mirror of
https://github.com/dataease/dataease.git
synced 2025-02-27 22:15:43 +08:00
1614 lines
53 KiB
Vue
1614 lines
53 KiB
Vue
<template>
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<div
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:style="style"
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:class="[
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{
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[classNameActive]: enabled ,
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[classNameDragging]: dragging,
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[classNameResizing]: resizing,
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[classNameDraggable]: draggable,
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[classNameResizable]: resizable,
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[classNameRotating]: rotating,
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[classNameRotatable]: rotatable,
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[classNameMouseOn]: mouseOn
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},
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className
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]"
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@mousedown="elementMouseDown"
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@touchstart="elementTouchDown"
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@mouseenter="enter"
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@mouseleave="leave"
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>
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<div
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v-for="(handle, index) in actualHandles"
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:key="index"
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:class="[classNameHandle, classNameHandle + '-' + handle]"
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:style="handleStyle(handle, index)"
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@mousedown.stop.prevent="handleDown(handle, $event)"
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@touchstart.stop.prevent="handleTouchDown(handle, $event)"
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>
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<slot :name="handle" />
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</div>
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<slot />
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</div>
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</template>
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<script>
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import { matchesSelectorToParentElements, getComputedSize, addEvent, removeEvent } from '../../utils/dom'
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import { computeWidth, computeHeight, restrictToBounds, snapToGrid, rotatedPoint, getAngle } from '../../utils/fns'
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import { events, userSelectNone, userSelectAuto } from './option.js'
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let eventsFor = events.mouse
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// private
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import eventBus from '@/components/canvas/utils/eventBus'
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import { mapState } from 'vuex'
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export default {
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replace: true,
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name: 'VueDragResizeRotate',
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props: {
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className: {
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type: String,
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default: 'vdr'
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},
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classNameDraggable: {
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type: String,
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default: 'draggable'
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},
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classNameResizable: {
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type: String,
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default: 'resizable'
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},
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// 新增开启旋转时的自定义类名
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classNameRotatable: {
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type: String,
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default: 'rotatable'
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},
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classNameDragging: {
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type: String,
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default: 'dragging'
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},
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classNameResizing: {
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type: String,
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default: 'resizing'
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},
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// 新增组件处于旋转时的自定义类名
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classNameRotating: {
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type: String,
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default: 'rotating'
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},
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classNameActive: {
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type: String,
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default: 'active'
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},
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classNameHandle: {
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type: String,
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default: 'handle'
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},
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disableUserSelect: {
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type: Boolean,
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default: true
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},
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enableNativeDrag: {
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type: Boolean,
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default: false
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},
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preventDeactivation: {
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type: Boolean,
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default: false
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},
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active: {
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type: Boolean,
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default: false
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},
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draggable: {
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type: Boolean,
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default: true
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},
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resizable: {
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type: Boolean,
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default: true
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},
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// 新增 旋转 默认为false 不开启
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rotatable: {
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type: Boolean,
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default: false
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},
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// 锁定宽高比
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lockAspectRatio: {
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type: Boolean,
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default: false
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},
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// 新增 外部传入纵横比 w/h
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outsideAspectRatio: {
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type: [Number, String],
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default: 0
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},
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w: {
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type: [Number, String],
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default: 200,
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validator: val => {
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if (typeof val === 'number') {
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return val > 0
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}
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return val === 'auto'
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}
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},
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h: {
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type: [Number, String],
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default: 200,
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validator: val => {
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if (typeof val === 'number') {
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return val > 0
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}
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return val === 'auto'
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}
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},
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minWidth: {
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type: Number,
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default: 0,
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validator: val => val >= 0
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},
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minHeight: {
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type: Number,
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default: 0,
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validator: val => val >= 0
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},
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maxWidth: {
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type: Number,
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default: null,
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validator: val => val >= 0
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},
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maxHeight: {
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type: Number,
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default: null,
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validator: val => val >= 0
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},
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x: {
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type: [String, Number],
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default: 0
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},
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y: {
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type: [String, Number],
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default: 0
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},
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z: {
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type: [String, Number],
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default: 'auto',
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validator: val => (typeof val === 'string' ? val === 'auto' : val >= 0)
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},
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// 新增 初始旋转角度
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r: {
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type: [String, Number],
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default: 0
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},
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// 新增 旋转手柄 rot
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handles: {
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type: Array,
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default: () => ['tl', 'tm', 'tr', 'mr', 'br', 'bm', 'bl', 'ml', 'rot'],
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validator: val => {
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const s = new Set(['tl', 'tm', 'tr', 'mr', 'br', 'bm', 'bl', 'ml', 'rot'])
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return new Set(val.filter(h => s.has(h))).size === val.length
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}
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},
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dragHandle: {
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type: String,
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default: null
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},
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dragCancel: {
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type: String,
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default: null
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},
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axis: {
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type: String,
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default: 'both',
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validator: val => ['x', 'y', 'both'].includes(val)
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},
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grid: {
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type: Array,
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default: () => [1, 1]
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},
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parent: {
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type: [Boolean, String],
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default: false
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},
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onDragStart: {
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type: Function,
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default: () => true
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},
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onDrag: {
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type: Function,
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default: () => true
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},
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onResizeStart: {
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type: Function,
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default: () => true
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},
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onResize: {
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type: Function,
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default: () => true
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},
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// 新增 回调事件
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onRotateStart: {
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type: Function,
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default: () => true
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},
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onRotate: {
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type: Function,
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default: () => true
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},
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// 冲突检测
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isConflictCheck: {
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type: Boolean,
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default: false
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},
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// 元素对齐
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snap: {
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type: Boolean,
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default: false
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},
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// 新增 是否对齐容器边界
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snapBorder: {
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type: Boolean,
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default: false
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},
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// 当调用对齐时,用来设置组件与组件之间的对齐距离,以像素为单位
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snapTolerance: {
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type: Number,
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default: 5,
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validator: function(val) {
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return typeof val === 'number'
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}
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},
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// 缩放比例
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scaleRatio: {
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type: Number,
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default: 1,
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validator: val => typeof val === 'number'
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},
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// handle是否缩放
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handleInfo: {
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type: Object,
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default: () => {
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return {
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size: 8,
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offset: -4,
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switch: true
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}
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}
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},
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// private
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classNameMouseOn: {
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type: String,
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default: 'mouseOn'
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},
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element: {
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require: true,
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type: Object
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},
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defaultStyle: {
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require: true,
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type: Object
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},
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index: {
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require: true,
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type: [Number, String]
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},
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// 水平设计(相对于悬浮设计) 开启水平设计后 会自动冲突检查 吸附 组件矩阵等
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horizontal: {
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type: Boolean,
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default: true
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},
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changeStyle: {
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require: true,
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type: Object
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}
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},
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data: function() {
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return {
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left: this.x,
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top: this.y,
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right: null,
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bottom: null,
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// 新增旋转角度
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rotate: this.r,
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width: null,
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height: null,
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widthTouched: false,
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heightTouched: false,
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// 纵横比变量
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aspectFactor: null,
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// 容器的大小
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parentWidth: null,
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parentHeight: null,
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// 设置最小和最大尺寸
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minW: this.minWidth,
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minH: this.minHeight,
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maxW: this.maxWidth,
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maxH: this.maxHeight,
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// 定义控制手柄
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handle: null,
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enabled: this.active,
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resizing: false,
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dragging: false,
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// 新增 表明组件是否正处于旋转状态
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rotating: false,
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zIndex: this.z,
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// 新增 保存中心点位置,用于计算旋转的方向矢量
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lastCenterX: 0,
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lastCenterY: 0,
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//
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parentX: 0,
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parentY: 0,
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// private
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// 鼠标移入事件
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mouseOn: false,
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// 是否移动 (如果没有移动 不需要记录snapshot)
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hasMove: false
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}
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},
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computed: {
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handleStyle() {
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return (stick, index) => {
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if (!this.handleInfo.switch) return { display: this.enabled ? 'block' : 'none' }
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// 新增 当没有开启旋转的时候,旋转手柄不显示
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if (stick === 'rot' && !this.rotatable) return { display: 'none' }
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const size = (this.handleInfo.size / this.scaleRatio).toFixed(2)
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const offset = (this.handleInfo.offset / this.scaleRatio).toFixed(2)
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const center = (size / 2).toFixed(2)
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const styleMap = {
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tl: {
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top: `${offset}px`,
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left: `${offset}px`
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},
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tm: {
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top: `${offset}px`,
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left: `calc(50% - ${center}px)`
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},
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tr: {
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top: `${offset}px`,
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right: `${offset}px`
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},
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mr: {
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top: `calc(50% - ${center}px)`,
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right: `${offset}px`
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},
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br: {
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bottom: `${offset}px`,
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right: `${offset}px`
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},
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bm: {
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bottom: `${offset}px`,
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right: `calc(50% - ${center}px)`
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},
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bl: {
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bottom: `${offset}px`,
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left: `${offset}px`
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},
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ml: {
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top: `calc(50% - ${center}px)`,
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left: `${offset}px`
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},
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rot: {
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top: `-${size * 3}px`,
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left: `50%`
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}
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}
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const stickStyle = {
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width: styleMap[stick].width || `${size}px`,
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height: styleMap[stick].height || `${size}px`,
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top: styleMap[stick].top,
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left: styleMap[stick].left,
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right: styleMap[stick].right,
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bottom: styleMap[stick].bottom
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}
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// 新增 让控制手柄的鼠标样式跟随旋转角度变化
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if (stick !== 'rot') {
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const cursorStyleArray = ['nw-resize', 'n-resize', 'ne-resize', 'e-resize', 'se-resize', 's-resize', 'sw-resize', 'w-resize']
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const STEP = 45
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const rotate = this.rotate + STEP / 2
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const deltaIndex = Math.floor(rotate / STEP)
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index = (index + deltaIndex) % 8
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stickStyle.cursor = cursorStyleArray[index]
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}
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stickStyle.display = this.enabled ? 'block' : 'none'
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return stickStyle
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}
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},
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style() {
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return {
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transform: `translate(${this.left}px, ${this.top}px) rotate(${this.rotate}deg)`,
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width: this.computedWidth,
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height: this.computedHeight,
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zIndex: this.zIndex,
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fontSize: this.handleInfo.size * 2 + 'px',
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...(this.dragging && this.disableUserSelect ? userSelectNone : userSelectAuto)
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}
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},
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// 控制柄显示与否
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actualHandles() {
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if (!this.resizable) return []
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return this.handles
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},
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// 根据left right 算出元素的宽度
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computedWidth() {
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if (this.w === 'auto') {
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if (!this.widthTouched) {
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return 'auto'
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}
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}
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return this.width + 'px'
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},
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// 根据top bottom 算出元素的宽度
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computedHeight() {
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if (this.h === 'auto') {
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if (!this.heightTouched) {
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return 'auto'
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}
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}
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return this.height + 'px'
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},
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// private
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...mapState([
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'curComponent',
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'editor',
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'curCanvasScale',
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'canvasStyleData'
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])
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},
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watch: {
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active(val) {
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this.enabled = val
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if (val) {
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this.$emit('activated')
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} else {
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this.$emit('deactivated')
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}
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},
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z(val) {
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if (val >= 0 || val === 'auto') {
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this.zIndex = val
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}
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},
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x(val) {
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if (this.resizing || this.dragging) {
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return
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}
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if (this.parent) {
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this.bounds = this.calcDragLimits()
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}
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this.moveHorizontally(val)
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},
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y(val) {
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if (this.resizing || this.dragging) {
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return
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}
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if (this.parent) {
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this.bounds = this.calcDragLimits()
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}
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this.moveVertically(val)
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},
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// 新增 监听外部传入参数 旋转角度
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r(val) {
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if (val >= 0) {
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this.rotate = val % 360
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}
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},
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lockAspectRatio(val) {
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if (val) {
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if (this.outsideAspectRatio) {
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this.aspectFactor = this.outsideAspectRatio
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||
} else {
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||
this.aspectFactor = this.width / this.height
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}
|
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} else {
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this.aspectFactor = undefined
|
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}
|
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},
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outsideAspectRatio(val) {
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if (val) {
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this.aspectFactor = val
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}
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},
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minWidth(val) {
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if (val > 0 && val <= this.width) {
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this.minW = val
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}
|
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},
|
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minHeight(val) {
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if (val > 0 && val <= this.height) {
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this.minH = val
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}
|
||
},
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maxWidth(val) {
|
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this.maxW = val
|
||
},
|
||
maxHeight(val) {
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||
this.maxH = val
|
||
},
|
||
w(val) {
|
||
if (this.resizing || this.dragging) {
|
||
return
|
||
}
|
||
if (this.parent) {
|
||
this.bounds = this.calcResizeLimits()
|
||
}
|
||
// console.log('changeWidth:' + val)
|
||
this.changeWidth(val)
|
||
},
|
||
h(val) {
|
||
if (this.resizing || this.dragging) {
|
||
return
|
||
}
|
||
if (this.parent) {
|
||
this.bounds = this.calcResizeLimits()
|
||
}
|
||
this.changeHeight(val)
|
||
},
|
||
changeStyle(val) {
|
||
this.beforeDestroyFunction()
|
||
this.createdFunction()
|
||
this.mountedFunction()
|
||
}
|
||
},
|
||
created: function() {
|
||
this.createdFunction()
|
||
},
|
||
mounted: function() {
|
||
this.mountedFunction()
|
||
},
|
||
beforeDestroy: function() {
|
||
this.beforeDestroyFunction()
|
||
},
|
||
methods: {
|
||
// 重置边界和鼠标状态
|
||
resetBoundsAndMouseState() {
|
||
this.mouseClickPosition = { mouseX: 0, mouseY: 0, x: 0, y: 0, w: 0, h: 0 }
|
||
this.bounds = {
|
||
minLeft: null,
|
||
maxLeft: null,
|
||
minRight: null,
|
||
maxRight: null,
|
||
minTop: null,
|
||
maxTop: null,
|
||
minBottom: null,
|
||
maxBottom: null
|
||
}
|
||
},
|
||
// 检查父元素大小
|
||
checkParentSize() {
|
||
if (this.parent) {
|
||
const [newParentWidth, newParentHeight] = this.getParentSize()
|
||
// 修复父元素改变大小后,组件resizing时活动异常
|
||
this.right = newParentWidth - this.width - this.left
|
||
this.bottom = newParentHeight - this.height - this.top
|
||
this.parentWidth = newParentWidth
|
||
this.parentHeight = newParentHeight
|
||
}
|
||
},
|
||
// 获取父元素大小
|
||
getParentSize() {
|
||
if (this.parent === true) {
|
||
const style = window.getComputedStyle(this.$el.parentNode, null)
|
||
const rect = this.$el.parentNode.getBoundingClientRect()
|
||
this.parentX = rect.x
|
||
this.parentY = rect.y
|
||
return [Math.round(parseFloat(style.getPropertyValue('width'), 10)), Math.round(parseFloat(style.getPropertyValue('height'), 10))]
|
||
}
|
||
if (typeof this.parent === 'string') {
|
||
const parentNode = document.querySelector(this.parent)
|
||
if (!(parentNode instanceof HTMLElement)) {
|
||
throw new Error(`The selector ${this.parent} does not match any element`)
|
||
}
|
||
return [parentNode.offsetWidth, parentNode.offsetHeight]
|
||
}
|
||
return [null, null]
|
||
},
|
||
// 元素触摸按下
|
||
elementTouchDown(e) {
|
||
eventsFor = events.touch
|
||
this.elementDown(e)
|
||
},
|
||
elementMouseDown(e) {
|
||
// private 设置当前组件数据及状态
|
||
this.$store.commit('setClickComponentStatus', true)
|
||
if (this.element.component !== 'v-text' && this.element.component !== 'rect-shape' && this.element.component !== 'de-input-search') {
|
||
e.preventDefault()
|
||
}
|
||
// 阻止冒泡事件
|
||
e.stopPropagation()
|
||
this.$store.commit('setCurComponent', { component: this.element, index: this.index })
|
||
eventsFor = events.mouse
|
||
this.elementDown(e)
|
||
},
|
||
// 元素按下
|
||
elementDown(e) {
|
||
if (e instanceof MouseEvent && e.which !== 1) {
|
||
return
|
||
}
|
||
const target = e.target || e.srcElement
|
||
if (this.$el.contains(target)) {
|
||
if (this.onDragStart(e) === false) {
|
||
return
|
||
}
|
||
if (
|
||
(this.dragHandle && !matchesSelectorToParentElements(target, this.dragHandle, this.$el)) ||
|
||
(this.dragCancel && matchesSelectorToParentElements(target, this.dragCancel, this.$el))
|
||
) {
|
||
this.dragging = false
|
||
return
|
||
}
|
||
if (!this.enabled) {
|
||
this.enabled = true
|
||
this.$emit('activated')
|
||
this.$emit('update:active', true)
|
||
}
|
||
if (this.draggable) {
|
||
this.dragging = true
|
||
}
|
||
// 按下鼠标表示保存当前状态
|
||
this.mouseClickPosition.mouseX = e.touches ? e.touches[0].pageX : e.pageX
|
||
this.mouseClickPosition.mouseY = e.touches ? e.touches[0].pageY : e.pageY
|
||
this.mouseClickPosition.left = this.left
|
||
this.mouseClickPosition.right = this.right
|
||
this.mouseClickPosition.top = this.top
|
||
this.mouseClickPosition.bottom = this.bottom
|
||
this.mouseClickPosition.width = this.width
|
||
this.mouseClickPosition.height = this.height
|
||
if (this.parent) {
|
||
this.bounds = this.calcDragLimits()
|
||
}
|
||
addEvent(document.documentElement, eventsFor.move, this.move)
|
||
addEvent(document.documentElement, eventsFor.stop, this.handleUp)
|
||
}
|
||
},
|
||
// 计算移动范围
|
||
calcDragLimits() {
|
||
// 开启旋转时,不在进行边界限制
|
||
if (this.rotatable) {
|
||
return {
|
||
// minLeft: -9999,
|
||
// maxLeft: 9999,
|
||
// minRight: -9999,
|
||
// maxRight: 9999,
|
||
// minTop: -9999,
|
||
// maxTop: 9999,
|
||
// minBottom: -9999,
|
||
// maxBottom: 9999,
|
||
minLeft: -this.width / 2,
|
||
maxLeft: this.parentWidth - this.width / 2,
|
||
minRight: this.width / 2,
|
||
maxRight: this.parentWidth + this.width / 2,
|
||
minTop: -this.height / 2,
|
||
maxTop: this.parentHeight - this.height / 2,
|
||
minBottom: this.height / 2,
|
||
maxBottom: this.parentHeight + this.height / 2
|
||
}
|
||
} else {
|
||
return {
|
||
minLeft: this.left % this.grid[0],
|
||
maxLeft: Math.floor((this.parentWidth - this.width - this.left) / this.grid[0]) * this.grid[0] + this.left,
|
||
minRight: this.right % this.grid[0],
|
||
maxRight: Math.floor((this.parentWidth - this.width - this.right) / this.grid[0]) * this.grid[0] + this.right,
|
||
minTop: this.top % this.grid[1],
|
||
maxTop: Math.floor((this.parentHeight - this.height - this.top) / this.grid[1]) * this.grid[1] + this.top,
|
||
minBottom: this.bottom % this.grid[1],
|
||
maxBottom: Math.floor((this.parentHeight - this.height - this.bottom) / this.grid[1]) * this.grid[1] + this.bottom
|
||
}
|
||
}
|
||
},
|
||
// 取消
|
||
deselect(e) {
|
||
const target = e.target || e.srcElement
|
||
const regex = new RegExp(this.className + '-([trmbl]{2})', '')
|
||
if (!this.$el.contains(target) && !regex.test(target.className)) {
|
||
if (this.enabled && !this.preventDeactivation) {
|
||
this.enabled = false
|
||
this.$emit('deactivated')
|
||
this.$emit('update:active', false)
|
||
}
|
||
removeEvent(document.documentElement, eventsFor.move, this.move)
|
||
}
|
||
this.resetBoundsAndMouseState()
|
||
},
|
||
// 控制柄触摸按下
|
||
handleTouchDown(handle, e) {
|
||
eventsFor = events.touch
|
||
this.handleDown(handle, e)
|
||
},
|
||
// 控制柄按下
|
||
handleDown(handle, e) {
|
||
if (e instanceof MouseEvent && e.which !== 1) {
|
||
return false
|
||
}
|
||
if (this.onResizeStart(handle, e) === false) {
|
||
return false
|
||
}
|
||
if (e.stopPropagation) e.stopPropagation()
|
||
// 锁定纵横比时,将顶点转换为中点 - 不在需要因而将其注释
|
||
// if (this.lockAspectRatio && !handle.includes('m')) {
|
||
// this.handle = 'm' + handle.substring(1)
|
||
// } else {
|
||
// this.handle = handle;
|
||
// }
|
||
this.handle = handle
|
||
// 新增
|
||
if (this.handle === 'rot') {
|
||
this.rotating = true
|
||
} else {
|
||
this.resizing = true
|
||
}
|
||
// 新增保存矩形信息
|
||
// 获取父元素的位置大小信息
|
||
const { top, left, width, height } = this.$el.getBoundingClientRect()
|
||
// 保存旋转中心的绝对坐标
|
||
this.lastCenterX = window.pageXOffset + left + width / 2
|
||
this.lastCenterY = window.pageYOffset + top + height / 2
|
||
// 保存四个顶点的坐标
|
||
const oleft = this.left
|
||
const otop = this.top
|
||
const owidth = this.width
|
||
const oheight = this.height
|
||
const centerX = oleft + owidth / 2
|
||
const centerY = otop + oheight / 2
|
||
const rotate = this.rotate
|
||
this.TL = rotatedPoint(centerX, centerY, oleft, otop, rotate)
|
||
this.TR = rotatedPoint(centerX, centerY, oleft + owidth, otop, rotate)
|
||
this.BL = rotatedPoint(centerX, centerY, oleft, otop + oheight, rotate)
|
||
this.BR = rotatedPoint(centerX, centerY, oleft + owidth, otop + oheight, rotate)
|
||
// 保存鼠标按下时的当前状态
|
||
this.mouseClickPosition.mouseX = e.touches ? e.touches[0].pageX : e.pageX
|
||
this.mouseClickPosition.mouseY = e.touches ? e.touches[0].pageY : e.pageY
|
||
this.mouseClickPosition.left = this.left
|
||
this.mouseClickPosition.right = this.right
|
||
this.mouseClickPosition.top = this.top
|
||
this.mouseClickPosition.bottom = this.bottom
|
||
this.mouseClickPosition.width = this.width
|
||
this.mouseClickPosition.height = this.height
|
||
// 计算边界
|
||
this.bounds = this.calcResizeLimits()
|
||
// 添加事件
|
||
addEvent(document.documentElement, eventsFor.move, this.move)
|
||
addEvent(document.documentElement, eventsFor.stop, this.handleUp)
|
||
},
|
||
// 计算调整大小范围
|
||
calcResizeLimits() {
|
||
const minW = this.minW
|
||
const minH = this.minH
|
||
let maxW = this.maxW
|
||
let maxH = this.maxH
|
||
const [gridX, gridY] = this.grid
|
||
// 获取矩形信息
|
||
const width = this.width
|
||
const height = this.height
|
||
const left = this.left
|
||
const top = this.top
|
||
const right = this.right
|
||
const bottom = this.bottom
|
||
// 对齐网格
|
||
maxW = maxW - (maxW % gridX)
|
||
maxH = maxH - (maxH % gridY)
|
||
const limits = {
|
||
minLeft: null,
|
||
maxLeft: null,
|
||
minTop: null,
|
||
maxTop: null,
|
||
minRight: null,
|
||
maxRight: null,
|
||
minBottom: null,
|
||
maxBottom: null
|
||
}
|
||
// 边界限制
|
||
if (this.parent) {
|
||
limits.minLeft = left
|
||
limits.maxLeft = left + Math.floor((width - minW) / gridX)
|
||
limits.minTop = top
|
||
limits.maxTop = top + Math.floor((height - minH) / gridY)
|
||
limits.minRight = right
|
||
limits.maxRight = right + Math.floor((width - minW) / gridX)
|
||
limits.minBottom = bottom
|
||
limits.maxBottom = bottom + Math.floor((height - minH) / gridY)
|
||
if (maxW) {
|
||
limits.minLeft = Math.max(limits.minLeft, this.parentWidth - right - maxW)
|
||
limits.minRight = Math.max(limits.minRight, this.parentWidth - left - maxW)
|
||
}
|
||
if (maxH) {
|
||
limits.minTop = Math.max(limits.minTop, this.parentHeight - bottom - maxH)
|
||
limits.minBottom = Math.max(limits.minBottom, this.parentHeight - top - maxH)
|
||
}
|
||
} else {
|
||
limits.minLeft = null
|
||
limits.maxLeft = left + Math.floor(width - minW)
|
||
limits.minTop = null
|
||
limits.maxTop = top + Math.floor(height - minH)
|
||
limits.minRight = null
|
||
limits.maxRight = right + Math.floor(width - minW)
|
||
limits.minBottom = null
|
||
limits.maxBottom = bottom + Math.floor(height - minH)
|
||
if (maxW) {
|
||
limits.minLeft = -(right + maxW)
|
||
limits.minRight = -(left + maxW)
|
||
}
|
||
if (maxH) {
|
||
limits.minTop = -(bottom + maxH)
|
||
limits.minBottom = -(top + maxH)
|
||
}
|
||
if (this.lockAspectRatio && (maxW && maxH)) {
|
||
limits.minLeft = Math.min(limits.minLeft, -(right + maxW))
|
||
limits.minTop = Math.min(limits.minTop, -(maxH + bottom))
|
||
limits.minRight = Math.min(limits.minRight, -left - maxW)
|
||
limits.minBottom = Math.min(limits.minBottom, -top - maxH)
|
||
}
|
||
}
|
||
return limits
|
||
},
|
||
// 移动
|
||
move(e) {
|
||
if (this.resizing) {
|
||
this.handleResize(e)
|
||
} else if (this.dragging) {
|
||
this.handleDrag(e)
|
||
} else if (this.rotating) {
|
||
this.handleRotate(e)
|
||
}
|
||
},
|
||
// 获取鼠标或者触摸点的坐标
|
||
getMouseCoordinate(e) {
|
||
if (e.type.indexOf('touch') !== -1) {
|
||
return {
|
||
x: e.changedTouches[0].clientX,
|
||
y: e.changedTouches[0].clientY
|
||
}
|
||
} else {
|
||
return {
|
||
x: e.pageX || e.clientX + document.documentElement.scrollLeft,
|
||
y: e.pageY || e.clientY + document.documentElement.scrollTop
|
||
}
|
||
}
|
||
},
|
||
handleRotate(e) {
|
||
// 获取方向向量,得到旋转角度
|
||
const { x: mouseX, y: mouseY } = this.getMouseCoordinate(e)
|
||
const x = mouseX - this.lastCenterX
|
||
const y = mouseY - this.lastCenterY
|
||
this.rotate = (getAngle(x, y) + 90) % 360
|
||
this.$emit('rotating', this.rotate)
|
||
// 元素移动
|
||
|
||
// private 记录当前样式
|
||
this.recordCurStyle()
|
||
},
|
||
|
||
// 元素移动
|
||
async handleDrag(e) {
|
||
const axis = this.axis
|
||
const grid = this.grid
|
||
const bounds = this.bounds
|
||
const mouseClickPosition = this.mouseClickPosition
|
||
// 水平移动
|
||
const tmpDeltaX = axis && axis !== 'y' ? mouseClickPosition.mouseX - (e.touches ? e.touches[0].pageX : e.pageX) : 0
|
||
// 垂直移动
|
||
const tmpDeltaY = axis && axis !== 'x' ? mouseClickPosition.mouseY - (e.touches ? e.touches[0].pageY : e.pageY) : 0
|
||
const [deltaX, deltaY] = snapToGrid(grid, tmpDeltaX, tmpDeltaY, this.scaleRatio)
|
||
const left = restrictToBounds(mouseClickPosition.left - deltaX, bounds.minLeft, bounds.maxLeft)
|
||
const top = restrictToBounds(mouseClickPosition.top - deltaY, bounds.minTop, bounds.maxTop)
|
||
if (this.onDrag(left, top) === false) {
|
||
return
|
||
}
|
||
const right = restrictToBounds(mouseClickPosition.right + deltaX, bounds.minRight, bounds.maxRight)
|
||
const bottom = restrictToBounds(mouseClickPosition.bottom + deltaY, bounds.minBottom, bounds.maxBottom)
|
||
this.left = left
|
||
this.top = top
|
||
this.right = right
|
||
this.bottom = bottom
|
||
await this.snapCheck()
|
||
this.$emit('dragging', this.left, this.top)
|
||
|
||
// private 记录当前样式
|
||
this.recordCurStyle()
|
||
},
|
||
// 外部传参改动x
|
||
moveHorizontally(val) {
|
||
const [deltaX, _] = snapToGrid(this.grid, val, this.top, this.scale)
|
||
const left = restrictToBounds(deltaX, this.bounds.minLeft, this.bounds.maxLeft)
|
||
this.left = left
|
||
this.right = this.parentWidth - this.width - left
|
||
},
|
||
// 外部传参改动y
|
||
moveVertically(val) {
|
||
const [_, deltaY] = snapToGrid(this.grid, this.left, val, this.scale)
|
||
const top = restrictToBounds(deltaY, this.bounds.minTop, this.bounds.maxTop)
|
||
this.top = top
|
||
this.bottom = this.parentHeight - this.height - top
|
||
},
|
||
// 控制柄移动
|
||
handleResize(e) {
|
||
const handle = this.handle
|
||
const scaleRatio = this.scaleRatio
|
||
const { TL, TR, BL, BR } = this
|
||
let { x: mouseX, y: mouseY } = this.getMouseCoordinate(e)
|
||
// 在非旋转且有父容器限制的时候,直接限制mouse参与计算的坐标值
|
||
if (!this.rotatable && this.parent) {
|
||
mouseX = restrictToBounds(mouseX, this.parentX, this.parentX + this.parentWidth)
|
||
mouseY = restrictToBounds(mouseY, this.parentY, this.parentY + this.parentHeight)
|
||
}
|
||
// 获取鼠标移动的坐标差
|
||
let deltaX = mouseX - this.mouseClickPosition.mouseX
|
||
let deltaY = mouseY - this.mouseClickPosition.mouseY
|
||
// 考虑放缩
|
||
deltaX = deltaX / this.scaleRatio
|
||
deltaY = deltaY / this.scaleRatio
|
||
let diffX, diffY, scale, scaleB, scaleC, newX, newY, newW, newH
|
||
let Fixed = {} // 固定点
|
||
let BX = {} // 高度边选点
|
||
let CX = {} // 宽度边选点
|
||
let Va = {} // 固定点到鼠标 向量
|
||
let Vb = {} // 固定点到投影边 向量
|
||
let Vc = {} // 另一边投影
|
||
let Vw = {} // 宽度向量
|
||
let Vh = {} // 高度向量
|
||
// 拖动中点
|
||
if (handle.includes('m')) {
|
||
switch (handle) {
|
||
case 'tm':
|
||
diffX = deltaX + (TL.x + TR.x) / 2
|
||
diffY = deltaY + (TL.y + TR.y) / 2
|
||
Fixed = BL
|
||
BX = TL
|
||
CX = BR
|
||
Va = { x: diffX - Fixed.x, y: diffY - Fixed.y }
|
||
Vb = { x: BX.x - Fixed.x, y: BX.y - Fixed.y }
|
||
scale = (Va.x * Vb.x + Va.y * Vb.y) / (Math.pow(Vb.x, 2) + Math.pow(Vb.y, 2))
|
||
Vw = { x: CX.x - Fixed.x, y: CX.y - Fixed.y }
|
||
Vh = { x: Vb.x * scale, y: Vb.y * scale }
|
||
break
|
||
case 'bm':
|
||
diffX = deltaX + (BL.x + BR.x) / 2
|
||
diffY = deltaY + (BL.y + BR.y) / 2
|
||
Fixed = TL
|
||
BX = BL
|
||
CX = TR
|
||
Va = { x: diffX - Fixed.x, y: diffY - Fixed.y }
|
||
Vb = { x: BX.x - Fixed.x, y: BX.y - Fixed.y }
|
||
scale = (Va.x * Vb.x + Va.y * Vb.y) / (Math.pow(Vb.x, 2) + Math.pow(Vb.y, 2))
|
||
Vw = { x: CX.x - Fixed.x, y: CX.y - Fixed.y }
|
||
Vh = { x: Vb.x * scale, y: Vb.y * scale }
|
||
break
|
||
case 'ml':
|
||
diffX = deltaX + (TL.x + BL.x) / 2
|
||
diffY = deltaY + (TL.y + BL.y) / 2
|
||
Fixed = BR
|
||
BX = BL
|
||
CX = TR
|
||
Va = { x: diffX - Fixed.x, y: diffY - Fixed.y }
|
||
Vb = { x: BX.x - Fixed.x, y: BX.y - Fixed.y }
|
||
scale = (Va.x * Vb.x + Va.y * Vb.y) / (Math.pow(Vb.x, 2) + Math.pow(Vb.y, 2))
|
||
Vh = { x: CX.x - Fixed.x, y: CX.y - Fixed.y }
|
||
Vw = { x: Vb.x * scale, y: Vb.y * scale }
|
||
break
|
||
case 'mr':
|
||
diffX = deltaX + (TR.x + TR.x) / 2
|
||
diffY = deltaY + (TR.y + TR.y) / 2
|
||
Fixed = BL
|
||
BX = BR
|
||
CX = TL
|
||
Va = { x: diffX - Fixed.x, y: diffY - Fixed.y }
|
||
Vb = { x: BX.x - Fixed.x, y: BX.y - Fixed.y }
|
||
scale = (Va.x * Vb.x + Va.y * Vb.y) / (Math.pow(Vb.x, 2) + Math.pow(Vb.y, 2))
|
||
Vh = { x: CX.x - Fixed.x, y: CX.y - Fixed.y }
|
||
Vw = { x: Vb.x * scale, y: Vb.y * scale }
|
||
break
|
||
default:
|
||
break
|
||
}
|
||
newX = Fixed.x + (Vw.x + Vh.x) / 2
|
||
newY = Fixed.y + (Vw.y + Vh.y) / 2
|
||
newW = Math.sqrt(Math.pow(Vw.x, 2) + Math.pow(Vw.y, 2))
|
||
newH = Math.sqrt(Math.pow(Vh.x, 2) + Math.pow(Vh.y, 2))
|
||
} else {
|
||
// 拖动顶点
|
||
switch (handle) {
|
||
case 'tl':
|
||
diffX = deltaX + TL.x
|
||
diffY = deltaY + TL.y
|
||
Fixed = BR
|
||
BX = BL // 高度 TL BL
|
||
CX = TR // 宽度 TL TR
|
||
break
|
||
case 'tr':
|
||
diffX = deltaX + TR.x
|
||
diffY = deltaY + TR.y
|
||
Fixed = BL
|
||
BX = BR
|
||
CX = TL
|
||
break
|
||
case 'bl':
|
||
diffX = deltaX + BL.x
|
||
diffY = deltaY + BL.y
|
||
Fixed = TR
|
||
BX = TL
|
||
CX = BR
|
||
break
|
||
case 'br':
|
||
diffX = deltaX + BR.x
|
||
diffY = deltaY + BR.y
|
||
Fixed = TL
|
||
BX = TR
|
||
CX = BL
|
||
break
|
||
default:
|
||
break
|
||
}
|
||
Va = { x: diffX - Fixed.x, y: diffY - Fixed.y }
|
||
Vb = { x: BX.x - Fixed.x, y: BX.y - Fixed.y }
|
||
Vc = { x: CX.x - Fixed.x, y: CX.y - Fixed.y }
|
||
scaleB = (Va.x * Vb.x + Va.y * Vb.y) / (Math.pow(Vb.x, 2) + Math.pow(Vb.y, 2))
|
||
scaleC = (Va.x * Vc.x + Va.y * Vc.y) / (Math.pow(Vc.x, 2) + Math.pow(Vc.y, 2))
|
||
Vw = { x: Vb.x * scaleB, y: Vb.y * scaleB }
|
||
Vh = { x: Vc.x * scaleC, y: Vc.y * scaleC }
|
||
newX = Fixed.x + (Vw.x + Vh.x) / 2
|
||
newY = Fixed.y + (Vw.y + Vh.y) / 2
|
||
newW = Math.sqrt(Math.pow(Vw.x, 2) + Math.pow(Vw.y, 2))
|
||
newH = Math.sqrt(Math.pow(Vh.x, 2) + Math.pow(Vh.y, 2))
|
||
}
|
||
this.left = newX - newW / 2
|
||
this.top = newY - newH / 2
|
||
// 存在父容器,内部元素大小不允许超过父容器
|
||
if (this.parent) {
|
||
newW = restrictToBounds(newW, 0, this.parentWidth)
|
||
newH = restrictToBounds(newH, 0, this.parentHeight)
|
||
}
|
||
// 外部传参限制大小
|
||
newW = restrictToBounds(newW, this.minW || 0, this.maxW)
|
||
newH = restrictToBounds(newH, this.minH || 0, this.maxH)
|
||
// 纵横比
|
||
if (this.lockAspectRatio) {
|
||
// console.log(this.lockAspectRatio, this.aspectFactor)
|
||
if (newW / newH > this.aspectFactor) {
|
||
newW = newH * this.aspectFactor
|
||
} else {
|
||
newH = newW / this.aspectFactor
|
||
}
|
||
}
|
||
this.width = newW
|
||
// console.log('width2:' + this.width)
|
||
this.height = newH
|
||
|
||
this.$emit('resizing', this.left, this.top, this.width, this.height)
|
||
|
||
// private 记录当前组件样式
|
||
this.recordCurStyle()
|
||
this.element.propValue && this.element.propValue.viewId && eventBus.$emit('resizing', this.element.propValue.viewId)
|
||
},
|
||
changeWidth(val) {
|
||
// console.log('parentWidth', this.parentWidth)
|
||
// console.log('parentHeight', this.parentHeight)
|
||
const [newWidth, _] = snapToGrid(this.grid, val, 0, this.scale)
|
||
// const right = restrictToBounds(this.parentWidth - newWidth - this.left, this.bounds.minRight, this.bounds.maxRight)
|
||
// private 将 this.bounds.minRight 设置为0
|
||
const right = restrictToBounds(this.parentWidth - newWidth - this.left, 0, this.bounds.maxRight)
|
||
let bottom = this.bottom
|
||
if (this.lockAspectRatio) {
|
||
bottom = this.bottom - (this.right - right) / this.aspectFactor
|
||
}
|
||
const width = computeWidth(this.parentWidth, this.left, right)
|
||
const height = computeHeight(this.parentHeight, this.top, bottom)
|
||
this.right = right
|
||
this.bottom = bottom
|
||
this.width = width
|
||
// console.log('width3:' + this.width)
|
||
this.height = height
|
||
},
|
||
changeHeight(val) {
|
||
const [_, newHeight] = snapToGrid(this.grid, 0, val, this.scale)
|
||
// const bottom = restrictToBounds(this.parentHeight - newHeight - this.top, this.bounds.minBottom, this.bounds.maxBottom)
|
||
// private 将 this.bounds.minBottom 设置为0
|
||
const bottom = restrictToBounds(this.parentHeight - newHeight - this.top, 0, this.bounds.maxBottom)
|
||
let right = this.right
|
||
if (this.lockAspectRatio) {
|
||
right = this.right - (this.bottom - bottom) * this.aspectFactor
|
||
}
|
||
const width = computeWidth(this.parentWidth, this.left, right)
|
||
const height = computeHeight(this.parentHeight, this.top, bottom)
|
||
this.right = right
|
||
this.bottom = bottom
|
||
this.width = width
|
||
// console.log('width4:' + this.width)
|
||
this.height = height
|
||
},
|
||
// 从控制柄松开
|
||
async handleUp(e) {
|
||
this.handle = null
|
||
// 初始化辅助线数据
|
||
const temArr = new Array(3).fill({ display: false, position: '', origin: '', lineLength: '' })
|
||
const refLine = { vLine: [], hLine: [] }
|
||
for (const i in refLine) {
|
||
refLine[i] = JSON.parse(JSON.stringify(temArr))
|
||
}
|
||
// 保存 鼠标松开的坐标
|
||
const { x: mouseX, y: mouseY } = this.getMouseCoordinate(e)
|
||
this.lastMouseX = mouseX
|
||
this.lastMouseY = mouseY
|
||
if (this.resizing) {
|
||
this.resizing = false
|
||
await this.conflictCheck()
|
||
this.$emit('refLineParams', refLine)
|
||
this.$emit('resizestop', this.left, this.top, this.width, this.height)
|
||
}
|
||
if (this.dragging) {
|
||
this.dragging = false
|
||
await this.conflictCheck()
|
||
this.$emit('refLineParams', refLine)
|
||
this.$emit('dragstop', this.left, this.top)
|
||
}
|
||
if (this.rotating) {
|
||
this.rotating = false
|
||
this.$emit('rotatestop', this.rotate)
|
||
}
|
||
this.resetBoundsAndMouseState()
|
||
// private 记录snapshot
|
||
|
||
// 如果辅助设计 需要最后调整矩阵
|
||
if (this.canvasStyleData.auxiliaryMatrix) {
|
||
this.recordMatrixCurStyle()
|
||
}
|
||
this.hasMove && this.$store.commit('recordSnapshot')
|
||
// 记录snapshot后 移动已记录设置为false
|
||
this.hasMove = false
|
||
|
||
removeEvent(document.documentElement, eventsFor.move, this.move)
|
||
|
||
// private 删除handle Up事件 防止重复recordSnapshot
|
||
removeEvent(document.documentElement, eventsFor.stop, this.handleUp)
|
||
},
|
||
// 新增方法 ↓↓↓
|
||
// 设置属性
|
||
settingAttribute() {
|
||
// 设置冲突检测
|
||
this.$el.setAttribute('data-is-check', `${this.isConflictCheck}`)
|
||
// 设置对齐元素
|
||
this.$el.setAttribute('data-is-snap', `${this.snap}`)
|
||
},
|
||
// 冲突检测
|
||
conflictCheck() {
|
||
const top = this.top
|
||
const left = this.left
|
||
const width = this.width
|
||
const height = this.height
|
||
if (this.isConflictCheck) {
|
||
const nodes = this.$el.parentNode.childNodes // 获取当前父节点下所有子节点
|
||
for (const item of nodes) {
|
||
if (
|
||
item.className !== undefined &&
|
||
!item.className.split(' ').includes(this.classNameActive) &&
|
||
item.getAttribute('data-is-check') !== null &&
|
||
item.getAttribute('data-is-check') !== 'false'
|
||
) {
|
||
const tw = item.offsetWidth
|
||
const th = item.offsetHeight
|
||
// 正则获取left与right
|
||
const [tl, tt] = this.formatTransformVal(item.style.transform)
|
||
// 左上角与右下角重叠
|
||
const tfAndBr = (top >= tt && left >= tl && tt + th > top && tl + tw > left) || (top <= tt && left < tl && top + height > tt && left + width > tl)
|
||
// 右上角与左下角重叠
|
||
const brAndTf = (left <= tl && top >= tt && left + width > tl && top < tt + th) || (top < tt && left > tl && top + height > tt && left < tl + tw)
|
||
// 下边与上边重叠
|
||
const bAndT = (top <= tt && left >= tl && top + height > tt && left < tl + tw) || (top >= tt && left <= tl && top < tt + th && left > tl + tw)
|
||
// 上边与下边重叠(宽度不一样)
|
||
const tAndB = (top <= tt && left >= tl && top + height > tt && left < tl + tw) || (top >= tt && left <= tl && top < tt + th && left > tl + tw)
|
||
// 左边与右边重叠
|
||
const lAndR = (left >= tl && top >= tt && left < tl + tw && top < tt + th) || (top > tt && left <= tl && left + width > tl && top < tt + th)
|
||
// 左边与右边重叠(高度不一样)
|
||
const rAndL = (top <= tt && left >= tl && top + height > tt && left < tl + tw) || (top >= tt && left <= tl && top < tt + th && left + width > tl)
|
||
// 如果冲突,就将回退到移动前的位置
|
||
if (tfAndBr || brAndTf || bAndT || tAndB || lAndR || rAndL) {
|
||
this.top = this.mouseClickPosition.top
|
||
this.left = this.mouseClickPosition.left
|
||
this.width = this.mouseClickPosition.width
|
||
// console.log('width5:' + this.width)
|
||
this.height = this.mouseClickPosition.height
|
||
}
|
||
}
|
||
}
|
||
}
|
||
},
|
||
// 检测对齐元素
|
||
async snapCheck() {
|
||
if (this.snap) {
|
||
// 保存当前元素的四个属性
|
||
let width = this.width
|
||
let height = this.height
|
||
let activeLeft = this.left
|
||
let activeRight = this.left + width
|
||
let activeTop = this.top
|
||
let activeBottom = this.top + height
|
||
// 初始化辅助线数据
|
||
const temArr = new Array(3).fill({ display: false, position: '', origin: '', lineLength: '' })
|
||
const refLine = { vLine: [], hLine: [] }
|
||
for (const i in refLine) {
|
||
refLine[i] = JSON.parse(JSON.stringify(temArr))
|
||
}
|
||
const tem = {
|
||
value: { x: [[], [], []], y: [[], [], []] },
|
||
display: [],
|
||
position: []
|
||
}
|
||
// 获取当前父节点下所有子节点
|
||
const nodes = this.$el.parentNode.childNodes
|
||
// 当允许多个同时激活时,获取总体的属性
|
||
const { groupWidth, groupHeight, groupLeft, groupTop, bln } = await this.getActiveAll(nodes)
|
||
if (!bln) {
|
||
width = groupWidth
|
||
height = groupHeight
|
||
activeLeft = groupLeft
|
||
activeRight = groupLeft + groupWidth
|
||
activeTop = groupTop
|
||
activeBottom = groupTop + groupHeight
|
||
}
|
||
// 遍历获取其他元素的属性
|
||
for (const item of nodes) {
|
||
if (
|
||
// private
|
||
item.tagName !== 'svg' &&
|
||
item.className !== undefined &&
|
||
!item.className.split(' ').includes(this.classNameActive) &&
|
||
item.getAttribute('data-is-snap') !== null &&
|
||
item.getAttribute('data-is-snap') !== 'false'
|
||
) {
|
||
// 获取位置,角度
|
||
const [l, t, rotate] = this.formatTransformVal(item.style.transform)
|
||
if ((rotate - this.rotate) % 90 === 0) {
|
||
// 获取宽高
|
||
const w = item.offsetWidth
|
||
const h = item.offsetHeight
|
||
// 计算得到right和bottom
|
||
const r = l + w // 对齐目标right
|
||
const b = t + h // 对齐目标的bottom
|
||
const hc = Math.abs(activeTop + height / 2 - (t + h / 2)) <= this.snapTolerance // 水平中线
|
||
const vc = Math.abs(activeLeft + width / 2 - (l + w / 2)) <= this.snapTolerance // 垂直中线
|
||
const ts = Math.abs(t - activeBottom) <= this.snapTolerance // 从上到下
|
||
const TS = Math.abs(b - activeBottom) <= this.snapTolerance // 从上到下
|
||
const bs = Math.abs(t - activeTop) <= this.snapTolerance // 从下到上 上边共线
|
||
const BS = Math.abs(b - activeTop) <= this.snapTolerance // 从下到上
|
||
const ls = Math.abs(l - activeRight) <= this.snapTolerance // 外左
|
||
const LS = Math.abs(r - activeRight) <= this.snapTolerance // 外左
|
||
const rs = Math.abs(l - activeLeft) <= this.snapTolerance // 外右
|
||
const RS = Math.abs(r - activeLeft) <= this.snapTolerance // 外右
|
||
tem.display = [ts, TS, bs, BS, hc, hc, ls, LS, rs, RS, vc, vc]
|
||
tem.position = [t, b, t, b, t + h / 2, t + h / 2, l, r, l, r, l + w / 2, l + w / 2]
|
||
// 单个可激活元素与其他元素对齐
|
||
if (bln) {
|
||
if (ts) {
|
||
this.top = t - height
|
||
this.bottom = this.parentHeight - this.top - height
|
||
tem.value.y[0].push(l, r, activeLeft, activeRight)
|
||
}
|
||
if (bs) {
|
||
this.top = t
|
||
this.bottom = this.parentHeight - this.top - height
|
||
tem.value.y[0].push(l, r, activeLeft, activeRight)
|
||
}
|
||
if (TS) {
|
||
this.top = b - height
|
||
this.bottom = this.parentHeight - this.top - height
|
||
tem.value.y[1].push(l, r, activeLeft, activeRight)
|
||
}
|
||
if (BS) {
|
||
this.top = b
|
||
this.bottom = this.parentHeight - this.top - height
|
||
tem.value.y[1].push(l, r, activeLeft, activeRight)
|
||
}
|
||
if (ls) {
|
||
this.left = l - width
|
||
this.right = this.parentWidth - this.left - width
|
||
tem.value.x[0].push(t, b, activeTop, activeBottom)
|
||
}
|
||
if (rs) {
|
||
this.left = l
|
||
this.right = this.parentWidth - this.left - width
|
||
tem.value.x[0].push(t, b, activeTop, activeBottom)
|
||
}
|
||
if (LS) {
|
||
this.left = r - width
|
||
this.right = this.parentWidth - this.left - width
|
||
tem.value.x[1].push(t, b, activeTop, activeBottom)
|
||
}
|
||
if (RS) {
|
||
this.left = r
|
||
this.right = this.parentWidth - this.left - width
|
||
tem.value.x[1].push(t, b, activeTop, activeBottom)
|
||
}
|
||
if (hc) {
|
||
this.top = t + h / 2 - height / 2
|
||
this.bottom = this.parentHeight - this.top - height
|
||
tem.value.y[2].push(l, r, activeLeft, activeRight)
|
||
}
|
||
if (vc) {
|
||
this.left = l + w / 2 - width / 2
|
||
this.right = this.parentWidth - this.left - width
|
||
tem.value.x[2].push(t, b, activeTop, activeBottom)
|
||
}
|
||
// 和容器贴边
|
||
if (this.snapBorder) {
|
||
if (Math.abs(this.left - 0) <= this.snapTolerance) {
|
||
this.left = 0
|
||
this.right = this.parentWidth - this.left - width
|
||
}
|
||
if (Math.abs(this.right - 0) <= this.snapTolerance) {
|
||
this.right = 0
|
||
this.left = this.parentWidth - this.width - this.right
|
||
}
|
||
if (Math.abs(this.top - 0) <= this.snapTolerance) {
|
||
this.top = 0
|
||
this.bottom = this.parentHeight - this.top - height
|
||
}
|
||
if (Math.abs(this.bottom - 0) <= this.snapTolerance) {
|
||
this.bottom = 0
|
||
this.top = this.parentHeight - this.bottom - height
|
||
}
|
||
}
|
||
}
|
||
// 再次进行边界处理
|
||
const bounds = this.bounds
|
||
this.left = restrictToBounds(this.left, bounds.minLeft, bounds.maxLeft)
|
||
this.top = restrictToBounds(this.top, bounds.minTop, bounds.maxTop)
|
||
this.right = restrictToBounds(this.right, bounds.minRight, bounds.maxRight)
|
||
this.bottom = restrictToBounds(this.bottom, bounds.minBottom, bounds.maxBottom)
|
||
// 辅助线坐标与是否显示(display)对应的数组,易于循环遍历
|
||
const arrTem = [0, 1, 0, 1, 2, 2, 0, 1, 0, 1, 2, 2]
|
||
for (let i = 0; i <= arrTem.length; i++) {
|
||
// 前6为Y辅助线,后6为X辅助线
|
||
const xory = i < 6 ? 'y' : 'x'
|
||
const horv = i < 6 ? 'hLine' : 'vLine'
|
||
if (tem.display[i]) {
|
||
const { origin, length } = this.calcLineValues(tem.value[xory][arrTem[i]])
|
||
refLine[horv][arrTem[i]].display = tem.display[i]
|
||
refLine[horv][arrTem[i]].position = tem.position[i] + 'px'
|
||
refLine[horv][arrTem[i]].origin = origin
|
||
refLine[horv][arrTem[i]].lineLength = length
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
this.$emit('refLineParams', refLine)
|
||
}
|
||
},
|
||
// 计算参考线
|
||
calcLineValues(arr) {
|
||
const length = Math.max(...arr) - Math.min(...arr) + 'px'
|
||
const origin = Math.min(...arr) + 'px'
|
||
return { length, origin }
|
||
},
|
||
async getActiveAll(nodes) {
|
||
const activeAll = []
|
||
const XArray = []
|
||
const YArray = []
|
||
let groupWidth = 0
|
||
let groupHeight = 0
|
||
let groupLeft = 0
|
||
let groupTop = 0
|
||
for (const item of nodes) {
|
||
// console.log('===' + typeof item.tagName)
|
||
// 修复判断条件
|
||
// if (item.className !== undefined && item.className.split(' ').includes(this.classNameActive)) {
|
||
if (item.tagName !== 'svg' && item.className !== undefined && item.className.split(' ').includes(this.classNameActive)) {
|
||
activeAll.push(item)
|
||
}
|
||
}
|
||
const AllLength = activeAll.length
|
||
if (AllLength > 1) {
|
||
for (const i of activeAll) {
|
||
const l = i.offsetLeft
|
||
const r = l + i.offsetWidth
|
||
const t = i.offsetTop
|
||
const b = t + i.offsetHeight
|
||
XArray.push(l, r)
|
||
YArray.push(t, b)
|
||
}
|
||
groupWidth = Math.max(...XArray) - Math.min(...XArray)
|
||
groupHeight = Math.max(...YArray) - Math.min(...YArray)
|
||
groupLeft = Math.min(...XArray)
|
||
groupTop = Math.min(...YArray)
|
||
}
|
||
const bln = AllLength === 1
|
||
return { groupWidth, groupHeight, groupLeft, groupTop, bln }
|
||
},
|
||
// 修复 正则获取left与top
|
||
formatTransformVal(string) {
|
||
let [left, top, rotate = 0] = string.match(/[\d|\.]+/g)
|
||
if (top === undefined) top = 0
|
||
return [Number(left), Number(top), rotate]
|
||
},
|
||
// private
|
||
// 鼠标移入事件
|
||
enter() {
|
||
this.mouseOn = true
|
||
},
|
||
// 鼠标移出事件
|
||
leave() {
|
||
this.mouseOn = false
|
||
},
|
||
// 记录当前样式
|
||
recordCurStyle() {
|
||
const style = {
|
||
...this.defaultStyle
|
||
}
|
||
style.left = this.left
|
||
style.top = this.top
|
||
style.width = this.width
|
||
style.height = this.height
|
||
style.rotate = this.rotate
|
||
this.hasMove = true
|
||
this.$store.commit('setShapeStyle', style)
|
||
},
|
||
|
||
// 记录当前样式 矩阵处理
|
||
recordMatrixCurStyle() {
|
||
const left = Math.round(this.left / this.curCanvasScale.matrixStyleWidth) * this.curCanvasScale.matrixStyleWidth
|
||
const top = Math.round(this.top / this.curCanvasScale.matrixStyleHeight) * this.curCanvasScale.matrixStyleHeight
|
||
const width = Math.round(this.width / this.curCanvasScale.matrixStyleWidth) * this.curCanvasScale.matrixStyleWidth
|
||
const height = Math.round(this.height / this.curCanvasScale.matrixStyleHeight) * this.curCanvasScale.matrixStyleHeight
|
||
const style = {
|
||
...this.defaultStyle
|
||
}
|
||
style.left = left
|
||
style.top = top
|
||
style.width = width
|
||
style.height = height
|
||
style.rotate = this.rotate
|
||
this.hasMove = true
|
||
this.$store.commit('setShapeStyle', style)
|
||
},
|
||
mountedFunction() {
|
||
// private 冲突检测 和水平设计值保持一致
|
||
// this.isConflictCheck = this.horizontal
|
||
// this.snap = this.horizontal
|
||
// this.snapTolerance = 5
|
||
// this.grid = [10, 10]
|
||
|
||
if (!this.enableNativeDrag) {
|
||
this.$el.ondragstart = () => false
|
||
}
|
||
const [parentWidth, parentHeight] = this.getParentSize()
|
||
this.parentWidth = parentWidth
|
||
this.parentHeight = parentHeight
|
||
const [width, height] = getComputedSize(this.$el)
|
||
this.aspectFactor = (this.w !== 'auto' ? this.w : width) / (this.h !== 'auto' ? this.h : height)
|
||
if (this.outsideAspectRatio) {
|
||
this.aspectFactor = this.outsideAspectRatio
|
||
}
|
||
this.width = this.w !== 'auto' ? this.w : width
|
||
// console.log('width1:' + this.width)
|
||
this.height = this.h !== 'auto' ? this.h : height
|
||
this.right = this.parentWidth - this.width - this.left
|
||
this.bottom = this.parentHeight - this.height - this.top
|
||
|
||
// 绑定data-*属性
|
||
this.settingAttribute()
|
||
// 监听取消操作
|
||
addEvent(document.documentElement, 'mousedown', this.deselect)
|
||
addEvent(document.documentElement, 'touchend touchcancel', this.deselect)
|
||
// 窗口变化时,检查容器大小
|
||
addEvent(window, 'resize', this.checkParentSize)
|
||
},
|
||
createdFunction() {
|
||
// eslint-disable-next-line 无效的prop:minWidth不能大于maxWidth
|
||
if (this.maxWidth && this.minWidth > this.maxWidth) console.warn('[Vdr warn]: Invalid prop: minWidth cannot be greater than maxWidth')
|
||
// eslint-disable-next-line 无效prop:minHeight不能大于maxHeight'
|
||
if (this.maxWidth && this.minHeight > this.maxHeight) console.warn('[Vdr warn]: Invalid prop: minHeight cannot be greater than maxHeight')
|
||
this.elmX = 0
|
||
this.elmY = 0
|
||
this.elmW = 0
|
||
this.elmH = 0
|
||
this.lastCenterX = 0
|
||
this.lastCenterY = 0
|
||
this.fixedXName = ''
|
||
this.fixedYName = ''
|
||
this.fixedX = 0
|
||
this.fixedY = 0
|
||
this.TL = {}
|
||
this.TR = {}
|
||
this.BL = {}
|
||
this.BR = {}
|
||
this.resetBoundsAndMouseState()
|
||
},
|
||
beforeDestroyFunction() {
|
||
removeEvent(document.documentElement, 'mousedown', this.deselect)
|
||
removeEvent(document.documentElement, 'touchstart', this.handleUp)
|
||
removeEvent(document.documentElement, 'mousemove', this.move)
|
||
removeEvent(document.documentElement, 'touchmove', this.move)
|
||
removeEvent(document.documentElement, 'mouseup', this.handleUp)
|
||
removeEvent(document.documentElement, 'touchend touchcancel', this.deselect)
|
||
removeEvent(window, 'resize', this.checkParentSize)
|
||
}
|
||
}
|
||
|
||
}
|
||
</script>
|
||
<style scoped>
|
||
.vdr {
|
||
touch-action: none;
|
||
position: absolute;
|
||
border: 1px
|
||
}
|
||
|
||
.handle {
|
||
box-sizing: border-box;
|
||
position: absolute;
|
||
background: #ffffff;
|
||
border: 1px solid #70c0ff;
|
||
border-radius: 50%;
|
||
z-index: 2;
|
||
}
|
||
.handle-tl {
|
||
cursor: nw-resize;
|
||
}
|
||
.handle-tm {
|
||
cursor: n-resize;
|
||
}
|
||
.handle-tr {
|
||
cursor: ne-resize;
|
||
}
|
||
.handle-ml {
|
||
cursor: w-resize;
|
||
}
|
||
.handle-mr {
|
||
cursor: e-resize;
|
||
}
|
||
.handle-bl {
|
||
cursor: sw-resize;
|
||
}
|
||
.handle-bm {
|
||
cursor: s-resize;
|
||
}
|
||
.handle-br {
|
||
cursor: se-resize;
|
||
}
|
||
/* 新增 旋转控制柄 */
|
||
|
||
.handle-rot {
|
||
position: relative;
|
||
transform: translateX(-50%);
|
||
cursor: grab;
|
||
display: inline-block;
|
||
box-sizing: border-box;
|
||
border: none;
|
||
text-indent: -9999px;
|
||
vertical-align: middle;
|
||
}
|
||
.handle-rot:before,
|
||
.handle-rot:after {
|
||
content: "";
|
||
box-sizing: inherit;
|
||
position: absolute;
|
||
left: 50%;
|
||
top: 50%;
|
||
transform: translate(-50%, -50%);
|
||
}
|
||
.handle-rot:before {
|
||
/* display: block; */
|
||
width: 1em;
|
||
height: 1em;
|
||
border: 2px solid #333;
|
||
border-right-color: transparent;
|
||
border-radius: 50%;
|
||
}
|
||
.handle-rot:after {
|
||
width: 0px;
|
||
height: 0px;
|
||
border: 0.25em solid #333;
|
||
border-left-color: transparent;
|
||
border-top-color: transparent;
|
||
left: 100%;
|
||
top: 10%;
|
||
}
|
||
|
||
.mouseOn {
|
||
outline: 1px dashed #70c0ff;
|
||
user-select: none;
|
||
}
|
||
</style>
|