Port to typescript

This commit is contained in:
Francisco Hodge 2021-03-07 02:52:17 -05:00
parent 60d8d43b3c
commit d1c414b7b5
45 changed files with 5517 additions and 18596 deletions

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@ -1,30 +1,27 @@
{
"parser": "babel-eslint",
"parser": "@typescript-eslint/parser",
"parserOptions": {
"project": "./tsconfig.json",
"ecmaVersion": 6,
"sourceType": "module",
"ecmaFeatures": {
"jsx": true,
"modules": true,
"experimentalObjectRestSpread": true
}
},
"plugins": [
"react"
],
"extends": ["eslint:recommended", "plugin:react/recommended"],
"plugins": ["@typescript-eslint"],
"extends": ["eslint:recommended", "plugin:@typescript-eslint/recommended"],
"rules": {
"comma-dangle": 0,
"no-unused-vars": "warn",
"no-unexpected-multiline": "warn",
"prefer-const": "warn"
},
"settings": {
"react": {
"pragma": "React",
"version": "15.6.1"
}
"prefer-const": "warn",
"@typescript-eslint/no-empty-function": "off",
"@typescript-eslint/explicit-module-boundary-types": "off",
"@typescript-eslint/no-explicit-any": "off",
"@typescript-eslint/no-var-requires": "off"
},
"settings": {},
"env": {
"browser": true,
"node": true,
@ -32,4 +29,4 @@
"jest": true,
"es6": true
}
}
}

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@ -9,36 +9,33 @@ jobs:
node-version: [12.x]
os: [ubuntu-latest]
steps:
- uses: actions/checkout@v1
- name: Use Node.js ${{ matrix.node_version }}
uses: actions/setup-node@v1
with:
node-version: ${{ matrix.node_version }}
- name: npm install, build, and test
run: |
npm install
npm run start -- --testMode
npm run demo
npm run coverage
- uses: codecov/codecov-action@v1.0.2
with:
token: ${{secrets.CODECOV_TOKEN}}
env:
CI: true
- name: Discord notification
if: success()
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@master
with:
args: 'simple-keyboard - CI Build Passed'
- name: Discord notification
if: failure()
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@master
with:
args: 'simple-keyboard - CI Build Failed'
- uses: actions/checkout@v1
- name: Use Node.js ${{ matrix.node_version }}
uses: actions/setup-node@v1
with:
node-version: ${{ matrix.node_version }}
- name: npm install, build, and test
run: |
npm install
npm run coverage
- uses: codecov/codecov-action@v1.0.2
with:
token: ${{secrets.CODECOV_TOKEN}}
env:
CI: true
- name: Discord notification
if: success()
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@master
with:
args: "simple-keyboard - CI Build Passed"
- name: Discord notification
if: failure()
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@master
with:
args: "simple-keyboard - CI Build Failed"

3
.gitignore vendored
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@ -5,9 +5,6 @@
/.pnp
.pnp.js
# production
/demo
# testing
/coverage

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@ -2,6 +2,7 @@
/node_modules
# testing
/tests
/coverage
# docs
@ -13,12 +14,13 @@
.env.development.local
.env.test.local
.env.production.local
/.github
/demo
.esdoc.json
npm-debug.log*
yarn-debug.log*
yarn-error.log*
/.github
/demo
# Development folders and files
public
@ -29,4 +31,6 @@ config
CHANGELOG.md
README.md
.eslintignore
.eslintrc.json
.eslintrc.json
webpack.config.js
babel.config.js

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@ -1,19 +0,0 @@
language: node_js
node_js:
- node
install:
- npm install -g codecov
- npm install
script:
- npm run start -- --testMode
- npm run demo
- npm run coverage
- codecov
after_success:
- wget https://raw.githubusercontent.com/DiscordHooks/travis-ci-discord-webhook/master/send.sh
- chmod +x send.sh
- ./send.sh success $WEBHOOK_URL
after_failure:
- wget https://raw.githubusercontent.com/DiscordHooks/travis-ci-discord-webhook/master/send.sh
- chmod +x send.sh
- ./send.sh failure $WEBHOOK_URL

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@ -18,4 +18,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
SOFTWARE.

9
babel.config.js Normal file
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@ -0,0 +1,9 @@
module.exports = {
presets: [
["@babel/env"]
],
plugins: [
["@babel/plugin-proposal-class-properties"],
["@babel/plugin-transform-typescript"]
]
};

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@ -1,12 +1,11 @@
/*!
*
* simple-keyboard v2.32.119
* simple-keyboard v3.0.0-beta.0
* https://github.com/hodgef/simple-keyboard
*
* Copyright (c) Francisco Hodge (https://github.com/hodgef)
*
*
* Copyright (c) Francisco Hodge (https://github.com/hodgef) and project contributors.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/.hg-theme-default{width:100%;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;box-sizing:border-box;overflow:hidden;touch-action:manipulation}.hg-theme-default .hg-button span{pointer-events:none}.hg-theme-default button.hg-button{border-width:0;outline:0;font-size:inherit}.hg-theme-default{font-family:"HelveticaNeue-Light","Helvetica Neue Light","Helvetica Neue",Helvetica,Arial,"Lucida Grande",sans-serif;background-color:#ececec;padding:5px;border-radius:5px}.hg-theme-default .hg-button{display:inline-block;flex-grow:1}.hg-theme-default .hg-row{display:flex}.hg-theme-default .hg-row:not(:last-child){margin-bottom:5px}.hg-theme-default .hg-row .hg-button-container,.hg-theme-default .hg-row .hg-button:not(:last-child){margin-right:5px}.hg-theme-default .hg-row>div:last-child{margin-right:0}.hg-theme-default .hg-row .hg-button-container{display:flex}.hg-theme-default .hg-button{box-shadow:0 0 3px -1px rgba(0,0,0,.3);height:40px;border-radius:5px;box-sizing:border-box;padding:5px;background:#fff;border-bottom:1px solid #b5b5b5;cursor:pointer;display:flex;align-items:center;justify-content:center;-webkit-tap-highlight-color:rgba(0,0,0,0)}.hg-theme-default .hg-button.hg-activeButton{background:#efefef}.hg-theme-default.hg-layout-numeric .hg-button{width:33.3%;height:60px;align-items:center;display:flex;justify-content:center}.hg-theme-default .hg-button.hg-button-numpadadd,.hg-theme-default .hg-button.hg-button-numpadenter{height:85px}.hg-theme-default .hg-button.hg-button-numpad0{width:105px}.hg-theme-default .hg-button.hg-button-com{max-width:85px}.hg-theme-default .hg-button.hg-standardBtn.hg-button-at{max-width:45px}.hg-theme-default .hg-button.hg-selectedButton{background:rgba(5,25,70,.53);color:#fff}.hg-theme-default .hg-button.hg-standardBtn[data-skbtn=".com"]{max-width:82px}.hg-theme-default .hg-button.hg-standardBtn[data-skbtn="@"]{max-width:60px}
/*# sourceMappingURL=index.css.map */
*
*/.hg-theme-default{width:100%;user-select:none;box-sizing:border-box;overflow:hidden;touch-action:manipulation}.hg-theme-default .hg-button span{pointer-events:none}.hg-theme-default button.hg-button{border-width:0;outline:0;font-size:inherit}.hg-theme-default{font-family:HelveticaNeue-Light,Helvetica Neue Light,Helvetica Neue,Helvetica,Arial,Lucida Grande,sans-serif;background-color:#ececec;padding:5px;border-radius:5px}.hg-theme-default .hg-button{display:inline-block;flex-grow:1}.hg-theme-default .hg-row{display:flex}.hg-theme-default .hg-row:not(:last-child){margin-bottom:5px}.hg-theme-default .hg-row .hg-button-container,.hg-theme-default .hg-row .hg-button:not(:last-child){margin-right:5px}.hg-theme-default .hg-row>div:last-child{margin-right:0}.hg-theme-default .hg-row .hg-button-container{display:flex}.hg-theme-default .hg-button{box-shadow:0 0 3px -1px rgba(0,0,0,.3);height:40px;border-radius:5px;box-sizing:border-box;padding:5px;background:#fff;border-bottom:1px solid #b5b5b5;cursor:pointer;display:flex;align-items:center;justify-content:center;-webkit-tap-highlight-color:rgba(0,0,0,0)}.hg-theme-default .hg-button.hg-activeButton{background:#efefef}.hg-theme-default.hg-layout-numeric .hg-button{width:33.3%;height:60px;align-items:center;display:flex;justify-content:center}.hg-theme-default .hg-button.hg-button-numpadadd,.hg-theme-default .hg-button.hg-button-numpadenter{height:85px}.hg-theme-default .hg-button.hg-button-numpad0{width:105px}.hg-theme-default .hg-button.hg-button-com{max-width:85px}.hg-theme-default .hg-button.hg-standardBtn.hg-button-at{max-width:45px}.hg-theme-default .hg-button.hg-selectedButton{background:rgba(5,25,70,.53);color:#fff}.hg-theme-default .hg-button.hg-standardBtn[data-skbtn=".com"]{max-width:82px}.hg-theme-default .hg-button.hg-standardBtn[data-skbtn="@"]{max-width:60px}

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945
build/index.d.ts vendored
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@ -1,329 +1,618 @@
declare module 'simple-keyboard' {
export interface KeyboardLayoutObject {
[key: string]: string[];
}
export interface KeyboardButtonTheme {
class: string;
buttons: string;
}
export interface KeyboardButtonAttributes {
attribute: string;
value: string;
buttons: string;
}
export interface KeyboardOptions {
/**
* Modify the keyboard layout.
*/
layout?: KeyboardLayoutObject;
/**
* Specifies which layout should be used.
*/
layoutName?: string;
/**
* Replaces variable buttons (such as `{bksp}`) with a human-friendly name (e.g.: `backspace`).
*/
display?: { [button: string]: string };
/**
* By default, when you set the display property, you replace the default one. This setting merges them instead.
*/
mergeDisplay?: boolean;
/**
* A prop to add your own css classes to the keyboard wrapper. You can add multiple classes separated by a space.
*/
theme?: string;
/**
* A prop to add your own css classes to one or several buttons.
*/
buttonTheme?: KeyboardButtonTheme[];
/**
* A prop to add your own attributes to one or several buttons.
*/
buttonAttributes?: KeyboardButtonAttributes[];
/**
* Runs a `console.log` every time a key is pressed. Displays the buttons pressed and the current input.
*/
debug?: boolean;
/**
* Specifies whether clicking the "ENTER" button will input a newline (`\n`) or not.
*/
newLineOnEnter?: boolean;
/**
* Specifies whether clicking the "TAB" button will input a tab character (`\t`) or not.
*/
tabCharOnTab?: boolean;
/**
* Allows you to use a single simple-keyboard instance for several inputs.
*/
inputName?: string;
/**
* `number`: Restrains all of simple-keyboard inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*
* `{ [inputName: string]: number }`: Restrains simple-keyboards individual inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*/
maxLength?: any;
/**
* When set to true, this option synchronizes the internal input of every simple-keyboard instance.
*/
syncInstanceInputs?: boolean;
/**
* Enable highlighting of keys pressed on physical keyboard.
*/
physicalKeyboardHighlight?: boolean;
/**
* Presses keys highlighted by physicalKeyboardHighlight
*/
physicalKeyboardHighlightPress?: boolean;
/**
* Define the text color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightTextColor?: string;
/**
* Define the background color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightBgColor?: string;
/**
* Calling preventDefault for the mousedown events keeps the focus on the input.
*/
preventMouseDownDefault?: boolean;
/**
* Calling preventDefault for the mouseup events.
*/
preventMouseUpDefault?: boolean;
/**
* Stops pointer down events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseDownPropagation?: boolean;
/**
* Stops pointer up events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseUpPropagation?: boolean;
/**
* Render buttons as a button element instead of a div element.
*/
useButtonTag?: boolean;
/**
* A prop to ensure characters are always be added/removed at the end of the string.
*/
disableCaretPositioning?: boolean;
/**
* Restrains input(s) change to the defined regular expression pattern.
*/
inputPattern?: any;
/**
* Instructs simple-keyboard to use touch events instead of click events.
*/
useTouchEvents?: boolean;
/**
* Enable useTouchEvents automatically when touch device is detected.
*/
autoUseTouchEvents?: boolean;
/**
* Opt out of PointerEvents handling, falling back to the prior mouse event logic.
*/
useMouseEvents?: boolean;
/**
* Disable button hold action.
*/
disableButtonHold?: boolean;
/**
* Adds unicode right-to-left control characters to input return values.
*/
rtl?: boolean;
/**
* Executes the callback function on key press. Returns button layout name (i.e.: "{shift}").
*/
onKeyPress?: (button: string) => any;
/**
* Executes the callback function on key release.
*/
onKeyReleased?: (button: string) => any;
/**
* Executes the callback function on input change. Returns the current input's string.
*/
onChange?: (input: string) => any;
/**
* Executes the callback function before the first simple-keyboard render.
*/
beforeFirstRender?: () => void;
/**
* Executes the callback function before a simple-keyboard render.
*/
beforeRender?: () => void;
/**
* Executes the callback function every time simple-keyboard is rendered (e.g: when you change layouts).
*/
onRender?: () => void;
/**
* Executes the callback function once simple-keyboard is rendered for the first time (on initialization).
*/
onInit?: () => void;
/**
* Executes the callback function on input change. Returns the input object with all defined inputs.
*/
onChangeAll?: (inputs: any) => any;
/**
* Module classes to be loaded by simple-keyboard.
*/
modules?: any[];
/**
* Module options can have any format
*/
[name: string]: any;
}
class Keyboard {
constructor(selector: string, options: KeyboardOptions);
constructor(selector: HTMLDivElement, options: KeyboardOptions);
constructor(options: KeyboardOptions);
/**
* Options
*/
options: KeyboardOptions;
/**
* Utilities
*/
utilities?: any;
/**
* caretPosition
*/
caretPosition?: number;
/**
* caretPositionEnd
*/
caretPositionEnd?: number;
/**
* Changes the internal caret position
* @param {number} position The caret's start position
* @param {number} positionEnd The caret's end position
*/
setCaretPosition(position: number, positionEnd?: number): void;
/**
* Retrieves the internal caret position
*/
getCaretPosition(): number;
/**
* Retrieves the internal end caret position
*/
getCaretPositionEnd(): number;
/**
* Adds/Modifies an entry to the `buttonTheme`. Basically a way to add a class to a button.
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
addButtonTheme(buttons: string, className: string): void;
/**
* Removes/Amends an entry to the `buttonTheme`. Basically a way to remove a class previously added to a button through buttonTheme or addButtonTheme.
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
removeButtonTheme(buttons: string, className: string): void;
/**
* Clear the keyboard's input.
*
* @param {string} [inputName] optional - the internal input to select
*/
clearInput(inputName?: string): void;
/**
* Get the keyboards input (You can also get it from the onChange prop).
* @param {string} [inputName] optional - the internal input to select
*/
getInput(inputName?: string): string;
/**
* Set the keyboards input.
* @param {string} input the input value
* @param {string} inputName optional - the internal input to select
*/
setInput(input: string, inputName?: string): void;
/**
* Replaces the entire internal input object.
* @param {string} input the input object
*/
replaceInput(input: any): void;
/**
* Set new option or modify existing ones after initialization.
* @param {KeyboardOptions} option The option to set
*/
setOptions(options: KeyboardOptions): void;
/**
* Send a command to all simple-keyboard instances at once (if you have multiple instances).
* @param {function(instance: object, key: string)} callback Function to run on every instance
*/
dispatch(callback: (instance: any, key: string) => void): void;
/**
* Get the DOM Element of a button. If there are several buttons with the same name, an array of the DOM Elements is returned.
* @param {string} button The button layout name to select
*/
getButtonElement(button: string): HTMLElement | HTMLElement[];
/**
* Clears keyboard listeners and DOM elements.
*/
destroy(): void;
/**
* Iterate on each button (ForEach)
*/
recurseButtons(fn: any): void;
}
export default Keyboard;
declare module "services/KeyboardLayout" {
export const getDefaultLayout: () => {
default: string[];
shift: string[];
};
}
declare module "interfaces" {
export interface KeyboardLayoutObject {
[key: string]: string[];
}
export interface KeyboardButtonTheme {
class: string;
buttons: string;
}
export interface KeyboardButtonAttributes {
attribute: string;
value: string;
buttons: string;
}
export interface KeyboardInput {
[key: string]: string;
}
export type KeyboardButton = HTMLDivElement | HTMLButtonElement;
export type KeyboardHandlerEvent = PointerEvent & TouchEvent & KeyboardEvent & {
target: HTMLDivElement | HTMLInputElement;
};
export interface KeyboardButtonElements {
[key: string]: KeyboardButton[];
}
export interface UtilitiesParams {
getOptions: () => KeyboardOptions;
getCaretPosition: () => number;
getCaretPositionEnd: () => number;
dispatch: any;
}
export interface KeyboardOptions {
/**
* Modify the keyboard layout.
*/
layout?: KeyboardLayoutObject;
/**
* Specifies which layout should be used.
*/
layoutName?: string;
/**
* Replaces variable buttons (such as `{bksp}`) with a human-friendly name (e.g.: `backspace`).
*/
display?: {
[button: string]: string;
};
/**
* By default, when you set the display property, you replace the default one. This setting merges them instead.
*/
mergeDisplay?: boolean;
/**
* A prop to add your own css classes to the keyboard wrapper. You can add multiple classes separated by a space.
*/
theme?: string;
/**
* A prop to add your own css classes to one or several buttons.
*/
buttonTheme?: KeyboardButtonTheme[];
/**
* A prop to add your own attributes to one or several buttons.
*/
buttonAttributes?: KeyboardButtonAttributes[];
/**
* Runs a `console.log` every time a key is pressed. Displays the buttons pressed and the current input.
*/
debug?: boolean;
/**
* Specifies whether clicking the "ENTER" button will input a newline (`\n`) or not.
*/
newLineOnEnter?: boolean;
/**
* Specifies whether clicking the "TAB" button will input a tab character (`\t`) or not.
*/
tabCharOnTab?: boolean;
/**
* Allows you to use a single simple-keyboard instance for several inputs.
*/
inputName?: string;
/**
* `number`: Restrains all of simple-keyboard inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*
* `{ [inputName: string]: number }`: Restrains simple-keyboards individual inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*/
maxLength?: any;
/**
* When set to true, this option synchronizes the internal input of every simple-keyboard instance.
*/
syncInstanceInputs?: boolean;
/**
* Enable highlighting of keys pressed on physical keyboard.
*/
physicalKeyboardHighlight?: boolean;
/**
* Presses keys highlighted by physicalKeyboardHighlight
*/
physicalKeyboardHighlightPress?: boolean;
/**
* Define the text color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightTextColor?: string;
/**
* Define the background color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightBgColor?: string;
/**
* Calling preventDefault for the mousedown events keeps the focus on the input.
*/
preventMouseDownDefault?: boolean;
/**
* Calling preventDefault for the mouseup events.
*/
preventMouseUpDefault?: boolean;
/**
* Stops pointer down events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseDownPropagation?: boolean;
/**
* Stops pointer up events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseUpPropagation?: boolean;
/**
* Render buttons as a button element instead of a div element.
*/
useButtonTag?: boolean;
/**
* A prop to ensure characters are always be added/removed at the end of the string.
*/
disableCaretPositioning?: boolean;
/**
* Restrains input(s) change to the defined regular expression pattern.
*/
inputPattern?: any;
/**
* Instructs simple-keyboard to use touch events instead of click events.
*/
useTouchEvents?: boolean;
/**
* Enable useTouchEvents automatically when touch device is detected.
*/
autoUseTouchEvents?: boolean;
/**
* Opt out of PointerEvents handling, falling back to the prior mouse event logic.
*/
useMouseEvents?: boolean;
/**
* Disable button hold action.
*/
disableButtonHold?: boolean;
/**
* Adds unicode right-to-left control characters to input return values.
*/
rtl?: boolean;
/**
* Module options can have any format
*/
[name: string]: any;
}
}
declare module "services/Utilities" {
import { KeyboardInput } from "interfaces";
import { KeyboardOptions, UtilitiesParams } from "interfaces";
/**
* Utility Service
*/
class Utilities {
getOptions: () => KeyboardOptions;
getCaretPosition: () => number;
getCaretPositionEnd: () => number;
dispatch: any;
maxLengthReached: boolean;
/**
* Creates an instance of the Utility service
*/
constructor({ getOptions, getCaretPosition, getCaretPositionEnd, dispatch, }: UtilitiesParams);
/**
* Adds default classes to a given button
*
* @param {string} button The button's layout name
* @return {string} The classes to be added to the button
*/
getButtonClass(button: string): string;
/**
* Default button display labels
*/
getDefaultDiplay(): {
"{bksp}": string;
"{backspace}": string;
"{enter}": string;
"{shift}": string;
"{shiftleft}": string;
"{shiftright}": string;
"{alt}": string;
"{s}": string;
"{tab}": string;
"{lock}": string;
"{capslock}": string;
"{accept}": string;
"{space}": string;
"{//}": string;
"{esc}": string;
"{escape}": string;
"{f1}": string;
"{f2}": string;
"{f3}": string;
"{f4}": string;
"{f5}": string;
"{f6}": string;
"{f7}": string;
"{f8}": string;
"{f9}": string;
"{f10}": string;
"{f11}": string;
"{f12}": string;
"{numpaddivide}": string;
"{numlock}": string;
"{arrowup}": string;
"{arrowleft}": string;
"{arrowdown}": string;
"{arrowright}": string;
"{prtscr}": string;
"{scrolllock}": string;
"{pause}": string;
"{insert}": string;
"{home}": string;
"{pageup}": string;
"{delete}": string;
"{end}": string;
"{pagedown}": string;
"{numpadmultiply}": string;
"{numpadsubtract}": string;
"{numpadadd}": string;
"{numpadenter}": string;
"{period}": string;
"{numpaddecimal}": string;
"{numpad0}": string;
"{numpad1}": string;
"{numpad2}": string;
"{numpad3}": string;
"{numpad4}": string;
"{numpad5}": string;
"{numpad6}": string;
"{numpad7}": string;
"{numpad8}": string;
"{numpad9}": string;
};
/**
* Returns the display (label) name for a given button
*
* @param {string} button The button's layout name
* @param {object} display The provided display option
* @param {boolean} mergeDisplay Whether the provided param value should be merged with the default one.
*/
getButtonDisplayName(button: string, display: KeyboardOptions["display"], mergeDisplay: boolean): string;
/**
* Returns the updated input resulting from clicking a given button
*
* @param {string} button The button's layout name
* @param {string} input The input string
* @param {number} caretPos The cursor's current position
* @param {number} caretPosEnd The cursor's current end position
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
getUpdatedInput(button: string, input: string, caretPos: number, caretPosEnd?: number, moveCaret?: boolean): string;
/**
* Moves the cursor position by a given amount
*
* @param {number} length Represents by how many characters the input should be moved
* @param {boolean} minus Whether the cursor should be moved to the left or not.
*/
updateCaretPos(length: number, minus?: boolean): void;
/**
* Action method of updateCaretPos
*
* @param {number} length Represents by how many characters the input should be moved
* @param {boolean} minus Whether the cursor should be moved to the left or not.
*/
updateCaretPosAction(length: number, minus?: boolean): number;
/**
* Adds a string to the input at a given position
*
* @param {string} source The source input
* @param {string} str The string to add
* @param {number} position The (cursor) position where the string should be added
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
addStringAt(source: string, str: string, position?: number, positionEnd?: number, moveCaret?: boolean): string;
/**
* Removes an amount of characters at a given position
*
* @param {string} source The source input
* @param {number} position The (cursor) position from where the characters should be removed
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
removeAt(source: string, position?: number, positionEnd?: number, moveCaret?: boolean): string;
/**
* Determines whether the maxLength has been reached. This function is called when the maxLength option it set.
*
* @param {object} inputObj
* @param {string} updatedInput
*/
handleMaxLength(inputObj: KeyboardInput, updatedInput: string): boolean;
/**
* Gets the current value of maxLengthReached
*/
isMaxLengthReached(): boolean;
/**
* Determines whether a touch device is being used
*/
isTouchDevice(): number | true;
/**
* Determines whether pointer events are supported
*/
pointerEventsSupported(): {
new (type: string, eventInitDict?: PointerEventInit): PointerEvent;
prototype: PointerEvent;
};
/**
* Bind all methods in a given class
*/
static bindMethods(myClass: any, instance: any): void;
/**
* Transforms an arbitrary string to camelCase
*
* @param {string} str The string to transform.
*/
camelCase(str: string): string;
static noop: () => void;
}
export default Utilities;
}
declare module "services/PhysicalKeyboard" {
import { KeyboardOptions, UtilitiesParams } from "interfaces";
/**
* Physical Keyboard Service
*/
class PhysicalKeyboard {
getOptions: () => KeyboardOptions;
dispatch: any;
/**
* Creates an instance of the PhysicalKeyboard service
*/
constructor({ dispatch, getOptions }: Partial<UtilitiesParams>);
handleHighlightKeyDown(event: KeyboardEvent): void;
handleHighlightKeyUp(event: KeyboardEvent): void;
/**
* Transforms a KeyboardEvent's "key.code" string into a simple-keyboard layout format
* @param {object} event The KeyboardEvent
*/
getSimpleKeyboardLayoutKey(event: KeyboardEvent): string;
}
export default PhysicalKeyboard;
}
declare module "components/Keyboard" {
import "./Keyboard.css";
import PhysicalKeyboard from "services/PhysicalKeyboard";
import { KeyboardOptions, KeyboardInput, KeyboardButtonElements, KeyboardHandlerEvent, KeyboardButton } from "interfaces";
/**
* Root class for simple-keyboard
* This class:
* - Parses the options
* - Renders the rows and buttons
* - Handles button functionality
*/
class SimpleKeyboard {
input: KeyboardInput;
options: KeyboardOptions;
utilities: any;
caretPosition: number;
caretPositionEnd: number;
keyboardDOM: KeyboardButton;
keyboardPluginClasses: string;
keyboardDOMClass: string;
buttonElements: KeyboardButtonElements;
currentInstanceName: string;
allKeyboardInstances: {
[key: string]: SimpleKeyboard;
};
keyboardInstanceNames: string[];
isFirstKeyboardInstance: boolean;
physicalKeyboard: PhysicalKeyboard;
modules: {
[key: string]: any;
};
activeButtonClass: string;
holdInteractionTimeout: number;
holdTimeout: number;
isMouseHold: boolean;
initialized: boolean;
/**
* Creates an instance of SimpleKeyboard
* @param {Array} params If first parameter is a string, it is considered the container class. The second parameter is then considered the options object. If first parameter is an object, it is considered the options object.
*/
constructor(...params: []);
/**
* parseParams
*/
handleParams: (params: any[]) => {
keyboardDOMClass: string;
keyboardDOM: KeyboardButton;
options: Partial<KeyboardOptions>;
};
/**
* Getters
*/
getOptions: () => KeyboardOptions;
getCaretPosition: () => number;
getCaretPositionEnd: () => number;
/**
* Changes the internal caret position
* @param {number} position The caret's start position
* @param {number} positionEnd The caret's end position
*/
setCaretPosition(position: number, endPosition?: number): void;
/**
* Handles clicks made to keyboard buttons
* @param {string} button The button's layout name.
*/
handleButtonClicked(button: string): void;
/**
* Handles button mousedown
*/
handleButtonMouseDown(button: string, e: KeyboardHandlerEvent): void;
/**
* Handles button mouseup
*/
handleButtonMouseUp(button?: string, e?: KeyboardHandlerEvent): void;
/**
* Handles container mousedown
*/
handleKeyboardContainerMouseDown(e: KeyboardHandlerEvent): void;
/**
* Handles button hold
*/
handleButtonHold(button: string): void;
/**
* Send a command to all simple-keyboard instances (if you have several instances).
*/
syncInstanceInputs(): void;
/**
* Clear the keyboards input.
* @param {string} [inputName] optional - the internal input to select
*/
clearInput(inputName: string): void;
/**
* Get the keyboards input (You can also get it from the onChange prop).
* @param {string} [inputName] optional - the internal input to select
*/
getInput(inputName: string, skipSync?: boolean): string;
/**
* Get all simple-keyboard inputs
*/
getAllInputs(): KeyboardInput;
/**
* Set the keyboards input.
* @param {string} input the input value
* @param {string} inputName optional - the internal input to select
*/
setInput(input: string, inputName: string): void;
/**
* Replace the input object (`keyboard.input`)
* @param {object} inputObj The input object
*/
replaceInput(inputObj: KeyboardInput): void;
/**
* Set new option or modify existing ones after initialization.
* @param {object} options The options to set
*/
setOptions(options?: {}): void;
/**
* Detecting changes to non-function options
* This allows us to ascertain whether a button re-render is needed
*/
changedOptions(newOptions: Partial<KeyboardOptions>): string[];
/**
* Executing actions depending on changed options
* @param {object} options The options to set
*/
onSetOptions(options: Partial<KeyboardOptions>): void;
/**
* Remove all keyboard rows and reset keyboard values.
* Used internally between re-renders.
*/
clear(): void;
/**
* Send a command to all simple-keyboard instances at once (if you have multiple instances).
* @param {function(instance: object, key: string)} callback Function to run on every instance
*/
dispatch(callback: (instance: SimpleKeyboard, key?: string) => void): void;
/**
* Adds/Modifies an entry to the `buttonTheme`. Basically a way to add a class to a button.
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
addButtonTheme(buttons: string, className: string): void;
/**
* Removes/Amends an entry to the `buttonTheme`. Basically a way to remove a class previously added to a button through buttonTheme or addButtonTheme.
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
removeButtonTheme(buttons: string, className: string): void;
/**
* Get the DOM Element of a button. If there are several buttons with the same name, an array of the DOM Elements is returned.
* @param {string} button The button layout name to select
*/
getButtonElement(button: string): KeyboardButton | KeyboardButton[];
/**
* This handles the "inputPattern" option
* by checking if the provided inputPattern passes
*/
inputPatternIsValid(inputVal: string): boolean;
/**
* Handles simple-keyboard event listeners
*/
setEventListeners(): void;
/**
* Event Handler: KeyUp
*/
handleKeyUp(event: KeyboardHandlerEvent): void;
/**
* Event Handler: KeyDown
*/
handleKeyDown(event: KeyboardHandlerEvent): void;
/**
* Event Handler: MouseUp
*/
handleMouseUp(event: KeyboardHandlerEvent): void;
/**
* Event Handler: TouchEnd
*/
handleTouchEnd(event: KeyboardHandlerEvent): void;
/**
* Called by {@link setEventListeners} when an event that warrants a cursor position update is triggered
*/
caretEventHandler(event: KeyboardHandlerEvent): void;
/**
* Execute an operation on each button
*/
recurseButtons(fn: any): void;
/**
* Destroy keyboard listeners and DOM elements
*/
destroy(): void;
/**
* Process buttonTheme option
*/
getButtonThemeClasses(button: string): string[];
/**
* Process buttonAttributes option
*/
setDOMButtonAttributes(button: string, callback: any): void;
onTouchDeviceDetected(): void;
/**
* Disabling contextual window for hg-button
*/
disableContextualWindow(): void;
/**
* Process autoTouchEvents option
*/
processAutoTouchEvents(): void;
/**
* Executes the callback function once simple-keyboard is rendered for the first time (on initialization).
*/
onInit(): void;
/**
* Executes the callback function before a simple-keyboard render.
*/
beforeFirstRender(): void;
/**
* Executes the callback function before a simple-keyboard render.
*/
beforeRender(): void;
/**
* Executes the callback function every time simple-keyboard is rendered (e.g: when you change layouts).
*/
onRender(): void;
/**
* Executes the callback function once all modules have been loaded
*/
onModulesLoaded(): void;
/**
* Register module
*/
registerModule: (name: string, initCallback: any) => void;
/**
* Load modules
*/
loadModules(): void;
/**
* Get module prop
*/
getModuleProp(name: string, prop: string): any;
/**
* getModulesList
*/
getModulesList(): string[];
/**
* Parse Row DOM containers
*/
parseRowDOMContainers(rowDOM: HTMLDivElement, rowIndex: number, containerStartIndexes: number[], containerEndIndexes: number[]): HTMLDivElement;
/**
* getKeyboardClassString
*/
getKeyboardClassString: (...baseDOMClasses: any[]) => string;
/**
* Renders rows and buttons as per options
*/
render(): void;
}
export default SimpleKeyboard;
}
declare module "index" {
import SimpleKeyboard from "components/Keyboard";
export default SimpleKeyboard;
}

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@ -1,101 +0,0 @@
'use strict';
const fs = require('fs');
const path = require('path');
const paths = require('./paths');
// Make sure that including paths.js after env.js will read .env variables.
delete require.cache[require.resolve('./paths')];
const NODE_ENV = process.env.NODE_ENV;
if (!NODE_ENV) {
throw new Error(
'The NODE_ENV environment variable is required but was not specified.'
);
}
// https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use
const dotenvFiles = [
`${paths.dotenv}.${NODE_ENV}.local`,
`${paths.dotenv}.${NODE_ENV}`,
// Don't include `.env.local` for `test` environment
// since normally you expect tests to produce the same
// results for everyone
NODE_ENV !== 'test' && `${paths.dotenv}.local`,
paths.dotenv,
].filter(Boolean);
// Load environment variables from .env* files. Suppress warnings using silent
// if this file is missing. dotenv will never modify any environment variables
// that have already been set. Variable expansion is supported in .env files.
// https://github.com/motdotla/dotenv
// https://github.com/motdotla/dotenv-expand
dotenvFiles.forEach(dotenvFile => {
if (fs.existsSync(dotenvFile)) {
require('dotenv-expand')(
require('dotenv').config({
path: dotenvFile,
})
);
}
});
// We support resolving modules according to `NODE_PATH`.
// This lets you use absolute paths in imports inside large monorepos:
// https://github.com/facebook/create-react-app/issues/253.
// It works similar to `NODE_PATH` in Node itself:
// https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
// Note that unlike in Node, only *relative* paths from `NODE_PATH` are honored.
// Otherwise, we risk importing Node.js core modules into an app instead of webpack shims.
// https://github.com/facebook/create-react-app/issues/1023#issuecomment-265344421
// We also resolve them to make sure all tools using them work consistently.
const appDirectory = fs.realpathSync(process.cwd());
process.env.NODE_PATH = (process.env.NODE_PATH || '')
.split(path.delimiter)
.filter(folder => folder && !path.isAbsolute(folder))
.map(folder => path.resolve(appDirectory, folder))
.join(path.delimiter);
// Grab NODE_ENV and REACT_APP_* environment variables and prepare them to be
// injected into the application via DefinePlugin in webpack configuration.
const REACT_APP = /^REACT_APP_/i;
function getClientEnvironment(publicUrl) {
const raw = Object.keys(process.env)
.filter(key => REACT_APP.test(key))
.reduce(
(env, key) => {
env[key] = process.env[key];
return env;
},
{
// Useful for determining whether were running in production mode.
// Most importantly, it switches React into the correct mode.
NODE_ENV: process.env.NODE_ENV || 'development',
// Useful for resolving the correct path to static assets in `public`.
// For example, <img src={process.env.PUBLIC_URL + '/img/logo.png'} />.
// This should only be used as an escape hatch. Normally you would put
// images into the `src` and `import` them in code to get their paths.
PUBLIC_URL: publicUrl,
// We support configuring the sockjs pathname during development.
// These settings let a developer run multiple simultaneous projects.
// They are used as the connection `hostname`, `pathname` and `port`
// in webpackHotDevClient. They are used as the `sockHost`, `sockPath`
// and `sockPort` options in webpack-dev-server.
WDS_SOCKET_HOST: process.env.WDS_SOCKET_HOST,
WDS_SOCKET_PATH: process.env.WDS_SOCKET_PATH,
WDS_SOCKET_PORT: process.env.WDS_SOCKET_PORT,
}
);
// Stringify all values so we can feed into webpack DefinePlugin
const stringified = {
'process.env': Object.keys(raw).reduce((env, key) => {
env[key] = JSON.stringify(raw[key]);
return env;
}, {}),
};
return { raw, stringified };
}
module.exports = getClientEnvironment;

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@ -1,66 +0,0 @@
'use strict';
const fs = require('fs');
const path = require('path');
const crypto = require('crypto');
const chalk = require('react-dev-utils/chalk');
const paths = require('./paths');
// Ensure the certificate and key provided are valid and if not
// throw an easy to debug error
function validateKeyAndCerts({ cert, key, keyFile, crtFile }) {
let encrypted;
try {
// publicEncrypt will throw an error with an invalid cert
encrypted = crypto.publicEncrypt(cert, Buffer.from('test'));
} catch (err) {
throw new Error(
`The certificate "${chalk.yellow(crtFile)}" is invalid.\n${err.message}`
);
}
try {
// privateDecrypt will throw an error with an invalid key
crypto.privateDecrypt(key, encrypted);
} catch (err) {
throw new Error(
`The certificate key "${chalk.yellow(keyFile)}" is invalid.\n${
err.message
}`
);
}
}
// Read file and throw an error if it doesn't exist
function readEnvFile(file, type) {
if (!fs.existsSync(file)) {
throw new Error(
`You specified ${chalk.cyan(
type
)} in your env, but the file "${chalk.yellow(file)}" can't be found.`
);
}
return fs.readFileSync(file);
}
// Get the https config
// Return cert files if provided in env, otherwise just true or false
function getHttpsConfig() {
const { SSL_CRT_FILE, SSL_KEY_FILE, HTTPS } = process.env;
const isHttps = HTTPS === 'true';
if (isHttps && SSL_CRT_FILE && SSL_KEY_FILE) {
const crtFile = path.resolve(paths.appPath, SSL_CRT_FILE);
const keyFile = path.resolve(paths.appPath, SSL_KEY_FILE);
const config = {
cert: readEnvFile(crtFile, 'SSL_CRT_FILE'),
key: readEnvFile(keyFile, 'SSL_KEY_FILE'),
};
validateKeyAndCerts({ ...config, keyFile, crtFile });
return config;
}
return isHttps;
}
module.exports = getHttpsConfig;

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@ -1,14 +0,0 @@
'use strict';
// This is a custom Jest transformer turning style imports into empty objects.
// http://facebook.github.io/jest/docs/en/webpack.html
module.exports = {
process() {
return 'module.exports = {};';
},
getCacheKey() {
// The output is always the same.
return 'cssTransform';
},
};

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@ -1,40 +0,0 @@
'use strict';
const path = require('path');
const camelcase = require('camelcase');
// This is a custom Jest transformer turning file imports into filenames.
// http://facebook.github.io/jest/docs/en/webpack.html
module.exports = {
process(src, filename) {
const assetFilename = JSON.stringify(path.basename(filename));
if (filename.match(/\.svg$/)) {
// Based on how SVGR generates a component name:
// https://github.com/smooth-code/svgr/blob/01b194cf967347d43d4cbe6b434404731b87cf27/packages/core/src/state.js#L6
const pascalCaseFilename = camelcase(path.parse(filename).name, {
pascalCase: true,
});
const componentName = `Svg${pascalCaseFilename}`;
return `const React = require('react');
module.exports = {
__esModule: true,
default: ${assetFilename},
ReactComponent: React.forwardRef(function ${componentName}(props, ref) {
return {
$$typeof: Symbol.for('react.element'),
type: 'svg',
ref: ref,
key: null,
props: Object.assign({}, props, {
children: ${assetFilename}
})
};
}),
};`;
}
return `module.exports = ${assetFilename};`;
},
};

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@ -1,141 +0,0 @@
'use strict';
const fs = require('fs');
const path = require('path');
const paths = require('./paths');
const chalk = require('react-dev-utils/chalk');
const resolve = require('resolve');
/**
* Get additional module paths based on the baseUrl of a compilerOptions object.
*
* @param {Object} options
*/
function getAdditionalModulePaths(options = {}) {
const baseUrl = options.baseUrl;
// We need to explicitly check for null and undefined (and not a falsy value) because
// TypeScript treats an empty string as `.`.
if (baseUrl == null) {
// If there's no baseUrl set we respect NODE_PATH
// Note that NODE_PATH is deprecated and will be removed
// in the next major release of create-react-app.
const nodePath = process.env.NODE_PATH || '';
return nodePath.split(path.delimiter).filter(Boolean);
}
const baseUrlResolved = path.resolve(paths.appPath, baseUrl);
// We don't need to do anything if `baseUrl` is set to `node_modules`. This is
// the default behavior.
if (path.relative(paths.appNodeModules, baseUrlResolved) === '') {
return null;
}
// Allow the user set the `baseUrl` to `appSrc`.
if (path.relative(paths.appSrc, baseUrlResolved) === '') {
return [paths.appSrc];
}
// If the path is equal to the root directory we ignore it here.
// We don't want to allow importing from the root directly as source files are
// not transpiled outside of `src`. We do allow importing them with the
// absolute path (e.g. `src/Components/Button.js`) but we set that up with
// an alias.
if (path.relative(paths.appPath, baseUrlResolved) === '') {
return null;
}
// Otherwise, throw an error.
throw new Error(
chalk.red.bold(
"Your project's `baseUrl` can only be set to `src` or `node_modules`." +
' Create React App does not support other values at this time.'
)
);
}
/**
* Get webpack aliases based on the baseUrl of a compilerOptions object.
*
* @param {*} options
*/
function getWebpackAliases(options = {}) {
const baseUrl = options.baseUrl;
if (!baseUrl) {
return {};
}
const baseUrlResolved = path.resolve(paths.appPath, baseUrl);
if (path.relative(paths.appPath, baseUrlResolved) === '') {
return {
src: paths.appSrc,
};
}
}
/**
* Get jest aliases based on the baseUrl of a compilerOptions object.
*
* @param {*} options
*/
function getJestAliases(options = {}) {
const baseUrl = options.baseUrl;
if (!baseUrl) {
return {};
}
const baseUrlResolved = path.resolve(paths.appPath, baseUrl);
if (path.relative(paths.appPath, baseUrlResolved) === '') {
return {
'^src/(.*)$': '<rootDir>/src/$1',
};
}
}
function getModules() {
// Check if TypeScript is setup
const hasTsConfig = fs.existsSync(paths.appTsConfig);
const hasJsConfig = fs.existsSync(paths.appJsConfig);
if (hasTsConfig && hasJsConfig) {
throw new Error(
'You have both a tsconfig.json and a jsconfig.json. If you are using TypeScript please remove your jsconfig.json file.'
);
}
let config;
// If there's a tsconfig.json we assume it's a
// TypeScript project and set up the config
// based on tsconfig.json
if (hasTsConfig) {
const ts = require(resolve.sync('typescript', {
basedir: paths.appNodeModules,
}));
config = ts.readConfigFile(paths.appTsConfig, ts.sys.readFile).config;
// Otherwise we'll check if there is jsconfig.json
// for non TS projects.
} else if (hasJsConfig) {
config = require(paths.appJsConfig);
}
config = config || {};
const options = config.compilerOptions || {};
const additionalModulePaths = getAdditionalModulePaths(options);
return {
additionalModulePaths: additionalModulePaths,
webpackAliases: getWebpackAliases(options),
jestAliases: getJestAliases(options),
hasTsConfig,
};
}
module.exports = getModules();

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@ -1,73 +0,0 @@
const path = require('path');
const fs = require('fs');
const getPublicUrlOrPath = require('react-dev-utils/getPublicUrlOrPath');
// Make sure any symlinks in the project folder are resolved:
// https://github.com/facebook/create-react-app/issues/637
const appDirectory = fs.realpathSync(process.cwd());
const resolveApp = relativePath => path.resolve(appDirectory, relativePath);
// We use `PUBLIC_URL` environment variable or "homepage" field to infer
// "public path" at which the app is served.
// webpack needs to know it to put the right <script> hrefs into HTML even in
// single-page apps that may serve index.html for nested URLs like /todos/42.
// We can't use a relative path in HTML because we don't want to load something
// like /todos/42/static/js/bundle.7289d.js. We have to know the root.
const publicUrlOrPath = '/';
const moduleFileExtensions = [
'web.mjs',
'mjs',
'web.js',
'js',
'web.ts',
'ts',
'web.tsx',
'tsx',
'json',
'web.jsx',
'jsx',
];
// Resolve file paths in the same order as webpack
const resolveModule = (resolveFn, filePath) => {
const extension = moduleFileExtensions.find(extension =>
fs.existsSync(resolveFn(`${filePath}.${extension}`))
);
if (extension) {
return resolveFn(`${filePath}.${extension}`);
}
return resolveFn(`${filePath}.js`);
};
// config after eject: we're in ./config/
module.exports = {
dotenv: resolveApp('.env'),
appPath: resolveApp('.'),
appBuild: resolveApp('build'),
appDemo: resolveApp('demo'),
appPublic: resolveApp('public'),
appHtml: resolveApp('public/index.html'),
appIndexJs: resolveModule(resolveApp, 'src/demo/index'),
appLibIndexJs: resolveModule(resolveApp, 'src/lib/index'),
appDemoIndexJs: resolveModule(resolveApp, 'src/demo/index'),
appPackageJson: resolveApp('package.json'),
appSrc: resolveApp('src'),
appSrcLib: resolveApp('src/lib'),
appSrcLibTypes: resolveApp('src/lib/@types'),
appSrcDemo: resolveApp('src/demo'),
appTsConfig: resolveApp('tsconfig.json'),
appJsConfig: resolveApp('jsconfig.json'),
yarnLockFile: resolveApp('yarn.lock'),
testsSetup: resolveModule(resolveApp, 'src/setupTests'),
proxySetup: resolveApp('src/setupProxy.js'),
appNodeModules: resolveApp('node_modules'),
publicUrlOrPath
};
module.exports.moduleFileExtensions = moduleFileExtensions;

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@ -1,35 +0,0 @@
'use strict';
const { resolveModuleName } = require('ts-pnp');
exports.resolveModuleName = (
typescript,
moduleName,
containingFile,
compilerOptions,
resolutionHost
) => {
return resolveModuleName(
moduleName,
containingFile,
compilerOptions,
resolutionHost,
typescript.resolveModuleName
);
};
exports.resolveTypeReferenceDirective = (
typescript,
moduleName,
containingFile,
compilerOptions,
resolutionHost
) => {
return resolveModuleName(
moduleName,
containingFile,
compilerOptions,
resolutionHost,
typescript.resolveTypeReferenceDirective
);
};

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const fs = require('fs');
const path = require('path');
const webpack = require('webpack');
const resolve = require('resolve');
const PnpWebpackPlugin = require('pnp-webpack-plugin');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const CaseSensitivePathsPlugin = require('case-sensitive-paths-webpack-plugin');
const InlineChunkHtmlPlugin = require('react-dev-utils/InlineChunkHtmlPlugin');
const TerserPlugin = require('terser-webpack-plugin');
const MiniCssExtractPlugin = require('mini-css-extract-plugin');
const OptimizeCSSAssetsPlugin = require('optimize-css-assets-webpack-plugin');
const safePostCssParser = require('postcss-safe-parser');
const ManifestPlugin = require('webpack-manifest-plugin');
const InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
const WorkboxWebpackPlugin = require('workbox-webpack-plugin');
const WatchMissingNodeModulesPlugin = require('react-dev-utils/WatchMissingNodeModulesPlugin');
const ModuleScopePlugin = require('react-dev-utils/ModuleScopePlugin');
const getCSSModuleLocalIdent = require('react-dev-utils/getCSSModuleLocalIdent');
const paths = require('./paths');
const modules = require('./modules');
const getClientEnvironment = require('./env');
const ModuleNotFoundPlugin = require('react-dev-utils/ModuleNotFoundPlugin');
const ForkTsCheckerWebpackPlugin = require('react-dev-utils/ForkTsCheckerWebpackPlugin');
const typescriptFormatter = require('react-dev-utils/typescriptFormatter');
const getPackageJson = require('./getPackageJson');
const eslint = require('eslint');
const postcssNormalize = require('postcss-normalize');
const appPackageJson = require(paths.appPackageJson);
// Source maps are resource heavy and can cause out of memory issue for large source files.
const shouldUseSourceMap = process.env.GENERATE_SOURCEMAP !== 'false';
// Some apps do not need the benefits of saving a web request, so not inlining the chunk
// makes for a smoother build process.
const shouldInlineRuntimeChunk = process.env.INLINE_RUNTIME_CHUNK !== 'false';
const isExtendingEslintConfig = process.env.EXTEND_ESLINT === 'true';
const imageInlineSizeLimit = parseInt(
process.env.IMAGE_INLINE_SIZE_LIMIT || '10000'
);
// Check if TypeScript is setup
const useTypeScript = fs.existsSync(paths.appTsConfig);
// style files regexes
const cssRegex = /\.css$/;
const cssModuleRegex = /\.module\.css$/;
const sassRegex = /\.(scss|sass)$/;
const sassModuleRegex = /\.module\.(scss|sass)$/;
// This is the production and development configuration.
// It is focused on developer experience, fast rebuilds, and a minimal bundle.
module.exports = function(webpackEnv) {
const isEnvDevelopment = webpackEnv === 'development';
const isEnvProduction = webpackEnv === 'production';
// Variable used for enabling profiling in Production
// passed into alias object. Uses a flag if passed into the build command
const isEnvProductionProfile =
isEnvProduction && process.argv.includes('--profile');
// We will provide `paths.publicUrlOrPath` to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing slash as %PUBLIC_URL%/xyz looks better than %PUBLIC_URL%xyz.
// Get environment variables to inject into our app.
const env = getClientEnvironment(paths.publicUrlOrPath.slice(0, -1));
// common function to get style loaders
const getStyleLoaders = (cssOptions, preProcessor) => {
const loaders = [
isEnvDevelopment && require.resolve('style-loader'),
isEnvProduction && {
loader: MiniCssExtractPlugin.loader,
// css is located in `static/css`, use '../../' to locate index.html folder
// in production `paths.publicUrlOrPath` can be a relative path
options: paths.publicUrlOrPath.startsWith('.')
? { publicPath: '../../' }
: {},
},
{
loader: require.resolve('css-loader'),
options: cssOptions,
},
{
// Options for PostCSS as we reference these options twice
// Adds vendor prefixing based on your specified browser support in
// package.json
loader: require.resolve('postcss-loader'),
options: {
// Necessary for external CSS imports to work
// https://github.com/facebook/create-react-app/issues/2677
ident: 'postcss',
plugins: () => [
require('postcss-flexbugs-fixes'),
require('postcss-preset-env')({
autoprefixer: {
flexbox: 'no-2009',
},
stage: 3,
}),
// Adds PostCSS Normalize as the reset css with default options,
// so that it honors browserslist config in package.json
// which in turn let's users customize the target behavior as per their needs.
postcssNormalize(),
],
sourceMap: isEnvProduction && shouldUseSourceMap,
},
},
].filter(Boolean);
if (preProcessor) {
loaders.push(
{
loader: require.resolve('resolve-url-loader'),
options: {
sourceMap: isEnvProduction && shouldUseSourceMap,
},
},
{
loader: require.resolve(preProcessor),
options: {
sourceMap: true,
},
}
);
}
return loaders;
};
return {
mode: 'production',
// Stop compilation early in production
bail: isEnvProduction,
devtool: isEnvProduction
? shouldUseSourceMap
? 'source-map'
: false
: isEnvDevelopment && 'cheap-module-source-map',
// These are the "entry points" to our application.
// This means they will be the "root" imports that are included in JS bundle.
entry: isEnvProduction ? [paths.appDemoIndexJs] : [
// Include an alternative client for WebpackDevServer. A client's job is to
// connect to WebpackDevServer by a socket and get notified about changes.
// When you save a file, the client will either apply hot updates (in case
// of CSS changes), or refresh the page (in case of JS changes). When you
// make a syntax error, this client will display a syntax error overlay.
// Note: instead of the default WebpackDevServer client, we use a custom one
// to bring better experience for Create React App users. You can replace
// the line below with these two lines if you prefer the stock client:
// require.resolve('webpack-dev-server/client') + '?/',
// require.resolve('webpack/hot/dev-server'),
isEnvDevelopment &&
require.resolve('react-dev-utils/webpackHotDevClient'),
// Finally, this is your app's code:
paths.appDemoIndexJs,
// We include the app code last so that if there is a runtime error during
// initialization, it doesn't blow up the WebpackDevServer client, and
// changing JS code would still trigger a refresh.
].filter(Boolean),
output: {
// The build folder.
path: isEnvProduction ? paths.appDemo : undefined,
// Add /* filename */ comments to generated require()s in the output.
pathinfo: isEnvDevelopment,
// There will be one main bundle, and one file per asynchronous chunk.
// In development, it does not produce real files.
filename: 'index.js',
// TODO: remove this when upgrading to webpack 5
futureEmitAssets: true,
// There are also additional JS chunk files if you use code splitting.
chunkFilename: isEnvProduction
? 'static/js/[name].[contenthash:8].chunk.js'
: isEnvDevelopment && 'static/js/[name].chunk.js',
// webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: paths.publicUrlOrPath,
// Point sourcemap entries to original disk location (format as URL on Windows)
devtoolModuleFilenameTemplate: isEnvProduction
? info =>
path
.relative(paths.appSrcDemo, info.absoluteResourcePath)
.replace(/\\/g, '/')
: isEnvDevelopment &&
(info => path.resolve(info.absoluteResourcePath).replace(/\\/g, '/')),
// Prevents conflicts when multiple webpack runtimes (from different apps)
// are used on the same page.
jsonpFunction: `webpackJsonp${appPackageJson.name}`,
// this defaults to 'window', but by setting it to 'this' then
// module chunks which are built will work in web workers as well.
globalObject: 'this',
},
optimization: {
minimize: isEnvProduction,
minimizer: [
// This is only used in production mode
new TerserPlugin({
terserOptions: {
parse: {
// We want terser to parse ecma 8 code. However, we don't want it
// to apply any minification steps that turns valid ecma 5 code
// into invalid ecma 5 code. This is why the 'compress' and 'output'
// sections only apply transformations that are ecma 5 safe
// https://github.com/facebook/create-react-app/pull/4234
ecma: 8,
},
compress: {
ecma: 5,
warnings: false,
// Disabled because of an issue with Uglify breaking seemingly valid code:
// https://github.com/facebook/create-react-app/issues/2376
// Pending further investigation:
// https://github.com/mishoo/UglifyJS2/issues/2011
comparisons: false,
// Disabled because of an issue with Terser breaking valid code:
// https://github.com/facebook/create-react-app/issues/5250
// Pending further investigation:
// https://github.com/terser-js/terser/issues/120
inline: 2,
},
mangle: {
safari10: true,
keep_classnames: true,
keep_fnames: true,
module: true
},
output: {
ecma: 5,
comments: false,
// Turned on because emoji and regex is not minified properly using default
// https://github.com/facebook/create-react-app/issues/2488
ascii_only: true,
},
},
cache: true,
sourceMap: shouldUseSourceMap,
}),
new OptimizeCSSAssetsPlugin({
cssProcessorOptions: {
parser: safePostCssParser,
map: shouldUseSourceMap
? {
// `inline: false` forces the sourcemap to be output into a
// separate file
inline: false,
// `annotation: true` appends the sourceMappingURL to the end of
// the css file, helping the browser find the sourcemap
annotation: true,
}
: false,
},
cssProcessorPluginOptions: {
preset: ['default', { minifyFontValues: { removeQuotes: false } }],
},
}),
],
// Automatically split vendor and commons
// https://twitter.com/wSokra/status/969633336732905474
// https://medium.com/webpack/webpack-4-code-splitting-chunk-graph-and-the-splitchunks-optimization-be739a861366
splitChunks: {
cacheGroups: {
default: false,
}
},
// Keep the runtime chunk separated to enable long term caching
// https://twitter.com/wSokra/status/969679223278505985
// https://github.com/facebook/create-react-app/issues/5358
runtimeChunk: false,
},
resolve: {
// This allows you to set a fallback for where webpack should look for modules.
// We placed these paths second because we want `node_modules` to "win"
// if there are any conflicts. This matches Node resolution mechanism.
// https://github.com/facebook/create-react-app/issues/253
modules: ['node_modules', paths.appNodeModules].concat(
modules.additionalModulePaths || []
),
// These are the reasonable defaults supported by the Node ecosystem.
// We also include JSX as a common component filename extension to support
// some tools, although we do not recommend using it, see:
// https://github.com/facebook/create-react-app/issues/290
// `web` extension prefixes have been added for better support
// for React Native Web.
extensions: paths.moduleFileExtensions
.map(ext => `.${ext}`)
.filter(ext => useTypeScript || !ext.includes('ts')),
alias: {
// Support React Native Web
// https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
'react-native': 'react-native-web',
// Allows for better profiling with ReactDevTools
...(isEnvProductionProfile && {
'react-dom$': 'react-dom/profiling',
'scheduler/tracing': 'scheduler/tracing-profiling',
}),
...(modules.webpackAliases || {}),
},
plugins: [
// Adds support for installing with Plug'n'Play, leading to faster installs and adding
// guards against forgotten dependencies and such.
PnpWebpackPlugin,
// Prevents users from importing files from outside of src/ (or node_modules/).
// This often causes confusion because we only process files within src/ with babel.
// To fix this, we prevent you from importing files out of src/ -- if you'd like to,
// please link the files into your node_modules/ and let module-resolution kick in.
// Make sure your source files are compiled, as they will not be processed in any way.
new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]),
],
},
resolveLoader: {
plugins: [
// Also related to Plug'n'Play, but this time it tells webpack to load its loaders
// from the current package.
PnpWebpackPlugin.moduleLoader(module),
],
},
module: {
strictExportPresence: true,
rules: [
// Disable require.ensure as it's not a standard language feature.
{ parser: { requireEnsure: false } },
// First, run the linter.
// It's important to do this before Babel processes the JS.
{
test: /\.(js|mjs|jsx|ts|tsx)$/,
enforce: 'pre',
use: [
{
options: {
cache: true,
formatter: require.resolve('react-dev-utils/eslintFormatter'),
eslintPath: require.resolve('eslint'),
resolvePluginsRelativeTo: __dirname,
},
loader: require.resolve('eslint-loader'),
},
],
include: paths.appSrcDemo,
},
{
// "oneOf" will traverse all following loaders until one will
// match the requirements. When no loader matches it will fall
// back to the "file" loader at the end of the loader list.
oneOf: [
// "url" loader works like "file" loader except that it embeds assets
// smaller than specified limit in bytes as data URLs to avoid requests.
// A missing `test` is equivalent to a match.
{
test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/],
loader: require.resolve('url-loader'),
options: {
limit: imageInlineSizeLimit,
name: 'static/media/[name].[hash:8].[ext]',
},
},
// Process application JS with Babel.
// The preset includes JSX, Flow, TypeScript, and some ESnext features.
{
test: /\.(js|mjs|jsx|ts|tsx)$/,
include: paths.appSrcDemo,
loader: require.resolve('babel-loader'),
options: {
customize: require.resolve(
'babel-preset-react-app/webpack-overrides'
),
plugins: [
[
require.resolve('babel-plugin-named-asset-import'),
{
loaderMap: {
svg: {
ReactComponent:
'@svgr/webpack?-svgo,+titleProp,+ref![path]',
},
},
},
],
],
// This is a feature of `babel-loader` for webpack (not Babel itself).
// It enables caching results in ./node_modules/.cache/babel-loader/
// directory for faster rebuilds.
cacheDirectory: true,
// See #6846 for context on why cacheCompression is disabled
cacheCompression: false,
compact: isEnvProduction,
},
},
// Process any JS outside of the app with Babel.
// Unlike the application JS, we only compile the standard ES features.
{
test: /\.(js|mjs)$/,
exclude: /@babel(?:\/|\\{1,2})runtime/,
loader: require.resolve('babel-loader'),
options: {
babelrc: false,
configFile: false,
compact: false,
presets: [
[
require.resolve('babel-preset-react-app/dependencies'),
{ helpers: true },
],
"@babel/preset-env",
"@babel/preset-react"
],
plugins: [
[
"@babel/plugin-proposal-class-properties"
]
],
cacheDirectory: true,
// See #6846 for context on why cacheCompression is disabled
cacheCompression: false,
// Babel sourcemaps are needed for debugging into node_modules
// code. Without the options below, debuggers like VSCode
// show incorrect code and set breakpoints on the wrong lines.
sourceMaps: shouldUseSourceMap,
inputSourceMap: shouldUseSourceMap,
},
},
// "postcss" loader applies autoprefixer to our CSS.
// "css" loader resolves paths in CSS and adds assets as dependencies.
// "style" loader turns CSS into JS modules that inject <style> tags.
// In production, we use MiniCSSExtractPlugin to extract that CSS
// to a file, but in development "style" loader enables hot editing
// of CSS.
// By default we support CSS Modules with the extension .module.css
{
test: cssRegex,
exclude: cssModuleRegex,
use: getStyleLoaders({
importLoaders: 1,
sourceMap: isEnvProduction && shouldUseSourceMap,
}),
// Don't consider CSS imports dead code even if the
// containing package claims to have no side effects.
// Remove this when webpack adds a warning or an error for this.
// See https://github.com/webpack/webpack/issues/6571
sideEffects: true,
},
// Adds support for CSS Modules (https://github.com/css-modules/css-modules)
// using the extension .module.css
{
test: cssModuleRegex,
use: getStyleLoaders({
importLoaders: 1,
sourceMap: isEnvProduction && shouldUseSourceMap,
modules: {
getLocalIdent: getCSSModuleLocalIdent,
},
}),
},
// Opt-in support for SASS (using .scss or .sass extensions).
// By default we support SASS Modules with the
// extensions .module.scss or .module.sass
{
test: sassRegex,
exclude: sassModuleRegex,
use: getStyleLoaders(
{
importLoaders: 3,
sourceMap: isEnvProduction && shouldUseSourceMap,
},
'sass-loader'
),
// Don't consider CSS imports dead code even if the
// containing package claims to have no side effects.
// Remove this when webpack adds a warning or an error for this.
// See https://github.com/webpack/webpack/issues/6571
sideEffects: true,
},
// Adds support for CSS Modules, but using SASS
// using the extension .module.scss or .module.sass
{
test: sassModuleRegex,
use: getStyleLoaders(
{
importLoaders: 3,
sourceMap: isEnvProduction && shouldUseSourceMap,
modules: {
getLocalIdent: getCSSModuleLocalIdent,
},
},
'sass-loader'
),
},
// "file" loader makes sure those assets get served by WebpackDevServer.
// When you `import` an asset, you get its (virtual) filename.
// In production, they would get copied to the `build` folder.
// This loader doesn't use a "test" so it will catch all modules
// that fall through the other loaders.
{
loader: require.resolve('file-loader'),
// Exclude `js` files to keep "css" loader working as it injects
// its runtime that would otherwise be processed through "file" loader.
// Also exclude `html` and `json` extensions so they get processed
// by webpacks internal loaders.
exclude: [/\.(js|mjs|jsx|ts|tsx)$/, /\.html$/, /\.json$/],
options: {
name: 'static/media/[name].[hash:8].[ext]',
},
},
// ** STOP ** Are you adding a new loader?
// Make sure to add the new loader(s) before the "file" loader.
],
},
],
},
plugins: [
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin(
Object.assign(
{},
{
inject: true,
template: paths.appHtml,
},
isEnvProduction
? {
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true,
},
}
: undefined
)
),
// Inlines the webpack runtime script. This script is too small to warrant
// a network request.
// https://github.com/facebook/create-react-app/issues/5358
isEnvProduction &&
shouldInlineRuntimeChunk &&
new InlineChunkHtmlPlugin(HtmlWebpackPlugin, [/runtime-.+[.]js/]),
// Makes some environment variables available in index.html.
// The public URL is available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="icon" href="%PUBLIC_URL%/favicon.ico">
// It will be an empty string unless you specify "homepage"
// in `package.json`, in which case it will be the pathname of that URL.
new InterpolateHtmlPlugin(HtmlWebpackPlugin, env.raw),
// This gives some necessary context to module not found errors, such as
// the requesting resource.
new ModuleNotFoundPlugin(paths.appPath),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV is set to production
// during a production build.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(env.stringified),
// This is necessary to emit hot updates (currently CSS only):
isEnvDevelopment && new webpack.HotModuleReplacementPlugin(),
// Watcher doesn't work well if you mistype casing in a path so we use
// a plugin that prints an error when you attempt to do this.
// See https://github.com/facebook/create-react-app/issues/240
isEnvDevelopment && new CaseSensitivePathsPlugin(),
// If you require a missing module and then `npm install` it, you still have
// to restart the development server for webpack to discover it. This plugin
// makes the discovery automatic so you don't have to restart.
// See https://github.com/facebook/create-react-app/issues/186
isEnvDevelopment &&
new WatchMissingNodeModulesPlugin(paths.appNodeModules),
isEnvProduction &&
new MiniCssExtractPlugin({
// Options similar to the same options in webpackOptions.output
// both options are optional
filename: 'index.css',
chunkFilename: 'index.[contenthash:8].chunk.css',
}),
// Generate an asset manifest file with the following content:
// - "files" key: Mapping of all asset filenames to their corresponding
// output file so that tools can pick it up without having to parse
// `index.html`
// - "entrypoints" key: Array of files which are included in `index.html`,
// can be used to reconstruct the HTML if necessary
/*new ManifestPlugin({
fileName: 'asset-manifest.json',
publicPath: paths.publicUrlOrPath,
generate: (seed, files, entrypoints) => {
const manifestFiles = files.reduce((manifest, file) => {
manifest[file.name] = file.path;
return manifest;
}, seed);
const entrypointFiles = entrypoints.main.filter(
fileName => !fileName.endsWith('.map')
);
return {
files: manifestFiles,
entrypoints: entrypointFiles,
};
},
}),*/
// Moment.js is an extremely popular library that bundles large locale files
// by default due to how webpack interprets its code. This is a practical
// solution that requires the user to opt into importing specific locales.
// https://github.com/jmblog/how-to-optimize-momentjs-with-webpack
// You can remove this if you don't use Moment.js:
new webpack.IgnorePlugin(/^\.\/locale$/, /moment$/),
// Generate a service worker script that will precache, and keep up to date,
// the HTML & assets that are part of the webpack build.
/*isEnvProduction &&
new WorkboxWebpackPlugin.GenerateSW({
clientsClaim: true,
exclude: [/\.map$/, /asset-manifest\.json$/],
importWorkboxFrom: 'cdn',
navigateFallback: paths.publicUrlOrPath + 'index.html',
navigateFallbackBlacklist: [
// Exclude URLs starting with /_, as they're likely an API call
new RegExp('^/_'),
// Exclude any URLs whose last part seems to be a file extension
// as they're likely a resource and not a SPA route.
// URLs containing a "?" character won't be blacklisted as they're likely
// a route with query params (e.g. auth callbacks).
new RegExp('/[^/?]+\\.[^/]+$'),
],
}),*/
// TypeScript type checking
useTypeScript &&
new ForkTsCheckerWebpackPlugin({
typescript: resolve.sync('typescript', {
basedir: paths.appNodeModules,
}),
async: isEnvDevelopment,
useTypescriptIncrementalApi: true,
checkSyntacticErrors: true,
resolveModuleNameModule: process.versions.pnp
? `${__dirname}/pnpTs.js`
: undefined,
resolveTypeReferenceDirectiveModule: process.versions.pnp
? `${__dirname}/pnpTs.js`
: undefined,
tsconfig: paths.appTsConfig,
reportFiles: [
'**',
'!**/__tests__/**',
'!**/?(*.)(spec|test).*',
'!**/src/setupProxy.*',
'!**/src/setupTests.*',
],
watch: paths.appSrcDemo,
silent: true,
// The formatter is invoked directly in WebpackDevServerUtils during development
formatter: isEnvProduction ? typescriptFormatter : undefined,
}),
].filter(Boolean),
// Some libraries import Node modules but don't use them in the browser.
// Tell webpack to provide empty mocks for them so importing them works.
node: {
module: 'empty',
dgram: 'empty',
dns: 'mock',
fs: 'empty',
http2: 'empty',
net: 'empty',
tls: 'empty',
child_process: 'empty',
},
// Turn off performance processing because we utilize
// our own hints via the FileSizeReporter
performance: false,
};
};

View File

@ -1,712 +0,0 @@
const fs = require('fs');
const path = require('path');
const webpack = require('webpack');
const resolve = require('resolve');
const PnpWebpackPlugin = require('pnp-webpack-plugin');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const CaseSensitivePathsPlugin = require('case-sensitive-paths-webpack-plugin');
const InlineChunkHtmlPlugin = require('react-dev-utils/InlineChunkHtmlPlugin');
const TerserPlugin = require('terser-webpack-plugin');
const MiniCssExtractPlugin = require('mini-css-extract-plugin');
const OptimizeCSSAssetsPlugin = require('optimize-css-assets-webpack-plugin');
const safePostCssParser = require('postcss-safe-parser');
const ManifestPlugin = require('webpack-manifest-plugin');
const InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
const WorkboxWebpackPlugin = require('workbox-webpack-plugin');
const WatchMissingNodeModulesPlugin = require('react-dev-utils/WatchMissingNodeModulesPlugin');
const ModuleScopePlugin = require('react-dev-utils/ModuleScopePlugin');
const getCSSModuleLocalIdent = require('react-dev-utils/getCSSModuleLocalIdent');
const paths = require('./paths');
const modules = require('./modules');
const getClientEnvironment = require('./env');
const ModuleNotFoundPlugin = require('react-dev-utils/ModuleNotFoundPlugin');
const ForkTsCheckerWebpackPlugin = require('react-dev-utils/ForkTsCheckerWebpackPlugin');
const typescriptFormatter = require('react-dev-utils/typescriptFormatter');
const CopyWebpackPlugin = require('copy-webpack-plugin');
const getPackageJson = require('./getPackageJson');
const PrettierPlugin = require("prettier-webpack-plugin");
const eslint = require('eslint');
const postcssNormalize = require('postcss-normalize');
const appPackageJson = require(paths.appPackageJson);
// Source maps are resource heavy and can cause out of memory issue for large source files.
const shouldUseSourceMap = process.env.GENERATE_SOURCEMAP !== 'false';
// Some apps do not need the benefits of saving a web request, so not inlining the chunk
// makes for a smoother build process.
const shouldInlineRuntimeChunk = process.env.INLINE_RUNTIME_CHUNK !== 'false';
const isExtendingEslintConfig = process.env.EXTEND_ESLINT === 'true';
const imageInlineSizeLimit = parseInt(
process.env.IMAGE_INLINE_SIZE_LIMIT || '10000'
);
// Check if TypeScript is setup
const useTypeScript = fs.existsSync(paths.appTsConfig);
// style files regexes
const cssRegex = /\.css$/;
const cssModuleRegex = /\.module\.css$/;
const sassRegex = /\.(scss|sass)$/;
const sassModuleRegex = /\.module\.(scss|sass)$/;
const {
version,
name,
license,
repository,
author,
} = getPackageJson('version', 'name', 'license', 'repository', 'author');
const banner = `
${name} v${version}
${repository.url}
Copyright (c) ${author.replace(/ *<[^)]*> */g, " ")}
This source code is licensed under the ${license} license found in the
LICENSE file in the root directory of this source tree.
`;
// This is the production and development configuration.
// It is focused on developer experience, fast rebuilds, and a minimal bundle.
module.exports = function(webpackEnv) {
const isEnvDevelopment = webpackEnv === 'development';
const isEnvProduction = webpackEnv === 'production';
// Variable used for enabling profiling in Production
// passed into alias object. Uses a flag if passed into the build command
const isEnvProductionProfile =
isEnvProduction && process.argv.includes('--profile');
// We will provide `paths.publicUrlOrPath` to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing slash as %PUBLIC_URL%/xyz looks better than %PUBLIC_URL%xyz.
// Get environment variables to inject into our app.
const env = getClientEnvironment(paths.publicUrlOrPath.slice(0, -1));
// common function to get style loaders
const getStyleLoaders = (cssOptions, preProcessor) => {
const loaders = [
isEnvDevelopment && require.resolve('style-loader'),
isEnvProduction && {
loader: MiniCssExtractPlugin.loader,
// css is located in `static/css`, use '../../' to locate index.html folder
// in production `paths.publicUrlOrPath` can be a relative path
options: paths.publicUrlOrPath.startsWith('.')
? { publicPath: '../../' }
: {},
},
{
loader: require.resolve('css-loader'),
options: cssOptions,
},
{
// Options for PostCSS as we reference these options twice
// Adds vendor prefixing based on your specified browser support in
// package.json
loader: require.resolve('postcss-loader'),
options: {
// Necessary for external CSS imports to work
// https://github.com/facebook/create-react-app/issues/2677
ident: 'postcss',
plugins: () => [
require('postcss-flexbugs-fixes'),
require('postcss-preset-env')({
autoprefixer: {
flexbox: 'no-2009',
},
stage: 3,
}),
// Adds PostCSS Normalize as the reset css with default options,
// so that it honors browserslist config in package.json
// which in turn let's users customize the target behavior as per their needs.
postcssNormalize(),
],
sourceMap: isEnvProduction && shouldUseSourceMap,
},
},
].filter(Boolean);
if (preProcessor) {
loaders.push(
{
loader: require.resolve('resolve-url-loader'),
options: {
sourceMap: isEnvProduction && shouldUseSourceMap,
},
},
{
loader: require.resolve(preProcessor),
options: {
sourceMap: true,
},
}
);
}
return loaders;
};
return {
mode: isEnvProduction ? 'production' : isEnvDevelopment && 'development',
// Stop compilation early in production
bail: isEnvProduction,
devtool: isEnvProduction
? shouldUseSourceMap
? 'source-map'
: false
: isEnvDevelopment && 'cheap-module-source-map',
// These are the "entry points" to our application.
// This means they will be the "root" imports that are included in JS bundle.
entry: isEnvProduction ? [paths.appLibIndexJs] : [
// Include an alternative client for WebpackDevServer. A client's job is to
// connect to WebpackDevServer by a socket and get notified about changes.
// When you save a file, the client will either apply hot updates (in case
// of CSS changes), or refresh the page (in case of JS changes). When you
// make a syntax error, this client will display a syntax error overlay.
// Note: instead of the default WebpackDevServer client, we use a custom one
// to bring better experience for Create React App users. You can replace
// the line below with these two lines if you prefer the stock client:
// require.resolve('webpack-dev-server/client') + '?/',
// require.resolve('webpack/hot/dev-server'),
isEnvDevelopment &&
require.resolve('react-dev-utils/webpackHotDevClient'),
// Finally, this is your app's code:
paths.appIndexJs,
// We include the app code last so that if there is a runtime error during
// initialization, it doesn't blow up the WebpackDevServer client, and
// changing JS code would still trigger a refresh.
].filter(Boolean),
output: {
// The build folder.
path: isEnvProduction ? paths.appBuild : undefined,
// Add /* filename */ comments to generated require()s in the output.
pathinfo: isEnvDevelopment,
// There will be one main bundle, and one file per asynchronous chunk.
// In development, it does not produce real files.
filename: isEnvProduction
? 'index.js'
: isEnvDevelopment && 'static/js/bundle.js',
// TODO: remove this when upgrading to webpack 5
futureEmitAssets: true,
// There are also additional JS chunk files if you use code splitting.
chunkFilename: isEnvProduction
? 'static/js/[name].[contenthash:8].chunk.js'
: isEnvDevelopment && 'static/js/[name].chunk.js',
// webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: paths.publicUrlOrPath,
library: "SimpleKeyboard",
libraryTarget: 'umd',
umdNamedDefine: true,
// Point sourcemap entries to original disk location (format as URL on Windows)
devtoolModuleFilenameTemplate: isEnvProduction
? info =>
path
.relative(paths.appSrcLib, info.absoluteResourcePath)
.replace(/\\/g, '/')
: isEnvDevelopment &&
(info => path.resolve(info.absoluteResourcePath).replace(/\\/g, '/')),
// Prevents conflicts when multiple webpack runtimes (from different apps)
// are used on the same page.
jsonpFunction: `webpackJsonp${appPackageJson.name}`,
// this defaults to 'window', but by setting it to 'this' then
// module chunks which are built will work in web workers as well.
globalObject: 'this',
},
optimization: {
minimize: isEnvProduction,
minimizer: [
// This is only used in production mode
new TerserPlugin({
terserOptions: {
parse: {
// We want terser to parse ecma 8 code. However, we don't want it
// to apply any minification steps that turns valid ecma 5 code
// into invalid ecma 5 code. This is why the 'compress' and 'output'
// sections only apply transformations that are ecma 5 safe
// https://github.com/facebook/create-react-app/pull/4234
ecma: 8,
},
compress: {
ecma: 5,
warnings: false,
// Disabled because of an issue with Uglify breaking seemingly valid code:
// https://github.com/facebook/create-react-app/issues/2376
// Pending further investigation:
// https://github.com/mishoo/UglifyJS2/issues/2011
comparisons: false,
// Disabled because of an issue with Terser breaking valid code:
// https://github.com/facebook/create-react-app/issues/5250
// Pending further investigation:
// https://github.com/terser-js/terser/issues/120
inline: 2,
},
mangle: {
safari10: true,
keep_classnames: true,
keep_fnames: true,
module: true
},
// Added for profiling in devtools
keep_classnames: isEnvProductionProfile,
keep_fnames: isEnvProductionProfile,
output: {
ecma: 5,
comments: false,
// Turned on because emoji and regex is not minified properly using default
// https://github.com/facebook/create-react-app/issues/2488
ascii_only: true,
},
},
cache: true,
sourceMap: shouldUseSourceMap,
}),
// This is only used in production mode
new webpack.BannerPlugin({
banner: banner,
entryOnly: true
}),
new OptimizeCSSAssetsPlugin({
cssProcessorOptions: {
parser: safePostCssParser,
map: shouldUseSourceMap
? {
// `inline: false` forces the sourcemap to be output into a
// separate file
inline: false,
// `annotation: true` appends the sourceMappingURL to the end of
// the css file, helping the browser find the sourcemap
annotation: true,
}
: false,
},
cssProcessorPluginOptions: {
preset: ['default', { minifyFontValues: { removeQuotes: false } }],
},
}),
],
// Automatically split vendor and commons
// https://twitter.com/wSokra/status/969633336732905474
// https://medium.com/webpack/webpack-4-code-splitting-chunk-graph-and-the-splitchunks-optimization-be739a861366
splitChunks: {
cacheGroups: {
default: false,
}
},
// Keep the runtime chunk separated to enable long term caching
// https://twitter.com/wSokra/status/969679223278505985
// https://github.com/facebook/create-react-app/issues/5358
runtimeChunk: false,
},
resolve: {
// This allows you to set a fallback for where webpack should look for modules.
// We placed these paths second because we want `node_modules` to "win"
// if there are any conflicts. This matches Node resolution mechanism.
// https://github.com/facebook/create-react-app/issues/253
modules: ['node_modules', paths.appNodeModules].concat(
modules.additionalModulePaths || []
),
// These are the reasonable defaults supported by the Node ecosystem.
// We also include JSX as a common component filename extension to support
// some tools, although we do not recommend using it, see:
// https://github.com/facebook/create-react-app/issues/290
// `web` extension prefixes have been added for better support
// for React Native Web.
extensions: paths.moduleFileExtensions
.map(ext => `.${ext}`)
.filter(ext => useTypeScript || !ext.includes('ts')),
alias: {
// Support React Native Web
// https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
'react-native': 'react-native-web',
// Allows for better profiling with ReactDevTools
...(isEnvProductionProfile && {
'react-dom$': 'react-dom/profiling',
'scheduler/tracing': 'scheduler/tracing-profiling',
}),
...(modules.webpackAliases || {}),
},
plugins: [
// Adds support for installing with Plug'n'Play, leading to faster installs and adding
// guards against forgotten dependencies and such.
PnpWebpackPlugin,
// Prevents users from importing files from outside of src/ (or node_modules/).
// This often causes confusion because we only process files within src/ with babel.
// To fix this, we prevent you from importing files out of src/ -- if you'd like to,
// please link the files into your node_modules/ and let module-resolution kick in.
// Make sure your source files are compiled, as they will not be processed in any way.
new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]),
],
},
resolveLoader: {
plugins: [
// Also related to Plug'n'Play, but this time it tells webpack to load its loaders
// from the current package.
PnpWebpackPlugin.moduleLoader(module),
],
},
module: {
strictExportPresence: true,
rules: [
// Disable require.ensure as it's not a standard language feature.
{ parser: { requireEnsure: false } },
// First, run the linter.
// It's important to do this before Babel processes the JS.
{
test: /\.(js|mjs|jsx|ts|tsx)$/,
enforce: 'pre',
use: [
{
options: {
cache: true,
formatter: require.resolve('react-dev-utils/eslintFormatter'),
eslintPath: require.resolve('eslint'),
resolvePluginsRelativeTo: __dirname,
},
loader: require.resolve('eslint-loader'),
},
],
include: paths.appSrcLib,
},
{
// "oneOf" will traverse all following loaders until one will
// match the requirements. When no loader matches it will fall
// back to the "file" loader at the end of the loader list.
oneOf: [
// "url" loader works like "file" loader except that it embeds assets
// smaller than specified limit in bytes as data URLs to avoid requests.
// A missing `test` is equivalent to a match.
{
test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/],
loader: require.resolve('url-loader'),
options: {
limit: imageInlineSizeLimit,
name: 'static/media/[name].[hash:8].[ext]',
},
},
// Process application JS with Babel.
// The preset includes JSX, Flow, TypeScript, and some ESnext features.
{
test: /\.(js|mjs|jsx|ts|tsx)$/,
include: paths.appSrcLib,
loader: require.resolve('babel-loader'),
options: {
customize: require.resolve(
'babel-preset-react-app/webpack-overrides'
),
plugins: [
[
require.resolve('babel-plugin-named-asset-import'),
{
loaderMap: {
svg: {
ReactComponent:
'@svgr/webpack?-svgo,+titleProp,+ref![path]',
},
},
},
],
],
// This is a feature of `babel-loader` for webpack (not Babel itself).
// It enables caching results in ./node_modules/.cache/babel-loader/
// directory for faster rebuilds.
cacheDirectory: true,
// See #6846 for context on why cacheCompression is disabled
cacheCompression: false,
compact: isEnvProduction,
},
},
// Process any JS outside of the app with Babel.
// Unlike the application JS, we only compile the standard ES features.
{
test: /\.(js|mjs)$/,
exclude: /@babel(?:\/|\\{1,2})runtime/,
loader: require.resolve('babel-loader'),
options: {
babelrc: false,
configFile: false,
compact: false,
presets: [
[
require.resolve('babel-preset-react-app/dependencies'),
{ helpers: true },
],
"@babel/preset-env",
"@babel/preset-react"
],
plugins: [
[
"@babel/plugin-proposal-class-properties"
]
],
cacheDirectory: true,
// See #6846 for context on why cacheCompression is disabled
cacheCompression: false,
// Babel sourcemaps are needed for debugging into node_modules
// code. Without the options below, debuggers like VSCode
// show incorrect code and set breakpoints on the wrong lines.
sourceMaps: shouldUseSourceMap,
inputSourceMap: shouldUseSourceMap,
},
},
// "postcss" loader applies autoprefixer to our CSS.
// "css" loader resolves paths in CSS and adds assets as dependencies.
// "style" loader turns CSS into JS modules that inject <style> tags.
// In production, we use MiniCSSExtractPlugin to extract that CSS
// to a file, but in development "style" loader enables hot editing
// of CSS.
// By default we support CSS Modules with the extension .module.css
{
test: cssRegex,
exclude: cssModuleRegex,
use: getStyleLoaders({
importLoaders: 1,
sourceMap: isEnvProduction && shouldUseSourceMap,
}),
// Don't consider CSS imports dead code even if the
// containing package claims to have no side effects.
// Remove this when webpack adds a warning or an error for this.
// See https://github.com/webpack/webpack/issues/6571
sideEffects: true,
},
// Adds support for CSS Modules (https://github.com/css-modules/css-modules)
// using the extension .module.css
{
test: cssModuleRegex,
use: getStyleLoaders({
importLoaders: 1,
sourceMap: isEnvProduction && shouldUseSourceMap,
modules: {
getLocalIdent: getCSSModuleLocalIdent,
},
}),
},
// Opt-in support for SASS (using .scss or .sass extensions).
// By default we support SASS Modules with the
// extensions .module.scss or .module.sass
{
test: sassRegex,
exclude: sassModuleRegex,
use: getStyleLoaders(
{
importLoaders: 3,
sourceMap: isEnvProduction && shouldUseSourceMap,
},
'sass-loader'
),
// Don't consider CSS imports dead code even if the
// containing package claims to have no side effects.
// Remove this when webpack adds a warning or an error for this.
// See https://github.com/webpack/webpack/issues/6571
sideEffects: true,
},
// Adds support for CSS Modules, but using SASS
// using the extension .module.scss or .module.sass
{
test: sassModuleRegex,
use: getStyleLoaders(
{
importLoaders: 3,
sourceMap: isEnvProduction && shouldUseSourceMap,
modules: {
getLocalIdent: getCSSModuleLocalIdent,
},
},
'sass-loader'
),
},
// "file" loader makes sure those assets get served by WebpackDevServer.
// When you `import` an asset, you get its (virtual) filename.
// In production, they would get copied to the `build` folder.
// This loader doesn't use a "test" so it will catch all modules
// that fall through the other loaders.
{
loader: require.resolve('file-loader'),
// Exclude `js` files to keep "css" loader working as it injects
// its runtime that would otherwise be processed through "file" loader.
// Also exclude `html` and `json` extensions so they get processed
// by webpacks internal loaders.
exclude: [/\.(js|mjs|jsx|ts|tsx)$/, /\.html$/, /\.json$/],
options: {
name: 'static/media/[name].[hash:8].[ext]',
},
},
// ** STOP ** Are you adding a new loader?
// Make sure to add the new loader(s) before the "file" loader.
],
},
],
},
plugins: [
isEnvDevelopment &&
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin(
Object.assign(
{},
{
inject: true,
template: paths.appHtml,
},
isEnvProduction
? {
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true,
},
}
: undefined
)
),
// Inlines the webpack runtime script. This script is too small to warrant
// a network request.
// https://github.com/facebook/create-react-app/issues/5358
isEnvProduction &&
shouldInlineRuntimeChunk &&
new InlineChunkHtmlPlugin(HtmlWebpackPlugin, [/runtime-.+[.]js/]),
// Makes some environment variables available in index.html.
// The public URL is available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="icon" href="%PUBLIC_URL%/favicon.ico">
// It will be an empty string unless you specify "homepage"
// in `package.json`, in which case it will be the pathname of that URL.
new InterpolateHtmlPlugin(HtmlWebpackPlugin, env.raw),
// This gives some necessary context to module not found errors, such as
// the requesting resource.
new ModuleNotFoundPlugin(paths.appPath),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV is set to production
// during a production build.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(env.stringified),
// This is necessary to emit hot updates (currently CSS only):
isEnvDevelopment && new webpack.HotModuleReplacementPlugin(),
// Watcher doesn't work well if you mistype casing in a path so we use
// a plugin that prints an error when you attempt to do this.
// See https://github.com/facebook/create-react-app/issues/240
isEnvDevelopment && new CaseSensitivePathsPlugin(),
// If you require a missing module and then `npm install` it, you still have
// to restart the development server for webpack to discover it. This plugin
// makes the discovery automatic so you don't have to restart.
// See https://github.com/facebook/create-react-app/issues/186
isEnvDevelopment &&
new WatchMissingNodeModulesPlugin(paths.appNodeModules),
isEnvProduction &&
new MiniCssExtractPlugin({
// Options similar to the same options in webpackOptions.output
// both options are optional
filename: 'css/index.css',
chunkFilename: 'css/index.[contenthash:8].chunk.css',
}),
// Generate an asset manifest file with the following content:
// - "files" key: Mapping of all asset filenames to their corresponding
// output file so that tools can pick it up without having to parse
// `index.html`
// - "entrypoints" key: Array of files which are included in `index.html`,
// can be used to reconstruct the HTML if necessary
/*new ManifestPlugin({
fileName: 'asset-manifest.json',
publicPath: paths.publicUrlOrPath,
generate: (seed, files, entrypoints) => {
const manifestFiles = files.reduce((manifest, file) => {
manifest[file.name] = file.path;
return manifest;
}, seed);
const entrypointFiles = entrypoints.main.filter(
fileName => !fileName.endsWith('.map')
);
return {
files: manifestFiles,
entrypoints: entrypointFiles,
};
},
}),*/
// Moment.js is an extremely popular library that bundles large locale files
// by default due to how webpack interprets its code. This is a practical
// solution that requires the user to opt into importing specific locales.
// https://github.com/jmblog/how-to-optimize-momentjs-with-webpack
// You can remove this if you don't use Moment.js:
new webpack.IgnorePlugin(/^\.\/locale$/, /moment$/),
new CopyWebpackPlugin([
{
from: `${paths.appSrcLibTypes}`,
to: paths.appBuild
}
]),
new PrettierPlugin(),
// Generate a service worker script that will precache, and keep up to date,
// the HTML & assets that are part of the webpack build.
/*isEnvProduction &&
new WorkboxWebpackPlugin.GenerateSW({
clientsClaim: true,
exclude: [/\.map$/, /asset-manifest\.json$/],
importWorkboxFrom: 'cdn',
navigateFallback: paths.publicUrlOrPath + 'index.html',
navigateFallbackBlacklist: [
// Exclude URLs starting with /_, as they're likely an API call
new RegExp('^/_'),
// Exclude any URLs whose last part seems to be a file extension
// as they're likely a resource and not a SPA route.
// URLs containing a "?" character won't be blacklisted as they're likely
// a route with query params (e.g. auth callbacks).
new RegExp('/[^/?]+\\.[^/]+$'),
],
}),*/
// TypeScript type checking
useTypeScript &&
new ForkTsCheckerWebpackPlugin({
typescript: resolve.sync('typescript', {
basedir: paths.appNodeModules,
}),
async: isEnvDevelopment,
useTypescriptIncrementalApi: true,
checkSyntacticErrors: true,
resolveModuleNameModule: process.versions.pnp
? `${__dirname}/pnpTs.js`
: undefined,
resolveTypeReferenceDirectiveModule: process.versions.pnp
? `${__dirname}/pnpTs.js`
: undefined,
tsconfig: paths.appTsConfig,
reportFiles: [
'**',
'!**/__tests__/**',
'!**/?(*.)(spec|test).*',
'!**/src/setupProxy.*',
'!**/src/setupTests.*',
],
silent: true,
// The formatter is invoked directly in WebpackDevServerUtils during development
formatter: isEnvProduction ? typescriptFormatter : undefined,
}),
].filter(Boolean),
// Some libraries import Node modules but don't use them in the browser.
// Tell webpack to provide empty mocks for them so importing them works.
node: {
module: 'empty',
dgram: 'empty',
dns: 'mock',
fs: 'empty',
http2: 'empty',
net: 'empty',
tls: 'empty',
child_process: 'empty',
},
// Turn off performance processing because we utilize
// our own hints via the FileSizeReporter
performance: false,
};
};

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@ -1,130 +0,0 @@
'use strict';
const fs = require('fs');
const errorOverlayMiddleware = require('react-dev-utils/errorOverlayMiddleware');
const evalSourceMapMiddleware = require('react-dev-utils/evalSourceMapMiddleware');
const noopServiceWorkerMiddleware = require('react-dev-utils/noopServiceWorkerMiddleware');
const ignoredFiles = require('react-dev-utils/ignoredFiles');
const redirectServedPath = require('react-dev-utils/redirectServedPathMiddleware');
const paths = require('./paths');
const getHttpsConfig = require('./getHttpsConfig');
const host = process.env.HOST || '0.0.0.0';
const sockHost = process.env.WDS_SOCKET_HOST;
const sockPath = process.env.WDS_SOCKET_PATH; // default: '/sockjs-node'
const sockPort = process.env.WDS_SOCKET_PORT;
module.exports = function(proxy, allowedHost) {
return {
// WebpackDevServer 2.4.3 introduced a security fix that prevents remote
// websites from potentially accessing local content through DNS rebinding:
// https://github.com/webpack/webpack-dev-server/issues/887
// https://medium.com/webpack/webpack-dev-server-middleware-security-issues-1489d950874a
// However, it made several existing use cases such as development in cloud
// environment or subdomains in development significantly more complicated:
// https://github.com/facebook/create-react-app/issues/2271
// https://github.com/facebook/create-react-app/issues/2233
// While we're investigating better solutions, for now we will take a
// compromise. Since our WDS configuration only serves files in the `public`
// folder we won't consider accessing them a vulnerability. However, if you
// use the `proxy` feature, it gets more dangerous because it can expose
// remote code execution vulnerabilities in backends like Django and Rails.
// So we will disable the host check normally, but enable it if you have
// specified the `proxy` setting. Finally, we let you override it if you
// really know what you're doing with a special environment variable.
disableHostCheck:
!proxy || process.env.DANGEROUSLY_DISABLE_HOST_CHECK === 'true',
// Enable gzip compression of generated files.
compress: true,
// Silence WebpackDevServer's own logs since they're generally not useful.
// It will still show compile warnings and errors with this setting.
clientLogLevel: 'none',
// By default WebpackDevServer serves physical files from current directory
// in addition to all the virtual build products that it serves from memory.
// This is confusing because those files wont automatically be available in
// production build folder unless we copy them. However, copying the whole
// project directory is dangerous because we may expose sensitive files.
// Instead, we establish a convention that only files in `public` directory
// get served. Our build script will copy `public` into the `build` folder.
// In `index.html`, you can get URL of `public` folder with %PUBLIC_URL%:
// <link rel="icon" href="%PUBLIC_URL%/favicon.ico">
// In JavaScript code, you can access it with `process.env.PUBLIC_URL`.
// Note that we only recommend to use `public` folder as an escape hatch
// for files like `favicon.ico`, `manifest.json`, and libraries that are
// for some reason broken when imported through webpack. If you just want to
// use an image, put it in `src` and `import` it from JavaScript instead.
contentBase: paths.appPublic,
contentBasePublicPath: paths.publicUrlOrPath,
// By default files from `contentBase` will not trigger a page reload.
watchContentBase: true,
// Enable hot reloading server. It will provide WDS_SOCKET_PATH endpoint
// for the WebpackDevServer client so it can learn when the files were
// updated. The WebpackDevServer client is included as an entry point
// in the webpack development configuration. Note that only changes
// to CSS are currently hot reloaded. JS changes will refresh the browser.
hot: true,
// Use 'ws' instead of 'sockjs-node' on server since we're using native
// websockets in `webpackHotDevClient`.
transportMode: 'ws',
// Prevent a WS client from getting injected as we're already including
// `webpackHotDevClient`.
injectClient: false,
// Enable custom sockjs pathname for websocket connection to hot reloading server.
// Enable custom sockjs hostname, pathname and port for websocket connection
// to hot reloading server.
sockHost,
sockPath,
sockPort,
// It is important to tell WebpackDevServer to use the same "publicPath" path as
// we specified in the webpack config. When homepage is '.', default to serving
// from the root.
// remove last slash so user can land on `/test` instead of `/test/`
publicPath: paths.publicUrlOrPath.slice(0, -1),
// WebpackDevServer is noisy by default so we emit custom message instead
// by listening to the compiler events with `compiler.hooks[...].tap` calls above.
quiet: true,
// Reportedly, this avoids CPU overload on some systems.
// https://github.com/facebook/create-react-app/issues/293
// src/node_modules is not ignored to support absolute imports
// https://github.com/facebook/create-react-app/issues/1065
watchOptions: {
ignored: ignoredFiles(paths.appSrc),
},
https: getHttpsConfig(),
host,
overlay: false,
historyApiFallback: {
// Paths with dots should still use the history fallback.
// See https://github.com/facebook/create-react-app/issues/387.
disableDotRule: true,
index: paths.publicUrlOrPath,
},
public: allowedHost,
// `proxy` is run between `before` and `after` `webpack-dev-server` hooks
proxy,
before(app, server) {
// Keep `evalSourceMapMiddleware` and `errorOverlayMiddleware`
// middlewares before `redirectServedPath` otherwise will not have any effect
// This lets us fetch source contents from webpack for the error overlay
app.use(evalSourceMapMiddleware(server));
// This lets us open files from the runtime error overlay.
app.use(errorOverlayMiddleware());
if (fs.existsSync(paths.proxySetup)) {
// This registers user provided middleware for proxy reasons
require(paths.proxySetup)(app);
}
},
after(app) {
// Redirect to `PUBLIC_URL` or `homepage` from `package.json` if url not match
app.use(redirectServedPath(paths.publicUrlOrPath));
// This service worker file is effectively a 'no-op' that will reset any
// previous service worker registered for the same host:port combination.
// We do this in development to avoid hitting the production cache if
// it used the same host and port.
// https://github.com/facebook/create-react-app/issues/2272#issuecomment-302832432
app.use(noopServiceWorkerMiddleware(paths.publicUrlOrPath));
},
};
};

12
demo/index.html Normal file
View File

@ -0,0 +1,12 @@
<html>
<head>
<link rel="stylesheet" href="css/index.css">
<link rel="stylesheet" href="main.css">
</head>
<body>
<input class="input" placeholder="Tap on the virtual keyboard to start" />
<div class="simple-keyboard"></div>
<script src="index.js"></script>
<script src="main.js"></script>
</body>
</html>

12
demo/main.css Normal file
View File

@ -0,0 +1,12 @@
input {
width: 100%;
height: 100px;
padding: 20px;
font-size: 20px;
border: none;
box-sizing: border-box;
}
.simple-keyboard {
max-width: 850px;
}

38
demo/main.js Normal file
View File

@ -0,0 +1,38 @@
const Keyboard = window.SimpleKeyboard.default;
const keyboard = new Keyboard({
onChange: input => onChange(input),
onKeyPress: button => onKeyPress(button)
});
/**
* Update simple-keyboard when input is changed directly
*/
document.querySelector(".input").addEventListener("input", event => {
keyboard.setInput(event.target.value);
});
console.log(keyboard);
function onChange(input) {
document.querySelector(".input").value = input;
console.log("Input changed", input);
}
function onKeyPress(button) {
console.log("Button pressed", button);
/**
* If you want to handle the shift and caps lock buttons
*/
if (button === "{shift}" || button === "{lock}") handleShift();
}
function handleShift() {
const currentLayout = keyboard.options.layoutName;
const shiftToggle = currentLayout === "default" ? "shift" : "default";
keyboard.setOptions({
layoutName: shiftToggle
});
}

19181
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@ -1,15 +1,14 @@
{
"name": "simple-keyboard",
"version": "2.32.119",
"version": "3.0.0-beta.0",
"description": "On-screen Javascript Virtual Keyboard",
"main": "build/index.js",
"types": "build/index.d.ts",
"scripts": {
"start": "node scripts/start.js",
"build": "node scripts/build.js",
"demo": "node scripts/demo.js",
"test": "node scripts/test.js",
"coverage": "node scripts/test.js --coverage --watchAll=false",
"start": "webpack serve",
"build": "webpack && tsc",
"test": "jest --silent",
"coverage": "npm run test -- --coverage",
"prepare": "npm run build",
"trypublish": "npm publish || true"
},
@ -40,85 +39,32 @@
],
"license": "MIT",
"devDependencies": {
"@babel/core": "7.13.8",
"@babel/cli": "^7.13.0",
"@babel/core": "^7.13.8",
"@babel/plugin-proposal-class-properties": "^7.13.0",
"@babel/plugin-transform-typescript": "^7.13.0",
"@babel/polyfill": "^7.12.1",
"@babel/preset-env": "^7.13.9",
"@babel/preset-react": "^7.12.13",
"@svgr/webpack": "5.5.0",
"@testing-library/jest-dom": "^5.11.9",
"@testing-library/react": "^11.2.5",
"@testing-library/user-event": "^12.8.1",
"@typescript-eslint/eslint-plugin": "^2.10.0",
"@typescript-eslint/parser": "^2.10.0",
"@typescript-eslint/eslint-plugin": "^4.16.1",
"@typescript-eslint/parser": "^4.16.1",
"babel-eslint": "^10.1.0",
"babel-jest": "^26.6.3",
"babel-loader": "8.2.2",
"babel-plugin-named-asset-import": "^0.3.7",
"babel-preset-react-app": "^10.0.0",
"camelcase": "^6.2.0",
"case-sensitive-paths-webpack-plugin": "2.4.0",
"copy-webpack-plugin": "^5.1.2",
"css-loader": "5.1.1",
"dotenv": "8.2.0",
"dotenv-expand": "5.1.0",
"eslint": "^6.8.0",
"eslint-config-react-app": "^5.0.1",
"eslint-loader": "4.0.2",
"eslint-plugin-flowtype": "4.7.0",
"eslint-plugin-import": "2.22.1",
"eslint-plugin-jsx-a11y": "6.4.1",
"eslint-plugin-react": "7.22.0",
"eslint-plugin-react-hooks": "^4.2.0",
"file-loader": "6.2.0",
"fs-extra": "9.1.0",
"html-webpack-plugin": "4.5.2",
"identity-obj-proxy": "3.0.0",
"jest": "26.6.3",
"jest-environment-jsdom-fourteen": "1.0.1",
"jest-resolve": "26.6.2",
"jest-watch-typeahead": "0.6.1",
"mini-css-extract-plugin": "1.3.9",
"optimize-css-assets-webpack-plugin": "5.0.4",
"pnp-webpack-plugin": "1.6.4",
"postcss-flexbugs-fixes": "4.2.1",
"postcss-loader": "3.0.0",
"postcss-normalize": "9.0.0",
"postcss-preset-env": "6.7.0",
"postcss-safe-parser": "5.0.2",
"prettier": "^1.19.1",
"babel-loader": "^8.2.2",
"babel-preset-minify": "^0.5.0",
"css-loader": "^5.1.1",
"eslint": "^7.21.0",
"file-loader": "^6.2.0",
"jest": "^26.6.3",
"mini-css-extract-plugin": "^1.3.9",
"optimize-css-assets-webpack-plugin": "^5.0.4",
"prettier": "^2.2.1",
"prettier-webpack-plugin": "^1.2.0",
"react": "^17.0.1",
"react-app-polyfill": "^2.0.0",
"react-dev-utils": "^11.0.3",
"react-dom": "^17.0.1",
"resolve": "1.20.0",
"resolve-url-loader": "3.1.2",
"sass-loader": "10.1.1",
"semver": "7.3.4",
"style-loader": "2.0.0",
"terser-webpack-plugin": "4.2.3",
"ts-pnp": "1.2.0",
"uglifyjs-webpack-plugin": "^2.2.0",
"url-loader": "4.1.1",
"webpack": "4.46.0",
"webpack-dev-server": "3.11.2",
"webpack-manifest-plugin": "3.0.0",
"workbox-webpack-plugin": "6.1.1"
},
"eslintConfig": {
"extends": "react-app"
},
"browserslist": {
"production": [
">0.2%",
"not dead",
"not op_mini all"
],
"development": [
"last 1 chrome version",
"last 1 firefox version",
"last 1 safari version"
]
"style-loader": "^2.0.0",
"terser-webpack-plugin": "^5.1.1",
"typescript": "^4.2.3",
"url-loader": "^4.1.1",
"webpack": "^5.24.3",
"webpack-cli": "^4.5.0",
"webpack-dev-server": "4.0.0-beta.0"
},
"jest": {
"roots": [
@ -133,30 +79,18 @@
"!src/**/*.d.ts",
"!**/tests/**"
],
"setupFiles": [
"react-app-polyfill/jsdom"
],
"setupFilesAfterEnv": [
"<rootDir>/src/setupTests.js"
],
"testMatch": [
"<rootDir>/src/**/__tests__/**/*.{js,jsx,ts,tsx}",
"<rootDir>/src/**/*.{spec,test}.{js,jsx,ts,tsx}"
],
"testEnvironment": "jest-environment-jsdom-fourteen",
"transform": {
"^.+\\.(js|jsx|ts|tsx)$": "<rootDir>/node_modules/babel-jest",
"^.+\\.css$": "<rootDir>/config/jest/cssTransform.js",
"^(?!.*\\.(js|jsx|ts|tsx|css|json)$)": "<rootDir>/config/jest/fileTransform.js"
},
"transformIgnorePatterns": [
"[/\\\\]node_modules[/\\\\].+\\.(js|jsx|ts|tsx)$",
"^.+\\.module\\.(css|sass|scss)$"
],
"modulePaths": [],
"moduleNameMapper": {
"^react-native$": "react-native-web",
"^.+\\.module\\.(css|sass|scss)$": "identity-obj-proxy"
"\\.(jpg|jpeg|png|gif|eot|otf|webp|svg|ttf|woff|woff2|mp4|webm|wav|mp3|m4a|aac|oga)$": "<rootDir>/scripts/testMock.js",
"\\.(css|less)$": "<rootDir>/scripts/testMock.js"
},
"moduleFileExtensions": [
"web.js",
@ -169,21 +103,6 @@
"web.jsx",
"jsx",
"node"
],
"watchPlugins": [
"jest-watch-typeahead/filename",
"jest-watch-typeahead/testname"
]
},
"babel": {
"presets": [
"@babel/preset-env",
"@babel/preset-react"
],
"plugins": [
[
"@babel/plugin-proposal-class-properties"
]
]
}
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

View File

@ -1,28 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"
/>
<meta name="theme-color" content="#000000" />
<title>simple-keyboard</title>
<style>
/**
* Disabling double-tap to zoom in iOS 10+
* as it interferes with simple-keyboard
*/
body,
html {
touch-action: manipulation;
}
</style>
</head>
<body>
<noscript>
You need to enable JavaScript to run this app.
</noscript>
<div id="root"></div>
</body>
</html>

View File

@ -1,209 +0,0 @@
// Do this as the first thing so that any code reading it knows the right env.
process.env.BABEL_ENV = 'production';
process.env.NODE_ENV = 'production';
// Makes the script crash on unhandled rejections instead of silently
// ignoring them. In the future, promise rejections that are not handled will
// terminate the Node.js process with a non-zero exit code.
process.on('unhandledRejection', err => {
throw err;
});
// Ensure environment variables are read.
require('../config/env');
const path = require('path');
const chalk = require('react-dev-utils/chalk');
const fs = require('fs-extra');
const webpack = require('webpack');
const configFactory = require('../config/webpack.config');
const paths = require('../config/paths');
const checkRequiredFiles = require('react-dev-utils/checkRequiredFiles');
const formatWebpackMessages = require('react-dev-utils/formatWebpackMessages');
const printHostingInstructions = require('react-dev-utils/printHostingInstructions');
const FileSizeReporter = require('react-dev-utils/FileSizeReporter');
const printBuildError = require('react-dev-utils/printBuildError');
const measureFileSizesBeforeBuild =
FileSizeReporter.measureFileSizesBeforeBuild;
const printFileSizesAfterBuild = FileSizeReporter.printFileSizesAfterBuild;
const useYarn = fs.existsSync(paths.yarnLockFile);
// These sizes are pretty large. We'll warn for bundles exceeding them.
const WARN_AFTER_BUNDLE_GZIP_SIZE = 512 * 1024;
const WARN_AFTER_CHUNK_GZIP_SIZE = 1024 * 1024;
const isInteractive = process.stdout.isTTY;
// Warn and crash if required files are missing
if (!checkRequiredFiles([paths.appHtml, paths.appIndexJs])) {
process.exit(1);
}
// Generate configuration
const config = configFactory('production');
// We require that you explicitly set browsers and do not fall back to
// browserslist defaults.
const { checkBrowsers } = require('react-dev-utils/browsersHelper');
checkBrowsers(paths.appPath, isInteractive)
.then(() => {
// First, read the current file sizes in build directory.
// This lets us display how much they changed later.
return measureFileSizesBeforeBuild(paths.appBuild);
})
.then(previousFileSizes => {
// Remove all content but keep the directory so that
// if you're in it, you don't end up in Trash
fs.emptyDirSync(paths.appBuild);
// Merge with the public folder
//copyPublicFolder();
// Start the webpack build
return build(previousFileSizes);
})
.then(
({ stats, previousFileSizes, warnings }) => {
if (warnings.length) {
console.log(chalk.yellow('Compiled with warnings.\n'));
console.log(warnings.join('\n\n'));
console.log(
'\nSearch for the ' +
chalk.underline(chalk.yellow('keywords')) +
' to learn more about each warning.'
);
console.log(
'To ignore, add ' +
chalk.cyan('// eslint-disable-next-line') +
' to the line before.\n'
);
} else {
console.log(chalk.green('Compiled successfully.\n'));
}
console.log('File sizes after gzip:\n');
printFileSizesAfterBuild(
stats,
previousFileSizes,
paths.appBuild,
WARN_AFTER_BUNDLE_GZIP_SIZE,
WARN_AFTER_CHUNK_GZIP_SIZE
);
console.log();
const appPackage = require(paths.appPackageJson);
const publicUrl = paths.publicUrlOrPath;
const publicPath = config.output.publicPath;
const buildFolder = path.relative(process.cwd(), paths.appBuild);
printHostingInstructions(
appPackage,
publicUrl,
publicPath,
buildFolder,
useYarn
);
},
err => {
const tscCompileOnError = process.env.TSC_COMPILE_ON_ERROR === 'true';
if (tscCompileOnError) {
console.log(
chalk.yellow(
'Compiled with the following type errors (you may want to check these before deploying your app):\n'
)
);
printBuildError(err);
} else {
console.log(chalk.red('Failed to compile.\n'));
printBuildError(err);
process.exit(1);
}
}
)
.catch(err => {
if (err && err.message) {
console.log(err.message);
}
process.exit(1);
});
// Create the production build and print the deployment instructions.
function build(previousFileSizes) {
// We used to support resolving modules according to `NODE_PATH`.
// This now has been deprecated in favor of jsconfig/tsconfig.json
// This lets you use absolute paths in imports inside large monorepos:
if (process.env.NODE_PATH) {
console.log(
chalk.yellow(
'Setting NODE_PATH to resolve modules absolutely has been deprecated in favor of setting baseUrl in jsconfig.json (or tsconfig.json if you are using TypeScript) and will be removed in a future major release of create-react-app.'
)
);
console.log();
}
console.log('Creating an optimized production build...');
const compiler = webpack(config);
return new Promise((resolve, reject) => {
compiler.run((err, stats) => {
let messages;
if (err) {
if (!err.message) {
return reject(err);
}
let errMessage = err.message;
// Add additional information for postcss errors
if (Object.prototype.hasOwnProperty.call(err, 'postcssNode')) {
errMessage +=
'\nCompileError: Begins at CSS selector ' +
err['postcssNode'].selector;
}
messages = formatWebpackMessages({
errors: [errMessage],
warnings: [],
});
} else {
messages = formatWebpackMessages(
stats.toJson({ all: false, warnings: true, errors: true })
);
}
if (messages.errors.length) {
// Only keep the first error. Others are often indicative
// of the same problem, but confuse the reader with noise.
if (messages.errors.length > 1) {
messages.errors.length = 1;
}
return reject(new Error(messages.errors.join('\n\n')));
}
if (
process.env.CI &&
(typeof process.env.CI !== 'string' ||
process.env.CI.toLowerCase() !== 'false') &&
messages.warnings.length
) {
console.log(
chalk.yellow(
'\nTreating warnings as errors because process.env.CI = true.\n' +
'Most CI servers set it automatically.\n'
)
);
return reject(new Error(messages.warnings.join('\n\n')));
}
return resolve({
stats,
previousFileSizes,
warnings: messages.warnings,
});
});
});
}
function copyPublicFolder() {
fs.copySync(paths.appPublic, paths.appBuild, {
dereference: true,
filter: file => file !== paths.appHtml,
});
}

View File

@ -1,209 +0,0 @@
// Do this as the first thing so that any code reading it knows the right env.
process.env.BABEL_ENV = 'production';
process.env.NODE_ENV = 'production';
// Makes the script crash on unhandled rejections instead of silently
// ignoring them. In the future, promise rejections that are not handled will
// terminate the Node.js process with a non-zero exit code.
process.on('unhandledRejection', err => {
throw err;
});
// Ensure environment variables are read.
require('../config/env');
const path = require('path');
const chalk = require('react-dev-utils/chalk');
const fs = require('fs-extra');
const webpack = require('webpack');
const configFactory = require('../config/webpack.config.demo');
const paths = require('../config/paths');
const checkRequiredFiles = require('react-dev-utils/checkRequiredFiles');
const formatWebpackMessages = require('react-dev-utils/formatWebpackMessages');
const printHostingInstructions = require('react-dev-utils/printHostingInstructions');
const FileSizeReporter = require('react-dev-utils/FileSizeReporter');
const printBuildError = require('react-dev-utils/printBuildError');
const measureFileSizesBeforeBuild =
FileSizeReporter.measureFileSizesBeforeBuild;
const printFileSizesAfterBuild = FileSizeReporter.printFileSizesAfterBuild;
const useYarn = fs.existsSync(paths.yarnLockFile);
// These sizes are pretty large. We'll warn for bundles exceeding them.
const WARN_AFTER_BUNDLE_GZIP_SIZE = 512 * 1024;
const WARN_AFTER_CHUNK_GZIP_SIZE = 1024 * 1024;
const isInteractive = process.stdout.isTTY;
// Warn and crash if required files are missing
if (!checkRequiredFiles([paths.appHtml, paths.appDemoIndexJs])) {
process.exit(1);
}
// Generate configuration
const config = configFactory('production');
// We require that you explicitly set browsers and do not fall back to
// browserslist defaults.
const { checkBrowsers } = require('react-dev-utils/browsersHelper');
checkBrowsers(paths.appPath, isInteractive)
.then(() => {
// First, read the current file sizes in build directory.
// This lets us display how much they changed later.
return measureFileSizesBeforeBuild(paths.appDemo);
})
.then(previousFileSizes => {
// Remove all content but keep the directory so that
// if you're in it, you don't end up in Trash
fs.emptyDirSync(paths.appDemo);
// Merge with the public folder
copyPublicFolder();
// Start the webpack build
return build(previousFileSizes);
})
.then(
({ stats, previousFileSizes, warnings }) => {
if (warnings.length) {
console.log(chalk.yellow('Compiled with warnings.\n'));
console.log(warnings.join('\n\n'));
console.log(
'\nSearch for the ' +
chalk.underline(chalk.yellow('keywords')) +
' to learn more about each warning.'
);
console.log(
'To ignore, add ' +
chalk.cyan('// eslint-disable-next-line') +
' to the line before.\n'
);
} else {
console.log(chalk.green('Compiled successfully.\n'));
}
console.log('File sizes after gzip:\n');
printFileSizesAfterBuild(
stats,
previousFileSizes,
paths.appDemo,
WARN_AFTER_BUNDLE_GZIP_SIZE,
WARN_AFTER_CHUNK_GZIP_SIZE
);
console.log();
const appPackage = require(paths.appPackageJson);
const publicUrl = paths.publicUrlOrPath;
const publicPath = config.output.publicPath;
const buildFolder = path.relative(process.cwd(), paths.appDemo);
printHostingInstructions(
appPackage,
publicUrl,
publicPath,
buildFolder,
useYarn
);
},
err => {
const tscCompileOnError = process.env.TSC_COMPILE_ON_ERROR === 'true';
if (tscCompileOnError) {
console.log(
chalk.yellow(
'Compiled with the following type errors (you may want to check these before deploying your app):\n'
)
);
printBuildError(err);
} else {
console.log(chalk.red('Failed to compile.\n'));
printBuildError(err);
process.exit(1);
}
}
)
.catch(err => {
if (err && err.message) {
console.log(err.message);
}
process.exit(1);
});
// Create the production build and print the deployment instructions.
function build(previousFileSizes) {
// We used to support resolving modules according to `NODE_PATH`.
// This now has been deprecated in favor of jsconfig/tsconfig.json
// This lets you use absolute paths in imports inside large monorepos:
if (process.env.NODE_PATH) {
console.log(
chalk.yellow(
'Setting NODE_PATH to resolve modules absolutely has been deprecated in favor of setting baseUrl in jsconfig.json (or tsconfig.json if you are using TypeScript) and will be removed in a future major release of create-react-app.'
)
);
console.log();
}
console.log('Creating an optimized production build...');
const compiler = webpack(config);
return new Promise((resolve, reject) => {
compiler.run((err, stats) => {
let messages;
if (err) {
if (!err.message) {
return reject(err);
}
let errMessage = err.message;
// Add additional information for postcss errors
if (Object.prototype.hasOwnProperty.call(err, 'postcssNode')) {
errMessage +=
'\nCompileError: Begins at CSS selector ' +
err['postcssNode'].selector;
}
messages = formatWebpackMessages({
errors: [errMessage],
warnings: [],
});
} else {
messages = formatWebpackMessages(
stats.toJson({ all: false, warnings: true, errors: true })
);
}
if (messages.errors.length) {
// Only keep the first error. Others are often indicative
// of the same problem, but confuse the reader with noise.
if (messages.errors.length > 1) {
messages.errors.length = 1;
}
return reject(new Error(messages.errors.join('\n\n')));
}
if (
process.env.CI &&
(typeof process.env.CI !== 'string' ||
process.env.CI.toLowerCase() !== 'false') &&
messages.warnings.length
) {
console.log(
chalk.yellow(
'\nTreating warnings as errors because process.env.CI = true.\n' +
'Most CI servers set it automatically.\n'
)
);
return reject(new Error(messages.warnings.join('\n\n')));
}
return resolve({
stats,
previousFileSizes,
warnings: messages.warnings,
});
});
});
}
function copyPublicFolder() {
fs.copySync(paths.appPublic, paths.appDemo, {
dereference: true,
filter: file => file !== paths.appHtml,
});
}

View File

@ -22,4 +22,4 @@ const getPackageJson = function(...args) {
}, {});
};
module.exports = getPackageJson;
module.exports = getPackageJson;

View File

@ -1,187 +0,0 @@
// Do this as the first thing so that any code reading it knows the right env.
process.env.BABEL_ENV = 'development';
process.env.NODE_ENV = 'development';
// Makes the script crash on unhandled rejections instead of silently
// ignoring them. In the future, promise rejections that are not handled will
// terminate the Node.js process with a non-zero exit code.
process.on('unhandledRejection', err => {
throw err;
});
// Ensure environment variables are read.
require('../config/env');
const fs = require('fs');
const chalk = require('react-dev-utils/chalk');
const webpack = require('webpack');
const WebpackDevServer = require('webpack-dev-server');
const clearConsole = require('react-dev-utils/clearConsole');
const checkRequiredFiles = require('react-dev-utils/checkRequiredFiles');
const {
choosePort,
createCompiler,
prepareProxy,
prepareUrls,
} = require('react-dev-utils/WebpackDevServerUtils');
const openBrowser = require('react-dev-utils/openBrowser');
const paths = require('../config/paths');
const configFactory = require('../config/webpack.config');
const createDevServerConfig = require('../config/webpackDevServer.config');
const useYarn = fs.existsSync(paths.yarnLockFile);
const isInteractive = process.stdout.isTTY;
// Warn and crash if required files are missing
if (!checkRequiredFiles([paths.appHtml, paths.appDemoIndexJs])) {
process.exit(1);
}
// Tools like Cloud9 rely on this.
const DEFAULT_PORT = parseInt(process.env.PORT, 10) || 3000;
const HOST = process.env.HOST || '0.0.0.0';
if (process.env.HOST) {
console.log(
chalk.cyan(
`Attempting to bind to HOST environment variable: ${chalk.yellow(
chalk.bold(process.env.HOST)
)}`
)
);
console.log(
`If this was unintentional, check that you haven't mistakenly set it in your shell.`
);
console.log(
`Learn more here: ${chalk.yellow('https://bit.ly/CRA-advanced-config')}`
);
console.log();
}
// We require that you explicitly set browsers and do not fall back to
// browserslist defaults.
const { checkBrowsers } = require('react-dev-utils/browsersHelper');
checkBrowsers(paths.appPath, isInteractive)
.then(() => {
// We attempt to use the default port but if it is busy, we offer the user to
// run on a different port. `choosePort()` Promise resolves to the next free port.
return choosePort(HOST, DEFAULT_PORT);
})
.then(port => {
if (port == null) {
// We have not found a port.
return;
}
const args = process.argv;
const testMode = args[2] === "--testMode";
const config = configFactory('development');
const protocol = process.env.HTTPS === 'true' ? 'https' : 'http';
const appName = require(paths.appPackageJson).name;
const useTypeScript = fs.existsSync(paths.appTsConfig);
const tscCompileOnError = process.env.TSC_COMPILE_ON_ERROR === 'true';
const urls = prepareUrls(
protocol,
HOST,
port,
paths.publicUrlOrPath.slice(0, -1)
);
const devSocket = {
warnings: warnings =>
devServer.sockWrite(devServer.sockets, 'warnings', warnings),
errors: errors =>
devServer.sockWrite(devServer.sockets, 'errors', errors),
};
// Create a webpack compiler that is configured with custom messages.
const compiler = createCompiler({
appName,
config,
devSocket,
urls,
useYarn,
useTypeScript,
tscCompileOnError,
webpack,
});
// Load proxy config
const proxySetting = require(paths.appPackageJson).proxy;
const proxyConfig = prepareProxy(
proxySetting,
paths.appPublic
);
// Serve webpack assets generated by the compiler over a web server.
const serverConfig = createDevServerConfig(
proxyConfig,
urls.lanUrlForConfig
);
const devServer = new WebpackDevServer(compiler, serverConfig);
// Launch WebpackDevServer.
devServer.listen(port, HOST, err => {
if (err) {
return console.log(err);
}
if (isInteractive) {
clearConsole();
}
// We used to support resolving modules according to `NODE_PATH`.
// This now has been deprecated in favor of jsconfig/tsconfig.json
// This lets you use absolute paths in imports inside large monorepos:
if (process.env.NODE_PATH) {
console.log(
chalk.yellow(
'Setting NODE_PATH to resolve modules absolutely has been deprecated in favor of setting baseUrl in jsconfig.json (or tsconfig.json if you are using TypeScript) and will be removed in a future major release of create-react-app.'
)
);
console.log();
}
console.log(chalk.cyan('Starting the development server...\n'));
openBrowser(urls.localUrlForBrowser);
/**
* Handle testMode
*/
if(testMode){
compiler.hooks.done.tap('done', (stats) => {
stats = stats.toJson();
if (stats.errors && stats.errors.length > 0) {
devServer.close();
process.exit(1);
}
console.warn("App started in test mode. Closing in 5 seconds.");
const closeTimeout = setTimeout(() => {
clearTimeout(closeTimeout);
devServer.close();
process.exit();
}, 5000);
});
}
});
['SIGINT', 'SIGTERM'].forEach(function(sig) {
process.on(sig, function() {
devServer.close();
process.exit();
});
});
if (isInteractive || process.env.CI !== 'true') {
// Gracefully exit when stdin ends
process.stdin.on('end', function() {
devServer.close();
process.exit();
});
process.stdin.resume();
}
})
.catch(err => {
if (err && err.message) {
console.log(err.message);
}
process.exit(1);
});

View File

@ -1,53 +0,0 @@
'use strict';
// Do this as the first thing so that any code reading it knows the right env.
process.env.BABEL_ENV = 'test';
process.env.NODE_ENV = 'test';
process.env.PUBLIC_URL = '';
// Makes the script crash on unhandled rejections instead of silently
// ignoring them. In the future, promise rejections that are not handled will
// terminate the Node.js process with a non-zero exit code.
process.on('unhandledRejection', err => {
throw err;
});
// Ensure environment variables are read.
require('../config/env');
const jest = require('jest');
const execSync = require('child_process').execSync;
let argv = process.argv.slice(2);
function isInGitRepository() {
try {
execSync('git rev-parse --is-inside-work-tree', { stdio: 'ignore' });
return true;
} catch (e) {
return false;
}
}
function isInMercurialRepository() {
try {
execSync('hg --cwd . root', { stdio: 'ignore' });
return true;
} catch (e) {
return false;
}
}
// Watch unless on CI or explicitly running all tests
if (
!process.env.CI &&
argv.indexOf('--watchAll') === -1 &&
argv.indexOf('--watchAll=false') === -1
) {
// https://github.com/facebook/create-react-app/issues/5210
const hasSourceControl = isInGitRepository() || isInMercurialRepository();
argv.push(hasSourceControl ? '--watch' : '--watchAll');
}
jest.run(argv);

1
scripts/testMock.js Normal file
View File

@ -0,0 +1 @@
module.exports = {};

View File

@ -1,329 +0,0 @@
declare module 'simple-keyboard' {
export interface KeyboardLayoutObject {
[key: string]: string[];
}
export interface KeyboardButtonTheme {
class: string;
buttons: string;
}
export interface KeyboardButtonAttributes {
attribute: string;
value: string;
buttons: string;
}
export interface KeyboardOptions {
/**
* Modify the keyboard layout.
*/
layout?: KeyboardLayoutObject;
/**
* Specifies which layout should be used.
*/
layoutName?: string;
/**
* Replaces variable buttons (such as `{bksp}`) with a human-friendly name (e.g.: `backspace`).
*/
display?: { [button: string]: string };
/**
* By default, when you set the display property, you replace the default one. This setting merges them instead.
*/
mergeDisplay?: boolean;
/**
* A prop to add your own css classes to the keyboard wrapper. You can add multiple classes separated by a space.
*/
theme?: string;
/**
* A prop to add your own css classes to one or several buttons.
*/
buttonTheme?: KeyboardButtonTheme[];
/**
* A prop to add your own attributes to one or several buttons.
*/
buttonAttributes?: KeyboardButtonAttributes[];
/**
* Runs a `console.log` every time a key is pressed. Displays the buttons pressed and the current input.
*/
debug?: boolean;
/**
* Specifies whether clicking the "ENTER" button will input a newline (`\n`) or not.
*/
newLineOnEnter?: boolean;
/**
* Specifies whether clicking the "TAB" button will input a tab character (`\t`) or not.
*/
tabCharOnTab?: boolean;
/**
* Allows you to use a single simple-keyboard instance for several inputs.
*/
inputName?: string;
/**
* `number`: Restrains all of simple-keyboard inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*
* `{ [inputName: string]: number }`: Restrains simple-keyboards individual inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*/
maxLength?: any;
/**
* When set to true, this option synchronizes the internal input of every simple-keyboard instance.
*/
syncInstanceInputs?: boolean;
/**
* Enable highlighting of keys pressed on physical keyboard.
*/
physicalKeyboardHighlight?: boolean;
/**
* Presses keys highlighted by physicalKeyboardHighlight
*/
physicalKeyboardHighlightPress?: boolean;
/**
* Define the text color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightTextColor?: string;
/**
* Define the background color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightBgColor?: string;
/**
* Calling preventDefault for the mousedown events keeps the focus on the input.
*/
preventMouseDownDefault?: boolean;
/**
* Calling preventDefault for the mouseup events.
*/
preventMouseUpDefault?: boolean;
/**
* Stops pointer down events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseDownPropagation?: boolean;
/**
* Stops pointer up events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseUpPropagation?: boolean;
/**
* Render buttons as a button element instead of a div element.
*/
useButtonTag?: boolean;
/**
* A prop to ensure characters are always be added/removed at the end of the string.
*/
disableCaretPositioning?: boolean;
/**
* Restrains input(s) change to the defined regular expression pattern.
*/
inputPattern?: any;
/**
* Instructs simple-keyboard to use touch events instead of click events.
*/
useTouchEvents?: boolean;
/**
* Enable useTouchEvents automatically when touch device is detected.
*/
autoUseTouchEvents?: boolean;
/**
* Opt out of PointerEvents handling, falling back to the prior mouse event logic.
*/
useMouseEvents?: boolean;
/**
* Disable button hold action.
*/
disableButtonHold?: boolean;
/**
* Adds unicode right-to-left control characters to input return values.
*/
rtl?: boolean;
/**
* Executes the callback function on key press. Returns button layout name (i.e.: "{shift}").
*/
onKeyPress?: (button: string) => any;
/**
* Executes the callback function on key release.
*/
onKeyReleased?: (button: string) => any;
/**
* Executes the callback function on input change. Returns the current input's string.
*/
onChange?: (input: string) => any;
/**
* Executes the callback function before the first simple-keyboard render.
*/
beforeFirstRender?: () => void;
/**
* Executes the callback function before a simple-keyboard render.
*/
beforeRender?: () => void;
/**
* Executes the callback function every time simple-keyboard is rendered (e.g: when you change layouts).
*/
onRender?: () => void;
/**
* Executes the callback function once simple-keyboard is rendered for the first time (on initialization).
*/
onInit?: () => void;
/**
* Executes the callback function on input change. Returns the input object with all defined inputs.
*/
onChangeAll?: (inputs: any) => any;
/**
* Module classes to be loaded by simple-keyboard.
*/
modules?: any[];
/**
* Module options can have any format
*/
[name: string]: any;
}
class Keyboard {
constructor(selector: string, options: KeyboardOptions);
constructor(selector: HTMLDivElement, options: KeyboardOptions);
constructor(options: KeyboardOptions);
/**
* Options
*/
options: KeyboardOptions;
/**
* Utilities
*/
utilities?: any;
/**
* caretPosition
*/
caretPosition?: number;
/**
* caretPositionEnd
*/
caretPositionEnd?: number;
/**
* Changes the internal caret position
* @param {number} position The caret's start position
* @param {number} positionEnd The caret's end position
*/
setCaretPosition(position: number, positionEnd?: number): void;
/**
* Retrieves the internal caret position
*/
getCaretPosition(): number;
/**
* Retrieves the internal end caret position
*/
getCaretPositionEnd(): number;
/**
* Adds/Modifies an entry to the `buttonTheme`. Basically a way to add a class to a button.
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
addButtonTheme(buttons: string, className: string): void;
/**
* Removes/Amends an entry to the `buttonTheme`. Basically a way to remove a class previously added to a button through buttonTheme or addButtonTheme.
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
removeButtonTheme(buttons: string, className: string): void;
/**
* Clear the keyboard's input.
*
* @param {string} [inputName] optional - the internal input to select
*/
clearInput(inputName?: string): void;
/**
* Get the keyboards input (You can also get it from the onChange prop).
* @param {string} [inputName] optional - the internal input to select
*/
getInput(inputName?: string): string;
/**
* Set the keyboards input.
* @param {string} input the input value
* @param {string} inputName optional - the internal input to select
*/
setInput(input: string, inputName?: string): void;
/**
* Replaces the entire internal input object.
* @param {string} input the input object
*/
replaceInput(input: any): void;
/**
* Set new option or modify existing ones after initialization.
* @param {KeyboardOptions} option The option to set
*/
setOptions(options: KeyboardOptions): void;
/**
* Send a command to all simple-keyboard instances at once (if you have multiple instances).
* @param {function(instance: object, key: string)} callback Function to run on every instance
*/
dispatch(callback: (instance: any, key: string) => void): void;
/**
* Get the DOM Element of a button. If there are several buttons with the same name, an array of the DOM Elements is returned.
* @param {string} button The button layout name to select
*/
getButtonElement(button: string): HTMLElement | HTMLElement[];
/**
* Clears keyboard listeners and DOM elements.
*/
destroy(): void;
/**
* Iterate on each button (ForEach)
*/
recurseButtons(fn: any): void;
}
export default Keyboard;
}

View File

@ -4,6 +4,13 @@ import "./Keyboard.css";
import { getDefaultLayout } from "../services/KeyboardLayout";
import PhysicalKeyboard from "../services/PhysicalKeyboard";
import Utilities from "../services/Utilities";
import {
KeyboardOptions,
KeyboardInput,
KeyboardButtonElements,
KeyboardHandlerEvent,
KeyboardButton,
} from "../interfaces";
/**
* Root class for simple-keyboard
@ -13,11 +20,32 @@ import Utilities from "../services/Utilities";
* - Handles button functionality
*/
class SimpleKeyboard {
input: KeyboardInput;
options: KeyboardOptions;
utilities: any;
caretPosition: number;
caretPositionEnd: number;
keyboardDOM: KeyboardButton;
keyboardPluginClasses: string;
keyboardDOMClass: string;
buttonElements: KeyboardButtonElements;
currentInstanceName: string;
allKeyboardInstances: { [key: string]: SimpleKeyboard };
keyboardInstanceNames: string[];
isFirstKeyboardInstance: boolean;
physicalKeyboard: PhysicalKeyboard;
modules: { [key: string]: any };
activeButtonClass: string;
holdInteractionTimeout: number;
holdTimeout: number;
isMouseHold: boolean;
initialized: boolean;
/**
* Creates an instance of SimpleKeyboard
* @param {Array} params If first parameter is a string, it is considered the container class. The second parameter is then considered the options object. If first parameter is an object, it is considered the options object.
*/
constructor(...params) {
constructor(...params: []) {
const { keyboardDOMClass, keyboardDOM, options = {} } = this.handleParams(
params
);
@ -29,7 +57,7 @@ class SimpleKeyboard {
getOptions: this.getOptions,
getCaretPosition: this.getCaretPosition,
getCaretPositionEnd: this.getCaretPositionEnd,
dispatch: this.dispatch
dispatch: this.dispatch,
});
/**
@ -155,7 +183,7 @@ class SimpleKeyboard {
*/
this.physicalKeyboard = new PhysicalKeyboard({
dispatch: this.dispatch,
getOptions: this.getOptions
getOptions: this.getOptions,
});
/**
@ -177,7 +205,13 @@ class SimpleKeyboard {
/**
* parseParams
*/
handleParams = params => {
handleParams = (
params: any[]
): {
keyboardDOMClass: string;
keyboardDOM: KeyboardButton;
options: Partial<KeyboardOptions>;
} => {
let keyboardDOMClass;
let keyboardDOM;
let options;
@ -188,11 +222,13 @@ class SimpleKeyboard {
*/
if (typeof params[0] === "string") {
keyboardDOMClass = params[0].split(".").join("");
keyboardDOM = document.querySelector(`.${keyboardDOMClass}`);
keyboardDOM = document.querySelector(
`.${keyboardDOMClass}`
) as KeyboardButton;
options = params[1];
/**
* If first parameter is an HTMLDivElement
* If first parameter is an KeyboardButton
* Consider it as the keyboard DOM element
*/
} else if (params[0] instanceof HTMLDivElement) {
@ -213,43 +249,47 @@ class SimpleKeyboard {
*/
} else {
keyboardDOMClass = "simple-keyboard";
keyboardDOM = document.querySelector(`.${keyboardDOMClass}`);
keyboardDOM = document.querySelector(
`.${keyboardDOMClass}`
) as KeyboardButton;
options = params[0];
}
return {
keyboardDOMClass,
keyboardDOM,
options
options,
};
};
/**
* Getters
*/
getOptions = () => this.options;
getCaretPosition = () => this.caretPosition;
getCaretPositionEnd = () => this.caretPositionEnd;
getOptions = (): KeyboardOptions => this.options;
getCaretPosition = (): number => this.caretPosition;
getCaretPositionEnd = (): number => this.caretPositionEnd;
/**
* Setters
* Changes the internal caret position
* @param {number} position The caret's start position
* @param {number} positionEnd The caret's end position
*/
setCaretPosition(position, endPosition) {
setCaretPosition(position: number, endPosition = position): void {
this.caretPosition = position;
this.caretPositionEnd = endPosition || position;
this.caretPositionEnd = endPosition;
}
/**
* Handles clicks made to keyboard buttons
* @param {string} button The button's layout name.
*/
handleButtonClicked(button) {
handleButtonClicked(button: string): void {
const debug = this.options.debug;
/**
* Ignoring placeholder buttons
*/
if (button === "{//}") return false;
if (button === "{//}") return;
/**
* Calling onKeyPress
@ -283,7 +323,7 @@ class SimpleKeyboard {
this.options.maxLength &&
this.utilities.handleMaxLength(this.input, updatedInput)
) {
return false;
return;
}
this.input[this.options.inputName] = this.utilities.getUpdatedInput(
@ -332,7 +372,7 @@ class SimpleKeyboard {
* Handles button mousedown
*/
/* istanbul ignore next */
handleButtonMouseDown(button, e) {
handleButtonMouseDown(button: string, e: KeyboardHandlerEvent): void {
if (e) {
/**
* Handle event options
@ -358,7 +398,7 @@ class SimpleKeyboard {
* @type {object} Time to wait until a key hold is detected
*/
if (!this.options.disableButtonHold) {
this.holdTimeout = setTimeout(() => {
this.holdTimeout = window.setTimeout(() => {
if (
(this.isMouseHold &&
// TODO: This needs to be configurable through options
@ -375,7 +415,7 @@ class SimpleKeyboard {
) {
if (this.options.debug) console.log("Button held:", button);
this.handleButtonHold(button, e);
this.handleButtonHold(button);
}
clearTimeout(this.holdTimeout);
}, 500);
@ -385,7 +425,7 @@ class SimpleKeyboard {
/**
* Handles button mouseup
*/
handleButtonMouseUp(button = null, e = null) {
handleButtonMouseUp(button?: string, e?: KeyboardHandlerEvent): void {
if (e) {
/**
* Handle event options
@ -397,7 +437,7 @@ class SimpleKeyboard {
/**
* Remove active class
*/
this.recurseButtons(buttonElement => {
this.recurseButtons((buttonElement: Element) => {
buttonElement.classList.remove(this.activeButtonClass);
});
@ -414,7 +454,7 @@ class SimpleKeyboard {
/**
* Handles container mousedown
*/
handleKeyboardContainerMouseDown(e) {
handleKeyboardContainerMouseDown(e: KeyboardHandlerEvent): void {
/**
* Handle event options
*/
@ -425,13 +465,13 @@ class SimpleKeyboard {
* Handles button hold
*/
/* istanbul ignore next */
handleButtonHold(button) {
handleButtonHold(button: string): void {
if (this.holdInteractionTimeout) clearTimeout(this.holdInteractionTimeout);
/**
* @type {object} Timeout dictating the speed of key hold iterations
*/
this.holdInteractionTimeout = setTimeout(() => {
this.holdInteractionTimeout = window.setTimeout(() => {
if (this.isMouseHold) {
this.handleButtonClicked(button);
this.handleButtonHold(button);
@ -444,8 +484,8 @@ class SimpleKeyboard {
/**
* Send a command to all simple-keyboard instances (if you have several instances).
*/
syncInstanceInputs() {
this.dispatch(instance => {
syncInstanceInputs(): void {
this.dispatch((instance: SimpleKeyboard) => {
instance.replaceInput(this.input);
instance.setCaretPosition(this.caretPosition, this.caretPositionEnd);
});
@ -455,7 +495,7 @@ class SimpleKeyboard {
* Clear the keyboards input.
* @param {string} [inputName] optional - the internal input to select
*/
clearInput(inputName) {
clearInput(inputName: string): void {
inputName = inputName || this.options.inputName;
this.input[inputName] = "";
@ -474,7 +514,7 @@ class SimpleKeyboard {
* Get the keyboards input (You can also get it from the onChange prop).
* @param {string} [inputName] optional - the internal input to select
*/
getInput(inputName, skipSync = false) {
getInput(inputName: string, skipSync = false): string {
inputName = inputName || this.options.inputName;
/**
@ -497,11 +537,11 @@ class SimpleKeyboard {
/**
* Get all simple-keyboard inputs
*/
getAllInputs() {
getAllInputs(): KeyboardInput {
const output = {};
const inputNames = Object.keys(this.input);
inputNames.forEach(inputName => {
inputNames.forEach((inputName) => {
output[inputName] = this.getInput(inputName, true);
});
@ -513,7 +553,7 @@ class SimpleKeyboard {
* @param {string} input the input value
* @param {string} inputName optional - the internal input to select
*/
setInput(input, inputName) {
setInput(input: string, inputName: string): void {
inputName = inputName || this.options.inputName;
this.input[inputName] = input;
@ -527,7 +567,7 @@ class SimpleKeyboard {
* Replace the input object (`keyboard.input`)
* @param {object} inputObj The input object
*/
replaceInput(inputObj) {
replaceInput(inputObj: KeyboardInput): void {
this.input = inputObj;
}
@ -535,7 +575,7 @@ class SimpleKeyboard {
* Set new option or modify existing ones after initialization.
* @param {object} options The options to set
*/
setOptions(options = {}) {
setOptions(options = {}): void {
const changedOptions = this.changedOptions(options);
this.options = Object.assign(this.options, options);
@ -560,9 +600,9 @@ class SimpleKeyboard {
* Detecting changes to non-function options
* This allows us to ascertain whether a button re-render is needed
*/
changedOptions(newOptions) {
changedOptions(newOptions: Partial<KeyboardOptions>): string[] {
return Object.keys(newOptions).filter(
optionName =>
(optionName) =>
JSON.stringify(newOptions[optionName]) !==
JSON.stringify(this.options[optionName])
);
@ -572,7 +612,7 @@ class SimpleKeyboard {
* Executing actions depending on changed options
* @param {object} options The options to set
*/
onSetOptions(options) {
onSetOptions(options: Partial<KeyboardOptions>): void {
if (options.inputName) {
/**
* inputName changed. This requires a caretPosition reset
@ -588,7 +628,7 @@ class SimpleKeyboard {
* Remove all keyboard rows and reset keyboard values.
* Used internally between re-renders.
*/
clear() {
clear(): void {
this.keyboardDOM.innerHTML = "";
this.keyboardDOM.className = this.keyboardDOMClass;
this.buttonElements = {};
@ -598,7 +638,8 @@ class SimpleKeyboard {
* Send a command to all simple-keyboard instances at once (if you have multiple instances).
* @param {function(instance: object, key: string)} callback Function to run on every instance
*/
dispatch(callback) {
// eslint-disable-next-line no-unused-vars
dispatch(callback: (instance: SimpleKeyboard, key?: string) => void): void {
if (!window["SimpleKeyboardInstances"]) {
console.warn(
`SimpleKeyboardInstances is not defined. Dispatch cannot be called.`
@ -606,7 +647,7 @@ class SimpleKeyboard {
throw new Error("INSTANCES_VAR_ERROR");
}
return Object.keys(window["SimpleKeyboardInstances"]).forEach(key => {
return Object.keys(window["SimpleKeyboardInstances"]).forEach((key) => {
callback(window["SimpleKeyboardInstances"][key], key);
});
}
@ -616,11 +657,11 @@ class SimpleKeyboard {
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
addButtonTheme(buttons, className) {
if (!className || !buttons) return false;
addButtonTheme(buttons: string, className: string): void {
if (!className || !buttons) return;
buttons.split(" ").forEach(button => {
className.split(" ").forEach(classNameItem => {
buttons.split(" ").forEach((button) => {
className.split(" ").forEach((classNameItem) => {
if (!this.options.buttonTheme) this.options.buttonTheme = [];
let classNameFound = false;
@ -628,7 +669,7 @@ class SimpleKeyboard {
/**
* If class is already defined, we add button to class definition
*/
this.options.buttonTheme.map(buttonTheme => {
this.options.buttonTheme.map((buttonTheme) => {
if (buttonTheme.class.split(" ").includes(classNameItem)) {
classNameFound = true;
@ -648,7 +689,7 @@ class SimpleKeyboard {
if (!classNameFound) {
this.options.buttonTheme.push({
class: classNameItem,
buttons: buttons
buttons: buttons,
});
}
});
@ -662,14 +703,14 @@ class SimpleKeyboard {
* @param {string} buttons List of buttons to select (separated by a space).
* @param {string} className Classes to give to the selected buttons (separated by space).
*/
removeButtonTheme(buttons, className) {
removeButtonTheme(buttons: string, className: string): void {
/**
* When called with empty parameters, remove all button themes
*/
if (!buttons && !className) {
this.options.buttonTheme = [];
this.render();
return false;
return;
}
/**
@ -681,7 +722,7 @@ class SimpleKeyboard {
this.options.buttonTheme.length
) {
const buttonArray = buttons.split(" ");
buttonArray.forEach(button => {
buttonArray.forEach((button) => {
this.options.buttonTheme.map((buttonTheme, index) => {
/**
* If className is set, we affect the buttons only for that class
@ -693,7 +734,7 @@ class SimpleKeyboard {
) {
const filteredButtonArray = buttonTheme.buttons
.split(" ")
.filter(item => item !== button);
.filter((item) => item !== button);
/**
* If buttons left, return them, otherwise, remove button Theme
@ -718,7 +759,7 @@ class SimpleKeyboard {
* Get the DOM Element of a button. If there are several buttons with the same name, an array of the DOM Elements is returned.
* @param {string} button The button layout name to select
*/
getButtonElement(button) {
getButtonElement(button: string): KeyboardButton | KeyboardButton[] {
let output;
const buttonArr = this.buttonElements[button];
@ -737,7 +778,7 @@ class SimpleKeyboard {
* This handles the "inputPattern" option
* by checking if the provided inputPattern passes
*/
inputPatternIsValid(inputVal) {
inputPatternIsValid(inputVal: string): boolean {
const inputPatternRaw = this.options.inputPattern;
let inputPattern;
@ -773,7 +814,7 @@ class SimpleKeyboard {
/**
* Handles simple-keyboard event listeners
*/
setEventListeners() {
setEventListeners(): void {
/**
* Only first instance should set the event listeners
*/
@ -795,7 +836,7 @@ class SimpleKeyboard {
/**
* Event Handler: KeyUp
*/
handleKeyUp(event) {
handleKeyUp(event: KeyboardHandlerEvent): void {
this.caretEventHandler(event);
if (this.options.physicalKeyboardHighlight) {
@ -806,7 +847,7 @@ class SimpleKeyboard {
/**
* Event Handler: KeyDown
*/
handleKeyDown(event) {
handleKeyDown(event: KeyboardHandlerEvent): void {
if (this.options.physicalKeyboardHighlight) {
this.physicalKeyboard.handleHighlightKeyDown(event);
}
@ -815,7 +856,7 @@ class SimpleKeyboard {
/**
* Event Handler: MouseUp
*/
handleMouseUp(event) {
handleMouseUp(event: KeyboardHandlerEvent): void {
this.caretEventHandler(event);
}
@ -823,20 +864,20 @@ class SimpleKeyboard {
* Event Handler: TouchEnd
*/
/* istanbul ignore next */
handleTouchEnd(event) {
handleTouchEnd(event: KeyboardHandlerEvent): void {
this.caretEventHandler(event);
}
/**
* Called by {@link setEventListeners} when an event that warrants a cursor position update is triggered
*/
caretEventHandler(event) {
let targetTagName;
caretEventHandler(event: KeyboardHandlerEvent): void {
let targetTagName: string;
if (event.target.tagName) {
targetTagName = event.target.tagName.toLowerCase();
}
this.dispatch(instance => {
this.dispatch((instance) => {
const isKeyboard =
event.target === instance.keyboardDOM ||
(event.target && instance.keyboardDOM.contains(event.target));
@ -881,10 +922,10 @@ class SimpleKeyboard {
/**
* Execute an operation on each button
*/
recurseButtons(fn) {
recurseButtons(fn: any): void {
if (!fn) return;
Object.keys(this.buttonElements).forEach(buttonName =>
Object.keys(this.buttonElements).forEach((buttonName) =>
this.buttonElements[buttonName].forEach(fn)
);
}
@ -892,7 +933,7 @@ class SimpleKeyboard {
/**
* Destroy keyboard listeners and DOM elements
*/
destroy() {
destroy(): void {
if (this.options.debug)
console.log(
`Destroying simple-keyboard instance: ${this.currentInstanceName}`
@ -913,7 +954,7 @@ class SimpleKeyboard {
/**
* Remove buttons
*/
let deleteButton = buttonElement => {
let deleteButton = (buttonElement: KeyboardButton) => {
buttonElement.onpointerdown = null;
buttonElement.onpointerup = null;
buttonElement.onpointercancel = null;
@ -960,12 +1001,12 @@ class SimpleKeyboard {
/**
* Process buttonTheme option
*/
getButtonThemeClasses(button) {
getButtonThemeClasses(button: string): string[] {
const buttonTheme = this.options.buttonTheme;
let buttonClasses = [];
let buttonClasses: string[] = [];
if (Array.isArray(buttonTheme)) {
buttonTheme.forEach(themeObj => {
buttonTheme.forEach((themeObj) => {
if (
themeObj.class &&
typeof themeObj.class === "string" &&
@ -993,11 +1034,11 @@ class SimpleKeyboard {
/**
* Process buttonAttributes option
*/
setDOMButtonAttributes(button, callback) {
setDOMButtonAttributes(button: string, callback: any): void {
const buttonAttributes = this.options.buttonAttributes;
if (Array.isArray(buttonAttributes)) {
buttonAttributes.forEach(attrObj => {
buttonAttributes.forEach((attrObj) => {
if (
attrObj.attribute &&
typeof attrObj.attribute === "string" &&
@ -1038,7 +1079,7 @@ class SimpleKeyboard {
*/
/* istanbul ignore next */
disableContextualWindow() {
window.oncontextmenu = event => {
window.oncontextmenu = (event: KeyboardHandlerEvent) => {
if (event.target.classList.contains("hg-button")) {
event.preventDefault();
event.stopPropagation();
@ -1144,7 +1185,7 @@ class SimpleKeyboard {
/**
* Register module
*/
registerModule = (name, initCallback) => {
registerModule = (name: string, initCallback: any) => {
if (!this.modules[name]) this.modules[name] = {};
initCallback(this.modules[name]);
@ -1155,7 +1196,7 @@ class SimpleKeyboard {
*/
loadModules() {
if (Array.isArray(this.options.modules)) {
this.options.modules.forEach(KeyboardModule => {
this.options.modules.forEach((KeyboardModule) => {
const keyboardModule = new KeyboardModule();
keyboardModule.init(this);
});
@ -1170,7 +1211,7 @@ class SimpleKeyboard {
/**
* Get module prop
*/
getModuleProp(name, prop) {
getModuleProp(name: string, prop: string) {
if (!this.modules[name]) return false;
return this.modules[name][prop];
@ -1187,10 +1228,10 @@ class SimpleKeyboard {
* Parse Row DOM containers
*/
parseRowDOMContainers(
rowDOM,
rowIndex,
containerStartIndexes,
containerEndIndexes
rowDOM: HTMLDivElement,
rowIndex: number,
containerStartIndexes: number[],
containerEndIndexes: number[]
) {
const rowDOMArray = Array.from(rowDOM.children);
let removedElements = 0;
@ -1235,7 +1276,9 @@ class SimpleKeyboard {
/**
* Inserting elements to container
*/
containedElements.forEach(element => containerDOM.appendChild(element));
containedElements.forEach((element) =>
containerDOM.appendChild(element)
);
/**
* Adding container at correct position within rowDOMArray
@ -1250,7 +1293,7 @@ class SimpleKeyboard {
/**
* Appending rowDOM new children list
*/
rowDOMArray.forEach(element => rowDOM.appendChild(element));
rowDOMArray.forEach((element) => rowDOM.appendChild(element));
if (this.options.debug) {
console.log(
@ -1270,9 +1313,9 @@ class SimpleKeyboard {
/**
* getKeyboardClassString
*/
getKeyboardClassString = (...baseDOMClasses) => {
getKeyboardClassString = (...baseDOMClasses: any[]) => {
const keyboardClasses = [this.keyboardDOMClass, ...baseDOMClasses].filter(
DOMClass => !!DOMClass
(DOMClass) => !!DOMClass
);
return keyboardClasses.join(" ");
@ -1331,8 +1374,8 @@ class SimpleKeyboard {
/**
* Tracking container indicators in rows
*/
const containerStartIndexes = [];
const containerEndIndexes = [];
const containerStartIndexes: number[] = [];
const containerEndIndexes: number[] = [];
/**
* Iterating through each button in row
@ -1399,9 +1442,12 @@ class SimpleKeyboard {
/**
* Adding buttonAttributes
*/
this.setDOMButtonAttributes(button, (attribute, value) => {
buttonDOM.setAttribute(attribute, value);
});
this.setDOMButtonAttributes(
button,
(attribute: string, value: string) => {
buttonDOM.setAttribute(attribute, value);
}
);
this.activeButtonClass = "hg-activeButton";
@ -1417,14 +1463,14 @@ class SimpleKeyboard {
/**
* Handle PointerEvents
*/
buttonDOM.onpointerdown = e => {
buttonDOM.onpointerdown = (e: KeyboardHandlerEvent) => {
this.handleButtonClicked(button);
this.handleButtonMouseDown(button, e);
};
buttonDOM.onpointerup = e => {
buttonDOM.onpointerup = (e: KeyboardHandlerEvent) => {
this.handleButtonMouseUp(button, e);
};
buttonDOM.onpointercancel = e => {
buttonDOM.onpointercancel = (e: KeyboardHandlerEvent) => {
this.handleButtonMouseUp(button, e);
};
} else {
@ -1435,14 +1481,14 @@ class SimpleKeyboard {
/**
* Handle touch events
*/
buttonDOM.ontouchstart = e => {
buttonDOM.ontouchstart = (e: KeyboardHandlerEvent) => {
this.handleButtonClicked(button);
this.handleButtonMouseDown(button, e);
};
buttonDOM.ontouchend = e => {
buttonDOM.ontouchend = (e: KeyboardHandlerEvent) => {
this.handleButtonMouseUp(button, e);
};
buttonDOM.ontouchcancel = e => {
buttonDOM.ontouchcancel = (e: KeyboardHandlerEvent) => {
this.handleButtonMouseUp(button, e);
};
} else {
@ -1453,10 +1499,10 @@ class SimpleKeyboard {
this.isMouseHold = false;
this.handleButtonClicked(button);
};
buttonDOM.onmousedown = e => {
buttonDOM.onmousedown = (e: KeyboardHandlerEvent) => {
this.handleButtonMouseDown(button, e);
};
buttonDOM.onmouseup = e => {
buttonDOM.onmouseup = (e: KeyboardHandlerEvent) => {
this.handleButtonMouseUp(button, e);
};
}
@ -1531,7 +1577,7 @@ class SimpleKeyboard {
!useMouseEvents
) {
document.onpointerup = () => this.handleButtonMouseUp();
this.keyboardDOM.onpointerdown = e =>
this.keyboardDOM.onpointerdown = (e: KeyboardHandlerEvent) =>
this.handleKeyboardContainerMouseDown(e);
} else if (useTouchEvents) {
/**
@ -1540,14 +1586,14 @@ class SimpleKeyboard {
document.ontouchend = () => this.handleButtonMouseUp();
document.ontouchcancel = () => this.handleButtonMouseUp();
this.keyboardDOM.ontouchstart = e =>
this.keyboardDOM.ontouchstart = (e: KeyboardHandlerEvent) =>
this.handleKeyboardContainerMouseDown(e);
} else if (!useTouchEvents) {
/**
* Handling mouseup
*/
document.onmouseup = () => this.handleButtonMouseUp();
this.keyboardDOM.onmousedown = e =>
this.keyboardDOM.onmousedown = (e: KeyboardHandlerEvent) =>
this.handleKeyboardContainerMouseDown(e);
}

186
src/lib/interfaces.ts Normal file
View File

@ -0,0 +1,186 @@
export interface KeyboardLayoutObject {
[key: string]: string[];
}
export interface KeyboardButtonTheme {
class: string;
buttons: string;
}
export interface KeyboardButtonAttributes {
attribute: string;
value: string;
buttons: string;
}
export interface KeyboardInput {
[key: string]: string
}
export type KeyboardButton = HTMLDivElement | HTMLButtonElement;
export type KeyboardHandlerEvent = PointerEvent & TouchEvent & KeyboardEvent & { target: HTMLDivElement | HTMLInputElement };
export interface KeyboardButtonElements {
[key: string]: KeyboardButton[]
}
export interface UtilitiesParams {
getOptions: () => KeyboardOptions;
getCaretPosition: () => number;
getCaretPositionEnd: () => number;
dispatch: any;
}
export interface KeyboardOptions {
/**
* Modify the keyboard layout.
*/
layout?: KeyboardLayoutObject;
/**
* Specifies which layout should be used.
*/
layoutName?: string;
/**
* Replaces variable buttons (such as `{bksp}`) with a human-friendly name (e.g.: `backspace`).
*/
display?: { [button: string]: string };
/**
* By default, when you set the display property, you replace the default one. This setting merges them instead.
*/
mergeDisplay?: boolean;
/**
* A prop to add your own css classes to the keyboard wrapper. You can add multiple classes separated by a space.
*/
theme?: string;
/**
* A prop to add your own css classes to one or several buttons.
*/
buttonTheme?: KeyboardButtonTheme[];
/**
* A prop to add your own attributes to one or several buttons.
*/
buttonAttributes?: KeyboardButtonAttributes[];
/**
* Runs a `console.log` every time a key is pressed. Displays the buttons pressed and the current input.
*/
debug?: boolean;
/**
* Specifies whether clicking the "ENTER" button will input a newline (`\n`) or not.
*/
newLineOnEnter?: boolean;
/**
* Specifies whether clicking the "TAB" button will input a tab character (`\t`) or not.
*/
tabCharOnTab?: boolean;
/**
* Allows you to use a single simple-keyboard instance for several inputs.
*/
inputName?: string;
/**
* `number`: Restrains all of simple-keyboard inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*
* `{ [inputName: string]: number }`: Restrains simple-keyboards individual inputs to a certain length. This should be used in addition to the input elements maxlengthattribute.
*/
maxLength?: any;
/**
* When set to true, this option synchronizes the internal input of every simple-keyboard instance.
*/
syncInstanceInputs?: boolean;
/**
* Enable highlighting of keys pressed on physical keyboard.
*/
physicalKeyboardHighlight?: boolean;
/**
* Presses keys highlighted by physicalKeyboardHighlight
*/
physicalKeyboardHighlightPress?: boolean;
/**
* Define the text color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightTextColor?: string;
/**
* Define the background color that the physical keyboard highlighted key should have.
*/
physicalKeyboardHighlightBgColor?: string;
/**
* Calling preventDefault for the mousedown events keeps the focus on the input.
*/
preventMouseDownDefault?: boolean;
/**
* Calling preventDefault for the mouseup events.
*/
preventMouseUpDefault?: boolean;
/**
* Stops pointer down events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseDownPropagation?: boolean;
/**
* Stops pointer up events on simple-keyboard buttons from bubbling to parent elements.
*/
stopMouseUpPropagation?: boolean;
/**
* Render buttons as a button element instead of a div element.
*/
useButtonTag?: boolean;
/**
* A prop to ensure characters are always be added/removed at the end of the string.
*/
disableCaretPositioning?: boolean;
/**
* Restrains input(s) change to the defined regular expression pattern.
*/
inputPattern?: any;
/**
* Instructs simple-keyboard to use touch events instead of click events.
*/
useTouchEvents?: boolean;
/**
* Enable useTouchEvents automatically when touch device is detected.
*/
autoUseTouchEvents?: boolean;
/**
* Opt out of PointerEvents handling, falling back to the prior mouse event logic.
*/
useMouseEvents?: boolean;
/**
* Disable button hold action.
*/
disableButtonHold?: boolean;
/**
* Adds unicode right-to-left control characters to input return values.
*/
rtl?: boolean;
/**
* Module options can have any format
*/
[name: string]: any;
}

View File

@ -5,14 +5,14 @@ export const getDefaultLayout = () => {
"{tab} q w e r t y u i o p [ ] \\",
"{lock} a s d f g h j k l ; ' {enter}",
"{shift} z x c v b n m , . / {shift}",
".com @ {space}"
".com @ {space}",
],
shift: [
"~ ! @ # $ % ^ & * ( ) _ + {bksp}",
"{tab} Q W E R T Y U I O P { } |",
'{lock} A S D F G H J K L : " {enter}',
"{shift} Z X C V B N M < > ? {shift}",
".com @ {space}"
]
".com @ {space}",
],
};
};

View File

@ -1,13 +1,17 @@
import { KeyboardOptions, UtilitiesParams } from "../interfaces";
import Utilities from "../services/Utilities";
/**
* Physical Keyboard Service
*/
class PhysicalKeyboard {
getOptions: () => KeyboardOptions;
dispatch: any;
/**
* Creates an instance of the PhysicalKeyboard service
*/
constructor({ dispatch, getOptions }) {
constructor({ dispatch, getOptions }: Partial<UtilitiesParams>) {
/**
* @type {object} A simple-keyboard instance
*/
@ -20,11 +24,11 @@ class PhysicalKeyboard {
Utilities.bindMethods(PhysicalKeyboard, this);
}
handleHighlightKeyDown(event) {
handleHighlightKeyDown(event: KeyboardEvent) {
const options = this.getOptions();
const buttonPressed = this.getSimpleKeyboardLayoutKey(event);
this.dispatch(instance => {
this.dispatch((instance: any) => {
const buttonDOM =
instance.getButtonElement(buttonPressed) ||
instance.getButtonElement(`{${buttonPressed}}`);
@ -50,11 +54,11 @@ class PhysicalKeyboard {
});
}
handleHighlightKeyUp(event) {
handleHighlightKeyUp(event: KeyboardEvent) {
const options = this.getOptions();
const buttonPressed = this.getSimpleKeyboardLayoutKey(event);
this.dispatch(instance => {
this.dispatch((instance: any) => {
const buttonDOM =
instance.getButtonElement(buttonPressed) ||
instance.getButtonElement(`{${buttonPressed}}`);
@ -81,7 +85,7 @@ class PhysicalKeyboard {
* Transforms a KeyboardEvent's "key.code" string into a simple-keyboard layout format
* @param {object} event The KeyboardEvent
*/
getSimpleKeyboardLayoutKey(event) {
getSimpleKeyboardLayoutKey(event: KeyboardEvent) {
let output;
if (

View File

@ -1,11 +1,25 @@
import { KeyboardInput } from "./../interfaces";
import { KeyboardOptions, UtilitiesParams } from "../interfaces";
/**
* Utility Service
*/
class Utilities {
getOptions: () => KeyboardOptions;
getCaretPosition: () => number;
getCaretPositionEnd: () => number;
dispatch: any;
maxLengthReached: boolean;
/**
* Creates an instance of the Utility service
*/
constructor({ getOptions, getCaretPosition, getCaretPositionEnd, dispatch }) {
constructor({
getOptions,
getCaretPosition,
getCaretPositionEnd,
dispatch,
}: UtilitiesParams) {
this.getOptions = getOptions;
this.getCaretPosition = getCaretPosition;
this.getCaretPositionEnd = getCaretPositionEnd;
@ -23,7 +37,7 @@ class Utilities {
* @param {string} button The button's layout name
* @return {string} The classes to be added to the button
*/
getButtonClass(button) {
getButtonClass(button: string) {
const buttonTypeClass =
button.includes("{") && button.includes("}") && button !== "{//}"
? "functionBtn"
@ -100,7 +114,7 @@ class Utilities {
"{numpad6}": "6",
"{numpad7}": "7",
"{numpad8}": "8",
"{numpad9}": "9"
"{numpad9}": "9",
};
}
/**
@ -110,7 +124,11 @@ class Utilities {
* @param {object} display The provided display option
* @param {boolean} mergeDisplay Whether the provided param value should be merged with the default one.
*/
getButtonDisplayName(button, display, mergeDisplay) {
getButtonDisplayName(
button: string,
display: KeyboardOptions["display"],
mergeDisplay: boolean
) {
if (mergeDisplay) {
display = Object.assign({}, this.getDefaultDiplay(), display);
} else {
@ -130,14 +148,18 @@ class Utilities {
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
getUpdatedInput(
button,
input,
caretPos,
button: string,
input: string,
caretPos: number,
caretPosEnd = caretPos,
moveCaret = false
) {
const options = this.getOptions();
const commonParams = [caretPos, caretPosEnd, moveCaret];
const commonParams: [number, number, boolean] = [
caretPos,
caretPosEnd,
moveCaret,
];
let output = input;
@ -194,10 +216,10 @@ class Utilities {
* @param {number} length Represents by how many characters the input should be moved
* @param {boolean} minus Whether the cursor should be moved to the left or not.
*/
updateCaretPos(length, minus) {
updateCaretPos(length: number, minus = false) {
const newCaretPos = this.updateCaretPosAction(length, minus);
this.dispatch(instance => {
this.dispatch((instance: any) => {
instance.setCaretPosition(newCaretPos);
});
}
@ -208,7 +230,7 @@ class Utilities {
* @param {number} length Represents by how many characters the input should be moved
* @param {boolean} minus Whether the cursor should be moved to the left or not.
*/
updateCaretPosAction(length, minus) {
updateCaretPosAction(length: number, minus = false) {
const options = this.getOptions();
let caretPosition = this.getCaretPosition();
@ -219,7 +241,7 @@ class Utilities {
}
if (options.debug) {
console.log("Caret at:", caretPosition, `(${this.keyboardDOMClass})`);
console.log("Caret at:", caretPosition);
}
return caretPosition;
@ -234,8 +256,8 @@ class Utilities {
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
addStringAt(
source,
str,
source: string,
str: string,
position = source.length,
positionEnd = source.length,
moveCaret = false
@ -268,7 +290,7 @@ class Utilities {
* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
*/
removeAt(
source,
source: string,
position = source.length,
positionEnd = source.length,
moveCaret = false
@ -314,7 +336,7 @@ class Utilities {
} else {
output = source.slice(0, position) + source.slice(positionEnd);
if (moveCaret) {
this.dispatch(instance => {
this.dispatch((instance: any) => {
instance.setCaretPosition(position);
});
}
@ -328,7 +350,7 @@ class Utilities {
* @param {object} inputObj
* @param {string} updatedInput
*/
handleMaxLength(inputObj, updatedInput) {
handleMaxLength(inputObj: KeyboardInput, updatedInput: string) {
const options = this.getOptions();
const maxLength = options.maxLength;
const currentInput = inputObj[options.inputName];
@ -403,7 +425,7 @@ class Utilities {
* Bind all methods in a given class
*/
static bindMethods(myClass, instance) {
static bindMethods(myClass: any, instance: any) {
// eslint-disable-next-line no-unused-vars
for (const myMethod of Object.getOwnPropertyNames(myClass.prototype)) {
const excludeMethod =
@ -419,8 +441,8 @@ class Utilities {
*
* @param {string} str The string to transform.
*/
camelCase(str) {
if (!str) return false;
camelCase(str: string): string {
if (!str) return;
return str
.toLowerCase()

View File

@ -1,5 +0,0 @@
// jest-dom adds custom jest matchers for asserting on DOM nodes.
// allows you to do things like:
// expect(element).toHaveTextContent(/react/i)
// learn more: https://github.com/testing-library/jest-dom
import '@testing-library/jest-dom/extend-expect';

17
tsconfig.json Normal file
View File

@ -0,0 +1,17 @@
{
"compilerOptions": {
"noImplicitAny": true,
"outFile": "build/index.d.ts",
"module": "esnext",
"target": "es5",
"allowJs": true,
"sourceMap": true,
"declaration": true,
"emitDeclarationOnly": true,
"suppressImplicitAnyIndexErrors": true,
"lib": ["es2018", "dom"],
"moduleResolution": "node",
},
"include": ["src/lib"],
"exclude": ["src/**/tests"],
}

90
webpack.config.js Normal file
View File

@ -0,0 +1,90 @@
const path = require('path');
const webpack = require('webpack');
const PrettierPlugin = require("prettier-webpack-plugin");
const TerserPlugin = require('terser-webpack-plugin');
const getPackageJson = require('./scripts/getPackageJson');
const MiniCssExtractPlugin = require("mini-css-extract-plugin");
const OptimizeCSSAssetsPlugin = require("optimize-css-assets-webpack-plugin");
const {
version,
name,
license,
repository,
author,
} = getPackageJson('version', 'name', 'license', 'repository', 'author');
const banner = `
${name} v${version}
${repository.url}
Copyright (c) ${author.replace(/ *<[^)]*> */g, " ")} and project contributors.
This source code is licensed under the ${license} license found in the
LICENSE file in the root directory of this source tree.
`;
module.exports = {
mode: "production",
devtool: 'source-map',
entry: './src/lib/index.ts',
output: {
filename: 'index.js',
path: path.resolve(__dirname, 'build'),
library: "SimpleKeyboard",
libraryTarget: 'umd',
clean: true
},
optimization: {
minimize: true,
minimizer: [
new TerserPlugin({ extractComments: false }),
new OptimizeCSSAssetsPlugin({
cssProcessorOptions: {
map: {
inline: false
}
}
})
],
},
devServer: {
open: true,
hot: true,
host: "localhost",
static: path.join(__dirname, 'demo'),
port: 9000
},
module: {
rules: [
{
test: /\.(m|j|t)s$/,
exclude: /(node_modules|bower_components)/,
use: {
loader: 'babel-loader'
}
},
{
test: /\.(sa|sc|c)ss$/,
use: [
MiniCssExtractPlugin.loader,
{ loader: "css-loader", options: { sourceMap: true } },
],
},
{
test: /\.(png|jpe?g|gif|svg|eot|ttf|woff|woff2)$/,
use: ['url-loader'],
}
]
},
plugins: [
new PrettierPlugin(),
new MiniCssExtractPlugin({
filename: 'css/index.css'
}),
new webpack.BannerPlugin(banner)
],
resolve: {
extensions: ['.ts', '.js', '.json']
}
};