xfff) >> 6]; + output += '='; + } else if (numBytes - i == 1) { + segment = (rawData[i] << 16); + output += table[segment >> 12]; + output += '=='; + } + return output; +} + +}); + +// file: lib/common/builder.js +define("cordova/builder", function(require, exports, module) { + +var utils = require('cordova/utils'); + +function each(objects, func, context) { + for (var prop in objects) { + if (objects.hasOwnProperty(prop)) { + func.apply(context, [objects[prop], prop]); + } + } +} + +function clobber(obj, key, value) { + exports.replaceHookForTesting(obj, key); + obj[key] = value; + // Getters can only be overridden by getters. + if (obj[key] !== value) { + utils.defineGetter(obj, key, function() { + return value; + }); + } +} + +function assignOrWrapInDeprecateGetter(obj, key, value, message) { + if (message) { + utils.defineGetter(obj, key, function() { + console.log(message); + delete obj[key]; + clobber(obj, key, value); + return value; + }); + } else { + clobber(obj, key, value); + } +} + +function include(parent, objects, clobber, merge) { + each(objects, function (obj, key) { + try { + var result = obj.path ? require(obj.path) : {}; + + if (clobber) { + // Clobber if it doesn't exist. + if (typeof parent[key] === 'undefined') { + assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated); + } else if (typeof obj.path !== 'undefined') { + // If merging, merge properties onto parent, otherwise, clobber. + if (merge) { + recursiveMerge(parent[key], result); + } else { + assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated); + } + } + result = parent[key]; + } else { + // Overwrite if not currently defined. + if (typeof parent[key] == 'undefined') { + assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated); + } else { + // Set result to what already exists, so we can build children into it if they exist. + result = parent[key]; + } + } + + if (obj.children) { + include(result, obj.children, clobber, merge); + } + } catch(e) { + utils.alert('Exception building cordova JS globals: ' + e + ' for key "' + key + '"'); + } + }); +} + +/** + * Merge properties from one object onto another recursively. Properties from + * the src object will overwrite existing target property. + * + * @param target Object to merge properties into. + * @param src Object to merge properties from. + */ +function recursiveMerge(target, src) { + for (var prop in src) { + if (src.hasOwnProperty(prop)) { + if (target.prototype && target.prototype.constructor === target) { + // If the target object is a constructor override off prototype. + clobber(target.prototype, prop, src[prop]); + } else { + if (typeof src[prop] === 'object' && typeof target[prop] === 'object') { + recursiveMerge(target[prop], src[prop]); + } else { + clobber(target, prop, src[prop]); + } + } + } + } +} + +exports.buildIntoButDoNotClobber = function(objects, target) { + include(target, objects, false, false); +}; +exports.buildIntoAndClobber = function(objects, target) { + include(target, objects, true, false); +}; +exports.buildIntoAndMerge = function(objects, target) { + include(target, objects, true, true); +}; +exports.recursiveMerge = recursiveMerge; +exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter; +exports.replaceHookForTesting = function() {}; + +}); + +// file: lib/common/channel.js +define("cordova/channel", function(require, exports, module) { + +var utils = require('cordova/utils'), + nextGuid = 1; + +/** + * Custom pub-sub "channel" that can have functions subscribed to it + * This object is used to define and control firing of events for + * cordova initialization, as well as for custom events thereafter. + * + * The order of events during page load and Cordova startup is as follows: + * + * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed. + * onNativeReady* Internal event that indicates the Cordova native side is ready. + * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created. + * onDeviceReady* User event fired to indicate that Cordova is ready + * onResume User event fired to indicate a start/resume lifecycle event + * onPause User event fired to indicate a pause lifecycle event + * onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one). + * + * The events marked with an * are sticky. Once they have fired, they will stay in the fired state. + * All listeners that subscribe after the event is fired will be executed right away. + * + * The only Cordova events that user code should register for are: + * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript + * pause App has moved to background + * resume App has returned to foreground + * + * Listeners can be registered as: + * document.addEventListener("deviceready", myDeviceReadyListener, false); + * document.addEventListener("resume", myResumeListener, false); + * document.addEventListener("pause", myPauseListener, false); + * + * The DOM lifecycle events should be used for saving and restoring state + * window.onload + * window.onunload + * + */ + +/** + * Channel + * @constructor + * @param type String the channel name + */ +var Channel = function(type, sticky) { + this.type = type; + // Map of guid -> function. + this.handlers = {}; + // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired. + this.state = sticky ? 1 : 0; + // Used in sticky mode to remember args passed to fire(). + this.fireArgs = null; + // Used by onHasSubscribersChange to know if there are any listeners. + this.numHandlers = 0; + // Function that is called when the first listener is subscribed, or when + // the last listener is unsubscribed. + this.onHasSubscribersChange = null; +}, + channel = { + /** + * Calls the provided function only after all of the channels specified + * have been fired. All channels must be sticky channels. + */ + join: function(h, c) { + var len = c.length, + i = len, + f = function() { + if (!(--i)) h(); + }; + for (var j=0; jNative bridge. + POLLING: 0, + // For LOAD_URL to be viable, it would need to have a work-around for + // the bug where the soft-keyboard gets dismissed when a message is sent. + LOAD_URL: 1, + // For the ONLINE_EVENT to be viable, it would need to intercept all event + // listeners (both through addEventListener and window.ononline) as well + // as set the navigator property itself. + ONLINE_EVENT: 2, + // Uses reflection to access private APIs of the WebView that can send JS + // to be executed. + // Requires Android 3.2.4 or above. + PRIVATE_API: 3 + }, + jsToNativeBridgeMode, // Set lazily. + nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT, + pollEnabled = false, + messagesFromNative = []; + +function androidExec(success, fail, service, action, args) { + // Set default bridge modes if they have not already been set. + // By default, we use the failsafe, since addJavascriptInterface breaks too often + if (jsToNativeBridgeMode === undefined) { + androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT); + } + + // Process any ArrayBuffers in the args into a string. + for (var i = 0; i < args.length; i++) { + if (utils.typeName(args[i]) == 'ArrayBuffer') { + args[i] = utils.encodeBase64(args[i]); + } + } + + var callbackId = service + cordova.callbackId++, + argsJson = JSON.stringify(args); + + if (success || fail) { + cordova.callbacks[callbackId] = {success:success, fail:fail}; + } + + if (jsToNativeBridgeMode == jsToNativeModes.LOCATION_CHANGE) { + window.location = 'http://cdv_exec/' + service + '#' + action + '#' + callbackId + '#' + argsJson; + } else { + var messages = nativeApiProvider.get().exec(service, action, callbackId, argsJson); + // If argsJson was received by Java as null, try again with the PROMPT bridge mode. + // This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2. See CB-2666. + if (jsToNativeBridgeMode == jsToNativeModes.JS_OBJECT && messages === "@Null arguments.") { + androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT); + androidExec(success, fail, service, action, args); + androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT); + return; + } else { + androidExec.processMessages(messages); + } + } +} + +function pollOnce() { + var msg = nativeApiProvider.get().retrieveJsMessages(); + androidExec.processMessages(msg); +} + +function pollingTimerFunc() { + if (pollEnabled) { + pollOnce(); + setTimeout(pollingTimerFunc, 50); + } +} + +function hookOnlineApis() { + function proxyEvent(e) { + cordova.fireWindowEvent(e.type); + } + // The network module takes care of firing online and offline events. + // It currently fires them only on document though, so we bridge them + // to window here (while first listening for exec()-releated online/offline + // events). + window.addEventListener('online', pollOnce, false); + window.addEventListener('offline', pollOnce, false); + cordova.addWindowEventHandler('online'); + cordova.addWindowEventHandler('offline'); + document.addEventListener('online', proxyEvent, false); + document.addEventListener('offline', proxyEvent, false); +} + +hookOnlineApis(); + +androidExec.jsToNativeModes = jsToNativeModes; +androidExec.nativeToJsModes = nativeToJsModes; + +androidExec.setJsToNativeBridgeMode = function(mode) { + if (mode == jsToNativeModes.JS_OBJECT && !window._cordovaNative) { + console.log('Falling back on PROMPT mode since _cordovaNative is missing. Expected for Android 3.2 and lower only.'); + mode = jsToNativeModes.PROMPT; + } + nativeApiProvider.setPreferPrompt(mode == jsToNativeModes.PROMPT); + jsToNativeBridgeMode = mode; +}; + +androidExec.setNativeToJsBridgeMode = function(mode) { + if (mode == nativeToJsBridgeMode) { + return; + } + if (nativeToJsBridgeMode == nativeToJsModes.POLLING) { + pollEnabled = false; + } + + nativeToJsBridgeMode = mode; + // Tell the native side to switch modes. + nativeApiProvider.get().setNativeToJsBridgeMode(mode); + + if (mode == nativeToJsModes.POLLING) { + pollEnabled = true; + setTimeout(pollingTimerFunc, 1); + } +}; + +// Processes a single message, as encoded by NativeToJsMessageQueue.java. +function processMessage(message) { + try { + var firstChar = message.charAt(0); + if (firstChar == 'J') { + eval(message.slice(1)); + } else if (firstChar == 'S' || firstChar == 'F') { + var success = firstChar == 'S'; + var keepCallback = message.charAt(1) == '1'; + var spaceIdx = message.indexOf(' ', 2); + var status = +message.slice(2, spaceIdx); + var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1); + var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx); + var payloadKind = message.charAt(nextSpaceIdx + 1); + var payload; + if (payloadKind == 's') { + payload = message.slice(nextSpaceIdx + 2); + } else if (payloadKind == 't') { + payload = true; + } else if (payloadKind == 'f') { + payload = false; + } else if (payloadKind == 'N') { + payload = null; + } else if (payloadKind == 'n') { + payload = +message.slice(nextSpaceIdx + 2); + } else if (payloadKind == 'A') { + var data = message.slice(nextSpaceIdx + 2); + var bytes = window.atob(data); + var arraybuffer = new Uint8Array(bytes.length); + for (var i = 0; i < bytes.length; i++) { + arraybuffer[i] = bytes.charCodeAt(i); + } + payload = arraybuffer.buffer; + } else if (payloadKind == 'S') { + payload = window.atob(message.slice(nextSpaceIdx + 2)); + } else { + payload = JSON.parse(message.slice(nextSpaceIdx + 1)); + } + cordova.callbackFromNative(callbackId, success, status, [payload], keepCallback); + } else { + console.log("processMessage failed: invalid message:" + message); + } + } catch (e) { + console.log("processMessage failed: Message: " + message); + console.log("processMessage failed: Error: " + e); + console.log("processMessage failed: Stack: " + e.stack); + } +} + +// This is called from the NativeToJsMessageQueue.java. +androidExec.processMessages = function(messages) { + if (messages) { + messagesFromNative.push(messages); + // Check for the reentrant case, and enqueue the message if that's the case. + if (messagesFromNative.length > 1) { + return; + } + while (messagesFromNative.length) { + // Don't unshift until the end so that reentrancy can be detected. + messages = messagesFromNative[0]; + // The Java side can send a * message to indicate that it + // still has messages waiting to be retrieved. + if (messages == '*') { + messagesFromNative.shift(); + window.setTimeout(pollOnce, 0); + return; + } + + var spaceIdx = messages.indexOf(' '); + var msgLen = +messages.slice(0, spaceIdx); + var message = messages.substr(spaceIdx + 1, msgLen); + messages = messages.slice(spaceIdx + msgLen + 1); + processMessage(message); + if (messages) { + messagesFromNative[0] = messages; + } else { + messagesFromNative.shift(); + } + } + } +}; + +module.exports = androidExec; + +}); + +// file: lib/common/modulemapper.js +define("cordova/modulemapper", function(require, exports, module) { + +var builder = require('cordova/builder'), + moduleMap = define.moduleMap, + symbolList, + deprecationMap; + +exports.reset = function() { + symbolList = []; + deprecationMap = {}; +}; + +function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) { + if (!(moduleName in moduleMap)) { + throw new Error('Module ' + moduleName + ' does not exist.'); + } + symbolList.push(strategy, moduleName, symbolPath); + if (opt_deprecationMessage) { + deprecationMap[symbolPath] = opt_deprecationMessage; + } +} + +// Note: Android 2.3 does have Function.bind(). +exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) { + addEntry('c', moduleName, symbolPath, opt_deprecationMessage); +}; + +exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) { + addEntry('m', moduleName, symbolPath, opt_deprecationMessage); +}; + +exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) { + addEntry('d', moduleName, symbolPath, opt_deprecationMessage); +}; + +exports.runs = function(moduleName) { + addEntry('r', moduleName, null); +}; + +function prepareNamespace(symbolPath, context) { + if (!symbolPath) { + return context; + } + var parts = symbolPath.split('.'); + var cur = context; + for (var i = 0, part; part = parts[i]; ++i) { + cur = cur[part] = cur[part] || {}; + } + return cur; +} + +exports.mapModules = function(context) { + var origSymbols = {}; + context.CDV_origSymbols = origSymbols; + for (var i = 0, len = symbolList.length; i < len; i += 3) { + var strategy = symbolList[i]; + var moduleName = symbolList[i + 1]; + var module = require(moduleName); + // + if (strategy == 'r') { + continue; + } + var symbolPath = symbolList[i + 2]; + var lastDot = symbolPath.lastIndexOf('.'); + var namespace = symbolPath.substr(0, lastDot); + var lastName = symbolPath.substr(lastDot + 1); + + var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null; + var parentObj = prepareNamespace(namespace, context); + var target = parentObj[lastName]; + + if (strategy == 'm' && target) { + builder.recursiveMerge(target, module); + } else if ((strategy == 'd' && !target) || (strategy != 'd')) { + if (!(symbolPath in origSymbols)) { + origSymbols[symbolPath] = target; + } + builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg); + } + } +}; + +exports.getOriginalSymbol = function(context, symbolPath) { + var origSymbols = context.CDV_origSymbols; + if (origSymbols && (symbolPath in origSymbols)) { + return origSymbols[symbolPath]; + } + var parts = symbolPath.split('.'); + var obj = context; + for (var i = 0; i < parts.length; ++i) { + obj = obj && obj[parts[i]]; + } + return obj; +}; + +exports.loadMatchingModules = function(matchingRegExp) { + for (var k in moduleMap) { + if (matchingRegExp.exec(k)) { + require(k); + } + } +}; + +exports.reset(); + + +}); + +// file: lib/android/platform.js +define("cordova/platform", function(require, exports, module) { + +module.exports = { + id: "android", + initialize:function() { + var channel = require("cordova/channel"), + cordova = require('cordova'), + exec = require('cordova/exec'), + modulemapper = require('cordova/modulemapper'); + + modulemapper.loadMatchingModules(/cordova.*\/symbols$/); + modulemapper.clobbers('cordova/plugin/android/app', 'navigator.app'); + + modulemapper.mapModules(window); + + // Inject a listener for the backbutton on the document. + var backButtonChannel = cordova.addDocumentEventHandler('backbutton'); + backButtonChannel.onHasSubscribersChange = function() { + // If we just attached the first handler or detached the last handler, + // let native know we need to override the back button. + exec(null, null, "App", "overrideBackbutton", [this.numHandlers == 1]); + }; + + // Add hardware MENU and SEARCH button handlers + cordova.addDocumentEventHandler('menubutton'); + cordova.addDocumentEventHandler('searchbutton'); + + // Let native code know we are all done on the JS side. + // Native code will then un-hide the WebView. + channel.join(function() { + exec(null, null, "App", "show", []); + }, [channel.onCordovaReady]); + } +}; + +}); + +// file: lib/android/plugin/android/app.js +define("cordova/plugin/android/app", function(require, exports, module) { + +var exec = require('cordova/exec'); + +module.exports = { + /** + * Clear the resource cache. + */ + clearCache:function() { + exec(null, null, "App", "clearCache", []); + }, + + /** + * Load the url into the webview or into new browser instance. + * + * @param url The URL to load + * @param props Properties that can be passed in to the activity: + * wait: int => wait msec before loading URL + * loadingDialog: "Title,Message" => display a native loading dialog + * loadUrlTimeoutValue: int => time in msec to wait before triggering a timeout error + * clearHistory: boolean => clear webview history (default=false) + * openExternal: boolean => open in a new browser (default=false) + * + * Example: + * navigator.app.loadUrl("http://server/myapp/index.html", {wait:2000, loadingDialog:"Wait,Loading App", loadUrlTimeoutValue: 60000}); + */ + loadUrl:function(url, props) { + exec(null, null, "App", "loadUrl", [url, props]); + }, + + /** + * Cancel loadUrl that is waiting to be loaded. + */ + cancelLoadUrl:function() { + exec(null, null, "App", "cancelLoadUrl", []); + }, + + /** + * Clear web history in this web view. + * Instead of BACK button loading the previous web page, it will exit the app. + */ + clearHistory:function() { + exec(null, null, "App", "clearHistory", []); + }, + + /** + * Go to previous page displayed. + * This is the same as pressing the backbutton on Android device. + */ + backHistory:function() { + exec(null, null, "App", "backHistory", []); + }, + + /** + * Override the default behavior of the Android back button. + * If overridden, when the back button is pressed, the "backKeyDown" JavaScript event will be fired. + * + * Note: The user should not have to call this method. Instead, when the user + * registers for the "backbutton" event, this is automatically done. + * + * @param override T=override, F=cancel override + */ + overrideBackbutton:function(override) { + exec(null, null, "App", "overrideBackbutton", [override]); + }, + + /** + * Exit and terminate the application. + */ + exitApp:function() { + return exec(null, null, "App", "exitApp", []); + } +}; + +}); + +// file: lib/android/plugin/android/nativeapiprovider.js +define("cordova/plugin/android/nativeapiprovider", function(require, exports, module) { + +/** + * Exports the ExposedJsApi.java object if available, otherwise exports the PromptBasedNativeApi. + */ + +var nativeApi = this._cordovaNative || require('cordova/plugin/android/promptbasednativeapi'); +var currentApi = nativeApi; + +module.exports = { + get: function() { return currentApi; }, + setPreferPrompt: function(value) { + currentApi = value ? require('cordova/plugin/android/promptbasednativeapi') : nativeApi; + }, + // Used only by tests. + set: function(value) { + currentApi = value; + } +}; + +}); + +// file: lib/android/plugin/android/promptbasednativeapi.js +define("cordova/plugin/android/promptbasednativeapi", function(require, exports, module) { + +/** + * Implements the API of ExposedJsApi.java, but uses prompt() to communicate. + * This is used only on the 2.3 simulator, where addJavascriptInterface() is broken. + */ + +module.exports = { + exec: function(service, action, callbackId, argsJson) { + return prompt(argsJson, 'gap:'+JSON.stringify([service, action, callbackId])); + }, + setNativeToJsBridgeMode: function(value) { + prompt(value, 'gap_bridge_mode:'); + }, + retrieveJsMessages: function() { + return prompt('', 'gap_poll:'); + } +}; + +}); + +// file: lib/android/plugin/android/storage.js +define("cordova/plugin/android/storage", function(require, exports, module) { + +var utils = require('cordova/utils'), + exec = require('cordova/exec'), + channel = require('cordova/channel'); + +var queryQueue = {}; + +/** + * SQL result set object + * PRIVATE METHOD + * @constructor + */ +var DroidDB_Rows = function() { + this.resultSet = []; // results array + this.length = 0; // number of rows +}; + +/** + * Get item from SQL result set + * + * @param row The row number to return + * @return The row object + */ +DroidDB_Rows.prototype.item = function(row) { + return this.resultSet[row]; +}; + +/** + * SQL result set that is returned to user. + * PRIVATE METHOD + * @constructor + */ +var DroidDB_Result = function() { + this.rows = new DroidDB_Rows(); +}; + +/** + * Callback from native code when query is complete. + * PRIVATE METHOD + * + * @param id Query id + */ +function completeQuery(id, data) { + var query = queryQueue[id]; + if (query) { + try { + delete queryQueue[id]; + + // Get transaction + var tx = query.tx; + + // If transaction hasn't failed + // Note: We ignore all query results if previous query + // in the same transaction failed. + if (tx && tx.queryList[id]) { + + // Save query results + var r = new DroidDB_Result(); + r.rows.resultSet = data; + r.rows.length = data.length; + try { + if (typeof query.successCallback === 'function') { + query.successCallback(query.tx, r); + } + } catch (ex) { + console.log("executeSql error calling user success callback: "+ex); + } + + tx.queryComplete(id); + } + } catch (e) { + console.log("executeSql error: "+e); + } + } +} + +/** + * Callback from native code when query fails + * PRIVATE METHOD + * + * @param reason Error message + * @param id Query id + */ +function failQuery(reason, id) { + var query = queryQueue[id]; + if (query) { + try { + delete queryQueue[id]; + + // Get transaction + var tx = query.tx; + + // If transaction hasn't failed + // Note: We ignore all query results if previous query + // in the same transaction failed. + if (tx && tx.queryList[id]) { + tx.queryList = {}; + + try { + if (typeof query.errorCallback === 'function') { + query.errorCallback(query.tx, reason); + } + } catch (ex) { + console.log("executeSql error calling user error callback: "+ex); + } + + tx.queryFailed(id, reason); + } + + } catch (e) { + console.log("executeSql error: "+e); + } + } +} + +/** + * SQL query object + * PRIVATE METHOD + * + * @constructor + * @param tx The transaction object that this query belongs to + */ +var DroidDB_Query = function(tx) { + + // Set the id of the query + this.id = utils.createUUID(); + + // Add this query to the queue + queryQueue[this.id] = this; + + // Init result + this.resultSet = []; + + // Set transaction that this query belongs to + this.tx = tx; + + // Add this query to transaction list + this.tx.queryList[this.id] = this; + + // Callbacks + this.successCallback = null; + this.errorCallback = null; + +}; + +/** + * Transaction object + * PRIVATE METHOD + * @constructor + */ +var DroidDB_Tx = function() { + + // Set the id of the transaction + this.id = utils.createUUID(); + + // Callbacks + this.successCallback = null; + this.errorCallback = null; + + // Query list + this.queryList = {}; +}; + +/** + * Mark query in transaction as complete. + * If all queries are complete, call the user's transaction success callback. + * + * @param id Query id + */ +DroidDB_Tx.prototype.queryComplete = function(id) { + delete this.queryList[id]; + + // If no more outstanding queries, then fire transaction success + if (this.successCallback) { + var count = 0; + var i; + for (i in this.queryList) { + if (this.queryList.hasOwnProperty(i)) { + count++; + } + } + if (count === 0) { + try { + this.successCallback(); + } catch(e) { + console.log("Transaction error calling user success callback: " + e); + } + } + } +}; + +/** + * Mark query in transaction as failed. + * + * @param id Query id + * @param reason Error message + */ +DroidDB_Tx.prototype.queryFailed = function(id, reason) { + + // The sql queries in this transaction have already been run, since + // we really don't have a real transaction implemented in native code. + // However, the user callbacks for the remaining sql queries in transaction + // will not be called. + this.queryList = {}; + + if (this.errorCallback) { + try { + this.errorCallback(reason); + } catch(e) { + console.log("Transaction error calling user error callback: " + e); + } + } +}; + +/** + * Execute SQL statement + * + * @param sql SQL statement to execute + * @param params Statement parameters + * @param successCallback Success callback + * @param errorCallback Error callback + */ +DroidDB_Tx.prototype.executeSql = function(sql, params, successCallback, errorCallback) { + + // Init params array + if (typeof params === 'undefined') { + params = []; + } + + // Create query and add to queue + var query = new DroidDB_Query(this); + queryQueue[query.id] = query; + + // Save callbacks + query.successCallback = successCallback; + query.errorCallback = errorCallback; + + // Call native code + exec(null, null, "Storage", "executeSql", [sql, params, query.id]); +}; + +var DatabaseShell = function() { +}; + +/** + * Start a transaction. + * Does not support rollback in event of failure. + * + * @param process {Function} The transaction function + * @param successCallback {Function} + * @param errorCallback {Function} + */ +DatabaseShell.prototype.transaction = function(process, errorCallback, successCallback) { + var tx = new DroidDB_Tx(); + tx.successCallback = successCallback; + tx.errorCallback = errorCallback; + try { + process(tx); + } catch (e) { + console.log("Transaction error: "+e); + if (tx.errorCallback) { + try { + tx.errorCallback(e); + } catch (ex) { + console.log("Transaction error calling user error callback: "+e); + } + } + } +}; + +/** + * Open database + * + * @param name Database name + * @param version Database version + * @param display_name Database display name + * @param size Database size in bytes + * @return Database object + */ +var DroidDB_openDatabase = function(name, version, display_name, size) { + exec(null, null, "Storage", "openDatabase", [name, version, display_name, size]); + var db = new DatabaseShell(); + return db; +}; + + +module.exports = { + openDatabase:DroidDB_openDatabase, + failQuery:failQuery, + completeQuery:completeQuery +}; + +}); + +// file: lib/android/plugin/android/storage/openDatabase.js +define("cordova/plugin/android/storage/openDatabase", function(require, exports, module) { + + +var modulemapper = require('cordova/modulemapper'), + storage = require('cordova/plugin/android/storage'); + +var originalOpenDatabase = modulemapper.getOriginalSymbol(window, 'openDatabase'); + +module.exports = function(name, version, desc, size) { + // First patch WebSQL if necessary + if (!originalOpenDatabase) { + // Not defined, create an openDatabase function for all to use! + return storage.openDatabase.apply(this, arguments); + } + + // Defined, but some Android devices will throw a SECURITY_ERR - + // so we wrap the whole thing in a try-catch and shim in our own + // if the device has Android bug 16175. + try { + return originalOpenDatabase(name, version, desc, size); + } catch (ex) { + if (ex.code !== 18) { + throw ex; + } + } + return storage.openDatabase(name, version, desc, size); +}; + + + +}); + +// file: lib/android/plugin/android/storage/symbols.js +define("cordova/plugin/android/storage/symbols", function(require, exports, module) { + + +var modulemapper = require('cordova/modulemapper'); + +modulemapper.clobbers('cordova/plugin/android/storage/openDatabase', 'openDatabase'); + + +}); + +// file: lib/common/plugin/echo.js +define("cordova/plugin/echo", function(require, exports, module) { + +var exec = require('cordova/exec'), + utils = require('cordova/utils'); + +/** + * Sends the given message through exec() to the Echo plugin, which sends it back to the successCallback. + * @param successCallback invoked with a FileSystem object + * @param errorCallback invoked if error occurs retrieving file system + * @param message The string to be echoed. + * @param forceAsync Whether to force an async return value (for testing native->js bridge). + */ +module.exports = function(successCallback, errorCallback, message, forceAsync) { + var action = 'echo'; + var messageIsMultipart = (utils.typeName(message) == "Array"); + var args = messageIsMultipart ? message : [message]; + + if (utils.typeName(message) == 'ArrayBuffer') { + if (forceAsync) { + console.warn('Cannot echo ArrayBuffer with forced async, falling back to sync.'); + } + action += 'ArrayBuffer'; + } else if (messageIsMultipart) { + if (forceAsync) { + console.warn('Cannot echo MultiPart Array with forced async, falling back to sync.'); + } + action += 'MultiPart'; + } else if (forceAsync) { + action += 'Async'; + } + + exec(successCallback, errorCallback, "Echo", action, args); +}; + + +}); + +// file: lib/common/pluginloader.js +define("cordova/pluginloader", function(require, exports, module) { + +var channel = require('cordova/channel'); +var modulemapper = require('cordova/modulemapper'); + +// Helper function to inject a