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updating windows create.js and creating node test
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@ -149,6 +149,7 @@ exec('cmd /c copy '+ROOT+'\\framework\\assets\\www\\cordova-'+VERSION+'.js '+PRO
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exec('cmd /c copy '+ROOT+'\\framework\\cordova-'+VERSION+'.jar '+PROJECT_PATH+'\\libs\\cordova-'+VERSION+'.jar /Y');
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// copy in xml
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fso.CreateFolder(PROJECT_PATH + '\\res\\xml');
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exec('cmd /c copy '+ROOT+'\\framework\\res\\xml\\cordova.xml ' + PROJECT_PATH + '\\res\\xml\\cordova.xml /Y');
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exec('cmd /c copy '+ROOT+'\\framework\\res\\xml\\plugins.xml ' + PROJECT_PATH + '\\res\\xml\\plugins.xml /Y');
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108
bin/tests/test_create_win.js
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108
bin/tests/test_create_win.js
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@ -0,0 +1,108 @@
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var build_path = __dirname + '/../..'
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project_path = process.env.Temp + '\\example',
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package_name = 'org.apache.cordova.example',
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package_as_path = 'org/apache/cordova/example',
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project_name = 'cordovaExample';
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var path = require('path'),
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fs = require('fs'),
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util = require('util'),
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assert = require('assert'),
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exec = require('child_process').exec,
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spawn = require('child_process').spawn;
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var version = fs.readFileSync(build_path + '/VERSION').toString().replace('\r\n', '');
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assert(version !== undefined);
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assert(version !== '');
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process.on('uncaughtException', function (err) {
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console.log('Caught exception: ' + err);
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exec('rd /s /q ' + project_path);
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});
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var create_project = spawn('cscript',
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[build_path + '/bin/create.js',
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project_path,
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package_name,
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project_name]
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);
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create_project.stderr.on('data', function (data) {
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console.log('ps stderr: ' + data);
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});
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create_project.stderr.on('data', function(data) {
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console.log(data.toString());
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});
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create_project.stdout.on('data', function(data) {
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console.log(data.toString());
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});
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create_project.on('exit', function(code) {
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assert.equal(code, 0, 'Project did not get created');
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// make sure the project was created
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path.exists(project_path, function(exists) {
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assert(exists, 'Project path does not exist');
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});
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// make sure the build directory was cleaned up
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// path.exists(build_path + '/framework/libs', function(exists) {
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// assert(!exists, 'libs directory did not get cleaned up');
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// });
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path.exists(build_path + util.format('/framework/assets/cordova-%s.js', version), function(exists) {
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assert(!exists, 'javascript file did not get cleaned up');
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});
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path.exists(build_path + util.format('/framework/cordova-%s.jar', version), function(exists) {
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assert(!exists, 'jar file did not get cleaned up');
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});
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// make sure AndroidManifest.xml was added
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path.exists(util.format('%s/AndroidManifest.xml', project_path), function(exists) {
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assert(exists, 'AndroidManifest.xml did not get created');
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// TODO check that the activity name was properly substituted
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});
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// make sure main Activity was added
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path.exists(util.format('%s/src/%s/%s.java', project_path, package_as_path, project_name), function(exists) {
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assert(exists, 'Activity did not get created');
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// TODO check that package name and activity name were substitued properly
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});
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// make sure plugins.xml was added
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path.exists(util.format('%s/res/xml/plugins.xml', project_path), function(exists) {
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assert(exists, 'plugins.xml did not get created');
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});
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// make sure cordova.xml was added
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path.exists(util.format('%s/res/xml/cordova.xml', project_path), function(exists) {
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assert(exists, 'plugins.xml did not get created');
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});
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// make sure cordova.jar was added
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path.exists(util.format('%s/libs/cordova-%s.jar', project_path, version), function(exists) {
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assert(exists, 'cordova.jar did not get added');
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});
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// make sure cordova.js was added
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path.exists(util.format('%s/assets/www/cordova-%s.js', project_path, version), function(exists) {
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assert(exists, 'cordova.js did not get added');
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});
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// check that project compiles && creates a cordovaExample-debug.apk
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// XXX: !@##!@# WINDOWS
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exec('ant debug -f ' + project_path + "\\build.xml", function(error, stdout, stderr) {
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assert(error == null, "Cordova Android Project does not compile");
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path.exists(util.format('%s/bin/%s-debug.apk', project_path, project_name),
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function(exists) {
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assert(exists, 'Package did not get created');
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// if project compiles properly just AXE it
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exec('rd /s /q ' + project_path);
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});
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});
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});
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