c255a84941
The preference creation actually needs to be before super.onCreate(savedInstance) in order to avoid the exception "requestFeature() must be called before adding content". Also ran into an issue in the native tests "Whitelist" and "User WebView/Client/Chrome" where it would throw an exception that the CordovaWebView appView already had a parent and needed to be removed from that parent before the invocation to root.addView(appView). So I conditionally remove the wrong parent. Also made a change to the native tests so the menus test would work. I also put super.init() back into the template, though invoking it is optional as loadUrl will call it automatically if needed. |
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bin | ||
framework | ||
spec | ||
test | ||
.gitignore | ||
.reviewboardrc | ||
.travis.yml | ||
CONTRIBUTING.md | ||
LICENSE | ||
NOTICE | ||
package.json | ||
README.md | ||
RELEASENOTES.md | ||
VERSION |
Cordova Android
Cordova Android is an Android application library that allows for Cordova-based projects to be built for the Android Platform. Cordova based applications are, at the core, applications written with web technology: HTML, CSS and JavaScript.
Apache Cordova is a project of The Apache Software Foundation (ASF).
Requires
- Java JDK 1.5 or greater
- Apache Ant 1.8.0 or greater
- Android SDK http://developer.android.com
Cordova Android Developer Tools
The Cordova developer tooling is split between general tooling and project level tooling.
General Commands
./bin/create [path package activity] ... creates the ./example app or a cordova android project
./bin/check_reqs ....................... checks that your environment is set up for cordova-android development
./bin/update [path] .................... updates an existing cordova-android project to the version of the framework
Project Commands
These commands live in a generated Cordova Android project. Any interactions with the emulator require you to have an AVD defined.
./cordova/clean ........................ cleans the project
./cordova/build ........................ calls `clean` then compiles the project
./cordova/log ........................ streams device or emulator logs to STDOUT
./cordova/run ........................ calls `build` then deploys to a connected Android device. If no Android device is detected, will launch an emulator and deploy to it.
./cordova/version ...................... returns the cordova-android version of the current project
Importing a Cordova Android Project into Eclipse
- File > New > Project...
- Android > Android Project
- Create project from existing source (point to the generated app found in tmp/android)
- Right click on libs/cordova.jar and add to build path
- Right click on the project root: Run as > Run Configurations
- Click on the Target tab and select Manual (this way you can choose the emulator or device to build to)
Building without the Tooling
Note: The Developer Tools handle this. This is only to be done if the tooling fails, or if you are developing directly against the framework.
To create your cordova.jar
file, run in the framework directory:
android update project -p . -t android-19
ant jar
Running Tests
Please see details under test/README.md.