- remove dependency on the device plugin in the js and html
- clean out dollar signs chars that were accidently appended to the license
- fix punctuation in the viewport value
- Found stale cordova.js in the test project. Changed ant script to copy in
a fresh one in the pre-build stage. Removed stale copies from git, added
to .gitignore. This is what was causing the test failure when sending
javascript to the webview.
- Found almost-stale copy of device plugin, did the same as above.
- Fixed spacing in log messages in CordovaWebView.
- Updated README.md with current information.
- Removed dollar signs that were previously accidently appended to the license.
- Added cordova version to html pages, next to the other metadata.
- Fix incorrect separator in the viewport meta tag.
- Changed old-style <log> tag to <preference name="loglevel"> in config.xml.
- In BackButtonMultiPageTest, increased the TIMEOUT so the deviceready event
can trigger the referenced javascript, improved the setup() method to
explicitly load the starting point.
Changes were made after trying to use the API for Camera, FileTransfer, Media.
The main difference is separating the concept of URI remapping from the read/write helpers.
Includes unit tests woot!
Note that this remove CordovaPlugin.shouldInterceptRequest(). Should be
fine since this method was introduced only a couple of releases ago, was
never documented, and afaict was only used by the Chrome Cordova plugins.
This unifies the config.xml used by iOS and Android. Now <feature> tags can be used
to add plugins. The changes are non-intrusive so the older versions of the config.xml
can still be used after this change. The value of a param named "android-package"
determines the class for the plugin.
Now the parsing happens very early in the bootstrap process, before
loadUrl() is called. This enables a future change to put the start page
in config.xml instead of hardcoding it.