--- title: Network Information description: Get information about wireless connectivity. --- |AppVeyor|Travis CI| |:-:|:-:| |[![Build status](https://ci.appveyor.com/api/projects/status/github/apache/cordova-plugin-network-information?branch=master)](https://ci.appveyor.com/project/ApacheSoftwareFoundation/cordova-plugin-network-information)|[![Build Status](https://travis-ci.org/apache/cordova-plugin-network-information.svg?branch=master)](https://travis-ci.org/apache/cordova-plugin-network-information)| # cordova-plugin-network-information This plugin provides an implementation of an old version of the [Network Information API](http://www.w3.org/TR/2011/WD-netinfo-api-20110607/). It provides information about the device's cellular and wifi connection, and whether the device has an internet connection. > To get a few ideas how to use the plugin, check out the [sample](#sample) at the bottom of this page or go straight to the [reference](#reference) content. ## Installation cordova plugin add cordova-plugin-network-information ## Supported Platforms - Android - Browser - iOS - Windows # Connection > The `connection` object, exposed via `navigator.connection`, provides information about the device's cellular and wifi connection. ## Properties - connection.type ## Constants - Connection.UNKNOWN - Connection.ETHERNET - Connection.WIFI - Connection.CELL_2G - Connection.CELL_3G - Connection.CELL_4G - Connection.CELL - Connection.NONE ## connection.type This property offers a fast way to determine the device's network connection state, and type of connection. ### Quick Example ```js function checkConnection() { var networkState = navigator.connection.type; var states = {}; states[Connection.UNKNOWN] = 'Unknown connection'; states[Connection.ETHERNET] = 'Ethernet connection'; states[Connection.WIFI] = 'WiFi connection'; states[Connection.CELL_2G] = 'Cell 2G connection'; states[Connection.CELL_3G] = 'Cell 3G connection'; states[Connection.CELL_4G] = 'Cell 4G connection'; states[Connection.CELL] = 'Cell generic connection'; states[Connection.NONE] = 'No network connection'; alert('Connection type: ' + states[networkState]); } checkConnection(); ``` ### iOS Quirks - The code examples in this section show examples of changing app behavior using the online and offline events and your network connection status. To start with, create a new FileEntry object (data.txt) to use for sample data. Call this function from the `deviceready` handler. >*Note* This code example requires the File plugin. ```js var dataFileEntry; function createSomeData() { window.requestFileSystem(window.TEMPORARY, 5 * 1024 * 1024, function (fs) { console.log('file system open: ' + fs.name); // Creates a new file or returns an existing file. fs.root.getFile("data.txt", { create: true, exclusive: false }, function (fileEntry) { dataFileEntry = fileEntry; }, onErrorCreateFile); }, onErrorLoadFs); } ``` Next, add listeners for the online and offline events in the `deviceready` handler. ```js document.addEventListener("offline", onOffline, false); document.addEventListener("online", onOnline, false); ``` The app's `onOnline` function handles the online event. In the event handler, check the current network state. In this app, treat any connection type as good except Connection.NONE. If you have a connection, you try to upload a file. ```js function onOnline() { // Handle the online event var networkState = navigator.connection.type; if (networkState !== Connection.NONE) { if (dataFileEntry) { tryToUploadFile(); } } display('Connection type: ' + networkState); } ``` When the online event fires in the preceding code, call the app's `tryToUploadFile` function. If the upload fails, then call the app's `offlineWrite` function to save the current data somewhere. >*Note* For simplicity, file reading & writing was omitted. Refer to the [cordova-plugin-file](https://github.com/apache/cordova-plugin-file#cordova-plugin-file) documentation for more information on file handling. ```js function tryToUploadFile() { // !! Assumes variable fileURL contains a valid URL to a text file on the device, var fileURL = getDataFileEntry().toURL(); getFileBlobSomehow(fileURL, function(fileBlob) { var success = function (r) { console.log("Response = " + r.response); display("Uploaded. Response: " + r.response); }; var fail = function (error) { console.log("An error has occurred: Code = " + error.code || error.status); offlineWrite("Failed to upload: some offline data"); } var xhr = new XMLHttpRequest(); xhr.onerror = fail; xhr.ontimeout = fail; xhr.onload = function() { // If the response code was successful... if (xhr.status >= 200 && xhr.status < 400) { success(xhr); } else { fail(xhr) } } // Make sure you add the domain of your server URL to the // Content-Security-Policy element in index.html. xhr.open("POST", encodeURI(SERVER)); xhr.setRequestHeader("Content-Type", "text/plain"); // The server request handler could read this header to // set the filename. xhr.setRequestHeader("X-Filename", fileURL.substr(fileURL.lastIndexOf("/") + 1)); xhr.send(fileBlob); }); }; ``` Here is the code for the `offlineWrite` function. >*Note* This code examples requires the File plugin. ```js function offlineWrite(offlineData) { // Create a FileWriter object for our FileEntry. dataFileEntry.createWriter(function (fileWriter) { fileWriter.onwriteend = function () { console.log("Successful file write..."); display(offlineData); }; fileWriter.onerror = function (e) { console.log("Failed file write: " + e.toString()); }; fileWriter.write(offlineData); }); } ``` If the offline event occurs, just do something like notify the user (for this example, just log it). ```js function onOffline() { // Handle the offline event console.log("lost connection"); } ```