# cordova-plugin-network-information This plugin provides an implementation of an old version of the [Network Information API](http://www.w3.org/TR/2011/WD-netinfo-api-20110607/). It provides information about the device's cellular and wifi connection, and whether the device has an internet connection. ## Installation cordova plugin add cordova-plugin-network-information ## Supported Platforms - Amazon Fire OS - Android - BlackBerry 10 - Browser - iOS - Windows Phone 7 and 8 - Tizen - Windows - Firefox OS # Connection > The `connection` object, exposed via `navigator.connection`, provides information about the device's cellular and wifi connection. ## Properties - connection.type ## Constants - Connection.UNKNOWN - Connection.ETHERNET - Connection.WIFI - Connection.CELL_2G - Connection.CELL_3G - Connection.CELL_4G - Connection.CELL - Connection.NONE ## connection.type This property offers a fast way to determine the device's network connection state, and type of connection. ### Quick Example function checkConnection() { var networkState = navigator.connection.type; var states = {}; states[Connection.UNKNOWN] = 'Unknown connection'; states[Connection.ETHERNET] = 'Ethernet connection'; states[Connection.WIFI] = 'WiFi connection'; states[Connection.CELL_2G] = 'Cell 2G connection'; states[Connection.CELL_3G] = 'Cell 3G connection'; states[Connection.CELL_4G] = 'Cell 4G connection'; states[Connection.CELL] = 'Cell generic connection'; states[Connection.NONE] = 'No network connection'; alert('Connection type: ' + states[networkState]); } checkConnection(); ### API Change Until Cordova 2.3.0, the `Connection` object was accessed via `navigator.network.connection`, after which it was changed to `navigator.connection` to match the W3C specification. It's still available at its original location, but is deprecated and will eventually be removed. ### iOS Quirks - iOS can't detect the type of cellular network connection. - `navigator.connection.type` is set to `Connection.CELL` for all cellular data. ### Windows Phone Quirks - When running in the emulator, always detects `navigator.connection.type` as `Connection.UNKNOWN`. - Windows Phone can't detect the type of cellular network connection. - `navigator.connection.type` is set to `Connection.CELL` for all cellular data. ### Windows Quirks - When running in the Phone 8.1 emulator, always detects `navigator.connection.type` as `Connection.ETHERNET`. ### Tizen Quirks - Tizen can only detect a WiFi or cellular connection. - `navigator.connection.type` is set to `Connection.CELL_2G` for all cellular data. ### Firefox OS Quirks - Firefox OS can't detect the type of cellular network connection. - `navigator.connection.type` is set to `Connection.CELL` for all cellular data. ### Browser Quirks - Browser can't detect the type of network connection. `navigator.connection.type` is always set to `Connection.UNKNOWN` when online. # Network-related Events ## offline The event fires when an application goes offline, and the device is not connected to the Internet. document.addEventListener("offline", yourCallbackFunction, false); ### Details The `offline` event fires when a previously connected device loses a network connection so that an application can no longer access the Internet. It relies on the same information as the Connection API, and fires when the value of `connection.type` becomes `NONE`. Applications typically should use `document.addEventListener` to attach an event listener once the `deviceready` event fires. ### Quick Example document.addEventListener("offline", onOffline, false); function onOffline() { // Handle the offline event } ### iOS Quirks During initial startup, the first offline event (if applicable) takes at least a second to fire. ### Windows Phone 7 Quirks When running in the Emulator, the `connection.status` is always unknown, so this event does _not_ fire. ### Windows Phone 8 Quirks The Emulator reports the connection type as `Cellular`, which does not change, so the event does _not_ fire. ## online This event fires when an application goes online, and the device becomes connected to the Internet. document.addEventListener("online", yourCallbackFunction, false); ### Details The `online` event fires when a previously unconnected device receives a network connection to allow an application access to the Internet. It relies on the same information as the Connection API, and fires when the `connection.type` changes from `NONE` to any other value. Applications typically should use `document.addEventListener` to attach an event listener once the `deviceready` event fires. ### Quick Example document.addEventListener("online", onOnline, false); function onOnline() { // Handle the online event } ### iOS Quirks During initial startup, the first `online` event (if applicable) takes at least a second to fire, prior to which `connection.type` is `UNKNOWN`. ### Windows Phone 7 Quirks When running in the Emulator, the `connection.status` is always unknown, so this event does _not_ fire. ### Windows Phone 8 Quirks The Emulator reports the connection type as `Cellular`, which does not change, so events does _not_ fire.