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26 Commits
4.0.0 ... 4.0.x

Author SHA1 Message Date
filmaj
3bd0f289d7 Merge branch 'master' into 4.0.x 2017-04-27 13:05:10 -07:00
filmaj
85aa605a12 CB-12736 Updated version and RELEASENOTES.md for release 4.0.3 (via coho) 2017-04-27 13:05:08 -07:00
Alexander Sorokin
7c687957f8 CB-12622 Added Android 6.0 build badge to README 2017-04-26 16:30:20 +03:00
Steve Gill
13849c3d20 CB-12685: added package.json to tests folder 2017-04-21 19:26:24 -07:00
Steve Gill
7045e6c260 CB-12519 Updated version and RELEASENOTES.md for release 4.0.2 2017-03-02 16:47:18 -08:00
daserge
3409a86c0b CB-12353 Corrected merges usage in plugin.xml 2017-03-02 16:47:18 -08:00
Nikita Matrosov
2e1a6d5d22 CB-12369: Add plugin typings from DefinitelyTyped
This closes #123
2017-03-02 16:47:18 -08:00
Alexander Sorokin
5172dbbf23 CB-12363 Added build badges for iOS 9.3 and 10.0 2017-03-02 16:47:18 -08:00
Alexander Sorokin
4ba6c91959 CB-12230 Removed Windows 8.1 build badges 2017-03-02 16:47:18 -08:00
Shazron Abdullah
361b8f15c9 CB-12224 Incremented plugin version. 2017-03-02 16:47:18 -08:00
Steve Gill
90ba3dfc5b Set VERSION to 4.0.3-dev (via coho) 2017-03-02 15:26:49 -08:00
Steve Gill
b1ceb532f8 CB-12519 Updated version and RELEASENOTES.md for release 4.0.2 2017-02-28 17:41:27 -08:00
daserge
1185561549 CB-12353 Corrected merges usage in plugin.xml 2017-01-20 14:57:35 +03:00
Nikita Matrosov
894d164191 CB-12369: Add plugin typings from DefinitelyTyped
This closes #123
2017-01-20 11:56:43 +03:00
Alexander Sorokin
caa5534c0d CB-12363 Added build badges for iOS 9.3 and 10.0 2017-01-18 13:38:07 +03:00
Shazron Abdullah
5aebc9c085 CB-12236 - Fixed RELEASENOTES for cordova-plugin-splashscreen 2016-12-12 11:23:28 -08:00
Shazron Abdullah
a922ce0453 CB-12236 - Fixed RELEASENOTES for cordova-plugin-splashscreen 2016-12-11 12:58:03 -08:00
Alexander Sorokin
6195d6741b CB-12230 Removed Windows 8.1 build badges 2016-12-09 13:58:36 +03:00
Shazron Abdullah
0f2a069588 CB-12224 Incremented plugin version. 2016-12-07 16:55:08 -08:00
Shazron Abdullah
782939f7ef CB-12224 Updated version and RELEASENOTES.md for release 4.0.1 2016-12-07 16:39:46 -08:00
daserge
04667e04c0 CB-11751 'extendedSplashScreen' is undefined
Document that splashscreen needs to be disabled on Windows in case of updating entire document body
2016-12-02 17:27:37 +03:00
daserge
de28cf89bf CB-9287 Not enough Icons and Splashscreens for Windows 8.1 and Windows Phone 8.1
Documented MRT-style configuration
2016-11-25 13:40:06 +03:00
Shazron Abdullah
770c264d2c CB-11917 - Remove pull request template checklist item: "iCLA has been submitted…"
This closes #115
2016-10-04 21:36:47 -07:00
Kerri Shotts
5a1ade6114 CB-11830 (iOS) Fix doc typos in PR#114 2016-09-29 12:06:07 -05:00
Kerri Shotts
62509f6b47 CB-11829 (iOS) Support for CB-9762; docs (CB-11830)
This closes #114
2016-09-28 11:52:02 -05:00
Steve Gill
2eb78b3724 CB-11832 Incremented plugin version. 2016-09-09 16:08:04 -07:00
9 changed files with 335 additions and 15 deletions

View File

@@ -17,7 +17,6 @@ Thanks!
### Checklist
- [ ] [ICLA](http://www.apache.org/licenses/icla.txt) has been signed and submitted to secretary@apache.org.
- [ ] [Reported an issue](http://cordova.apache.org/contribute/issues.html) in the JIRA database
- [ ] Commit message follows the format: "CB-3232: (android) Fix bug with resolving file paths", where CB-xxxx is the JIRA ID & "android" is the platform affected.
- [ ] Added automated test coverage as appropriate for this change.

259
README.md
View File

@@ -21,9 +21,9 @@ description: Control the splash screen for your app.
# under the License.
-->
|Android|iOS| Windows 8.1 Store | Windows 8.1 Phone | Windows 10 Store | Travis CI |
|:-:|:-:|:-:|:-:|:-:|:-:|
|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=android,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=ios,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=ios,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=windows-8.1-store,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-store,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=windows-8.1-phone,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-phone,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](https://travis-ci.org/apache/cordova-plugin-splashscreen.svg?branch=master)](https://travis-ci.org/apache/cordova-plugin-splashscreen)|
|Android 4.4|Android 5.1|Android 6.0|iOS 9.3|iOS 10.0|Windows 10 Store|Travis CI|
|:-:|:-:|:-:|:-:|:-:|:-:|:-:|
|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=android-4.4,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android-4.4,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=android-5.1,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android-5.1,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=android-6.0,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android-6.0,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=ios-9.3,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=ios-9.3,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=ios-10.0,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=ios-10.0,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](http://cordova-ci.cloudapp.net:8080/buildStatus/icon?job=cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-splashscreen)](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-splashscreen/)|[![Build Status](https://travis-ci.org/apache/cordova-plugin-splashscreen.svg?branch=master)](https://travis-ci.org/apache/cordova-plugin-splashscreen)|
# cordova-plugin-splashscreen
@@ -51,6 +51,230 @@ Report issues with this plugin on the [Apache Cordova issue tracker][Apache Cord
__Note__: Extended splashscreen does not require the plugin on Windows (as opposed to Android and iOS) in case you don't use the plugin API, i.e. programmatic hide/show.
### iOS-specific information
There are two mechanisms for displaying a launch screen on iOS:
1. Legacy launch images: images are sized exactly for the device's screen size. Does not support the iPad Pro 12.9's native resolution or split-screen/slide-over multitasking.
2. Launch storyboard images: Images are sized based on scale, idiom, and size classes. Supports all devices, and can be used with split-screen/slide-over multitasking.
Apple is moving away from legacy launch images. There is no official support for providing a native-resolution launch image for the iPad Pro 12.9 or for providing launch images that work with split-screen multitasking or slide-over. If your app doesn't need to support these contexts, then you can continue to use legacy launch images for as long as you like.
The preferred method of providing launch images is to use a launch storyboard. For native app developers, the ideal launch storyboard is an unpopulated version of the app's user interface at launch. For non-native app developers who don't wish to learn Interface Builder, however, this plugin simulates the legacy launch image method as much as is feasible.
#### Legacy launch images
If you choose to use legacy launch images, you will use the following syntax in `config.xml`:
```
<splash src="res/screen/ios/Default~iphone.png" width="320" height="480"/>
<splash src="res/screen/ios/Default@2x~iphone.png" width="640" height="960"/>
<splash src="res/screen/ios/Default-Portrait~ipad.png" width="768" height="1024"/>
<splash src="res/screen/ios/Default-Portrait@2x~ipad.png" width="1536" height="2048"/>
<splash src="res/screen/ios/Default-Landscape~ipad.png" width="1024" height="768"/>
<splash src="res/screen/ios/Default-Landscape@2x~ipad.png" width="2048" height="1536"/>
<splash src="res/screen/ios/Default-568h@2x~iphone.png" width="640" height="1136"/>
<splash src="res/screen/ios/Default-667h.png" width="750" height="1334"/>
<splash src="res/screen/ios/Default-736h.png" width="1242" height="2208"/>
```
Technically the filename for the `src` attribute can be anything you want; the filenames are used because they match what will be used when your project is compiled. The width and height attributes determine which launch images are displayed on which devices as follows:
| width | height | device (orientation) |
|:-----------:|:------------:|:-------------------------:|
| 320 | 480 | All non-retina iPhones and iPods |
| 640 | 960 | iPhone 4/4s/5/5s (portrait) |
| 750 | 1334 | iPhone 6/6s/7 (portrait) |
| 1242 | 2208 | iPhone 6+/6s+/7+ (portrait) |
| 2208 | 1242 | iPhone 6+/6s+/7+ (landscape) |
| 768 | 1024 | All non-retina iPads (portrait) |
| 1024 | 768 | All non-retina iPads (landscape) |
| 1536 | 2048 | All retina iPads (portrait) |
| 2048 | 1536 | All retina iPads (landscape) |
Note: It is vitally important that the source image actually matches the size specified in the `width` and `height` attributes. If it does not, the device may fail to render it properly, if at all.
#### Launch storyboard images
In order to support newer form factors and split-screen/slide-over multitasking, you should use launch storyboard images. These are similar to the legacy launch images above, but there are crucial differences:
- images are not specific to a given device.
- images are scaled to fill the available viewport (while maintaining the aspect ratio).
- the outer edges of the images will be cropped, and the amount will vary based on device an viewport.
- there is no need to provide an image for each possible device, viewport, and orientation; iOS will choose the best image for the situation automatically.
##### Designing launch storyboard images
The key to designing a launch storyboard image is understanding that the edges of the image will almost certainly be cropped. Therefore, one should not place any important information near the edges of any images provided to the launch storyboard. Only the center is a safe area, and this all but guarantees that following Apple's advice of presenting an unpopulated user interface will not work well.
Instead, the following tips should enable you to create a launch image that works across a multitude of form factors, viewports, and orientations:
- Important graphics (logos, icons, titles) should be centered. The safe bounding region will vary, so you will need to test to ensure that the important graphics are never cropped. Better yet, don't supply any important graphics in the first place.
- You _can_ fine-tune the placement and size of these graphics, but you don't have the same fine-grained control as you did with legacy launch images.
- Use a simple color wash. If you use two colors, you'll want one color to fill the top half of the image, and the second to fill the bottom half. If you use a gradient, you'll probably want to ensure that the middle of the gradient lines up with the center of the image.
- Don't worry about pixel perfection -- because the images are scaled, there's almost no chance the images will be perfectly fit to the pixel grid. Since all supported iOS devices use retina screens, users will be hard pressed to notice it anyway.
It is important to understand the concept of scale, idiom, and size class traits in order to use launch storyboard images effectively. Of the images supplied to the launch storyboard, iOS will choose the image that best matches the device and viewport and render that image. It is possible to supply only one launch image if so desired, but it is also possible to fine-tune the displayed launch image based on traits. When fine-tuning, one can ignore traits that aren't targeted or supported by the app.
> Note: If you are using launch storyboard images, there is no need to include legacy images. If you do, the legacy images will be copied, but not used.
##### Scale
| scale | devices |
|:-----------:|:----------------------:|
| 1x | All non-retina devices |
| 2x | Most retina devices |
| 3x | iPhone 6+/6s+,7s+ |
In general, you'll want to supply 2x and 3x images. Cordova only supports retina devices now, so there's no point in supplying 1x images.
##### Idioms
| idiom | devices |
|:-----------:|:-------------:|
| ipad | All iPads |
| iphone | All iPhones and iPod Touches |
| universal | All devices |
You only need to provide universal images unless you need to fine-tune for a specific device idiom.
##### Size classes
There are two size classes applies to both screen axes. Narrow viewports are considered to be the "compact" size class, and remaining viewports are considered "regular". When supplying images to Xcode, however, one must choose between "any & compact" and "any & regular". To stay consistent with the native terminology, this feature will match based on "any" and "compact". `any` will match regular-sized viewports.
Note: this feature uses `com` as an abbreviation for "compact" classes.
The following classes are supported by this feature:
| width | height | orientation |
|:-----------:|:------------:|:-----------------:|
| any | any | any |
| com | any | portrait |
| any | com | landscape (wide) |
| com | com | landscape (narrow)|
To see the complete list of size classes associated with devices and viewports, see <http://www.sizeclasses.com>.
##### Single-image launch screen
If your launch image is simple, you may be able to avoid creating a lot of different launch images and supply only one. The launch image needs to meet the following requirements:
- the image should be square
- the image should be large enough to fit on an iPad Pro 12.9": 2732x2732
- anything important should fit within the center
Keep in mind that the image will be cropped, possibly quite severely, depending upon the viewport.
Once the image is created, you can include it in your project by adding the following to `config.xml`:
```
<splash src="res/screen/ios/Default@2x~universal~anyany.png" />
```
Because only one image is provided, iOS will utilize it in every context.
##### Multi-image launch screen
If a single launch image won't meet your needs, you will probably need to supply at least six images, if not more. Furthermore, keep in mind that it will not be possible to fine tune the image to a specific device, but only to a device class, display factor, and viewport size.
If you don't need to target images to a specific idiom, you should create six images, as follows:
| scale | idiom | width | height | size | filename |
|:-----------:|:-----------:|:-----------:|:------------:|:----------:|:--------------:|
| 2x* | universal | any | any | 2732x2732 | `Default@2x~universal~anyany.png` |
| 2x | universal | com | any | 1278x2732 | `Default@2x~universal~comany.png` |
| 2x | universal | com | com | 1334x750 | `Default@2x~universal~comcom.png` |
| 3x* | universal | any | any | 2208x2208 | `Default@3x~universal~anyany.png` |
| 3x | universal | any | com | 2208x1242 | `Default@3x~universal~anycom.png` |
| 3x | universal | com | any | 1242x2208 | `Default@3x~universal~comany.png` |
\* this image is required in order for iOS utilize the other images within this scale and idiom.
> Note: If the 3x sizes look small too you, that's because there's only one device class that currently has a 3x density: the iPhone 6+/6s+/7+.
The above looks like the following snippet when present in `config.xml`:
```
<splash src="res/screen/ios/Default@2x~universal~anyany.png" />
<splash src="res/screen/ios/Default@2x~universal~comany.png" />
<splash src="res/screen/ios/Default@2x~universal~comcom.png" />
<splash src="res/screen/ios/Default@3x~universal~anyany.png" />
<splash src="res/screen/ios/Default@3x~universal~anycom.png" />
<splash src="res/screen/ios/Default@3x~universal~comany.png" />
```
Should one need to further fine tune based upon device idiom, one can do so. This might look like so:
| scale | idiom | width | height | size | filename |
|:-----------:|:-----------:|:-----------:|:------------:|:----------:|:--------------:|
| 2x* | iphone | any | any | 1334x1334 | `Default@2x~iphone~anyany.png` |
| 2x | iphone | com | any | 750x1334 | `Default@2x~iphone~comany.png` |
| 2x | iphone | com | com | 1334x750 | `Default@2x~iphone~comcom.png` |
| 3x* | iphone | any | any | 2208x2208 | `Default@3x~iphone~anyany.png` |
| 3x | iphone | any | com | 2208x1242 | `Default@3x~iphone~anycom.png` |
| 3x | iphone | com | any | 1242x2208 | `Default@3x~iphone~comany.png` |
| 2x* | ipad | any | any | 2732x2732 | `Default@2x~ipad~anyany.png` |
| 2x | ipad | com | any | 1278x2732 | `Default@2x~ipad~comany.png` |
\* this image is required in order for iOS utilize the other images within this scale and idiom.
The above looks like the following in `config.xml`:
```
<splash src="res/screen/ios/Default@2x~iphone~anyany.png" />
<splash src="res/screen/ios/Default@2x~iphone~comany.png" />
<splash src="res/screen/ios/Default@2x~iphone~comcom.png" />
<splash src="res/screen/ios/Default@3x~iphone~anyany.png" />
<splash src="res/screen/ios/Default@3x~iphone~anycom.png" />
<splash src="res/screen/ios/Default@3x~iphone~comany.png" />
<splash src="res/screen/ios/Default@2x~ipad~anyany.png" />
<splash src="res/screen/ios/Default@2x~ipad~comany.png" />
```
##### Quirks and Known Issues
1. **App on target may not reflect changes to images**
Once you run the app on a target, iOS caches the launch image. Unfortunately, when you chance the images, iOS does _not_ invalidate the cache, which means you'll still see the old launch image. You should either: delete the app, or reset content & settings (simulator).
2. **Simulator may not show expected images when launched from CLI**
When Xcode deploys to a specific simulator, it only copies the assets that match the simulator's characteristics. For example, if you try to run an app on the iPhone 6s Plus simulator, only @3x launch images are copied. When compiling from the CLI, however, the default is to assume an iPhone 5s, which means only @2x launch images are copied. Unless your launch images are markedly different, chances are good the difference would go unnoticed, but this does mean that the only accurate method of testing is to test on a physical device.
3. **`anyany` must be provided for other variations to be used**
If you don't provide an `anyany` version of the launch image for a specific scale and idiom, the other variations (like `anycom`, `comany`, and `comcom`) will ignored.
## Windows-specific information
Splash screen images can be defined using the [MRT](https://cordova.apache.org/docs/en/dev/config_ref/images.html#windows) concept.
If you specify src="res/windows/splashscreen.png" the following files will be copied into the application's images folder:
`res/windows/splashscreen.png` | `res/windows/splashscreen.scale-100.png`, `res/windows/splashscreen.scale-125.png`, etc.
The following are supported:
| Scale, % | Project | Width | Height | Filename |
|:------------:|:-------------------:|:-----------:|:------------:|:---------------------------------:|
| 100 | Windows 10/8.1 | 620 | 300 | `splashscreen.png` \| `splashscreen.scale-100.png` |
| 125 | Windows 10 | 775 | 375 | `splashscreen.scale-125.png` |
| 150 | Windows 10 | 930 | 450 | `splashscreen.scale-150.png` |
| 200 | Windows 10 | 1240 | 600 | `splashscreen.scale-200.png` |
| 400 | Windows 10 | 2480 | 1200 | `splashscreen.scale-400.png` |
| 140 | Windows 8.1 | 868 | 420 | `splashscreen.scale-140.png` |
| 180 | Windows 8.1 | 1116 | 540 | `splashscreen.scale-180.png` |
| 100 | Windows Phone 8.1 | 480 | 800 | `splashscreenphone.png` \| `splashscreenphone.scale-100.png` |
| 140 | Windows Phone 8.1 | 672 | 1120 | `splashscreenphone.scale-140.png` |
| 240 | Windows Phone 8.1 | 1152 | 1920 | `splashscreenphone.scale-240.png` |
__Note__: SplashScreens size for Windows 10 project should not exceed 200 KBytes.
__Note__: Supported formats are `.png`, `.jpg`, `.jpeg`. Mixing of the extensions within a target is not supported. I.e. you can have `splashscreen.jpg` and `splashscreenphone.png` but not `splashscreen.scale-100.png`, `splashscreen.scale-400.jpg`.
__Note__: You may need to reopen Visual Studio solution after changing the images and doing a `cordova prepare` for the changes to take effect.
## Example Configuration
In the top-level `config.xml` file (not the one in `platforms`), add configuration elements like those specified here.
@@ -89,7 +313,9 @@ projectRoot
</platform>
<platform name="ios">
<!-- images are determined by width and height. The following are supported -->
<!-- There are two mechanisms for showing launch images.
-- Legacy method (supports all devices except iPad Pro 12.9):
-- Note: Images are determined by width and height. The following are supported -->
<splash src="res/screen/ios/Default~iphone.png" width="320" height="480"/>
<splash src="res/screen/ios/Default@2x~iphone.png" width="640" height="960"/>
<splash src="res/screen/ios/Default-Portrait~ipad.png" width="768" height="1024"/>
@@ -100,13 +326,31 @@ projectRoot
<splash src="res/screen/ios/Default-667h.png" width="750" height="1334"/>
<splash src="res/screen/ios/Default-736h.png" width="1242" height="2208"/>
<splash src="res/screen/ios/Default-Landscape-736h.png" width="2208" height="1242"/>
<!-- Storyboard method (supports all devices):
-- Important: If you use the storyboard method, legacy images are
-- copied but ignored.
-- Note: images are determined by scale, idiom, and size traits. The following
-- are suggested based on current device form factors -->
<splash src="res/screen/ios/Default@2x~universal~anyany.png" />
<splash src="res/screen/ios/Default@2x~universal~comany.png" />
<splash src="res/screen/ios/Default@2x~universal~comcom.png" />
<splash src="res/screen/ios/Default@3x~universal~anyany.png" />
<splash src="res/screen/ios/Default@3x~universal~anycom.png" />
<splash src="res/screen/ios/Default@3x~universal~comany.png" />
</platform>
<!-- Configuration using MRT concept (Recommended, see "Windows-specific information" section for details): -->
<platform name="windows">
<!-- images are determined by width and height. The following are supported -->
<splash src="res/screen/windows/splashscreen.png" target="SplashScreen"/>
<splash src="res/screen/windows/splashscreenphone.png" target="SplashScreenPhone"/>
</platform>
<!-- Configuration using image size: -->
<!--<platform name="windows">
<splash src="res/screen/windows/splashscreen.png" width="620" height="300"/>
<splash src="res/screen/windows/splashscreenphone.png" width="1152" height="1920"/>
</platform>
</platform>-->
<platform name="blackberry10">
<!-- Add a rim:splash element for each resolution and locale you wish -->
@@ -140,6 +384,9 @@ To disable the splashscreen add the following preference to `config.xml`:
<preference name="SplashScreenDelay" value="0"/>
```
**Windows Quirk**: You should disable the splashscreen in case you are updating the entire document body dynamically (f.e. with a SPA router) to avoid affecting UI/controls.
Note that you should also directly reference `WinJS/base.js` in the page HTML in this case to avoid the issues with activation context ([CB-11658](https://issues.apache.org/jira/browse/CB-11658)).
**iOS Quirk**: to disable the splashscreen on `ios` platform you should also add `<preference name="FadeSplashScreenDuration" value="0"/>` to `config.xml`.
- `FadeSplashScreen` (boolean, defaults to `true`): Set to `false` to

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@@ -20,6 +20,25 @@
-->
# Release Notes
### 4.0.3 (Apr 27, 2017)
* [CB-12622](https://issues.apache.org/jira/browse/CB-12622) Added **Android 6.0** build badge to `README`
* [CB-12685](https://issues.apache.org/jira/browse/CB-12685) added `package.json` to tests folder
### 4.0.2 (Feb 28, 2017)
* [CB-12353](https://issues.apache.org/jira/browse/CB-12353) Corrected merges usage in `plugin.xml`
* [CB-12369](https://issues.apache.org/jira/browse/CB-12369) Add plugin typings from `DefinitelyTyped`
* [CB-12363](https://issues.apache.org/jira/browse/CB-12363) Added build badges for **iOS 9.3** and **iOS 10.0**
* [CB-12230](https://issues.apache.org/jira/browse/CB-12230) Removed **Windows 8.1** build badges
### 4.0.1 (Dec 07, 2016)
* [CB-12224](https://issues.apache.org/jira/browse/CB-12224) Updated version and RELEASENOTES.md for release 4.0.1
* [CB-11751](https://issues.apache.org/jira/browse/CB-11751) 'extendedSplashScreen' is undefined Document that splashscreen needs to be disabled on Windows in case of updating entire document body
* [CB-9287](https://issues.apache.org/jira/browse/CB-9287) Not enough Icons and Splashscreens for **Windows 8.1** and Windows Phone 8.1
* [CB-11917](https://issues.apache.org/jira/browse/CB-11917) - Remove pull request template checklist item: "iCLA has been submitted…"
* [CB-11830](https://issues.apache.org/jira/browse/CB-11830) (iOS) Fix doc typos in PR#114
* [CB-11829](https://issues.apache.org/jira/browse/CB-11829) (iOS) Support for CB-9762; docs (CB-11830)
* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Incremented plugin version.
### 4.0.0 (Sep 08, 2016)
* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to cordovaDependencies
* [CB-11326](https://issues.apache.org/jira/browse/CB-11326) Prevent crash when initializing plugin after navigating to another URL
@@ -83,7 +102,7 @@
* [CB-3562](https://issues.apache.org/jira/browse/CB-3562): Disable screen rotation for iPhone when splash screen is shown. (closes #47)
* [CB-8988](https://issues.apache.org/jira/browse/CB-8988): Fix rotation on iOS/iPad (closes #46)
* [CB-8904](https://issues.apache.org/jira/browse/CB-8904): Don't reset the static variable when it's destroyed, otherwise we might as well just have a member variable
* Removed wp7 from plugin.xml and package.json
* Removed wp7 from `plugin.xml` and package.json
* [CB-8750](https://issues.apache.org/jira/browse/CB-8750) [wp8]: Rewrite resoultion helper
* [CB-8750](https://issues.apache.org/jira/browse/CB-8750) [wp8]: Allow resolution-specific splashscreen images
* [CB-8758](https://issues.apache.org/jira/browse/CB-8758) [wp8]: UnauthorizedAccessException on hide()
@@ -135,7 +154,7 @@
### 0.3.3 (Sep 17, 2014)
* [CB-7249](https://issues.apache.org/jira/browse/CB-7249) cordova-plugin-splashscreen documentation translation
* Renamed test dir, added nested plugin.xml
* Renamed test dir, added nested `plugin.xml`
* added documentation for manual tests
* [CB-7196](https://issues.apache.org/jira/browse/CB-7196) port splashscreen tests to framework
@@ -181,7 +200,7 @@
* [CB-5124](https://issues.apache.org/jira/browse/CB-5124) - Remove splashscreen config.xml values from iOS Configuration Docs, move to plugin docs
### 0.2.4 (Oct 28, 2013)
* [CB-5128](https://issues.apache.org/jira/browse/CB-5128): add repo + issue tag to plugin.xml for splashscreen plugin
* [CB-5128](https://issues.apache.org/jira/browse/CB-5128): add repo + issue tag to `plugin.xml` for splashscreen plugin
* [CB-5010](https://issues.apache.org/jira/browse/CB-5010) Incremented plugin version on dev branch.
### 0.2.3 (Oct 9, 2013)

View File

@@ -1,7 +1,8 @@
{
"name": "cordova-plugin-splashscreen",
"version": "4.0.0",
"version": "4.0.3",
"description": "Cordova Splashscreen Plugin",
"types": "./types/index.d.ts",
"cordova": {
"id": "cordova-plugin-splashscreen",
"platforms": [

View File

@@ -20,7 +20,7 @@
<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0"
id="cordova-plugin-splashscreen"
version="4.0.0">
version="4.0.3">
<name>Splashscreen</name>
<description>Cordova Splashscreen Plugin</description>
<license>Apache 2.0</license>
@@ -108,14 +108,14 @@
<!-- windows8 -->
<platform name="windows8">
<js-module src="www/windows/SplashScreenProxy.js" name="SplashScreenProxy">
<merges target="" />
<runs />
</js-module>
</platform>
<!-- windows -->
<platform name="windows">
<js-module src="www/windows/SplashScreenProxy.js" name="SplashScreenProxy">
<merges target="" />
<runs />
</js-module>
</platform>

View File

@@ -178,11 +178,26 @@
return device;
}
- (BOOL) isUsingCDVLaunchScreen {
NSString* launchStoryboardName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UILaunchStoryboardName"];
if (launchStoryboardName) {
return ([launchStoryboardName isEqualToString:@"CDVLaunchScreen"]);
} else {
return NO;
}
}
- (NSString*)getImageName:(UIInterfaceOrientation)currentOrientation delegate:(id<CDVScreenOrientationDelegate>)orientationDelegate device:(CDV_iOSDevice)device
{
// Use UILaunchImageFile if specified in plist. Otherwise, use Default.
NSString* imageName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UILaunchImageFile"];
// detect if we are using CB-9762 Launch Storyboard; if so, return the associated image instead
if ([self isUsingCDVLaunchScreen]) {
imageName = @"LaunchStoryboard";
return imageName;
}
NSUInteger supportedOrientations = [orientationDelegate supportedInterfaceOrientations];
// Checks to see if the developer has locked the orientation to use only one of Portrait or Landscape
@@ -334,6 +349,14 @@
- (void)updateBounds
{
if ([self isUsingCDVLaunchScreen]) {
// CB-9762's launch screen expects the image to fill the screen and be scaled using AspectFill.
CGSize viewportSize = [UIApplication sharedApplication].delegate.window.bounds.size;
_imageView.frame = CGRectMake(0, 0, viewportSize.width, viewportSize.height);
_imageView.contentMode = UIViewContentModeScaleAspectFill;
return;
}
UIImage* img = _imageView.image;
CGRect imgBounds = (img) ? CGRectMake(0, 0, img.size.width, img.size.height) : CGRectZero;

14
tests/package.json Normal file
View File

@@ -0,0 +1,14 @@
{
"name": "cordova-plugin-splashscreen-tests",
"version": "4.0.3-dev",
"description": "",
"cordova": {
"id": "cordova-plugin-splashscreen-tests",
"platforms": []
},
"keywords": [
"ecosystem:cordova"
],
"author": "",
"license": "Apache 2.0"
}

View File

@@ -20,7 +20,7 @@
<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0"
id="cordova-plugin-splashscreen-tests"
version="4.0.0">
version="4.0.3">
<name>Cordova Splashscreen Plugin Tests</name>
<license>Apache 2.0</license>

17
types/index.d.ts vendored Normal file
View File

@@ -0,0 +1,17 @@
// Type definitions for Apache Cordova Splashscreen plugin
// Project: https://github.com/apache/cordova-plugin-splashscreen
// Definitions by: Microsoft Open Technologies Inc <http://msopentech.com>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
//
// Copyright (c) Microsoft Open Technologies Inc
// Licensed under the MIT license.
interface Navigator {
/** This plugin displays and hides a splash screen during application launch. */
splashscreen: {
/** Dismiss the splash screen. */
hide(): void;
/** Displays the splash screen. */
show(): void;
}
}