mirror of
https://github.com/apache/cordova-android.git
synced 2025-02-20 23:56:20 +08:00
Made changes so cordova/build builds with the new project. Need to work on plugin installation.
This commit is contained in:
parent
8ead919fae
commit
db87e0ae6a
77
bin/templates/cordova/lib/android_sdk.js
vendored
77
bin/templates/cordova/lib/android_sdk.js
vendored
@ -1,3 +1,5 @@
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/*
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Licensed to the Apache Software Foundation (ASF) under one
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or more contributor license agreements. See the NOTICE file
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@ -66,38 +68,65 @@ module.exports.version_string_to_api_level = {
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'7.1.1': 25
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};
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function parse_targets(output) {
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var target_out = output.split('\n');
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var targets = [];
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for (var i = target_out.length - 1; i >= 0; i--) {
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if(target_out[i].match(/id:/)) { // if "id:" is in the line...
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targets.push(target_out[i].match(/"(.+)"/)[1]); //.. match whatever is in quotes.
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}
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}
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return targets;
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}
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module.exports.list_targets_with_android = function() {
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return superspawn.spawn('android', ['list', 'target'])
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.then(parse_targets);
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return superspawn.spawn('android', ['list', 'targets'])
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.then(function(stdout) {
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var target_out = stdout.split('\n');
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var targets = [];
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for (var i = target_out.length - 1; i >= 0; i--) {
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if(target_out[i].match(/id:/)) {
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targets.push(target_out[i].match(/"(.+)"/)[1]);
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}
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}
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return targets;
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});
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};
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module.exports.list_targets_with_avdmanager = function() {
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return superspawn.spawn('avdmanager', ['list', 'target'])
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.then(parse_targets);
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module.exports.list_targets_with_sdkmanager = function() {
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return superspawn.spawn('sdkmanager', ['--list'])
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.then(function(stdout) {
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var parsing_installed_packages = false;
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var lines = stdout.split('\n');
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var targets = [];
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for (var i = 0, l = lines.length; i < l; i++) {
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var line = lines[i];
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if (line.match(/Installed packages/)) {
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parsing_installed_packages = true;
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} else if (line.match(/Available Packages/) || line.match(/Available Updates/)) {
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// we are done working through installed packages, exit
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break;
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}
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if (parsing_installed_packages) {
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// Match stock android platform
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if (line.match(/platforms;android-\d+/)) {
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targets.push(line.match(/(android-\d+)/)[1]);
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}
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// Match Google APIs
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if (line.match(/addon-google_apis-google-\d+/)) {
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var description = lines[i + 1];
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// munge description to match output from old android sdk tooling
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var api_level = description.match(/Android (\d+)/); //[1];
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if (api_level) {
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targets.push('Google Inc.:Google APIs:' + api_level[1]);
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}
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}
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// TODO: match anything else?
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}
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}
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return targets;
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});
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};
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module.exports.list_targets = function() {
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return module.exports.list_targets_with_avdmanager()
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return module.exports.list_targets_with_android()
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.catch(function(err) {
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// If there's an error, like avdmanager could not be found, we can try
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// as a last resort, to run `android`, in case this is a super old
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// SDK installation.
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if (err && (err.code == 'ENOENT' || (err.stderr && err.stderr.match(/not recognized/)))) {
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return module.exports.list_targets_with_android();
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// there's a chance `android` no longer works.
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// lets see if `sdkmanager` is available and we can figure it out
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var avail_regex = /"?android"? command is no longer available/;
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if (err.code && ((err.stdout && err.stdout.match(avail_regex)) || (err.stderr && err.stderr.match(avail_regex)))) {
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return module.exports.list_targets_with_sdkmanager();
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} else throw err;
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})
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.then(function(targets) {
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}).then(function(targets) {
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if (targets.length === 0) {
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return Q.reject(new Error('No android targets (SDKs) installed!'));
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}
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6
bin/templates/cordova/lib/build.js
vendored
6
bin/templates/cordova/lib/build.js
vendored
@ -35,7 +35,7 @@ function parseOpts(options, resolvedTarget, projectRoot) {
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options = options || {};
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options.argv = nopt({
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gradle: Boolean,
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ant: Boolean,
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studio: Boolean,
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prepenv: Boolean,
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versionCode: String,
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minSdkVersion: String,
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@ -55,8 +55,8 @@ function parseOpts(options, resolvedTarget, projectRoot) {
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extraArgs: []
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};
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if (options.argv.ant || options.argv.gradle)
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ret.buildMethod = options.argv.ant ? 'ant' : 'gradle';
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if (options.argv.gradle || options.argv.studio)
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ret.buildMethod = options.argv.studio ? 'studio' : 'gradle';
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if (options.nobuild) ret.buildMethod = 'none';
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@ -27,6 +27,7 @@ var CordovaError = require('cordova-common').CordovaError;
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function GenericBuilder (projectDir) {
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this.root = projectDir || path.resolve(__dirname, '../../..');
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this.binDirs = {
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studio: path.join(this.root, 'app', 'build', 'outputs', 'apk'),
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gradle: path.join(this.root, 'build', 'outputs', 'apk')
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};
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}
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@ -52,6 +53,7 @@ GenericBuilder.prototype.findOutputApks = function(build_type, arch) {
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var self = this;
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return Object.keys(this.binDirs)
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.reduce(function (result, builderName) {
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console.log('builderName:'+ builderName);
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var binDir = self.binDirs[builderName];
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return result.concat(findOutputApksHelper(binDir, build_type, builderName === 'ant' ? null : arch));
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}, [])
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@ -79,6 +79,10 @@ GradleBuilder.prototype.runGradleWrapper = function(gradle_cmd) {
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}
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};
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/*
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* We need to kill this in a fire.
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*/
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GradleBuilder.prototype.readProjectProperties = function () {
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function findAllUniq(data, r) {
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var s = {};
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@ -117,6 +121,9 @@ GradleBuilder.prototype.prepBuildFiles = function() {
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var pluginBuildGradle = path.join(this.root, 'cordova', 'lib', 'plugin-build.gradle');
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var propertiesObj = this.readProjectProperties();
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var subProjects = propertiesObj.libs;
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// Check and copy the gradle file into the subproject.
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// Called by the loop below this function def.
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var checkAndCopy = function(subProject, root) {
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var subProjectGradle = path.join(root, subProject, 'build.gradle');
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// This is the future-proof way of checking if a file exists
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@ -127,11 +134,16 @@ GradleBuilder.prototype.prepBuildFiles = function() {
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shell.cp('-f', pluginBuildGradle, subProjectGradle);
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}
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};
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// Some dependencies on Android don't use gradle, or don't have default
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// gradle files. This copies a dummy gradle file into them
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for (var i = 0; i < subProjects.length; ++i) {
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if (subProjects[i] !== 'CordovaLib') {
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if (subProjects[i] !== 'CordovaLib' && subProjects[i] !== 'app') {
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checkAndCopy(subProjects[i], this.root);
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}
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}
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var name = this.extractRealProjectNameFromManifest();
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//Remove the proj.id/name- prefix from projects: https://issues.apache.org/jira/browse/CB-9149
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var settingsGradlePaths = subProjects.map(function(p){
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@ -151,6 +163,11 @@ GradleBuilder.prototype.prepBuildFiles = function() {
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var buildGradle = fs.readFileSync(path.join(this.root, 'build.gradle'), 'utf8');
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var depsList = '';
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var root = this.root;
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// Cordova Plugins can be written as library modules that would use Cordova as a
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// dependency. Because we need to make sure that Cordova is compiled only once for
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// dexing, we make sure to exclude CordovaLib from these modules
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var insertExclude = function(p) {
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var gradlePath = path.join(root, p, 'build.gradle');
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var projectGradleFile = fs.readFileSync(gradlePath, 'utf-8');
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@ -161,6 +178,7 @@ GradleBuilder.prototype.prepBuildFiles = function() {
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depsList +='\n';
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}
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};
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subProjects.forEach(function(p) {
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console.log('Subproject Path: ' + p);
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var libName=p.replace(/[/\\]/g, ':').replace(name+'-','');
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@ -169,11 +187,14 @@ GradleBuilder.prototype.prepBuildFiles = function() {
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depsList += ' releaseCompile(project(path: "' + libName + '", configuration: "release"))';
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insertExclude(p);
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});
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// For why we do this mapping: https://issues.apache.org/jira/browse/CB-8390
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var SYSTEM_LIBRARY_MAPPINGS = [
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[/^\/?extras\/android\/support\/(.*)$/, 'com.android.support:support-$1:+'],
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[/^\/?google\/google_play_services\/libproject\/google-play-services_lib\/?$/, 'com.google.android.gms:play-services:+']
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];
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propertiesObj.systemLibs.forEach(function(p) {
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var mavenRef;
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// It's already in gradle form if it has two ':'s
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@ -193,6 +214,9 @@ GradleBuilder.prototype.prepBuildFiles = function() {
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}
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depsList += ' compile "' + mavenRef + '"\n';
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});
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//This code is dangerous and actually writes gradle declarations directly into the build.gradle
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//Try not to mess with this if possible
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buildGradle = buildGradle.replace(/(SUB-PROJECT DEPENDENCIES START)[\s\S]*(\/\/ SUB-PROJECT DEPENDENCIES END)/, '$1\n' + depsList + ' $2');
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var includeList = '';
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propertiesObj.gradleIncludes.forEach(function(includePath) {
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function StudioBuilder (projectRoot) {
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GenericBuilder.call(this, projectRoot);
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this.binDirs = {gradle: this.binDirs.gradle};
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this.binDirs = {gradle: this.binDirs.studio};
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}
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util.inherits(StudioBuilder, GenericBuilder);
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@ -81,6 +81,9 @@ StudioBuilder.prototype.runGradleWrapper = function(gradle_cmd) {
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StudioBuilder.prototype.readProjectProperties = function () {
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console.log("Do we even have to do this?");
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function findAllUniq(data, r) {
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var s = {};
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var m;
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@ -145,10 +148,15 @@ StudioBuilder.prototype.prepBuildFiles = function() {
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return str;
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});
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// We really shouldn't do this.
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// Write the settings.gradle file.
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fs.writeFileSync(path.join(this.root, 'settings.gradle'),
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/*
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fs.writeFileSync(path.join(this.root, 'settings.gradle'),
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'// GENERATED FILE - DO NOT EDIT\n' +
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'include ":"\n' + settingsGradlePaths.join(''));
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*/
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// Update dependencies within build.gradle.
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var buildGradle = fs.readFileSync(path.join(this.root, 'build.gradle'), 'utf8');
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var depsList = '';
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@ -212,21 +220,6 @@ StudioBuilder.prototype.prepEnv = function(opts) {
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}).then(function() {
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return self.prepBuildFiles();
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}).then(function() {
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// We now copy the gradle out of the framework
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// This is a dirty patch to get the build working
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/*
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var wrapperDir = path.join(self.root, 'CordovaLib');
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if (process.platform == 'win32') {
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shell.rm('-f', path.join(self.root, 'gradlew.bat'));
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shell.cp(path.join(wrapperDir, 'gradlew.bat'), self.root);
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} else {
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shell.rm('-f', path.join(self.root, 'gradlew'));
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shell.cp(path.join(wrapperDir, 'gradlew'), self.root);
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}
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shell.rm('-rf', path.join(self.root, 'gradle', 'wrapper'));
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shell.mkdir('-p', path.join(self.root, 'gradle'));
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shell.cp('-r', path.join(wrapperDir, 'gradle', 'wrapper'), path.join(self.root, 'gradle'));
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*/
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// If the gradle distribution URL is set, make sure it points to version we want.
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// If it's not set, do nothing, assuming that we're using a future version of gradle that we don't want to mess with.
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// For some reason, using ^ and $ don't work. This does the job, though.
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2
bin/templates/cordova/lib/device.js
vendored
2
bin/templates/cordova/lib/device.js
vendored
@ -85,7 +85,7 @@ module.exports.install = function(target, buildResults) {
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return module.exports.resolveTarget(target);
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}).then(function(resolvedTarget) {
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var apk_path = build.findBestApkForArchitecture(buildResults, resolvedTarget.arch);
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var manifest = new AndroidManifest(path.join(__dirname, '../../AndroidManifest.xml'));
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var manifest = new AndroidManifest(path.join(__dirname, '../../app/src/main/AndroidManifest.xml'));
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var pkgName = manifest.getPackageId();
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var launchName = pkgName + '/.' + manifest.getActivity().getName();
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events.emit('log', 'Using apk: ' + apk_path);
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20
bin/templates/cordova/lib/emulator.js
vendored
20
bin/templates/cordova/lib/emulator.js
vendored
@ -116,7 +116,7 @@ module.exports.list_images_using_avdmanager = function () {
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};
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module.exports.list_images_using_android = function() {
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return superspawn.spawn('android', ['list', 'avd'])
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return superspawn.spawn('android', ['list', 'avds'])
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.then(function(output) {
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var response = output.split('\n');
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var emulator_list = [];
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@ -171,10 +171,20 @@ module.exports.list_images_using_android = function() {
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}
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*/
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module.exports.list_images = function() {
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if (forgivingWhichSync('avdmanager')) {
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if (forgivingWhichSync('android')) {
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return module.exports.list_images_using_android()
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.catch(function(err) {
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// try to use `avdmanager` in case `android` reports it is no longer available.
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// this likely means the target machine is using a newer version of
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// the android sdk, and possibly `avdmanager` is available.
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if (err.code == 1 && err.stdout.indexOf('android command is no longer available')) {
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return module.exports.list_images_using_avdmanager();
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} else {
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throw err;
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}
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});
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} else if (forgivingWhichSync('avdmanager')) {
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return module.exports.list_images_using_avdmanager();
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} else if (forgivingWhichSync('android')) {
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return module.exports.list_images_using_android();
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} else {
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return Q().then(function() {
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throw new CordovaError('Could not find either `android` or `avdmanager` on your $PATH! Are you sure the Android SDK is installed and available?');
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@ -218,7 +228,6 @@ module.exports.list_started = function() {
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};
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// Returns a promise.
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// TODO: we should remove this, there's a more robust method under android_sdk.js
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module.exports.list_targets = function() {
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return superspawn.spawn('android', ['list', 'targets'], {cwd: os.tmpdir()})
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.then(function(output) {
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@ -390,7 +399,6 @@ module.exports.create_image = function(name, target) {
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});
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} else {
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console.log('WARNING : Project target not found, creating avd with a different target but the project may fail to install.');
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// TODO: there's a more robust method for finding targets in android_sdk.js
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return superspawn.spawn('android', ['create', 'avd', '--name', name, '--target', this.list_targets()[0]])
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.then(function() {
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// TODO: This seems like another error case, even though it always happens.
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