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153 Commits

Author SHA1 Message Date
Joe Bowser
04b3fc0268 Outsmarted by vim, needed Eclipse to clean this up 2014-04-30 15:09:54 -07:00
Joe Bowser
105ccc81a5 This is an ugly merge commit, because the rebase made even less sense.
This should add the old setProperty methods required for the tests. We
decided to not deprecate them.  I don't make a habit of doing merge
commits, due to their destructive nature, but I think I might have
merged too much stuff in.

Merge branch 'pluggable_webview' of https://git-wip-us.apache.org/repos/asf/cordova-android into pluggable_webview

Conflicts:
	framework/src/org/apache/cordova/AndroidChromeClient.java
	framework/src/org/apache/cordova/AndroidWebView.java
	framework/src/org/apache/cordova/CordovaActivity.java
	framework/src/org/apache/cordova/CordovaWebView.java
2014-04-30 14:59:40 -07:00
Joe Bowser
3571307df5 Adding setIntegerProperty, setBooleanProperty and setStringProperty back, due to possible demand, and due to the fact that I don't want to rewrite my tests 2014-04-30 11:33:26 -07:00
Ian Clelland
df05f3a3c0 Try other constructors besides first 2014-04-29 22:50:12 -04:00
Ian Clelland
8e31ef7be6 Defer construction of client objects to WebView 2014-04-29 22:50:12 -04:00
Joe Bowser
f4555f7c96 Removing the xwalk_core_library reference so we can use this with MozillaView 2014-04-29 22:50:11 -04:00
Ningxin Hu
8408da55ea Add getView() API into CordovaWebView.
This API is to get the actual View.

The concrete webview implementation can use compositing instead of extending
underlying webview.
2014-04-29 22:50:11 -04:00
Ningxin Hu
4a67dd2e28 Crosswalk runtime needs the two permissions to auto detect connection status.
See more details at: https://crosswalk-project.org/jira/browse/XWALK-1324
2014-04-29 22:50:11 -04:00
Joe Bowser
bd806a34d8 Removing XWalkWebView and making it a plugin component 2014-04-29 22:50:11 -04:00
Joe Bowser
2f7e833a79 Got the bridge to work with Crosswalk 2014-04-29 22:50:11 -04:00
Joe Bowser
c17503ab78 w00t! Managed to get XWalk to work. Next Step: Make it installable
like a Cordova Plugin!
2014-04-29 22:50:11 -04:00
Joe Bowser
19f76d34db Hurray! It runs! Now that we have the default WebView working, it's time
to make things a little more pluggable.
2014-04-29 22:50:11 -04:00
Joe Bowser
25c8b2fabb Removing the deprecated setAttribute methods to clean up the codebase 2014-04-29 22:44:05 -04:00
Joe Bowser
bfd8bf9ca4 Merge pull request #3 from huningxin/pluggable_webview
Make correct webview client and chrome client for specific webview engin...
2014-04-29 13:25:19 -07:00
Ningxin Hu
e6adbb0e42 CB-6543 Fix cordova/run failure when no custom_rules.xml available
Github: Close #99
2014-04-28 22:50:22 -04:00
Fardjad Davari
11fc6be328 defaults.xml: Add AndroidLaunchMode preference 2014-04-25 00:27:33 +04:30
Ningxin Hu
7a5405d2ab Delegate making WebViewClient and ChromeClient to webview engine.
Revert the change of webview preference name.
2014-04-24 09:42:51 +08:00
Joe Bowser
b9a24f00ad Removing the xwalk_core_library reference so we can use this with MozillaView 2014-04-23 14:31:30 -07:00
Ningxin Hu
dbfc292353 Make correct webview client and chrome client for specific webview engine.
It changes the webview preference naming from full name to prefix, since the
prefix is also used to construct the name of WebView, WebViewClient and
ChromeClient.

For example, for Crosswalk webview, config.xml contains:
<preference name="webView" value="org.apache.cordova.engine.crosswalk.XWalkCordova" />
2014-04-23 16:33:31 +08:00
Joe Bowser
a09255b2ff Merge pull request #2 from huningxin/pluggable_webview
Pluggable webview
2014-04-22 15:55:52 -07:00
Ningxin Hu
9d1c72cc07 Add getView() API into CordovaWebView.
This API is to get the actual View.

The concrete webview implementation can use compositing instead of extending
underlying webview.
2014-04-21 15:22:19 +08:00
Ningxin Hu
09ac30ef2e Crosswalk runtime needs the two permissions to auto detect connection status.
See more details at: https://crosswalk-project.org/jira/browse/XWALK-1324
2014-04-21 15:17:23 +08:00
Andrew Grieve
0ec8f5d283 Add JavaDoc for CordovaResourceApi 2014-04-17 15:51:59 -04:00
Ian Clelland
b872df0f31 CB-6388: Handle binary data correctly in LOAD_URL bridge 2014-04-02 13:42:19 -04:00
Ian Clelland
0add4af208 Update JS snapshot to version 3.5.0-dev-81f9a00 2014-04-02 13:42:19 -04:00
Michal Mocny
298cd9e065 Fix CB-6048: Set launchMode=singleTop so tapping app icon does not always restart app 2014-04-01 11:33:40 -04:00
hadeslee
b715d20385 Remove incorrect usage of AlertDialog.Builder.create
AlertDialog.Builder.show() will create an AlertDialog before it show. This is the source code snippet:

        /**
         * Creates a {@link AlertDialog} with the arguments supplied to this builder and
         * {@link Dialog#show()}'s the dialog.
         */
        public AlertDialog show() {
            AlertDialog dialog = create();
            dialog.show();
            return dialog;
        }

github: close #96
2014-03-28 13:40:43 -04:00
Andrew Grieve
79e313a0c0 Catch uncaught exceptions in from plugins and turn them into error responses.
When a plugin throws an unchecked exception, we're not catching it
anywhere and so the error callback is not being called.

This change adds a try/catch to catch such exceptions.
2014-03-17 11:58:14 -07:00
Andrew Grieve
9f4c75d1c2 Add NOTICE file 2014-03-17 11:58:14 -07:00
Joe Bowser
b37492644c Removing XWalkWebView and making it a plugin component 2014-03-12 15:04:28 -07:00
Joe Bowser
04a792a8c2 Got the bridge to work with Crosswalk 2014-03-10 14:39:43 -07:00
Joe Bowser
35ec24c3f0 w00t! Managed to get XWalk to work. Next Step: Make it installable
like a Cordova Plugin!
2014-03-07 15:03:22 -08:00
Andrew Grieve
9a00ccdacc Catch uncaught exceptions in from plugins and turn them into error responses.
When a plugin throws an unchecked exception, we're not catching it
anywhere and so the error callback is not being called.

This change adds a try/catch to catch such exceptions.
2014-03-06 21:27:44 -05:00
Joe Bowser
61b23677d1 Hurray! It runs! Now that we have the default WebView working, it's time
to make things a little more pluggable.
2014-03-05 15:50:02 -08:00
Joe Bowser
90037dc6cd Removing the deprecated setAttribute methods to clean up the codebase 2014-03-04 15:02:30 -08:00
Andrew Grieve
e8d48e1f43 Add NOTICE file 2014-02-27 15:36:30 -05:00
Andrew Grieve
a2f8c9c75b CB-6047 Fix online sometimes getting in a bad state on page transitions.
The online bridge toggles between on & off. Turns out that starting with
Android 4.3, navigation resets the online state, so the code had a 50/50
chance of being caught in the wrong state.

We now forcefully reset the online state on page transitions.
2014-02-26 20:23:07 -05:00
Andrew Grieve
5fb83e7f52 Add another convenience overload for CordovaResourceApi.copyResource 2014-02-26 20:20:10 -05:00
Andrew Grieve
dd6bf568d1 Update framework's .classpath to what Eclipse wants it to be. 2014-02-26 20:18:35 -05:00
Andrew Magee
00ee164cef README.md: android update to android-19. 2014-02-18 22:12:03 -05:00
Andrew Grieve
448071b02d Fix NPE when POLLING bridge mode is used. 2014-02-18 22:11:38 -05:00
Andrew Grieve
4dad9d0e37 Add RELEASENOTES for 3.4.0 2014-02-18 22:11:38 -05:00
Joe Bowser
3a2117c5d3 Updating NOTICE to include Square for OkHttp 2014-02-18 18:31:28 -08:00
Joe Bowser
26a3f6ddc3 Update JS snapshot to version 3.5.0-dev (via coho) 2014-02-14 13:52:31 -08:00
Andrew Grieve
7741312673 CB-5398 Apply KitKat content URI fix to all content URIs 2014-02-14 11:02:17 -05:00
Andrew Grieve
954a1723f1 CB-5398 Work-around for KitKat content: URLs not rendering in <img> tags 2014-02-13 16:10:40 -05:00
Marcel Kinard
87285d94f7 CB-5908: add splascreen images to template
This will enable the default splashscreens to reside in the correct place
after creating a new project. Before only the default icons were present.
I copied these from cordova-app-hello-world.
2014-02-10 16:56:45 -05:00
arudenko
d260d0c182 Added Log.e when Config is not initialised but accessed 2014-02-08 21:24:20 -05:00
Ian Clelland
137eb40fab CB-5395: Make scheme and host (but not path) case-insensitive in whitelist 2014-02-07 15:02:09 -05:00
Andrew Grieve
af440460e1 Fix broken build from prev. commit (copy & paste error?) 2014-02-04 10:00:58 -05:00
Andrew Grieve
a5c8472a37 Ignore multiple onPageFinished() callbacks & onReceivedError due to stopLoading()
I believe this happens only when using custom schemes.
2014-02-04 00:12:11 -05:00
Joe Bowser
dfae37421d Removing addJavascriptInterface support from all Android versions lower than 4.2 due to security vulnerability 2014-02-03 10:11:53 -08:00
Bas Bosman
438a8d8b75 CB-4984 Don't create on CordovaActivity name 2014-01-28 14:25:26 -08:00
Andrew Grieve
ac2034561d CB-5917 Add a loadUrlIntoView overload that doesn't recreate plugins. 2014-01-28 10:30:39 -05:00
Andrew Grieve
c42cd4233d Use thread pool for load timeout. 2014-01-28 10:30:39 -05:00
Andrew Grieve
5b2a73e3eb CB-5715 For CLI, hide assets/www and res/xml/config.xml by default
Add a helper file under assets to say how to re-show the hidden files.
Move the config.xml, www, merges entries to the root to be more discoverable.
2014-01-28 00:28:42 -05:00
Andrew Grieve
6f163a6ba5 CB-5793 ant builds: Rename AndroidManifest during -post-build to avoid Eclipse detecting ant-build/ as a project when importing 2014-01-25 21:58:28 -05:00
Andrew Grieve
cc94cc7d01 CB-5889 Make update script find project name instead of using "null" for CordovaLib 2014-01-24 10:40:40 -05:00
Andrew Grieve
94934ae2cf CB-5889 Add a message in the update script about needing to import CordovaLib when using an IDE. 2014-01-24 10:29:04 -05:00
Joe Bowser
e361f88501 Update JS snapshot to version 3.5.0-dev (via coho) 2014-01-22 16:30:05 -08:00
Joe Bowser
708c042b61 Set VERSION to 3.5.0-dev (via coho) 2014-01-22 16:30:02 -08:00
Andrew Grieve
600599f49e Fix type "LANCH" -> "LAUNCH" 2014-01-22 14:53:40 -05:00
Andrew Grieve
1fe7bbbbc4 CB-5793 Make ant work-around work on windows. 2014-01-21 21:14:32 -05:00
Andrew Grieve
f83d7a7cd1 CB-5793 Add work-around for library references not working with custom output directory (ugh). 2014-01-21 15:09:15 -05:00
Andrew Grieve
7094047b3d CB-5793 Forgot to update ant path for clean. 2014-01-20 10:26:53 -05:00
Andrew Grieve
11d3607688 CB-5793 Don't clean before build and change output directory to ant-build to avoid conflicts with Eclipse. 2014-01-19 23:09:00 -05:00
Andrew Grieve
fcae58d355 CB-4910 Fix CLI's eclipse project template not working on windows due to "*" in the virtual folder name. 2014-01-17 12:00:29 -05:00
Andrew Grieve
ef9ace9e65 CB-5803 Fix cordova/emulate on windows. 2014-01-16 13:19:39 -05:00
Andrew Grieve
22e4039133 CB-5801 Add spawn work-around on windows for it not being able to execute .cmd files
More info: https://github.com/joyent/node/issues/2318
2014-01-16 12:11:31 -05:00
Andrew Grieve
4971670e56 CB-5801 exec->spawn in build to make sure compile errors are shown. 2014-01-15 11:41:34 -05:00
Andrew Grieve
e16cab6b9c CB-5799 Update version of OkHTTP to 1.3 2014-01-15 11:36:43 -05:00
Andrew Grieve
a643c3dba6 Remove package.json within bin/ since we never intend to ship bin/ as an npm module 2014-01-14 16:21:57 -05:00
Andrew Grieve
51abf5b0a6 CB-4910 Update CLI project template to point to config.xml at the root now that it's not in www/ by default. 2014-01-14 12:29:53 -05:00
Andrew Grieve
1cee6e309b Silence excessive logging from scroll events 2014-01-13 12:07:54 -05:00
Joe Bowser
0777a660bf CB-5504: Adding onDestroy to app plugin to deregister telephonyReceiver 2014-01-08 13:12:00 -08:00
Andrew Grieve
5e0479e414 CB-5715 Add Eclipse .project file to create template.
Adds resource filter to hide CordovaLib/, platform_www/, and cordova/.
Adds linked resources to root www/, merges/, config.xml
2014-01-02 16:40:48 -05:00
Andrew Grieve
942c77816d CB-5447 Removed android:debuggable=“true” from project template. 2013-12-30 11:27:17 -05:00
Vyacheslav Shabelnik
8e260d5c40 CB-5714 Fix of android build when too big output stops build with error due to buffer overflow. 2013-12-30 11:06:37 -05:00
Andrew Grieve
7951eee8a3 Fix incorrect MIME type for .js files loaded through CordovaResourceAPI.
This fixes devtools complaining about .js files being served as "text/plain"
when they have gone through remapUrl().
2013-12-23 15:04:54 -05:00
Justin Wark
be2f7d7a8a Remove 2 X console.log from exec.js
With these console.log statements the output from commands such as 'list-devices' is very messy and hence difficult to parse the output programatically.
2013-12-23 08:54:46 -05:00
Andrew Grieve
59c8e8b46e CB-5592 Set MIME type for openExternal when scheme is file: 2013-12-20 11:17:24 -05:00
Andrew Grieve
98c8b28bf3 Add RELEASENOTES for 3.3.0 release 2013-12-16 13:58:45 -05:00
Andrew Grieve
7bb5bc01b7 Backfill 3.2.0 release notes 2013-12-16 13:58:45 -05:00
Marcel Kinard
1482c07ae4 CB-5489: clean up docs for deprecated methods
- fixed grammer in log message in Config.java
- updated the class javadoc in CordovaActivity to catch up to reality: use config.xml instead of set*Property() methods.
- added deprecation message for SetFullscreen
2013-12-14 08:02:58 -05:00
Joe Bowser
adba84ae6a CB-5504: Moving code to the App plugin inside Cordova, the place where the grey area beween plugin and platform exists 2013-12-09 14:03:22 -08:00
Michal Mocny
146e296826 CB-5047: Adding a defaults.xml template
This template will be consumed by the CLI, instead of the default
platform config.xml which is consumed by the bin/create workflow.  We
remove the user app specific settings since those are to be edited in
the top level app config.xml by the user, and are injected by the CLI.
2013-12-05 14:33:21 -05:00
Håkon Nilsen
28c10dba09 CB-5481 Fix for Cordova trying to get config.xml from the wrong namespace 2013-12-05 12:45:34 -05:00
charles bourasseau
e646a0840d Add missing semicolon 2013-12-05 12:41:28 -05:00
Josh Soref
74ea6bf00a Spelling fixes 2013-12-05 12:20:58 -05:00
Rich Trott
d7ad784809 CB-5144 Spelling & grammar fixes in README. 2013-12-05 12:13:07 -05:00
Joe Bowser
642bd10dcc Forgot Apache Headers on MessageTest 2013-12-03 15:52:38 -08:00
Joe Bowser
7c566c36f4 Update JS snapshot to version 3.4.0-dev (via coho) 2013-12-03 15:44:23 -08:00
Joe Bowser
dbbe038939 Set VERSION to 3.4.0-dev (via coho) 2013-12-03 15:44:21 -08:00
ignisvulpis
e3430a916c prevent ClassNotFound exception for emtpy class name
Signed-off-by: Joe Bowser <bowserj@apache.org>
2013-12-03 15:09:32 -08:00
Joe Bowser
ea1f041e11 CB-5487: Remote Debugging is on when your Android app is debuggable. 2013-11-29 15:54:07 -08:00
Joe Bowser
0fe6d9f367 Updating the README 2013-11-29 14:28:11 -08:00
Joe Bowser
46e7359372 Making the object less chatty 2013-11-29 14:28:11 -08:00
Joe Bowser
41cace9a96 Updating tests to KitKat, and making the tests more thread-safe 2013-11-29 14:28:10 -08:00
Joe Bowser
4638331cb4 Incrementing API target 2013-11-29 14:28:10 -08:00
Joe Bowser
e339a7583c CB-5445: Adding onScrollChanged and the ScrollEvent object. (Forgot to add the WebView) 2013-11-29 14:28:10 -08:00
Joe Bowser
0b7570c9ee CB-5445: Adding onScrollChanged and the ScrollEvent object 2013-11-29 14:28:10 -08:00
Joe Bowser
a85acfcfc5 Updated CordovaWebView to experiment with onScrollChanged messages 2013-11-29 14:28:10 -08:00
Michal Mocny
3d4ccbec23 Moving the console.log out of run() method
Since cordova-cli calls the check_req library run() method, we do not
want to always console.log on success in there (not usually a useful side
effect).
2013-11-29 14:39:09 -05:00
Mark Koudritsky
2f66ec60db CB-5422: Don't require JAVA_HOME to be defined
JAVA_HOME is not necessarily defined on Linux and Mac.
Print out the value of JAVA_HOME in the error message
in case "java -version" fails.
2013-11-29 14:31:48 -05:00
Joe Bowser
f1cfe2b07b Thanks for Benn Mapes for making this process easy. Updating the Android API level. 2013-11-27 12:09:17 -08:00
Marcel Kinard
6160ca6e30 CB-5490: add javadoc target to ant script
- add javadoc target to ant script. It must be invoked explicitly to run.
- ignore the generated javadoc html directories.
- clean up javadoc errors in source files.
- upon invoking 'clean' target, erase generated jar and javadoc
2013-11-26 13:06:28 -05:00
Marcel Kinard
b621c3e4c4 CB-5471: add deprecation javadoc/annotation 2013-11-26 12:05:23 -05:00
Marcel Kinard
64d2ae9ad4 Add javadoc comments to source classes 2013-11-22 17:42:58 -05:00
Joe Bowser
39fc45b8d8 CB-5255: Checking in the Google Check, TODO: Add Amazon FireOS check 2013-11-20 09:35:23 -08:00
Andrew Grieve
fd954adc81 CB-5232 Change create script to use Cordova as a library. 2013-11-15 13:17:56 -05:00
Andrew Grieve
8b379cbf56 Remove Application settings from framework/AndroidManifest.xml
They aren't needed since framework is a library.
2013-11-15 12:01:12 -05:00
Marcel Kinard
59c0b04602 CB-5346: remove dependency on device plugin
- remove dependency on the device plugin in the js and html
- clean out dollar signs chars that were accidently appended to the license
- fix punctuation in the viewport value
2013-11-13 15:09:19 -05:00
Marcel Kinard
11b3cf3bfd CB-5346: delete a stale file that isn't needed 2013-11-13 13:54:33 -05:00
Joe Bowser
9254f5a8a5 Updating instructions to indicate that the device plugin is required to be installed via plugman 2013-11-12 14:34:14 -08:00
Joe Bowser
e5b68f4a3c Fixing plugins configuration, Device shouldn't be checked in here 2013-11-12 14:27:09 -08:00
Joe Bowser
95babc01e3 Removing device plugin 2013-11-12 14:25:37 -08:00
Joe Bowser
4dd792a49f Removing the plugins directory after the plugins were incorrectly removed 2013-11-12 14:24:30 -08:00
Joe Bowser
207c50e500 This should use plugman to install plugins. Adding path depenencies for plugins is wrong, and shouldn't be done 2013-11-12 13:59:17 -08:00
Steven Gill
763e34e861 CB-5349: fixed regression in update script 2013-11-11 16:32:34 -08:00
Marcel Kinard
b895a0c335 CB-5346 Fix and cleanup broken Android unit test
- Found stale cordova.js in the test project. Changed ant script to copy in
  a fresh one in the pre-build stage. Removed stale copies from git, added
  to .gitignore. This is what was causing the test failure when sending
  javascript to the webview.
- Found almost-stale copy of device plugin, did the same as above.
- Fixed spacing in log messages in CordovaWebView.
- Updated README.md with current information.
- Removed dollar signs that were previously accidently appended to the license.
- Added cordova version to html pages, next to the other metadata.
- Fix incorrect separator in the viewport meta tag.
- Changed old-style <log> tag to <preference name="loglevel"> in config.xml.
- In BackButtonMultiPageTest, increased the TIMEOUT so the deviceready event
  can trigger the referenced javascript, improved the setup() method to
  explicitly load the starting point.
2013-11-11 16:19:01 -05:00
Josh Soref
c5767eb545 CB-5307 Remove references to Callback and Incubator 2013-11-07 09:02:17 -05:00
Joe Bowser
94fb79c17f CB-5302: Massive movement to get tests working again 2013-11-06 15:06:20 -08:00
Joe Bowser
6856b02aa7 Set VERSION to 3.3.0-dev (via coho) 2013-11-06 15:06:19 -08:00
Marcel Kinard
04f812c136 CB-5301 add missing license headers 2013-11-06 16:27:46 -05:00
Braden Shepherdson
8783cf03b2 [CB-4996] Fix paths with spaces while launching on emulator and device 2013-11-06 10:37:59 -05:00
Marcel Kinard
4e1156e083 CB-5284 Fixing the version from coho
Fixing the hardcoded versions, it got auto-incremented by accident.
2013-11-05 14:43:01 -05:00
Joe Bowser
1d6e1d416b Fixing the VERSION file, it got auto-incremented by coho by accident 2013-11-01 15:29:08 -07:00
Joe Bowser
fd02e5a07e Update JS snapshot to version 2.10.0-dev (via coho) 2013-11-01 11:11:13 -07:00
Joe Bowser
937056fcaf Set VERSION to 2.10.0-dev (via coho) 2013-11-01 11:11:09 -07:00
Carlos Santana
41ed18684d CB-5209 Win: Cannot build Android app if project path contains spaces 2013-10-29 16:29:19 -04:00
Joe Bowser
96d4a22215 CB-5209: Dirty, Dirty Fix for Building. This works, but needs to be prettier. 2013-10-29 14:27:46 -04:00
Andrew Grieve
6e4ef508e8 CB-5193 Fix Android WebSQL sometime throwing SECURITY_ERR.
Turns out our Quota logic has been wrong all along. If we were to
actually track the quota needed, we'd need to store a map of
dbName->quota for all dbNames. Instead, we just set a really high quota
since we don't ever want to decline storage.

I *think* this fixes all of the SECURITY_ERR exceptions we've been
seeing. Even those on Honeycomb / ICS.
2013-10-24 11:08:02 -04:00
Andrew Grieve
4437d7f3c4 CB-5191 Deprecate <url-filter> 2013-10-23 22:02:49 -04:00
Braden Shepherdson
001570e941 Updating shelljs to 0.2.6. Copy now preserves mode bits. 2013-10-23 15:22:36 -04:00
Tim Kim
28c41294bb CB-4872 - moved version script to promise model 2013-10-18 17:13:57 -07:00
Tim Kim
82898da507 CB-4872 - make sure to copy over version scripts to project 2013-10-18 17:13:57 -07:00
Tim Kim
eabcdbf129 [CB-4872] - added android version scripts 2013-10-18 17:13:57 -07:00
mbillau
5ab11edad2 CB-5117: Output confirmation message if check_reqs passes. 2013-10-18 14:22:27 -04:00
Braden Shepherdson
b57317bdc2 Refactoring Android project-level and platform scripts to use Q.js
This eliminates the use of shelljs.exec's sync mode, which is the source
of the filehandle leaks that can cause EMFILE on OSX, and are
CPU-intensive everywhere.

Tested locally, needs poking before it gets released.
2013-10-16 13:10:53 -04:00
Braden Shepherdson
1f49f29183 Updating to latest shelljs, old version doesn't preserve +x bits 2013-10-16 13:10:39 -04:00
Andrew Grieve
638fbfabdc Remove cordova.xml fallback from Config.java (it was removed from PluginManager for 3.0) 2013-10-15 12:17:31 -04:00
Andrew Grieve
16de12a3ba CB-5080 Find resources in a way that works with aapt's --rename-manifest-package 2013-10-15 12:17:14 -04:00
Andrew Grieve
1316578ba3 Update JS snapshot to version 3.2.0-dev (via coho) 2013-10-02 12:40:53 -04:00
Andrew Grieve
1926c50f09 Remove a couple incorrect lines from RELEASENOTES.md 2013-10-01 15:13:07 -04:00
Joe Bowser
b858a4a5d7 CB-4961: shell.js returns the full path on ls, rebuilding the full path isn't really needed 2013-09-30 16:01:42 -07:00
Joe Bowser
ec9741443b Updating README.md to have latest Android SDK 2013-09-26 14:35:00 -07:00
Joe Bowser
fe7b2a36ec CB-4527: This was an easy fix, since the script deletes batch files 2013-09-24 10:52:41 -07:00
Andrew Grieve
2d88a726b7 [CB-4892] Fix create script only escaping the first space instead of all spaces. 2013-09-23 10:16:58 +02:00
Andrew Grieve
a51edd3579 Fix update script to clobber cordova.js file (missing -f) 2013-09-19 15:47:49 -04:00
Andrew Grieve
b7ede8f9ba Add missing copyright header for Whitelist.java. 2013-09-17 14:20:57 -04:00
Andrew Grieve
15f36cc19d [CB-4832] Add 3.1.0 RELEASENOTES.md 2013-09-17 13:08:07 -04:00
Andrew Grieve
95edd970bc Update JS snapshot to version 3.2.0-dev (via coho) 2013-09-17 11:03:52 -04:00
Andrew Grieve
2c6285d4b3 Set VERSION to 3.2.0-dev (via coho) 2013-09-17 11:03:51 -04:00
345 changed files with 23001 additions and 17387 deletions

5
.gitignore vendored
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@@ -14,11 +14,16 @@ framework/assets/www/.DS_Store
framework/assets/www/cordova-*.js
framework/assets/www/phonegap-*.js
framework/libs
framework/javadoc-public
framework/javadoc-private
test/libs
example
./test
test/bin
test/assets/www/.tmp*
test/assets/www/cordova.js
test/cordova/plugins/org.apache.cordova.device/www/device.js
test/cordova/plugins/org.apache.cordova.device/src/android/Device.java
tmp/**
.metadata
tmp/**/*

14
NOTICE
View File

@@ -2,16 +2,4 @@ Apache Cordova
Copyright 2012 The Apache Software Foundation
This product includes software developed at
The Apache Software Foundation (http://www.apache.org)
=========================================================================
== NOTICE file corresponding to the section 4 d of ==
== the Apache License, Version 2.0, ==
== in this case for the Android-specific code. ==
=========================================================================
Android Code
Copyright 2005-2008 The Android Open Source Project
This product includes software developed as part of
The Android Open Source Project (http://source.android.com).
The Apache Software Foundation (http://www.apache.org/).

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@@ -7,9 +7,9 @@
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -23,27 +23,27 @@ Cordova Android
Cordova Android is an Android application library that allows for Cordova-based
projects to be built for the Android Platform. Cordova based applications are,
at the core, applications written with web technology: HTML, CSS and JavaScript.
at the core, applications written with web technology: HTML, CSS and JavaScript.
[Apache Cordova](http://cordova.io) is a project at The Apache Software Foundation (ASF).
[Apache Cordova](http://cordova.io) is a project of The Apache Software Foundation (ASF).
Requires
---
- Java JDK 1.5 or greater
- Apache ANT 1.8.0 or greater
- Apache Ant 1.8.0 or greater
- Android SDK [http://developer.android.com](http://developer.android.com)
Cordova Android Developer Tools
---
The Cordova developer tooling is split between general tooling and project level tooling.
The Cordova developer tooling is split between general tooling and project level tooling.
General Commands
./bin/create [path package activity] ... create the ./example app or a cordova android project
./bin/create [path package activity] ... creates the ./example app or a cordova android project
./bin/check_reqs ....................... checks that your environment is set up for cordova-android development
./bin/update [path] .................... updates an existing cordova-android project to the version of the framework
@@ -53,7 +53,7 @@ These commands live in a generated Cordova Android project. Any interactions wit
./cordova/clean ........................ cleans the project
./cordova/build ........................ calls `clean` then compiles the project
./cordova/log ........................ stream device or emulate logs to stdout
./cordova/log ........................ streams device or emulator logs to STDOUT
./cordova/run ........................ calls `build` then deploys to a connected Android device. If no Android device is detected, will launch an emulator and deploy to it.
./cordova/version ...................... returns the cordova-android version of the current project
@@ -69,13 +69,13 @@ Importing a Cordova Android Project into Eclipse
Building without the Tooling
---
Note: The Developer Tools handle this. This is only to be done if the tooling fails, or if
Note: The Developer Tools handle this. This is only to be done if the tooling fails, or if
you are developing directly against the framework.
To create your `cordova.jar` file, run in the framework directory:
android update project -p . -t android-17
android update project -p . -t android-19
ant jar

101
RELEASENOTES.md Normal file
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@@ -0,0 +1,101 @@
<!--
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
-->
## Release Notes for Cordova (Android) ##
### 3.4.0 (Feb 2014) ###
43 commits from 10 authors. Highlights include:
* Removing addJavascriptInterface support from all Android versions lower than 4.2 due to security vulnerability
* CB-5917 Add a loadUrlIntoView overload that doesn't recreate plugins.
* CB-5889 Make update script find project name instead of using "null" for CordovaLib
* CB-5889 Add a message in the update script about needing to import CordovaLib when using an IDE.
* CB-5793 Don't clean before build and change output directory to ant-build to avoid conflicts with Eclipse.
* CB-5803 Fix cordova/emulate on windows.
* CB-5801 exec->spawn in build to make sure compile errors are shown.
* CB-5799 Update version of OkHTTP to 1.3
* CB-4910 Update CLI project template to point to config.xml at the root now that it's not in www/ by default.
* CB-5504 Adding onDestroy to app plugin to deregister telephonyReceiver
* CB-5715 Add Eclipse .project file to create template. For CLI projects, it adds refs for root www/ & config.xml and hides platform versions
* CB-5447 Removed android:debuggable=“true” from project template.
* CB-5714 Fix of android build when too big output stops build with error due to buffer overflow.
* CB-5592 Set MIME type for openExternal when scheme is file:
### 3.3.0 (Dec 2013) ###
41 commits from 11 authors. Highlights include:
* CB-5481 Fix for Cordova trying to get config.xml from the wrong namespace
* CB-5487 Enable Remote Debugging when your Android app is debuggable.
* CB-5445 Adding onScrollChanged and the ScrollEvent object
* CB-5422 Don't require JAVA_HOME to be defined
* CB-5490 Add javadoc target to ant script
* CB-5471 Deprecated DroidGap class
* CB-5255 Prefer Google API targets over android-## targets when building.
* CB-5232 Change create script to use Cordova as a Library Project instead of a .jar
* CB-5302 Massive movement to get tests working again
* CB-4996 Fix paths with spaces while launching on emulator and device
* CB-5209 Cannot build Android app if project path contains spaces
### 3.2.0 (Nov 2013) ###
27 commits from 7 authors. Highlights include:
* CB-5193 Fix Android WebSQL sometime throwing SECURITY_ERR.
* CB-5191 Deprecate <url-filter>
* Updating shelljs to 0.2.6. Copy now preserves mode bits.
* CB-4872 Added android version scripts (android_sdk_version, etc)
* CB-5117 Output confirmation message if check_reqs passes.
* CB-5080 Find resources in a way that works with aapt's --rename-manifest-package
* CB-4527 Don't delete .bat files even when on non-windows platform
* CB-4892 Fix create script only escaping the first space instead of all spaces.
### 3.1.0 (Sept 2013) ###
55 commits from 9 authors. Highlights include:
* [CB-4817] Remove unused assets in project template.
* Fail fast in create script if package name is not com.foo.bar.
* [CB-4782] Convert ApplicationInfo.java -> appinfo.js
* [CB-4766] Deprecated JSONUtils.java (moved into plugins)
* [CB-4765] Deprecated ExifHelper.java (moved into plugins)
* [CB-4764] Deprecated DirectoryManager.java (moved into plugins)
* [CB-4763] Deprecated FileHelper.java (moved into plugins), Move getMimeType() into CordovaResourceApi.
* [CB-4725] Add CordovaWebView.CORDOVA_VERSION constant
* Incrementing version check for Android 4.3 API Level 18
* [CB-3542] rewrote cli tooling scripts in node
* Allow CordovaChromeClient subclasses access to CordovaInterface and CordovaWebView members
* Refactor CordovaActivity.init so that subclasses can easily override factory methods for webview objects
* [CB-4652] Allow default project template to be overridden on create
* Tweak the online bridge to not send excess online events.
* [CB-4495] Modify start-emulator script to exit immediately on a fatal emulator error.
* Log WebView IOExceptions only when they are not 404s
* Use a higher threshold for slow exec() warnings when debugger is attached.
* Fix data URI decoding in CordovaResourceApi
* [CB-3819] Made it easier to set SplashScreen delay.
* [CB-4013] Fixed loadUrlTimeoutValue preference.
* Upgrading project to Android 4.3
* [CB-4198] bin/create script should be better at handling non-word characters in activity name. Patched windows script as well.
* [CB-4198] bin/create should handle spaces in activity better.
* [CB-4096] Implemented new unified whitelist for android
* [CB-3384] Fix thread assertion when plugins remap URIs

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@@ -1 +1 @@
dev
3.5.0-dev

29
bin/android_sdk_version Executable file
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@@ -0,0 +1,29 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var android_sdk_version = require('./lib/android_sdk_version');
android_sdk_version.run().done(null, function(err) {
console.log(err);
process.exit(2);
});

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@@ -0,0 +1,26 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0android_sdk_version"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'android_sdk_version' script in 'bin' folder, aborting...>&2
EXIT /B 1
)

View File

@@ -21,7 +21,11 @@
var check_reqs = require('./lib/check_reqs');
if(!check_reqs.run()) {
process.exit(2);
}
check_reqs.run().done(
function success() {
console.log('Looks like your environment fully supports cordova-android development!');
}, function fail(err) {
console.log(err);
process.exit(2);
}
);

View File

@@ -20,17 +20,17 @@
*/
var path = require('path');
var create = require('./lib/create');
var args = process.argv;
var args = require('./lib/simpleargs').getArgs(process.argv);
// Support basic help commands
if(args.length < 3 || (args[2] == '--help' || args[2] == '/?' || args[2] == '-h' ||
args[2] == 'help' || args[2] == '-help' || args[2] == '/help')) {
console.log('Usage: ' + path.relative(process.cwd(), path.join(__dirname, 'create')) + ' <path_to_new_project> <package_name> <project_name>');
if (args['--help'] || args._.length === 0) {
console.log('Usage: ' + path.relative(process.cwd(), path.join(__dirname, 'create')) + ' <path_to_new_project> <package_name> <project_name> [<template_path>] [--shared]');
console.log(' <path_to_new_project>: Path to your new Cordova Android project');
console.log(' <package_name>: Package name, following reverse-domain style convention');
console.log(' <project_name>: Project name');
console.log(' <template_path>: Path to a custom application template to use');
console.log(' --shared will use the CordovaLib project directly instead of making a copy.');
process.exit(1);
} else {
create.createProject(args[2], args[3], args[4], args[5]);
}
create.createProject(args._[0], args._[1], args._[2], args._[3], args['--shared'], args['--cli']).done();

65
bin/lib/android_sdk_version.js Executable file
View File

@@ -0,0 +1,65 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
child_process = require('child_process'),
Q = require('q');
get_highest_sdk = function(results){
var reg = /\d+/;
var apiLevels = [];
for(var i=0;i<results.length;i++){
apiLevels[i] = parseInt(results[i].match(reg)[0]);
}
apiLevels.sort(function(a,b){return b-a});
console.log(apiLevels[0]);
}
get_sdks = function() {
var d = Q.defer();
child_process.exec('android list targets', function(err, stdout, stderr) {
if (err) d.reject(stderr);
else d.resolve(stdout);
});
return d.promise.then(function(output) {
var reg = /android-\d+/gi;
var results = output.match(reg);
if(results.length===0){
return Q.reject(new Error('No android sdks installed.'));
}else{
get_highest_sdk(results);
}
return Q();
}, function(stderr) {
if (stderr.match(/command\snot\sfound/)) {
return Q.reject(new Error('The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) is added to your path.'));
} else {
return Q.reject(new Error('An error occurred while listing Android targets'));
}
});
}
module.exports.run = function() {
return Q.all([get_sdks()]);
}

View File

@@ -20,6 +20,8 @@
*/
var shell = require('shelljs'),
child_process = require('child_process'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
ROOT = path.join(__dirname, '..', '..');
@@ -31,48 +33,64 @@ module.exports.get_target = function() {
return target.split('=')[1].replace('\n', '').replace('\r', '').replace(' ', '');
} else if (fs.existsSync(path.join(ROOT, 'project.properties'))) {
// if no target found, we're probably in a project and project.properties is in ROOT.
var target = shell.grep(/target=android-[\d+]/, path.join(ROOT, 'project.properties'));
return target.split('=')[1].replace('\n', '').replace('\r', '').replace(' ', '');
// this is called on the project itself, and can support Google APIs AND Vanilla Android
var target = shell.grep(/target=android-[\d+]/, path.join(ROOT, 'project.properties')) ||
shell.grep(/target=Google Inc.:Google APIs:[\d+]/, path.join(ROOT, 'project.properties'));
return target.split('=')[1].replace('\n', '').replace('\r', '');
}
}
// Returns a promise.
module.exports.check_ant = function() {
var test = shell.exec('ant -version', {silent:true, async:false});
if(test.code > 0) {
console.error('ERROR : executing command \'ant\', make sure you have ant installed and added to your path.');
return false;
}
return true;
var d = Q.defer();
child_process.exec('ant -version', function(err, stdout, stderr) {
if (err) d.reject(new Error('ERROR : executing command \'ant\', make sure you have ant installed and added to your path.'));
else d.resolve();
});
return d.promise;
}
// Returns a promise.
module.exports.check_java = function() {
if(process.env.JAVA_HOME) {
var test = shell.exec('java', {silent:true, async:false});
if(test.code > 0) {
console.error('ERROR : executing command \'java\', make sure you java environment is set up. Including your JDK and JRE.');
return false;
var d = Q.defer();
child_process.exec('java -version', function(err, stdout, stderr) {
if(err) {
var msg =
'Failed to run \'java -version\', make sure your java environment is set up\n' +
'including JDK and JRE.\n' +
'Your JAVA_HOME variable is ' + process.env.JAVA_HOME + '\n';
d.reject(new Error(msg + err));
}
return true;
} else {
console.error('ERROR : Make sure JAVA_HOME is set, as well as paths to your JDK and JRE for java.');
return false;
}
else d.resolve();
});
return d.promise;
}
// Returns a promise.
module.exports.check_android = function() {
var valid_target = this.get_target();
var targets = shell.exec('android list targets', {silent:true, async:false});
var d = Q.defer();
child_process.exec('android list targets', function(err, stdout, stderr) {
if (err) d.reject(stderr);
else d.resolve(stdout);
});
if(targets.code > 0 && targets.output.match(/command\snot\sfound/)) {
console.error('The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) is added to your path.');
return false;
} else if(!targets.output.match(valid_target)) {
console.error('Please install Android target ' + valid_target.split('-')[1] + ' (the Android newest SDK). Make sure you have the latest Android tools installed as well. Run \"android\" from your command-line to install/update any missing SDKs or tools.');
return false;
}
return true;
return d.promise.then(function(output) {
if (!output.match(valid_target)) {
return Q.reject(new Error('Please install Android target ' + valid_target.split('-')[1] + ' (the Android newest SDK). Make sure you have the latest Android tools installed as well. Run \"android\" from your command-line to install/update any missing SDKs or tools.'));
}
return Q();
}, function(stderr) {
if (stderr.match(/command\snot\sfound/)) {
return Q.reject(new Error('The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) is added to your path.'));
} else {
return Q.reject(new Error('An error occurred while listing Android targets'));
}
});
}
// Returns a promise.
module.exports.run = function() {
return this.check_ant() && this.check_java && this.check_android();
return Q.all([this.check_ant(), this.check_java(), this.check_android()]);
}

View File

@@ -19,27 +19,24 @@
under the License.
*/
var shell = require('shelljs'),
child_process = require('child_process'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
check_reqs = require('./check_reqs'),
ROOT = path.join(__dirname, '..', '..');
function exec(command) {
var result;
try {
result = shell.exec(command, {silent:false, async:false});
} catch(e) {
console.error('Command error on execuation : ' + command);
console.error(e);
process.exit(2);
}
if(result && result.code > 0) {
console.error('Command failed to execute : ' + command);
console.error(result.output);
process.exit(2);
} else {
return result;
}
// Returns a promise.
function exec(command, opt_cwd) {
var d = Q.defer();
console.log('Running: ' + command);
child_process.exec(command, { cwd: opt_cwd }, function(err, stdout, stderr) {
stdout && console.log(stdout);
stderr && console.error(stderr);
if (err) d.reject(err);
else d.resolve(stdout);
});
return d.promise;
}
function setShellFatal(value, func) {
@@ -49,30 +46,50 @@ function setShellFatal(value, func) {
shell.config.fatal = oldVal;
}
function ensureJarIsBuilt(version, target_api) {
var isDevVersion = /-dev$/.test(version);
if (isDevVersion || !fs.existsSync(path.join(ROOT, 'framework', 'cordova-' + version + '.jar')) && fs.existsSync(path.join(ROOT, 'framework'))) {
var valid_target = check_reqs.get_target();
console.log('Building cordova-' + version + '.jar');
// update the cordova-android framework for the desired target
exec('android --silent update lib-project --target "' + target_api + '" --path "' + path.join(ROOT, 'framework') + '"');
// compile cordova.js and cordova.jar
var cwd = process.cwd();
process.chdir(path.join(ROOT, 'framework'));
exec('ant jar');
process.chdir(cwd);
}
function getFrameworkDir(projectPath, shared) {
return shared ? path.join(ROOT, 'framework') : path.join(projectPath, 'CordovaLib');
}
function copyJsAndJar(projectPath, version) {
shell.cp(path.join(ROOT, 'framework', 'assets', 'www', 'cordova.js'), path.join(projectPath, 'assets', 'www', 'cordova.js'));
function copyJsAndLibrary(projectPath, shared, projectName) {
var nestedCordovaLibPath = getFrameworkDir(projectPath, false);
shell.cp('-f', path.join(ROOT, 'framework', 'assets', 'www', 'cordova.js'), path.join(projectPath, 'assets', 'www', 'cordova.js'));
// Don't fail if there are no old jars.
setShellFatal(false, function() {
shell.ls(path.join(projectPath, 'libs', 'cordova-*.jar')).forEach(function(oldJar) {
shell.rm('-f', path.join(projectPath, 'libs', oldJar));
console.log("Deleting " + oldJar);
shell.rm('-f', oldJar);
});
// Delete old library project if it existed.
if (shared) {
shell.rm('-rf', nestedCordovaLibPath);
} else {
// Delete only the src, since eclipse can't handle its .project file being deleted.
shell.rm('-rf', path.join(nestedCordovaLibPath, 'src'));
}
});
shell.cp(path.join(ROOT, 'framework', 'cordova-' + version + '.jar'), path.join(projectPath, 'libs', 'cordova-' + version + '.jar'));
if (!shared) {
shell.mkdir('-p', nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'AndroidManifest.xml'), nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'project.properties'), nestedCordovaLibPath);
shell.cp('-r', path.join(ROOT, 'framework', 'src'), nestedCordovaLibPath);
// Create an eclipse project file and set the name of it to something unique.
// Without this, you can't import multiple CordovaLib projects into the same workspace.
var eclipseProjectFilePath = path.join(nestedCordovaLibPath, '.project');
if (!fs.existsSync(eclipseProjectFilePath)) {
var data = '<?xml version="1.0" encoding="UTF-8"?><projectDescription><name>' + projectName + '-' + 'CordovaLib</name></projectDescription>';
fs.writeFileSync(eclipseProjectFilePath, data, 'utf8');
}
}
}
function runAndroidUpdate(projectPath, target_api, shared) {
var targetFrameworkDir = getFrameworkDir(projectPath, shared);
return exec('android update project --subprojects --path "' + projectPath + '" --target ' + target_api + ' --library "' + path.relative(projectPath, targetFrameworkDir) + '"');
}
function copyAntRules(projectPath) {
var srcDir = path.join(ROOT, 'bin', 'templates', 'project');
shell.cp('-f', path.join(srcDir, 'custom_rules.xml'), projectPath);
}
function copyScripts(projectPath) {
@@ -85,17 +102,8 @@ function copyScripts(projectPath) {
shell.cp('-r', path.join(ROOT, 'bin', 'node_modules'), destScriptsDir);
shell.cp(path.join(ROOT, 'bin', 'check_reqs'), path.join(destScriptsDir, 'check_reqs'));
shell.cp(path.join(ROOT, 'bin', 'lib', 'check_reqs.js'), path.join(projectPath, 'cordova', 'lib', 'check_reqs.js'));
if (!/^win/.test(process.platform)) {
// Ensure they are all executable and delete .bat files.
shell.find(destScriptsDir).forEach(function(p) {
if (/\.bat$/.test(p)) {
shell.rm(p);
} else {
shell.chmod(755, p);
}
});
}
shell.cp(path.join(ROOT, 'bin', 'android_sdk_version'), path.join(destScriptsDir, 'android_sdk_version'));
shell.cp(path.join(ROOT, 'bin', 'lib', 'android_sdk_version.js'), path.join(projectPath, 'cordova', 'lib', 'android_sdk_version.js'));
}
/**
@@ -109,9 +117,11 @@ function copyScripts(projectPath) {
* - `package_name`{String} Package name, following reverse-domain style convention.
* - `project_name` {String} Project name.
* - 'project_template_dir' {String} Path to project template (override).
*
* Returns a promise.
*/
exports.createProject = function(project_path, package_name, project_name, project_template_dir) {
exports.createProject = function(project_path, package_name, project_name, project_template_dir, use_shared_project, use_cli_template) {
var VERSION = fs.readFileSync(path.join(ROOT, 'VERSION'), 'utf-8').trim();
// Set default values for path, package and name
@@ -123,7 +133,7 @@ exports.createProject = function(project_path, package_name, project_name, proje
project_template_dir :
path.join(ROOT, 'bin', 'templates', 'project');
var safe_activity_name = project_name.replace(/\W/, '');
var safe_activity_name = project_name.replace(/\W/g, '');
var package_as_path = package_name.replace(/\./g, path.sep);
var activity_dir = path.join(project_path, 'src', package_as_path);
var activity_path = path.join(activity_dir, safe_activity_name + '.java');
@@ -132,72 +142,107 @@ exports.createProject = function(project_path, package_name, project_name, proje
// Check if project already exists
if(fs.existsSync(project_path)) {
console.error('Project already exists! Delete and recreate');
process.exit(2);
return Q.reject('Project already exists! Delete and recreate');
}
if (!/[a-zA-Z0-9_]+\.[a-zA-Z0-9_](.[a-zA-Z0-9_])*/.test(package_name)) {
console.error('Package name must look like: com.company.Name');
process.exit(2);
return Q.reject('Package name must look like: com.company.Name');
}
if (project_name === 'CordovaActivity') {
return Q.reject('Project name cannot be CordovaActivity');
}
// Check that requirements are met and proper targets are installed
if(!check_reqs.run()) {
process.exit(2);
}
return check_reqs.run()
.then(function() {
// Log the given values for the project
console.log('Creating Cordova project for the Android platform:');
console.log('\tPath: ' + project_path);
console.log('\tPackage: ' + package_name);
console.log('\tName: ' + project_name);
console.log('\tAndroid target: ' + target_api);
// Log the given values for the project
console.log('Creating Cordova project for the Android platform:');
console.log('\tPath: ' + project_path);
console.log('\tPackage: ' + package_name);
console.log('\tName: ' + project_name);
console.log('\tAndroid target: ' + target_api);
console.log('Copying template files...');
// build from source. distro should have these files
ensureJarIsBuilt(VERSION, target_api);
setShellFatal(true, function() {
// copy project template
shell.cp('-r', path.join(project_template_dir, 'assets'), project_path);
shell.cp('-r', path.join(project_template_dir, 'res'), project_path);
shell.cp('-r', path.join(ROOT, 'framework', 'res', 'xml'), path.join(project_path, 'res'));
console.log('Copying template files...');
// Manually create directories that would be empty within the template (since git doesn't track directories).
shell.mkdir(path.join(project_path, 'libs'));
setShellFatal(true, function() {
// copy project template
shell.cp('-r', path.join(project_template_dir, 'assets'), project_path);
shell.cp('-r', path.join(project_template_dir, 'res'), project_path);
// Manually create directories that would be empty within the template (since git doesn't track directories).
shell.mkdir(path.join(project_path, 'libs'));
// Add in the proper eclipse project file.
if (use_cli_template) {
var note = 'To show `assets/www` or `res/xml/config.xml`, go to:\n' +
' Project -> Properties -> Resource -> Resource Filters\n' +
'And delete the exclusion filter.\n';
shell.cp(path.join(project_template_dir, 'eclipse-project-CLI'), path.join(project_path, '.project'));
fs.writeFileSync(path.join(project_path, 'assets', '_where-is-www.txt'), note);
} else {
shell.cp(path.join(project_template_dir, 'eclipse-project'), path.join(project_path, '.project'));
}
// copy cordova.js, cordova.jar and res/xml
shell.cp('-r', path.join(ROOT, 'framework', 'res', 'xml'), path.join(project_path, 'res'));
copyJsAndJar(project_path, VERSION);
// copy cordova.js, cordova.jar
copyJsAndLibrary(project_path, use_shared_project, safe_activity_name);
// interpolate the activity name and package
shell.mkdir('-p', activity_dir);
shell.cp('-f', path.join(project_template_dir, 'Activity.java'), activity_path);
shell.sed('-i', /__ACTIVITY__/, safe_activity_name, activity_path);
shell.sed('-i', /__NAME__/, project_name, path.join(project_path, 'res', 'values', 'strings.xml'));
shell.sed('-i', /__ID__/, package_name, activity_path);
// interpolate the activity name and package
shell.mkdir('-p', activity_dir);
shell.cp('-f', path.join(project_template_dir, 'Activity.java'), activity_path);
shell.sed('-i', /__ACTIVITY__/, safe_activity_name, activity_path);
shell.sed('-i', /__NAME__/, project_name, path.join(project_path, 'res', 'values', 'strings.xml'));
shell.sed('-i', /__NAME__/, project_name, path.join(project_path, '.project'));
shell.sed('-i', /__ID__/, package_name, activity_path);
shell.cp('-f', path.join(project_template_dir, 'AndroidManifest.xml'), manifest_path);
shell.sed('-i', /__ACTIVITY__/, safe_activity_name, manifest_path);
shell.sed('-i', /__PACKAGE__/, package_name, manifest_path);
shell.sed('-i', /__APILEVEL__/, target_api.split('-')[1], manifest_path);
copyScripts(project_path);
shell.cp('-f', path.join(project_template_dir, 'AndroidManifest.xml'), manifest_path);
shell.sed('-i', /__ACTIVITY__/, safe_activity_name, manifest_path);
shell.sed('-i', /__PACKAGE__/, package_name, manifest_path);
shell.sed('-i', /__APILEVEL__/, target_api.split('-')[1], manifest_path);
copyScripts(project_path);
copyAntRules(project_path);
});
// Link it to local android install.
return runAndroidUpdate(project_path, target_api, use_shared_project);
}).then(function() {
console.log('Project successfully created.');
});
// Link it to local android install.
console.log('Running "android update project"');
exec('android --silent update project --target "'+target_api+'" --path "'+ project_path+'"');
console.log('Project successfully created.');
}
exports.updateProject = function(projectPath) {
// Check that requirements are met and proper targets are installed
if (!check_reqs.run()) {
process.exit(2);
// Attribute removed in Cordova 4.4 (CB-5447).
function removeDebuggableFromManifest(projectPath) {
var manifestPath = path.join(projectPath, 'AndroidManifest.xml');
shell.sed('-i', /\s*android:debuggable="true"/, '', manifestPath);
}
function extractProjectNameFromManifest(projectPath) {
var manifestPath = path.join(projectPath, 'AndroidManifest.xml');
var manifestData = fs.readFileSync(manifestPath, 'utf8');
var m = /<activity[\s\S]*?android:name\s*=\s*"(.*?)"/i.exec(manifestData);
if (!m) {
throw new Error('Could not find activity name in ' + manifestPath);
}
return m[1];
}
// Returns a promise.
exports.updateProject = function(projectPath) {
var version = fs.readFileSync(path.join(ROOT, 'VERSION'), 'utf-8').trim();
var target_api = check_reqs.get_target();
ensureJarIsBuilt(version, target_api);
copyJsAndJar(projectPath, version);
copyScripts(projectPath);
console.log('Android project is now at version ' + version);
// Check that requirements are met and proper targets are installed
return check_reqs.run()
.then(function() {
var projectName = extractProjectNameFromManifest(projectPath);
var target_api = check_reqs.get_target();
copyJsAndLibrary(projectPath, false, projectName);
copyScripts(projectPath);
copyAntRules(projectPath);
removeDebuggableFromManifest(projectPath);
return runAndroidUpdate(projectPath, target_api, false)
.then(function() {
console.log('Android project is now at version ' + version);
console.log('If you updated from a pre-3.2.0 version and use an IDE, we now require that you import the "CordovaLib" library project.');
});
});
};

32
bin/lib/simpleargs.js Normal file
View File

@@ -0,0 +1,32 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
exports.getArgs = function(argv) {
var ret = {};
var posArgs = [];
for (var i = 2, arg; arg = argv[i] || i < argv.length; ++i) {
if (/^--/.exec(arg)) {
ret[arg] = true;
} else {
posArgs.push(arg);
}
}
ret._ = posArgs;
return ret;
};

40
bin/node_modules/q/CONTRIBUTING.md generated vendored Normal file
View File

@@ -0,0 +1,40 @@
For pull requests:
- Be consistent with prevalent style and design decisions.
- Add a Jasmine spec to `specs/q-spec.js`.
- Use `npm test` to avoid regressions.
- Run tests in `q-spec/run.html` in as many supported browsers as you
can find the will to deal with.
- Do not build minified versions; we do this each release.
- If you would be so kind, add a note to `CHANGES.md` in an
appropriate section:
- `Next Major Version` if it introduces backward incompatibilities
to code in the wild using documented features.
- `Next Minor Version` if it adds a new feature.
- `Next Patch Version` if it fixes a bug.
For releases:
- Run `npm test`.
- Run tests in `q-spec/run.html` in a representative sample of every
browser under the sun.
- Run `npm run cover` and make sure you're happy with the results.
- Run `npm run minify` and be sure to commit the resulting `q.min.js`.
- Note the Gzipped size output by the previous command, and update
`README.md` if it has changed to 1 significant digit.
- Stash any local changes.
- Update `CHANGES.md` to reflect all changes in the differences
between `HEAD` and the previous tagged version. Give credit where
credit is due.
- Update `README.md` to address all new, non-experimental features.
- Update the API reference on the Wiki to reflect all non-experimental
features.
- Use `npm version major|minor|patch` to update `package.json`,
commit, and tag the new version.
- Use `npm publish` to send up a new release.
- Send an email to the q-continuum mailing list announcing the new
release and the notes from the change log. This helps folks
maintaining other package ecosystems.

19
bin/node_modules/q/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,19 @@
Copyright 20092012 Kristopher Michael Kowal. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

813
bin/node_modules/q/README.md generated vendored Normal file
View File

@@ -0,0 +1,813 @@
[![Build Status](https://secure.travis-ci.org/kriskowal/q.png?branch=master)](http://travis-ci.org/kriskowal/q)
<a href="http://promises-aplus.github.com/promises-spec">
<img src="http://promises-aplus.github.com/promises-spec/assets/logo-small.png"
align="right" alt="Promises/A+ logo" />
</a>
If a function cannot return a value or throw an exception without
blocking, it can return a promise instead. A promise is an object
that represents the return value or the thrown exception that the
function may eventually provide. A promise can also be used as a
proxy for a [remote object][Q-Connection] to overcome latency.
[Q-Connection]: https://github.com/kriskowal/q-connection
On the first pass, promises can mitigate the “[Pyramid of
Doom][POD]”: the situation where code marches to the right faster
than it marches forward.
[POD]: http://calculist.org/blog/2011/12/14/why-coroutines-wont-work-on-the-web/
```javascript
step1(function (value1) {
step2(value1, function(value2) {
step3(value2, function(value3) {
step4(value3, function(value4) {
// Do something with value4
});
});
});
});
```
With a promise library, you can flatten the pyramid.
```javascript
Q.fcall(promisedStep1)
.then(promisedStep2)
.then(promisedStep3)
.then(promisedStep4)
.then(function (value4) {
// Do something with value4
})
.catch(function (error) {
// Handle any error from all above steps
})
.done();
```
With this approach, you also get implicit error propagation, just like `try`,
`catch`, and `finally`. An error in `promisedStep1` will flow all the way to
the `catch` function, where its caught and handled. (Here `promisedStepN` is
a version of `stepN` that returns a promise.)
The callback approach is called an “inversion of control”.
A function that accepts a callback instead of a return value
is saying, “Dont call me, Ill call you.”. Promises
[un-invert][IOC] the inversion, cleanly separating the input
arguments from control flow arguments. This simplifies the
use and creation of APIs, particularly variadic,
rest and spread arguments.
[IOC]: http://www.slideshare.net/domenicdenicola/callbacks-promises-and-coroutines-oh-my-the-evolution-of-asynchronicity-in-javascript
## Getting Started
The Q module can be loaded as:
- A ``<script>`` tag (creating a ``Q`` global variable): ~2.5 KB minified and
gzipped.
- A Node.js and CommonJS module, available in [npm](https://npmjs.org/) as
the [q](https://npmjs.org/package/q) package
- An AMD module
- A [component](https://github.com/component/component) as ``microjs/q``
- Using [bower](http://bower.io/) as ``q``
- Using [NuGet](http://nuget.org/) as [Q](https://nuget.org/packages/q)
Q can exchange promises with jQuery, Dojo, When.js, WinJS, and more.
## Resources
Our [wiki][] contains a number of useful resources, including:
- A method-by-method [Q API reference][reference].
- A growing [examples gallery][examples], showing how Q can be used to make
everything better. From XHR to database access to accessing the Flickr API,
Q is there for you.
- There are many libraries that produce and consume Q promises for everything
from file system/database access or RPC to templating. For a list of some of
the more popular ones, see [Libraries][].
- If you want materials that introduce the promise concept generally, and the
below tutorial isn't doing it for you, check out our collection of
[presentations, blog posts, and podcasts][resources].
- A guide for those [coming from jQuery's `$.Deferred`][jquery].
We'd also love to have you join the Q-Continuum [mailing list][].
[wiki]: https://github.com/kriskowal/q/wiki
[reference]: https://github.com/kriskowal/q/wiki/API-Reference
[examples]: https://github.com/kriskowal/q/wiki/Examples-Gallery
[Libraries]: https://github.com/kriskowal/q/wiki/Libraries
[resources]: https://github.com/kriskowal/q/wiki/General-Promise-Resources
[jquery]: https://github.com/kriskowal/q/wiki/Coming-from-jQuery
[mailing list]: https://groups.google.com/forum/#!forum/q-continuum
## Tutorial
Promises have a ``then`` method, which you can use to get the eventual
return value (fulfillment) or thrown exception (rejection).
```javascript
promiseMeSomething()
.then(function (value) {
}, function (reason) {
});
```
If ``promiseMeSomething`` returns a promise that gets fulfilled later
with a return value, the first function (the fulfillment handler) will be
called with the value. However, if the ``promiseMeSomething`` function
gets rejected later by a thrown exception, the second function (the
rejection handler) will be called with the exception.
Note that resolution of a promise is always asynchronous: that is, the
fulfillment or rejection handler will always be called in the next turn of the
event loop (i.e. `process.nextTick` in Node). This gives you a nice
guarantee when mentally tracing the flow of your code, namely that
``then`` will always return before either handler is executed.
In this tutorial, we begin with how to consume and work with promises. We'll
talk about how to create them, and thus create functions like
`promiseMeSomething` that return promises, [below](#the-beginning).
### Propagation
The ``then`` method returns a promise, which in this example, Im
assigning to ``outputPromise``.
```javascript
var outputPromise = getInputPromise()
.then(function (input) {
}, function (reason) {
});
```
The ``outputPromise`` variable becomes a new promise for the return
value of either handler. Since a function can only either return a
value or throw an exception, only one handler will ever be called and it
will be responsible for resolving ``outputPromise``.
- If you return a value in a handler, ``outputPromise`` will get
fulfilled.
- If you throw an exception in a handler, ``outputPromise`` will get
rejected.
- If you return a **promise** in a handler, ``outputPromise`` will
“become” that promise. Being able to become a new promise is useful
for managing delays, combining results, or recovering from errors.
If the ``getInputPromise()`` promise gets rejected and you omit the
rejection handler, the **error** will go to ``outputPromise``:
```javascript
var outputPromise = getInputPromise()
.then(function (value) {
});
```
If the input promise gets fulfilled and you omit the fulfillment handler, the
**value** will go to ``outputPromise``:
```javascript
var outputPromise = getInputPromise()
.then(null, function (error) {
});
```
Q promises provide a ``fail`` shorthand for ``then`` when you are only
interested in handling the error:
```javascript
var outputPromise = getInputPromise()
.fail(function (error) {
});
```
If you are writing JavaScript for modern engines only or using
CoffeeScript, you may use `catch` instead of `fail`.
Promises also have a ``fin`` function that is like a ``finally`` clause.
The final handler gets called, with no arguments, when the promise
returned by ``getInputPromise()`` either returns a value or throws an
error. The value returned or error thrown by ``getInputPromise()``
passes directly to ``outputPromise`` unless the final handler fails, and
may be delayed if the final handler returns a promise.
```javascript
var outputPromise = getInputPromise()
.fin(function () {
// close files, database connections, stop servers, conclude tests
});
```
- If the handler returns a value, the value is ignored
- If the handler throws an error, the error passes to ``outputPromise``
- If the handler returns a promise, ``outputPromise`` gets postponed. The
eventual value or error has the same effect as an immediate return
value or thrown error: a value would be ignored, an error would be
forwarded.
If you are writing JavaScript for modern engines only or using
CoffeeScript, you may use `finally` instead of `fin`.
### Chaining
There are two ways to chain promises. You can chain promises either
inside or outside handlers. The next two examples are equivalent.
```javascript
return getUsername()
.then(function (username) {
return getUser(username)
.then(function (user) {
// if we get here without an error,
// the value returned here
// or the exception thrown here
// resolves the promise returned
// by the first line
})
});
```
```javascript
return getUsername()
.then(function (username) {
return getUser(username);
})
.then(function (user) {
// if we get here without an error,
// the value returned here
// or the exception thrown here
// resolves the promise returned
// by the first line
});
```
The only difference is nesting. Its useful to nest handlers if you
need to capture multiple input values in your closure.
```javascript
function authenticate() {
return getUsername()
.then(function (username) {
return getUser(username);
})
// chained because we will not need the user name in the next event
.then(function (user) {
return getPassword()
// nested because we need both user and password next
.then(function (password) {
if (user.passwordHash !== hash(password)) {
throw new Error("Can't authenticate");
}
});
});
}
```
### Combination
You can turn an array of promises into a promise for the whole,
fulfilled array using ``all``.
```javascript
return Q.all([
eventualAdd(2, 2),
eventualAdd(10, 20)
]);
```
If you have a promise for an array, you can use ``spread`` as a
replacement for ``then``. The ``spread`` function “spreads” the
values over the arguments of the fulfillment handler. The rejection handler
will get called at the first sign of failure. That is, whichever of
the recived promises fails first gets handled by the rejection handler.
```javascript
function eventualAdd(a, b) {
return Q.spread([a, b], function (a, b) {
return a + b;
})
}
```
But ``spread`` calls ``all`` initially, so you can skip it in chains.
```javascript
return getUsername()
.then(function (username) {
return [username, getUser(username)];
})
.spread(function (username, user) {
});
```
The ``all`` function returns a promise for an array of values. When this
promise is fulfilled, the array contains the fulfillment values of the original
promises, in the same order as those promises. If one of the given promises
is rejected, the returned promise is immediately rejected, not waiting for the
rest of the batch. If you want to wait for all of the promises to either be
fulfilled or rejected, you can use ``allSettled``.
```javascript
Q.allSettled(promises)
.then(function (results) {
results.forEach(function (result) {
if (result.state === "fulfilled") {
var value = result.value;
} else {
var reason = result.reason;
}
});
});
```
### Sequences
If you have a number of promise-producing functions that need
to be run sequentially, you can of course do so manually:
```javascript
return foo(initialVal).then(bar).then(baz).then(qux);
```
However, if you want to run a dynamically constructed sequence of
functions, you'll want something like this:
```javascript
var funcs = [foo, bar, baz, qux];
var result = Q(initialVal);
funcs.forEach(function (f) {
result = result.then(f);
});
return result;
```
You can make this slightly more compact using `reduce`:
```javascript
return funcs.reduce(function (soFar, f) {
return soFar.then(f);
}, Q(initialVal));
```
Or, you could use th ultra-compact version:
```javascript
return funcs.reduce(Q.when, Q());
```
### Handling Errors
One sometimes-unintuive aspect of promises is that if you throw an
exception in the fulfillment handler, it will not be be caught by the error
handler.
```javascript
return foo()
.then(function (value) {
throw new Error("Can't bar.");
}, function (error) {
// We only get here if "foo" fails
});
```
To see why this is, consider the parallel between promises and
``try``/``catch``. We are ``try``-ing to execute ``foo()``: the error
handler represents a ``catch`` for ``foo()``, while the fulfillment handler
represents code that happens *after* the ``try``/``catch`` block.
That code then needs its own ``try``/``catch`` block.
In terms of promises, this means chaining your rejection handler:
```javascript
return foo()
.then(function (value) {
throw new Error("Can't bar.");
})
.fail(function (error) {
// We get here with either foo's error or bar's error
});
```
### Progress Notification
It's possible for promises to report their progress, e.g. for tasks that take a
long time like a file upload. Not all promises will implement progress
notifications, but for those that do, you can consume the progress values using
a third parameter to ``then``:
```javascript
return uploadFile()
.then(function () {
// Success uploading the file
}, function (err) {
// There was an error, and we get the reason for error
}, function (progress) {
// We get notified of the upload's progress as it is executed
});
```
Like `fail`, Q also provides a shorthand for progress callbacks
called `progress`:
```javascript
return uploadFile().progress(function (progress) {
// We get notified of the upload's progress
});
```
### The End
When you get to the end of a chain of promises, you should either
return the last promise or end the chain. Since handlers catch
errors, its an unfortunate pattern that the exceptions can go
unobserved.
So, either return it,
```javascript
return foo()
.then(function () {
return "bar";
});
```
Or, end it.
```javascript
foo()
.then(function () {
return "bar";
})
.done();
```
Ending a promise chain makes sure that, if an error doesnt get
handled before the end, it will get rethrown and reported.
This is a stopgap. We are exploring ways to make unhandled errors
visible without any explicit handling.
### The Beginning
Everything above assumes you get a promise from somewhere else. This
is the common case. Every once in a while, you will need to create a
promise from scratch.
#### Using ``Q.fcall``
You can create a promise from a value using ``Q.fcall``. This returns a
promise for 10.
```javascript
return Q.fcall(function () {
return 10;
});
```
You can also use ``fcall`` to get a promise for an exception.
```javascript
return Q.fcall(function () {
throw new Error("Can't do it");
});
```
As the name implies, ``fcall`` can call functions, or even promised
functions. This uses the ``eventualAdd`` function above to add two
numbers.
```javascript
return Q.fcall(eventualAdd, 2, 2);
```
#### Using Deferreds
If you have to interface with asynchronous functions that are callback-based
instead of promise-based, Q provides a few shortcuts (like ``Q.nfcall`` and
friends). But much of the time, the solution will be to use *deferreds*.
```javascript
var deferred = Q.defer();
FS.readFile("foo.txt", "utf-8", function (error, text) {
if (error) {
deferred.reject(new Error(error));
} else {
deferred.resolve(text);
}
});
return deferred.promise;
```
Note that a deferred can be resolved with a value or a promise. The
``reject`` function is a shorthand for resolving with a rejected
promise.
```javascript
// this:
deferred.reject(new Error("Can't do it"));
// is shorthand for:
var rejection = Q.fcall(function () {
throw new Error("Can't do it");
});
deferred.resolve(rejection);
```
This is a simplified implementation of ``Q.delay``.
```javascript
function delay(ms) {
var deferred = Q.defer();
setTimeout(deferred.resolve, ms);
return deferred.promise;
}
```
This is a simplified implementation of ``Q.timeout``
```javascript
function timeout(promise, ms) {
var deferred = Q.defer();
Q.when(promise, deferred.resolve);
delay(ms).then(function () {
deferred.reject(new Error("Timed out"));
});
return deferred.promise;
}
```
Finally, you can send a progress notification to the promise with
``deferred.notify``.
For illustration, this is a wrapper for XML HTTP requests in the browser. Note
that a more [thorough][XHR] implementation would be in order in practice.
[XHR]: https://github.com/montagejs/mr/blob/71e8df99bb4f0584985accd6f2801ef3015b9763/browser.js#L29-L73
```javascript
function requestOkText(url) {
var request = new XMLHttpRequest();
var deferred = Q.defer();
request.open("GET", url, true);
request.onload = onload;
request.onerror = onerror;
request.onprogress = onprogress;
request.send();
function onload() {
if (request.status === 200) {
deferred.resolve(request.responseText);
} else {
deferred.reject(new Error("Status code was " + request.status));
}
}
function onerror() {
deferred.reject(new Error("Can't XHR " + JSON.stringify(url)));
}
function onprogress(event) {
deferred.notify(event.loaded / event.total);
}
return deferred.promise;
}
```
Below is an example of how to use this ``requestOkText`` function:
```javascript
requestOkText("http://localhost:3000")
.then(function (responseText) {
// If the HTTP response returns 200 OK, log the response text.
console.log(responseText);
}, function (error) {
// If there's an error or a non-200 status code, log the error.
console.error(error);
}, function (progress) {
// Log the progress as it comes in.
console.log("Request progress: " + Math.round(progress * 100) + "%");
});
```
### The Middle
If you are using a function that may return a promise, but just might
return a value if it doesnt need to defer, you can use the “static”
methods of the Q library.
The ``when`` function is the static equivalent for ``then``.
```javascript
return Q.when(valueOrPromise, function (value) {
}, function (error) {
});
```
All of the other methods on a promise have static analogs with the
same name.
The following are equivalent:
```javascript
return Q.all([a, b]);
```
```javascript
return Q.fcall(function () {
return [a, b];
})
.all();
```
When working with promises provided by other libraries, you should
convert it to a Q promise. Not all promise libraries make the same
guarantees as Q and certainly dont provide all of the same methods.
Most libraries only provide a partially functional ``then`` method.
This thankfully is all we need to turn them into vibrant Q promises.
```javascript
return Q($.ajax(...))
.then(function () {
});
```
If there is any chance that the promise you receive is not a Q promise
as provided by your library, you should wrap it using a Q function.
You can even use ``Q.invoke`` as a shorthand.
```javascript
return Q.invoke($, 'ajax', ...)
.then(function () {
});
```
### Over the Wire
A promise can serve as a proxy for another object, even a remote
object. There are methods that allow you to optimistically manipulate
properties or call functions. All of these interactions return
promises, so they can be chained.
```
direct manipulation using a promise as a proxy
-------------------------- -------------------------------
value.foo promise.get("foo")
value.foo = value promise.put("foo", value)
delete value.foo promise.del("foo")
value.foo(...args) promise.post("foo", [args])
value.foo(...args) promise.invoke("foo", ...args)
value(...args) promise.fapply([args])
value(...args) promise.fcall(...args)
```
If the promise is a proxy for a remote object, you can shave
round-trips by using these functions instead of ``then``. To take
advantage of promises for remote objects, check out [Q-Connection][].
[Q-Connection]: https://github.com/kriskowal/q-connection
Even in the case of non-remote objects, these methods can be used as
shorthand for particularly-simple fulfillment handlers. For example, you
can replace
```javascript
return Q.fcall(function () {
return [{ foo: "bar" }, { foo: "baz" }];
})
.then(function (value) {
return value[0].foo;
});
```
with
```javascript
return Q.fcall(function () {
return [{ foo: "bar" }, { foo: "baz" }];
})
.get(0)
.get("foo");
```
### Adapting Node
If you're working with functions that make use of the Node.js callback pattern,
where callbacks are in the form of `function(err, result)`, Q provides a few
useful utility functions for converting between them. The most straightforward
are probably `Q.nfcall` and `Q.nfapply` ("Node function call/apply") for calling
Node.js-style functions and getting back a promise:
```javascript
return Q.nfcall(FS.readFile, "foo.txt", "utf-8");
return Q.nfapply(FS.readFile, ["foo.txt", "utf-8"]);
```
If you are working with methods, instead of simple functions, you can easily
run in to the usual problems where passing a method to another function—like
`Q.nfcall`—"un-binds" the method from its owner. To avoid this, you can either
use `Function.prototype.bind` or some nice shortcut methods we provide:
```javascript
return Q.ninvoke(redisClient, "get", "user:1:id");
return Q.npost(redisClient, "get", ["user:1:id"]);
```
You can also create reusable wrappers with `Q.denodeify` or `Q.nbind`:
```javascript
var readFile = Q.denodeify(FS.readFile);
return readFile("foo.txt", "utf-8");
var redisClientGet = Q.nbind(redisClient.get, redisClient);
return redisClientGet("user:1:id");
```
Finally, if you're working with raw deferred objects, there is a
`makeNodeResolver` method on deferreds that can be handy:
```javascript
var deferred = Q.defer();
FS.readFile("foo.txt", "utf-8", deferred.makeNodeResolver());
return deferred.promise;
```
### Long Stack Traces
Q comes with optional support for “long stack traces,” wherein the `stack`
property of `Error` rejection reasons is rewritten to be traced along
asynchronous jumps instead of stopping at the most recent one. As an example:
```js
function theDepthsOfMyProgram() {
Q.delay(100).done(function explode() {
throw new Error("boo!");
});
}
theDepthsOfMyProgram();
```
usually would give a rather unhelpful stack trace looking something like
```
Error: boo!
at explode (/path/to/test.js:3:11)
at _fulfilled (/path/to/test.js:q:54)
at resolvedValue.promiseDispatch.done (/path/to/q.js:823:30)
at makePromise.promise.promiseDispatch (/path/to/q.js:496:13)
at pending (/path/to/q.js:397:39)
at process.startup.processNextTick.process._tickCallback (node.js:244:9)
```
But, if you turn this feature on by setting
```js
Q.longStackSupport = true;
```
then the above code gives a nice stack trace to the tune of
```
Error: boo!
at explode (/path/to/test.js:3:11)
From previous event:
at theDepthsOfMyProgram (/path/to/test.js:2:16)
at Object.<anonymous> (/path/to/test.js:7:1)
```
Note how you can see the the function that triggered the async operation in the
stack trace! This is very helpful for debugging, as otherwise you end up getting
only the first line, plus a bunch of Q internals, with no sign of where the
operation started.
This feature does come with somewhat-serious performance and memory overhead,
however. If you're working with lots of promises, or trying to scale a server
to many users, you should probably keep it off. But in development, go for it!
## Tests
You can view the results of the Q test suite [in your browser][tests]!
[tests]: https://rawgithub.com/kriskowal/q/master/spec/q-spec.html
## License
Copyright 20092013 Kristopher Michael Kowal
MIT License (enclosed)

71
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@@ -0,0 +1,71 @@
"use strict";
var Q = require("../q");
var fs = require("fs");
suite("A single simple async operation", function () {
bench("with an immediately-fulfilled promise", function (done) {
Q().then(done);
});
bench("with direct setImmediate usage", function (done) {
setImmediate(done);
});
bench("with direct setTimeout(…, 0)", function (done) {
setTimeout(done, 0);
});
});
suite("A fs.readFile", function () {
var denodeified = Q.denodeify(fs.readFile);
set("iterations", 1000);
set("delay", 1000);
bench("directly, with callbacks", function (done) {
fs.readFile(__filename, done);
});
bench("with Q.nfcall", function (done) {
Q.nfcall(fs.readFile, __filename).then(done);
});
bench("with a Q.denodeify'ed version", function (done) {
denodeified(__filename).then(done);
});
bench("with manual usage of deferred.makeNodeResolver", function (done) {
var deferred = Q.defer();
fs.readFile(__filename, deferred.makeNodeResolver());
deferred.promise.then(done);
});
});
suite("1000 operations in parallel", function () {
function makeCounter(desiredCount, ultimateCallback) {
var soFar = 0;
return function () {
if (++soFar === desiredCount) {
ultimateCallback();
}
};
}
var numberOfOps = 1000;
bench("with immediately-fulfilled promises", function (done) {
var counter = makeCounter(numberOfOps, done);
for (var i = 0; i < numberOfOps; ++i) {
Q().then(counter);
}
});
bench("with direct setImmediate usage", function (done) {
var counter = makeCounter(numberOfOps, done);
for (var i = 0; i < numberOfOps; ++i) {
setImmediate(counter);
}
});
});

36
bin/node_modules/q/benchmark/scenarios.js generated vendored Normal file
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@@ -0,0 +1,36 @@
"use strict";
var Q = require("../q");
suite("Chaining", function () {
var numberToChain = 1000;
bench("Chaining many already-fulfilled promises together", function (done) {
var currentPromise = Q();
for (var i = 0; i < numberToChain; ++i) {
currentPromise = currentPromise.then(function () {
return Q();
});
}
currentPromise.then(done);
});
bench("Chaining and then fulfilling the end of the chain", function (done) {
var deferred = Q.defer();
var currentPromise = deferred.promise;
for (var i = 0; i < numberToChain; ++i) {
(function () {
var promiseToReturn = currentPromise;
currentPromise = Q().then(function () {
return promiseToReturn;
});
}());
}
currentPromise.then(done);
deferred.resolve();
});
});

93
bin/node_modules/q/package.json generated vendored Normal file

File diff suppressed because one or more lines are too long

1937
bin/node_modules/q/q.js generated vendored Normal file

File diff suppressed because it is too large Load Diff

35
bin/node_modules/q/queue.js generated vendored Normal file
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@@ -0,0 +1,35 @@
var Q = require("./q");
module.exports = Queue;
function Queue() {
var ends = Q.defer();
var closed = Q.defer();
return {
put: function (value) {
var next = Q.defer();
ends.resolve({
head: value,
tail: next.promise
});
ends.resolve = next.resolve;
},
get: function () {
var result = ends.promise.get("head");
ends.promise = ends.promise.get("tail");
return result.fail(function (error) {
closed.resolve(error);
throw error;
});
},
closed: closed.promise,
close: function (error) {
error = error || new Error("Can't get value from closed queue");
var end = {head: Q.reject(error)};
end.tail = end;
ends.resolve(end);
return closed.promise;
}
};
}

7
bin/node_modules/shelljs/.jshintrc generated vendored Normal file
View File

@@ -0,0 +1,7 @@
{
"loopfunc": true,
"sub": true,
"undef": true,
"unused": true,
"node": true
}

View File

@@ -1 +1,2 @@
node_modules/
test/
tmp/

View File

@@ -1,5 +1,5 @@
language: node_js
node_js:
- 0.6
- 0.8
- "0.8"
- "0.10"
- "0.11"

91
bin/node_modules/shelljs/README.md generated vendored
View File

@@ -150,9 +150,11 @@ All commands run synchronously, unless otherwise stated.
### cd('dir')
Changes to directory `dir` for the duration of the script
### pwd()
Returns the current directory.
### ls([options ,] path [,path ...])
### ls([options ,] path_array)
Available options:
@@ -170,6 +172,7 @@ ls('-R', ['/users/me', '/tmp']); // same as above
Returns array of files in the given path, or in current directory if no path provided.
### find(path [,path ...])
### find(path_array)
Examples:
@@ -185,6 +188,7 @@ Returns array of all files (however deep) in the given paths.
The main difference from `ls('-R', path)` is that the resulting file names
include the base directories, e.g. `lib/resources/file1` instead of just `file1`.
### cp([options ,] source [,source ...], dest)
### cp([options ,] source_array, dest)
Available options:
@@ -202,6 +206,7 @@ cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above
Copies files. The wildcard `*` is accepted.
### rm([options ,] file [, file ...])
### rm([options ,] file_array)
Available options:
@@ -219,6 +224,7 @@ rm(['some_file.txt', 'another_file.txt']); // same as above
Removes files. The wildcard `*` is accepted.
### mv(source [, source ...], dest')
### mv(source_array, dest')
Available options:
@@ -235,6 +241,7 @@ mv(['file1', 'file2'], 'dir/'); // same as above
Moves files. The wildcard `*` is accepted.
### mkdir([options ,] dir [, dir ...])
### mkdir([options ,] dir_array)
Available options:
@@ -250,6 +257,7 @@ mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above
Creates directories.
### test(expression)
Available expression primaries:
@@ -271,6 +279,7 @@ if (!test('-f', path)) continue; // skip if it's a regular file
Evaluates expression using the available primaries and returns corresponding value.
### cat(file [, file ...])
### cat(file_array)
@@ -286,6 +295,7 @@ Returns a string containing the given file, or a concatenated string
containing the files if more than one file is given (a new line character is
introduced between each file). Wildcard `*` accepted.
### 'string'.to(file)
Examples:
@@ -297,6 +307,19 @@ cat('input.txt').to('output.txt');
Analogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as
those returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_
### 'string'.toEnd(file)
Examples:
```javascript
cat('input.txt').toEnd('output.txt');
```
Analogous to the redirect-and-append operator `>>` in Unix, but works with JavaScript strings (such as
those returned by `cat`, `grep`, etc).
### sed([options ,] search_regex, replace_str, file)
Available options:
@@ -312,6 +335,7 @@ sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js');
Reads an input string from `file` and performs a JavaScript `replace()` on the input
using the given search regex and replacement string. Returns the new string after replacement.
### grep([options ,] regex_filter, file [, file ...])
### grep([options ,] regex_filter, file_array)
Available options:
@@ -328,6 +352,7 @@ grep('GLOBAL_VARIABLE', '*.js');
Reads input string from given files and returns a string containing all lines of the
file that match the given `regex_filter`. Wildcard `*` accepted.
### which(command)
Examples:
@@ -339,6 +364,7 @@ var nodeExec = which('node');
Searches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.
Returns string containing the absolute path to the command.
### echo(string [,string ...])
Examples:
@@ -351,20 +377,6 @@ var str = echo('hello world');
Prints string to stdout, and returns string with additional utility methods
like `.to()`.
### dirs([options | '+N' | '-N'])
Available options:
+ `-c`: Clears the directory stack by deleting all of the elements.
Arguments:
+ `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
+ `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
See also: pushd, popd
### pushd([options,] [dir | '-N' | '+N'])
@@ -411,6 +423,22 @@ echo(process.cwd()); // '/usr'
When no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.
### dirs([options | '+N' | '-N'])
Available options:
+ `-c`: Clears the directory stack by deleting all of the elements.
Arguments:
+ `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
+ `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
See also: pushd, popd
### exit(code)
Exits the current process with the given exit code.
@@ -448,6 +476,7 @@ the `callback` gets the arguments `(code, output)`.
the current synchronous implementation uses a lot of CPU. This should be getting
fixed soon.
### chmod(octal_mode || octal_string, file)
### chmod(symbolic_mode, file)
@@ -461,7 +490,7 @@ Examples:
```javascript
chmod(755, '/Users/brandon');
chmod('755', '/Users/brandon'); // same as above
chmod('755', '/Users/brandon'); // same as above
chmod('u+x', '/Users/brandon');
```
@@ -474,6 +503,27 @@ Notable exceptions:
given to the umask.
+ There is no "quiet" option since default behavior is to run silent.
## Non-Unix commands
### tempdir()
Examples:
```javascript
var tmp = tempdir(); // "/tmp" for most *nix platforms
```
Searches and returns string containing a writeable, platform-dependent temporary directory.
Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
### error()
Tests if error occurred in the last command. Returns `null` if no error occurred,
otherwise returns string explaining the error
## Configuration
@@ -500,14 +550,3 @@ cp('this_file_does_not_exist', '/dev/null'); // dies here
```
If `true` the script will die on errors. Default is `false`.
## Non-Unix commands
### tempdir()
Searches and returns string containing a writeable, platform-dependent temporary directory.
Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
### error()
Tests if error occurred in the last command. Returns `null` if no error occurred,
otherwise returns string explaining the error

View File

@@ -1,4 +0,0 @@
{
"loopfunc": true,
"sub": true
}

19
bin/node_modules/shelljs/make.js generated vendored
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@@ -1,6 +1,6 @@
require('./global');
config.fatal = true;
global.config.fatal = true;
global.target = {};
// This ensures we only execute the script targets after the entire script has
@@ -11,38 +11,37 @@ setTimeout(function() {
if (args.length === 1 && args[0] === '--help') {
console.log('Available targets:');
for (t in target)
for (t in global.target)
console.log(' ' + t);
return;
}
// Wrap targets to prevent duplicate execution
for (t in target) {
for (t in global.target) {
(function(t, oldTarget){
// Wrap it
target[t] = function(force) {
global.target[t] = function(force) {
if (oldTarget.done && !force)
return;
oldTarget.done = true;
return oldTarget.apply(oldTarget, arguments);
};
})(t, target[t]);
})(t, global.target[t]);
}
// Execute desired targets
if (args.length > 0) {
args.forEach(function(arg) {
if (arg in target)
target[arg]();
if (arg in global.target)
global.target[arg]();
else {
console.log('no such target: ' + arg);
exit(1);
}
});
} else if ('all' in target) {
target.all();
} else if ('all' in global.target) {
global.target.all();
}
}, 0);

File diff suppressed because one or more lines are too long

View File

@@ -7,6 +7,12 @@ cd(__dirname + '/..');
// Extract docs from shell.js
var docs = grep('//@', 'shell.js');
docs = docs.replace(/\/\/\@include (.+)/g, function(match, path) {
var file = path.match('.js$') ? path : path+'.js';
return grep('//@', file);
});
// Remove '//@'
docs = docs.replace(/\/\/\@ ?/g, '');
// Append docs to README

View File

@@ -16,7 +16,7 @@ if (!test('-f', JSHINT_BIN)) {
exit(1);
}
if (exec(JSHINT_BIN + ' --config jshint.json *.js test/*.js').code !== 0) {
if (exec(JSHINT_BIN + ' *.js test/*.js').code !== 0) {
failed = true;
echo('*** JSHINT FAILED! (return code != 0)');
echo();

1920
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File diff suppressed because it is too large Load Diff

43
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@@ -0,0 +1,43 @@
var common = require('./common');
var fs = require('fs');
//@
//@ ### cat(file [, file ...])
//@ ### cat(file_array)
//@
//@ Examples:
//@
//@ ```javascript
//@ var str = cat('file*.txt');
//@ var str = cat('file1', 'file2');
//@ var str = cat(['file1', 'file2']); // same as above
//@ ```
//@
//@ Returns a string containing the given file, or a concatenated string
//@ containing the files if more than one file is given (a new line character is
//@ introduced between each file). Wildcard `*` accepted.
function _cat(options, files) {
var cat = '';
if (!files)
common.error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 1);
// if it's array leave it as it is
files = common.expand(files);
files.forEach(function(file) {
if (!fs.existsSync(file))
common.error('no such file or directory: ' + file);
cat += fs.readFileSync(file, 'utf8') + '\n';
});
if (cat[cat.length-1] === '\n')
cat = cat.substring(0, cat.length-1);
return common.ShellString(cat);
}
module.exports = _cat;

19
bin/node_modules/shelljs/src/cd.js generated vendored Normal file
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@@ -0,0 +1,19 @@
var fs = require('fs');
var common = require('./common');
//@
//@ ### cd('dir')
//@ Changes to directory `dir` for the duration of the script
function _cd(options, dir) {
if (!dir)
common.error('directory not specified');
if (!fs.existsSync(dir))
common.error('no such file or directory: ' + dir);
if (!fs.statSync(dir).isDirectory())
common.error('not a directory: ' + dir);
process.chdir(dir);
}
module.exports = _cd;

208
bin/node_modules/shelljs/src/chmod.js generated vendored Normal file
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@@ -0,0 +1,208 @@
var common = require('./common');
var fs = require('fs');
var path = require('path');
var PERMS = (function (base) {
return {
OTHER_EXEC : base.EXEC,
OTHER_WRITE : base.WRITE,
OTHER_READ : base.READ,
GROUP_EXEC : base.EXEC << 3,
GROUP_WRITE : base.WRITE << 3,
GROUP_READ : base.READ << 3,
OWNER_EXEC : base.EXEC << 6,
OWNER_WRITE : base.WRITE << 6,
OWNER_READ : base.READ << 6,
// Literal octal numbers are apparently not allowed in "strict" javascript. Using parseInt is
// the preferred way, else a jshint warning is thrown.
STICKY : parseInt('01000', 8),
SETGID : parseInt('02000', 8),
SETUID : parseInt('04000', 8),
TYPE_MASK : parseInt('0770000', 8)
};
})({
EXEC : 1,
WRITE : 2,
READ : 4
});
//@
//@ ### chmod(octal_mode || octal_string, file)
//@ ### chmod(symbolic_mode, file)
//@
//@ Available options:
//@
//@ + `-v`: output a diagnostic for every file processed//@
//@ + `-c`: like verbose but report only when a change is made//@
//@ + `-R`: change files and directories recursively//@
//@
//@ Examples:
//@
//@ ```javascript
//@ chmod(755, '/Users/brandon');
//@ chmod('755', '/Users/brandon'); // same as above
//@ chmod('u+x', '/Users/brandon');
//@ ```
//@
//@ Alters the permissions of a file or directory by either specifying the
//@ absolute permissions in octal form or expressing the changes in symbols.
//@ This command tries to mimic the POSIX behavior as much as possible.
//@ Notable exceptions:
//@
//@ + In symbolic modes, 'a-r' and '-r' are identical. No consideration is
//@ given to the umask.
//@ + There is no "quiet" option since default behavior is to run silent.
function _chmod(options, mode, filePattern) {
if (!filePattern) {
if (options.length > 0 && options.charAt(0) === '-') {
// Special case where the specified file permissions started with - to subtract perms, which
// get picked up by the option parser as command flags.
// If we are down by one argument and options starts with -, shift everything over.
filePattern = mode;
mode = options;
options = '';
}
else {
common.error('You must specify a file.');
}
}
options = common.parseOptions(options, {
'R': 'recursive',
'c': 'changes',
'v': 'verbose'
});
if (typeof filePattern === 'string') {
filePattern = [ filePattern ];
}
var files;
if (options.recursive) {
files = [];
common.expand(filePattern).forEach(function addFile(expandedFile) {
var stat = fs.lstatSync(expandedFile);
if (!stat.isSymbolicLink()) {
files.push(expandedFile);
if (stat.isDirectory()) { // intentionally does not follow symlinks.
fs.readdirSync(expandedFile).forEach(function (child) {
addFile(expandedFile + '/' + child);
});
}
}
});
}
else {
files = common.expand(filePattern);
}
files.forEach(function innerChmod(file) {
file = path.resolve(file);
if (!fs.existsSync(file)) {
common.error('File not found: ' + file);
}
// When recursing, don't follow symlinks.
if (options.recursive && fs.lstatSync(file).isSymbolicLink()) {
return;
}
var perms = fs.statSync(file).mode;
var type = perms & PERMS.TYPE_MASK;
var newPerms = perms;
if (isNaN(parseInt(mode, 8))) {
// parse options
mode.split(',').forEach(function (symbolicMode) {
/*jshint regexdash:true */
var pattern = /([ugoa]*)([=\+-])([rwxXst]*)/i;
var matches = pattern.exec(symbolicMode);
if (matches) {
var applyTo = matches[1];
var operator = matches[2];
var change = matches[3];
var changeOwner = applyTo.indexOf('u') != -1 || applyTo === 'a' || applyTo === '';
var changeGroup = applyTo.indexOf('g') != -1 || applyTo === 'a' || applyTo === '';
var changeOther = applyTo.indexOf('o') != -1 || applyTo === 'a' || applyTo === '';
var changeRead = change.indexOf('r') != -1;
var changeWrite = change.indexOf('w') != -1;
var changeExec = change.indexOf('x') != -1;
var changeSticky = change.indexOf('t') != -1;
var changeSetuid = change.indexOf('s') != -1;
var mask = 0;
if (changeOwner) {
mask |= (changeRead ? PERMS.OWNER_READ : 0) + (changeWrite ? PERMS.OWNER_WRITE : 0) + (changeExec ? PERMS.OWNER_EXEC : 0) + (changeSetuid ? PERMS.SETUID : 0);
}
if (changeGroup) {
mask |= (changeRead ? PERMS.GROUP_READ : 0) + (changeWrite ? PERMS.GROUP_WRITE : 0) + (changeExec ? PERMS.GROUP_EXEC : 0) + (changeSetuid ? PERMS.SETGID : 0);
}
if (changeOther) {
mask |= (changeRead ? PERMS.OTHER_READ : 0) + (changeWrite ? PERMS.OTHER_WRITE : 0) + (changeExec ? PERMS.OTHER_EXEC : 0);
}
// Sticky bit is special - it's not tied to user, group or other.
if (changeSticky) {
mask |= PERMS.STICKY;
}
switch (operator) {
case '+':
newPerms |= mask;
break;
case '-':
newPerms &= ~mask;
break;
case '=':
newPerms = type + mask;
// According to POSIX, when using = to explicitly set the permissions, setuid and setgid can never be cleared.
if (fs.statSync(file).isDirectory()) {
newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
}
break;
}
if (options.verbose) {
log(file + ' -> ' + newPerms.toString(8));
}
if (perms != newPerms) {
if (!options.verbose && options.changes) {
log(file + ' -> ' + newPerms.toString(8));
}
fs.chmodSync(file, newPerms);
}
}
else {
common.error('Invalid symbolic mode change: ' + symbolicMode);
}
});
}
else {
// they gave us a full number
newPerms = type + parseInt(mode, 8);
// POSIX rules are that setuid and setgid can only be added using numeric form, but not cleared.
if (fs.statSync(file).isDirectory()) {
newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
}
fs.chmodSync(file, newPerms);
}
});
}
module.exports = _chmod;

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var os = require('os');
var fs = require('fs');
var _ls = require('./ls');
// Module globals
var config = {
silent: false,
fatal: false
};
exports.config = config;
var state = {
error: null,
currentCmd: 'shell.js',
tempDir: null
};
exports.state = state;
var platform = os.type().match(/^Win/) ? 'win' : 'unix';
exports.platform = platform;
function log() {
if (!config.silent)
console.log.apply(this, arguments);
}
exports.log = log;
// Shows error message. Throws unless _continue or config.fatal are true
function error(msg, _continue) {
if (state.error === null)
state.error = '';
state.error += state.currentCmd + ': ' + msg + '\n';
if (msg.length > 0)
log(state.error);
if (config.fatal)
process.exit(1);
if (!_continue)
throw '';
}
exports.error = error;
// In the future, when Proxies are default, we can add methods like `.to()` to primitive strings.
// For now, this is a dummy function to bookmark places we need such strings
function ShellString(str) {
return str;
}
exports.ShellString = ShellString;
// Returns {'alice': true, 'bob': false} when passed a dictionary, e.g.:
// parseOptions('-a', {'a':'alice', 'b':'bob'});
function parseOptions(str, map) {
if (!map)
error('parseOptions() internal error: no map given');
// All options are false by default
var options = {};
for (var letter in map)
options[map[letter]] = false;
if (!str)
return options; // defaults
if (typeof str !== 'string')
error('parseOptions() internal error: wrong str');
// e.g. match[1] = 'Rf' for str = '-Rf'
var match = str.match(/^\-(.+)/);
if (!match)
return options;
// e.g. chars = ['R', 'f']
var chars = match[1].split('');
chars.forEach(function(c) {
if (c in map)
options[map[c]] = true;
else
error('option not recognized: '+c);
});
return options;
}
exports.parseOptions = parseOptions;
// Expands wildcards with matching (ie. existing) file names.
// For example:
// expand(['file*.js']) = ['file1.js', 'file2.js', ...]
// (if the files 'file1.js', 'file2.js', etc, exist in the current dir)
function expand(list) {
var expanded = [];
list.forEach(function(listEl) {
// Wildcard present?
if (listEl.search(/\*/) > -1) {
_ls('', listEl).forEach(function(file) {
expanded.push(file);
});
} else {
expanded.push(listEl);
}
});
return expanded;
}
exports.expand = expand;
// Normalizes _unlinkSync() across platforms to match Unix behavior, i.e.
// file can be unlinked even if it's read-only, see https://github.com/joyent/node/issues/3006
function unlinkSync(file) {
try {
fs.unlinkSync(file);
} catch(e) {
// Try to override file permission
if (e.code === 'EPERM') {
fs.chmodSync(file, '0666');
fs.unlinkSync(file);
} else {
throw e;
}
}
}
exports.unlinkSync = unlinkSync;
// e.g. 'shelljs_a5f185d0443ca...'
function randomFileName() {
function randomHash(count) {
if (count === 1)
return parseInt(16*Math.random(), 10).toString(16);
else {
var hash = '';
for (var i=0; i<count; i++)
hash += randomHash(1);
return hash;
}
}
return 'shelljs_'+randomHash(20);
}
exports.randomFileName = randomFileName;
// extend(target_obj, source_obj1 [, source_obj2 ...])
// Shallow extend, e.g.:
// extend({A:1}, {b:2}, {c:3}) returns {A:1, b:2, c:3}
function extend(target) {
var sources = [].slice.call(arguments, 1);
sources.forEach(function(source) {
for (var key in source)
target[key] = source[key];
});
return target;
}
exports.extend = extend;
// Common wrapper for all Unix-like commands
function wrap(cmd, fn, options) {
return function() {
var retValue = null;
state.currentCmd = cmd;
state.error = null;
try {
var args = [].slice.call(arguments, 0);
if (options && options.notUnix) {
retValue = fn.apply(this, args);
} else {
if (args.length === 0 || typeof args[0] !== 'string' || args[0][0] !== '-')
args.unshift(''); // only add dummy option if '-option' not already present
retValue = fn.apply(this, args);
}
} catch (e) {
if (!state.error) {
// If state.error hasn't been set it's an error thrown by Node, not us - probably a bug...
console.log('shell.js: internal error');
console.log(e.stack || e);
process.exit(1);
}
if (config.fatal)
throw e;
}
state.currentCmd = 'shell.js';
return retValue;
};
} // wrap
exports.wrap = wrap;

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var fs = require('fs');
var path = require('path');
var common = require('./common');
// Buffered file copy, synchronous
// (Using readFileSync() + writeFileSync() could easily cause a memory overflow
// with large files)
function copyFileSync(srcFile, destFile) {
if (!fs.existsSync(srcFile))
common.error('copyFileSync: no such file or directory: ' + srcFile);
var BUF_LENGTH = 64*1024,
buf = new Buffer(BUF_LENGTH),
bytesRead = BUF_LENGTH,
pos = 0,
fdr = null,
fdw = null;
try {
fdr = fs.openSync(srcFile, 'r');
} catch(e) {
common.error('copyFileSync: could not read src file ('+srcFile+')');
}
try {
fdw = fs.openSync(destFile, 'w');
} catch(e) {
common.error('copyFileSync: could not write to dest file (code='+e.code+'):'+destFile);
}
while (bytesRead === BUF_LENGTH) {
bytesRead = fs.readSync(fdr, buf, 0, BUF_LENGTH, pos);
fs.writeSync(fdw, buf, 0, bytesRead);
pos += bytesRead;
}
fs.closeSync(fdr);
fs.closeSync(fdw);
fs.chmodSync(destFile, fs.statSync(srcFile).mode);
}
// Recursively copies 'sourceDir' into 'destDir'
// Adapted from https://github.com/ryanmcgrath/wrench-js
//
// Copyright (c) 2010 Ryan McGrath
// Copyright (c) 2012 Artur Adib
//
// Licensed under the MIT License
// http://www.opensource.org/licenses/mit-license.php
function cpdirSyncRecursive(sourceDir, destDir, opts) {
if (!opts) opts = {};
/* Create the directory where all our junk is moving to; read the mode of the source directory and mirror it */
var checkDir = fs.statSync(sourceDir);
try {
fs.mkdirSync(destDir, checkDir.mode);
} catch (e) {
//if the directory already exists, that's okay
if (e.code !== 'EEXIST') throw e;
}
var files = fs.readdirSync(sourceDir);
for (var i = 0; i < files.length; i++) {
var srcFile = sourceDir + "/" + files[i];
var destFile = destDir + "/" + files[i];
var srcFileStat = fs.lstatSync(srcFile);
if (srcFileStat.isDirectory()) {
/* recursion this thing right on back. */
cpdirSyncRecursive(srcFile, destFile, opts);
} else if (srcFileStat.isSymbolicLink()) {
var symlinkFull = fs.readlinkSync(srcFile);
fs.symlinkSync(symlinkFull, destFile);
} else {
/* At this point, we've hit a file actually worth copying... so copy it on over. */
if (fs.existsSync(destFile) && !opts.force) {
common.log('skipping existing file: ' + files[i]);
} else {
copyFileSync(srcFile, destFile);
}
}
} // for files
} // cpdirSyncRecursive
//@
//@ ### cp([options ,] source [,source ...], dest)
//@ ### cp([options ,] source_array, dest)
//@ Available options:
//@
//@ + `-f`: force
//@ + `-r, -R`: recursive
//@
//@ Examples:
//@
//@ ```javascript
//@ cp('file1', 'dir1');
//@ cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');
//@ cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above
//@ ```
//@
//@ Copies files. The wildcard `*` is accepted.
function _cp(options, sources, dest) {
options = common.parseOptions(options, {
'f': 'force',
'R': 'recursive',
'r': 'recursive'
});
// Get sources, dest
if (arguments.length < 3) {
common.error('missing <source> and/or <dest>');
} else if (arguments.length > 3) {
sources = [].slice.call(arguments, 1, arguments.length - 1);
dest = arguments[arguments.length - 1];
} else if (typeof sources === 'string') {
sources = [sources];
} else if ('length' in sources) {
sources = sources; // no-op for array
} else {
common.error('invalid arguments');
}
var exists = fs.existsSync(dest),
stats = exists && fs.statSync(dest);
// Dest is not existing dir, but multiple sources given
if ((!exists || !stats.isDirectory()) && sources.length > 1)
common.error('dest is not a directory (too many sources)');
// Dest is an existing file, but no -f given
if (exists && stats.isFile() && !options.force)
common.error('dest file already exists: ' + dest);
if (options.recursive) {
// Recursive allows the shortcut syntax "sourcedir/" for "sourcedir/*"
// (see Github issue #15)
sources.forEach(function(src, i) {
if (src[src.length - 1] === '/')
sources[i] += '*';
});
// Create dest
try {
fs.mkdirSync(dest, parseInt('0777', 8));
} catch (e) {
// like Unix's cp, keep going even if we can't create dest dir
}
}
sources = common.expand(sources);
sources.forEach(function(src) {
if (!fs.existsSync(src)) {
common.error('no such file or directory: '+src, true);
return; // skip file
}
// If here, src exists
if (fs.statSync(src).isDirectory()) {
if (!options.recursive) {
// Non-Recursive
common.log(src + ' is a directory (not copied)');
} else {
// Recursive
// 'cp /a/source dest' should create 'source' in 'dest'
var newDest = path.join(dest, path.basename(src)),
checkDir = fs.statSync(src);
try {
fs.mkdirSync(newDest, checkDir.mode);
} catch (e) {
//if the directory already exists, that's okay
if (e.code !== 'EEXIST') throw e;
}
cpdirSyncRecursive(src, newDest, {force: options.force});
}
return; // done with dir
}
// If here, src is a file
// When copying to '/path/dir':
// thisDest = '/path/dir/file1'
var thisDest = dest;
if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
thisDest = path.normalize(dest + '/' + path.basename(src));
if (fs.existsSync(thisDest) && !options.force) {
common.error('dest file already exists: ' + thisDest, true);
return; // skip file
}
copyFileSync(src, thisDest);
}); // forEach(src)
}
module.exports = _cp;

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var common = require('./common');
var _cd = require('./cd');
var path = require('path');
// Pushd/popd/dirs internals
var _dirStack = [];
function _isStackIndex(index) {
return (/^[\-+]\d+$/).test(index);
}
function _parseStackIndex(index) {
if (_isStackIndex(index)) {
if (Math.abs(index) < _dirStack.length + 1) { // +1 for pwd
return (/^-/).test(index) ? Number(index) - 1 : Number(index);
} else {
common.error(index + ': directory stack index out of range');
}
} else {
common.error(index + ': invalid number');
}
}
function _actualDirStack() {
return [process.cwd()].concat(_dirStack);
}
//@
//@ ### pushd([options,] [dir | '-N' | '+N'])
//@
//@ Available options:
//@
//@ + `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.
//@
//@ Arguments:
//@
//@ + `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.
//@ + `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
//@ + `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
//@
//@ Examples:
//@
//@ ```javascript
//@ // process.cwd() === '/usr'
//@ pushd('/etc'); // Returns /etc /usr
//@ pushd('+1'); // Returns /usr /etc
//@ ```
//@
//@ Save the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.
function _pushd(options, dir) {
if (_isStackIndex(options)) {
dir = options;
options = '';
}
options = common.parseOptions(options, {
'n' : 'no-cd'
});
var dirs = _actualDirStack();
if (dir === '+0') {
return dirs; // +0 is a noop
} else if (!dir) {
if (dirs.length > 1) {
dirs = dirs.splice(1, 1).concat(dirs);
} else {
return common.error('no other directory');
}
} else if (_isStackIndex(dir)) {
var n = _parseStackIndex(dir);
dirs = dirs.slice(n).concat(dirs.slice(0, n));
} else {
if (options['no-cd']) {
dirs.splice(1, 0, dir);
} else {
dirs.unshift(dir);
}
}
if (options['no-cd']) {
dirs = dirs.slice(1);
} else {
dir = path.resolve(dirs.shift());
_cd('', dir);
}
_dirStack = dirs;
return _dirs('');
}
exports.pushd = _pushd;
//@
//@ ### popd([options,] ['-N' | '+N'])
//@
//@ Available options:
//@
//@ + `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.
//@
//@ Arguments:
//@
//@ + `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.
//@ + `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.
//@
//@ Examples:
//@
//@ ```javascript
//@ echo(process.cwd()); // '/usr'
//@ pushd('/etc'); // '/etc /usr'
//@ echo(process.cwd()); // '/etc'
//@ popd(); // '/usr'
//@ echo(process.cwd()); // '/usr'
//@ ```
//@
//@ When no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.
function _popd(options, index) {
if (_isStackIndex(options)) {
index = options;
options = '';
}
options = common.parseOptions(options, {
'n' : 'no-cd'
});
if (!_dirStack.length) {
return common.error('directory stack empty');
}
index = _parseStackIndex(index || '+0');
if (options['no-cd'] || index > 0 || _dirStack.length + index === 0) {
index = index > 0 ? index - 1 : index;
_dirStack.splice(index, 1);
} else {
var dir = path.resolve(_dirStack.shift());
_cd('', dir);
}
return _dirs('');
}
exports.popd = _popd;
//@
//@ ### dirs([options | '+N' | '-N'])
//@
//@ Available options:
//@
//@ + `-c`: Clears the directory stack by deleting all of the elements.
//@
//@ Arguments:
//@
//@ + `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
//@ + `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
//@
//@ Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
//@
//@ See also: pushd, popd
function _dirs(options, index) {
if (_isStackIndex(options)) {
index = options;
options = '';
}
options = common.parseOptions(options, {
'c' : 'clear'
});
if (options['clear']) {
_dirStack = [];
return _dirStack;
}
var stack = _actualDirStack();
if (index) {
index = _parseStackIndex(index);
if (index < 0) {
index = stack.length + index;
}
common.log(stack[index]);
return stack[index];
}
common.log(stack.join(' '));
return stack;
}
exports.dirs = _dirs;

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var common = require('./common');
//@
//@ ### echo(string [,string ...])
//@
//@ Examples:
//@
//@ ```javascript
//@ echo('hello world');
//@ var str = echo('hello world');
//@ ```
//@
//@ Prints string to stdout, and returns string with additional utility methods
//@ like `.to()`.
function _echo() {
var messages = [].slice.call(arguments, 0);
console.log.apply(this, messages);
return common.ShellString(messages.join(' '));
}
module.exports = _echo;

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bin/node_modules/shelljs/src/error.js generated vendored Normal file
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var common = require('./common');
//@
//@ ### error()
//@ Tests if error occurred in the last command. Returns `null` if no error occurred,
//@ otherwise returns string explaining the error
function error() {
return common.state.error;
};
module.exports = error;

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var common = require('./common');
var _tempDir = require('./tempdir');
var _pwd = require('./pwd');
var path = require('path');
var fs = require('fs');
var child = require('child_process');
// Hack to run child_process.exec() synchronously (sync avoids callback hell)
// Uses a custom wait loop that checks for a flag file, created when the child process is done.
// (Can't do a wait loop that checks for internal Node variables/messages as
// Node is single-threaded; callbacks and other internal state changes are done in the
// event loop).
function execSync(cmd, opts) {
var tempDir = _tempDir();
var stdoutFile = path.resolve(tempDir+'/'+common.randomFileName()),
codeFile = path.resolve(tempDir+'/'+common.randomFileName()),
scriptFile = path.resolve(tempDir+'/'+common.randomFileName()),
sleepFile = path.resolve(tempDir+'/'+common.randomFileName());
var options = common.extend({
silent: common.config.silent
}, opts);
var previousStdoutContent = '';
// Echoes stdout changes from running process, if not silent
function updateStdout() {
if (options.silent || !fs.existsSync(stdoutFile))
return;
var stdoutContent = fs.readFileSync(stdoutFile, 'utf8');
// No changes since last time?
if (stdoutContent.length <= previousStdoutContent.length)
return;
process.stdout.write(stdoutContent.substr(previousStdoutContent.length));
previousStdoutContent = stdoutContent;
}
function escape(str) {
return (str+'').replace(/([\\"'])/g, "\\$1").replace(/\0/g, "\\0");
}
cmd += ' > '+stdoutFile+' 2>&1'; // works on both win/unix
var script =
"var child = require('child_process')," +
" fs = require('fs');" +
"child.exec('"+escape(cmd)+"', {env: process.env, maxBuffer: 20*1024*1024}, function(err) {" +
" fs.writeFileSync('"+escape(codeFile)+"', err ? err.code.toString() : '0');" +
"});";
if (fs.existsSync(scriptFile)) common.unlinkSync(scriptFile);
if (fs.existsSync(stdoutFile)) common.unlinkSync(stdoutFile);
if (fs.existsSync(codeFile)) common.unlinkSync(codeFile);
fs.writeFileSync(scriptFile, script);
child.exec('"'+process.execPath+'" '+scriptFile, {
env: process.env,
cwd: _pwd(),
maxBuffer: 20*1024*1024
});
// The wait loop
// sleepFile is used as a dummy I/O op to mitigate unnecessary CPU usage
// (tried many I/O sync ops, writeFileSync() seems to be only one that is effective in reducing
// CPU usage, though apparently not so much on Windows)
while (!fs.existsSync(codeFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
while (!fs.existsSync(stdoutFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
// At this point codeFile exists, but it's not necessarily flushed yet.
// Keep reading it until it is.
var code = parseInt('', 10);
while (isNaN(code)) {
code = parseInt(fs.readFileSync(codeFile, 'utf8'), 10);
}
var stdout = fs.readFileSync(stdoutFile, 'utf8');
// No biggie if we can't erase the files now -- they're in a temp dir anyway
try { common.unlinkSync(scriptFile); } catch(e) {}
try { common.unlinkSync(stdoutFile); } catch(e) {}
try { common.unlinkSync(codeFile); } catch(e) {}
try { common.unlinkSync(sleepFile); } catch(e) {}
// some shell return codes are defined as errors, per http://tldp.org/LDP/abs/html/exitcodes.html
if (code === 1 || code === 2 || code >= 126) {
common.error('', true); // unix/shell doesn't really give an error message after non-zero exit codes
}
// True if successful, false if not
var obj = {
code: code,
output: stdout
};
return obj;
} // execSync()
// Wrapper around exec() to enable echoing output to console in real time
function execAsync(cmd, opts, callback) {
var output = '';
var options = common.extend({
silent: common.config.silent
}, opts);
var c = child.exec(cmd, {env: process.env, maxBuffer: 20*1024*1024}, function(err) {
if (callback)
callback(err ? err.code : 0, output);
});
c.stdout.on('data', function(data) {
output += data;
if (!options.silent)
process.stdout.write(data);
});
c.stderr.on('data', function(data) {
output += data;
if (!options.silent)
process.stdout.write(data);
});
return c;
}
//@
//@ ### exec(command [, options] [, callback])
//@ Available options (all `false` by default):
//@
//@ + `async`: Asynchronous execution. Defaults to true if a callback is provided.
//@ + `silent`: Do not echo program output to console.
//@
//@ Examples:
//@
//@ ```javascript
//@ var version = exec('node --version', {silent:true}).output;
//@
//@ var child = exec('some_long_running_process', {async:true});
//@ child.stdout.on('data', function(data) {
//@ /* ... do something with data ... */
//@ });
//@
//@ exec('some_long_running_process', function(code, output) {
//@ console.log('Exit code:', code);
//@ console.log('Program output:', output);
//@ });
//@ ```
//@
//@ Executes the given `command` _synchronously_, unless otherwise specified.
//@ When in synchronous mode returns the object `{ code:..., output:... }`, containing the program's
//@ `output` (stdout + stderr) and its exit `code`. Otherwise returns the child process object, and
//@ the `callback` gets the arguments `(code, output)`.
//@
//@ **Note:** For long-lived processes, it's best to run `exec()` asynchronously as
//@ the current synchronous implementation uses a lot of CPU. This should be getting
//@ fixed soon.
function _exec(command, options, callback) {
if (!command)
common.error('must specify command');
// Callback is defined instead of options.
if (typeof options === 'function') {
callback = options;
options = { async: true };
}
// Callback is defined with options.
if (typeof options === 'object' && typeof callback === 'function') {
options.async = true;
}
options = common.extend({
silent: common.config.silent,
async: false
}, options);
if (options.async)
return execAsync(command, options, callback);
else
return execSync(command, options);
}
module.exports = _exec;

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var fs = require('fs');
var common = require('./common');
var _ls = require('./ls');
//@
//@ ### find(path [,path ...])
//@ ### find(path_array)
//@ Examples:
//@
//@ ```javascript
//@ find('src', 'lib');
//@ find(['src', 'lib']); // same as above
//@ find('.').filter(function(file) { return file.match(/\.js$/); });
//@ ```
//@
//@ Returns array of all files (however deep) in the given paths.
//@
//@ The main difference from `ls('-R', path)` is that the resulting file names
//@ include the base directories, e.g. `lib/resources/file1` instead of just `file1`.
function _find(options, paths) {
if (!paths)
common.error('no path specified');
else if (typeof paths === 'object')
paths = paths; // assume array
else if (typeof paths === 'string')
paths = [].slice.call(arguments, 1);
var list = [];
function pushFile(file) {
if (common.platform === 'win')
file = file.replace(/\\/g, '/');
list.push(file);
}
// why not simply do ls('-R', paths)? because the output wouldn't give the base dirs
// to get the base dir in the output, we need instead ls('-R', 'dir/*') for every directory
paths.forEach(function(file) {
pushFile(file);
if (fs.statSync(file).isDirectory()) {
_ls('-RA', file+'/*').forEach(function(subfile) {
pushFile(subfile);
});
}
});
return list;
}
module.exports = _find;

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var common = require('./common');
var fs = require('fs');
//@
//@ ### grep([options ,] regex_filter, file [, file ...])
//@ ### grep([options ,] regex_filter, file_array)
//@ Available options:
//@
//@ + `-v`: Inverse the sense of the regex and print the lines not matching the criteria.
//@
//@ Examples:
//@
//@ ```javascript
//@ grep('-v', 'GLOBAL_VARIABLE', '*.js');
//@ grep('GLOBAL_VARIABLE', '*.js');
//@ ```
//@
//@ Reads input string from given files and returns a string containing all lines of the
//@ file that match the given `regex_filter`. Wildcard `*` accepted.
function _grep(options, regex, files) {
options = common.parseOptions(options, {
'v': 'inverse'
});
if (!files)
common.error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 2);
// if it's array leave it as it is
files = common.expand(files);
var grep = '';
files.forEach(function(file) {
if (!fs.existsSync(file)) {
common.error('no such file or directory: ' + file, true);
return;
}
var contents = fs.readFileSync(file, 'utf8'),
lines = contents.split(/\r*\n/);
lines.forEach(function(line) {
var matched = line.match(regex);
if ((options.inverse && !matched) || (!options.inverse && matched))
grep += line + '\n';
});
});
return common.ShellString(grep);
}
module.exports = _grep;

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var path = require('path');
var fs = require('fs');
var common = require('./common');
var _cd = require('./cd');
var _pwd = require('./pwd');
//@
//@ ### ls([options ,] path [,path ...])
//@ ### ls([options ,] path_array)
//@ Available options:
//@
//@ + `-R`: recursive
//@ + `-A`: all files (include files beginning with `.`, except for `.` and `..`)
//@
//@ Examples:
//@
//@ ```javascript
//@ ls('projs/*.js');
//@ ls('-R', '/users/me', '/tmp');
//@ ls('-R', ['/users/me', '/tmp']); // same as above
//@ ```
//@
//@ Returns array of files in the given path, or in current directory if no path provided.
function _ls(options, paths) {
options = common.parseOptions(options, {
'R': 'recursive',
'A': 'all',
'a': 'all_deprecated'
});
if (options.all_deprecated) {
// We won't support the -a option as it's hard to image why it's useful
// (it includes '.' and '..' in addition to '.*' files)
// For backwards compatibility we'll dump a deprecated message and proceed as before
common.log('ls: Option -a is deprecated. Use -A instead');
options.all = true;
}
if (!paths)
paths = ['.'];
else if (typeof paths === 'object')
paths = paths; // assume array
else if (typeof paths === 'string')
paths = [].slice.call(arguments, 1);
var list = [];
// Conditionally pushes file to list - returns true if pushed, false otherwise
// (e.g. prevents hidden files to be included unless explicitly told so)
function pushFile(file, query) {
// hidden file?
if (path.basename(file)[0] === '.') {
// not explicitly asking for hidden files?
if (!options.all && !(path.basename(query)[0] === '.' && path.basename(query).length > 1))
return false;
}
if (common.platform === 'win')
file = file.replace(/\\/g, '/');
list.push(file);
return true;
}
paths.forEach(function(p) {
if (fs.existsSync(p)) {
var stats = fs.statSync(p);
// Simple file?
if (stats.isFile()) {
pushFile(p, p);
return; // continue
}
// Simple dir?
if (stats.isDirectory()) {
// Iterate over p contents
fs.readdirSync(p).forEach(function(file) {
if (!pushFile(file, p))
return;
// Recursive?
if (options.recursive) {
var oldDir = _pwd();
_cd('', p);
if (fs.statSync(file).isDirectory())
list = list.concat(_ls('-R'+(options.all?'A':''), file+'/*'));
_cd('', oldDir);
}
});
return; // continue
}
}
// p does not exist - possible wildcard present
var basename = path.basename(p);
var dirname = path.dirname(p);
// Wildcard present on an existing dir? (e.g. '/tmp/*.js')
if (basename.search(/\*/) > -1 && fs.existsSync(dirname) && fs.statSync(dirname).isDirectory) {
// Escape special regular expression chars
var regexp = basename.replace(/(\^|\$|\(|\)|<|>|\[|\]|\{|\}|\.|\+|\?)/g, '\\$1');
// Translates wildcard into regex
regexp = '^' + regexp.replace(/\*/g, '.*') + '$';
// Iterate over directory contents
fs.readdirSync(dirname).forEach(function(file) {
if (file.match(new RegExp(regexp))) {
if (!pushFile(path.normalize(dirname+'/'+file), basename))
return;
// Recursive?
if (options.recursive) {
var pp = dirname + '/' + file;
if (fs.lstatSync(pp).isDirectory())
list = list.concat(_ls('-R'+(options.all?'A':''), pp+'/*'));
} // recursive
} // if file matches
}); // forEach
return;
}
common.error('no such file or directory: ' + p, true);
});
return list;
}
module.exports = _ls;

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var common = require('./common');
var fs = require('fs');
var path = require('path');
// Recursively creates 'dir'
function mkdirSyncRecursive(dir) {
var baseDir = path.dirname(dir);
// Base dir exists, no recursion necessary
if (fs.existsSync(baseDir)) {
fs.mkdirSync(dir, parseInt('0777', 8));
return;
}
// Base dir does not exist, go recursive
mkdirSyncRecursive(baseDir);
// Base dir created, can create dir
fs.mkdirSync(dir, parseInt('0777', 8));
}
//@
//@ ### mkdir([options ,] dir [, dir ...])
//@ ### mkdir([options ,] dir_array)
//@ Available options:
//@
//@ + `p`: full path (will create intermediate dirs if necessary)
//@
//@ Examples:
//@
//@ ```javascript
//@ mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');
//@ mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above
//@ ```
//@
//@ Creates directories.
function _mkdir(options, dirs) {
options = common.parseOptions(options, {
'p': 'fullpath'
});
if (!dirs)
common.error('no paths given');
if (typeof dirs === 'string')
dirs = [].slice.call(arguments, 1);
// if it's array leave it as it is
dirs.forEach(function(dir) {
if (fs.existsSync(dir)) {
if (!options.fullpath)
common.error('path already exists: ' + dir, true);
return; // skip dir
}
// Base dir does not exist, and no -p option given
var baseDir = path.dirname(dir);
if (!fs.existsSync(baseDir) && !options.fullpath) {
common.error('no such file or directory: ' + baseDir, true);
return; // skip dir
}
if (options.fullpath)
mkdirSyncRecursive(dir);
else
fs.mkdirSync(dir, parseInt('0777', 8));
});
} // mkdir
module.exports = _mkdir;

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var fs = require('fs');
var path = require('path');
var common = require('./common');
//@
//@ ### mv(source [, source ...], dest')
//@ ### mv(source_array, dest')
//@ Available options:
//@
//@ + `f`: force
//@
//@ Examples:
//@
//@ ```javascript
//@ mv('-f', 'file', 'dir/');
//@ mv('file1', 'file2', 'dir/');
//@ mv(['file1', 'file2'], 'dir/'); // same as above
//@ ```
//@
//@ Moves files. The wildcard `*` is accepted.
function _mv(options, sources, dest) {
options = common.parseOptions(options, {
'f': 'force'
});
// Get sources, dest
if (arguments.length < 3) {
common.error('missing <source> and/or <dest>');
} else if (arguments.length > 3) {
sources = [].slice.call(arguments, 1, arguments.length - 1);
dest = arguments[arguments.length - 1];
} else if (typeof sources === 'string') {
sources = [sources];
} else if ('length' in sources) {
sources = sources; // no-op for array
} else {
common.error('invalid arguments');
}
sources = common.expand(sources);
var exists = fs.existsSync(dest),
stats = exists && fs.statSync(dest);
// Dest is not existing dir, but multiple sources given
if ((!exists || !stats.isDirectory()) && sources.length > 1)
common.error('dest is not a directory (too many sources)');
// Dest is an existing file, but no -f given
if (exists && stats.isFile() && !options.force)
common.error('dest file already exists: ' + dest);
sources.forEach(function(src) {
if (!fs.existsSync(src)) {
common.error('no such file or directory: '+src, true);
return; // skip file
}
// If here, src exists
// When copying to '/path/dir':
// thisDest = '/path/dir/file1'
var thisDest = dest;
if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
thisDest = path.normalize(dest + '/' + path.basename(src));
if (fs.existsSync(thisDest) && !options.force) {
common.error('dest file already exists: ' + thisDest, true);
return; // skip file
}
if (path.resolve(src) === path.dirname(path.resolve(thisDest))) {
common.error('cannot move to self: '+src, true);
return; // skip file
}
fs.renameSync(src, thisDest);
}); // forEach(src)
} // mv
module.exports = _mv;

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bin/node_modules/shelljs/src/popd.js generated vendored Normal file
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// see dirs.js

1
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// see dirs.js

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var path = require('path');
var common = require('./common');
//@
//@ ### pwd()
//@ Returns the current directory.
function _pwd(options) {
var pwd = path.resolve(process.cwd());
return common.ShellString(pwd);
}
module.exports = _pwd;

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var common = require('./common');
var fs = require('fs');
// Recursively removes 'dir'
// Adapted from https://github.com/ryanmcgrath/wrench-js
//
// Copyright (c) 2010 Ryan McGrath
// Copyright (c) 2012 Artur Adib
//
// Licensed under the MIT License
// http://www.opensource.org/licenses/mit-license.php
function rmdirSyncRecursive(dir, force) {
var files;
files = fs.readdirSync(dir);
// Loop through and delete everything in the sub-tree after checking it
for(var i = 0; i < files.length; i++) {
var file = dir + "/" + files[i],
currFile = fs.lstatSync(file);
if(currFile.isDirectory()) { // Recursive function back to the beginning
rmdirSyncRecursive(file, force);
}
else if(currFile.isSymbolicLink()) { // Unlink symlinks
if (force || isWriteable(file)) {
try {
common.unlinkSync(file);
} catch (e) {
common.error('could not remove file (code '+e.code+'): ' + file, true);
}
}
}
else // Assume it's a file - perhaps a try/catch belongs here?
if (force || isWriteable(file)) {
try {
common.unlinkSync(file);
} catch (e) {
common.error('could not remove file (code '+e.code+'): ' + file, true);
}
}
}
// Now that we know everything in the sub-tree has been deleted, we can delete the main directory.
// Huzzah for the shopkeep.
var result;
try {
result = fs.rmdirSync(dir);
} catch(e) {
common.error('could not remove directory (code '+e.code+'): ' + dir, true);
}
return result;
} // rmdirSyncRecursive
// Hack to determine if file has write permissions for current user
// Avoids having to check user, group, etc, but it's probably slow
function isWriteable(file) {
var writePermission = true;
try {
var __fd = fs.openSync(file, 'a');
fs.closeSync(__fd);
} catch(e) {
writePermission = false;
}
return writePermission;
}
//@
//@ ### rm([options ,] file [, file ...])
//@ ### rm([options ,] file_array)
//@ Available options:
//@
//@ + `-f`: force
//@ + `-r, -R`: recursive
//@
//@ Examples:
//@
//@ ```javascript
//@ rm('-rf', '/tmp/*');
//@ rm('some_file.txt', 'another_file.txt');
//@ rm(['some_file.txt', 'another_file.txt']); // same as above
//@ ```
//@
//@ Removes files. The wildcard `*` is accepted.
function _rm(options, files) {
options = common.parseOptions(options, {
'f': 'force',
'r': 'recursive',
'R': 'recursive'
});
if (!files)
common.error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 1);
// if it's array leave it as it is
files = common.expand(files);
files.forEach(function(file) {
if (!fs.existsSync(file)) {
// Path does not exist, no force flag given
if (!options.force)
common.error('no such file or directory: '+file, true);
return; // skip file
}
// If here, path exists
var stats = fs.lstatSync(file);
if (stats.isFile() || stats.isSymbolicLink()) {
// Do not check for file writing permissions
if (options.force) {
common.unlinkSync(file);
return;
}
if (isWriteable(file))
common.unlinkSync(file);
else
common.error('permission denied: '+file, true);
return;
} // simple file
// Path is an existing directory, but no -r flag given
if (stats.isDirectory() && !options.recursive) {
common.error('path is a directory', true);
return; // skip path
}
// Recursively remove existing directory
if (stats.isDirectory() && options.recursive) {
rmdirSyncRecursive(file, options.force);
}
}); // forEach(file)
} // rm
module.exports = _rm;

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var common = require('./common');
var fs = require('fs');
//@
//@ ### sed([options ,] search_regex, replace_str, file)
//@ Available options:
//@
//@ + `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_
//@
//@ Examples:
//@
//@ ```javascript
//@ sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');
//@ sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js');
//@ ```
//@
//@ Reads an input string from `file` and performs a JavaScript `replace()` on the input
//@ using the given search regex and replacement string. Returns the new string after replacement.
function _sed(options, regex, replacement, file) {
options = common.parseOptions(options, {
'i': 'inplace'
});
if (typeof replacement === 'string')
replacement = replacement; // no-op
else if (typeof replacement === 'number')
replacement = replacement.toString(); // fallback
else
common.error('invalid replacement string');
if (!file)
common.error('no file given');
if (!fs.existsSync(file))
common.error('no such file or directory: ' + file);
var result = fs.readFileSync(file, 'utf8').replace(regex, replacement);
if (options.inplace)
fs.writeFileSync(file, result, 'utf8');
return common.ShellString(result);
}
module.exports = _sed;

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bin/node_modules/shelljs/src/tempdir.js generated vendored Normal file
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var common = require('./common');
var os = require('os');
var fs = require('fs');
// Returns false if 'dir' is not a writeable directory, 'dir' otherwise
function writeableDir(dir) {
if (!dir || !fs.existsSync(dir))
return false;
if (!fs.statSync(dir).isDirectory())
return false;
var testFile = dir+'/'+common.randomFileName();
try {
fs.writeFileSync(testFile, ' ');
common.unlinkSync(testFile);
return dir;
} catch (e) {
return false;
}
}
//@
//@ ### tempdir()
//@
//@ Examples:
//@
//@ ```javascript
//@ var tmp = tempdir(); // "/tmp" for most *nix platforms
//@ ```
//@
//@ Searches and returns string containing a writeable, platform-dependent temporary directory.
//@ Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
function _tempDir() {
var state = common.state;
if (state.tempDir)
return state.tempDir; // from cache
state.tempDir = writeableDir(os.tempDir && os.tempDir()) || // node 0.8+
writeableDir(process.env['TMPDIR']) ||
writeableDir(process.env['TEMP']) ||
writeableDir(process.env['TMP']) ||
writeableDir(process.env['Wimp$ScrapDir']) || // RiscOS
writeableDir('C:\\TEMP') || // Windows
writeableDir('C:\\TMP') || // Windows
writeableDir('\\TEMP') || // Windows
writeableDir('\\TMP') || // Windows
writeableDir('/tmp') ||
writeableDir('/var/tmp') ||
writeableDir('/usr/tmp') ||
writeableDir('.'); // last resort
return state.tempDir;
}
module.exports = _tempDir;

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var common = require('./common');
var fs = require('fs');
//@
//@ ### test(expression)
//@ Available expression primaries:
//@
//@ + `'-b', 'path'`: true if path is a block device
//@ + `'-c', 'path'`: true if path is a character device
//@ + `'-d', 'path'`: true if path is a directory
//@ + `'-e', 'path'`: true if path exists
//@ + `'-f', 'path'`: true if path is a regular file
//@ + `'-L', 'path'`: true if path is a symboilc link
//@ + `'-p', 'path'`: true if path is a pipe (FIFO)
//@ + `'-S', 'path'`: true if path is a socket
//@
//@ Examples:
//@
//@ ```javascript
//@ if (test('-d', path)) { /* do something with dir */ };
//@ if (!test('-f', path)) continue; // skip if it's a regular file
//@ ```
//@
//@ Evaluates expression using the available primaries and returns corresponding value.
function _test(options, path) {
if (!path)
common.error('no path given');
// hack - only works with unary primaries
options = common.parseOptions(options, {
'b': 'block',
'c': 'character',
'd': 'directory',
'e': 'exists',
'f': 'file',
'L': 'link',
'p': 'pipe',
'S': 'socket'
});
var canInterpret = false;
for (var key in options)
if (options[key] === true) {
canInterpret = true;
break;
}
if (!canInterpret)
common.error('could not interpret expression');
if (options.link) {
try {
return fs.lstatSync(path).isSymbolicLink();
} catch(e) {
return false;
}
}
if (!fs.existsSync(path))
return false;
if (options.exists)
return true;
var stats = fs.statSync(path);
if (options.block)
return stats.isBlockDevice();
if (options.character)
return stats.isCharacterDevice();
if (options.directory)
return stats.isDirectory();
if (options.file)
return stats.isFile();
if (options.pipe)
return stats.isFIFO();
if (options.socket)
return stats.isSocket();
} // test
module.exports = _test;

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var common = require('./common');
var fs = require('fs');
var path = require('path');
//@
//@ ### 'string'.to(file)
//@
//@ Examples:
//@
//@ ```javascript
//@ cat('input.txt').to('output.txt');
//@ ```
//@
//@ Analogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as
//@ those returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_
function _to(options, file) {
if (!file)
common.error('wrong arguments');
if (!fs.existsSync( path.dirname(file) ))
common.error('no such file or directory: ' + path.dirname(file));
try {
fs.writeFileSync(file, this.toString(), 'utf8');
} catch(e) {
common.error('could not write to file (code '+e.code+'): '+file, true);
}
}
module.exports = _to;

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var common = require('./common');
var fs = require('fs');
var path = require('path');
//@
//@ ### 'string'.toEnd(file)
//@
//@ Examples:
//@
//@ ```javascript
//@ cat('input.txt').toEnd('output.txt');
//@ ```
//@
//@ Analogous to the redirect-and-append operator `>>` in Unix, but works with JavaScript strings (such as
//@ those returned by `cat`, `grep`, etc).
function _toEnd(options, file) {
if (!file)
common.error('wrong arguments');
if (!fs.existsSync( path.dirname(file) ))
common.error('no such file or directory: ' + path.dirname(file));
try {
fs.appendFileSync(file, this.toString(), 'utf8');
} catch(e) {
common.error('could not append to file (code '+e.code+'): '+file, true);
}
}
module.exports = _toEnd;

79
bin/node_modules/shelljs/src/which.js generated vendored Normal file
View File

@@ -0,0 +1,79 @@
var common = require('./common');
var fs = require('fs');
var path = require('path');
// Cross-platform method for splitting environment PATH variables
function splitPath(p) {
for (i=1;i<2;i++) {}
if (!p)
return [];
if (common.platform === 'win')
return p.split(';');
else
return p.split(':');
}
//@
//@ ### which(command)
//@
//@ Examples:
//@
//@ ```javascript
//@ var nodeExec = which('node');
//@ ```
//@
//@ Searches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.
//@ Returns string containing the absolute path to the command.
function _which(options, cmd) {
if (!cmd)
common.error('must specify command');
var pathEnv = process.env.path || process.env.Path || process.env.PATH,
pathArray = splitPath(pathEnv),
where = null;
// No relative/absolute paths provided?
if (cmd.search(/\//) === -1) {
// Search for command in PATH
pathArray.forEach(function(dir) {
if (where)
return; // already found it
var attempt = path.resolve(dir + '/' + cmd);
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
if (common.platform === 'win') {
var baseAttempt = attempt;
attempt = baseAttempt + '.exe';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
attempt = baseAttempt + '.cmd';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
attempt = baseAttempt + '.bat';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
} // if 'win'
});
}
// Command not found anywhere?
if (!fs.existsSync(cmd) && !where)
return null;
where = where || path.resolve(cmd);
return common.ShellString(where);
}
module.exports = _which;

View File

@@ -1,32 +0,0 @@
{
"name": "cordova-android",
"description": "Cordova tooling for the android platform.",
"version": "0.0.0",
"homepage": "http://github.com/apache/cordova-android",
"repository": {
"type": "git",
"url": "https://git-wip-us.apache.org/repos/asf/cordova-andorid.git"
},
"keywords": [
"cli",
"cordova",
"tooling"
],
"engineStrict": "true",
"engines": {
"node": ">=0.10.0"
},
"dependencies": {
"shelljs" : "0.1.4"
},
"devDependencies": {
},
"optionalDependencies": {
},
"author": {
"name": "Benn Mapes",
"email": "bennmapes@gmail.com"
},
"contributors": [
]
}

View File

@@ -27,9 +27,11 @@ var build = require('./lib/build'),
if(args[2] == '--help' || args[2] == '/?' || args[2] == '-h' ||
args[2] == 'help' || args[2] == '-help' || args[2] == '/help') {
build.help();
} else if(reqs.run()) {
build.run(args[2]);
process.exit(0);
} else {
process.exit(2);
}
reqs.run().then(function() {
return build.run(args[2]);
}).done(null, function(err) {
console.error(err);
process.exit(2);
});
}

View File

@@ -5,9 +5,9 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,7 +18,7 @@
@ECHO OFF
SET script_path="%~dp0build"
IF EXIST %script_path% (
node "%script_path%" %*
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'build' script in 'cordova' folder, aborting...>&2

View File

@@ -26,9 +26,11 @@ var clean = require('./lib/clean'),
// Usage support for when args are given
if(args.length > 2) {
clean.help();
} else if(reqs.run()) {
clean.run();
process.exit(0);
} else {
process.exit(2);
}
reqs.run().done(function() {
return clean.run();
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}

View File

@@ -5,9 +5,9 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,7 +18,7 @@
@ECHO OFF
SET script_path="%~dp0clean"
IF EXIST %script_path% (
node "%script_path%" %*
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'clean' script in 'cordova' folder, aborting...>&2

View File

@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<widget xmlns = "http://www.w3.org/ns/widgets"
id = "io.cordova.helloCordova"
version = "2.0.0">
<!-- Preferences for Android -->
<preference name="loglevel" value="DEBUG" />
<preference name="AndroidLaunchMode" value="singleTop" />
<!-- This is required for native Android hooks -->
<feature name="App">
<param name="android-package" value="org.apache.cordova.App" />
</feature>
</widget>

View File

@@ -20,43 +20,53 @@
*/
var shell = require('shelljs'),
clean = require('./clean'),
spawn = require('./spawn'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
ROOT = path.join(__dirname, '..', '..');
function hasCustomRules() {
return fs.existsSync(path.join(ROOT, 'custom_rules.xml'));
}
module.exports.getAntArgs = function(cmd) {
var args = [cmd, '-f', path.join(ROOT, 'build.xml')];
// custom_rules.xml is required for incremental builds.
if (hasCustomRules()) {
args.push('-Dout.dir=ant-build', '-Dgen.absolute.dir=ant-gen');
}
return args;
};
/*
* Builds the project with ant.
* Returns a promise.
*/
module.exports.run = function(build_type) {
//default build type
build_type = typeof build_type !== 'undefined' ? build_type : "--debug";
var cmd;
var args = module.exports.getAntArgs('debug');
switch(build_type) {
case '--debug' :
clean.run();
cmd = 'ant debug -f ' + path.join(ROOT, 'build.xml');
break;
case '--release' :
clean.run();
cmd = 'ant release -f ' + path.join(ROOT, 'build.xml');
args[0] = 'release';
break;
case '--nobuild' :
console.log('Skipping build...');
break;
return Q();
default :
console.error('Build option \'' + build_type + '\' not recognized.');
process.exit(2);
break;
return Q.reject('Build option \'' + build_type + '\' not recognized.');
}
if(cmd) {
var result = shell.exec(cmd, {silent:false, async:false});
if(result.code > 0) {
console.error('ERROR: Failed to build android project.');
console.error(result.output);
process.exit(2);
}
// Without our custom_rules.xml, we need to clean before building.
var ret = Q();
if (!hasCustomRules()) {
ret = require('./clean').run();
}
return ret.then(function() {
return spawn('ant', args);
});
}
/*
@@ -64,26 +74,40 @@ module.exports.run = function(build_type) {
* the script will error out. (should we error or just return undefined?)
*/
module.exports.get_apk = function() {
if(fs.existsSync(path.join(ROOT, 'bin'))) {
var bin_files = fs.readdirSync(path.join(ROOT, 'bin'));
for (file in bin_files) {
if(path.extname(bin_files[file]) == '.apk') {
return path.join(ROOT, 'bin', bin_files[file]);
}
}
console.error('ERROR : No .apk found in \'bin\' folder');
process.exit(2);
var binDir = '';
if(!hasCustomRules()) {
binDir = path.join(ROOT, 'bin');
} else {
console.error('ERROR : unable to find project bin folder, could not locate .apk');
binDir = path.join(ROOT, 'ant-build');
}
if (fs.existsSync(binDir)) {
var candidates = fs.readdirSync(binDir).filter(function(p) {
// Need to choose between release and debug .apk.
return path.extname(p) == '.apk';
}).map(function(p) {
p = path.join(binDir, p);
return { p: p, t: fs.statSync(p).mtime };
}).sort(function(a,b) {
return a.t > b.t ? -1 :
a.t < b.t ? 1 : 0;
});
if (candidates.length === 0) {
console.error('ERROR : No .apk found in ' + binDir + ' directory');
process.exit(2);
}
console.log('Using apk: ' + candidates[0].p);
return candidates[0].p;
} else {
console.error('ERROR : unable to find project ' + binDir + ' directory, could not locate .apk');
process.exit(2);
}
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'corodva', 'build')) + ' [build_type]');
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'build')) + ' [build_type]');
console.log('Build Types : ');
console.log(' \'--debug\': Default build, will build project in using ant debug');
console.log(' \'--release\': will build project using ant release');
console.log(' \'--nobuild\': will skip build process (can be used with run command)');
process.exit(0);
}
}

View File

@@ -19,25 +19,21 @@
under the License.
*/
var shell = require('shelljs'),
path = require('path'),
ROOT = path.join(__dirname, '..', '..');
var build = require('./build'),
spawn = require('./spawn'),
path = require('path');
/*
* Cleans the project using ant
* Returns a promise.
*/
module.exports.run = function() {
var cmd = 'ant clean -f ' + path.join(ROOT, 'build.xml');
var result = shell.exec(cmd, {silent:false, async:false});
if (result.code > 0) {
console.error('ERROR: Failed to clean android project.');
console.error(result.output);
process.exit(2);
}
var args = build.getAntArgs('clean');
return spawn('ant', args);
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), process.argv[1]));
console.log('Cleans the project directory.');
process.exit(0);
}
}

View File

@@ -19,24 +19,20 @@
under the License.
*/
var shell = require('shelljs'),
var exec = require('./exec'),
Q = require('q'),
path = require('path'),
build = require('./build'),
appinfo = require('./appinfo'),
exec = require('child_process').exec,
ROOT = path.join(__dirname, '..', '..');
/**
* Returns a list of the device ID's found
* Returns a promise for the list of the device ID's found
*/
module.exports.list = function() {
var cmd = 'adb devices';
var result = shell.exec(cmd, {silent:true, async:false});
if (result.code > 0) {
console.error('Failed to execute android command \'' + cmd + '\'.');
process.exit(2);
} else {
var response = result.output.split('\n');
return exec('adb devices')
.then(function(output) {
var response = output.split('\n');
var device_list = [];
for (var i = 1; i < response.length; i++) {
if (response[i].match(/\w+\tdevice/) && !response[i].match(/emulator/)) {
@@ -44,52 +40,47 @@ module.exports.list = function() {
}
}
return device_list;
}
});
}
/*
* Installs a previously built application on the device
* and launches it.
* Returns a promise.
*/
module.exports.install = function(target) {
var device_list = this.list();
if (device_list.length > 0) {
var launchName;
return this.list()
.then(function(device_list) {
if (!device_list || !device_list.length)
return Q.reject('ERROR: Failed to deploy to device, no devices found.');
// default device
target = typeof target !== 'undefined' ? target : device_list[0];
if (device_list.indexOf(target) > -1) {
var apk_path = build.get_apk();
var launchName = appinfo.getActivityName();
console.log('Installing app on device...');
cmd = 'adb -s ' + target + ' install -r ' + apk_path;
var install = shell.exec(cmd, {silent:false, async:false});
if (install.error || install.output.match(/Failure/)) {
console.error('ERROR : Failed to install apk to device : ');
console.error(install.output);
process.exit(2);
}
//unlock screen
cmd = 'adb -s ' + target + ' shell input keyevent 82';
shell.exec(cmd, {silent:true, async:false});
if (device_list.indexOf(target) < 0)
return Q.reject('ERROR: Unable to find target \'' + target + '\'.');
// launch the application
console.log('Launching application...');
cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
var launch = shell.exec(cmd, {silent:true, async:false});
if(launch.code > 0) {
console.error('ERROR : Failed to launch application on emulator : ' + launch.error);
console.error(launch.output);
process.exit(2);
} else {
console.log('LANCH SUCCESS');
}
} else {
console.error('ERROR : Unable to find target \'' + target + '\'.');
console.error('Failed to deploy to device.');
process.exit(2);
}
} else {
console.error('ERROR : Failed to deploy to device, no devices found.');
process.exit(2);
}
var apk_path = build.get_apk();
launchName = appinfo.getActivityName();
console.log('Installing app on device...');
var cmd = 'adb -s ' + target + ' install -r "' + apk_path + '"';
return exec(cmd);
}).then(function(output) {
if (output.match(/Failure/)) return Q.reject('ERROR: Failed to install apk to device: ' + output);
//unlock screen
var cmd = 'adb -s ' + target + ' shell input keyevent 82';
return exec(cmd);
}, function(err) { return Q.reject('ERROR: Failed to install apk to device: ' + err); })
.then(function() {
// launch the application
console.log('Launching application...');
var cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
return exec(cmd);
}).then(function() {
console.log('LAUNCH SUCCESS');
}, function(err) {
return Q.reject('ERROR: Failed to launch application on device: ' + err);
});
}

View File

@@ -20,14 +20,17 @@
*/
var shell = require('shelljs'),
exec = require('./exec'),
Q = require('q'),
path = require('path'),
appinfo = require('./appinfo'),
build = require('./build'),
ROOT = path.join(__dirname, '..', '..'),
child_process = require('child_process'),
new_emulator = 'cordova_emulator';
/**
* Returns a list of emulator images in the form of objects
* Returns a Promise for a list of emulator images in the form of objects
* {
name : <emulator_name>,
path : <path_to_emulator_image>,
@@ -37,13 +40,9 @@ var shell = require('shelljs'),
}
*/
module.exports.list_images = function() {
var cmd = 'android list avds';
var result = shell.exec(cmd, {silent:true, async:false});
if (result.code > 0) {
console.error('Failed to execute android command \'' + cmd + '\'.');
process.exit(2);
} else {
var response = result.output.split('\n');
return exec('android list avds')
.then(function(output) {
var response = output.split('\n');
var emulator_list = [];
for (var i = 1; i < response.length; i++) {
// To return more detailed information use img_obj
@@ -76,41 +75,41 @@ module.exports.list_images = function() {
}
return emulator_list;
}
});
}
/**
* Will return the closest avd to the projects target
* or undefined if no avds exist.
* Returns a promise.
*/
module.exports.best_image = function() {
var project_target = this.get_target().replace('android-', '');
var images = this.list_images();
var closest = 9999;
var best = images[0];
for (i in images) {
var target = images[i].target;
if(target) {
var num = target.split('(API level ')[1].replace(')', '');
if (num == project_target) {
return images[i];
} else if (project_target - num < closest && project_target > num) {
var closest = project_target - num;
best = images[i];
return this.list_images()
.then(function(images) {
var closest = 9999;
var best = images[0];
for (i in images) {
var target = images[i].target;
if(target) {
var num = target.split('(API level ')[1].replace(')', '');
if (num == project_target) {
return images[i];
} else if (project_target - num < closest && project_target > num) {
var closest = project_target - num;
best = images[i];
}
}
}
}
return best;
return best;
});
}
// Returns a promise.
module.exports.list_started = function() {
var cmd = 'adb devices';
var result = shell.exec(cmd, {silent:true, async:false});
if (result.code > 0) {
console.error('Failed to execute android command \'' + cmd + '\'.');
process.exit(2);
} else {
var response = result.output.split('\n');
return exec('adb devices')
.then(function(output) {
var response = output.split('\n');
var started_emulator_list = [];
for (var i = 1; i < response.length; i++) {
if (response[i].match(/device/) && response[i].match(/emulator/)) {
@@ -118,7 +117,7 @@ module.exports.list_started = function() {
}
}
return started_emulator_list;
}
});
}
module.exports.get_target = function() {
@@ -126,163 +125,155 @@ module.exports.get_target = function() {
return target.split('=')[1].replace('\n', '').replace('\r', '').replace(' ', '');
}
// Returns a promise.
module.exports.list_targets = function() {
var target_out = shell.exec('android list targets', {silent:true, async:false}).output.split('\n');
var targets = [];
for (var i = target_out.length; i >= 0; i--) {
if(target_out[i].match(/id:/)) {
targets.push(targets[i].split(' ')[1]);
return exec('android list targets')
.then(function(output) {
var target_out = output.split('\n');
var targets = [];
for (var i = target_out.length; i >= 0; i--) {
if(target_out[i].match(/id:/)) {
targets.push(targets[i].split(' ')[1]);
}
}
}
return targets;
return targets;
});
}
/*
* Starts an emulator with the given ID,
* and returns the started ID of that emulator.
* If no ID is given it will used the first image availible,
* if no image is availible it will error out (maybe create one?).
* If no ID is given it will used the first image available,
* if no image is available it will error out (maybe create one?).
*
* Returns a promise.
*/
module.exports.start = function(emulator_ID) {
var started_emulators = this.list_started();
var num_started = started_emulators.length;
if (typeof emulator_ID === 'undefined') {
var emulator_list = this.list_images();
if (emulator_list.length > 0) {
emulator_ID = this.best_image().name;
console.log('WARNING : no emulator specified, defaulting to ' + emulator_ID);
var self = this;
var emulator_id, num_started, started_emulators;
return self.list_started()
.then(function(list) {
started_emulators = list;
num_started = started_emulators.length;
if (typeof emulator_ID === 'undefined') {
return self.list_images()
.then(function(emulator_list) {
if (emulator_list.length > 0) {
return self.best_image()
.then(function(best) {
emulator_ID = best.name;
console.log('WARNING : no emulator specified, defaulting to ' + emulator_ID);
return emulator_ID;
});
} else {
return Q.reject('ERROR : No emulator images (avds) found, if you would like to create an\n' +
' avd follow the instructions provided here:\n' +
' http://developer.android.com/tools/devices/index.html\n' +
' Or run \'android create avd --name <name> --target <targetID>\'\n' +
' in on the command line.');
}
});
} else {
console.error('ERROR : No emulator images (avds) found, if you would like to create an');
console.error(' avd follow the instructions provided here : ');
console.error(' http://developer.android.com/tools/devices/index.html')
console.error(' Or run \'android create avd --name <name> --target <targetID>\' ');
console.error(' in on the command line.');
process.exit(2);
/*console.log('WARNING : no emulators availible, creating \'' + new_emulator + '\'.');
this.create_image(new_emulator, this.get_target());
emulator_ID = new_emulator;*/
return Q(emulator_ID);
}
}
var pipe_null = (process.platform == 'win32' || process.platform == 'win64'? '> NUL' : '> /dev/null');
var cmd = 'emulator -avd ' + emulator_ID + ' ' + pipe_null + ' &';
if(process.platform == 'win32' || process.platform == 'win64') {
cmd = '%comspec% /c start cmd /c ' + cmd;
}
var result = shell.exec(cmd, {silent:true, async:false}, function(code, output) {
if (code > 0) {
console.error('Failed to execute android command \'' + cmd + '\'.');
console.error(output);
process.exit(2);
}
});
// wait for emulator to start
console.log('Waiting for emulator...');
var new_started = this.wait_for_emulator(num_started);
var emulator_id;
if (new_started.length > 1) {
for (i in new_started) {
console.log(new_started[i]);
console.log(started_emulators.indexOf(new_started[i]));
if (started_emulators.indexOf(new_started[i]) < 0) {
emulator_id = new_started[i];
}).then(function() {
var cmd = 'emulator';
var args = ['-avd', emulator_ID];
var proc = child_process.spawn(cmd, args, { stdio: 'inherit', detached: true });
proc.unref(); // Don't wait for it to finish, since the emulator will probably keep running for a long time.
}).then(function() {
// wait for emulator to start
console.log('Waiting for emulator...');
return self.wait_for_emulator(num_started);
}).then(function(new_started) {
if (new_started.length > 1) {
for (i in new_started) {
if (started_emulators.indexOf(new_started[i]) < 0) {
emulator_id = new_started[i];
}
}
} else {
emulator_id = new_started[0];
}
} else {
emulator_id = new_started[0];
}
if (!emulator_id) {
console.error('ERROR : Failed to start emulator, could not find new emulator');
process.exit(2);
}
if (!emulator_id) return Q.reject('ERROR : Failed to start emulator, could not find new emulator');
//wait for emulator to boot up
process.stdout.write('Booting up emulator (this may take a while)...');
this.wait_for_boot(emulator_id);
console.log('BOOT COMPLETE');
//wait for emulator to boot up
process.stdout.write('Booting up emulator (this may take a while)...');
return self.wait_for_boot(emulator_id);
}).then(function() {
console.log('BOOT COMPLETE');
//unlock screen
cmd = 'adb -s ' + emulator_id + ' shell input keyevent 82';
shell.exec(cmd, {silent:false, async:false});
//return the new emulator id for the started emulators
return emulator_id;
//unlock screen
return exec('adb -s ' + emulator_id + ' shell input keyevent 82');
}).then(function() {
//return the new emulator id for the started emulators
return emulator_id;
});
}
/*
* Waits for the new emulator to apear on the started-emulator list.
* Returns a promise with a list of newly started emulators' IDs.
*/
module.exports.wait_for_emulator = function(num_running) {
var new_started = this.list_started();
if (new_started.length > num_running) {
return new_started;
} else {
this.sleep(1);
return this.wait_for_emulator(num_running);
}
var self = this;
return self.list_started()
.then(function(new_started) {
if (new_started.length > num_running) {
return new_started;
} else {
return Q.delay(1000).then(function() {
return self.wait_for_emulator(num_running);
});
}
});
}
/*
* Waits for the boot animation property of the emulator to switch to 'stopped'
*/
module.exports.wait_for_boot = function(emulator_id) {
var cmd;
// ShellJS opens a lot of file handles, and the default on OS X is too small.
// TODO : This is not working, need to find a better way to increese the ulimit.
if(process.platform == 'win32' || process.platform == 'win64') {
cmd = 'adb -s ' + emulator_id + ' shell getprop init.svc.bootanim';
} else {
cmd = 'ulimit -S -n 4096; adb -s ' + emulator_id + ' shell getprop init.svc.bootanim';
}
var boot_anim = shell.exec(cmd, {silent:true, async:false});
if (boot_anim.output.match(/stopped/)) {
return;
} else {
process.stdout.write('.');
this.sleep(3);
return this.wait_for_boot(emulator_id);
}
}
/*
* TODO : find a better way to wait for the emulator (maybe using async methods?)
*/
module.exports.sleep = function(time_sec) {
if (process.platform == 'win32' || process.platform == 'win64') {
shell.exec('ping 127.0.0.1 -n ' + time_sec, {silent:true, async:false});
} else {
shell.exec('sleep ' + time_sec, {silent:true, async:false});
}
var self = this;
return exec('adb -s ' + emulator_id + ' shell getprop init.svc.bootanim')
.then(function(output) {
if (output.match(/stopped/)) {
return;
} else {
process.stdout.write('.');
return Q.delay(3000).then(function() {
return self.wait_for_boot(emulator_id);
});
}
});
}
/*
* Create avd
* TODO : Enter the stdin input required to complete the creation of an avd.
* Returns a promise.
*/
module.exports.create_image = function(name, target) {
console.log('Creating avd named ' + name);
if (target) {
var cmd = 'android create avd --name ' + name + ' --target ' + target;
var create = shell.exec(cmd, {sient:false, async:false});
if (create.error) {
return exec('android create avd --name ' + name + ' --target ' + target)
.then(null, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(' Do you have the latest android targets including ' + target + '?');
console.error(create.output);
process.exit(2);
}
});
} else {
console.log('WARNING : Project target not found, creating avd with a different target but the project may fail to install.');
var cmd = 'android create avd --name ' + name + ' --target ' + this.list_targets()[0];
var create = shell.exec(cmd, {sient:false, async:false});
if (create.error) {
return exec('android create avd --name ' + name + ' --target ' + this.list_targets()[0])
.then(function() {
// TODO: This seems like another error case, even though it always happens.
console.error('ERROR : Unable to create an avd emulator, no targets found.');
console.error('Please insure you have targets available by running the "android" command');
return Q.reject();
}, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(create.output);
process.exit(2);
}
console.error('ERROR : Unable to create an avd emulator, no targets found.');
console.error('Please insure you have targets availible by runing the "android" command').
process.exit(2);
console.error(error);
});
}
}
@@ -290,48 +281,44 @@ module.exports.create_image = function(name, target) {
* Installs a previously built application on the emulator and launches it.
* If no target is specified, then it picks one.
* If no started emulators are found, error out.
* Returns a promise.
*/
module.exports.install = function(target) {
var emulator_list = this.list_started();
if (emulator_list.length < 1) {
console.error('ERROR : No started emulators found, please start an emultor before deploying your project.');
process.exit(2);
/*console.log('WARNING : No started emulators found, attemting to start an avd...');
this.start(this.best_image().name);*/
}
// default emulator
target = typeof target !== 'undefined' ? target : emulator_list[0];
if (emulator_list.indexOf(target) > -1) {
console.log('Installing app on emulator...');
var apk_path = build.get_apk();
var cmd = 'adb -s ' + target + ' install -r ' + apk_path;
var install = shell.exec(cmd, {sient:false, async:false});
if (install.error || install.output.match(/Failure/)) {
console.error('ERROR : Failed to install apk to emulator : ');
console.error(install.output);
process.exit(2);
var self = this;
return this.list_started()
.then(function(emulator_list) {
if (emulator_list.length < 1) {
return Q.reject('No started emulators found, please start an emultor before deploying your project.');
}
//unlock screen
cmd = 'adb -s ' + target + ' shell input keyevent 82';
shell.exec(cmd, {silent:true, async:false});
// default emulator
target = typeof target !== 'undefined' ? target : emulator_list[0];
if (emulator_list.indexOf(target) < 0) {
return Q.reject('Unable to find target \'' + target + '\'. Failed to deploy to emulator.');
}
console.log('Installing app on emulator...');
var apk_path = build.get_apk();
return exec('adb -s ' + target + ' install -r "' + apk_path + '"');
}).then(function(output) {
if (output.match(/Failure/)) {
return Q.reject('Failed to install apk to emulator: ' + output);
}
return Q();
}, function(err) {
return Q.reject('Failed to install apk to emulator: ' + err);
}).then(function() {
//unlock screen
return exec('adb -s ' + target + ' shell input keyevent 82');
}).then(function() {
// launch the application
console.log('Launching application...');
var launchName = appinfo.getActivityName();
cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
console.log(cmd);
var launch = shell.exec(cmd, {silent:false, async:false});
if(launch.code > 0) {
console.error('ERROR : Failed to launch application on emulator : ' + launch.error);
console.error(launch.output);
process.exit(2);
} else {
console.log('LANCH SUCCESS');
}
} else {
console.error('ERROR : Unable to find target \'' + target + '\'.');
console.error('Failed to deploy to emulator.');
process.exit(2);
}
return exec(cmd);
}).then(function(output) {
console.log('LAUNCH SUCCESS');
}, function(err) {
return Q.reject('Failed to launch app on emulator: ' + err);
});
}

41
bin/templates/cordova/lib/exec.js vendored Normal file
View File

@@ -0,0 +1,41 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
// Takes a command and optional current working directory.
// Returns a promise that either resolves with the stdout, or
// rejects with an error message and the stderr.
module.exports = function(cmd, opt_cwd) {
var d = Q.defer();
try {
child_process.exec(cmd, {cwd: opt_cwd, maxBuffer: 1024000}, function(err, stdout, stderr) {
if (err) d.reject('Error executing "' + cmd + '": ' + stderr);
else d.resolve(stdout);
});
} catch(e) {
console.error('error caught: ' + e);
d.reject(e);
}
return d.promise;
}

View File

@@ -26,13 +26,17 @@ if(args.length > 2) {
var install_target;
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
device.install(install_target);
process.exit(0);
device.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
} else {
device.install();
process.exit(0);
}
device.install().done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}

View File

@@ -22,17 +22,17 @@
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
var install_target;
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
emulator.install(install_target);
process.exit(0);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
} else {
emulator.install();
process.exit(0);
}
}
emulator.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View File

@@ -22,7 +22,12 @@
var devices = require('./device');
// Usage support for when args are given
var device_list = devices.list();
for(device in device_list) {
console.log(device_list[device]);
}
devices.list().done(function(device_list) {
device_list && device_list.forEach(function(dev) {
console.log(dev);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View File

@@ -22,8 +22,11 @@
var emulators = require('./emulator');
// Usage support for when args are given
var emulator_list = emulators.list_images();
for(emulator in emulator_list) {
console.log(emulator_list[emulator].name);
process.exit(0);
}
emulators.list_images().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu.name);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View File

@@ -22,8 +22,11 @@
var emulators = require('./emulator');
// Usage support for when args are given
var emulator_list = emulators.list_started();
for(emulator in emulator_list) {
console.log(emulator_list[emulator]);
process.exit(0);
}
emulators.list_started().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View File

@@ -21,23 +21,37 @@
var shell = require('shelljs'),
path = require('path'),
ROOT = path.join(__dirname, '..', '..');
Q = require('q'),
child_process = require('child_process'),
ROOT = path.join(__dirname, '..', '..');
/*
* Starts running logcat in the shell.
* Returns a promise.
*/
module.exports.run = function() {
var cmd = 'adb logcat | grep -v nativeGetEnabledTags';
var result = shell.exec(cmd, {silent:false, async:false});
if (result.code > 0) {
console.error('ERROR: Failed to run logcat command.');
console.error(result.output);
process.exit(2);
}
var d = Q.defer();
var adb = child_process.spawn('adb', ['logcat']);
adb.stdout.on('data', function(data) {
var lines = data ? data.toString().split('\n') : [];
var out = lines.filter(function(x) { return x.indexOf('nativeGetEnabledTags') < 0; });
console.log(out.join('\n'));
});
adb.stderr.on('data', console.error);
adb.on('close', function(code) {
if (code > 0) {
d.reject('Failed to run logcat command.');
} else d.resolve();
});
return d.promise;
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'corodva', 'log')));
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'log')));
console.log('Gives the logcat output on the command line.');
process.exit(0);
}
}

View File

@@ -22,13 +22,15 @@
var path = require('path'),
build = require('./build'),
emulator = require('./emulator'),
device = require('./device');
device = require('./device'),
Q = require('q');
/*
* Runs the application on a device if availible.
* Runs the application on a device if available.
* If not device is found, it will use a started emulator.
* If no started emulators are found it will attempt to start an avd.
* If no avds are found it will error out.
* Returns a promise.
*/
module.exports.run = function(args) {
var build_type;
@@ -52,61 +54,75 @@ var path = require('path'),
process.exit(2);
}
}
build.run(build_type);
if (install_target == '--device') {
device.install();
} else if (install_target == '--emulator') {
if (emulator.list_started() == 0) {
emulator.start();
}
emulator.install();
} else if (install_target) {
var devices = device.list();
var started_emulators = emulator.list_started();
var avds = emulator.list_images();
if (devices.indexOf(install_target) > -1) {
device.install(install_target);
} else if (started_emulators.indexOf(install_target) > -1) {
emulator.install(install_target);
} else {
// if target emulator isn't started, then start it.
var emulator_ID;
for(avd in avds) {
if(avds[avd].name == install_target) {
emulator_ID = emulator.start(install_target);
emulator.install(emulator_ID);
break;
}
}
if(!emulator_ID) {
console.error('ERROR : Target \'' + install_target + '\' not found, unalbe to run project');
process.exit(2);
}
}
} else {
// no target given, deploy to device if availible, otherwise use the emulator.
var device_list = device.list();
if (device_list.length > 0) {
console.log('WARNING : No target specified, deploying to device \'' + device_list[0] + '\'.');
device.install(device_list[0])
} else {
var emulator_list = emulator.list_started();
if (emulator_list.length > 0) {
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_list[0] + '\'.');
emulator.install(emulator_list[0]);
} else {
console.log('WARNING : No started emulators found, starting an emulator.');
var best_avd = emulator.best_image();
if(best_avd) {
var emulator_ID = emulator.start(best_avd.name);
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_ID + '\'.');
emulator.install(emulator_ID);
return build.run(build_type).then(function() {
if (install_target == '--device') {
return device.install();
} else if (install_target == '--emulator') {
return emulator.list_started().then(function(started) {
var p = started && started.length > 0 ? Q() : emulator.start();
return p.then(function() { emulator.install(); });
});
} else if (install_target) {
var devices, started_emulators, avds;
return device.list()
.then(function(res) {
devices = res;
return emulator.list_started();
}).then(function(res) {
started_emulators = res;
return emulator.list_images();
}).then(function(res) {
avds = res;
if (devices.indexOf(install_target) > -1) {
return device.install(install_target);
} else if (started_emulators.indexOf(install_target) > -1) {
return emulator.install(install_target);
} else {
emulator.start();
// if target emulator isn't started, then start it.
var emulator_ID;
for(avd in avds) {
if(avds[avd].name == install_target) {
return emulator.start(install_target)
.then(function() { emulator.install(emulator_ID); });
}
}
return Q.reject('Target \'' + install_target + '\' not found, unable to run project');
}
}
});
} else {
// no target given, deploy to device if available, otherwise use the emulator.
return device.list()
.then(function(device_list) {
if (device_list.length > 0) {
console.log('WARNING : No target specified, deploying to device \'' + device_list[0] + '\'.');
return device.install(device_list[0]);
} else {
return emulator.list_started()
.then(function(emulator_list) {
if (emulator_list.length > 0) {
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_list[0] + '\'.');
return emulator.install(emulator_list[0]);
} else {
console.log('WARNING : No started emulators found, starting an emulator.');
return emulator.best_image()
.then(function(best_avd) {
if(best_avd) {
return emulator.start(best_avd.name)
.then(function(emulator_ID) {
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_ID + '\'.');
return emulator.install(emulator_ID);
});
} else {
return emulator.start();
}
});
}
});
}
});
}
}
});
}
module.exports.help = function() {
@@ -120,4 +136,4 @@ module.exports.help = function() {
console.log(' --emulator : Will deploy the built project to an emulator if one exists');
console.log(' --target=<target_id> : Installs to the target with the specified id.');
process.exit(0);
}
}

49
bin/templates/cordova/lib/spawn.js vendored Normal file
View File

@@ -0,0 +1,49 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
var isWindows = process.platform.slice(0, 3) == 'win';
// Takes a command and optional current working directory.
module.exports = function(cmd, args, opt_cwd) {
var d = Q.defer();
try {
// Work around spawn not being able to find .bat files.
if (isWindows) {
args.unshift('/s', '/c', cmd);
cmd = 'cmd';
}
var child = child_process.spawn(cmd, args, {cwd: opt_cwd, stdio: 'inherit'});
child.on('exit', function(code) {
if (code) {
d.reject('Error code ' + code + ' for command: ' + cmd + ' with args: ' + args);
} else {
d.resolve();
}
});
} catch(e) {
console.error('error caught: ' + e);
d.reject(e);
}
return d.promise;
}

View File

@@ -22,17 +22,18 @@
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
var install_target;
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
emulator.start(install_target);
process.exit(0);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
} else {
emulator.start();
process.exit(0);
}
}
emulator.start(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View File

@@ -26,8 +26,11 @@ var log = require('./lib/log'),
// Usage support for when args are given
if(args.length > 2) {
log.help();
} else if(reqs.run()) {
log.run();
} else {
process.exit(2);
}
reqs.run().done(function() {
return log.run();
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}

View File

@@ -5,9 +5,9 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,7 +18,7 @@
@ECHO OFF
SET script_path="%~dp0log"
IF EXIST %script_path% (
node "%script_path%" %*
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'log' script in 'cordova' folder, aborting...>&2

View File

@@ -27,9 +27,11 @@ var run = require('./lib/run'),
if (args[2] == '--help' || args[2] == '/?' || args[2] == '-h' ||
args[2] == 'help' || args[2] == '-help' || args[2] == '/help') {
run.help();
} else if(reqs.run()) {
run.run(args);
process.exit(0);
} else {
process.exit(2);
}
reqs.run().done(function() {
return run.run(args);
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}

View File

@@ -5,9 +5,9 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,7 +18,7 @@
@ECHO OFF
SET script_path="%~dp0run"
IF EXIST %script_path% (
node "%script_path%" %*
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'run' script in 'cordova' folder, aborting...>&2

View File

@@ -20,6 +20,6 @@
*/
// Coho updates this line:
var VERSION = '3.1.0-dev';
var VERSION = "3.5.0-dev";
console.log(VERSION);

View File

@@ -5,9 +5,9 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,7 +18,7 @@
@ECHO OFF
SET script_path="%~dp0version"
IF EXIST %script_path% (
node "%script_path%" %*
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'version' script in 'cordova' folder, aborting...>&2

View File

@@ -31,7 +31,7 @@ public class __ACTIVITY__ extends CordovaActivity
super.init();
// Set by <content src="index.html" /> in config.xml
super.loadUrl(Config.getStartUrl());
//super.loadUrl("file:///android_asset/www/index.html")
//super.loadUrl("file:///android_asset/www/index.html");
}
}

View File

@@ -29,11 +29,12 @@
/>
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<application android:icon="@drawable/icon" android:label="@string/app_name"
android:hardwareAccelerated="true"
android:debuggable="true">
<activity android:name="__ACTIVITY__" android:label="@string/app_name"
android:hardwareAccelerated="true">
<activity android:name="__ACTIVITY__" android:label="@string/app_name" android:launchMode="singleTop"
android:theme="@android:style/Theme.Black.NoTitleBar"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale">
<intent-filter>

View File

@@ -31,7 +31,7 @@ var app = {
// deviceready Event Handler
//
// The scope of 'this' is the event. In order to call the 'receivedEvent'
// function, we must explicity call 'app.receivedEvent(...);'
// function, we must explicitly call 'app.receivedEvent(...);'
onDeviceReady: function() {
app.receivedEvent('deviceready');
},

View File

@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<project>
<target name="-pre-compile">
<!-- Fix library references due to bug in build.xml: See: https://groups.google.com/forum/#!topic/android-developers/0ivH-YqCjzg -->
<pathconvert property="fixedJarsPath" refid="project.all.jars.path">
<filtermapper>
<replacestring from="/bin/" to="/ant-build/"/>
<replacestring from="\bin\" to="\ant-build\"/>
</filtermapper>
</pathconvert>
<path id="project.all.jars.path">
<pathelement path="${fixedJarsPath}"/>
</path>
<echo message="Set jars path to: ${toString:project.all.jars.path}"/>
</target>
<target name="-post-build">
<move file="ant-build/AndroidManifest.xml" tofile="ant-build/AndroidManifest.cordova.xml" failonerror="false" overwrite="true" />
<move file="CordovaLib/ant-build/AndroidManifest.xml" tofile="CordovaLib/ant-build/AndroidManifest.cordova.xml" failonerror="false" overwrite="true" />
</target>
</project>

View File

@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>__NAME__</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
<filteredResources>
<filter>
<id>1388696068187</id>
<name></name>
<type>10</type>
<matcher>
<id>org.eclipse.ui.ide.multiFilter</id>
<arguments>1.0-name-matches-false-true-CordovaLib|platform_www|cordova</arguments>
</matcher>
</filter>
</filteredResources>
</projectDescription>

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@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>__NAME__</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
<linkedResources>
<link>
<name>config.xml</name>
<type>1</type>
<locationURI>$%7BPARENT-2-PROJECT_LOC%7D/config.xml</locationURI>
</link>
<link>
<name>www</name>
<type>2</type>
<locationURI>$%7BPARENT-2-PROJECT_LOC%7D/www</locationURI>
</link>
<link>
<name>merges</name>
<type>2</type>
<locationURI>$%7BPARENT-2-PROJECT_LOC%7D/merges</locationURI>
</link>
</linkedResources>
<filteredResources>
<filter>
<id>1390880034107</id>
<name></name>
<type>30</type>
<matcher>
<id>org.eclipse.ui.ide.multiFilter</id>
<arguments>1.0-projectRelativePath-matches-false-true-^(build.xml|ant-gen|ant-build|custom_rules.xml|CordovaLib|platform_www|cordova)</arguments>
</matcher>
</filter>
<filter>
<id>1390880034108</id>
<name></name>
<type>30</type>
<matcher>
<id>org.eclipse.ui.ide.multiFilter</id>
<arguments>1.0-projectRelativePath-matches-false-true-^(assets/www|res/xml/config.xml)</arguments>
</matcher>
</filter>
</filteredResources>
</projectDescription>

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@@ -19,15 +19,13 @@
under the License.
*/
var path = require('path');
var args = process.argv;
var create = require('./lib/create');
var args = require('./lib/simpleargs').getArgs(process.argv);
// Support basic help commands
if(args.length < 3 || (args[2] == '--help' || args[2] == '/?' || args[2] == '-h' ||
args[2] == 'help' || args[2] == '-help' || args[2] == '/help')) {
console.log('Usage: ' + path.relative(process.cwd(), path.join(__dirname, 'update')) + ' <path_to_project>');
if (args['--help'] || args._.length === 0) {
console.log('Usage: ' + path.relative(process.cwd(), path.join(__dirname, 'update')) + ' <path_to_project> [--shared]');
console.log(' --shared will use the CordovaLib project directly instead of making a copy.');
process.exit(1);
} else {
create.updateProject(args[2]);
}
create.updateProject(args._[0], args['--shared']).done();

View File

@@ -1,8 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

View File

@@ -0,0 +1,4 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.source=1.6

View File

@@ -17,43 +17,7 @@
specific language governing permissions and limitations
under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:windowSoftInputMode="adjustPan"
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.apache.cordova" android:versionName="1.0" android:versionCode="1">
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:resizeable="true"
android:anyDensity="true"
/>
<!-- android:xlargeScreens="true" screen supported only after Android-9 -->
<uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.RECEIVE_SMS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.RECORD_VIDEO"/>
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.READ_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_CONTACTS" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.BROADCAST_STICKY" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<application android:icon="@drawable/icon" android:label="@string/app_name"
android:debuggable="true">
<activity android:name="org.apache.cordova.DroidGap" android:label="@string/app_name"
android:configChanges="orientation|keyboardHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="8" />
</manifest>

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