mirror of
https://github.com/apache/cordova-plugin-screen-orientation.git
synced 2025-02-23 16:42:50 +08:00
working version of screen orientation plugin adhering to w3c specs
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@ -50,7 +50,7 @@
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<button id="btnPortPrimary">Portrait - Primary</button>
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<button id="btnPortPrimary">Portrait - Primary</button>
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<button id="btnLandPrimary">Landscape - Primary</button>
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<button id="btnLandPrimary">Landscape - Primary</button>
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</div>
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</div>
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<button id="btnAny">Any</button>
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<button id="btnAny">Unlock</button>
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</div>
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</div>
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<script type="text/javascript" src="cordova.js"></script>
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<script type="text/javascript" src="cordova.js"></script>
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<script type="text/javascript" src="js/index.js"></script>
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<script type="text/javascript" src="js/index.js"></script>
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@ -36,44 +36,35 @@ var app = {
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onDeviceReady: function() {
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onDeviceReady: function() {
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app.receivedEvent('deviceready');
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app.receivedEvent('deviceready');
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btnPortrait.addEventListener("click", function() {
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btnPortrait.addEventListener("click", function() {
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// alert('Orientation is ' + screen.orientation);
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screen.orientation.lock('portrait').then(function(obj) {
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screen.lockOrientation('portrait').then(function(obj) {
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console.log(obj);
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console.log(obj);
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}).catch(function(obj) {
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}, function(obj) {
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console.log(obj);
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console.log(obj);
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});
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});
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});
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});
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btnLandscape.addEventListener("click", function() {
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btnLandscape.addEventListener("click", function() {
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// alert('Orientation is ' + screen.orientation);
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screen.orientation.lock('landscape').then(function(obj) {
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screen.lockOrientation('landscape').then(function(obj) {
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console.log(obj);
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console.log(obj);
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}).catch(function(obj) {
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}, function(obj) {
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console.log(obj);
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console.log(obj);
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});
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});
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});
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});
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btnPortPrimary.addEventListener("click", function() {
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btnPortPrimary.addEventListener("click", function() {
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// alert('Orientation is ' + screen.orientation);
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screen.orientation.lock('portrait-primary').then(function(obj) {
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screen.lockOrientation('portrait-primary').then(function(obj) {
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console.log(obj);
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console.log(obj);
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}).catch(function(obj) {
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}, function(obj) {
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console.log(obj);
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console.log(obj);
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});
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});
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});
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});
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btnLandPrimary.addEventListener("click", function() {
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btnLandPrimary.addEventListener("click", function() {
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// alert('Orientation is ' + screen.orientation);
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screen.orientation.lock('landscape-primary').then(function(obj) {
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screen.lockOrientation('landscape-primary').then(function(obj) {
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console.log(obj);
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console.log(obj);
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}).catch(function(obj) {
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}, function(obj) {
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console.log(obj);
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console.log(obj);
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});
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});
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});
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});
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btnAny.addEventListener("click", function() {
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btnAny.addEventListener("click", function() {
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// alert('Orientation is ' + screen.orientation);
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screen.orientation.unlock();
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screen.lockOrientation('any').then(function(obj) {
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console.log(obj);
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}).catch(function(obj) {
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console.log(obj);
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});
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});
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});
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@ -56,4 +56,38 @@ exports.defineAutoTests = function() {
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}
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}
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});
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});
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});
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});
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describe('OrientationLockType should have one of seven values', function () {
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it("should have one of seven orientation lock types", function(){
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expect(window.OrientationLockType['portrait-primary']).toBe(1);
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expect(window.OrientationLockType['portrait-secondary']).toBe(2);
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expect(window.OrientationLockType['landscape-primary']).toBe(4);
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expect(window.OrientationLockType['landscape-secondary']).toBe(8);
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expect(window.OrientationLockType['portrait']).toBe(3);
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expect(window.OrientationLockType['landscape']).toBe(12);
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expect(window.OrientationLockType['any']).toBe(15);
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alert(window.screen.orientation.angle);
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});
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});
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describe('Screen object should exist', function () {
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it("should exist", function() {
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expect(window.screen).toBeDefined();
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});
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it(" screen should contain an attribute called ScreenOrientation", function() {
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expect(window.screen.orientation).toBeDefined();
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});
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it(" Screenorientation object should contain methods called lock and unlock", function() {
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expect(window.screen.orientation.lock).toEqual(jasmine.any(Function));
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expect(window.screen.orientation.unlock).toEqual(jasmine.any(Function));
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});
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it(" Screenorientation object should contain properties called type and angle", function() {
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expect(window.screen.orientation.type).toBeDefined();
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expect(window.screen.orientation.angle).toBeDefined();
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});
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});
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};
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};
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@ -19,102 +19,97 @@
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*
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*
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*/
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*/
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var screenOrientation = {},
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Orientations = [
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'portrait-primary',
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'portrait-secondary',
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'landscape-primary',
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'landscape-secondary',
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'portrait', // either portrait-primary or portrait-secondary.
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'landscape', // either landscape-primary or landscape-secondary.
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'any' // All orientations are supported (unlocked orientation)
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];
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screenOrientation.Orientations = Orientations;
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var screenOrientation = {};
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screenOrientation.currOrientation = 'any';
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if (!window.OrientationType) {
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var orientationMask = 0;
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window.OrientationType = {
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screenOrientation.setOrientation = function(orientation) {
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'0': 'portrait-primary',
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if(orientation == Orientations[0]){
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'180': 'portrait-secondary',
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orientationMask = 1;
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'90': 'landscape-primary',
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'-90': 'landscape-secondary'
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};
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}
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}
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else if(orientation == Orientations[1]){
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if (!window.OrientationLockType) {
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orientationMask = 2;
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window.OrientationLockType = {
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'portrait-primary': 1,
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'portrait-secondary': 2,
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'landscape-primary': 4,
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'landscape-secondary': 8,
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'portrait': 3, // either portrait-primary or portrait-secondary.
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'landscape': 12, // either landscape-primary or landscape-secondary.
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'any': 15 // All orientations are supported (unlocked orientation)
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};
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}
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}
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else if(orientation == Orientations[2]){
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var orientationMask = 1;
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orientationMask = 4;
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screenOrientation.setOrientation = function(orientation) {
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}
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orientationMask = window.OrientationLockType[orientation];
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else if(orientation == Orientations[3]){
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cordova.exec(null, null, "CDVOrientation", "screenOrientation", [orientationMask, orientation]);
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orientationMask = 8;
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}
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else if(orientation == Orientations[4]){
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orientationMask = 3;
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}
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else if(orientation == Orientations[5]){
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orientationMask = 12;
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}
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else if(orientation == Orientations[6]){
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orientationMask = 15;
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}
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cordova.exec(null, null, "CDVOrientation", "screenOrientation", [orientationMask, orientation]);
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//console.log('setOrientation not supported on device');
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};
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function addScreenOrientationApi(screenObject) {
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if (screenObject.unlockOrientation || screenObject.lockOrientation) {
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return;
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}
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screenObject.lockOrientation = function(orientation) {
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var p = new Promise(function(resolve,reject){
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if (Orientations.indexOf(orientation) == -1) {
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var err = new Error();
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err.name = "NotSupportedError";
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reject(err);//"cannot change orientation");
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}
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else {
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screenOrientation.currOrientation = screenObject.orientation = orientation;
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screenOrientation.setOrientation(orientation);
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resolve("Orientation set"); // orientation change successful
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}
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});
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return p;
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};
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};
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screenObject.unlockOrientation = function() {
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function addScreenOrientationApi(screenObject) {
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screenOrientation.currOrientation = screenObject.orientation = 'any';
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if (screenObject.unlock || screenObject.lock) {
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screenOrientation.setOrientation('any');
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screenObject.nativeLock = screenObject.lock;
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};
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}
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}
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addScreenOrientationApi(screen);
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screenObject.lock = function(orientation) {
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orientationChange();
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var promiseLock;
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var p = new Promise(function(resolve, reject) {
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if (screenObject.nativeLock != null) {
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promiseLock = screenObject.nativeLock(orientation);
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flag = true;
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} else {
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resolveOrientation(orientation, resolve, reject);
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}
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promiseLock.then(function success(res) {
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resolve();
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}, function error(err) {
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screenObject.nativeLock = null;
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resolveOrientation(orientation, resolve, reject);
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});
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})
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return p;
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}
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function orientationChange() {
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screenObject.unlock = function() {
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var orientation;
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screenOrientation.setOrientation('any');
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};
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switch (window.orientation) {
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case 0:
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orientation = 'portrait-primary';
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break;
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case 90:
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orientation = 'landscape-primary';
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break;
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case 180:
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orientation = 'portrait-secondary';
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break;
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case -90:
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orientation = 'landscape-secondary';
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break;
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default:
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orientation = 'any';
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}
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}
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function resolveOrientation(orientation, resolve, reject) {
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if (!OrientationLockType.hasOwnProperty(orientation)) {
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var err = new Error();
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err.name = "NotSupportedError";
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reject(err); //"cannot change orientation");
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} else {
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//screenOrientation.currOrientation = screenObject.orientation = orientation;
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screenOrientation.setOrientation(orientation);
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resolve("Orientation set"); // orientation change successful
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}
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screen.orientation = orientation;
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}
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}
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if (!screen.orientation) {
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screen.orientation = {};
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}
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addScreenOrientationApi(screen.orientation);
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orientationChange();
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window.addEventListener("orientationchange", orientationChange, true);
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function orientationChange() {
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switch (window.orientation) {
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module.exports = screenOrientation;
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case 0:
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screen.orientation.type = window.OrientationType['0']; //append angle here ?
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break;
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case 90:
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screen.orientation.type = window.OrientationType['90'];
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break;
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case 180:
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screen.orientation.type = window.OrientationType['180'];
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break;
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case -90:
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screen.orientation.type = window.OrientationType['-90'];
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break;
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default:
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screen.orientation.type = window.OrientationType['0'];
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}
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}
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window.addEventListener("orientationchange", orientationChange, true);
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module.exports = screenOrientation;
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