Adding PrettierPlugin to build process

This commit is contained in:
Francisco Hodge 2019-02-15 21:49:27 -05:00
parent 05976e0e7b
commit 70d2cca7ac
7 changed files with 412 additions and 361 deletions

View File

@ -11,9 +11,7 @@ const TerserPlugin = require('terser-webpack-plugin');
const MiniCssExtractPlugin = require('mini-css-extract-plugin');
const OptimizeCSSAssetsPlugin = require('optimize-css-assets-webpack-plugin');
const safePostCssParser = require('postcss-safe-parser');
const ManifestPlugin = require('webpack-manifest-plugin');
const InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
const WorkboxWebpackPlugin = require('workbox-webpack-plugin');
const ModuleScopePlugin = require('react-dev-utils/ModuleScopePlugin');
const getCSSModuleLocalIdent = require('react-dev-utils/getCSSModuleLocalIdent');
const paths = require('./paths');
@ -23,7 +21,7 @@ const ForkTsCheckerWebpackPlugin = require('fork-ts-checker-webpack-plugin-alt')
const typescriptFormatter = require('react-dev-utils/typescriptFormatter');
const CopyWebpackPlugin = require('copy-webpack-plugin');
const getPackageJson = require('./getPackageJson');
var PrettierPlugin = require("prettier-webpack-plugin");
// Webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
@ -517,6 +515,7 @@ module.exports = {
to: paths.appBuild
}
]),
new PrettierPlugin(),
// Generate a service worker script that will precache, and keep up to date,
// the HTML & assets that are part of the Webpack build.
/*new WorkboxWebpackPlugin.GenerateSW({

View File

@ -1,10 +1,12 @@
body, html {
body,
html {
margin: 0;
padding: 0;
}
.simple-keyboard {
font-family: "HelveticaNeue-Light", "Helvetica Neue Light", "Helvetica Neue", Helvetica, Arial, "Lucida Grande", sans-serif;
font-family: "HelveticaNeue-Light", "Helvetica Neue Light", "Helvetica Neue",
Helvetica, Arial, "Lucida Grande", sans-serif;
width: 100%;
user-select: none;
box-sizing: border-box;
@ -38,13 +40,13 @@ body, html {
* hg-theme-default theme
*/
.simple-keyboard.hg-theme-default {
background-color: rgba(0,0,0,0.1);
background-color: rgba(0, 0, 0, 0.1);
padding: 5px;
border-radius: 5px;
}
}
.simple-keyboard.hg-theme-default .hg-button {
box-shadow: 0px 0px 3px -1px rgba(0,0,0,0.3);
box-shadow: 0px 0px 3px -1px rgba(0, 0, 0, 0.3);
height: 40px;
border-radius: 5px;
box-sizing: border-box;
@ -55,18 +57,18 @@ body, html {
display: flex;
align-items: center;
justify-content: center;
}
}
/* When using option "useButtonTag" */
.simple-keyboard button.hg-button {
/* When using option "useButtonTag" */
.simple-keyboard button.hg-button {
border-width: 0;
outline: 0;
font-size: inherit;
}
.simple-keyboard.hg-theme-default .hg-button:active {
.simple-keyboard.hg-theme-default .hg-button:active {
background: #e4e4e4;
}
}
.simple-keyboard.hg-theme-default.hg-layout-numeric .hg-button {
width: 33.3%;
@ -107,4 +109,4 @@ body, html {
.simple-keyboard.hg-theme-default .hg-button.hg-standardBtn[data-skbtn="@"] {
max-width: 60px;
}
}

View File

@ -1,9 +1,9 @@
import './Keyboard.css';
import "./Keyboard.css";
// Services
import PhysicalKeyboard from '../services/PhysicalKeyboard';
import KeyboardLayout from '../services/KeyboardLayout';
import Utilities from '../services/Utilities';
import PhysicalKeyboard from "../services/PhysicalKeyboard";
import KeyboardLayout from "../services/KeyboardLayout";
import Utilities from "../services/Utilities";
/**
* Root class for simple-keyboard
@ -17,12 +17,12 @@ class SimpleKeyboard {
* Creates an instance of SimpleKeyboard
* @param {Array} params If first parameter is a string, it is considered the container class. The second parameter is then considered the options object. If first parameter is an object, it is considered the options object.
*/
constructor(...params){
let keyboardDOMQuery = typeof params[0] === "string" ? params[0] : ".simple-keyboard";
constructor(...params) {
let keyboardDOMQuery =
typeof params[0] === "string" ? params[0] : ".simple-keyboard";
let options = typeof params[0] === "object" ? params[0] : params[1];
if(!options)
options = {};
if (!options) options = {};
/**
* Initializing Utilities
@ -66,12 +66,13 @@ class SimpleKeyboard {
this.options.layoutName = this.options.layoutName || "default";
this.options.theme = this.options.theme || "hg-theme-default";
this.options.inputName = this.options.inputName || "default";
this.options.preventMouseDownDefault = this.options.preventMouseDownDefault || false;
this.options.preventMouseDownDefault =
this.options.preventMouseDownDefault || false;
/**
* @type {object} Classes identifying loaded plugins
*/
this.keyboardPluginClasses = '';
this.keyboardPluginClasses = "";
/**
* Bindings
@ -105,21 +106,21 @@ class SimpleKeyboard {
* @example
* // To get entered input
* let input = keyboard.getInput();
*
*
* // To clear entered input.
* keyboard.clearInput();
*
*
* @type {object}
* @property {object} default Default SimpleKeyboard internal input.
* @property {object} myInputName Example input that can be set through `options.inputName:"myInputName"`.
*/
this.input = {};
this.input[this.options.inputName] = '';
this.input[this.options.inputName] = "";
/**
* @type {string} DOM class of the keyboard wrapper, normally "simple-keyboard" by default.
*/
this.keyboardDOMClass = keyboardDOMQuery.split('.').join("");
this.keyboardDOMClass = keyboardDOMQuery.split(".").join("");
/**
* @type {object} Contains the DOM elements of every rendered button, the key being the button's layout name (e.g.: "{enter}").
@ -129,8 +130,7 @@ class SimpleKeyboard {
/**
* Rendering keyboard
*/
if(this.keyboardDOM)
this.render();
if (this.keyboardDOM) this.render();
else {
console.warn(`"${keyboardDOMQuery}" was not found in the DOM.`);
throw new Error("KEYBOARD_DOM_ERROR");
@ -140,10 +140,12 @@ class SimpleKeyboard {
* Saving instance
* This enables multiple simple-keyboard support with easier management
*/
if(!window['SimpleKeyboardInstances'])
window['SimpleKeyboardInstances'] = {};
window['SimpleKeyboardInstances'][this.utilities.camelCase(this.keyboardDOMClass)] = this;
if (!window["SimpleKeyboardInstances"])
window["SimpleKeyboardInstances"] = {};
window["SimpleKeyboardInstances"][
this.utilities.camelCase(this.keyboardDOMClass)
] = this;
/**
* Physical Keyboard support
@ -161,68 +163,72 @@ class SimpleKeyboard {
* Handles clicks made to keyboard buttons
* @param {string} button The button's layout name.
*/
handleButtonClicked(button){
handleButtonClicked(button) {
let debug = this.options.debug;
/**
* Ignoring placeholder buttons
*/
if(button === '{//}')
return false;
if (button === "{//}") return false;
/**
* Calling onKeyPress
*/
if(typeof this.options.onKeyPress === "function")
if (typeof this.options.onKeyPress === "function")
this.options.onKeyPress(button);
if(!this.input[this.options.inputName])
this.input[this.options.inputName] = '';
if (!this.input[this.options.inputName])
this.input[this.options.inputName] = "";
let updatedInput = this.utilities.getUpdatedInput(
button, this.input[this.options.inputName], this.options, this.caretPosition
button,
this.input[this.options.inputName],
this.options,
this.caretPosition
);
if(
if (
// If input will change as a result of this button press
this.input[this.options.inputName] !== updatedInput &&
// This pertains to the "inputPattern" option:
(
// If inputPattern isn't set
!this.options.inputPattern ||
// If inputPattern isn't set
(!this.options.inputPattern ||
// Or, if it is set and if the pattern is valid - we proceed.
(this.options.inputPattern && this.inputPatternIsValid(updatedInput))
)
){
(this.options.inputPattern && this.inputPatternIsValid(updatedInput)))
) {
/**
* If maxLength and handleMaxLength yield true, halting
*/
if(this.options.maxLength && this.utilities.handleMaxLength(this.input, this.options, updatedInput)){
if (
this.options.maxLength &&
this.utilities.handleMaxLength(this.input, this.options, updatedInput)
) {
return false;
}
this.input[this.options.inputName] = this.utilities.getUpdatedInput(
button, this.input[this.options.inputName], this.options, this.caretPosition, true
this.input[this.options.inputName] = this.utilities.getUpdatedInput(
button,
this.input[this.options.inputName],
this.options,
this.caretPosition,
true
);
if(debug)
console.log('Input changed:', this.input);
if (debug) console.log("Input changed:", this.input);
/**
* Enforce syncInstanceInputs, if set
*/
if(this.options.syncInstanceInputs)
this.syncInstanceInputs(this.input);
if (this.options.syncInstanceInputs) this.syncInstanceInputs(this.input);
/**
* Calling onChange
*/
if(typeof this.options.onChange === "function")
if (typeof this.options.onChange === "function")
this.options.onChange(this.input[this.options.inputName]);
}
if(debug){
if (debug) {
console.log("Key pressed:", button);
}
}
@ -231,33 +237,28 @@ class SimpleKeyboard {
* Handles button mousedown
*/
/* istanbul ignore next */
handleButtonMouseDown(button, e){
handleButtonMouseDown(button, e) {
/**
* @type {boolean} Whether the mouse is being held onKeyPress
*/
this.isMouseHold = true;
if(this.holdInteractionTimeout)
clearTimeout(this.holdInteractionTimeout);
if (this.holdInteractionTimeout) clearTimeout(this.holdInteractionTimeout);
if(this.holdTimeout)
clearTimeout(this.holdTimeout);
if (this.holdTimeout) clearTimeout(this.holdTimeout);
/**
* @type {object} Time to wait until a key hold is detected
*/
this.holdTimeout = setTimeout(() => {
if(
this.isMouseHold &&
(
(!button.includes("{") && !button.includes("}")) ||
if (
this.isMouseHold &&
((!button.includes("{") && !button.includes("}")) ||
button === "{bksp}" ||
button === "{space}" ||
button === "{tab}"
)
){
if(this.options.debug)
console.log("Button held:", button);
button === "{tab}")
) {
if (this.options.debug) console.log("Button held:", button);
this.handleButtonHold(button, e);
}
@ -268,25 +269,23 @@ class SimpleKeyboard {
/**
* Handles button mouseup
*/
handleButtonMouseUp(){
handleButtonMouseUp() {
this.isMouseHold = false;
if(this.holdInteractionTimeout)
clearTimeout(this.holdInteractionTimeout);
if (this.holdInteractionTimeout) clearTimeout(this.holdInteractionTimeout);
}
/**
* Handles button hold
*/
/* istanbul ignore next */
handleButtonHold(button){
if(this.holdInteractionTimeout)
clearTimeout(this.holdInteractionTimeout);
handleButtonHold(button) {
if (this.holdInteractionTimeout) clearTimeout(this.holdInteractionTimeout);
/**
* @type {object} Timeout dictating the speed of key hold iterations
*/
this.holdInteractionTimeout = setTimeout(() => {
if(this.isMouseHold){
if (this.isMouseHold) {
this.handleButtonClicked(button);
this.handleButtonHold(button);
} else {
@ -298,39 +297,37 @@ class SimpleKeyboard {
/**
* Send a command to all simple-keyboard instances (if you have several instances).
*/
syncInstanceInputs(){
this.dispatch((instance) => {
syncInstanceInputs() {
this.dispatch(instance => {
instance.replaceInput(this.input);
});
}
/**
* Clear the keyboards input.
* @param {string} [inputName] optional - the internal input to select
*/
clearInput(inputName){
clearInput(inputName) {
inputName = inputName || this.options.inputName;
this.input[inputName] = '';
this.input[inputName] = "";
/**
* Enforce syncInstanceInputs, if set
*/
if(this.options.syncInstanceInputs)
this.syncInstanceInputs(this.input);
if (this.options.syncInstanceInputs) this.syncInstanceInputs(this.input);
}
/**
* Get the keyboards input (You can also get it from the onChange prop).
* @param {string} [inputName] optional - the internal input to select
*/
getInput(inputName){
getInput(inputName) {
inputName = inputName || this.options.inputName;
/**
* Enforce syncInstanceInputs, if set
*/
if(this.options.syncInstanceInputs)
this.syncInstanceInputs(this.input);
if (this.options.syncInstanceInputs) this.syncInstanceInputs(this.input);
return this.input[this.options.inputName];
}
@ -340,41 +337,40 @@ class SimpleKeyboard {
* @param {string} input the input value
* @param {string} inputName optional - the internal input to select
*/
setInput(input, inputName){
setInput(input, inputName) {
inputName = inputName || this.options.inputName;
this.input[inputName] = input;
/**
* Enforce syncInstanceInputs, if set
*/
if(this.options.syncInstanceInputs)
this.syncInstanceInputs(this.input);
if (this.options.syncInstanceInputs) this.syncInstanceInputs(this.input);
}
/**
* Replace the input object (`keyboard.input`)
* @param {object} inputObj The input object
*/
replaceInput(inputObj){
replaceInput(inputObj) {
this.input = inputObj;
}
/**
* Set new option or modify existing ones after initialization.
* Set new option or modify existing ones after initialization.
* @param {object} option The option to set
*/
setOptions = option => {
option = option || {};
this.options = Object.assign(this.options, option);
this.render();
}
};
/**
* Remove all keyboard rows and reset keyboard values.
* Used interally between re-renders.
*/
clear(){
this.keyboardDOM.innerHTML = '';
clear() {
this.keyboardDOM.innerHTML = "";
this.keyboardDOM.className = this.keyboardDOMClass;
this.buttonElements = {};
}
@ -383,15 +379,17 @@ class SimpleKeyboard {
* Send a command to all simple-keyboard instances at once (if you have multiple instances).
* @param {function(instance: object, key: string)} callback Function to run on every instance
*/
dispatch(callback){
if(!window['SimpleKeyboardInstances']){
console.warn(`SimpleKeyboardInstances is not defined. Dispatch cannot be called.`);
dispatch(callback) {
if (!window["SimpleKeyboardInstances"]) {
console.warn(
`SimpleKeyboardInstances is not defined. Dispatch cannot be called.`
);
throw new Error("INSTANCES_VAR_ERROR");
}
return Object.keys(window['SimpleKeyboardInstances']).forEach((key) => {
callback(window['SimpleKeyboardInstances'][key], key);
})
return Object.keys(window["SimpleKeyboardInstances"]).forEach(key => {
callback(window["SimpleKeyboardInstances"][key], key);
});
}
/**
@ -399,27 +397,24 @@ class SimpleKeyboard {
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
addButtonTheme(buttons, className){
if(!className || !buttons)
return false;
addButtonTheme(buttons, className) {
if (!className || !buttons) return false;
buttons.split(" ").forEach(button => {
className.split(" ").forEach(classNameItem => {
if(!this.options.buttonTheme)
this.options.buttonTheme = [];
if (!this.options.buttonTheme) this.options.buttonTheme = [];
let classNameFound = false;
/**
* If class is already defined, we add button to class definition
*/
this.options.buttonTheme.map(buttonTheme => {
if(buttonTheme.class.split(" ").includes(classNameItem)){
if (buttonTheme.class.split(" ").includes(classNameItem)) {
classNameFound = true;
let buttonThemeArray = buttonTheme.buttons.split(" ");
if(!buttonThemeArray.includes(button)){
if (!buttonThemeArray.includes(button)) {
classNameFound = true;
buttonThemeArray.push(button);
buttonTheme.buttons = buttonThemeArray.join(" ");
@ -431,13 +426,12 @@ class SimpleKeyboard {
/**
* If class is not defined, we create a new entry
*/
if(!classNameFound){
if (!classNameFound) {
this.options.buttonTheme.push({
class: classNameItem,
buttons: buttons
});
}
});
});
@ -449,11 +443,11 @@ class SimpleKeyboard {
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
removeButtonTheme(buttons, className){
removeButtonTheme(buttons, className) {
/**
* When called with empty parameters, remove all button themes
*/
if(!buttons && !className){
if (!buttons && !className) {
this.options.buttonTheme = [];
this.render();
return false;
@ -462,31 +456,35 @@ class SimpleKeyboard {
/**
* If buttons are passed and buttonTheme has items
*/
if(buttons && Array.isArray(this.options.buttonTheme) && this.options.buttonTheme.length){
if (
buttons &&
Array.isArray(this.options.buttonTheme) &&
this.options.buttonTheme.length
) {
let buttonArray = buttons.split(" ");
buttonArray.forEach((button, key) => {
this.options.buttonTheme.map((buttonTheme, index) => {
/**
* If className is set, we affect the buttons only for that class
* Otherwise, we afect all classes
*/
if(
if (
(className && className.includes(buttonTheme.class)) ||
!className
){
let filteredButtonArray = buttonTheme.buttons.split(" ").filter(item => item !== button);
) {
let filteredButtonArray = buttonTheme.buttons
.split(" ")
.filter(item => item !== button);
/**
* If buttons left, return them, otherwise, remove button Theme
*/
if(filteredButtonArray.length){
if (filteredButtonArray.length) {
buttonTheme.buttons = filteredButtonArray.join(" ");
} else {
this.options.buttonTheme.splice(index, 1);
buttonTheme = null;
}
}
return buttonTheme;
@ -501,12 +499,12 @@ class SimpleKeyboard {
* Get the DOM Element of a button. If there are several buttons with the same name, an array of the DOM Elements is returned.
* @param {string} button The button layout name to select
*/
getButtonElement(button){
getButtonElement(button) {
let output;
let buttonArr = this.buttonElements[button];
if(buttonArr){
if(buttonArr.length > 1){
if (buttonArr) {
if (buttonArr.length > 1) {
output = buttonArr;
} else {
output = buttonArr[0];
@ -520,24 +518,28 @@ class SimpleKeyboard {
* This handles the "inputPattern" option
* by checking if the provided inputPattern passes
*/
inputPatternIsValid(inputVal){
inputPatternIsValid(inputVal) {
let inputPatternRaw = this.options.inputPattern;
let inputPattern;
/**
* Check if input pattern is global or targeted to individual inputs
*/
if(inputPatternRaw instanceof RegExp){
if (inputPatternRaw instanceof RegExp) {
inputPattern = inputPatternRaw;
} else {
inputPattern = inputPatternRaw[this.options.inputName];
}
if(inputPattern && inputVal){
if (inputPattern && inputVal) {
let didInputMatch = inputPattern.test(inputVal);
if(this.options.debug){
console.log(`inputPattern ("${inputPattern}"): ${didInputMatch ? "passed" : "did not pass!"}`);
if (this.options.debug) {
console.log(
`inputPattern ("${inputPattern}"): ${
didInputMatch ? "passed" : "did not pass!"
}`
);
}
return didInputMatch;
@ -552,59 +554,62 @@ class SimpleKeyboard {
/**
* Retrieves the current cursor position within a input or textarea (if any)
*/
handleCaret(){
handleCaret() {
/**
* Only first instance should insall the caret handling events
*/
this.caretPosition = null;
let simpleKeyboardInstances = window['SimpleKeyboardInstances'];
let simpleKeyboardInstances = window["SimpleKeyboardInstances"];
if(
(
simpleKeyboardInstances &&
Object.keys(simpleKeyboardInstances)[0] === this.utilities.camelCase(this.keyboardDOMClass)
) ||
if (
(simpleKeyboardInstances &&
Object.keys(simpleKeyboardInstances)[0] ===
this.utilities.camelCase(this.keyboardDOMClass)) ||
!simpleKeyboardInstances
){
if(this.options.debug){
console.log(`Caret handling started (${this.keyboardDOMClass})`)
}
) {
if (this.options.debug) {
console.log(`Caret handling started (${this.keyboardDOMClass})`);
}
document.addEventListener("keyup", this.caretEventHandler);
document.addEventListener("mouseup", this.caretEventHandler);
document.addEventListener("touchend", this.caretEventHandler);
}
document.addEventListener("keyup", this.caretEventHandler);
document.addEventListener("mouseup", this.caretEventHandler);
document.addEventListener("touchend", this.caretEventHandler);
}
}
/**
* Called by {@link handleCaret} when an event that warrants a cursor position update is triggered
*/
caretEventHandler(event){
caretEventHandler(event) {
let targetTagName;
if(event.target.tagName){
if (event.target.tagName) {
targetTagName = event.target.tagName.toLowerCase();
}
this.dispatch(instance => {
if(instance.isMouseHold){
instance.isMouseHold = false;
if (instance.isMouseHold) {
instance.isMouseHold = false;
}
if(
(targetTagName === "textarea" ||
targetTagName === "input") &&
!instance.options.disableCaretPositioning
){
if (
(targetTagName === "textarea" || targetTagName === "input") &&
!instance.options.disableCaretPositioning
) {
/**
* Tracks current cursor position
* As keys are pressed, text will be added/removed at that position within the input.
*/
instance.caretPosition = event.target.selectionStart;
instance.caretPosition = event.target.selectionStart;
if(instance.options.debug){
console.log("Caret at: ", event.target.selectionStart, event.target.tagName.toLowerCase(), `(${instance.keyboardDOMClass})`);
}
} else if(instance.options.disableCaretPositioning){
if (instance.options.debug) {
console.log(
"Caret at: ",
event.target.selectionStart,
event.target.tagName.toLowerCase(),
`(${instance.keyboardDOMClass})`
);
}
} else if (instance.options.disableCaretPositioning) {
/**
* If we toggled off disableCaretPositioning, we must ensure caretPosition doesn't persist once reactivated.
*/
@ -616,9 +621,9 @@ class SimpleKeyboard {
/**
* Executes the callback function once simple-keyboard is rendered for the first time (on initialization).
*/
onInit(){
if(this.options.debug){
console.log(`${this.keyboardDOMClass} Initialized`)
onInit() {
if (this.options.debug) {
console.log(`${this.keyboardDOMClass} Initialized`);
}
/**
@ -626,23 +631,21 @@ class SimpleKeyboard {
*/
this.handleCaret();
if(typeof this.options.onInit === "function")
this.options.onInit();
if (typeof this.options.onInit === "function") this.options.onInit();
}
/**
* Executes the callback function every time simple-keyboard is rendered (e.g: when you change layouts).
*/
onRender(){
if(typeof this.options.onRender === "function")
this.options.onRender();
onRender() {
if (typeof this.options.onRender === "function") this.options.onRender();
}
/**
* Executes the callback function once all modules have been loaded
*/
onModulesLoaded(){
if(typeof this.options.onModulesLoaded === "function")
/**
* Executes the callback function once all modules have been loaded
*/
onModulesLoaded() {
if (typeof this.options.onModulesLoaded === "function")
this.options.onModulesLoaded();
}
@ -650,30 +653,33 @@ class SimpleKeyboard {
* Register module
*/
registerModule = (name, initCallback) => {
if(!this.modules[name])
this.modules[name] = {};
if (!this.modules[name]) this.modules[name] = {};
initCallback(this.modules[name]);
}
};
/**
* Load modules
*/
loadModules(){
if(Array.isArray(this.options.modules)){
loadModules() {
if (Array.isArray(this.options.modules)) {
this.options.modules.forEach(Module => {
let module = new Module();
/* istanbul ignore next */
if(module.constructor.name && module.constructor.name !== "Function"){
let classStr = `module-${this.utilities.camelCase(module.constructor.name)}`;
this.keyboardPluginClasses = this.keyboardPluginClasses + ` ${classStr}`;
if (module.constructor.name && module.constructor.name !== "Function") {
let classStr = `module-${this.utilities.camelCase(
module.constructor.name
)}`;
this.keyboardPluginClasses =
this.keyboardPluginClasses + ` ${classStr}`;
}
module.init(this);
});
this.keyboardPluginClasses = this.keyboardPluginClasses + " modules-loaded";
this.keyboardPluginClasses =
this.keyboardPluginClasses + " modules-loaded";
this.render();
this.onModulesLoaded();
@ -684,23 +690,22 @@ class SimpleKeyboard {
* Get module prop
*/
getModuleProp = (name, prop) => {
if(!this.modules[name])
return false;
if (!this.modules[name]) return false;
return this.modules[name][prop];
}
};
/**
* getModulesList
*/
getModulesList = () => {
return Object.keys(this.modules);
}
};
/**
* Renders rows and buttons as per options
*/
render(){
render() {
/**
* Clear keyboard
*/
@ -708,30 +713,37 @@ class SimpleKeyboard {
let layoutClass = `hg-layout-${this.options.layoutName}`;
let layout = this.options.layout || KeyboardLayout.getDefaultLayout();
let useTouchEvents = this.options.useTouchEvents || false
let useTouchEvents = this.options.useTouchEvents || false;
/**
* Account for buttonTheme, if set
*/
let buttonThemesParsed = {};
if(Array.isArray(this.options.buttonTheme)){
if (Array.isArray(this.options.buttonTheme)) {
this.options.buttonTheme.forEach(themeObj => {
if(themeObj.buttons && themeObj.class){
if (themeObj.buttons && themeObj.class) {
let themeButtons;
if(typeof themeObj.buttons === "string"){
if (typeof themeObj.buttons === "string") {
themeButtons = themeObj.buttons.split(" ");
}
if(themeButtons){
if (themeButtons) {
themeButtons.forEach(themeButton => {
let themeParsed = buttonThemesParsed[themeButton];
// If the button has already been added
if(themeParsed){
if (themeParsed) {
// Making sure we don't add duplicate classes, even when buttonTheme has duplicates
if(!this.utilities.countInArray(themeParsed.split(" "), themeObj.class)){
buttonThemesParsed[themeButton] = `${themeParsed} ${themeObj.class}`;
if (
!this.utilities.countInArray(
themeParsed.split(" "),
themeObj.class
)
) {
buttonThemesParsed[themeButton] = `${themeParsed} ${
themeObj.class
}`;
}
} else {
buttonThemesParsed[themeButton] = themeObj.class;
@ -739,7 +751,9 @@ class SimpleKeyboard {
});
}
} else {
console.warn(`buttonTheme row is missing the "buttons" or the "class". Please check the documentation.`)
console.warn(
`buttonTheme row is missing the "buttons" or the "class". Please check the documentation.`
);
}
});
}
@ -747,7 +761,9 @@ class SimpleKeyboard {
/**
* Adding themeClass, layoutClass to keyboardDOM
*/
this.keyboardDOM.className += ` ${this.options.theme} ${layoutClass} ${this.keyboardPluginClasses}`;
this.keyboardDOM.className += ` ${this.options.theme} ${layoutClass} ${
this.keyboardPluginClasses
}`;
/**
* Iterating through each row
@ -767,33 +783,39 @@ class SimpleKeyboard {
rowArray.forEach((button, bIndex) => {
let fctBtnClass = this.utilities.getButtonClass(button);
let buttonThemeClass = buttonThemesParsed[button];
let buttonDisplayName = this.utilities.getButtonDisplayName(button, this.options.display, this.options.mergeDisplay);
let buttonDisplayName = this.utilities.getButtonDisplayName(
button,
this.options.display,
this.options.mergeDisplay
);
/**
* Creating button
*/
let buttonType = this.options.useButtonTag ? "button" : "div";
let buttonDOM = document.createElement(buttonType);
buttonDOM.className += `hg-button ${fctBtnClass}${buttonThemeClass ? " "+buttonThemeClass : ""}`;
buttonDOM.className += `hg-button ${fctBtnClass}${
buttonThemeClass ? " " + buttonThemeClass : ""
}`;
if (useTouchEvents) {
buttonDOM.ontouchstart = (e) => {
buttonDOM.ontouchstart = e => {
this.handleButtonClicked(button);
this.handleButtonMouseDown(button, e);
}
};
buttonDOM.ontouchend = e => this.handleButtonMouseUp();
buttonDOM.ontouchcancel = e => this.handleButtonMouseUp();
} else {
buttonDOM.onclick = () => {
this.isMouseHold = false;
this.handleButtonClicked(button);
}
buttonDOM.onmousedown = (e) => {
};
buttonDOM.onmousedown = e => {
if (this.options.preventMouseDownDefault) e.preventDefault();
this.handleButtonMouseDown(button, e);
}
};
}
/**
* Adding identifier
*/
@ -814,15 +836,14 @@ class SimpleKeyboard {
/**
* Adding button label to button
*/
let buttonSpanDOM = document.createElement('span');
let buttonSpanDOM = document.createElement("span");
buttonSpanDOM.innerHTML = buttonDisplayName;
buttonDOM.appendChild(buttonSpanDOM);
/**
* Adding to buttonElements
*/
if(!this.buttonElements[button])
this.buttonElements[button] = [];
if (!this.buttonElements[button]) this.buttonElements[button] = [];
this.buttonElements[button].push(buttonDOM);
@ -830,7 +851,6 @@ class SimpleKeyboard {
* Appending button to row
*/
rowDOM.appendChild(buttonDOM);
});
/**
@ -844,7 +864,7 @@ class SimpleKeyboard {
*/
this.onRender();
if(!this.initialized){
if (!this.initialized) {
/**
* Ensures that onInit is only called once per instantiation
*/

View File

@ -1,2 +1,2 @@
import SimpleKeyboard from './components/Keyboard';
import SimpleKeyboard from "./components/Keyboard";
export default SimpleKeyboard;

View File

@ -6,24 +6,24 @@ class KeyboardLayout {
* Get default simple-keyboard layout
* @return {object} The default layout (US-QWERTY)
*/
static getDefaultLayout(){
static getDefaultLayout() {
return {
'default': [
'` 1 2 3 4 5 6 7 8 9 0 - = {bksp}',
'{tab} q w e r t y u i o p [ ] \\',
'{lock} a s d f g h j k l ; \' {enter}',
'{shift} z x c v b n m , . / {shift}',
'.com @ {space}'
default: [
"` 1 2 3 4 5 6 7 8 9 0 - = {bksp}",
"{tab} q w e r t y u i o p [ ] \\",
"{lock} a s d f g h j k l ; ' {enter}",
"{shift} z x c v b n m , . / {shift}",
".com @ {space}"
],
'shift': [
'~ ! @ # $ % ^ & * ( ) _ + {bksp}',
'{tab} Q W E R T Y U I O P { } |',
shift: [
"~ ! @ # $ % ^ & * ( ) _ + {bksp}",
"{tab} Q W E R T Y U I O P { } |",
'{lock} A S D F G H J K L : " {enter}',
'{shift} Z X C V B N M < > ? {shift}',
'.com @ {space}'
"{shift} Z X C V B N M < > ? {shift}",
".com @ {space}"
]
}
};
}
}
export default KeyboardLayout;
export default KeyboardLayout;

View File

@ -5,7 +5,7 @@ class PhysicalKeyboard {
/**
* Creates an instance of the PhysicalKeyboard service
*/
constructor(simpleKeyboardInstance){
constructor(simpleKeyboardInstance) {
/**
* @type {object} A simple-keyboard instance
*/
@ -15,7 +15,9 @@ class PhysicalKeyboard {
* Bindings
*/
this.initKeyboardListener = this.initKeyboardListener.bind(this);
this.getSimpleKeyboardLayoutKey = this.getSimpleKeyboardLayoutKey.bind(this);
this.getSimpleKeyboardLayoutKey = this.getSimpleKeyboardLayoutKey.bind(
this
);
/**
* Initialize key listeners
@ -26,32 +28,40 @@ class PhysicalKeyboard {
/**
* Initializes key event listeners
*/
initKeyboardListener(){
initKeyboardListener() {
// Adding button style on keydown
document.addEventListener("keydown", (event) => {
if(this.simpleKeyboardInstance.options.physicalKeyboardHighlight){
document.addEventListener("keydown", event => {
if (this.simpleKeyboardInstance.options.physicalKeyboardHighlight) {
let buttonPressed = this.getSimpleKeyboardLayoutKey(event);
this.simpleKeyboardInstance.dispatch(instance => {
let buttonDOM = instance.getButtonElement(buttonPressed) || instance.getButtonElement(`{${buttonPressed}}`);
let buttonDOM =
instance.getButtonElement(buttonPressed) ||
instance.getButtonElement(`{${buttonPressed}}`);
if(buttonDOM){
buttonDOM.style.backgroundColor = this.simpleKeyboardInstance.options.physicalKeyboardHighlightBgColor || "#9ab4d0";
buttonDOM.style.color = this.simpleKeyboardInstance.options.physicalKeyboardHighlightTextColor || "white";
if (buttonDOM) {
buttonDOM.style.backgroundColor =
this.simpleKeyboardInstance.options
.physicalKeyboardHighlightBgColor || "#9ab4d0";
buttonDOM.style.color =
this.simpleKeyboardInstance.options
.physicalKeyboardHighlightTextColor || "white";
}
});
}
});
// Removing button style on keyup
document.addEventListener("keyup", (event) => {
if(this.simpleKeyboardInstance.options.physicalKeyboardHighlight){
document.addEventListener("keyup", event => {
if (this.simpleKeyboardInstance.options.physicalKeyboardHighlight) {
let buttonPressed = this.getSimpleKeyboardLayoutKey(event);
this.simpleKeyboardInstance.dispatch(instance => {
let buttonDOM = instance.getButtonElement(buttonPressed) || instance.getButtonElement(`{${buttonPressed}}`);
let buttonDOM =
instance.getButtonElement(buttonPressed) ||
instance.getButtonElement(`{${buttonPressed}}`);
if(buttonDOM && buttonDOM.removeAttribute){
if (buttonDOM && buttonDOM.removeAttribute) {
buttonDOM.removeAttribute("style");
}
});
@ -63,10 +73,10 @@ class PhysicalKeyboard {
* Transforms a KeyboardEvent's "key.code" string into a simple-keyboard layout format
* @param {object} event The KeyboardEvent
*/
getSimpleKeyboardLayoutKey(event){
getSimpleKeyboardLayoutKey(event) {
let output;
if(
if (
event.code.includes("Numpad") ||
event.code.includes("Shift") ||
event.code.includes("Space") ||
@ -74,7 +84,7 @@ class PhysicalKeyboard {
event.code.includes("Control") ||
event.code.includes("Alt") ||
event.code.includes("Meta")
){
) {
output = event.code;
} else {
output = event.key;
@ -85,7 +95,9 @@ class PhysicalKeyboard {
*/
if (
output !== output.toUpperCase() ||
(event.code[0] === "F" && Number.isInteger(Number(event.code[1])) && event.code.length <= 3)
(event.code[0] === "F" &&
Number.isInteger(Number(event.code[1])) &&
event.code.length <= 3)
) {
output = output.toLowerCase();
}
@ -94,4 +106,4 @@ class PhysicalKeyboard {
}
}
export default PhysicalKeyboard;
export default PhysicalKeyboard;

View File

@ -5,7 +5,7 @@ class Utilities {
/**
* Creates an instance of the Utility service
*/
constructor(simpleKeyboardInstance){
constructor(simpleKeyboardInstance) {
/**
* @type {object} A simple-keyboard instance
*/
@ -26,16 +26,19 @@ class Utilities {
/**
* Adds default classes to a given button
*
*
* @param {string} button The button's layout name
* @return {string} The classes to be added to the button
*/
getButtonClass(button){
let buttonTypeClass = (button.includes("{") && button.includes("}") && button !== '{//}') ? "functionBtn" : "standardBtn";
getButtonClass(button) {
let buttonTypeClass =
button.includes("{") && button.includes("}") && button !== "{//}"
? "functionBtn"
: "standardBtn";
let buttonWithoutBraces = button.replace("{", "").replace("}", "");
let buttonNormalized = '';
let buttonNormalized = "";
if(buttonTypeClass !== "standardBtn")
if (buttonTypeClass !== "standardBtn")
buttonNormalized = ` hg-button-${buttonWithoutBraces}`;
return `hg-${buttonTypeClass}${buttonNormalized}`;
@ -44,22 +47,22 @@ class Utilities {
/**
* Default button display labels
*/
getDefaultDiplay(){
getDefaultDiplay() {
return {
'{bksp}': 'backspace',
'{backspace}': 'backspace',
'{enter}': '< enter',
'{shift}': 'shift',
'{shiftleft}': 'shift',
'{shiftright}': 'shift',
'{alt}': 'alt',
'{s}': 'shift',
'{tab}': 'tab',
'{lock}': 'caps',
'{capslock}': 'caps',
'{accept}': 'Submit',
'{space}': ' ',
'{//}': ' ',
"{bksp}": "backspace",
"{backspace}": "backspace",
"{enter}": "< enter",
"{shift}": "shift",
"{shiftleft}": "shift",
"{shiftright}": "shift",
"{alt}": "alt",
"{s}": "shift",
"{tab}": "tab",
"{lock}": "caps",
"{capslock}": "caps",
"{accept}": "Submit",
"{space}": " ",
"{//}": " ",
"{esc}": "esc",
"{escape}": "esc",
"{f1}": "f1",
@ -74,8 +77,8 @@ class Utilities {
"{f10}": "f10",
"{f11}": "f11",
"{f12}": "f12",
'{numpaddivide}': '/',
'{numlock}': 'lock',
"{numpaddivide}": "/",
"{numlock}": "lock",
"{arrowup}": "↑",
"{arrowleft}": "←",
"{arrowdown}": "↓",
@ -104,18 +107,18 @@ class Utilities {
"{numpad6}": "6",
"{numpad7}": "7",
"{numpad8}": "8",
"{numpad9}": "9",
"{numpad9}": "9"
};
}
/**
* Returns the display (label) name for a given button
*
*
* @param {string} button The button's layout name
* @param {object} display The provided display option
* @param {boolean} mergeDisplay Whether the provided param value should be merged with the default one.
*/
getButtonDisplayName(button, display, mergeDisplay){
if(mergeDisplay){
getButtonDisplayName(button, display, mergeDisplay) {
if (mergeDisplay) {
display = Object.assign({}, this.getDefaultDiplay(), display);
} else {
display = display || this.getDefaultDiplay();
@ -124,54 +127,61 @@ class Utilities {
return display[button] || button;
}
/**
* Returns the updated input resulting from clicking a given button
*
*
* @param {string} button The button's layout name
* @param {string} input The input string
* @param {object} options The simple-keyboard options object
* @param {number} caretPos The cursor's current position
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
getUpdatedInput(button, input, options, caretPos, moveCaret){
getUpdatedInput(button, input, options, caretPos, moveCaret) {
let output = input;
if((button === "{bksp}" || button === "{backspace}") && output.length > 0){
if (
(button === "{bksp}" || button === "{backspace}") &&
output.length > 0
) {
output = this.removeAt(output, caretPos, moveCaret);
} else if(button === "{space}")
} else if (button === "{space}")
output = this.addStringAt(output, " ", caretPos, moveCaret);
else if(button === "{tab}" && !(typeof options.tabCharOnTab === "boolean" && options.tabCharOnTab === false)){
else if (
button === "{tab}" &&
!(
typeof options.tabCharOnTab === "boolean" &&
options.tabCharOnTab === false
)
) {
output = this.addStringAt(output, "\t", caretPos, moveCaret);
} else if((button === "{enter}" || button === "{numpadenter}") && options.newLineOnEnter)
} else if (
(button === "{enter}" || button === "{numpadenter}") &&
options.newLineOnEnter
)
output = this.addStringAt(output, "\n", caretPos, moveCaret);
else if(button.includes("numpad") && Number.isInteger(Number(button[button.length - 2]))){
output = this.addStringAt(output, button[button.length - 2], caretPos, moveCaret);
}
else if(button === "{numpaddivide}")
output = this.addStringAt(output, '/', caretPos, moveCaret);
else if(button === "{numpadmultiply}")
output = this.addStringAt(output, '*', caretPos, moveCaret);
else if(button === "{numpadsubtract}")
output = this.addStringAt(output, '-', caretPos, moveCaret);
else if(button === "{numpadadd}")
output = this.addStringAt(output, '+', caretPos, moveCaret);
else if(button === "{numpaddecimal}")
output = this.addStringAt(output, '.', caretPos, moveCaret);
else if(button === "{" || button === "}")
else if (
button.includes("numpad") &&
Number.isInteger(Number(button[button.length - 2]))
) {
output = this.addStringAt(
output,
button[button.length - 2],
caretPos,
moveCaret
);
} else if (button === "{numpaddivide}")
output = this.addStringAt(output, "/", caretPos, moveCaret);
else if (button === "{numpadmultiply}")
output = this.addStringAt(output, "*", caretPos, moveCaret);
else if (button === "{numpadsubtract}")
output = this.addStringAt(output, "-", caretPos, moveCaret);
else if (button === "{numpadadd}")
output = this.addStringAt(output, "+", caretPos, moveCaret);
else if (button === "{numpaddecimal}")
output = this.addStringAt(output, ".", caretPos, moveCaret);
else if (button === "{" || button === "}")
output = this.addStringAt(output, button, caretPos, moveCaret);
else if(!button.includes("{") && !button.includes("}"))
else if (!button.includes("{") && !button.includes("}"))
output = this.addStringAt(output, button, caretPos, moveCaret);
return output;
@ -179,14 +189,18 @@ class Utilities {
/**
* Moves the cursor position by a given amount
*
*
* @param {number} length Represents by how many characters the input should be moved
* @param {boolean} minus Whether the cursor should be moved to the left or not.
*/
updateCaretPos(length, minus){
let newCaretPos = this.updateCaretPosAction(this.simpleKeyboardInstance, length, minus);
updateCaretPos(length, minus) {
let newCaretPos = this.updateCaretPosAction(
this.simpleKeyboardInstance,
length,
minus
);
if(this.simpleKeyboardInstance.options.syncInstanceInputs){
if (this.simpleKeyboardInstance.options.syncInstanceInputs) {
this.simpleKeyboardInstance.dispatch(instance => {
instance.caretPosition = newCaretPos;
});
@ -195,21 +209,25 @@ class Utilities {
/**
* Action method of updateCaretPos
*
*
* @param {object} instance The instance whose position should be updated
* @param {number} length Represents by how many characters the input should be moved
* @param {boolean} minus Whether the cursor should be moved to the left or not.
*/
updateCaretPosAction(instance, length, minus){
if(minus){
if(instance.caretPosition > 0)
instance.caretPosition = instance.caretPosition - length;
updateCaretPosAction(instance, length, minus) {
if (minus) {
if (instance.caretPosition > 0)
instance.caretPosition = instance.caretPosition - length;
} else {
instance.caretPosition = instance.caretPosition + length;
}
if(this.simpleKeyboardInstance.options.debug){
console.log("Caret at:", instance.caretPosition, `(${instance.keyboardDOMClass})`);
if (this.simpleKeyboardInstance.options.debug) {
console.log(
"Caret at:",
instance.caretPosition,
`(${instance.keyboardDOMClass})`
);
}
return instance.caretPosition;
@ -217,27 +235,28 @@ class Utilities {
/**
* Adds a string to the input at a given position
*
*
* @param {string} source The source input
* @param {string} string The string to add
* @param {number} position The (cursor) position where the string should be added
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
addStringAt(source, string, position, moveCaret){
addStringAt(source, string, position, moveCaret) {
let output;
if(!position && position !== 0){
if (!position && position !== 0) {
output = source + string;
} else {
output = [source.slice(0, position), string, source.slice(position)].join('');
output = [source.slice(0, position), string, source.slice(position)].join(
""
);
/**
* Avoid caret position change when maxLength is set
*/
if(!this.isMaxLengthReached()){
if(moveCaret) this.updateCaretPos(string.length);
if (!this.isMaxLengthReached()) {
if (moveCaret) this.updateCaretPos(string.length);
}
}
return output;
@ -245,13 +264,13 @@ class Utilities {
/**
* Removes an amount of characters at a given position
*
*
* @param {string} source The source input
* @param {number} position The (cursor) position from where the characters should be removed
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
removeAt(source, position, moveCaret){
if(this.simpleKeyboardInstance.caretPosition === 0){
removeAt(source, position, moveCaret) {
if (this.simpleKeyboardInstance.caretPosition === 0) {
return source;
}
@ -264,27 +283,27 @@ class Utilities {
* Emojis are made out of two characters, so we must take a custom approach to trim them.
* For more info: https://mathiasbynens.be/notes/javascript-unicode
*/
if(position && position >= 0){
prevTwoChars = source.substring(position - 2, position)
if (position && position >= 0) {
prevTwoChars = source.substring(position - 2, position);
emojiMatched = prevTwoChars.match(emojiMatchedReg);
if(emojiMatched){
output = source.substr(0, (position - 2)) + source.substr(position);
if(moveCaret) this.updateCaretPos(2, true);
if (emojiMatched) {
output = source.substr(0, position - 2) + source.substr(position);
if (moveCaret) this.updateCaretPos(2, true);
} else {
output = source.substr(0, (position - 1)) + source.substr(position);
if(moveCaret) this.updateCaretPos(1, true);
output = source.substr(0, position - 1) + source.substr(position);
if (moveCaret) this.updateCaretPos(1, true);
}
} else {
prevTwoChars = source.slice(-2);
emojiMatched = prevTwoChars.match(emojiMatchedReg);
if(emojiMatched){
if (emojiMatched) {
output = source.slice(0, -2);
if(moveCaret) this.updateCaretPos(2, true);
if (moveCaret) this.updateCaretPos(2, true);
} else {
output = source.slice(0, -1);
if(moveCaret) this.updateCaretPos(1, true);
if (moveCaret) this.updateCaretPos(1, true);
}
}
@ -292,32 +311,32 @@ class Utilities {
}
/**
* Determines whether the maxLength has been reached. This function is called when the maxLength option it set.
*
*
* @param {object} inputObj
* @param {object} options
* @param {string} updatedInput
*/
handleMaxLength(inputObj, options, updatedInput){
handleMaxLength(inputObj, options, updatedInput) {
let maxLength = options.maxLength;
let currentInput = inputObj[options.inputName];
let condition = currentInput.length === maxLength;
if(
if (
/**
* If pressing this button won't add more characters
* We exit out of this limiter function
*/
updatedInput.length <= currentInput.length
){
) {
return false;
}
if(Number.isInteger(maxLength)){
if(options.debug){
if (Number.isInteger(maxLength)) {
if (options.debug) {
console.log("maxLength (num) reached:", condition);
}
if(condition){
if (condition) {
/**
* @type {boolean} Boolean value that shows whether maxLength has been reached
*/
@ -329,14 +348,14 @@ class Utilities {
}
}
if(typeof maxLength === "object"){
if (typeof maxLength === "object") {
let condition = currentInput.length === maxLength[options.inputName];
if(options.debug){
if (options.debug) {
console.log("maxLength (obj) reached:", condition);
}
if(condition){
if (condition) {
this.maxLengthReached = true;
return true;
} else {
@ -349,33 +368,32 @@ class Utilities {
/**
* Gets the current value of maxLengthReached
*/
isMaxLengthReached(){
isMaxLengthReached() {
return Boolean(this.maxLengthReached);
}
/**
* Transforms an arbitrary string to camelCase
*
*
* @param {string} string The string to transform.
*/
camelCase(string){
camelCase(string) {
return string
.toLowerCase()
.trim()
.split(/[.\-_\s]/g)
.reduce(
(string, word) =>
word.length ? string + word[0].toUpperCase() + word.slice(1) : string
.reduce((string, word) =>
word.length ? string + word[0].toUpperCase() + word.slice(1) : string
);
};
}
/**
* Counts the number of duplicates in a given array
*
*
* @param {Array} array The haystack to search in
* @param {string} value The needle to search for
*/
countInArray(array, value){
countInArray(array, value) {
return array.reduce((n, x) => n + (x === value), 0);
}
}