From 28fafefd18588e22f95b4371f81c3f9c8795eb16 Mon Sep 17 00:00:00 2001 From: Max Lynch Date: Mon, 13 Sep 2021 16:59:48 -0500 Subject: [PATCH] Removed google-play-games-services - unused --- .../google-play-games-services/index.ts | 386 ------------------ 1 file changed, 386 deletions(-) delete mode 100644 src/@ionic-native/plugins/google-play-games-services/index.ts diff --git a/src/@ionic-native/plugins/google-play-games-services/index.ts b/src/@ionic-native/plugins/google-play-games-services/index.ts deleted file mode 100644 index ebb4383f..00000000 --- a/src/@ionic-native/plugins/google-play-games-services/index.ts +++ /dev/null @@ -1,386 +0,0 @@ -import { Injectable } from '@angular/core'; -import { Cordova, IonicNativePlugin, Plugin } from '@ionic-native/core'; - -export interface ScoreData { - /** - * The score to submit. - */ - score: number; - - /** - * The leaderboard ID from Google Play Developer console. - */ - leaderboardId: string; -} - -export interface PlayerScoreData { - /** - * The player score. - */ - playerScore: number; -} - -export interface LeaderboardData { - /** - * The leaderboard ID from Goole Play Developer console. - */ - leaderboardId: string; -} - -export interface AchievementData { - /** - * The achievement ID from Google Play Developer console. - */ - achievementId: string; -} - -export interface IncrementableAchievementData extends AchievementData { - /** - * The amount to increment the achievement by. - */ - numSteps: number; -} - -export interface SignedInResponse { - /** - * True or false is the use is signed in. - */ - isSignedIn: boolean; -} - -export interface Player { - /** - * The players display name. - */ - displayName: string; - - /** - * The ID given to the player by Play Games Services. - */ - playerId: string; - - /** - * The title of the player based on their gameplay activity. Not - * all players have this and it may change over time. - */ - title: string | null; - - /** - * Retrieves the URI for loading this player's icon-size profile image. - * Returns null if the player has no profile image. - */ - iconImageUrl: string; - - /** - * Retrieves the URI for loading this player's hi-res profile image. Returns - * null if the player has no profile image. - */ - hiResIconImageUrl: string; -} - -export interface SubmittedScoreData { - /** - * The leaderboard ID from Goole Play Developer console. - */ - leaderboardId: string; - - /** - * The player ID from Goole Play Developer console. - */ - playerId: string; - - /** - * The score data in a display-appropriate format. - */ - formattedScore: string; - - /** - * Whether or not this score was the player's new best score. - */ - newBest: boolean; - - /** - * The raw score value of this score result. - */ - rawScore: number; - - /** - * The score tag associated with this result, if any. - */ - scoreTag: string; -} - -/** - * @name Google Play Games Services - * @description - * A Cordova plugin that let's you interact with Google Play Games Services. - * - * @usage - * ```typescript - * import { GooglePlayGamesServices } from '@ionic-native/google-play-games-services/ngx'; - * - * - * constructor(private googlePlayGamesServices: GooglePlayGamesServices) { } - * - * ... - * - * // Authenticate with Play Games Services - * this.googlePlayGamesServices.auth() - * .then(() => console.log('Logged in to Play Games Services')) - * .catch(e) => console.log('Error logging in Play Games Services', e); - * - * // Sign out of Play Games Services. - * this.googlePlayGamesServices.signOut() - * .then(() => console.log('Logged out of Play Games Services')) - * .catch(e => console.log('Error logging out of Play Games Services', e); - * - * // Check auth status. - * this.googlePlayGamesServices.isSignedIn() - * .then((signedIn: SignedInResponse) => { - * if (signedIn.isSignedIn) { - * hideLoginButton(); - * } - * }); - * - * // Fetch currently authenticated user's data. - * this.googlePlayGamesServices.showPlayer().then((data: Player) => { - * console.log('Player data', data); - * }); - * - * // Submit a score. - * this.googlePlayGamesServices.submitScore({ - * score: 100, - * leaderboardId: 'SomeLeaderboardId' - * }); - * - * // Submit a score and wait for reponse. - * this.googlePlayGamesServices.submitScoreNow({ - * score: 100, - * leaderboardId: 'SomeLeaderboardId' - * }).then((data: SubmittedScoreData) => { - * console.log('Score related data', data); - * }); - * - * // Get the player score on a leaderboard. - * this.googlePlayGamesServices.getPlayerScore({ - * leaderboardId: 'SomeLeaderBoardId' - * }).then((data: PlayerScoreData) => { - * console.log('Player score', data); - * }); - * - * // Show the native leaderboards window. - * this.googlePlayGamesServices.showAllLeaderboards() - * .then(() => console.log('The leaderboard window is visible.')); - * - * // Show a signle native leaderboard window. - * this.googlePlayGamesServices.showLeaderboard({ - * leaderboardId: 'SomeLeaderBoardId' - * }).then(() => console.log('The leaderboard window is visible.')); - * - * // Unlock an achievement. - * this.googlePlayGamesServices.unlockAchievement({ - * achievementId: 'SomeAchievementId' - * }).then(() => console.log('Achievement sent')); - * - * // Unlock an achievement and wait for response. - * this.googlePlayGamesServices.unlockAchievementNow({ - * achievementId: 'SomeAchievementId' - * }).then(() => console.log('Achievement unlocked')); - * - * // Incremement an achievement. - * this.googlePlayGamesServices.incrementAchievement({ - * step: 1, - * achievementId: 'SomeAchievementId' - * }).then(() => console.log('Achievement increment sent')); - * - * // Incremement an achievement and wait for response. - * this.googlePlayGamesServices.incrementAchievementNow({ - * step: 1, - * achievementId: 'SomeAchievementId' - * }).then(() => console.log('Achievement incremented')); - * - * // Show the native achievements window. - * this.googlePlayGamesServices.showAchivements() - * .then(() => console.log('The achievements window is visible.')); - * - * ``` - */ -@Plugin({ - pluginName: 'GooglePlayGamesServices', - plugin: 'cordova-plugin-play-games-services', - pluginRef: 'plugins.playGamesServices', - repo: 'https://github.com/artberri/cordova-plugin-play-games-services', - platforms: ['Android'], - install: 'ionic cordova plugin add cordova-plugin-play-games-services --variable APP_ID="YOUR_APP_ID', -}) -@Injectable() -export class GooglePlayGamesServices extends IonicNativePlugin { - /** - * Initialise native Play Games Service login procedure. - * - * @return {Promise} Returns a promise that resolves when the player - * is authenticated with Play Games Services. - */ - @Cordova() - auth(): Promise { - return; - } - - /** - * Sign out of Google Play Games Services. - * - * @return {Promise} Returns a promise that resolve when the player - * successfully signs out. - */ - @Cordova() - signOut(): Promise { - return; - } - - /** - * Check if the user is signed in. - * - * @return {Promise} Returns a promise that resolves with - * the signed in response. - */ - @Cordova() - isSignedIn(): Promise { - return; - } - - /** - * Show the currently authenticated player. - * - * @return {Promise} Returns a promise that resolves when Play - * Games Services returns the authenticated player. - */ - @Cordova() - showPlayer(): Promise { - return; - } - - /** - * Submit a score to a leaderboard. You should ensure that you have a - * successful return from auth() before submitting a score. - * - * @param data {ScoreData} The score data you want to submit. - * @return {Promise} Returns a promise that resolves when the - * score is submitted. - */ - @Cordova() - submitScore(data: ScoreData): Promise { - return; - } - - /** - * Submit a score to a leaderboard and waits for the response from - * Google Play Games. You should ensure that you have a - * successful return from auth() before submitting a score. - * - * @param data {ScoreData} The score data you want to submit. - * @return {Promise} Returns a promise that resolves when Play - * Games Services returns the score information. - */ - @Cordova() - submitScoreNow(data: ScoreData): Promise { - return; - } - - /** - * Get the player score on a leaderboard. You should ensure that you have a - * successful return from auth() before requesting a score. - * - * @param data {LeaderboardData} The leaderboard score you want to request. - * @return {Promise} Returns a promise that resolves when Play - * Games Services returns the player score. - */ - @Cordova() - getPlayerScore(data: LeaderboardData): Promise { - return; - } - - /** - * Launches the native Play Games leaderboard view controller to show all the - * leaderboards. - * - * @return {Promise} Returns a promise that resolves when the native - * leaderboards window opens. - */ - @Cordova() - showAllLeaderboards(): Promise { - return; - } - - /** - * Launches the native Play Games leaderboard view controll to show the - * specified leaderboard. - * - * @param data {LeaderboardData} The leaderboard you want to show. - * @return {Promise} Returns a promise that resolves when the native - * leaderboard window opens. - */ - @Cordova() - showLeaderboard(data: LeaderboardData): Promise { - return; - } - - /** - * Unlock an achievement. - * - * @param data {AchievementData} - * @return {Promise} Returns a promise that resolves when the - * achievement is sent. - */ - @Cordova() - unlockAchievement(data: AchievementData): Promise { - return; - } - - /** - * Unlock an achievement and wait for response. - * - * @param data {AchievementData} - * @return {Promise} Returns a promise that resolves when the Play - * Games Services returns that the achievement is unlocked. - */ - @Cordova() - unlockAchievementNow(data: AchievementData): Promise { - return; - } - - /** - * Increment an achievement. - * - * @param data {IncrementableAchievementData} - * @return {Promise} Returns a promise that resolves when the - * achievement is sent. - */ - @Cordova() - incrementAchievement(data: IncrementableAchievementData): Promise { - return; - } - - /** - * Increment an achievement and wait for response. - * - * @param data {IncrementableAchievementData} - * @return {Promise} Returns a promise that resolves when the Play - * Games Services returns that the achievement has been incremented. - */ - @Cordova() - incrementAchievementNow(data: IncrementableAchievementData): Promise { - return; - } - - /** - * Lauches the native Play Games achievements view controller to show - * achievements. - * - * @return {Promise} Returns a promise that resolves when the - * achievement window opens. - */ - @Cordova() - showAchievements(): Promise { - return; - } -}