The xwalk webView need build multiple apks by default after install
cordova-crosswalk-engine plugin, we can set ext.multiarch=true to open
the flag in plugin, it don't necessary set system environment BUILD_MULTIPLE_APKS
manually.
This closes#141
The build.gradle will apply gradle srcipte from plugin extension
When install the plugin with "gradleReference" framework.
The gradle can set ext.multiarch=true to support multiple APKs by
default, so add this section in here.
The preference creation actually needs to be before
super.onCreate(savedInstance) in order to avoid the exception
"requestFeature() must be called before adding content". Also ran into an
issue in the native tests "Whitelist" and "User WebView/Client/Chrome" where
it would throw an exception that the CordovaWebView appView already had
a parent and needed to be removed from that parent before the invocation
to root.addView(appView). So I conditionally remove the wrong parent.
Also made a change to the native tests so the menus test would work.
I also put super.init() back into the template, though invoking it is optional
as loadUrl will call it automatically if needed.
Instead, have the build script copy do the equivalent logic on each
build.
Advantages:
- Scripts run much faster
- No more duplicate CordovaLib entries in project.properties
- Building is more independent from create/update script (more robust)
These scripts will build an android project, in debug and release mode.
They also support additional library projects, such as Crosswalk, being
added to libraries.gradle (and settings.gradle). A flag can be set in
libraries.gradle to enable multi-architecture builds.
"adjustResize" is what the value has been set to for the longest time (due to it
being in the wrong place in the manifest). "adjustResize" is a better default value anyways.
This does subtly change the API surface due to CordovaWebView.init(),
but only minimally, and is backwards compatibly with the default
generated projects from prior versions.
This will enable the default splashscreens to reside in the correct place
after creating a new project. Before only the default icons were present.
I copied these from cordova-app-hello-world.