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497 lines
14 KiB
Markdown
497 lines
14 KiB
Markdown
[![npm version](https://badge.fury.io/js/simple-keyboard.svg)](https://www.npmjs.com/package/simple-keyboard)
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[![](https://data.jsdelivr.com/v1/package/npm/simple-keyboard/badge)](https://www.jsdelivr.com/package/npm/simple-keyboard)
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<a href="https://franciscohodge.com/simple-keyboard/demo" title="View Demo" target="_blank"><img src="https://franciscohodge.com/project-pages/simple-keyboard/images/simplekeyboard-banner_B.png" align="center" width="100%"></a>
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<a href="https://franciscohodge.com/simple-keyboard/demo" title="View Demo" target="_blank"><img src="https://franciscohodge.com/project-pages/simple-keyboard/images/simple-keyboard-240-demo-2.gif" align="center" width="100%"></a>
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> The easily customisable and responsive on-screen virtual keyboard for Javascript projects.
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## Installation
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### npm
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`npm install simple-keyboard --save`
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### zip file (self-hosted)
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[Click here to download the latest release (zip format).](https://github.com/hodgef/simple-keyboard/zipball/master)
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> Want to use a CDN instead of self-host? Scroll down to the "Usage with CDN" instructions below.
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## Usage with npm
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### js
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````js
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import Keyboard from 'simple-keyboard';
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import 'simple-keyboard/build/css/index.css';
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let keyboard = new Keyboard({
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onChange: input => onChange(input),
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onKeyPress: button => onKeyPress(button)
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});
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function onChange(input){
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document.querySelector(".input").value = input;
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console.log("Input changed", input);
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}
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function onKeyPress(button){
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console.log("Button pressed", button);
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}
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````
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### html
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````html
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<input class="input" />
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<div class="simple-keyboard"></div>
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````
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[![Edit krzkx19rr](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/krzkx19rr)
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> Need a more extensive example? [Click here](https://github.com/hodgef/simple-keyboard/blob/master/src/demo/App.js).
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## Usage with CDN
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### html
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````html
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<html>
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<head>
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<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/simple-keyboard@latest/build/css/index.css">
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</head>
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<body>
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<input class="input" placeholder="Tap on the virtual keyboard to start" />
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<div class="simple-keyboard"></div>
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<script src="https://cdn.jsdelivr.net/npm/simple-keyboard@latest/build/index.min.js"></script>
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<script src="src/index.js"></script>
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</body>
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</html>
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````
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### js (index.js)
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````js
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let Keyboard = window.SimpleKeyboard.default;
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let myKeyboard = new Keyboard({
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onChange: input => onChange(input),
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onKeyPress: button => onKeyPress(button)
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});
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function onChange(input) {
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document.querySelector(".input").value = input;
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console.log("Input changed", input);
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}
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function onKeyPress(button) {
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console.log("Button pressed", button);
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}
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````
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[![Edit 6n0wzxjmjk](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/6n0wzxjmjk)
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## Options
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You can customize the Keyboard by passing options to it.
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Here are the available options (the code examples are the defaults):
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### layout
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> Modify the keyboard layout
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```js
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layout: {
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'default': [
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'` 1 2 3 4 5 6 7 8 9 0 - = {bksp}',
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'{tab} q w e r t y u i o p [ ] \\',
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'{lock} a s d f g h j k l ; \' {enter}',
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'{shift} z x c v b n m , . / {shift}',
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'.com @ {space}'
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],
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'shift': [
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'~ ! @ # $ % ^ & * ( ) _ + {bksp}',
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'{tab} Q W E R T Y U I O P { } |',
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'{lock} A S D F G H J K L : " {enter}',
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'{shift} Z X C V B N M < > ? {shift}',
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'.com @ {space}'
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]
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}
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```
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> Looking for keyboard layouts in other languages? **Check out [simple-keyboard-layouts](https://github.com/hodgef/simple-keyboard-layouts) !**
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### layoutName
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> Specifies which layout should be used.
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```js
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layoutName: "default"
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```
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### display
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> Replaces variable buttons (such as `{bksp}`) with a human-friendly name (e.g.: "backspace").
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```js
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display: {
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'{bksp}': 'backspace',
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'{enter}': '< enter',
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'{shift}': 'shift',
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'{s}': 'shift',
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'{tab}': 'tab',
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'{lock}': 'caps',
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'{accept}': 'Submit',
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'{space}': ' ',
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'{//}': ' '
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}
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```
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### theme
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> A prop to add your own css classes _to the keyboard wrapper_. You can add multiple classes separated by a space.
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```js
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theme: "hg-theme-default"
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```
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### buttonTheme
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> A prop to add your own css classes _to one or several buttons_. You can add multiple classes separated by a space.
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```js
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buttonTheme: [
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{
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class: "myCustomClass",
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buttons: "Q W E R T Y q w e r t y"
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},
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{
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class: "anotherCustomClass",
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buttons: "Q q"
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},
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...
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]
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```
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[![Edit simple-keyboard customization demo - npm](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/vj8jvz2q4l?module=%2Fsrc%2Findex.js)
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### debug
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> Runs a console.log every time a key is pressed. Displays the buttons pressed and the current input.
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```js
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debug: false
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```
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### newLineOnEnter
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> Specifies whether clicking the "ENTER" button will input a newline (`\n`) or not.
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```js
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newLineOnEnter: false
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```
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### inputName
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> Allows you to use a single simple-keyboard instance for several inputs.
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```js
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inputName: "default"
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```
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### syncInstanceInputs
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> When set to true, this option synchronizes the internal input of every simple-keyboard instance.
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```js
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syncInstanceInputs: false
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```
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### physicalKeyboardHighlight
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When set to true, this option adds the special class (`hg-selectedButton`) to the key that matches the event.
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For example, when you press the `a` key, that key in simple-keyboard will have the special class until the key is released.
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For functional keys such as `shift`, note that the key's `event.code` is used. In that instance, pressing the left key will result in the code `ShiftLeft`. Therefore, the key must be named `{shiftleft}`.
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[Click here](https://github.com/hodgef/simple-keyboard/blob/master/src/lib/services/Utilities.js#L58) for some of keys supported out of the box.
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If in doubt, you can also set the `debug` option to `true`.
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```js
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physicalKeyboardHighlight: true
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```
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### onKeyPress
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> Executes the callback function on key press. Returns button layout name (i.e.: "{shift}").
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```js
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onKeyPress: (button) => console.log(button)
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```
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### onChange
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> Executes the callback function on input change. Returns the current input's string.
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```js
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onChange: (input) => console.log(input)
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```
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### onChangeAll
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> Executes the callback function on input change. Returns the input object with all defined inputs. This is useful if you're handling several inputs with simple-keyboard, as specified in the "*[Using several inputs](#using-several-inputs)*" guide.
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```js
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onChangeAll: (inputs) => console.log(inputs)
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```
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## Methods
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simple-keyboard has a few methods you can use to further control it's behavior.
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To access these functions, you need the instance the simple-keyboard component, like so:
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```js
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var keyboard = new Keyboard({
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...
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});
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/>
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// Then, use as follows...
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keyboard.methodName(params);
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```
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### clearInput
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> Clear the keyboard's input.
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```js
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// For default input (i.e. if you have only one)
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keyboard.clearInput();
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// For specific input
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// Must have been previously set using the "inputName" prop.
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keyboard.clearInput("inputName");
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```
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### getInput
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> Get the keyboard's input (You can also get it from the _onChange_ prop).
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```js
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// For default input (i.e. if you have only one)
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let input = keyboard.getInput();
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// For specific input
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// Must have been previously set using the "inputName" prop.
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let input = keyboard.getInput("inputName");
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```
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### setInput
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> Set the keyboard's input. Useful if you want to track input changes made outside simple-keyboard.
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```js
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// For default input (i.e. if you have only one)
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keyboard.setInput("Hello World!");
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// For specific input
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// Must have been previously set using the "inputName" prop.
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keyboard.setInput("Hello World!", "inputName");
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```
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### setOptions
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> Set new option or modify existing ones after initialization. The changes are applied immediately.
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```js
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keyboard.setOptions({
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theme: "my-custom-theme"
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});
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```
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### dispatch
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> Send a command to all simple-keyboard instances at once (if you have multiple instances).
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```js
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keyboard.dispatch(instance => {
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instance.setOptions({
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buttonTheme: [
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{
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class: "myClass",
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buttons: `a b c`
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}
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]
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})
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});
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```
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[![Edit simple-keyboard dispatch demo - npm](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/rjnlp4pp2q?module=%2Fsrc%2Findex.js)
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## Q&A / Use-cases
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### How to give a different base class to my keyboard?
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As you may have seen on the code samples, this is the default setup that simple-keyboard uses:
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```html
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<div class="simple-keyboard"></div>
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```
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```js
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let keyboard = new Keyboard({
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// Add options here
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});
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```
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You can however change this by setting up simple-keyboard like so:
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```html
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<div class="myFavouriteClass"></div>
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```
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```js
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let keyboard = new Keyboard(".myFavouriteClass", {
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// Add options here
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});
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```
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This can come in handy especially when dealing with multiple simple keyboard instances.
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### How to syncronize multiple instances of simple-keyboard
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As shown above, you can run multiple instances of simple-keyboard. To keep their internal inputs in sync, set the *[syncInstanceInputs](#syncinstanceinputs)* option to `true`.
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If you want to send a command to all your simple-keyboard instances at once, you can use the *[dispatch](#dispatch)* method.
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Here's a demo with both these features in action:
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[![Edit simple-keyboard dispatch demo - npm](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/rjnlp4pp2q?module=%2Fsrc%2Findex.js)
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Here's an example of a full keyboard made out of multiple simple-keyboard instances:
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[![Edit simple-keyboard extended keyboard demo - cdn (Experimental)](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/nrxrn5kprp?module=%2Fsrc%2Findex.js)
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### Using several inputs
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Set the *[inputName](#inputname)* option for each input you want to handle with simple-keyboard.
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For example:
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```html
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<input class="input" id="input1" value=""/>
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<input class="input" id="input2" value=""/>
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```
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```js
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// Here we'll store the input id that simple-keyboard will be using.
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var selectedInput;
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// Initialize simple-keyboard as usual
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var keyboard = new Keyboard({
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onChange: input => onChange(input)
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});
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// Add an event listener for the inputs to be tracked
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document.querySelectorAll('.input')
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.forEach(input => input.addEventListener('focus', onInputFocus));
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/**
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* When an input is focused, it will be marked as selected (selectedInput)
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* This is so we can replace it's value on the onChange function
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*
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* Also, we will set the inputName option to a unique string identifying the input (id)
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* simple-keyboard save the input in this key and report changes through onChange
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*/
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onInputFocus = event => {
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// Setting input as selected
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selectedInput = `#${event.target.id}`;
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// Set the inputName option on the fly !
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keyboard.setOptions({
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inputName: event.target.id
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});
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}
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// When the current input is changed, this is called
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onChange = input => {
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// If the input is not defined, grabbing the first ".input".
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let currentInput = selectedInput || '.input';
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// Updating the selected input's value
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document.querySelector(currentInput).value = input;
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}
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```
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> [See full example](https://github.com/hodgef/simple-keyboard/blob/master/src/demo/MultipleInputsDemo.js).
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[![Edit simple-keyboard multiple inputs demo - npm](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/43nm6v4xyx?module=%2Fsrc%2Findex.js)
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### Having keys in a different language configuration
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There's a number of key layouts available. To apply them, check out [simple-keyboard-layouts](https://github.com/hodgef/simple-keyboard-layouts).
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If you'd like to contribute your own layouts, please submit your pull request at the simple-keyboard-layouts repository.
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### How to customize my keyboard layout?
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If you'd like to create a layout in a language not currently supported by [simple-keyboard-layouts](https://github.com/hodgef/simple-keyboard-layouts), you definitely can.
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Take following demo as an example:
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[![Edit Use-case: simple-keyboard layout customization demo - cdn](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/v388k9zvk0?module=%2Fsrc%2Findex.js)
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If you have issues displaying a character, you might need its unicode code to display it. Here an useful converter tool:
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[r12a Unicode converter](https://r12a.github.io/app-conversion/)
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### Why is the caps lock button working like shift button?
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For the sake of simplicity, caps lock and shift do the same action in the main demos.
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If you'd like to show a different layout when you press caps lock, check out the following demo:
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[![Edit simple-keyboard handling shift and caps lock demo - npm](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/l3n84qn5oq?module=%2Fsrc%2Findex.js)
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### How to display a full keyboard
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You can display a full keyboard by linking together multiple Simple Keyboard instances.
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This is because you might want different sections of your keyboard to have different spacing and styling.
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Please refer to the documentation on the *[syncInstanceInputs](#syncInstanceInputs)* option, which allows you to sync the input of all your simple-keyboard instances.
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Also, check out this demo:
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[![Edit simple-keyboard extended keyboard demo - cdn (Experimental)](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/0ywkn0k7pp?module=%2Fsrc%2Findex.js)
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## Demo
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[https://franciscohodge.com/simple-keyboard/demo](https://franciscohodge.com/simple-keyboard/demo)
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[![Edit krzkx19rr](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/krzkx19rr)
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### To run demo on your own computer
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* Clone this repository
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* `npm install`
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* `npm start`
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* Visit [http://localhost:3000/](http://localhost:3000/)
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### Other versions
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* ReactJS - [react-simple-keyboard](https://github.com/hodgef/react-simple-keyboard)
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## Contributing
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PR's and issues are welcome. Feel free to submit any issues you have at:
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[https://github.com/hodgef/simple-keyboard/issues](https://github.com/hodgef/simple-keyboard/issues)
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