added assets folder and modified gap.js file

gap.js modfied to get Android stuff working, can now read OS properties via javascript and phoenGap properties
This commit is contained in:
Fred Grott 2009-01-13 11:26:10 -06:00 committed by fredgrott
parent 1e19ed6bcf
commit ee2d4f7200
2 changed files with 263 additions and 0 deletions

262
assets/gap.js Normal file
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@ -0,0 +1,262 @@
// Utils
/* License (MIT)
* Copyright (c) 2008 Nitobi
* website: http://phonegap.com
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* Software), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
try {
$ // Test if it is alread used
} catch(e) {
$ = function(id){
return document.getElementById(id)
};
}
// Acceleration Handling
var accelX = 0;
var accelY = 0;
var accelZ = 0;
function gotAcceleration(x,y,z){
x = eval(x);
y = eval(y);
z = eval(z);
if ((!isNaN(x)) && (!isNaN(y)) && (!isNaN(z))) {
accelX = x;
accelY = y;
accelZ = z;
}
return x + " " + y + " " + z;
}
// A little more abstract
var DEBUG = true;
if (!window.console || !DEBUG) {
console = {
log: function(){
},
error: function(){
}
}
}
var Device = {
available: false,
model: "",
version: "",
uuid: "",
isIPhone: null,
isIPod: null,
isAndroid: null,
isSymbian: null,
isBlackberry: null,
whatPlatform: "",
osversion: "",
sdkfwversion: "",
FNModel: "",
FNVersion: "",
FNOSVersion: "",
FNSDKFWVersion: "",
FNUUID: "",
FNGapVersion: "",
init: function(model, version) {
// We check against native appName in window.appName.exists()
// call to determine what platform as native AndroidName is
// DroidGap an diPhone is IPhoneGap and etc
// Than we can set the var for the if statements
// At this time we have no clear way
// to avoid having the library/framework user
// avoid the work of renaming window.AppTitle
// to their AppTitle
// yes the hack sucks..but its working at this point so..
if (window.DroidGap)
{
Device.whatPlatform = "Android";
Device.model = window.DroidGap.getModel();
Device.version = window.DroidGap.getProductName();
Device.osversion = window.DroidGap.getOSVersion();
Device.sdkfwversion = window.DroidGap.getSDKVersion();
Device.available = true;
Device.uuid = window.DroidGap.getUuid();
Device.gapVersion = window.DroidGap.getVersion();
}
if (window.IPhoneGap)
{
Device.whatPlatform = "IPhone";
Device.model = window.IPhoneGap.getModel();
Device.version = window.IPhoneGap.getProductName();
Device.osversion = window.IPhoneGap.getOSVersion();
Device.sdkfwversion = window.IPhonedGap.getSDKVersion();
Device.available = true;
Device.uuid = window.IPhoneGap.getUuid();
Device.gapVersion = window.IPhoneGap.getVersion();
}
if (window.IPodGap)
{
Device.whatPlatform = "IPod";
Device.model = window.IPodGap.getModel();
Device.version = window.IPodGap.getProductName();
Device.osversion = window.IPodGap.getOSVersion();
Device.sdkfwversion = window.IPodGap.getSDKVersion();
Device.available = true;
Device.uuid = window.IPodGap.getUuid();
Device.gapVersion = window.IPoddGap.getVersion();
}
},
exec: function(command) {
// Different platforms have different ways the js browser bridge is called
// to get a native object so we handle each difference
if (Device.available || Device.whatPlatform == "IPhone") {
try {
document.location = "gap:" + command;
} catch(e) {
console.log("Command '" + command + "' has not been executed, because of exception: " + e);
alert("Error executing command '" + command + "'.")
}
}
if (Device.available || Device.whatPlatform == "IPod") {
try {
document.location = "gap:" + command;
} catch(e) {
console.log("Command '" + command + "' has not been executed, because of exception: " + e);
alert("Error executing command '" + command + "'.")
}
}
if (Device.available || Device.whatPlatform == "Android") {
try {
document.location = "javascript:" + "window.DroidGap." + command + "()";
} catch(e) {
console.log("Command '" + command + "' has not been executed, because of exception: " + e);
alert("Error executing command '" + command + "'.")
}
}
},
Location: {
// available: true,
lon: null,
lat: null,
callback: null,
init: function() {
Device.exec("getloc");
},
set: function(lat, lon) {
Device.Location.lat = lat;
Device.Location.lon = lon;
if(Device.Location.callback != null) {
Device.Location.callback(lat, lon)
Device.Location.callback = null;
}
},
wait: function(func) {
Device.Location.callback = func
Device.exec("getloc");
}
},
Image: {
//available: true,
callback: null,
getFromPhotoLibrary: function() {
return Device.exec("getphoto" + ":" + Device.Image.callback)
},
getFromCamera: function() {
return Device.exec("getphoto" + ":" + Device.Image.callback)
},
getFromSavedPhotosAlbum: function() {
return Device.exec("getphoto" + ":" + Device.Image.callback)
}
},
vibrate: function() {
return Device.exec("vibrate")
},
playSound: function(clip) {
xsound = "sound:";
if (Device.whatPlatform == "Android") {
xsound = "playSound";
return Device.exec(xsound + clip);
}
return Device.exec(xsound + clip);
}
}
function gotLocation(lat, lon) {
return Device.Location.set(lat, lon)
}

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@ -21,6 +21,7 @@ package com.nitobi.phonegap;
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
public class AccelTuple {
public long accelX;
public long accelY;