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https://github.com/apache/cordova-android.git
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7da13ccf77
* feat: add listTarget api * test: write Platform API target list specs
132 lines
4.5 KiB
JavaScript
132 lines
4.5 KiB
JavaScript
/*
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Licensed to the Apache Software Foundation (ASF) under one
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or more contributor license agreements. See the NOTICE file
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distributed with this work for additional information
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regarding copyright ownership. The ASF licenses this file
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to you under the Apache License, Version 2.0 (the
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"License"); you may not use this file except in compliance
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with the License. You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing,
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software distributed under the License is distributed on an
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"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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KIND, either express or implied. See the License for the
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specific language governing permissions and limitations
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under the License.
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*/
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const emulator = require('./emulator');
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const target = require('./target');
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const build = require('./build');
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const PackageType = require('./PackageType');
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const AndroidManifest = require('./AndroidManifest');
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const { CordovaError, events } = require('cordova-common');
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const CordovaGradleConfigParserFactory = require('./config/CordovaGradleConfigParserFactory');
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/**
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* Builds a target spec from a runOptions object
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*
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* @param {{target?: string, device?: boolean, emulator?: boolean}} runOptions
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* @return {target.TargetSpec}
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*/
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function buildTargetSpec (runOptions) {
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const spec = {};
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if (runOptions.target) {
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spec.id = runOptions.target;
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} else if (runOptions.device) {
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spec.type = 'device';
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} else if (runOptions.emulator) {
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spec.type = 'emulator';
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}
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return spec;
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}
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function formatResolvedTarget ({ id, type }) {
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return `${type} ${id}`;
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}
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/**
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* Runs the application on a device if available. If no device is found, it will
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* use a started emulator. If no started emulators are found it will attempt
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* to start an avd. If no avds are found it will error out.
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*
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* @param {Object} runOptions various run/build options. See Api.js build/run
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* methods for reference.
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*
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* @return {Promise}
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*/
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module.exports.run = async function (runOptions = {}) {
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const { packageType, buildType } = build.parseBuildOptions(runOptions, null, this.root);
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// Android app bundles cannot be deployed directly to the device
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if (packageType === PackageType.BUNDLE) {
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throw new CordovaError('Package type "bundle" is not supported during cordova run.');
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}
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const buildResults = this._builder.fetchBuildResults(buildType);
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if (buildResults.apkPaths.length === 0) {
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throw new CordovaError('Could not find any APKs to deploy');
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}
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const targetSpec = buildTargetSpec(runOptions);
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const resolvedTarget = await target.resolve(targetSpec, buildResults);
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events.emit('log', `Deploying to ${formatResolvedTarget(resolvedTarget)}`);
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if (resolvedTarget.type === 'emulator') {
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await emulator.wait_for_boot(resolvedTarget.id);
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}
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const manifest = new AndroidManifest(this.locations.manifest);
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const cordovaGradleConfigParser = CordovaGradleConfigParserFactory.create(this.locations.root);
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return target.install(resolvedTarget, { manifest, buildResults, cordovaGradleConfigParser });
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};
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module.exports.listDevices = async function () {
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events.emit('log', `\nAvailable ${this.platform} devices:`);
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const { list } = require('./target');
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await list().then(targets => {
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const deviceIds = targets
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.filter(({ type }) => type === 'device')
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.map(({ id }) => id);
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console.log(deviceIds.join('\n'));
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}, function (err) {
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console.error('ERROR: ' + err);
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process.exit(2);
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});
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};
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module.exports.listEmulators = async function () {
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events.emit('log', `\nAvailable ${this.platform} virtual devices:`);
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const emulators = require('./emulator');
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await emulators.list_images().then(function (emulator_list) {
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emulator_list && emulator_list.forEach(function (emu) {
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console.log(emu.name);
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});
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}, function (err) {
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console.error('ERROR: ' + err);
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process.exit(2);
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});
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};
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module.exports.runListDevices = async function (options = {}) {
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const { options: cliArgs = {} } = options;
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if (cliArgs?.device) {
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await module.exports.listDevices.call(this);
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} else if (cliArgs?.emulator) {
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await module.exports.listEmulators.call(this);
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} else {
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await module.exports.listDevices.call(this);
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await module.exports.listEmulators.call(this);
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}
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return true;
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};
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