mirror of
https://github.com/apache/cordova-android.git
synced 2025-01-19 07:02:51 +08:00
Bringing the build up to standard for Android
This commit is contained in:
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648f751547
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1
assets/plugins/gears-0.5.17.0/dummy
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1
assets/plugins/gears-0.5.17.0/dummy
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This file is used to ensure this subdirectory is created.
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BIN
assets/plugins/gears.so
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BIN
assets/plugins/gears.so
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89
assets/www/index.html
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assets/www/index.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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"http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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<meta name="viewport" content="width=320; user-scalable=no" />
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<meta http-equiv="Content-type" content="text/html; charset=utf-8">
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<title>PhoneGap</title>
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<link rel="stylesheet" href="master.css" type="text/css" media="screen" title="no title" charset="utf-8">
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<script type="text/javascript" charset="utf-8" src="phonegap.js"></script>
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<script type="text/javascript" charset="utf-8">
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var deviceInfo = function(){
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document.getElementById("platform").innerHTML = Device.getPlatform();
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document.getElementById("version").innerHTML = Device.getVersion();
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document.getElementById("uuid").innerHTML = Device.getUuid();
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}
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var getLocation = function() {
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var suc = function(p){
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alert(p.latitude + " " + p.longitude);
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};
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var fail = function(){};
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navigator.geolocation.getCurrentPosition(suc,fail);
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}
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var beep = function(){
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navigator.notification.beep(2);
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}
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var vibrate = function(){
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navigator.notification.vibrate(0);
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}
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var getContact = function(){
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var suc = function(c){ alert("Contact 4: " + c.contacts[3].name); };
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var fail = function(){};
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navigator.ContactManager.get(suc, fail);
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}
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var watchAccel = function() {
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var suc = function(a){
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document.getElementById('x').innerHTML = roundNumber(a.x);
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document.getElementById('y').innerHTML = roundNumber(a.y);
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document.getElementById('z').innerHTML = roundNumber(a.z);
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};
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var fail = function(){};
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var opt = {};
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opt.frequency = 100;
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timer = navigator.accelerometer.watchAcceleration(suc,fail,opt);
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}
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function roundNumber(num) {
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var dec = 3;
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var result = Math.round(num*Math.pow(10,dec))/Math.pow(10,dec);
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return result;
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}
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var preventBehavior = function(e) {
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e.preventDefault();
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};
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function init(){
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document.addEventListener("touchmove", preventBehavior, false);
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deviceInfo();
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}
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</script>
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</head>
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<body onload="init();" id="stage" class="theme">
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<h1>Welcome to PhoneGap!</h1>
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<h2>this file is located at assets/index.html</h2>
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<div id="info">
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<h4>Platform: <span id="platform"> </span></h4>
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<h4>Version: <span id="version"> </span></h4>
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<h4>UUID: <span id="uuid"> </span></h4>
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</div>
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<dl id="accel-data">
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<dt>X:</dt><dd id="x"> </dd>
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<dt>Y:</dt><dd id="y"> </dd>
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<dt>Z:</dt><dd id="z"> </dd>
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</dl>
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<a href="#" class="btn large" onclick="watchAccel();">Watch Accelerometer</a>
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<a href="#" class="btn large" onclick="getLocation();">Get Location</a>
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<a href="tel://411" class="btn large">Call 411</a>
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<a href="#" class="btn" onclick="beep();">Beep</a>
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<a href="#" class="btn" onclick="vibrate();">Vibrate</a>
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</body>
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</html>
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630
assets/www/phonegap.js
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630
assets/www/phonegap.js
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/**
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* This class contains acceleration information
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* @constructor
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* @param {Number} x The force applied by the device in the x-axis.
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* @param {Number} y The force applied by the device in the y-axis.
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* @param {Number} z The force applied by the device in the z-axis.
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*/
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function Acceleration(x, y, z) {
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/**
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* The force applied by the device in the x-axis.
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*/
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this.x = x;
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/**
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* The force applied by the device in the y-axis.
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*/
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this.y = y;
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/**
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* The force applied by the device in the z-axis.
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*/
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this.z = z;
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/**
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* The time that the acceleration was obtained.
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*/
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this.timestamp = new Date().getTime();
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}
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/**
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* This class specifies the options for requesting acceleration data.
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* @constructor
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*/
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function AccelerationOptions() {
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/**
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* The timeout after which if acceleration data cannot be obtained the errorCallback
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* is called.
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*/
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this.timeout = 10000;
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}
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/**
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* This class provides access to device accelerometer data.
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* @constructor
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*/
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function Accelerometer() {
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/**
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* The last known acceleration.
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*/
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this.lastAcceleration = null;
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}
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/**
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* Asynchronously aquires the current acceleration.
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* @param {Function} successCallback The function to call when the acceleration
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* data is available
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* @param {Function} errorCallback The function to call when there is an error
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* getting the acceleration data.
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* @param {AccelerationOptions} options The options for getting the accelerometer data
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* such as timeout.
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*/
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Accelerometer.prototype.getCurrentAcceleration = function(successCallback, errorCallback, options) {
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// If the acceleration is available then call success
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// If the acceleration is not available then call error
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// Created for iPhone, Iphone passes back _accel obj litteral
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if (typeof successCallback == "function") {
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var accel = new Acceleration(_accel.x,_accel.y,_accel.z);
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Accelerometer.lastAcceleration = accel;
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successCallback(accel);
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}
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}
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/**
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* Asynchronously aquires the acceleration repeatedly at a given interval.
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* @param {Function} successCallback The function to call each time the acceleration
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* data is available
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* @param {Function} errorCallback The function to call when there is an error
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* getting the acceleration data.
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* @param {AccelerationOptions} options The options for getting the accelerometer data
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* such as timeout.
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*/
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Accelerometer.prototype.watchAcceleration = function(successCallback, errorCallback, options) {
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navigator.accelerometer.getCurrentAcceleration(successCallback, errorCallback, options);
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// TODO: add the interval id to a list so we can clear all watches
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var frequency = (options != undefined)? options.frequency : 10000;
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return setInterval(function() {
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navigator.accelerometer.getCurrentAcceleration(successCallback, errorCallback, options);
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}, frequency);
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}
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/**
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* Clears the specified accelerometer watch.
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* @param {String} watchId The ID of the watch returned from #watchAcceleration.
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*/
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Accelerometer.prototype.clearWatch = function(watchId) {
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clearInterval(watchId);
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}
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if (typeof navigator.accelerometer == "undefined") navigator.accelerometer = new Accelerometer();
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/**
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* This class provides access to the device media, interfaces to both sound and video
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* @constructor
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*/
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function Media(src) {
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this.src = src;
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}
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Media.prototype.play = function() {
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}
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Media.prototype.pause = function() {
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}
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Media.prototype.stop = function() {
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}
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/**
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* This class contains information about any Media errors.
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* @constructor
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*/
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function MediaError() {
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this.code = null,
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this.message = "";
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}
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MediaError.MEDIA_ERR_ABORTED = 1;
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MediaError.MEDIA_ERR_NETWORK = 2;
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MediaError.MEDIA_ERR_DECODE = 3;
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MediaError.MEDIA_ERR_NONE_SUPPORTED = 4;
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//if (typeof navigator.audio == "undefined") navigator.audio = new Media(src);
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/**
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* This class provides access to the device camera.
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* @constructor
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*/
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function Camera() {
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}
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/**
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*
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* @param {Function} successCallback
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* @param {Function} errorCallback
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* @param {Object} options
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*/
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Camera.prototype.getPicture = function(successCallback, errorCallback, options) {
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}
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if (typeof navigator.camera == "undefined") navigator.camera = new Camera();
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/**
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* This class provides access to the device contacts.
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* @constructor
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*/
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function Contact() {
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this.name = "";
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this.phone = "";
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this.address = "";
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}
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/**
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*
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* @param {Object} successCallback
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* @param {Object} errorCallback
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* @param {Object} options
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*/
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Contact.prototype.get = function(successCallback, errorCallback, options) {
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}
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function ContactManager() {
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// Dummy object to hold array of contacts
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this.contacts = [];
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this.timestap = new Date().getTime();
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}
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ContactManager.prototype.get = function(successCallback, errorCallback, options) {
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// Interface
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}
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if (typeof navigator.ContactManager == "undefined") navigator.ContactManager = new ContactManager();
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/**
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* This class provides generic read and write access to the mobile device file system.
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*/
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function File() {
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/**
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* The data of a file.
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*/
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this.data = "";
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/**
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* The name of the file.
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*/
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this.name = "";
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}
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/**
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* Reads a file from the mobile device. This function is asyncronous.
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* @param {String} fileName The name (including the path) to the file on the mobile device.
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* The file name will likely be device dependant.
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* @param {Function} successCallback The function to call when the file is successfully read.
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* @param {Function} errorCallback The function to call when there is an error reading the file from the device.
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*/
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File.prototype.read = function(fileName, successCallback, errorCallback) {
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}
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/**
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* Writes a file to the mobile device.
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* @param {File} file The file to write to the device.
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*/
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File.prototype.write = function(file) {
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}
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if (typeof navigator.file == "undefined") navigator.file = new File();
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||||
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||||
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/**
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* This class provides access to device GPS data.
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||||
* @constructor
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*/
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function Geolocation() {
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/**
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* The last known GPS position.
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*/
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this.lastPosition = null;
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}
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||||
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||||
/**
|
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* Asynchronously aquires the current position.
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||||
* @param {Function} successCallback The function to call when the position
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* data is available
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||||
* @param {Function} errorCallback The function to call when there is an error
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* getting the position data.
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* @param {PositionOptions} options The options for getting the position data
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||||
* such as timeout.
|
||||
*/
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Geolocation.prototype.getCurrentPosition = function(successCallback, errorCallback, options) {
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||||
// If the position is available then call success
|
||||
// If the position is not available then call error
|
||||
}
|
||||
|
||||
/**
|
||||
* Asynchronously aquires the position repeatedly at a given interval.
|
||||
* @param {Function} successCallback The function to call each time the position
|
||||
* data is available
|
||||
* @param {Function} errorCallback The function to call when there is an error
|
||||
* getting the position data.
|
||||
* @param {PositionOptions} options The options for getting the position data
|
||||
* such as timeout and the frequency of the watch.
|
||||
*/
|
||||
Geolocation.prototype.watchPosition = function(successCallback, errorCallback, options) {
|
||||
// Invoke the appropriate callback with a new Position object every time the implementation
|
||||
// determines that the position of the hosting device has changed.
|
||||
|
||||
this.getCurrentPosition(successCallback, errorCallback, options);
|
||||
var frequency = (options != undefined)? options.frequency : 10000;
|
||||
|
||||
var that = this;
|
||||
return setInterval(function() {
|
||||
that.getCurrentPosition(successCallback, errorCallback, options);
|
||||
//navigator.geolocation.getCurrentPosition(successCallback, errorCallback, options);
|
||||
}, frequency);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Clears the specified position watch.
|
||||
* @param {String} watchId The ID of the watch returned from #watchPosition.
|
||||
*/
|
||||
Geolocation.prototype.clearWatch = function(watchId) {
|
||||
clearInterval(watchId);
|
||||
}
|
||||
|
||||
if (typeof navigator.geolocation == "undefined") navigator.geolocation = new Geolocation();
|
||||
|
||||
|
||||
/**
|
||||
* This class provides access to native mapping applications on the device.
|
||||
*/
|
||||
function Map() {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows a native map on the device with pins at the given positions.
|
||||
* @param {Array} positions
|
||||
*/
|
||||
Map.prototype.show = function(positions) {
|
||||
|
||||
}
|
||||
|
||||
if (typeof navigator.map == "undefined") navigator.map = new Map();
|
||||
|
||||
|
||||
/**
|
||||
* This class provides access to notifications on the device.
|
||||
*/
|
||||
function Notification() {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Causes the device to blink a status LED.
|
||||
* @param {Integer} count The number of blinks.
|
||||
* @param {String} colour The colour of the light.
|
||||
*/
|
||||
Notification.prototype.blink = function(count, colour) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Causes the device to vibrate.
|
||||
* @param {Integer} mills The number of milliseconds to vibrate for.
|
||||
*/
|
||||
Notification.prototype.vibrate = function(mills) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Causes the device to beep.
|
||||
* @param {Integer} count The number of beeps.
|
||||
* @param {Integer} volume The volume of the beep.
|
||||
*/
|
||||
Notification.prototype.beep = function(count, volume) {
|
||||
|
||||
}
|
||||
|
||||
// TODO: of course on Blackberry and Android there notifications in the UI as well
|
||||
|
||||
if (typeof navigator.notification == "undefined") navigator.notification = new Notification();
|
||||
|
||||
|
||||
/**
|
||||
* This class provides access to the device orientation.
|
||||
* @constructor
|
||||
*/
|
||||
function Orientation() {
|
||||
/**
|
||||
* The last known orientation.
|
||||
*/
|
||||
this.lastOrientation = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Asynchronously aquires the current orientation.
|
||||
* @param {Function} successCallback The function to call when the orientation
|
||||
* is known.
|
||||
* @param {Function} errorCallback The function to call when there is an error
|
||||
* getting the orientation.
|
||||
*/
|
||||
Orientation.prototype.getCurrentOrientation = function(successCallback, errorCallback) {
|
||||
// If the position is available then call success
|
||||
// If the position is not available then call error
|
||||
}
|
||||
|
||||
/**
|
||||
* Asynchronously aquires the orientation repeatedly at a given interval.
|
||||
* @param {Function} successCallback The function to call each time the orientation
|
||||
* data is available.
|
||||
* @param {Function} errorCallback The function to call when there is an error
|
||||
* getting the orientation data.
|
||||
*/
|
||||
Orientation.prototype.watchOrientation = function(successCallback, errorCallback) {
|
||||
// Invoke the appropriate callback with a new Position object every time the implementation
|
||||
// determines that the position of the hosting device has changed.
|
||||
this.getCurrentPosition(successCallback, errorCallback);
|
||||
return setInterval(function() {
|
||||
navigator.orientation.getCurrentOrientation(successCallback, errorCallback);
|
||||
}, 10000);
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears the specified orientation watch.
|
||||
* @param {String} watchId The ID of the watch returned from #watchOrientation.
|
||||
*/
|
||||
Orientation.prototype.clearWatch = function(watchId) {
|
||||
clearInterval(watchId);
|
||||
}
|
||||
|
||||
if (typeof navigator.orientation == "undefined") navigator.orientation = new Orientation();
|
||||
|
||||
|
||||
/**
|
||||
* This class contains position information.
|
||||
* @param {Object} lat
|
||||
* @param {Object} lng
|
||||
* @param {Object} acc
|
||||
* @param {Object} alt
|
||||
* @param {Object} altacc
|
||||
* @param {Object} head
|
||||
* @param {Object} vel
|
||||
* @constructor
|
||||
*/
|
||||
function Position(lat, lng, acc, alt, altacc, head, vel) {
|
||||
/**
|
||||
* The latitude of the position.
|
||||
*/
|
||||
this.latitude = lat;
|
||||
/**
|
||||
* The longitude of the position,
|
||||
*/
|
||||
this.longitude = lng;
|
||||
/**
|
||||
* The accuracy of the position.
|
||||
*/
|
||||
this.accuracy = acc;
|
||||
/**
|
||||
* The altitude of the position.
|
||||
*/
|
||||
this.altitude = alt;
|
||||
/**
|
||||
* The altitude accuracy of the position.
|
||||
*/
|
||||
this.altitudeAccuracy = altacc;
|
||||
/**
|
||||
* The direction the device is moving at the position.
|
||||
*/
|
||||
this.heading = head;
|
||||
/**
|
||||
* The velocity with which the device is moving at the position.
|
||||
*/
|
||||
this.velocity = vel;
|
||||
/**
|
||||
* The time that the position was obtained.
|
||||
*/
|
||||
this.timestamp = new Date().getTime();
|
||||
}
|
||||
|
||||
/**
|
||||
* This class specifies the options for requesting position data.
|
||||
* @constructor
|
||||
*/
|
||||
function PositionOptions() {
|
||||
/**
|
||||
* Specifies the desired position accuracy.
|
||||
*/
|
||||
this.enableHighAccuracy = true;
|
||||
/**
|
||||
* The timeout after which if position data cannot be obtained the errorCallback
|
||||
* is called.
|
||||
*/
|
||||
this.timeout = 10000;
|
||||
}
|
||||
|
||||
/**
|
||||
* This class contains information about any GSP errors.
|
||||
* @constructor
|
||||
*/
|
||||
function PositionError() {
|
||||
this.code = null;
|
||||
this.message = "";
|
||||
}
|
||||
|
||||
PositionError.UNKNOWN_ERROR = 0;
|
||||
PositionError.PERMISSION_DENIED = 1;
|
||||
PositionError.POSITION_UNAVAILABLE = 2;
|
||||
PositionError.TIMEOUT = 3;
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* This class provides access to the device SMS functionality.
|
||||
* @constructor
|
||||
*/
|
||||
function Sms() {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends an SMS message.
|
||||
* @param {Integer} number The phone number to send the message to.
|
||||
* @param {String} message The contents of the SMS message to send.
|
||||
* @param {Function} successCallback The function to call when the SMS message is sent.
|
||||
* @param {Function} errorCallback The function to call when there is an error sending the SMS message.
|
||||
* @param {PositionOptions} options The options for accessing the GPS location such as timeout and accuracy.
|
||||
*/
|
||||
Sms.prototype.send = function(number, message, successCallback, errorCallback, options) {
|
||||
|
||||
}
|
||||
|
||||
if (typeof navigator.sms == "undefined") navigator.sms = new Sms();
|
||||
|
||||
|
||||
/**
|
||||
* This class provides access to the telephony features of the device.
|
||||
* @constructor
|
||||
*/
|
||||
function Telephony() {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Calls the specifed number.
|
||||
* @param {Integer} number The number to be called.
|
||||
*/
|
||||
Telephony.prototype.call = function(number) {
|
||||
|
||||
}
|
||||
|
||||
if (typeof navigator.telephony == "undefined") navigator.telephony = new Telephony();
|
||||
|
||||
|
||||
// Android specific overrides here
|
||||
|
||||
Notification.prototype.vibrate = function(mills)
|
||||
{
|
||||
Device.vibrate(mills);
|
||||
}
|
||||
|
||||
/*
|
||||
* On the Android, we don't beep, we notify you with your
|
||||
* notification! We shouldn't keep hammering on this, and should
|
||||
* review what we want beep to do.
|
||||
*/
|
||||
|
||||
Notification.prototype.beep = function(count, volume)
|
||||
{
|
||||
Device.beep(count);
|
||||
}
|
||||
|
||||
/*
|
||||
* Since we can't guarantee that we will have the most recent, we just try our best!
|
||||
*
|
||||
* Also, the API doesn't specify which version is the best version of the API
|
||||
*/
|
||||
|
||||
Geolocation.prototype.getCurrentPosition = function(successCallback, errorCallback, options)
|
||||
{
|
||||
Geolocation.global_success = successCallback;
|
||||
Geolocation.fail = errorCallback;
|
||||
Geo.getCurrentLocation();
|
||||
}
|
||||
|
||||
// Run the global callback
|
||||
Geolocation.gotCurrentPosition = function(lat, lng)
|
||||
{
|
||||
if (lat == "undefined" || lng == "undefined")
|
||||
{
|
||||
this.fail();
|
||||
}
|
||||
else
|
||||
{
|
||||
p = {};
|
||||
p.latitude = lat;
|
||||
p.longitude = lng;
|
||||
this.global_success(p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* This turns on the GeoLocator class, which has two listeners.
|
||||
* The listeners have their own timeouts, and run independently of this process
|
||||
* In this case, we return the key to the watch hash
|
||||
*/
|
||||
|
||||
Geolocation.prototype.watchPosition = function(successCallback, errorCallback, options)
|
||||
{
|
||||
var frequency = (options != undefined)? options.frequency : 10000;
|
||||
|
||||
if (!this.listeners)
|
||||
{
|
||||
this.listeners = []
|
||||
}
|
||||
|
||||
var key = this.listeners.push( {"success" : successCallback, "fail" : failCallback }) - 1;
|
||||
|
||||
// TO-DO: Get the names of the method and pass them as strings to the Java.
|
||||
return Geolocation.start(frequency, key);
|
||||
}
|
||||
|
||||
/*
|
||||
* Retrieve and stop this listener from listening to the GPS
|
||||
*
|
||||
*/
|
||||
Geolocation.success = function(key, lat, lng)
|
||||
{
|
||||
this.listeners[key].success(lat,lng);
|
||||
}
|
||||
|
||||
Geolocation.prototype.fail = function(key)
|
||||
{
|
||||
this.listeners[key].fail();
|
||||
}
|
||||
|
||||
Geolocation.prototype.clearWatch = function(watchId)
|
||||
{
|
||||
Geo.stop(watchId);
|
||||
}
|
||||
|
||||
/* Identical to the iPhone, except we have to create this in the JS */
|
||||
|
||||
_accel = {}
|
||||
_accel.x = 0;
|
||||
_accel.y = 0;
|
||||
_accel.z = 0;
|
||||
|
||||
function gotAccel(x,y,z)
|
||||
{
|
||||
_accel.x = x;
|
||||
_accel.y = y;
|
||||
_accel.z = z;
|
||||
}
|
||||
|
||||
Accelerometer.base_method = Accelerometer.prototype.watchAcceleration
|
||||
Accelerometer.prototype.watchAcceleration = function(successCallback, errorCallback, options)
|
||||
{
|
||||
Accel.start();
|
||||
Accelerometer.base_method(successCallback, errorCallback, options);
|
||||
}
|
||||
|
||||
Accelerometer.prototype.clearWatch = function(watchId){
|
||||
clearInterval(watchId);
|
||||
Accel.stop();
|
||||
}
|
||||
|
22
default.properties
Normal file
22
default.properties
Normal file
@ -0,0 +1,22 @@
|
||||
# This file is automatically generated by Android Tools.
|
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
||||
#
|
||||
# This file must be checked in Version Control Systems.
|
||||
#
|
||||
# To customize properties used by the Ant build system use,
|
||||
# "build.properties", and override values to adapt the script to your
|
||||
# project structure.
|
||||
|
||||
# Project target.
|
||||
target=Google Inc.:Google APIs:3
|
||||
# apk configurations. This property allows creation of APK files with limited
|
||||
# resources. For example, if your application contains many locales and
|
||||
# you wish to release multiple smaller apks instead of a large one, you can
|
||||
# define configuration to create apks with limited language sets.
|
||||
# Format is a comma separated list of configuration names. For each
|
||||
# configuration, a property will declare the resource configurations to
|
||||
# include. Example:
|
||||
# apk-configurations=european,northamerica
|
||||
# apk-config-european=en,fr,it,de,es
|
||||
# apk-config-northamerica=en,es
|
||||
apk-configurations=
|
10
local.properties
Normal file
10
local.properties
Normal file
@ -0,0 +1,10 @@
|
||||
# This file is automatically generated by Android Tools.
|
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
||||
#
|
||||
# This file must *NOT* be checked in Version Control Systems,
|
||||
# as it contains information specific to your local configuration.
|
||||
|
||||
# location of the SDK. This is only used by Ant
|
||||
# For customization when using a Version Control System, please read the
|
||||
# header note.
|
||||
sdk-location=/home/bowserj/android-sdk-linux_x86-1.5_r1
|
Loading…
Reference in New Issue
Block a user