mirror of
https://github.com/hodgef/simple-keyboard.git
synced 2025-04-02 21:03:00 +08:00
423 lines
12 KiB
JavaScript
423 lines
12 KiB
JavaScript
/**
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* Utility Service
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*/
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class Utilities {
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/**
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* Creates an instance of the Utility service
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*/
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constructor(simpleKeyboardInstance) {
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/**
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* @type {object} A simple-keyboard instance
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*/
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this.simpleKeyboardInstance = simpleKeyboardInstance;
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/**
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* Bindings
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*/
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Utilities.bindMethods(Utilities, this);
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}
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/**
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* Adds default classes to a given button
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*
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* @param {string} button The button's layout name
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* @return {string} The classes to be added to the button
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*/
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getButtonClass(button) {
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let buttonTypeClass =
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button.includes("{") && button.includes("}") && button !== "{//}"
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? "functionBtn"
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: "standardBtn";
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let buttonWithoutBraces = button.replace("{", "").replace("}", "");
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let buttonNormalized = "";
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if (buttonTypeClass !== "standardBtn")
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buttonNormalized = ` hg-button-${buttonWithoutBraces}`;
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return `hg-${buttonTypeClass}${buttonNormalized}`;
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}
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/**
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* Default button display labels
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*/
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getDefaultDiplay() {
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return {
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"{bksp}": "backspace",
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"{backspace}": "backspace",
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"{enter}": "< enter",
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"{shift}": "shift",
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"{shiftleft}": "shift",
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"{shiftright}": "shift",
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"{alt}": "alt",
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"{s}": "shift",
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"{tab}": "tab",
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"{lock}": "caps",
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"{capslock}": "caps",
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"{accept}": "Submit",
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"{space}": " ",
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"{//}": " ",
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"{esc}": "esc",
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"{escape}": "esc",
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"{f1}": "f1",
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"{f2}": "f2",
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"{f3}": "f3",
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"{f4}": "f4",
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"{f5}": "f5",
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"{f6}": "f6",
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"{f7}": "f7",
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"{f8}": "f8",
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"{f9}": "f9",
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"{f10}": "f10",
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"{f11}": "f11",
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"{f12}": "f12",
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"{numpaddivide}": "/",
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"{numlock}": "lock",
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"{arrowup}": "↑",
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"{arrowleft}": "←",
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"{arrowdown}": "↓",
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"{arrowright}": "→",
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"{prtscr}": "print",
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"{scrolllock}": "scroll",
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"{pause}": "pause",
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"{insert}": "ins",
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"{home}": "home",
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"{pageup}": "up",
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"{delete}": "del",
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"{end}": "end",
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"{pagedown}": "down",
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"{numpadmultiply}": "*",
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"{numpadsubtract}": "-",
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"{numpadadd}": "+",
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"{numpadenter}": "enter",
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"{period}": ".",
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"{numpaddecimal}": ".",
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"{numpad0}": "0",
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"{numpad1}": "1",
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"{numpad2}": "2",
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"{numpad3}": "3",
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"{numpad4}": "4",
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"{numpad5}": "5",
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"{numpad6}": "6",
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"{numpad7}": "7",
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"{numpad8}": "8",
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"{numpad9}": "9"
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};
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}
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/**
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* Returns the display (label) name for a given button
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*
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* @param {string} button The button's layout name
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* @param {object} display The provided display option
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* @param {boolean} mergeDisplay Whether the provided param value should be merged with the default one.
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*/
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getButtonDisplayName(button, display, mergeDisplay) {
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if (mergeDisplay) {
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display = Object.assign({}, this.getDefaultDiplay(), display);
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} else {
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display = display || this.getDefaultDiplay();
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}
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return display[button] || button;
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}
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/**
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* Returns the updated input resulting from clicking a given button
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*
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* @param {string} button The button's layout name
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* @param {string} input The input string
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* @param {object} options The simple-keyboard options object
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* @param {number} caretPos The cursor's current position
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* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
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*/
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getUpdatedInput(button, input, options, caretPos, moveCaret) {
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let output = input;
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if (
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(button === "{bksp}" || button === "{backspace}") &&
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output.length > 0
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) {
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output = this.removeAt(output, caretPos, moveCaret);
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} else if (button === "{space}")
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output = this.addStringAt(output, " ", caretPos, moveCaret);
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else if (
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button === "{tab}" &&
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!(
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typeof options.tabCharOnTab === "boolean" &&
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options.tabCharOnTab === false
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)
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) {
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output = this.addStringAt(output, "\t", caretPos, moveCaret);
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} else if (
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(button === "{enter}" || button === "{numpadenter}") &&
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options.newLineOnEnter
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)
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output = this.addStringAt(output, "\n", caretPos, moveCaret);
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else if (
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button.includes("numpad") &&
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Number.isInteger(Number(button[button.length - 2]))
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) {
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output = this.addStringAt(
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output,
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button[button.length - 2],
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caretPos,
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moveCaret
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);
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} else if (button === "{numpaddivide}")
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output = this.addStringAt(output, "/", caretPos, moveCaret);
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else if (button === "{numpadmultiply}")
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output = this.addStringAt(output, "*", caretPos, moveCaret);
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else if (button === "{numpadsubtract}")
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output = this.addStringAt(output, "-", caretPos, moveCaret);
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else if (button === "{numpadadd}")
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output = this.addStringAt(output, "+", caretPos, moveCaret);
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else if (button === "{numpaddecimal}")
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output = this.addStringAt(output, ".", caretPos, moveCaret);
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else if (button === "{" || button === "}")
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output = this.addStringAt(output, button, caretPos, moveCaret);
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else if (!button.includes("{") && !button.includes("}"))
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output = this.addStringAt(output, button, caretPos, moveCaret);
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return output;
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}
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/**
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* Moves the cursor position by a given amount
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*
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* @param {number} length Represents by how many characters the input should be moved
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* @param {boolean} minus Whether the cursor should be moved to the left or not.
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*/
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updateCaretPos(length, minus) {
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let newCaretPos = this.updateCaretPosAction(
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this.simpleKeyboardInstance,
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length,
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minus
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);
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if (this.simpleKeyboardInstance.options.syncInstanceInputs) {
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this.simpleKeyboardInstance.dispatch(instance => {
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instance.caretPosition = newCaretPos;
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});
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}
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}
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/**
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* Action method of updateCaretPos
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*
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* @param {object} instance The instance whose position should be updated
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* @param {number} length Represents by how many characters the input should be moved
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* @param {boolean} minus Whether the cursor should be moved to the left or not.
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*/
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updateCaretPosAction(instance, length, minus) {
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if (minus) {
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if (instance.caretPosition > 0)
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instance.caretPosition = instance.caretPosition - length;
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} else {
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instance.caretPosition = instance.caretPosition + length;
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}
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if (this.simpleKeyboardInstance.options.debug) {
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console.log(
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"Caret at:",
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instance.caretPosition,
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`(${instance.keyboardDOMClass})`
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);
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}
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return instance.caretPosition;
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}
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/**
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* Adds a string to the input at a given position
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*
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* @param {string} source The source input
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* @param {string} string The string to add
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* @param {number} position The (cursor) position where the string should be added
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* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
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*/
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addStringAt(source, string, position, moveCaret) {
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let output;
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if (!position && position !== 0) {
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output = source + string;
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} else {
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output = [source.slice(0, position), string, source.slice(position)].join(
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""
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);
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/**
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* Avoid caret position change when maxLength is set
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*/
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if (!this.isMaxLengthReached()) {
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if (moveCaret) this.updateCaretPos(string.length);
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}
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}
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return output;
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}
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/**
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* Removes an amount of characters at a given position
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*
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* @param {string} source The source input
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* @param {number} position The (cursor) position from where the characters should be removed
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* @param {boolean} moveCaret Whether to update simple-keyboard's cursor
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*/
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removeAt(source, position, moveCaret) {
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if (this.simpleKeyboardInstance.caretPosition === 0) {
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return source;
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}
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let output;
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let prevTwoChars;
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let emojiMatched;
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let emojiMatchedReg = /([\uD800-\uDBFF][\uDC00-\uDFFF])/g;
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/**
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* Emojis are made out of two characters, so we must take a custom approach to trim them.
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* For more info: https://mathiasbynens.be/notes/javascript-unicode
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*/
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if (position && position >= 0) {
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prevTwoChars = source.substring(position - 2, position);
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emojiMatched = prevTwoChars.match(emojiMatchedReg);
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if (emojiMatched) {
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output = source.substr(0, position - 2) + source.substr(position);
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if (moveCaret) this.updateCaretPos(2, true);
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} else {
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output = source.substr(0, position - 1) + source.substr(position);
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if (moveCaret) this.updateCaretPos(1, true);
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}
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} else {
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prevTwoChars = source.slice(-2);
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emojiMatched = prevTwoChars.match(emojiMatchedReg);
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if (emojiMatched) {
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output = source.slice(0, -2);
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if (moveCaret) this.updateCaretPos(2, true);
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} else {
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output = source.slice(0, -1);
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if (moveCaret) this.updateCaretPos(1, true);
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}
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}
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return output;
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}
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/**
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* Determines whether the maxLength has been reached. This function is called when the maxLength option it set.
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*
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* @param {object} inputObj
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* @param {object} options
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* @param {string} updatedInput
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*/
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handleMaxLength(inputObj, options, updatedInput) {
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let maxLength = options.maxLength;
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let currentInput = inputObj[options.inputName];
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let condition = currentInput.length === maxLength;
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if (
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/**
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* If pressing this button won't add more characters
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* We exit out of this limiter function
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*/
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updatedInput.length <= currentInput.length
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) {
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return false;
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}
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if (Number.isInteger(maxLength)) {
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if (options.debug) {
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console.log("maxLength (num) reached:", condition);
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}
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if (condition) {
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/**
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* @type {boolean} Boolean value that shows whether maxLength has been reached
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*/
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this.maxLengthReached = true;
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return true;
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} else {
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this.maxLengthReached = false;
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return false;
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}
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}
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if (typeof maxLength === "object") {
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let condition = currentInput.length === maxLength[options.inputName];
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if (options.debug) {
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console.log("maxLength (obj) reached:", condition);
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}
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if (condition) {
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this.maxLengthReached = true;
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return true;
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} else {
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this.maxLengthReached = false;
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return false;
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}
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}
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}
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/**
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* Gets the current value of maxLengthReached
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*/
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isMaxLengthReached() {
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return Boolean(this.maxLengthReached);
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}
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/**
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* Determines whether a touch device is being used
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*/
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isTouchDevice() {
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return "ontouchstart" in window || navigator.maxTouchPoints;
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}
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/**
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* Determines whether pointer events are supported
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*/
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pointerEventsSupported() {
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return window.PointerEvent;
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}
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/**
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* Bind all methods in a given class
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*/
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static bindMethods(myClass, instance) {
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for (let myMethod of Object.getOwnPropertyNames(myClass.prototype)) {
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let excludeMethod =
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myMethod === "constructor" || myMethod === "bindMethods";
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if (!excludeMethod) {
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instance[myMethod] = instance[myMethod].bind(instance);
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}
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}
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}
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/**
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* Transforms an arbitrary string to camelCase
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*
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* @param {string} string The string to transform.
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*/
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camelCase(string) {
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return string
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.toLowerCase()
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.trim()
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.split(/[.\-_\s]/g)
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.reduce((string, word) =>
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word.length ? string + word[0].toUpperCase() + word.slice(1) : string
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);
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}
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/**
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* Counts the number of duplicates in a given array
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*
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* @param {Array} array The haystack to search in
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* @param {string} value The needle to search for
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*/
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countInArray(array, value) {
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return array.reduce((n, x) => n + (x === value), 0);
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}
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}
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export default Utilities;
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