mirror of
https://github.com/apache/cordova-android.git
synced 2025-02-07 14:53:00 +08:00
Updating Cordova Version Files for RC1
This commit is contained in:
parent
5c4fa213d1
commit
71b19f591e
@ -16,4 +16,4 @@
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# specific language governing permissions and limitations
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# under the License.
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echo "3.0.0-dev"
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echo "3.0.0rc1"
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596
framework/assets/www/cordova.js
vendored
596
framework/assets/www/cordova.js
vendored
@ -1,5 +1,5 @@
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// Platform: android
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// 2.7.0rc1-161-g0c80083
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// 3.0.0-dev-18-g525e76b
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/*
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Licensed to the Apache Software Foundation (ASF) under one
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or more contributor license agreements. See the NOTICE file
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@ -19,7 +19,7 @@
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under the License.
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*/
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;(function() {
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var CORDOVA_JS_BUILD_LABEL = '2.7.0rc1-161-g0c80083';
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var CORDOVA_JS_BUILD_LABEL = '3.0.0-dev-18-g525e76b';
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// file: lib/scripts/require.js
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var require,
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@ -182,6 +182,12 @@ if(typeof window.console === "undefined") {
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log:function(){}
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};
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}
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// there are places in the framework where we call `warn` also, so we should make sure it exists
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if(typeof window.console.warn === "undefined") {
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window.console.warn = function(msg) {
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this.log("warn: " + msg);
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}
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}
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var cordova = {
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define:define,
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@ -894,7 +900,7 @@ function androidExec(success, fail, service, action, args) {
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// Process any ArrayBuffers in the args into a string.
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for (var i = 0; i < args.length; i++) {
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if (utils.typeName(args[i]) == 'ArrayBuffer') {
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args[i] = base64.fromArrayBuffer(args[i]);
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args[i] = utils.encodeBase64(args[i]);
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}
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}
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@ -1675,178 +1681,6 @@ var modulemapper = require('cordova/modulemapper');
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modulemapper.clobbers('cordova/plugin/android/storage/openDatabase', 'openDatabase');
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});
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// file: lib/common/plugin/console-via-logger.js
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define("cordova/plugin/console-via-logger", function(require, exports, module) {
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//------------------------------------------------------------------------------
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var logger = require("cordova/plugin/logger");
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var utils = require("cordova/utils");
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//------------------------------------------------------------------------------
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// object that we're exporting
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//------------------------------------------------------------------------------
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var console = module.exports;
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//------------------------------------------------------------------------------
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// copy of the original console object
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//------------------------------------------------------------------------------
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var WinConsole = window.console;
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//------------------------------------------------------------------------------
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// whether to use the logger
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//------------------------------------------------------------------------------
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var UseLogger = false;
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//------------------------------------------------------------------------------
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// Timers
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//------------------------------------------------------------------------------
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var Timers = {};
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//------------------------------------------------------------------------------
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// used for unimplemented methods
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//------------------------------------------------------------------------------
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function noop() {}
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//------------------------------------------------------------------------------
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// used for unimplemented methods
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//------------------------------------------------------------------------------
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console.useLogger = function (value) {
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if (arguments.length) UseLogger = !!value;
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if (UseLogger) {
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if (logger.useConsole()) {
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throw new Error("console and logger are too intertwingly");
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}
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}
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return UseLogger;
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};
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//------------------------------------------------------------------------------
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console.log = function() {
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if (logger.useConsole()) return;
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logger.log.apply(logger, [].slice.call(arguments));
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};
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//------------------------------------------------------------------------------
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console.error = function() {
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if (logger.useConsole()) return;
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logger.error.apply(logger, [].slice.call(arguments));
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};
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//------------------------------------------------------------------------------
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console.warn = function() {
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if (logger.useConsole()) return;
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logger.warn.apply(logger, [].slice.call(arguments));
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};
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//------------------------------------------------------------------------------
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console.info = function() {
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if (logger.useConsole()) return;
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logger.info.apply(logger, [].slice.call(arguments));
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};
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//------------------------------------------------------------------------------
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console.debug = function() {
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if (logger.useConsole()) return;
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logger.debug.apply(logger, [].slice.call(arguments));
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};
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//------------------------------------------------------------------------------
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console.assert = function(expression) {
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if (expression) return;
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var message = logger.format.apply(logger.format, [].slice.call(arguments, 1));
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console.log("ASSERT: " + message);
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};
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//------------------------------------------------------------------------------
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console.clear = function() {};
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//------------------------------------------------------------------------------
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console.dir = function(object) {
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console.log("%o", object);
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};
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//------------------------------------------------------------------------------
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console.dirxml = function(node) {
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console.log(node.innerHTML);
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};
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//------------------------------------------------------------------------------
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console.trace = noop;
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//------------------------------------------------------------------------------
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console.group = console.log;
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//------------------------------------------------------------------------------
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console.groupCollapsed = console.log;
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//------------------------------------------------------------------------------
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console.groupEnd = noop;
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//------------------------------------------------------------------------------
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console.time = function(name) {
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Timers[name] = new Date().valueOf();
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};
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//------------------------------------------------------------------------------
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console.timeEnd = function(name) {
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var timeStart = Timers[name];
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if (!timeStart) {
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console.warn("unknown timer: " + name);
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return;
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}
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var timeElapsed = new Date().valueOf() - timeStart;
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console.log(name + ": " + timeElapsed + "ms");
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};
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//------------------------------------------------------------------------------
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console.timeStamp = noop;
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//------------------------------------------------------------------------------
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console.profile = noop;
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//------------------------------------------------------------------------------
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console.profileEnd = noop;
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//------------------------------------------------------------------------------
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console.count = noop;
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//------------------------------------------------------------------------------
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console.exception = console.log;
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//------------------------------------------------------------------------------
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console.table = function(data, columns) {
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console.log("%o", data);
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};
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//------------------------------------------------------------------------------
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// return a new function that calls both functions passed as args
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//------------------------------------------------------------------------------
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function wrappedOrigCall(orgFunc, newFunc) {
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return function() {
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var args = [].slice.call(arguments);
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try { orgFunc.apply(WinConsole, args); } catch (e) {}
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try { newFunc.apply(console, args); } catch (e) {}
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};
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}
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//------------------------------------------------------------------------------
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// For every function that exists in the original console object, that
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// also exists in the new console object, wrap the new console method
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// with one that calls both
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//------------------------------------------------------------------------------
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for (var key in console) {
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if (typeof WinConsole[key] == "function") {
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console[key] = wrappedOrigCall(WinConsole[key], console[key]);
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}
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}
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});
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// file: lib/common/plugin/echo.js
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@ -1885,346 +1719,6 @@ module.exports = function(successCallback, errorCallback, message, forceAsync) {
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};
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});
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// file: lib/common/plugin/logger.js
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define("cordova/plugin/logger", function(require, exports, module) {
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//------------------------------------------------------------------------------
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// The logger module exports the following properties/functions:
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//
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// LOG - constant for the level LOG
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// ERROR - constant for the level ERROR
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// WARN - constant for the level WARN
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// INFO - constant for the level INFO
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// DEBUG - constant for the level DEBUG
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// logLevel() - returns current log level
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// logLevel(value) - sets and returns a new log level
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// useConsole() - returns whether logger is using console
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// useConsole(value) - sets and returns whether logger is using console
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// log(message,...) - logs a message at level LOG
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// error(message,...) - logs a message at level ERROR
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// warn(message,...) - logs a message at level WARN
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// info(message,...) - logs a message at level INFO
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// debug(message,...) - logs a message at level DEBUG
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// logLevel(level,message,...) - logs a message specified level
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//
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//------------------------------------------------------------------------------
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var logger = exports;
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var exec = require('cordova/exec');
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var utils = require('cordova/utils');
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var UseConsole = true;
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var UseLogger = true;
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var Queued = [];
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var DeviceReady = false;
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var CurrentLevel;
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var originalConsole = console;
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/**
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* Logging levels
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*/
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var Levels = [
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"LOG",
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"ERROR",
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"WARN",
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"INFO",
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"DEBUG"
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];
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/*
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* add the logging levels to the logger object and
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* to a separate levelsMap object for testing
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*/
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var LevelsMap = {};
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for (var i=0; i<Levels.length; i++) {
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var level = Levels[i];
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LevelsMap[level] = i;
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logger[level] = level;
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}
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CurrentLevel = LevelsMap.WARN;
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/**
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* Getter/Setter for the logging level
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*
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* Returns the current logging level.
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*
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* When a value is passed, sets the logging level to that value.
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* The values should be one of the following constants:
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* logger.LOG
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* logger.ERROR
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* logger.WARN
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* logger.INFO
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* logger.DEBUG
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*
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* The value used determines which messages get printed. The logging
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* values above are in order, and only messages logged at the logging
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* level or above will actually be displayed to the user. E.g., the
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* default level is WARN, so only messages logged with LOG, ERROR, or
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* WARN will be displayed; INFO and DEBUG messages will be ignored.
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*/
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logger.level = function (value) {
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if (arguments.length) {
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if (LevelsMap[value] === null) {
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throw new Error("invalid logging level: " + value);
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}
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CurrentLevel = LevelsMap[value];
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}
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return Levels[CurrentLevel];
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};
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/**
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* Getter/Setter for the useConsole functionality
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*
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* When useConsole is true, the logger will log via the
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* browser 'console' object.
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*/
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logger.useConsole = function (value) {
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if (arguments.length) UseConsole = !!value;
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if (UseConsole) {
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if (typeof console == "undefined") {
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throw new Error("global console object is not defined");
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}
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if (typeof console.log != "function") {
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throw new Error("global console object does not have a log function");
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}
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if (typeof console.useLogger == "function") {
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if (console.useLogger()) {
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throw new Error("console and logger are too intertwingly");
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}
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}
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}
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return UseConsole;
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};
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/**
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* Getter/Setter for the useLogger functionality
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*
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* When useLogger is true, the logger will log via the
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* native Logger plugin.
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*/
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logger.useLogger = function (value) {
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// Enforce boolean
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if (arguments.length) UseLogger = !!value;
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return UseLogger;
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};
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/**
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* Logs a message at the LOG level.
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*
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* Parameters passed after message are used applied to
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* the message with utils.format()
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*/
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logger.log = function(message) { logWithArgs("LOG", arguments); };
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/**
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* Logs a message at the ERROR level.
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*
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* Parameters passed after message are used applied to
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* the message with utils.format()
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*/
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logger.error = function(message) { logWithArgs("ERROR", arguments); };
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/**
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* Logs a message at the WARN level.
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*
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* Parameters passed after message are used applied to
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* the message with utils.format()
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*/
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logger.warn = function(message) { logWithArgs("WARN", arguments); };
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/**
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* Logs a message at the INFO level.
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*
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* Parameters passed after message are used applied to
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* the message with utils.format()
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*/
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logger.info = function(message) { logWithArgs("INFO", arguments); };
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/**
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* Logs a message at the DEBUG level.
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*
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* Parameters passed after message are used applied to
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* the message with utils.format()
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*/
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logger.debug = function(message) { logWithArgs("DEBUG", arguments); };
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// log at the specified level with args
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function logWithArgs(level, args) {
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args = [level].concat([].slice.call(args));
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logger.logLevel.apply(logger, args);
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}
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/**
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* Logs a message at the specified level.
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*
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* Parameters passed after message are used applied to
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* the message with utils.format()
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*/
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logger.logLevel = function(level /* , ... */) {
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// format the message with the parameters
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var formatArgs = [].slice.call(arguments, 1);
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var message = logger.format.apply(logger.format, formatArgs);
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if (LevelsMap[level] === null) {
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throw new Error("invalid logging level: " + level);
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}
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if (LevelsMap[level] > CurrentLevel) return;
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// queue the message if not yet at deviceready
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if (!DeviceReady && !UseConsole) {
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Queued.push([level, message]);
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return;
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}
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// Log using the native logger if that is enabled
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if (UseLogger) {
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exec(null, null, "Logger", "logLevel", [level, message]);
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}
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// Log using the console if that is enabled
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if (UseConsole) {
|
||||
// make sure console is not using logger
|
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if (console.__usingCordovaLogger) {
|
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throw new Error("console and logger are too intertwingly");
|
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}
|
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// log to the console
|
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switch (level) {
|
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case logger.LOG: originalConsole.log(message); break;
|
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case logger.ERROR: originalConsole.log("ERROR: " + message); break;
|
||||
case logger.WARN: originalConsole.log("WARN: " + message); break;
|
||||
case logger.INFO: originalConsole.log("INFO: " + message); break;
|
||||
case logger.DEBUG: originalConsole.log("DEBUG: " + message); break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Formats a string and arguments following it ala console.log()
|
||||
*
|
||||
* Any remaining arguments will be appended to the formatted string.
|
||||
*
|
||||
* for rationale, see FireBug's Console API:
|
||||
* http://getfirebug.com/wiki/index.php/Console_API
|
||||
*/
|
||||
logger.format = function(formatString, args) {
|
||||
return __format(arguments[0], [].slice.call(arguments,1)).join(' ');
|
||||
};
|
||||
|
||||
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||||
//------------------------------------------------------------------------------
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||||
/**
|
||||
* Formats a string and arguments following it ala vsprintf()
|
||||
*
|
||||
* format chars:
|
||||
* %j - format arg as JSON
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||||
* %o - format arg as JSON
|
||||
* %c - format arg as ''
|
||||
* %% - replace with '%'
|
||||
* any other char following % will format it's
|
||||
* arg via toString().
|
||||
*
|
||||
* Returns an array containing the formatted string and any remaining
|
||||
* arguments.
|
||||
*/
|
||||
function __format(formatString, args) {
|
||||
if (formatString === null || formatString === undefined) return [""];
|
||||
if (arguments.length == 1) return [formatString.toString()];
|
||||
|
||||
if (typeof formatString != "string")
|
||||
formatString = formatString.toString();
|
||||
|
||||
var pattern = /(.*?)%(.)(.*)/;
|
||||
var rest = formatString;
|
||||
var result = [];
|
||||
|
||||
while (args.length) {
|
||||
var match = pattern.exec(rest);
|
||||
if (!match) break;
|
||||
|
||||
var arg = args.shift();
|
||||
rest = match[3];
|
||||
result.push(match[1]);
|
||||
|
||||
if (match[2] == '%') {
|
||||
result.push('%');
|
||||
args.unshift(arg);
|
||||
continue;
|
||||
}
|
||||
|
||||
result.push(__formatted(arg, match[2]));
|
||||
}
|
||||
|
||||
result.push(rest);
|
||||
|
||||
var remainingArgs = [].slice.call(args);
|
||||
remainingArgs.unshift(result.join(''));
|
||||
return remainingArgs;
|
||||
}
|
||||
|
||||
function __formatted(object, formatChar) {
|
||||
|
||||
try {
|
||||
switch(formatChar) {
|
||||
case 'j':
|
||||
case 'o': return JSON.stringify(object);
|
||||
case 'c': return '';
|
||||
}
|
||||
}
|
||||
catch (e) {
|
||||
return "error JSON.stringify()ing argument: " + e;
|
||||
}
|
||||
|
||||
if ((object === null) || (object === undefined)) {
|
||||
return Object.prototype.toString.call(object);
|
||||
}
|
||||
|
||||
return object.toString();
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// when deviceready fires, log queued messages
|
||||
logger.__onDeviceReady = function() {
|
||||
if (DeviceReady) return;
|
||||
|
||||
DeviceReady = true;
|
||||
|
||||
for (var i=0; i<Queued.length; i++) {
|
||||
var messageArgs = Queued[i];
|
||||
logger.logLevel(messageArgs[0], messageArgs[1]);
|
||||
}
|
||||
|
||||
Queued = null;
|
||||
};
|
||||
|
||||
// add a deviceready event to log queued messages
|
||||
document.addEventListener("deviceready", logger.__onDeviceReady, false);
|
||||
|
||||
});
|
||||
|
||||
// file: lib/common/plugin/logger/symbols.js
|
||||
define("cordova/plugin/logger/symbols", function(require, exports, module) {
|
||||
|
||||
|
||||
var modulemapper = require('cordova/modulemapper');
|
||||
|
||||
modulemapper.clobbers('cordova/plugin/logger', 'cordova.logger');
|
||||
|
||||
});
|
||||
|
||||
// file: lib/common/pluginloader.js
|
||||
@ -2233,30 +1727,19 @@ define("cordova/pluginloader", function(require, exports, module) {
|
||||
var channel = require('cordova/channel');
|
||||
var modulemapper = require('cordova/modulemapper');
|
||||
|
||||
var scriptCounter = 0;
|
||||
var moduleList = null;
|
||||
|
||||
function scriptLoadedCallback() {
|
||||
scriptCounter--;
|
||||
if (scriptCounter === 0) {
|
||||
onScriptLoadingComplete();
|
||||
}
|
||||
}
|
||||
|
||||
// Helper function to inject a <script> tag.
|
||||
function injectScript(url, onload) {
|
||||
scriptCounter++;
|
||||
function injectScript(url, onload, onerror) {
|
||||
var script = document.createElement("script");
|
||||
// onload fires even when script fails loads with an error.
|
||||
script.onload = onload;
|
||||
script.onerror = onerror || onload;
|
||||
script.src = url;
|
||||
document.head.appendChild(script);
|
||||
}
|
||||
|
||||
function onScriptLoadingComplete() {
|
||||
function onScriptLoadingComplete(moduleList) {
|
||||
// Loop through all the plugins and then through their clobbers and merges.
|
||||
for (var i = 0; i < moduleList.length; i++) {
|
||||
var module = moduleList[i];
|
||||
for (var i = 0, module; module = moduleList[i]; i++) {
|
||||
if (module) {
|
||||
try {
|
||||
if (module.clobbers && module.clobbers.length) {
|
||||
@ -2298,8 +1781,20 @@ function finishPluginLoading() {
|
||||
// See plugman's plugin_loader.js for the details of this object.
|
||||
// This function is only called if the really is a plugins array that isn't empty.
|
||||
// Otherwise the onerror response handler will just call finishPluginLoading().
|
||||
function handlePluginsObject(path) {
|
||||
function handlePluginsObject(path, moduleList) {
|
||||
// Now inject the scripts.
|
||||
var scriptCounter = moduleList.length;
|
||||
|
||||
if (!scriptCounter) {
|
||||
onScriptLoadingComplete();
|
||||
return;
|
||||
}
|
||||
function scriptLoadedCallback() {
|
||||
if (!--scriptCounter) {
|
||||
onScriptLoadingComplete(moduleList);
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < moduleList.length; i++) {
|
||||
injectScript(path + moduleList[i].file, scriptLoadedCallback);
|
||||
}
|
||||
@ -2308,14 +1803,14 @@ function handlePluginsObject(path) {
|
||||
function injectPluginScript(pathPrefix) {
|
||||
injectScript(pathPrefix + 'cordova_plugins.js', function(){
|
||||
try {
|
||||
moduleList = require("cordova/plugin_list");
|
||||
handlePluginsObject(pathPrefix);
|
||||
var moduleList = require("cordova/plugin_list");
|
||||
handlePluginsObject(pathPrefix, moduleList);
|
||||
} catch (e) {
|
||||
// Error loading cordova_plugins.js, file not found or something
|
||||
// this is an acceptable error, pre-3.0.0, so we just move on.
|
||||
finishPluginLoading();
|
||||
}
|
||||
});
|
||||
},finishPluginLoading); // also, add script load error handler for file not found
|
||||
}
|
||||
|
||||
function findCordovaPath() {
|
||||
@ -2338,39 +1833,10 @@ function findCordovaPath() {
|
||||
exports.load = function() {
|
||||
var pathPrefix = findCordovaPath();
|
||||
if (pathPrefix === null) {
|
||||
console.warn('Could not find cordova.js script tag. Plugin loading may fail.');
|
||||
console.log('Could not find cordova.js script tag. Plugin loading may fail.');
|
||||
pathPrefix = '';
|
||||
}
|
||||
|
||||
// Try to XHR the cordova_plugins.json file asynchronously.
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.onload = function() {
|
||||
// If the response is a JSON string which composes an array, call handlePluginsObject.
|
||||
// If the request fails, or the response is not a JSON array, just call finishPluginLoading.
|
||||
var obj;
|
||||
try {
|
||||
obj = (this.status === 0 || this.status === 200) && this.responseText && JSON.parse(this.responseText);
|
||||
} catch (err) {
|
||||
// obj will be undefined.
|
||||
}
|
||||
if (Array.isArray(obj) && obj.length > 0) {
|
||||
moduleList = obj;
|
||||
handlePluginsObject(pathPrefix);
|
||||
} else {
|
||||
finishPluginLoading();
|
||||
}
|
||||
};
|
||||
xhr.onerror = function() {
|
||||
// One some phones (Windows) this xhr.open throws an Access Denied exception
|
||||
// So lets keep trying, but with a script tag injection technique instead of XHR
|
||||
injectPluginScript(pathPrefix);
|
||||
};
|
||||
try {
|
||||
xhr.open('GET', pathPrefix + 'cordova_plugins.json', true); // Async
|
||||
xhr.send();
|
||||
} catch(err){
|
||||
injectPluginScript(pathPrefix);
|
||||
}
|
||||
injectPluginScript(pathPrefix);
|
||||
};
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user