2018-09-17 17:50:36 +02:00

349 lines
8.1 KiB
TypeScript

import { Injectable } from '@angular/core';
import { CordovaInstance, InstanceProperty, IonicNativePlugin, Plugin, checkAvailability } from '@ionic-native/core';
import { Observable } from 'rxjs/Observable';
import { Observer } from 'rxjs/Observer';
/**
* @hidden
*/
export class MediaObject {
/**
* An observable that notifies you on actions success
*/
onSuccess: Observable<any>;
/**
* An observable that notifies you when an error occurs
*/
onError: Observable<MEDIA_ERROR>;
/**
* An observable that notifies you when the file status changes
*/
onStatusUpdate: Observable<MEDIA_STATUS>;
/**
* @hidden
*/
@InstanceProperty
successCallback: Function;
/**
* @hidden
*/
@InstanceProperty
errorCallback: Function;
/**
* @hidden
*/
@InstanceProperty
statusCallback: Function;
constructor(private _objectInstance: any) {
this.onSuccess = new Observable<any>((observer: Observer<any>) => {
this.successCallback = observer.next.bind(observer);
return () => this.successCallback = () => {};
});
this.onError = new Observable<MEDIA_ERROR>((observer: Observer<MEDIA_ERROR>) => {
this.errorCallback = observer.next.bind(observer);
return () => this.errorCallback = () => {};
});
this.onStatusUpdate = new Observable<MEDIA_STATUS>((observer: Observer<MEDIA_STATUS>) => {
this.statusCallback = observer.next.bind(observer);
return () => this.statusCallback = () => {};
});
}
/**
* Get the current amplitude of the current recording.
* @returns {Promise<any>} Returns a promise with the amplitude of the current recording
*/
@CordovaInstance()
getCurrentAmplitude(): Promise<any> { return; }
/**
* Get the current position within an audio file. Also updates the Media object's position parameter.
* @returns {Promise<any>} Returns a promise with the position of the current recording
*/
@CordovaInstance()
getCurrentPosition(): Promise<any> { return; }
/**
* Get the duration of an audio file in seconds. If the duration is unknown, it returns a value of -1.
* @returns {number} Returns a promise with the duration of the current recording
*/
@CordovaInstance({ sync: true })
getDuration(): number { return; }
/**
* Starts or resumes playing an audio file.
*/
@CordovaInstance({ sync: true })
play(iosOptions?: {
numberOfLoops?: number,
playAudioWhenScreenIsLocked?: boolean
}): void { }
/**
* Pauses playing an audio file.
*/
@CordovaInstance({ sync: true })
pause(): void { }
/**
* Releases the underlying operating system's audio resources. This is particularly important for Android, since there are a finite amount of OpenCore instances for media playback. Applications should call the release function for any Media resource that is no longer needed.
*/
@CordovaInstance({ sync: true })
release(): void { }
/**
* Sets the current position within an audio file.
* @param {number} milliseconds The time position you want to set for the current audio file
*/
@CordovaInstance({ sync: true })
seekTo(milliseconds: number): void { }
/**
* Set the volume for an audio file.
* @param volume {number} The volume to set for playback. The value must be within the range of 0.0 to 1.0.
*/
@CordovaInstance({ sync: true })
setVolume(volume: number): void { }
@CordovaInstance({ sync: true })
setRate(speedRate: number): void {}
/**
* Starts recording an audio file.
*/
@CordovaInstance({ sync: true })
startRecord(): void { }
/**
* Stops recording
*/
@CordovaInstance({ sync: true })
stopRecord(): void { }
/**
* Pauses recording
*/
@CordovaInstance({ sync: true })
pauseRecord(): void { }
/**
* Resumes recording
*/
@CordovaInstance({ sync: true })
resumeRecord(): void { }
/**
* Stops playing an audio file.
*/
@CordovaInstance({ sync: true })
stop(): void { }
}
export type MediaStatusUpdateCallback = (statusCode: number) => void;
export interface MediaError {
/**
* Error message
*/
message: string;
/**
* Error code
*/
code: number;
}
export enum MEDIA_STATUS {
NONE = 0,
STARTING,
RUNNING,
PAUSED,
STOPPED
}
export enum MEDIA_ERROR {
ABORTED = 1,
NETWORK,
DECODE,
SUPPORTED
}
export type MediaErrorCallback = (error: MediaError) => void;
/**
* @name Media
* @description
* This plugin provides the ability to record and play back audio files on a device.
*
* @usage
* ```typescript
* import { Media, MediaObject } from '@ionic-native/media';
*
*
* constructor(private media: Media) { }
*
*
* ...
*
*
* // Create a Media instance. Expects path to file or url as argument
* // We can optionally pass a second argument to track the status of the media
*
* const file: MediaObject = this.media.create('file.mp3');
*
* // to listen to plugin events:
*
* file.onStatusUpdate.subscribe(status => console.log(status)); // fires when file status changes
*
* file.onSuccess.subscribe(() => console.log('Action is successful'));
*
* file.onError.subscribe(error => console.log('Error!', error));
*
* // play the file
* file.play();
*
* // pause the file
* file.pause();
*
* // get current playback position
* file.getCurrentPosition().then((position) => {
* console.log(position);
* });
*
* // get file duration
* let duration = file.getDuration();
* console.log(duration);
*
* // skip to 10 seconds (expects int value in ms)
* file.seekTo(10000);
*
* // stop playing the file
* file.stop();
*
* // release the native audio resource
* // Platform Quirks:
* // iOS simply create a new instance and the old one will be overwritten
* // Android you must call release() to destroy instances of media when you are done
* file.release();
*
*
*
* // Recording to a file
* const file: MediaObject = this.media.create('path/to/file.mp3');
*
* file.startRecord();
*
* file.stopRecord();
*
*
* ```
*
* Some hints if you are using iOS and recording doesn't work:
* 1.) Try to use a absolute file path but remove beginning "file://".
* Then it looks like: `/var/mobile/Containers/Data/Application/AF438B8B-7724-4FBB-8E69-083463224FC4/tmp/my_file.m4a`
* Example: `this.media.create(this.file.tempDirectory.replace(/^file:\/\//, '') + 'my_file.m4a')`
* 2.) If that's not working, too, create the file before using.
* Example:
* ```typescript
* import { Media, MediaObject } from '@ionic-native/media';
* import { File } from '@ionic-native/file';
*
* ...
*
* constructor(private media: Media, private file: File) { }
*
* ...
*
* this.file.createFile(this.file.tempDirectory, 'my_file.m4a', true).then(() => {
* let file = this.media.create(this.file.tempDirectory.replace(/^file:\/\//, '') + 'my_file.m4a');
* file.startRecord();
* window.setTimeout(() => file.stopRecord(), 10000);
* });
* ```
*
* You can find the reasons here: https://github.com/ionic-team/ionic-native/issues/1452#issuecomment-299605906
* @classes
* MediaObject
* @interfaces
* MediaError
*/
@Plugin({
pluginName: 'Media',
repo: 'https://github.com/apache/cordova-plugin-media',
plugin: 'cordova-plugin-media',
pluginRef: 'Media',
platforms: ['Android', 'Browser', 'iOS', 'Windows']
})
@Injectable()
export class Media extends IonicNativePlugin {
// Constants
/**
* @hidden
*/
MEDIA_NONE = 0;
/**
* @hidden
*/
MEDIA_STARTING = 1;
/**
* @hidden
*/
MEDIA_RUNNING = 2;
/**
* @hidden
*/
MEDIA_PAUSED = 3;
/**
* @hidden
*/
MEDIA_STOPPED = 4;
// error codes
/**
* @hidden
*/
MEDIA_ERR_ABORTED = 1;
/**
* @hidden
*/
MEDIA_ERR_NETWORK = 2;
/**
* @hidden
*/
MEDIA_ERR_DECODE = 3;
/**
* @hidden
*/
MEDIA_ERR_NONE_SUPPORTED = 4;
/**
* Open a media file
* @param src {string} A URI containing the audio content.
* @return {MediaObject}
*/
create(src: string): MediaObject {
let instance: any;
if (checkAvailability(Media.getPluginRef(), null, Media.getPluginName()) === true) {
// Creates a new media object
instance = new (Media.getPlugin())(src);
}
return new MediaObject(instance);
}
}