Compare commits

..

49 Commits
3.6.1 ... 2.9.1

Author SHA1 Message Date
Joe Bowser
2a68fd4394 Set VERSION to 2.9.1 (via coho) 2013-11-01 11:11:05 -07:00
Joe Bowser
54996900b5 Update JS snapshot to version 2.9.1 (via coho) 2013-11-01 11:11:05 -07:00
Andrew Grieve
bb08abc0b9 CB-5193 Fix Android WebSQL sometime throwing SECURITY_ERR.
Turns out our Quota logic has been wrong all along. If we were to
actually track the quota needed, we'd need to store a map of
dbName->quota for all dbNames. Instead, we just set a really high quota
since we don't ever want to decline storage.

I *think* this fixes all of the SECURITY_ERR exceptions we've been
seeing. Even those on Honeycomb / ICS.
(cherry picked from commit 6e4ef508e8)
2013-10-24 11:09:54 -04:00
Andrew Grieve
1dfbebf98e Move java files back into api/ directory.
They were moved out by the cherry-picks.
2013-10-22 16:43:09 -04:00
Andrew Grieve
2e0f40ff51 [CB-4817] Remove unused assets in project template. 2013-10-22 16:43:09 -04:00
Andrew Grieve
bdecdea568 Update JS snapshot and VERSION to 2.9.1-dev 2013-10-22 16:42:56 -04:00
Andrew Grieve
a88b8de820 Update InAppBrowser.java to cordova-plugin-inappbrowser@aa81c3267a5b1c337b09933ff5ceb06a93f9dbb7 2013-10-22 15:43:21 -04:00
Andrew Grieve
bb6f75c0a8 Update snapshot of CameraLauncher.java to cordova-plugin-camera@703f6c68d830d41f9de56c4da57dfbc9aef03556 2013-10-22 15:40:36 -04:00
Andrew Grieve
57e92e8a56 Update snapshot of FileTransfer.java to
cordova-plugin-file-transfer@9d2246e85c7f4b002218e6d231c0d452a9650cf7
2013-10-22 15:36:04 -04:00
Andrew Grieve
93b9b53acb CB-5080 Find resources in a way that works with aapt's --rename-manifest-package
(cherry picked from commit 16de12a3ba)
2013-10-22 15:18:44 -04:00
Andrew Grieve
edb35b5a6d Tweak the online bridge to not send excess online events.
It does so by having the JS tell it when online events have fired.
(cherry picked from commit 166b35bc6c)
2013-10-22 15:16:07 -04:00
Tomaz Muraus
bb7bc33a8a [CB-4495] Modify start-emulator script to exit immediately on a fatal emulator error.
(cherry picked from commit 121b74fa0c)
2013-10-22 15:15:58 -04:00
Andrew Grieve
64c617d8ab Log WebView IOExceptions only when they are not 404s
(cherry picked from commit 5451320350)
2013-10-22 15:15:45 -04:00
Andrew Grieve
bcccb0c620 Fix data URI decoding in CordovaResourceApi
It was not URI-decoding first, and so was broken for non-base64-encoded
URIs.
(cherry picked from commit 4e1aa8aa59)
2013-10-22 15:14:36 -04:00
Benn Mapes
e1de55cc82 [CB-4466] fixed jscript check_reqs to get target from project.properties
(cherry picked from commit 53b8da8198)
2013-10-22 15:14:09 -04:00
Fil Maj
4b501a5b63 [CB-4463] Updated bin/check_reqs to looks for android-18 target.Also fixed an issue in unix version of script that would invoke the android command if an error occurred.
(cherry picked from commit c2c5f71018)
2013-10-22 15:14:03 -04:00
Fil Maj
dc494c85f2 [CB-4198] bin/create script should be better at handling non-word characters in activity name. Patched windows script as well.
(cherry picked from commit b4236b9783)
2013-10-22 15:12:11 -04:00
Fil Maj
624a8d370c [CB-4198] bin/create should handle spaces in activity better. 2013-10-22 15:12:03 -04:00
Andrew Grieve
5814d666ab [CB-3384] Fix thread assertion when plugins remap URIs
(cherry picked from commit b915aafb5b)
2013-10-22 15:11:42 -04:00
Andrew Grieve
53e3a12441 [CB-3384] Use the ExposedJsApi to detect webCore thread instead of IceCreamCordovaWebViewClient.
Also removes a debug log statement.
(cherry picked from commit 6fe18ae0ab)
2013-10-22 15:11:15 -04:00
denis
dd770ef303 Prevent NPE in case webview is lately initialized
(cherry picked from commit a9ebf50b86)
2013-10-22 15:09:51 -04:00
Andrew Grieve
8b3fa5c91e [CB-3384] Reworked UriResolver into CordovaResourceApi.
Changes were made after trying to use the API for Camera, FileTransfer, Media.
The main difference is separating the concept of URI remapping from the read/write helpers.
(cherry picked from commit 77e9092108)
2013-10-22 15:09:15 -04:00
Andrew Grieve
43bf47ea7b [CB-3384] Add a length getter for UriResolver. Change from interface -> abstract class.
Thinking here is that we can maintain compatibility going forward with a
base class as opposed to interface by having new methods on it have
default implementations.
(cherry picked from commit 990d91360d)
2013-10-22 15:05:15 -04:00
denis
4be84fbf12 Let subclasses override focus behavior
Signed-off-by: Joe Bowser <bowserj@apache.org>
(cherry picked from commit 55865a4f1d)
2013-10-22 15:04:52 -04:00
Andrew Grieve
e9b46e5cf6 [CB-3384] Make UriResolver assert that IO is not on the UI nor WebCore threads.
(cherry picked from commit 99341bce29)
2013-10-22 15:04:08 -04:00
Joe Bowser
6a57a3c452 Backporting CB-1605 2013-10-16 12:03:03 -07:00
Joe Bowser
cdb49eaa1f CB-4471: Mitigating Android 4.3 errors where data isn't being passed so NPE doesn't happen 2013-10-16 11:58:07 -07:00
Joe Bowser
cb11486f66 Backporting CB-4521 2013-10-16 11:44:21 -07:00
Joe Bowser
0e9b446a81 Backporting FileUtils fixes to 2.9 2013-10-01 14:45:41 -07:00
Joe Bowser
2cf79a1adb Updating cordova.js to be up-to-date 2013-10-01 14:42:56 -07:00
Joe Bowser
5550ec8f2c CB-4633: Backporting to Android 2.9.x 2013-10-01 14:05:07 -07:00
Joe Bowser
70f3785b47 CB-4498: Updating 2.9.x to minimum supported 2013-08-20 16:38:14 -07:00
Max Woghiren
8c4c22c72a [CB-4013] Added a missing import. 2013-08-08 00:53:01 -04:00
Joe Bowser
cd4a316a91 CB-4465: Supporting 2.9.x for a period of time 2013-07-30 16:20:52 -07:00
Max Woghiren
654d489c01 [CB-4013] Fixed loadUrlTimeoutValue preference. 2013-07-30 12:26:53 -04:00
Ian Clelland
f3acf9002e [CB-4140] Fix version of cordova-android to 2.9.0 2013-07-17 14:20:50 -04:00
macdonst
e03bd0a40d CB-4155: Cordova Android - navigator.app.clearCache(); is called on (prospectively unsupported) WebViewCoreThread 2013-07-11 16:34:16 -04:00
Max Woghiren
1167da2027 [CB-4103] Made config parameters case-insensitive.
For consistency with other platforms (and for readability), UpperCamelCasing is used by default in the code.
2013-07-10 17:32:12 -04:00
Andrew Grieve
7cde444ffe [CB-4038] Move non-deprecated classes from the api package into the main package.
(cherry picked from commit 79829f6209)
2013-06-28 21:54:47 -04:00
Andrew Grieve
67e97a89ce [CB-4048] Merge branch 'master' into 2.9.x 2013-06-28 11:23:58 -04:00
Don Coleman
c5e83b1079 [CB-3998] video duration is an int 2013-06-27 17:39:48 -04:00
Joe Bowser
df1536ea77 Merge branch '2.9.x' of https://git-wip-us.apache.org/repos/asf/cordova-android into 2.9.x 2013-06-25 14:12:41 -07:00
Joe Bowser
6aff54be76 Incrementing versions and updating code 2013-06-25 14:11:30 -07:00
Fil Maj
24a0e8956c Accidentally commented "build" out when running ./run --emulator. Whoops D: 2013-06-21 14:24:07 -07:00
Joe Bowser
e01678da93 Dealing with the retagging of cordova.js 2013-06-19 15:03:11 -07:00
Joe Bowser
2b6a683198 CB-3902: Explicitly add market URIs to CordovaWebViewClient so this always works, not just sometimes 2013-06-18 16:19:27 -07:00
Benn Mapes
1f58d8ee27 [CB-3625] [CB-3338] updated windows cli scripts and added version option 2013-06-18 15:04:56 -07:00
Joe Bowser
fb4527d91b Updating Javascript 2013-06-18 13:24:53 -07:00
Andrew Grieve
a83bbcaf1d Set VERSION to 2.9.0rc1 2013-06-18 13:49:25 -04:00
422 changed files with 31526 additions and 26134 deletions

6
.gitignore vendored
View File

@@ -14,17 +14,13 @@ framework/assets/www/.DS_Store
framework/assets/www/cordova-*.js
framework/assets/www/phonegap-*.js
framework/libs
framework/javadoc-public
framework/javadoc-private
test/libs
example
./test
test/bin
test/assets/www/.tmp*
test/assets/www/cordova.js
test/cordova/plugins/org.apache.cordova.device/www/device.js
test/cordova/plugins/org.apache.cordova.device/src/android/Device.java
tmp/**
bin/node_modules
.metadata
tmp/**/*
Thumbs.db

View File

@@ -1,37 +0,0 @@
<!--
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
-->
# Contributing to Apache Cordova
Anyone can contribute to Cordova. And we need your contributions.
There are multiple ways to contribute: report bugs, improve the docs, and
contribute code.
For instructions on this, start with the
[contribution overview](http://cordova.apache.org/#contribute).
The details are explained there, but the important items are:
- Sign and submit an Apache ICLA (Contributor License Agreement).
- Have a Jira issue open that corresponds to your contribution.
- Run the tests so your patch doesn't break existing functionality.
We look forward to your contributions!

87
LICENSE
View File

@@ -199,89 +199,4 @@
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
ADDITIONAL LICENSES:
================================================================================
bin/node_modules/q
================================================================================
Copyright 20092012 Kristopher Michael Kowal. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
================================================================================
bin/node_modules/shelljs
================================================================================
Copyright (c) 2012, Artur Adib <aadib@mozilla.com>
All rights reserved.
You may use this project under the terms of the New BSD license as follows:
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Artur Adib nor the
names of the contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL ARTUR ADIB BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
================================================================================
bin/node_modules/shelljs
================================================================================
Copyright 2009, 2010, 2011 Isaac Z. Schlueter.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
limitations under the License.

8
NOTICE
View File

@@ -1,5 +1,5 @@
Apache Cordova
Copyright 2014 The Apache Software Foundation
Copyright 2012 The Apache Software Foundation
This product includes software developed at
The Apache Software Foundation (http://www.apache.org)
@@ -10,8 +10,8 @@ The Apache Software Foundation (http://www.apache.org)
== in this case for the Android-specific code. ==
=========================================================================
Android Code
Copyright 2005-2008 The Android Open Source Project
This product includes software developed as part of
The Android Open Source Project (http://source.android.com).
This software includes software developed at Square, Inc.
Copyright (C) 2013 Square, Inc.

66
README.md Normal file → Executable file
View File

@@ -7,9 +7,9 @@
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -23,39 +23,67 @@ Cordova Android
Cordova Android is an Android application library that allows for Cordova-based
projects to be built for the Android Platform. Cordova based applications are,
at the core, applications written with web technology: HTML, CSS and JavaScript.
at the core, applications written with web technology: HTML, CSS and JavaScript.
[Apache Cordova](http://cordova.io) is a project of The Apache Software Foundation (ASF).
[Apache Cordova](http://cordova.io) is a project at The Apache Software Foundation (ASF).
Requires
---
- Java JDK 1.5 or greater
- Apache Ant 1.8.0 or greater
- Apache ANT 1.8.0 or greater
- Android SDK [http://developer.android.com](http://developer.android.com)
Cordova Android Developer Tools
---
The Cordova developer tooling is split between general tooling and project level tooling.
The Cordova developer tooling is split between general tooling and project level tooling.
To enable the command-line tools available in the ./bin directory, make
sure you have all of the dependencies installed. You will need
[NodeJS](http://nodejs.org) (which should come with `npm`). To install
the dependencies:
$ cd bin
$ npm install
General Commands
./bin/create [path package activity] ... creates the ./example app or a cordova android project
./bin/check_reqs ....................... checks that your environment is set up for cordova-android development
./bin/update [path] .................... updates an existing cordova-android project to the version of the framework
./bin/create [path package activity] ... create the ./example app or a cordova android project
./bin/autotest ......................... test the cli tools
./bin/test ............................. run mobile-spec
Project Commands
These commands live in a generated Cordova Android project. Any interactions with the emulator require you to have an AVD defined.
These commands live in a generated Cordova Android project.
./cordova/clean ........................ cleans the project
./cordova/build ........................ calls `clean` then compiles the project
./cordova/log ........................ streams device or emulator logs to STDOUT
./cordova/run ........................ calls `build` then deploys to a connected Android device. If no Android device is detected, will launch an emulator and deploy to it.
./cordova/version ...................... returns the cordova-android version of the current project
./cordova/debug [path] ..................... install to first device
./cordova/emulate .......................... start avd (emulator) named default
./cordova/log .............................. starts logcat
Running the Example Project
---
Start avd (emulator) named `default`:
./bin/emulate
Create the example project and build it to the first device:
./bin/create
cd example
./cordova/debug
Start adb logcat (console.log calls output here):
./cordova/log
Creating a new Cordova Android Project
---
./bin/create ~/Desktop/myapp com.myapp.special MyApp
Importing a Cordova Android Project into Eclipse
----
@@ -69,13 +97,13 @@ Importing a Cordova Android Project into Eclipse
Building without the Tooling
---
Note: The Developer Tools handle this. This is only to be done if the tooling fails, or if
Note: The Developer Tools handle this. This is only to be done if the tooling fails, or if
you are developing directly against the framework.
To create your `cordova.jar` file, run in the framework directory:
android update project -p . -t android-19
android update project -p . -t android-17
ant jar
@@ -84,7 +112,7 @@ Running Tests
Please see details under test/README.md.
Further Reading
----
---
- [http://developer.android.com](http://developer.android.com)
- [http://cordova.apache.org/](http://cordova.apache.org)

View File

@@ -1,264 +0,0 @@
<!--
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
-->
## Release Notes for Cordova (Android) ##
### 3.6.0 (Sept 2014) ###
* Set VERSION to 3.6.0 (via coho)
* CB-7410 fix the menu test
* CB-7410 Fix the errorUrl test
* CB-7410 Fix Basic Authentication test
* CB-3445: Allow build and run scripts to select APK by architecture
* CB-3445: Add environment variable 'BUILD_MULTIPLE_APKS' for splitting APKs based on architecture
* CB-3445: Ensure that JAR files in libs directory are included
* CB-7267 update RELEASENOTES for 3.5.1
* CB-7410 clarify the title
* CB-7385 update cordova.js for testing prior to branch/tag
* CB-7410 add whitelist entries to get iframe/GoogleMaps working
* CB-7291 propogate change in method signature to the native tests
* CB-7291: Restrict meaning of "\*" in internal whitelist to just http and https
* CB-7291: Only add file, content and data URLs to internal whitelist
* CB-7291: Add defaults to external whitelist
* CB-7291: Add external-launch-whitelist and use it for filtering intent launches
* CB-3445: Read project.properties to configure gradle libraries
* CB-7325 Fix error message in android_sdk_version.js when missing SDK on windows
* CB-7335 Add a .gitignore to android project template
* CB-7330 Fix dangling function call in last commit (broke gradle builds)
* CB-7330 Don't run "android update" during creation
* CB-3445 Add gradle support clean command (plus some code cleanup)
* CB-7044 Fix typo in prev commit causing check_reqs to always fail.
* CB-3445 Copy gradle wrapper in build instead of create
* CB-3445 Add .gradle template files for "update" as well as "create"
* CB-7044 Add JAVA_HOME when not set. Be stricter about ANDROID_HOME
* CB-3445 Speed up gradle building (incremental builds go from 10s -> 1.5s for me)
* CB-3445: android: Copy Gradle wrapper from Android SDK rather than bundling a JAR
* CB-3445: Add which to checked-in node_modules
* CB-3445: Add option to build and install with gradle
* CB-3445: Add an initial set of Gradle build scripts
* CB-7321 Don't require ant for create script
* CB-7044, CB-7299 Fix up PATH problems when possible.
* Change in test's AndroidManifest.xml needed for the test to run properly. Forgot the manifest.
* Change in test's AndroidManifest.xml needed for the test to run properly
* Adding tests related to 3.5.1
* CB-7261 Fix setNativeToJsBridgeMode sometimes crashing when switching to ONLINE_EVENT
* CB-7265 Fix crash when navigating to custom protocol (introduced in 3.5.1)
* Filter out non-launchable intents
* Handle unsupported protocol errors in webview better
* CB-7238: I should have collapsed this, but Config.init() must go before the creation of CordovaWebView
* CB-7238: Minor band-aid to get tests running again, this has to go away before 3.6.0 is released, since this is an API change.
* Extend whitelist to handle URLs without // chars
* CB-7172 Force window to have focus after resume
* CB-7159 Set background color of webView as well as its parent
* CB-7018 Fix setButtonPlumbedToJs never un-listening
* Undeprecate some just-deprecated symbols in PluginManager.
* @Deprecate methods of PluginManager that were never meant to be public
* Move plugin instantiation and instance storing logic PluginEntry->PluginManager
* Fix broken unit test due to missing Config.init() call
* Update to check for Google Glass APIs
* Fix for `android` not being in PATH check on Windows
* Displaying error when regex does not match.
* Fix broken compile due to previous commit :(
* Tweak CordovaPlugin.initialize method to be less deprecated.
* Un-deprecate CordovaActivity.init() - it's needed to tweak prefs in onCreate
* Tweak log messages in CordovaBridge with bridgeSecret is wrong
* Backport CordovaBridge from 4.0.x -> master
* Update unit tests to not use most deprecated things (e.g. DroidGap)
* Add non-String overloades for CordovaPreferences.set()
* Make CordovaWebview resilient to init() not being called (for backwards-compatibility)
* Add node_module licenses to LICENSE
* Update cordova.js snapshot to work with bridge changes
* Provide CordovaPlugin with CordovaPreferences. Add new Plugin.initialize()
* Convert usages of Config.\* to use the non-static versions
* Change getProperty -> prefs.get\* within CordovaActivity
* Make CordovaUriHelper class package-private
* Fix PluginManager.setPluginEntries not removing old entries
* Move registration of App plugin from config.xml -> code
* Make setWebViewClient an override instead of an overload. Delete Location-change JS->Native bridge mode (missed some of it).
* CB-4404 Revert setting android:windowSoftInputMode to "adjustPan"
* Refactor: Use ConfigXmlParser in activity. Adds CordovaWebView.init()
* Deprecate some convenience methods on CordovaActivity
* Fix CordovaPreferences not correctly parsing hex values (valueOf->decode)
* Refactor: Move url-filter information into PluginEntry.
* Don't re-parse config.xml in onResume.
* Move handling of Fullscreen preference to CordovaActivity
* Delete dead code from CordovaActivity
* Update .classpath to make Eclipse happy (just re-orders one line)
* Delete "CB-3064: The errorUrl is..." Log message left over from debugging presumably
* Refactor Config into ConfigXmlParser, CordovaPreferences
* Delete Location-change JS->Native bridge mode
* CB-5988 Allow exec() only from file: or start-up URL's domain
* CB-6761 Fix native->JS bridge ceasing to fire when page changes and online is set to false and the JS loads quickly
* Update the errorurl to no longer use intents
* This breaks running the JUnit tests, we'll bring it back soon
* Refactoring the URI handling on Cordova, removing dead code
* CB-7018 Clean up and deprecation of some button-related functions
* CB-7017 Fix onload=true being set on all subsequent plugins
* CB-5971: Fix package / project validation
* CB-5971: Add unit tests to cordova-android
* CB-5971: Factor out package/project name validation logic
* Delete explicit activity.finish() in back button handling. No change in behaviour.
* CB-5971: This would have been a good first bug, too bad
* CB-4404: Changing where android:windowSoftInputMode is in the manifest so it works
* Add documentation referencing other implementation.
* CB-6851 Deprecate WebView.sendJavascript()
* CB-6876 Show the correct executable name
* CB-6876 Fix the "print usage"
* Trivial spelling fix in comments when reading CordovaResourceApi
* CB-6818: I want to remove this code, because Square didn't do their headers properly
* CB-6860 Add activity_name and launcher_name to AndroidManifest.xml & strings.xml
* Add a comment to custom_rules.xml saying why we move AndroidManifest.xml
* Remove +x from README.md
* CB-6784 Add missing licenses
* CB-6784 Add license to CONTRIBUTING.md
* Revert "defaults.xml: Add AndroidLaunchMode preference"
* updated RELEASENOTES
* CB-6315: Wrapping this so it runs on the UI thread
* CB-6723 Update package name for Robotium
* CB-6707 Update minSdkVersion to 10 consistently
* CB-5652 make visible cordova version
* Update JS snapshot to version 3.6.0-dev (via coho)
* Update JS snapshot to version 3.6.0-dev (via coho)
* Set VERSION to 3.6.0-dev (via coho)
### 3.5.1 (August 2014) ###
This was a security update to address CVE-2014-3500, CVE-2014-3501,
and CVE-2014-3502. For more information, see
http://cordova.apache.org/announcements/2014/08/04/android-351.html
* Filter out non-launchable intents
* Handle unsupported protocol errors in webview better
* Update the errorurl to no longer use intents
* Refactoring the URI handling on Cordova, removing dead code
### 3.5.0 (May 2014) ###
* OkHttp has broken headers. Updating for ASF compliance.
* Revert accidentally removed lines from NOTICE
* CB-6552: added top level package.json
* CB-6491 add CONTRIBUTING.md
* CB-6543 Fix cordova/run failure when no custom_rules.xml available
* defaults.xml: Add AndroidLaunchMode preference
* Add JavaDoc for CordovaResourceApi
* CB-6388: Handle binary data correctly in LOAD_URL bridge
* Fix CB-6048: Set launchMode=singleTop so tapping app icon does not always restart app
* Remove incorrect usage of AlertDialog.Builder.create
* Catch uncaught exceptions in from plugins and turn them into error responses.
* Add NOTICE file
* CB-6047 Fix online sometimes getting in a bad state on page transitions.
* Add another convenience overload for CordovaResourceApi.copyResource
* Update framework's .classpath to what Eclipse wants it to be.
* README.md: `android update` to `android-19`.
* Fix NPE when POLLING bridge mode is used.
* Updating NOTICE to include Square for OkHttp
* CB-5398 Apply KitKat content URI fix to all content URIs
* CB-5398 Work-around for KitKat content: URLs not rendering in <img> tags
* CB-5908: add splascreen images to template
* CB-5395: Make scheme and host (but not path) case-insensitive in whitelist
* Ignore multiple onPageFinished() callbacks & onReceivedError due to stopLoading()
* Removing addJavascriptInterface support from all Android versions lower than 4.2 due to security vu
* CB-4984 Don't create on CordovaActivity name
* CB-5917 Add a loadUrlIntoView overload that doesn't recreate plugins.
* Use thread pool for load timeout.
* CB-5715 For CLI, hide assets/www and res/xml/config.xml by default
* CB-5793 ant builds: Rename AndroidManifest during -post-build to avoid Eclipse detecting ant-build/
* CB-5889 Make update script find project name instead of using "null" for CordovaLib
* CB-5889 Add a message in the update script about needing to import CordovaLib when using an IDE.
### 3.4.0 (Feb 2014) ###
43 commits from 10 authors. Highlights include:
* Removing addJavascriptInterface support from all Android versions lower than 4.2 due to security vulnerability
* CB-5917 Add a loadUrlIntoView overload that doesn't recreate plugins.
* CB-5889 Make update script find project name instead of using "null" for CordovaLib
* CB-5889 Add a message in the update script about needing to import CordovaLib when using an IDE.
* CB-5793 Don't clean before build and change output directory to ant-build to avoid conflicts with Eclipse.
* CB-5803 Fix cordova/emulate on windows.
* CB-5801 exec->spawn in build to make sure compile errors are shown.
* CB-5799 Update version of OkHTTP to 1.3
* CB-4910 Update CLI project template to point to config.xml at the root now that it's not in www/ by default.
* CB-5504 Adding onDestroy to app plugin to deregister telephonyReceiver
* CB-5715 Add Eclipse .project file to create template. For CLI projects, it adds refs for root www/ & config.xml and hides platform versions
* CB-5447 Removed android:debuggable=“true” from project template.
* CB-5714 Fix of android build when too big output stops build with error due to buffer overflow.
* CB-5592 Set MIME type for openExternal when scheme is file:
### 3.3.0 (Dec 2013) ###
41 commits from 11 authors. Highlights include:
* CB-5481 Fix for Cordova trying to get config.xml from the wrong namespace
* CB-5487 Enable Remote Debugging when your Android app is debuggable.
* CB-5445 Adding onScrollChanged and the ScrollEvent object
* CB-5422 Don't require JAVA_HOME to be defined
* CB-5490 Add javadoc target to ant script
* CB-5471 Deprecated DroidGap class
* CB-5255 Prefer Google API targets over android-## targets when building.
* CB-5232 Change create script to use Cordova as a Library Project instead of a .jar
* CB-5302 Massive movement to get tests working again
* CB-4996 Fix paths with spaces while launching on emulator and device
* CB-5209 Cannot build Android app if project path contains spaces
### 3.2.0 (Nov 2013) ###
27 commits from 7 authors. Highlights include:
* CB-5193 Fix Android WebSQL sometime throwing SECURITY_ERR.
* CB-5191 Deprecate <url-filter>
* Updating shelljs to 0.2.6. Copy now preserves mode bits.
* CB-4872 Added android version scripts (android_sdk_version, etc)
* CB-5117 Output confirmation message if check_reqs passes.
* CB-5080 Find resources in a way that works with aapt's --rename-manifest-package
* CB-4527 Don't delete .bat files even when on non-windows platform
* CB-4892 Fix create script only escaping the first space instead of all spaces.
### 3.1.0 (Sept 2013) ###
55 commits from 9 authors. Highlights include:
* [CB-4817] Remove unused assets in project template.
* Fail fast in create script if package name is not com.foo.bar.
* [CB-4782] Convert ApplicationInfo.java -> appinfo.js
* [CB-4766] Deprecated JSONUtils.java (moved into plugins)
* [CB-4765] Deprecated ExifHelper.java (moved into plugins)
* [CB-4764] Deprecated DirectoryManager.java (moved into plugins)
* [CB-4763] Deprecated FileHelper.java (moved into plugins), Move getMimeType() into CordovaResourceApi.
* [CB-4725] Add CordovaWebView.CORDOVA_VERSION constant
* Incrementing version check for Android 4.3 API Level 18
* [CB-3542] rewrote cli tooling scripts in node
* Allow CordovaChromeClient subclasses access to CordovaInterface and CordovaWebView members
* Refactor CordovaActivity.init so that subclasses can easily override factory methods for webview objects
* [CB-4652] Allow default project template to be overridden on create
* Tweak the online bridge to not send excess online events.
* [CB-4495] Modify start-emulator script to exit immediately on a fatal emulator error.
* Log WebView IOExceptions only when they are not 404s
* Use a higher threshold for slow exec() warnings when debugger is attached.
* Fix data URI decoding in CordovaResourceApi
* [CB-3819] Made it easier to set SplashScreen delay.
* [CB-4013] Fixed loadUrlTimeoutValue preference.
* Upgrading project to Android 4.3
* [CB-4198] bin/create script should be better at handling non-word characters in activity name. Patched windows script as well.
* [CB-4198] bin/create should handle spaces in activity better.
* [CB-4096] Implemented new unified whitelist for android
* [CB-3384] Fix thread assertion when plugins remap URIs

View File

@@ -1 +1 @@
3.6.1
2.9.1

View File

@@ -1,26 +0,0 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0android_sdk_version"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'android_sdk_version' script in 'bin' folder, aborting...>&2
EXIT /B 1
)

View File

@@ -1,31 +1,34 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var check_reqs = require('./lib/check_reqs');
check_reqs.run().done(
function success() {
console.log('Looks like your environment fully supports cordova-android development!');
}, function fail(err) {
console.log(err);
process.exit(2);
}
);
#! /bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
ROOT="$( cd "$( dirname "$0" )/.." && pwd )"
cmd=`android list target`
if [[ $? != 0 ]]; then
echo "The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) added to your path."
exit 2
elif [[ ! $cmd =~ "android-18" ]]; then
echo "Please install Android target 18 (the Android 4.3 SDK). Make sure you have the latest Android tools installed as well. Run \"android\" from your command-line to install/update any missing SDKs or tools."
exit 2
else
cmd="android update project -p $ROOT -t android-18 1> /dev/null 2>&1"
eval $cmd
if [[ $? != 0 ]]; then
echo "Error updating the Cordova library to work with your Android environment."
exit 2
fi
fi

View File

@@ -16,11 +16,11 @@
:: under the License.
@ECHO OFF
SET script_path="%~dp0check_reqs"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%check_reqs.js (
cscript "%full_path%check_reqs.js" //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'check_reqs' script in 'bin' folder, aborting...>&2
ECHO ERROR: Could not find 'check_reqs.js' in 'bin' folder, aborting...>&2
EXIT /B 1
)

102
bin/check_reqs.js Normal file
View File

@@ -0,0 +1,102 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
var ROOT = WScript.ScriptFullName.split('\\bin\\check_reqs.js').join(''),
shell = WScript.CreateObject("WScript.Shell"),
fso = WScript.CreateObject('Scripting.FileSystemObject');
// executes a command in the shell, returns stdout or stderr if error
function exec_out(command) {
var oExec=shell.Exec(command);
var output = new String();
while (oExec.Status == 0) {
if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadAll();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
output += line;
}
WScript.sleep(100);
}
//Check to make sure our scripts did not encounter an error
if (!oExec.StdErr.AtEndOfStream) {
var line = oExec.StdErr.ReadAll();
return {'error' : true, 'output' : line};
} else if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadAll();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
output += line;
}
return {'error' : false, 'output' : output};
}
// log to stdout or stderr
function Log(msg, error) {
if (error) {
WScript.StdErr.WriteLine(msg);
}
else {
WScript.StdOut.WriteLine(msg);
}
}
// checks that android requirements are met
function check_requirements() {
var target = get_target();
if(target==null) {
Log('Unable to find android target in project.properties');
WScript.Quit(2);
}
var result = exec_out('%comspec% /c android list target');
if(result.error) {
Log('The command `android` failed. Make sure you have the latest Android SDK installed, and the `android` command (inside the tools/ folder) added to your path. Output: ' + result.output, true);
WScript.Quit(2);
}
else if(result.output.indexOf(target) == -1) {
Log(result.output.indexOf(target));
Log('Please install the latest Android target (' + target + '). Make sure you have the latest Android tools installed as well. Run `android` from your command-line to install/update any missing SDKs or tools.', true);
Log(result.output);
WScript.Quit(2);
}
else {
var cmd = '%comspec% /c android update project -p ' + ROOT + '\\framework -t ' + target;
result = exec_out(cmd);
if(result.error) {
Log('Error updating the Cordova library to work with your Android environment. Command run: "' + cmd + '", output: ' + result.output, true);
WScript.Quit(2);
}
}
}
function get_target() {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(ROOT + '\\framework\\project.properties', 1);
var s=f.ReadAll();
var lines = s.split('\n');
for (var line in lines) {
if(lines[line].match(/target=/))
{
return lines[line].split('=')[1].replace(' ', '').replace('\r', '');
}
}
return null;
}
check_requirements();

View File

@@ -1,36 +1,158 @@
#!/usr/bin/env node
#! /bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
# create a cordova/android project
#
# USAGE
# ./create [path package activity]
#
set -e
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
if [ -z "$1" ] || [ "$1" == "-h" ]
then
echo "Usage: $0 <path_to_new_project> <package_name> <project_name>"
echo "Make sure the Android SDK tools folder is in your PATH!"
echo " <path_to_new_project>: Path to your new Cordova iOS project"
echo " <package_name>: Package name, following reverse-domain style convention"
echo " <project_name>: Project name"
exit 0
fi
http://www.apache.org/licenses/LICENSE-2.0
BUILD_PATH="$( cd "$( dirname "$0" )/.." && pwd )"
VERSION=$(cat "$BUILD_PATH"/VERSION)
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path');
var create = require('./lib/create');
var args = require('./lib/simpleargs').getArgs(process.argv);
PROJECT_PATH="${1:-'./example'}"
PACKAGE=${2:-"org.apache.cordova.example"}
ACTIVITY=$(echo ${3:-"cordovaExample"} | tr -d '[:blank:][:punct:]')
APP_LABEL=${3:-"Cordova Example"};
if (args['--help'] || args._.length === 0) {
console.log('Usage: ' + path.relative(process.cwd(), path.join(__dirname, 'create')) + ' <path_to_new_project> <package_name> <project_name> [<template_path>] [--shared]');
console.log(' <path_to_new_project>: Path to your new Cordova Android project');
console.log(' <package_name>: Package name, following reverse-domain style convention');
console.log(' <project_name>: Project name');
console.log(' <template_path>: Path to a custom application template to use');
console.log(' --shared will use the CordovaLib project directly instead of making a copy.');
process.exit(1);
# clobber any existing example
if [ -d "$PROJECT_PATH" ]
then
echo "Project already exists! Delete and recreate"
exit 1
fi
function createAppInfoJar {
pushd "$BUILD_PATH"/bin/templates/cordova/ApplicationInfo > /dev/null
javac ApplicationInfo.java
jar -cfe ../appinfo.jar ApplicationInfo ApplicationInfo.class
popd > /dev/null
}
create.createProject(args._[0], args._[1], args._[2], args._[3], args['--shared'], args['--cli']).done();
function on_error {
echo "An unexpected error occurred: $previous_command exited with $?"
echo "Deleting project..."
[ -d "$PROJECT_PATH" ] && rm -rf "$PROJECT_PATH"
exit 1
}
function replace {
local pattern=$1
local filename=$2
# Mac OS X requires -i argument
if [[ "$OSTYPE" =~ "darwin" ]]
then
/usr/bin/sed -i '' -e "$pattern" "$filename"
elif [[ "$OSTYPE" =~ "linux" ]]
then
/bin/sed -i -e $pattern "$filename"
fi
}
# we do not want the script to silently fail
trap 'previous_command=$this_command; this_command=$BASH_COMMAND' DEBUG
trap on_error ERR
ANDROID_BIN="${ANDROID_BIN:=$( which android )}"
PACKAGE_AS_PATH=$(echo $PACKAGE | sed 's/\./\//g')
ACTIVITY_PATH="$PROJECT_PATH"/src/$PACKAGE_AS_PATH/$ACTIVITY.java
MANIFEST_PATH="$PROJECT_PATH"/AndroidManifest.xml
STRINGS_PATH="$PROJECT_PATH"/res/values/strings.xml
TARGET=$("$ANDROID_BIN" list targets | grep id: | tail -1 | cut -f 2 -d ' ' )
API_LEVEL=$("$ANDROID_BIN" list target | grep "API level:" | tail -n 1 | cut -f 2 -d ':' | tr -d ' ')
# check that build targets exist
if [ -z "$TARGET" ] || [ -z "$API_LEVEL" ]
then
echo "No Android Targets are installed. Please install at least one via the android SDK"
exit 1
fi
# if this a distribution release no need to build a jar
if [ ! -e "$BUILD_PATH"/cordova-$VERSION.jar ] && [ -d "$BUILD_PATH"/framework ]
then
# update the cordova-android framework for the desired target
"$ANDROID_BIN" update project --target $TARGET --path "$BUILD_PATH"/framework &> /dev/null
# compile cordova.js and cordova.jar
pushd "$BUILD_PATH"/framework > /dev/null
ant jar > /dev/null
popd > /dev/null
fi
# create new android project
"$ANDROID_BIN" create project --target $TARGET --path "$PROJECT_PATH" --package $PACKAGE --activity $ACTIVITY &> /dev/null
# copy project template
cp -r "$BUILD_PATH"/bin/templates/project/assets "$PROJECT_PATH"
cp -r "$BUILD_PATH"/bin/templates/project/res "$PROJECT_PATH"
# copy cordova.js, cordova.jar and res/xml
if [ -d "$BUILD_PATH"/framework ]
then
cp -r "$BUILD_PATH"/framework/res/xml "$PROJECT_PATH"/res
cp "$BUILD_PATH"/framework/assets/www/cordova.js "$PROJECT_PATH"/assets/www/cordova.js
cp "$BUILD_PATH"/framework/cordova-$VERSION.jar "$PROJECT_PATH"/libs/cordova-$VERSION.jar
else
cp -r "$BUILD_PATH"/xml "$PROJECT_PATH"/res/xml
cp "$BUILD_PATH"/cordova.js "$PROJECT_PATH"/assets/www/cordova.js
cp "$BUILD_PATH"/cordova-$VERSION.jar "$PROJECT_PATH"/libs/cordova-$VERSION.jar
fi
# interpolate the activity name and package
cp "$BUILD_PATH"/bin/templates/project/Activity.java "$ACTIVITY_PATH"
replace "s/__ACTIVITY__/${ACTIVITY}/g" "$ACTIVITY_PATH"
replace "s/__ID__/${PACKAGE}/g" "$ACTIVITY_PATH"
# interpolate the app name into strings.xml
replace "s/>${ACTIVITY}</>${APP_LABEL}</g" "$STRINGS_PATH"
cp "$BUILD_PATH"/bin/templates/project/AndroidManifest.xml "$MANIFEST_PATH"
replace "s/__ACTIVITY__/${ACTIVITY}/g" "$MANIFEST_PATH"
replace "s/__PACKAGE__/${PACKAGE}/g" "$MANIFEST_PATH"
replace "s/__APILEVEL__/${API_LEVEL}/g" "$MANIFEST_PATH"
# creating cordova folder and copying run/build/log/launch scripts
mkdir "$PROJECT_PATH"/cordova
mkdir "$PROJECT_PATH"/cordova/lib
createAppInfoJar
cp "$BUILD_PATH"/bin/templates/cordova/appinfo.jar "$PROJECT_PATH"/cordova/appinfo.jar
cp "$BUILD_PATH"/bin/templates/cordova/build "$PROJECT_PATH"/cordova/build
cp "$BUILD_PATH"/bin/templates/cordova/clean "$PROJECT_PATH"/cordova/clean
cp "$BUILD_PATH"/bin/templates/cordova/log "$PROJECT_PATH"/cordova/log
cp "$BUILD_PATH"/bin/templates/cordova/run "$PROJECT_PATH"/cordova/run
cp "$BUILD_PATH"/bin/templates/cordova/version "$PROJECT_PATH"/cordova/version
cp "$BUILD_PATH"/bin/templates/cordova/lib/install-device "$PROJECT_PATH"/cordova/lib/install-device
cp "$BUILD_PATH"/bin/templates/cordova/lib/install-emulator "$PROJECT_PATH"/cordova/lib/install-emulator
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-devices "$PROJECT_PATH"/cordova/lib/list-devices
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-emulator-images "$PROJECT_PATH"/cordova/lib/list-emulator-images
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-started-emulators "$PROJECT_PATH"/cordova/lib/list-started-emulators
cp "$BUILD_PATH"/bin/templates/cordova/lib/start-emulator "$PROJECT_PATH"/cordova/lib/start-emulator

View File

@@ -1,3 +1,5 @@
@ECHO OFF
GOTO BEGIN
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
@@ -15,12 +17,38 @@
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0create"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'create' script in 'bin' folder, aborting...>&2
EXIT /B 1
)
:BEGIN
IF NOT DEFINED JAVA_HOME GOTO MISSING_JAVA_HOME
FOR %%X in (java.exe javac.exe ant.bat android.bat) do (
IF [%%~$PATH:X]==[] (
ECHO Cannot locate %%X using the PATH environment variable.
ECHO Retry after adding directory containing %%X to the PATH variable.
ECHO Remember to open a new command window after updating the PATH variable.
IF "%%X"=="java.exe" GOTO GET_JAVA
IF "%%X"=="javac.exe" GOTO GET_JAVA
IF "%%X"=="ant.bat" GOTO GET_ANT
IF "%%X"=="android.bat" GOTO GET_ANDROID
GOTO ERROR
)
)
cscript "%~dp0\create.js" %* //nologo
GOTO END
:MISSING_JAVA_HOME
ECHO The JAVA_HOME environment variable is not set.
ECHO Set JAVA_HOME to an existing JRE directory.
ECHO Remember to also add JAVA_HOME to the PATH variable.
ECHO After updating system variables, open a new command window and retry.
GOTO ERROR
:GET_JAVA
ECHO Visit http://java.oracle.com if you need to install Java (JDK).
GOTO ERROR
:GET_ANT
ECHO Visit http://ant.apache.org if you need to install Apache Ant.
GOTO ERROR
:GET_ANDROID
ECHO Visit http://developer.android.com if you need to install the Android SDK.
GOTO ERROR
:ERROR
EXIT /B 1
:END

214
bin/create.js Normal file
View File

@@ -0,0 +1,214 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*
* create a cordova/android project
*
* USAGE
* ./create [path package activity]
*/
var args = WScript.Arguments, PROJECT_PATH="example",
PACKAGE="org.apache.cordova.example", ACTIVITY="cordovaExample",
shell=WScript.CreateObject("WScript.Shell"),
fso = WScript.CreateObject('Scripting.FileSystemObject');
function Usage() {
Log("Usage: create PathTONewProject [ PackageName AppName ]");
Log(" PathTONewProject : The path to where you wish to create the project");
Log(" PackageName : The package for the project (default is org.apache.cordova.example)")
Log(" AppName : The name of the application/activity (default is cordovaExample)");
Log("examples:");
Log(" create C:\\Users\\anonymous\\Desktop\\MyProject");
Log(" create C:\\Users\\anonymous\\Desktop\\MyProject io.Cordova.Example AnApp");
}
// logs messaged to stdout and stderr
function Log(msg, error) {
if (error) {
WScript.StdErr.WriteLine(msg);
}
else {
WScript.StdOut.WriteLine(msg);
}
}
function read(filename) {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(filename, 1);
var s=f.ReadAll();
f.Close();
return s;
}
function checkTargets(targets) {
if(!targets) {
Log("You do not have any android targets setup. Please create at least one target with the `android` command", true);
WScript.Quit(69);
}
}
function setTarget() {
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/id:\s\d+/g);
checkTargets(targets);
return targets[targets.length - 1].replace(/id: /, ""); // TODO: give users the option to set their target
}
function setApiLevel() {
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/API level:\s\d+/g);
checkTargets(targets);
return targets[targets.length - 1].replace(/API level: /, "");
}
function write(filename, contents) {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(filename, 2, true);
f.Write(contents);
f.Close();
}
function replaceInFile(filename, regexp, replacement) {
write(filename, read(filename).replace(regexp, replacement));
}
function exec(command) {
var oShell=shell.Exec(command);
while (oShell.Status == 0) {
if(!oShell.StdOut.AtEndOfStream) {
var line = oShell.StdOut.ReadLine();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
}
WScript.sleep(100);
}
}
function createAppInfoJar() {
if(!fso.FileExists(ROOT+"\\bin\\templates\\cordova\\appinfo.jar")) {
Log("Creating appinfo.jar...");
var cur = shell.CurrentDirectory;
shell.CurrentDirectory = ROOT+"\\bin\\templates\\cordova\\ApplicationInfo";
exec("javac ApplicationInfo.java");
exec("jar -cfe ..\\appinfo.jar ApplicationInfo ApplicationInfo.class");
shell.CurrentDirectory = cur;
}
}
// working dir
var ROOT = WScript.ScriptFullName.split('\\bin\\create.js').join('');
if (args.Count() > 0) {
// support help flags
if (args(0) == "--help" || args(0) == "/?" ||
args(0) == "help" || args(0) == "-help" || args(0) == "/help" || args(0) == "-h") {
Usage();
WScript.Quit(2);
}
PROJECT_PATH=args(0);
if (args.Count() > 1) {
PACKAGE = args(1);
}
if (args.Count() > 2) {
ACTIVITY = args(2);
}
}
else {
Log("Error : No project path provided.");
Usage();
WScript.Quit(2);
}
if(fso.FolderExists(PROJECT_PATH)) {
Log("Project path already exists!", true);
WScript.Quit(2);
}
var PACKAGE_AS_PATH=PACKAGE.replace(/\./g, '\\');
var ACTIVITY_DIR=PROJECT_PATH + '\\src\\' + PACKAGE_AS_PATH;
var SAFE_ACTIVITY = ACTIVITY.replace(/\W/g, '');
var ACTIVITY_PATH=ACTIVITY_DIR+'\\'+SAFE_ACTIVITY+'.java';
var MANIFEST_PATH=PROJECT_PATH+'\\AndroidManifest.xml';
var STRINGS_PATH=PROJECT_PATH+'\\res\\values\\strings.xml';
var TARGET=setTarget();
var API_LEVEL=setApiLevel();
var VERSION=read(ROOT+'\\VERSION').replace(/\r\n/,'').replace(/\n/,'');
// create the project
Log("Creating new android project...");
exec('android.bat create project --target "'+TARGET+'" --path "'+PROJECT_PATH+'" --package "'+PACKAGE+'" --activity "'+SAFE_ACTIVITY+'"');
// build from source. distro should have these files
if (!fso.FileExists(ROOT+'\\cordova-'+VERSION+'.jar') &&
!fso.FileExists(ROOT+'\\cordova.js')) {
Log("Building jar and js files...");
// update the cordova framework project to a target that exists on this machine
exec('android.bat update project --target "'+TARGET+'" --path "'+ROOT+'\\framework"');
exec('ant.bat -f "'+ ROOT +'\\framework\\build.xml" jar');
}
// copy in the project template
Log("Copying template files...");
exec('%comspec% /c xcopy "'+ ROOT + '\\bin\\templates\\project\\res" "'+PROJECT_PATH+'\\res\\" /E /Y');
exec('%comspec% /c xcopy "'+ ROOT + '\\bin\\templates\\project\\assets" "'+PROJECT_PATH+'\\assets\\" /E /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\project\\AndroidManifest.xml" "' + PROJECT_PATH + '\\AndroidManifest.xml" /Y');
exec('%comspec% /c mkdir "' + ACTIVITY_DIR + '"');
exec('%comspec% /c copy "' + ROOT + '"\\bin\\templates\\project\\Activity.java "' + ACTIVITY_PATH + '" /Y');
// check if we have the source or the distro files
Log("Copying js, jar & config.xml files...");
if(fso.FolderExists(ROOT + '\\framework')) {
exec('%comspec% /c copy "'+ROOT+'\\framework\\assets\\www\\cordova.js" "'+PROJECT_PATH+'\\assets\\www\\cordova.js" /Y');
exec('%comspec% /c copy "'+ROOT+'\\framework\\cordova-'+VERSION+'.jar" "'+PROJECT_PATH+'\\libs\\cordova-'+VERSION+'.jar" /Y');
fso.CreateFolder(PROJECT_PATH + '\\res\\xml');
exec('%comspec% /c copy "'+ROOT+'\\framework\\res\\xml\\config.xml" "' + PROJECT_PATH + '\\res\\xml\\config.xml" /Y');
} else {
// copy in cordova.js
exec('%comspec% /c copy "'+ROOT+'\\cordova.js" "'+PROJECT_PATH+'\\assets\\www\\cordova.js" /Y');
// copy in cordova.jar
exec('%comspec% /c copy "'+ROOT+'\\cordova-'+VERSION+'.jar" "'+PROJECT_PATH+'\\libs\\cordova-'+VERSION+'.jar" /Y');
// copy in xml
fso.CreateFolder(PROJECT_PATH + '\\res\\xml');
exec('%comspec% /c copy "'+ROOT+'\\xml\\config.xml" "' + PROJECT_PATH + '\\res\\xml\\config.xml" /Y');
}
// copy cordova scripts
fso.CreateFolder(PROJECT_PATH + '\\cordova');
fso.CreateFolder(PROJECT_PATH + '\\cordova\\lib');
createAppInfoJar();
Log("Copying cordova command tools...");
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\appinfo.jar" "' + PROJECT_PATH + '\\cordova\\appinfo.jar" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\cordova.js" "' + PROJECT_PATH + '\\cordova\\lib\\cordova.js" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\install-device.bat" "' + PROJECT_PATH + '\\cordova\\lib\\install-device.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\install-emulator.bat" "' + PROJECT_PATH + '\\cordova\\lib\\install-emulator.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\list-emulator-images.bat" "' + PROJECT_PATH + '\\cordova\\lib\\list-emulator-images.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\list-devices.bat" "' + PROJECT_PATH + '\\cordova\\lib\\list-devices.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\list-started-emulators.bat" "' + PROJECT_PATH + '\\cordova\\lib\\list-started-emulators.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\start-emulator.bat" "' + PROJECT_PATH + '\\cordova\\lib\\start-emulator.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\cordova.bat" "' + PROJECT_PATH + '\\cordova\\cordova.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\clean.bat" "' + PROJECT_PATH + '\\cordova\\clean.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\build.bat" "' + PROJECT_PATH + '\\cordova\\build.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\log.bat" "' + PROJECT_PATH + '\\cordova\\log.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\run.bat" "' + PROJECT_PATH + '\\cordova\\run.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\version.bat" "' + PROJECT_PATH + '\\cordova\\version.bat" /Y');
// interpolate the activity name and package
Log("Updating AndroidManifest.xml and Main Activity...");
replaceInFile(ACTIVITY_PATH, /__ACTIVITY__/, ACTIVITY);
replaceInFile(ACTIVITY_PATH, /__ID__/, PACKAGE);
replaceInFile(MANIFEST_PATH, /__ACTIVITY__/, ACTIVITY);
replaceInFile(MANIFEST_PATH, /__PACKAGE__/, PACKAGE);
replaceInFile(MANIFEST_PATH, /__APILEVEL__/, API_LEVEL);
replaceInFile(STRINGS_PATH, new RegExp('>' + SAFE_ACTIVITY + '<'), '>' + ACTIVITY + '<');

98
bin/create.xml Normal file
View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<project name="cordova" default="create" basedir="../">
<property name="project.path" value="${basedir}/example"/>
<property name="package" value="org.apache.cordova.example"/>
<property name="activity" value="cordovaExample"/>
<target name="create">
<!-- this stuff is seriously stupid -->
<echo file="tmp/package.tmp">package-as-path=${package}</echo>
<replace file="tmp/package.tmp" token="." value="\\" />
<property file="tmp/package.tmp" />
<property name="activity.path" value="${project.path}/src/${package-as-path}/${activity}.java" />
<property name="manifest.path" value="${project.path}/AndroidManifest.xml" />
<!-- get the highest target on this machine -->
<!-- this stuff is also seriously stupid -->
<exec executable="cmd" osfamily="windows" output="tmp/target.list.tmp">
<arg line="/c android.bat list targets"/>
</exec>
<exec executable="android" osfamily="mac" output="tmp/target.list.tmp">
<arg line="list targets"/>
</exec>
<replaceregexp file="tmp/target.list.tmp" match=".*id:\s([0-9]).*" replace="target=\1" flags="s" />
<property file="tmp/target.list.tmp" />
<!-- var VERSION=read('VERSION').replace(/\r\n/,'').replace(/\n/,''); -->
<copy file="VERSION" tofile="tmp/VERSION.tmp" overwrite="true" />
<replaceregexp file="tmp/VERSION.tmp" match="^" replace="version=" />
<replaceregexp file="tmp/VERSION.tmp" match="\r\n" replace="" />
<property file="tmp/VERSION.tmp" />
<!-- clobber any existing example -->
<!-- create the project -->
<exec executable="cmd" osfamily="windows">
<arg line="/c android.bat create project --target ${target} --path ${project.path} --package ${package} --activity ${activity}"/>
</exec>
<exec executable="android" osfamily="mac">
<arg line="create project --target ${target} --path ${project.path} --package ${package} --activity ${activity}"/>
</exec>
<!-- update the framework dir -->
<exec executable="cmd" osfamily="windows">
<arg line="/c android.bat update project --target ${target} --path ${basedir}/framework"/>
</exec>
<exec executable="android" osfamily="mac">
<arg line="update project --target ${target} --path ${basedir}/framework"/>
</exec>
<!-- compile cordova.js and cordova.jar -->
<!-- // if you see an error about "Unable to resolve target" then you may need to
// update your android tools or install an additional Android platform version -->
<ant antfile="${basedir}/framework/build.xml" useNativeBasedir="true" inheritAll="false" />
<!-- copy in the project template -->
<copy todir="${project.path}" overwrite="true">
<fileset dir="${basedir}/bin/templates/project"/>
</copy>
<!-- copy in cordova.js -->
<copy file="${basedir}/framework/assets/www/cordova-${version}.js" todir="${project.path}/assets/www/" />
<!-- copy in cordova.jar -->
<copy file="${basedir}/framework/cordova-${version}.jar" todir="${project.path}/libs/" />
<!-- copy in default activity -->
<copy file="${basedir}/bin/templates/Activity.java" tofile="${activity.path}" overwrite="true" />
<!-- interpolate the activity name and package -->
<replaceregexp file="${activity.path}" match="__ACTIVITY__" replace="${activity}" />
<replaceregexp file="${activity.path}" match="__ID__" replace="${package}" />
<replaceregexp file="${manifest.path}" match="__ACTIVITY__" replace="${activity}" />
<replaceregexp file="${manifest.path}" match="__PACKAGE__" replace="${package}" />
</target>
</project>

View File

@@ -1,65 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
child_process = require('child_process'),
Q = require('q');
get_highest_sdk = function(results){
var reg = /\d+/;
var apiLevels = [];
for(var i=0;i<results.length;i++){
apiLevels[i] = parseInt(results[i].match(reg)[0]);
}
apiLevels.sort(function(a,b){return b-a});
console.log(apiLevels[0]);
}
get_sdks = function() {
var d = Q.defer();
child_process.exec('android list targets', function(err, stdout, stderr) {
if (err) d.reject(stderr);
else d.resolve(stdout);
});
return d.promise.then(function(output) {
var reg = /android-\d+/gi;
var results = output.match(reg);
if(results.length===0){
return Q.reject(new Error('No android sdks installed.'));
}else{
get_highest_sdk(results);
}
return Q();
}, function(stderr) {
if (stderr.match(/command\snot\sfound/) || stderr.match(/'android' is not recognized/)) {
return Q.reject(new Error('The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) is added to your path.'));
} else {
return Q.reject(new Error('An error occurred while listing Android targets'));
}
});
}
module.exports.run = function() {
return Q.all([get_sdks()]);
}

View File

@@ -1,183 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shelljs = require('shelljs'),
child_process = require('child_process'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
which = require('which'),
ROOT = path.join(__dirname, '..', '..');
var isWindows = process.platform == 'win32';
function forgivingWhichSync(cmd) {
try {
return which.sync(cmd);
} catch (e) {
return '';
}
}
function tryCommand(cmd, errMsg) {
var d = Q.defer();
child_process.exec(cmd, function(err, stdout, stderr) {
if (err) d.reject(new Error(errMsg));
else d.resolve(stdout);
});
return d.promise;
}
// Get valid target from framework/project.properties
module.exports.get_target = function() {
if(fs.existsSync(path.join(ROOT, 'framework', 'project.properties'))) {
var target = shelljs.grep(/target=android-[\d+]/, path.join(ROOT, 'framework', 'project.properties'));
return target.split('=')[1].replace('\n', '').replace('\r', '').replace(' ', '');
} else if (fs.existsSync(path.join(ROOT, 'project.properties'))) {
// if no target found, we're probably in a project and project.properties is in ROOT.
// this is called on the project itself, and can support Google APIs AND Vanilla Android
var target = shelljs.grep(/target=android-[\d+]/, path.join(ROOT, 'project.properties')) ||
shelljs.grep(/target=Google Inc.:Google APIs:[\d+]/, path.join(ROOT, 'project.properties'));
if(target == "" || !target) {
// Try Google Glass APIs
target = shelljs.grep(/target=Google Inc.:Glass Development Kit Preview:[\d+]/, path.join(ROOT, 'project.properties'));
}
return target.split('=')[1].replace('\n', '').replace('\r', '');
}
}
// Returns a promise. Called only by build and clean commands.
module.exports.check_ant = function() {
return tryCommand('ant -version', 'Failed to run "ant -version", make sure you have ant installed and added to your PATH.');
};
// Returns a promise. Called only by build and clean commands.
module.exports.check_gradle = function() {
var sdkDir = process.env['ANDROID_HOME'];
var wrapperDir = path.join(sdkDir, 'tools', 'templates', 'gradle', 'wrapper');
if (!fs.existsSync(wrapperDir)) {
return Q.reject(new Error('Could not find gradle wrapper within android sdk. Might need to update your Android SDK.\n' +
'Looked here: ' + wrapperDir));
}
return Q.when();
};
// Returns a promise.
module.exports.check_java = function() {
var javacPath = forgivingWhichSync('javac');
var hasJavaHome = !!process.env['JAVA_HOME'];
return Q().then(function() {
if (hasJavaHome) {
// Windows java installer doesn't add javac to PATH, nor set JAVA_HOME (ugh).
if (!javacPath) {
process.env['PATH'] += path.delimiter + path.join(process.env['JAVA_HOME'], 'bin');
}
} else {
if (javacPath) {
// OS X has a command for finding JAVA_HOME.
if (fs.existsSync('/usr/libexec/java_home')) {
return tryCommand('/usr/libexec/java_home', 'Failed to run: /usr/libexec/java_home')
.then(function(stdout) {
process.env['JAVA_HOME'] = stdout.trim();
});
} else {
// See if we can derive it from javac's location.
var maybeJavaHome = path.dirname(path.dirname(javacPath));
if (fs.existsSync(path.join(maybeJavaHome, 'lib', 'tools.jar'))) {
process.env['JAVA_HOME'] = maybeJavaHome;
} else {
throw new Error('Could not find JAVA_HOME. Try setting the environment variable manually');
}
}
} else if (isWindows) {
// Try to auto-detect java in the default install paths.
var firstJdkDir =
shelljs.ls(process.env['ProgramFiles'] + '\\java\\jdk*')[0] ||
shelljs.ls('C:\\Program Files\\java\\jdk*')[0] ||
shelljs.ls('C:\\Program Files (x86)\\java\\jdk*')[0];
if (firstJdkDir) {
// shelljs always uses / in paths.
firstJdkDir = firstJdkDir.replace(/\//g, path.sep);
if (!javacPath) {
process.env['PATH'] += path.delimiter + path.join(firstJdkDir, 'bin');
}
process.env['JAVA_HOME'] = firstJdkDir;
}
}
}
}).then(function() {
var msg =
'Failed to run "java -version", make sure your java environment is set up\n' +
'including JDK and JRE.\n' +
'Your JAVA_HOME variable is: ' + process.env['JAVA_HOME'];
return tryCommand('java -version', msg)
}).then(function() {
msg = 'Failed to run "javac -version", make sure you have a Java JDK (not just a JRE) installed.';
return tryCommand('javac -version', msg)
});
}
// Returns a promise.
module.exports.check_android = function() {
return Q().then(function() {
var androidCmdPath = forgivingWhichSync('android');
var adbInPath = !!forgivingWhichSync('adb');
var hasAndroidHome = !!process.env['ANDROID_HOME'] && fs.existsSync(process.env['ANDROID_HOME']);
if (hasAndroidHome && !androidCmdPath) {
process.env['PATH'] += path.delimiter + path.join(process.env['ANDROID_HOME'], 'tools');
}
if (androidCmdPath && !hasAndroidHome) {
var parentDir = path.dirname(androidCmdPath);
if (path.basename(parentDir) == 'tools') {
process.env['ANDROID_HOME'] = path.dirname(parentDir);
hasAndroidHome = true;
}
}
if (hasAndroidHome && !adbInPath) {
process.env['PATH'] += path.delimiter + path.join(process.env['ANDROID_HOME'], 'platform-tools');
}
if (!process.env['ANDROID_HOME']) {
throw new Error('ANDROID_HOME is not set and "android" command not in your PATH. You must fulfill at least one of these conditions.');
}
if (!fs.existsSync(process.env['ANDROID_HOME'])) {
throw new Error('ANDROID_HOME is set to a non-existant path: ' + process.env['ANDROID_HOME']);
}
// Check that the target sdk level is installed.
return module.exports.check_android_target(module.exports.get_target());
});
};
module.exports.check_android_target = function(valid_target) {
var msg = 'Failed to run "android". Make sure you have the latest Android SDK installed, and that the "android" command (inside the tools/ folder) is added to your PATH.';
return tryCommand('android list targets', msg)
.then(function(output) {
if (!output.match(valid_target)) {
throw new Error('Please install Android target "' + valid_target + '".\n' +
'Hint: Run "android" from your command-line to open the SDK manager.');
}
});
};
// Returns a promise.
module.exports.run = function() {
return Q.all([this.check_java(), this.check_android()]);
}

View File

@@ -1,326 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
child_process = require('child_process'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
check_reqs = require('./check_reqs'),
ROOT = path.join(__dirname, '..', '..');
// Returns a promise.
function exec(command, opt_cwd) {
var d = Q.defer();
console.log('Running: ' + command);
child_process.exec(command, { cwd: opt_cwd }, function(err, stdout, stderr) {
stdout && console.log(stdout);
stderr && console.error(stderr);
if (err) d.reject(err);
else d.resolve(stdout);
});
return d.promise;
}
function setShellFatal(value, func) {
var oldVal = shell.config.fatal;
shell.config.fatal = value;
func();
shell.config.fatal = oldVal;
}
function getFrameworkDir(projectPath, shared) {
return shared ? path.join(ROOT, 'framework') : path.join(projectPath, 'CordovaLib');
}
function copyJsAndLibrary(projectPath, shared, projectName) {
var nestedCordovaLibPath = getFrameworkDir(projectPath, false);
shell.cp('-f', path.join(ROOT, 'framework', 'assets', 'www', 'cordova.js'), path.join(projectPath, 'assets', 'www', 'cordova.js'));
// Don't fail if there are no old jars.
setShellFatal(false, function() {
shell.ls(path.join(projectPath, 'libs', 'cordova-*.jar')).forEach(function(oldJar) {
console.log("Deleting " + oldJar);
shell.rm('-f', oldJar);
});
// Delete old library project if it existed.
if (shared) {
shell.rm('-rf', nestedCordovaLibPath);
} else {
// Delete only the src, since eclipse can't handle its .project file being deleted.
shell.rm('-rf', path.join(nestedCordovaLibPath, 'src'));
}
});
if (!shared) {
shell.mkdir('-p', nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'AndroidManifest.xml'), nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'project.properties'), nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'build.gradle'), nestedCordovaLibPath);
shell.cp('-r', path.join(ROOT, 'framework', 'src'), nestedCordovaLibPath);
// Create an eclipse project file and set the name of it to something unique.
// Without this, you can't import multiple CordovaLib projects into the same workspace.
var eclipseProjectFilePath = path.join(nestedCordovaLibPath, '.project');
if (!fs.existsSync(eclipseProjectFilePath)) {
var data = '<?xml version="1.0" encoding="UTF-8"?><projectDescription><name>' + projectName + '-' + 'CordovaLib</name></projectDescription>';
fs.writeFileSync(eclipseProjectFilePath, data, 'utf8');
}
}
}
function extractSubProjectPaths(data) {
var ret = {};
var r = /^\s*android\.library\.reference\.\d+=(.*)(?:\s|$)/mg
var m;
while (m = r.exec(data)) {
ret[m[1]] = 1;
}
return Object.keys(ret);
}
function writeProjectProperties(projectPath, target_api, shared) {
var dstPath = path.join(projectPath, 'project.properties');
var templatePath = path.join(ROOT, 'bin', 'templates', 'project', 'project.properties');
var srcPath = fs.existsSync(dstPath) ? dstPath : templatePath;
var data = fs.readFileSync(srcPath, 'utf8');
data = data.replace(/^target=.*/m, 'target=' + target_api);
var subProjects = extractSubProjectPaths(data);
subProjects = subProjects.filter(function(p) {
return !(/^CordovaLib$/m.exec(p) ||
/[\\\/]cordova-android[\\\/]framework$/m.exec(p) ||
/^(\.\.[\\\/])+framework$/m.exec(p)
);
});
subProjects.unshift(shared ? path.relative(projectPath, path.join(ROOT, 'framework')) : 'CordovaLib');
data = data.replace(/^\s*android\.library\.reference\.\d+=.*\n/mg, '');
if (!/\n$/.exec(data)) {
data += '\n';
}
for (var i = 0; i < subProjects.length; ++i) {
data += 'android.library.reference.' + (i+1) + '=' + subProjects[i] + '\n';
}
fs.writeFileSync(dstPath, data);
}
function copyBuildRules(projectPath) {
var srcDir = path.join(ROOT, 'bin', 'templates', 'project');
shell.cp('-f', path.join(srcDir, 'custom_rules.xml'), projectPath);
shell.cp('-f', path.join(srcDir, 'build.gradle'), projectPath);
shell.cp('-f', path.join(srcDir, 'settings.gradle'), projectPath);
}
function copyScripts(projectPath) {
var srcScriptsDir = path.join(ROOT, 'bin', 'templates', 'cordova');
var destScriptsDir = path.join(projectPath, 'cordova');
// Delete old scripts directory if this is an update.
shell.rm('-rf', destScriptsDir);
// Copy in the new ones.
shell.cp('-r', srcScriptsDir, projectPath);
shell.cp('-r', path.join(ROOT, 'bin', 'node_modules'), destScriptsDir);
shell.cp(path.join(ROOT, 'bin', 'check_reqs'), path.join(destScriptsDir, 'check_reqs'));
shell.cp(path.join(ROOT, 'bin', 'lib', 'check_reqs.js'), path.join(projectPath, 'cordova', 'lib', 'check_reqs.js'));
shell.cp(path.join(ROOT, 'bin', 'android_sdk_version'), path.join(destScriptsDir, 'android_sdk_version'));
shell.cp(path.join(ROOT, 'bin', 'lib', 'android_sdk_version.js'), path.join(projectPath, 'cordova', 'lib', 'android_sdk_version.js'));
}
/**
* Test whether a package name is acceptable for use as an android project.
* Returns a promise, fulfilled if the package name is acceptable; rejected
* otherwise.
*/
function validatePackageName(package_name) {
//Make the package conform to Java package types
//Enforce underscore limitation
if (!/^[a-zA-Z]+(\.[a-zA-Z0-9][a-zA-Z0-9_]*)+$/.test(package_name)) {
return Q.reject('Package name must look like: com.company.Name');
}
//Class is a reserved word
if(/\b[Cc]lass\b/.test(package_name)) {
return Q.reject('class is a reserved word');
}
return Q.resolve();
}
/**
* Test whether a project name is acceptable for use as an android class.
* Returns a promise, fulfilled if the project name is acceptable; rejected
* otherwise.
*/
function validateProjectName(project_name) {
//Make sure there's something there
if (project_name === '') {
return Q.reject('Project name cannot be empty');
}
//Enforce stupid name error
if (project_name === 'CordovaActivity') {
return Q.reject('Project name cannot be CordovaActivity');
}
//Classes in Java don't begin with numbers
if (/^[0-9]/.test(project_name)) {
return Q.reject('Project name must not begin with a number');
}
return Q.resolve();
}
/**
* $ create [options]
*
* Creates an android application with the given options.
*
* Options:
*
* - `project_path` {String} Path to the new Cordova android project.
* - `package_name`{String} Package name, following reverse-domain style convention.
* - `project_name` {String} Project name.
* - 'project_template_dir' {String} Path to project template (override).
*
* Returns a promise.
*/
exports.createProject = function(project_path, package_name, project_name, project_template_dir, use_shared_project, use_cli_template) {
var VERSION = fs.readFileSync(path.join(ROOT, 'VERSION'), 'utf-8').trim();
// Set default values for path, package and name
project_path = typeof project_path !== 'undefined' ? project_path : "CordovaExample";
project_path = path.relative(process.cwd(), project_path);
package_name = typeof package_name !== 'undefined' ? package_name : 'my.cordova.project';
project_name = typeof project_name !== 'undefined' ? project_name : 'CordovaExample';
project_template_dir = typeof project_template_dir !== 'undefined' ?
project_template_dir :
path.join(ROOT, 'bin', 'templates', 'project');
var safe_activity_name = project_name.replace(/\W/g, '');
var package_as_path = package_name.replace(/\./g, path.sep);
var activity_dir = path.join(project_path, 'src', package_as_path);
var activity_path = path.join(activity_dir, safe_activity_name + '.java');
var target_api = check_reqs.get_target();
var manifest_path = path.join(project_path, 'AndroidManifest.xml');
// Check if project already exists
if(fs.existsSync(project_path)) {
return Q.reject('Project already exists! Delete and recreate');
}
//Make the package conform to Java package types
return validatePackageName(package_name)
.then(function() {
validateProjectName(project_name);
})
// Check that requirements are met and proper targets are installed
.then(function() {
return check_reqs.run();
}).then(function() {
// Log the given values for the project
console.log('Creating Cordova project for the Android platform:');
console.log('\tPath: ' + project_path);
console.log('\tPackage: ' + package_name);
console.log('\tName: ' + project_name);
console.log('\tAndroid target: ' + target_api);
console.log('Copying template files...');
setShellFatal(true, function() {
// copy project template
shell.cp('-r', path.join(project_template_dir, 'assets'), project_path);
shell.cp('-r', path.join(project_template_dir, 'res'), project_path);
shell.cp('-r', path.join(ROOT, 'framework', 'res', 'xml'), path.join(project_path, 'res'));
shell.cp(path.join(project_template_dir, 'gitignore'), path.join(project_path, '.gitignore'));
// Manually create directories that would be empty within the template (since git doesn't track directories).
shell.mkdir(path.join(project_path, 'libs'));
// Add in the proper eclipse project file.
if (use_cli_template) {
var note = 'To show `assets/www` or `res/xml/config.xml`, go to:\n' +
' Project -> Properties -> Resource -> Resource Filters\n' +
'And delete the exclusion filter.\n';
shell.cp(path.join(project_template_dir, 'eclipse-project-CLI'), path.join(project_path, '.project'));
fs.writeFileSync(path.join(project_path, 'assets', '_where-is-www.txt'), note);
} else {
shell.cp(path.join(project_template_dir, 'eclipse-project'), path.join(project_path, '.project'));
}
// copy cordova.js, cordova.jar
copyJsAndLibrary(project_path, use_shared_project, safe_activity_name);
// interpolate the activity name and package
shell.mkdir('-p', activity_dir);
shell.cp('-f', path.join(project_template_dir, 'Activity.java'), activity_path);
shell.sed('-i', /__ACTIVITY__/, safe_activity_name, activity_path);
shell.sed('-i', /__NAME__/, project_name, path.join(project_path, 'res', 'values', 'strings.xml'));
shell.sed('-i', /__NAME__/, project_name, path.join(project_path, '.project'));
shell.sed('-i', /__ID__/, package_name, activity_path);
shell.cp('-f', path.join(project_template_dir, 'AndroidManifest.xml'), manifest_path);
shell.sed('-i', /__ACTIVITY__/, safe_activity_name, manifest_path);
shell.sed('-i', /__PACKAGE__/, package_name, manifest_path);
shell.sed('-i', /__APILEVEL__/, target_api.split('-')[1], manifest_path);
copyScripts(project_path);
copyBuildRules(project_path);
});
// Link it to local android install.
writeProjectProperties(project_path, target_api);
}).then(function() {
console.log('Project successfully created.');
});
}
// Attribute removed in Cordova 4.4 (CB-5447).
function removeDebuggableFromManifest(projectPath) {
var manifestPath = path.join(projectPath, 'AndroidManifest.xml');
shell.sed('-i', /\s*android:debuggable="true"/, '', manifestPath);
}
function extractProjectNameFromManifest(projectPath) {
var manifestPath = path.join(projectPath, 'AndroidManifest.xml');
var manifestData = fs.readFileSync(manifestPath, 'utf8');
var m = /<activity[\s\S]*?android:name\s*=\s*"(.*?)"/i.exec(manifestData);
if (!m) {
throw new Error('Could not find activity name in ' + manifestPath);
}
return m[1];
}
// Returns a promise.
exports.updateProject = function(projectPath, shared) {
var newVersion = fs.readFileSync(path.join(ROOT, 'VERSION'), 'utf-8').trim();
// Check that requirements are met and proper targets are installed
return check_reqs.run()
.then(function() {
var projectName = extractProjectNameFromManifest(projectPath);
var target_api = check_reqs.get_target();
copyJsAndLibrary(projectPath, shared, projectName);
copyScripts(projectPath);
copyBuildRules(projectPath);
removeDebuggableFromManifest(projectPath);
writeProjectProperties(projectPath, target_api, shared);
console.log('Android project is now at version ' + newVersion);
console.log('If you updated from a pre-3.2.0 version and use an IDE, we now require that you import the "CordovaLib" library project.');
});
};
// For testing
exports.validatePackageName = validatePackageName;
exports.validateProjectName = validateProjectName;

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For pull requests:
- Be consistent with prevalent style and design decisions.
- Add a Jasmine spec to `specs/q-spec.js`.
- Use `npm test` to avoid regressions.
- Run tests in `q-spec/run.html` in as many supported browsers as you
can find the will to deal with.
- Do not build minified versions; we do this each release.
- If you would be so kind, add a note to `CHANGES.md` in an
appropriate section:
- `Next Major Version` if it introduces backward incompatibilities
to code in the wild using documented features.
- `Next Minor Version` if it adds a new feature.
- `Next Patch Version` if it fixes a bug.
For releases:
- Run `npm test`.
- Run tests in `q-spec/run.html` in a representative sample of every
browser under the sun.
- Run `npm run cover` and make sure you're happy with the results.
- Run `npm run minify` and be sure to commit the resulting `q.min.js`.
- Note the Gzipped size output by the previous command, and update
`README.md` if it has changed to 1 significant digit.
- Stash any local changes.
- Update `CHANGES.md` to reflect all changes in the differences
between `HEAD` and the previous tagged version. Give credit where
credit is due.
- Update `README.md` to address all new, non-experimental features.
- Update the API reference on the Wiki to reflect all non-experimental
features.
- Use `npm version major|minor|patch` to update `package.json`,
commit, and tag the new version.
- Use `npm publish` to send up a new release.
- Send an email to the q-continuum mailing list announcing the new
release and the notes from the change log. This helps folks
maintaining other package ecosystems.

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Copyright 20092012 Kristopher Michael Kowal. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

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[![Build Status](https://secure.travis-ci.org/kriskowal/q.png?branch=master)](http://travis-ci.org/kriskowal/q)
<a href="http://promises-aplus.github.com/promises-spec">
<img src="http://promises-aplus.github.com/promises-spec/assets/logo-small.png"
align="right" alt="Promises/A+ logo" />
</a>
If a function cannot return a value or throw an exception without
blocking, it can return a promise instead. A promise is an object
that represents the return value or the thrown exception that the
function may eventually provide. A promise can also be used as a
proxy for a [remote object][Q-Connection] to overcome latency.
[Q-Connection]: https://github.com/kriskowal/q-connection
On the first pass, promises can mitigate the “[Pyramid of
Doom][POD]”: the situation where code marches to the right faster
than it marches forward.
[POD]: http://calculist.org/blog/2011/12/14/why-coroutines-wont-work-on-the-web/
```javascript
step1(function (value1) {
step2(value1, function(value2) {
step3(value2, function(value3) {
step4(value3, function(value4) {
// Do something with value4
});
});
});
});
```
With a promise library, you can flatten the pyramid.
```javascript
Q.fcall(promisedStep1)
.then(promisedStep2)
.then(promisedStep3)
.then(promisedStep4)
.then(function (value4) {
// Do something with value4
})
.catch(function (error) {
// Handle any error from all above steps
})
.done();
```
With this approach, you also get implicit error propagation, just like `try`,
`catch`, and `finally`. An error in `promisedStep1` will flow all the way to
the `catch` function, where its caught and handled. (Here `promisedStepN` is
a version of `stepN` that returns a promise.)
The callback approach is called an “inversion of control”.
A function that accepts a callback instead of a return value
is saying, “Dont call me, Ill call you.”. Promises
[un-invert][IOC] the inversion, cleanly separating the input
arguments from control flow arguments. This simplifies the
use and creation of APIs, particularly variadic,
rest and spread arguments.
[IOC]: http://www.slideshare.net/domenicdenicola/callbacks-promises-and-coroutines-oh-my-the-evolution-of-asynchronicity-in-javascript
## Getting Started
The Q module can be loaded as:
- A ``<script>`` tag (creating a ``Q`` global variable): ~2.5 KB minified and
gzipped.
- A Node.js and CommonJS module, available in [npm](https://npmjs.org/) as
the [q](https://npmjs.org/package/q) package
- An AMD module
- A [component](https://github.com/component/component) as ``microjs/q``
- Using [bower](http://bower.io/) as ``q``
- Using [NuGet](http://nuget.org/) as [Q](https://nuget.org/packages/q)
Q can exchange promises with jQuery, Dojo, When.js, WinJS, and more.
## Resources
Our [wiki][] contains a number of useful resources, including:
- A method-by-method [Q API reference][reference].
- A growing [examples gallery][examples], showing how Q can be used to make
everything better. From XHR to database access to accessing the Flickr API,
Q is there for you.
- There are many libraries that produce and consume Q promises for everything
from file system/database access or RPC to templating. For a list of some of
the more popular ones, see [Libraries][].
- If you want materials that introduce the promise concept generally, and the
below tutorial isn't doing it for you, check out our collection of
[presentations, blog posts, and podcasts][resources].
- A guide for those [coming from jQuery's `$.Deferred`][jquery].
We'd also love to have you join the Q-Continuum [mailing list][].
[wiki]: https://github.com/kriskowal/q/wiki
[reference]: https://github.com/kriskowal/q/wiki/API-Reference
[examples]: https://github.com/kriskowal/q/wiki/Examples-Gallery
[Libraries]: https://github.com/kriskowal/q/wiki/Libraries
[resources]: https://github.com/kriskowal/q/wiki/General-Promise-Resources
[jquery]: https://github.com/kriskowal/q/wiki/Coming-from-jQuery
[mailing list]: https://groups.google.com/forum/#!forum/q-continuum
## Tutorial
Promises have a ``then`` method, which you can use to get the eventual
return value (fulfillment) or thrown exception (rejection).
```javascript
promiseMeSomething()
.then(function (value) {
}, function (reason) {
});
```
If ``promiseMeSomething`` returns a promise that gets fulfilled later
with a return value, the first function (the fulfillment handler) will be
called with the value. However, if the ``promiseMeSomething`` function
gets rejected later by a thrown exception, the second function (the
rejection handler) will be called with the exception.
Note that resolution of a promise is always asynchronous: that is, the
fulfillment or rejection handler will always be called in the next turn of the
event loop (i.e. `process.nextTick` in Node). This gives you a nice
guarantee when mentally tracing the flow of your code, namely that
``then`` will always return before either handler is executed.
In this tutorial, we begin with how to consume and work with promises. We'll
talk about how to create them, and thus create functions like
`promiseMeSomething` that return promises, [below](#the-beginning).
### Propagation
The ``then`` method returns a promise, which in this example, Im
assigning to ``outputPromise``.
```javascript
var outputPromise = getInputPromise()
.then(function (input) {
}, function (reason) {
});
```
The ``outputPromise`` variable becomes a new promise for the return
value of either handler. Since a function can only either return a
value or throw an exception, only one handler will ever be called and it
will be responsible for resolving ``outputPromise``.
- If you return a value in a handler, ``outputPromise`` will get
fulfilled.
- If you throw an exception in a handler, ``outputPromise`` will get
rejected.
- If you return a **promise** in a handler, ``outputPromise`` will
“become” that promise. Being able to become a new promise is useful
for managing delays, combining results, or recovering from errors.
If the ``getInputPromise()`` promise gets rejected and you omit the
rejection handler, the **error** will go to ``outputPromise``:
```javascript
var outputPromise = getInputPromise()
.then(function (value) {
});
```
If the input promise gets fulfilled and you omit the fulfillment handler, the
**value** will go to ``outputPromise``:
```javascript
var outputPromise = getInputPromise()
.then(null, function (error) {
});
```
Q promises provide a ``fail`` shorthand for ``then`` when you are only
interested in handling the error:
```javascript
var outputPromise = getInputPromise()
.fail(function (error) {
});
```
If you are writing JavaScript for modern engines only or using
CoffeeScript, you may use `catch` instead of `fail`.
Promises also have a ``fin`` function that is like a ``finally`` clause.
The final handler gets called, with no arguments, when the promise
returned by ``getInputPromise()`` either returns a value or throws an
error. The value returned or error thrown by ``getInputPromise()``
passes directly to ``outputPromise`` unless the final handler fails, and
may be delayed if the final handler returns a promise.
```javascript
var outputPromise = getInputPromise()
.fin(function () {
// close files, database connections, stop servers, conclude tests
});
```
- If the handler returns a value, the value is ignored
- If the handler throws an error, the error passes to ``outputPromise``
- If the handler returns a promise, ``outputPromise`` gets postponed. The
eventual value or error has the same effect as an immediate return
value or thrown error: a value would be ignored, an error would be
forwarded.
If you are writing JavaScript for modern engines only or using
CoffeeScript, you may use `finally` instead of `fin`.
### Chaining
There are two ways to chain promises. You can chain promises either
inside or outside handlers. The next two examples are equivalent.
```javascript
return getUsername()
.then(function (username) {
return getUser(username)
.then(function (user) {
// if we get here without an error,
// the value returned here
// or the exception thrown here
// resolves the promise returned
// by the first line
})
});
```
```javascript
return getUsername()
.then(function (username) {
return getUser(username);
})
.then(function (user) {
// if we get here without an error,
// the value returned here
// or the exception thrown here
// resolves the promise returned
// by the first line
});
```
The only difference is nesting. Its useful to nest handlers if you
need to capture multiple input values in your closure.
```javascript
function authenticate() {
return getUsername()
.then(function (username) {
return getUser(username);
})
// chained because we will not need the user name in the next event
.then(function (user) {
return getPassword()
// nested because we need both user and password next
.then(function (password) {
if (user.passwordHash !== hash(password)) {
throw new Error("Can't authenticate");
}
});
});
}
```
### Combination
You can turn an array of promises into a promise for the whole,
fulfilled array using ``all``.
```javascript
return Q.all([
eventualAdd(2, 2),
eventualAdd(10, 20)
]);
```
If you have a promise for an array, you can use ``spread`` as a
replacement for ``then``. The ``spread`` function “spreads” the
values over the arguments of the fulfillment handler. The rejection handler
will get called at the first sign of failure. That is, whichever of
the recived promises fails first gets handled by the rejection handler.
```javascript
function eventualAdd(a, b) {
return Q.spread([a, b], function (a, b) {
return a + b;
})
}
```
But ``spread`` calls ``all`` initially, so you can skip it in chains.
```javascript
return getUsername()
.then(function (username) {
return [username, getUser(username)];
})
.spread(function (username, user) {
});
```
The ``all`` function returns a promise for an array of values. When this
promise is fulfilled, the array contains the fulfillment values of the original
promises, in the same order as those promises. If one of the given promises
is rejected, the returned promise is immediately rejected, not waiting for the
rest of the batch. If you want to wait for all of the promises to either be
fulfilled or rejected, you can use ``allSettled``.
```javascript
Q.allSettled(promises)
.then(function (results) {
results.forEach(function (result) {
if (result.state === "fulfilled") {
var value = result.value;
} else {
var reason = result.reason;
}
});
});
```
### Sequences
If you have a number of promise-producing functions that need
to be run sequentially, you can of course do so manually:
```javascript
return foo(initialVal).then(bar).then(baz).then(qux);
```
However, if you want to run a dynamically constructed sequence of
functions, you'll want something like this:
```javascript
var funcs = [foo, bar, baz, qux];
var result = Q(initialVal);
funcs.forEach(function (f) {
result = result.then(f);
});
return result;
```
You can make this slightly more compact using `reduce`:
```javascript
return funcs.reduce(function (soFar, f) {
return soFar.then(f);
}, Q(initialVal));
```
Or, you could use th ultra-compact version:
```javascript
return funcs.reduce(Q.when, Q());
```
### Handling Errors
One sometimes-unintuive aspect of promises is that if you throw an
exception in the fulfillment handler, it will not be be caught by the error
handler.
```javascript
return foo()
.then(function (value) {
throw new Error("Can't bar.");
}, function (error) {
// We only get here if "foo" fails
});
```
To see why this is, consider the parallel between promises and
``try``/``catch``. We are ``try``-ing to execute ``foo()``: the error
handler represents a ``catch`` for ``foo()``, while the fulfillment handler
represents code that happens *after* the ``try``/``catch`` block.
That code then needs its own ``try``/``catch`` block.
In terms of promises, this means chaining your rejection handler:
```javascript
return foo()
.then(function (value) {
throw new Error("Can't bar.");
})
.fail(function (error) {
// We get here with either foo's error or bar's error
});
```
### Progress Notification
It's possible for promises to report their progress, e.g. for tasks that take a
long time like a file upload. Not all promises will implement progress
notifications, but for those that do, you can consume the progress values using
a third parameter to ``then``:
```javascript
return uploadFile()
.then(function () {
// Success uploading the file
}, function (err) {
// There was an error, and we get the reason for error
}, function (progress) {
// We get notified of the upload's progress as it is executed
});
```
Like `fail`, Q also provides a shorthand for progress callbacks
called `progress`:
```javascript
return uploadFile().progress(function (progress) {
// We get notified of the upload's progress
});
```
### The End
When you get to the end of a chain of promises, you should either
return the last promise or end the chain. Since handlers catch
errors, its an unfortunate pattern that the exceptions can go
unobserved.
So, either return it,
```javascript
return foo()
.then(function () {
return "bar";
});
```
Or, end it.
```javascript
foo()
.then(function () {
return "bar";
})
.done();
```
Ending a promise chain makes sure that, if an error doesnt get
handled before the end, it will get rethrown and reported.
This is a stopgap. We are exploring ways to make unhandled errors
visible without any explicit handling.
### The Beginning
Everything above assumes you get a promise from somewhere else. This
is the common case. Every once in a while, you will need to create a
promise from scratch.
#### Using ``Q.fcall``
You can create a promise from a value using ``Q.fcall``. This returns a
promise for 10.
```javascript
return Q.fcall(function () {
return 10;
});
```
You can also use ``fcall`` to get a promise for an exception.
```javascript
return Q.fcall(function () {
throw new Error("Can't do it");
});
```
As the name implies, ``fcall`` can call functions, or even promised
functions. This uses the ``eventualAdd`` function above to add two
numbers.
```javascript
return Q.fcall(eventualAdd, 2, 2);
```
#### Using Deferreds
If you have to interface with asynchronous functions that are callback-based
instead of promise-based, Q provides a few shortcuts (like ``Q.nfcall`` and
friends). But much of the time, the solution will be to use *deferreds*.
```javascript
var deferred = Q.defer();
FS.readFile("foo.txt", "utf-8", function (error, text) {
if (error) {
deferred.reject(new Error(error));
} else {
deferred.resolve(text);
}
});
return deferred.promise;
```
Note that a deferred can be resolved with a value or a promise. The
``reject`` function is a shorthand for resolving with a rejected
promise.
```javascript
// this:
deferred.reject(new Error("Can't do it"));
// is shorthand for:
var rejection = Q.fcall(function () {
throw new Error("Can't do it");
});
deferred.resolve(rejection);
```
This is a simplified implementation of ``Q.delay``.
```javascript
function delay(ms) {
var deferred = Q.defer();
setTimeout(deferred.resolve, ms);
return deferred.promise;
}
```
This is a simplified implementation of ``Q.timeout``
```javascript
function timeout(promise, ms) {
var deferred = Q.defer();
Q.when(promise, deferred.resolve);
delay(ms).then(function () {
deferred.reject(new Error("Timed out"));
});
return deferred.promise;
}
```
Finally, you can send a progress notification to the promise with
``deferred.notify``.
For illustration, this is a wrapper for XML HTTP requests in the browser. Note
that a more [thorough][XHR] implementation would be in order in practice.
[XHR]: https://github.com/montagejs/mr/blob/71e8df99bb4f0584985accd6f2801ef3015b9763/browser.js#L29-L73
```javascript
function requestOkText(url) {
var request = new XMLHttpRequest();
var deferred = Q.defer();
request.open("GET", url, true);
request.onload = onload;
request.onerror = onerror;
request.onprogress = onprogress;
request.send();
function onload() {
if (request.status === 200) {
deferred.resolve(request.responseText);
} else {
deferred.reject(new Error("Status code was " + request.status));
}
}
function onerror() {
deferred.reject(new Error("Can't XHR " + JSON.stringify(url)));
}
function onprogress(event) {
deferred.notify(event.loaded / event.total);
}
return deferred.promise;
}
```
Below is an example of how to use this ``requestOkText`` function:
```javascript
requestOkText("http://localhost:3000")
.then(function (responseText) {
// If the HTTP response returns 200 OK, log the response text.
console.log(responseText);
}, function (error) {
// If there's an error or a non-200 status code, log the error.
console.error(error);
}, function (progress) {
// Log the progress as it comes in.
console.log("Request progress: " + Math.round(progress * 100) + "%");
});
```
### The Middle
If you are using a function that may return a promise, but just might
return a value if it doesnt need to defer, you can use the “static”
methods of the Q library.
The ``when`` function is the static equivalent for ``then``.
```javascript
return Q.when(valueOrPromise, function (value) {
}, function (error) {
});
```
All of the other methods on a promise have static analogs with the
same name.
The following are equivalent:
```javascript
return Q.all([a, b]);
```
```javascript
return Q.fcall(function () {
return [a, b];
})
.all();
```
When working with promises provided by other libraries, you should
convert it to a Q promise. Not all promise libraries make the same
guarantees as Q and certainly dont provide all of the same methods.
Most libraries only provide a partially functional ``then`` method.
This thankfully is all we need to turn them into vibrant Q promises.
```javascript
return Q($.ajax(...))
.then(function () {
});
```
If there is any chance that the promise you receive is not a Q promise
as provided by your library, you should wrap it using a Q function.
You can even use ``Q.invoke`` as a shorthand.
```javascript
return Q.invoke($, 'ajax', ...)
.then(function () {
});
```
### Over the Wire
A promise can serve as a proxy for another object, even a remote
object. There are methods that allow you to optimistically manipulate
properties or call functions. All of these interactions return
promises, so they can be chained.
```
direct manipulation using a promise as a proxy
-------------------------- -------------------------------
value.foo promise.get("foo")
value.foo = value promise.put("foo", value)
delete value.foo promise.del("foo")
value.foo(...args) promise.post("foo", [args])
value.foo(...args) promise.invoke("foo", ...args)
value(...args) promise.fapply([args])
value(...args) promise.fcall(...args)
```
If the promise is a proxy for a remote object, you can shave
round-trips by using these functions instead of ``then``. To take
advantage of promises for remote objects, check out [Q-Connection][].
[Q-Connection]: https://github.com/kriskowal/q-connection
Even in the case of non-remote objects, these methods can be used as
shorthand for particularly-simple fulfillment handlers. For example, you
can replace
```javascript
return Q.fcall(function () {
return [{ foo: "bar" }, { foo: "baz" }];
})
.then(function (value) {
return value[0].foo;
});
```
with
```javascript
return Q.fcall(function () {
return [{ foo: "bar" }, { foo: "baz" }];
})
.get(0)
.get("foo");
```
### Adapting Node
If you're working with functions that make use of the Node.js callback pattern,
where callbacks are in the form of `function(err, result)`, Q provides a few
useful utility functions for converting between them. The most straightforward
are probably `Q.nfcall` and `Q.nfapply` ("Node function call/apply") for calling
Node.js-style functions and getting back a promise:
```javascript
return Q.nfcall(FS.readFile, "foo.txt", "utf-8");
return Q.nfapply(FS.readFile, ["foo.txt", "utf-8"]);
```
If you are working with methods, instead of simple functions, you can easily
run in to the usual problems where passing a method to another function—like
`Q.nfcall`—"un-binds" the method from its owner. To avoid this, you can either
use `Function.prototype.bind` or some nice shortcut methods we provide:
```javascript
return Q.ninvoke(redisClient, "get", "user:1:id");
return Q.npost(redisClient, "get", ["user:1:id"]);
```
You can also create reusable wrappers with `Q.denodeify` or `Q.nbind`:
```javascript
var readFile = Q.denodeify(FS.readFile);
return readFile("foo.txt", "utf-8");
var redisClientGet = Q.nbind(redisClient.get, redisClient);
return redisClientGet("user:1:id");
```
Finally, if you're working with raw deferred objects, there is a
`makeNodeResolver` method on deferreds that can be handy:
```javascript
var deferred = Q.defer();
FS.readFile("foo.txt", "utf-8", deferred.makeNodeResolver());
return deferred.promise;
```
### Long Stack Traces
Q comes with optional support for “long stack traces,” wherein the `stack`
property of `Error` rejection reasons is rewritten to be traced along
asynchronous jumps instead of stopping at the most recent one. As an example:
```js
function theDepthsOfMyProgram() {
Q.delay(100).done(function explode() {
throw new Error("boo!");
});
}
theDepthsOfMyProgram();
```
usually would give a rather unhelpful stack trace looking something like
```
Error: boo!
at explode (/path/to/test.js:3:11)
at _fulfilled (/path/to/test.js:q:54)
at resolvedValue.promiseDispatch.done (/path/to/q.js:823:30)
at makePromise.promise.promiseDispatch (/path/to/q.js:496:13)
at pending (/path/to/q.js:397:39)
at process.startup.processNextTick.process._tickCallback (node.js:244:9)
```
But, if you turn this feature on by setting
```js
Q.longStackSupport = true;
```
then the above code gives a nice stack trace to the tune of
```
Error: boo!
at explode (/path/to/test.js:3:11)
From previous event:
at theDepthsOfMyProgram (/path/to/test.js:2:16)
at Object.<anonymous> (/path/to/test.js:7:1)
```
Note how you can see the the function that triggered the async operation in the
stack trace! This is very helpful for debugging, as otherwise you end up getting
only the first line, plus a bunch of Q internals, with no sign of where the
operation started.
This feature does come with somewhat-serious performance and memory overhead,
however. If you're working with lots of promises, or trying to scale a server
to many users, you should probably keep it off. But in development, go for it!
## Tests
You can view the results of the Q test suite [in your browser][tests]!
[tests]: https://rawgithub.com/kriskowal/q/master/spec/q-spec.html
## License
Copyright 20092013 Kristopher Michael Kowal
MIT License (enclosed)

View File

@@ -1,71 +0,0 @@
"use strict";
var Q = require("../q");
var fs = require("fs");
suite("A single simple async operation", function () {
bench("with an immediately-fulfilled promise", function (done) {
Q().then(done);
});
bench("with direct setImmediate usage", function (done) {
setImmediate(done);
});
bench("with direct setTimeout(…, 0)", function (done) {
setTimeout(done, 0);
});
});
suite("A fs.readFile", function () {
var denodeified = Q.denodeify(fs.readFile);
set("iterations", 1000);
set("delay", 1000);
bench("directly, with callbacks", function (done) {
fs.readFile(__filename, done);
});
bench("with Q.nfcall", function (done) {
Q.nfcall(fs.readFile, __filename).then(done);
});
bench("with a Q.denodeify'ed version", function (done) {
denodeified(__filename).then(done);
});
bench("with manual usage of deferred.makeNodeResolver", function (done) {
var deferred = Q.defer();
fs.readFile(__filename, deferred.makeNodeResolver());
deferred.promise.then(done);
});
});
suite("1000 operations in parallel", function () {
function makeCounter(desiredCount, ultimateCallback) {
var soFar = 0;
return function () {
if (++soFar === desiredCount) {
ultimateCallback();
}
};
}
var numberOfOps = 1000;
bench("with immediately-fulfilled promises", function (done) {
var counter = makeCounter(numberOfOps, done);
for (var i = 0; i < numberOfOps; ++i) {
Q().then(counter);
}
});
bench("with direct setImmediate usage", function (done) {
var counter = makeCounter(numberOfOps, done);
for (var i = 0; i < numberOfOps; ++i) {
setImmediate(counter);
}
});
});

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@@ -1,36 +0,0 @@
"use strict";
var Q = require("../q");
suite("Chaining", function () {
var numberToChain = 1000;
bench("Chaining many already-fulfilled promises together", function (done) {
var currentPromise = Q();
for (var i = 0; i < numberToChain; ++i) {
currentPromise = currentPromise.then(function () {
return Q();
});
}
currentPromise.then(done);
});
bench("Chaining and then fulfilling the end of the chain", function (done) {
var deferred = Q.defer();
var currentPromise = deferred.promise;
for (var i = 0; i < numberToChain; ++i) {
(function () {
var promiseToReturn = currentPromise;
currentPromise = Q().then(function () {
return promiseToReturn;
});
}());
}
currentPromise.then(done);
deferred.resolve();
});
});

93
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1937
bin/node_modules/q/q.js generated vendored

File diff suppressed because it is too large Load Diff

35
bin/node_modules/q/queue.js generated vendored
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@@ -1,35 +0,0 @@
var Q = require("./q");
module.exports = Queue;
function Queue() {
var ends = Q.defer();
var closed = Q.defer();
return {
put: function (value) {
var next = Q.defer();
ends.resolve({
head: value,
tail: next.promise
});
ends.resolve = next.resolve;
},
get: function () {
var result = ends.promise.get("head");
ends.promise = ends.promise.get("tail");
return result.fail(function (error) {
closed.resolve(error);
throw error;
});
},
closed: closed.promise,
close: function (error) {
error = error || new Error("Can't get value from closed queue");
var end = {head: Q.reject(error)};
end.tail = end;
ends.resolve(end);
return closed.promise;
}
};
}

View File

@@ -1,6 +0,0 @@
{
"name": "ShellJS",
"twitter": [
"r2r"
]
}

7
bin/node_modules/shelljs/.jshintrc generated vendored
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@@ -1,7 +0,0 @@
{
"loopfunc": true,
"sub": true,
"undef": true,
"unused": true,
"node": true
}

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@@ -1,2 +0,0 @@
test/
tmp/

View File

@@ -1,5 +0,0 @@
language: node_js
node_js:
- "0.8"
- "0.10"
- "0.11"

26
bin/node_modules/shelljs/LICENSE generated vendored
View File

@@ -1,26 +0,0 @@
Copyright (c) 2012, Artur Adib <aadib@mozilla.com>
All rights reserved.
You may use this project under the terms of the New BSD license as follows:
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Artur Adib nor the
names of the contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL ARTUR ADIB BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

552
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View File

@@ -1,552 +0,0 @@
# ShellJS - Unix shell commands for Node.js [![Build Status](https://secure.travis-ci.org/arturadib/shelljs.png)](http://travis-ci.org/arturadib/shelljs)
ShellJS is a portable **(Windows/Linux/OS X)** implementation of Unix shell commands on top of the Node.js API. You can use it to eliminate your shell script's dependency on Unix while still keeping its familiar and powerful commands. You can also install it globally so you can run it from outside Node projects - say goodbye to those gnarly Bash scripts!
The project is [unit-tested](http://travis-ci.org/arturadib/shelljs) and battled-tested in projects like:
+ [PDF.js](http://github.com/mozilla/pdf.js) - Firefox's next-gen PDF reader
+ [Firebug](http://getfirebug.com/) - Firefox's infamous debugger
+ [JSHint](http://jshint.com) - Most popular JavaScript linter
+ [Zepto](http://zeptojs.com) - jQuery-compatible JavaScript library for modern browsers
+ [Yeoman](http://yeoman.io/) - Web application stack and development tool
+ [Deployd.com](http://deployd.com) - Open source PaaS for quick API backend generation
and [many more](https://npmjs.org/browse/depended/shelljs).
## Installing
Via npm:
```bash
$ npm install [-g] shelljs
```
If the global option `-g` is specified, the binary `shjs` will be installed. This makes it possible to
run ShellJS scripts much like any shell script from the command line, i.e. without requiring a `node_modules` folder:
```bash
$ shjs my_script
```
You can also just copy `shell.js` into your project's directory, and `require()` accordingly.
## Examples
### JavaScript
```javascript
require('shelljs/global');
if (!which('git')) {
echo('Sorry, this script requires git');
exit(1);
}
// Copy files to release dir
mkdir('-p', 'out/Release');
cp('-R', 'stuff/*', 'out/Release');
// Replace macros in each .js file
cd('lib');
ls('*.js').forEach(function(file) {
sed('-i', 'BUILD_VERSION', 'v0.1.2', file);
sed('-i', /.*REMOVE_THIS_LINE.*\n/, '', file);
sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, cat('macro.js'), file);
});
cd('..');
// Run external tool synchronously
if (exec('git commit -am "Auto-commit"').code !== 0) {
echo('Error: Git commit failed');
exit(1);
}
```
### CoffeeScript
```coffeescript
require 'shelljs/global'
if not which 'git'
echo 'Sorry, this script requires git'
exit 1
# Copy files to release dir
mkdir '-p', 'out/Release'
cp '-R', 'stuff/*', 'out/Release'
# Replace macros in each .js file
cd 'lib'
for file in ls '*.js'
sed '-i', 'BUILD_VERSION', 'v0.1.2', file
sed '-i', /.*REMOVE_THIS_LINE.*\n/, '', file
sed '-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, cat 'macro.js', file
cd '..'
# Run external tool synchronously
if (exec 'git commit -am "Auto-commit"').code != 0
echo 'Error: Git commit failed'
exit 1
```
## Global vs. Local
The example above uses the convenience script `shelljs/global` to reduce verbosity. If polluting your global namespace is not desirable, simply require `shelljs`.
Example:
```javascript
var shell = require('shelljs');
shell.echo('hello world');
```
## Make tool
A convenience script `shelljs/make` is also provided to mimic the behavior of a Unix Makefile. In this case all shell objects are global, and command line arguments will cause the script to execute only the corresponding function in the global `target` object. To avoid redundant calls, target functions are executed only once per script.
Example (CoffeeScript):
```coffeescript
require 'shelljs/make'
target.all = ->
target.bundle()
target.docs()
target.bundle = ->
cd __dirname
mkdir 'build'
cd 'lib'
(cat '*.js').to '../build/output.js'
target.docs = ->
cd __dirname
mkdir 'docs'
cd 'lib'
for file in ls '*.js'
text = grep '//@', file # extract special comments
text.replace '//@', '' # remove comment tags
text.to 'docs/my_docs.md'
```
To run the target `all`, call the above script without arguments: `$ node make`. To run the target `docs`: `$ node make docs`, and so on.
<!--
DO NOT MODIFY BEYOND THIS POINT - IT'S AUTOMATICALLY GENERATED
-->
## Command reference
All commands run synchronously, unless otherwise stated.
### cd('dir')
Changes to directory `dir` for the duration of the script
### pwd()
Returns the current directory.
### ls([options ,] path [,path ...])
### ls([options ,] path_array)
Available options:
+ `-R`: recursive
+ `-A`: all files (include files beginning with `.`, except for `.` and `..`)
Examples:
```javascript
ls('projs/*.js');
ls('-R', '/users/me', '/tmp');
ls('-R', ['/users/me', '/tmp']); // same as above
```
Returns array of files in the given path, or in current directory if no path provided.
### find(path [,path ...])
### find(path_array)
Examples:
```javascript
find('src', 'lib');
find(['src', 'lib']); // same as above
find('.').filter(function(file) { return file.match(/\.js$/); });
```
Returns array of all files (however deep) in the given paths.
The main difference from `ls('-R', path)` is that the resulting file names
include the base directories, e.g. `lib/resources/file1` instead of just `file1`.
### cp([options ,] source [,source ...], dest)
### cp([options ,] source_array, dest)
Available options:
+ `-f`: force
+ `-r, -R`: recursive
Examples:
```javascript
cp('file1', 'dir1');
cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');
cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above
```
Copies files. The wildcard `*` is accepted.
### rm([options ,] file [, file ...])
### rm([options ,] file_array)
Available options:
+ `-f`: force
+ `-r, -R`: recursive
Examples:
```javascript
rm('-rf', '/tmp/*');
rm('some_file.txt', 'another_file.txt');
rm(['some_file.txt', 'another_file.txt']); // same as above
```
Removes files. The wildcard `*` is accepted.
### mv(source [, source ...], dest')
### mv(source_array, dest')
Available options:
+ `f`: force
Examples:
```javascript
mv('-f', 'file', 'dir/');
mv('file1', 'file2', 'dir/');
mv(['file1', 'file2'], 'dir/'); // same as above
```
Moves files. The wildcard `*` is accepted.
### mkdir([options ,] dir [, dir ...])
### mkdir([options ,] dir_array)
Available options:
+ `p`: full path (will create intermediate dirs if necessary)
Examples:
```javascript
mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');
mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above
```
Creates directories.
### test(expression)
Available expression primaries:
+ `'-b', 'path'`: true if path is a block device
+ `'-c', 'path'`: true if path is a character device
+ `'-d', 'path'`: true if path is a directory
+ `'-e', 'path'`: true if path exists
+ `'-f', 'path'`: true if path is a regular file
+ `'-L', 'path'`: true if path is a symboilc link
+ `'-p', 'path'`: true if path is a pipe (FIFO)
+ `'-S', 'path'`: true if path is a socket
Examples:
```javascript
if (test('-d', path)) { /* do something with dir */ };
if (!test('-f', path)) continue; // skip if it's a regular file
```
Evaluates expression using the available primaries and returns corresponding value.
### cat(file [, file ...])
### cat(file_array)
Examples:
```javascript
var str = cat('file*.txt');
var str = cat('file1', 'file2');
var str = cat(['file1', 'file2']); // same as above
```
Returns a string containing the given file, or a concatenated string
containing the files if more than one file is given (a new line character is
introduced between each file). Wildcard `*` accepted.
### 'string'.to(file)
Examples:
```javascript
cat('input.txt').to('output.txt');
```
Analogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as
those returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_
### 'string'.toEnd(file)
Examples:
```javascript
cat('input.txt').toEnd('output.txt');
```
Analogous to the redirect-and-append operator `>>` in Unix, but works with JavaScript strings (such as
those returned by `cat`, `grep`, etc).
### sed([options ,] search_regex, replace_str, file)
Available options:
+ `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_
Examples:
```javascript
sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');
sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js');
```
Reads an input string from `file` and performs a JavaScript `replace()` on the input
using the given search regex and replacement string. Returns the new string after replacement.
### grep([options ,] regex_filter, file [, file ...])
### grep([options ,] regex_filter, file_array)
Available options:
+ `-v`: Inverse the sense of the regex and print the lines not matching the criteria.
Examples:
```javascript
grep('-v', 'GLOBAL_VARIABLE', '*.js');
grep('GLOBAL_VARIABLE', '*.js');
```
Reads input string from given files and returns a string containing all lines of the
file that match the given `regex_filter`. Wildcard `*` accepted.
### which(command)
Examples:
```javascript
var nodeExec = which('node');
```
Searches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.
Returns string containing the absolute path to the command.
### echo(string [,string ...])
Examples:
```javascript
echo('hello world');
var str = echo('hello world');
```
Prints string to stdout, and returns string with additional utility methods
like `.to()`.
### pushd([options,] [dir | '-N' | '+N'])
Available options:
+ `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.
Arguments:
+ `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.
+ `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
+ `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
Examples:
```javascript
// process.cwd() === '/usr'
pushd('/etc'); // Returns /etc /usr
pushd('+1'); // Returns /usr /etc
```
Save the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.
### popd([options,] ['-N' | '+N'])
Available options:
+ `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.
Arguments:
+ `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.
+ `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.
Examples:
```javascript
echo(process.cwd()); // '/usr'
pushd('/etc'); // '/etc /usr'
echo(process.cwd()); // '/etc'
popd(); // '/usr'
echo(process.cwd()); // '/usr'
```
When no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.
### dirs([options | '+N' | '-N'])
Available options:
+ `-c`: Clears the directory stack by deleting all of the elements.
Arguments:
+ `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
+ `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
See also: pushd, popd
### exit(code)
Exits the current process with the given exit code.
### env['VAR_NAME']
Object containing environment variables (both getter and setter). Shortcut to process.env.
### exec(command [, options] [, callback])
Available options (all `false` by default):
+ `async`: Asynchronous execution. Defaults to true if a callback is provided.
+ `silent`: Do not echo program output to console.
Examples:
```javascript
var version = exec('node --version', {silent:true}).output;
var child = exec('some_long_running_process', {async:true});
child.stdout.on('data', function(data) {
/* ... do something with data ... */
});
exec('some_long_running_process', function(code, output) {
console.log('Exit code:', code);
console.log('Program output:', output);
});
```
Executes the given `command` _synchronously_, unless otherwise specified.
When in synchronous mode returns the object `{ code:..., output:... }`, containing the program's
`output` (stdout + stderr) and its exit `code`. Otherwise returns the child process object, and
the `callback` gets the arguments `(code, output)`.
**Note:** For long-lived processes, it's best to run `exec()` asynchronously as
the current synchronous implementation uses a lot of CPU. This should be getting
fixed soon.
### chmod(octal_mode || octal_string, file)
### chmod(symbolic_mode, file)
Available options:
+ `-v`: output a diagnostic for every file processed
+ `-c`: like verbose but report only when a change is made
+ `-R`: change files and directories recursively
Examples:
```javascript
chmod(755, '/Users/brandon');
chmod('755', '/Users/brandon'); // same as above
chmod('u+x', '/Users/brandon');
```
Alters the permissions of a file or directory by either specifying the
absolute permissions in octal form or expressing the changes in symbols.
This command tries to mimic the POSIX behavior as much as possible.
Notable exceptions:
+ In symbolic modes, 'a-r' and '-r' are identical. No consideration is
given to the umask.
+ There is no "quiet" option since default behavior is to run silent.
## Non-Unix commands
### tempdir()
Examples:
```javascript
var tmp = tempdir(); // "/tmp" for most *nix platforms
```
Searches and returns string containing a writeable, platform-dependent temporary directory.
Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
### error()
Tests if error occurred in the last command. Returns `null` if no error occurred,
otherwise returns string explaining the error
## Configuration
### config.silent
Example:
```javascript
var silentState = config.silent; // save old silent state
config.silent = true;
/* ... */
config.silent = silentState; // restore old silent state
```
Suppresses all command output if `true`, except for `echo()` calls.
Default is `false`.
### config.fatal
Example:
```javascript
config.fatal = true;
cp('this_file_does_not_exist', '/dev/null'); // dies here
/* more commands... */
```
If `true` the script will die on errors. Default is `false`.

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#!/usr/bin/env node
require('../global');
if (process.argv.length < 3) {
console.log('ShellJS: missing argument (script name)');
console.log();
process.exit(1);
}
var args,
scriptName = process.argv[2];
env['NODE_PATH'] = __dirname + '/../..';
if (!scriptName.match(/\.js/) && !scriptName.match(/\.coffee/)) {
if (test('-f', scriptName + '.js'))
scriptName += '.js';
if (test('-f', scriptName + '.coffee'))
scriptName += '.coffee';
}
if (!test('-f', scriptName)) {
console.log('ShellJS: script not found ('+scriptName+')');
console.log();
process.exit(1);
}
args = process.argv.slice(3);
for (var i = 0, l = args.length; i < l; i++) {
if (args[i][0] !== "-"){
args[i] = '"' + args[i] + '"'; // fixes arguments with multiple words
}
}
if (scriptName.match(/\.coffee$/)) {
//
// CoffeeScript
//
if (which('coffee')) {
exec('coffee ' + scriptName + ' ' + args.join(' '), { async: true });
} else {
console.log('ShellJS: CoffeeScript interpreter not found');
console.log();
process.exit(1);
}
} else {
//
// JavaScript
//
exec('node ' + scriptName + ' ' + args.join(' '), { async: true });
}

3
bin/node_modules/shelljs/global.js generated vendored
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@@ -1,3 +0,0 @@
var shell = require('./shell.js');
for (var cmd in shell)
global[cmd] = shell[cmd];

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bin/node_modules/shelljs/make.js generated vendored
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@@ -1,47 +0,0 @@
require('./global');
global.config.fatal = true;
global.target = {};
// This ensures we only execute the script targets after the entire script has
// been evaluated
var args = process.argv.slice(2);
setTimeout(function() {
var t;
if (args.length === 1 && args[0] === '--help') {
console.log('Available targets:');
for (t in global.target)
console.log(' ' + t);
return;
}
// Wrap targets to prevent duplicate execution
for (t in global.target) {
(function(t, oldTarget){
// Wrap it
global.target[t] = function(force) {
if (oldTarget.done && !force)
return;
oldTarget.done = true;
return oldTarget.apply(oldTarget, arguments);
};
})(t, global.target[t]);
}
// Execute desired targets
if (args.length > 0) {
args.forEach(function(arg) {
if (arg in global.target)
global.target[arg]();
else {
console.log('no such target: ' + arg);
}
});
} else if ('all' in global.target) {
global.target.all();
}
}, 0);

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@@ -1,21 +0,0 @@
#!/usr/bin/env node
require('../global');
echo('Appending docs to README.md');
cd(__dirname + '/..');
// Extract docs from shell.js
var docs = grep('//@', 'shell.js');
docs = docs.replace(/\/\/\@include (.+)/g, function(match, path) {
var file = path.match('.js$') ? path : path+'.js';
return grep('//@', file);
});
// Remove '//@'
docs = docs.replace(/\/\/\@ ?/g, '');
// Append docs to README
sed('-i', /## Command reference(.|\n)*/, '## Command reference\n\n' + docs, 'README.md');
echo('All done.');

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@@ -1,50 +0,0 @@
#!/usr/bin/env node
require('../global');
var path = require('path');
var failed = false;
//
// Lint
//
JSHINT_BIN = './node_modules/jshint/bin/jshint';
cd(__dirname + '/..');
if (!test('-f', JSHINT_BIN)) {
echo('JSHint not found. Run `npm install` in the root dir first.');
exit(1);
}
if (exec(JSHINT_BIN + ' *.js test/*.js').code !== 0) {
failed = true;
echo('*** JSHINT FAILED! (return code != 0)');
echo();
} else {
echo('All JSHint tests passed');
echo();
}
//
// Unit tests
//
cd(__dirname + '/../test');
ls('*.js').forEach(function(file) {
echo('Running test:', file);
if (exec('node ' + file).code !== 123) { // 123 avoids false positives (e.g. premature exit)
failed = true;
echo('*** TEST FAILED! (missing exit code "123")');
echo();
}
});
if (failed) {
echo();
echo('*******************************************************');
echo('WARNING: Some tests did not pass!');
echo('*******************************************************');
exit(1);
} else {
echo();
echo('All tests passed.');
}

153
bin/node_modules/shelljs/shell.js generated vendored
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//
// ShellJS
// Unix shell commands on top of Node's API
//
// Copyright (c) 2012 Artur Adib
// http://github.com/arturadib/shelljs
//
var common = require('./src/common');
//@
//@ All commands run synchronously, unless otherwise stated.
//@
//@include ./src/cd
var _cd = require('./src/cd');
exports.cd = common.wrap('cd', _cd);
//@include ./src/pwd
var _pwd = require('./src/pwd');
exports.pwd = common.wrap('pwd', _pwd);
//@include ./src/ls
var _ls = require('./src/ls');
exports.ls = common.wrap('ls', _ls);
//@include ./src/find
var _find = require('./src/find');
exports.find = common.wrap('find', _find);
//@include ./src/cp
var _cp = require('./src/cp');
exports.cp = common.wrap('cp', _cp);
//@include ./src/rm
var _rm = require('./src/rm');
exports.rm = common.wrap('rm', _rm);
//@include ./src/mv
var _mv = require('./src/mv');
exports.mv = common.wrap('mv', _mv);
//@include ./src/mkdir
var _mkdir = require('./src/mkdir');
exports.mkdir = common.wrap('mkdir', _mkdir);
//@include ./src/test
var _test = require('./src/test');
exports.test = common.wrap('test', _test);
//@include ./src/cat
var _cat = require('./src/cat');
exports.cat = common.wrap('cat', _cat);
//@include ./src/to
var _to = require('./src/to');
String.prototype.to = common.wrap('to', _to);
//@include ./src/toEnd
var _toEnd = require('./src/toEnd');
String.prototype.toEnd = common.wrap('toEnd', _toEnd);
//@include ./src/sed
var _sed = require('./src/sed');
exports.sed = common.wrap('sed', _sed);
//@include ./src/grep
var _grep = require('./src/grep');
exports.grep = common.wrap('grep', _grep);
//@include ./src/which
var _which = require('./src/which');
exports.which = common.wrap('which', _which);
//@include ./src/echo
var _echo = require('./src/echo');
exports.echo = _echo; // don't common.wrap() as it could parse '-options'
//@include ./src/dirs
var _dirs = require('./src/dirs').dirs;
exports.dirs = common.wrap("dirs", _dirs);
var _pushd = require('./src/dirs').pushd;
exports.pushd = common.wrap('pushd', _pushd);
var _popd = require('./src/dirs').popd;
exports.popd = common.wrap("popd", _popd);
//@
//@ ### exit(code)
//@ Exits the current process with the given exit code.
exports.exit = process.exit;
//@
//@ ### env['VAR_NAME']
//@ Object containing environment variables (both getter and setter). Shortcut to process.env.
exports.env = process.env;
//@include ./src/exec
var _exec = require('./src/exec');
exports.exec = common.wrap('exec', _exec, {notUnix:true});
//@include ./src/chmod
var _chmod = require('./src/chmod');
exports.chmod = common.wrap('chmod', _chmod);
//@
//@ ## Non-Unix commands
//@
//@include ./src/tempdir
var _tempDir = require('./src/tempdir');
exports.tempdir = common.wrap('tempdir', _tempDir);
//@include ./src/error
var _error = require('./src/error');
exports.error = _error;
//@
//@ ## Configuration
//@
exports.config = common.config;
//@
//@ ### config.silent
//@ Example:
//@
//@ ```javascript
//@ var silentState = config.silent; // save old silent state
//@ config.silent = true;
//@ /* ... */
//@ config.silent = silentState; // restore old silent state
//@ ```
//@
//@ Suppresses all command output if `true`, except for `echo()` calls.
//@ Default is `false`.
//@
//@ ### config.fatal
//@ Example:
//@
//@ ```javascript
//@ config.fatal = true;
//@ cp('this_file_does_not_exist', '/dev/null'); // dies here
//@ /* more commands... */
//@ ```
//@
//@ If `true` the script will die on errors. Default is `false`.

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@@ -1,43 +0,0 @@
var common = require('./common');
var fs = require('fs');
//@
//@ ### cat(file [, file ...])
//@ ### cat(file_array)
//@
//@ Examples:
//@
//@ ```javascript
//@ var str = cat('file*.txt');
//@ var str = cat('file1', 'file2');
//@ var str = cat(['file1', 'file2']); // same as above
//@ ```
//@
//@ Returns a string containing the given file, or a concatenated string
//@ containing the files if more than one file is given (a new line character is
//@ introduced between each file). Wildcard `*` accepted.
function _cat(options, files) {
var cat = '';
if (!files)
common.error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 1);
// if it's array leave it as it is
files = common.expand(files);
files.forEach(function(file) {
if (!fs.existsSync(file))
common.error('no such file or directory: ' + file);
cat += fs.readFileSync(file, 'utf8') + '\n';
});
if (cat[cat.length-1] === '\n')
cat = cat.substring(0, cat.length-1);
return common.ShellString(cat);
}
module.exports = _cat;

19
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var fs = require('fs');
var common = require('./common');
//@
//@ ### cd('dir')
//@ Changes to directory `dir` for the duration of the script
function _cd(options, dir) {
if (!dir)
common.error('directory not specified');
if (!fs.existsSync(dir))
common.error('no such file or directory: ' + dir);
if (!fs.statSync(dir).isDirectory())
common.error('not a directory: ' + dir);
process.chdir(dir);
}
module.exports = _cd;

208
bin/node_modules/shelljs/src/chmod.js generated vendored
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@@ -1,208 +0,0 @@
var common = require('./common');
var fs = require('fs');
var path = require('path');
var PERMS = (function (base) {
return {
OTHER_EXEC : base.EXEC,
OTHER_WRITE : base.WRITE,
OTHER_READ : base.READ,
GROUP_EXEC : base.EXEC << 3,
GROUP_WRITE : base.WRITE << 3,
GROUP_READ : base.READ << 3,
OWNER_EXEC : base.EXEC << 6,
OWNER_WRITE : base.WRITE << 6,
OWNER_READ : base.READ << 6,
// Literal octal numbers are apparently not allowed in "strict" javascript. Using parseInt is
// the preferred way, else a jshint warning is thrown.
STICKY : parseInt('01000', 8),
SETGID : parseInt('02000', 8),
SETUID : parseInt('04000', 8),
TYPE_MASK : parseInt('0770000', 8)
};
})({
EXEC : 1,
WRITE : 2,
READ : 4
});
//@
//@ ### chmod(octal_mode || octal_string, file)
//@ ### chmod(symbolic_mode, file)
//@
//@ Available options:
//@
//@ + `-v`: output a diagnostic for every file processed//@
//@ + `-c`: like verbose but report only when a change is made//@
//@ + `-R`: change files and directories recursively//@
//@
//@ Examples:
//@
//@ ```javascript
//@ chmod(755, '/Users/brandon');
//@ chmod('755', '/Users/brandon'); // same as above
//@ chmod('u+x', '/Users/brandon');
//@ ```
//@
//@ Alters the permissions of a file or directory by either specifying the
//@ absolute permissions in octal form or expressing the changes in symbols.
//@ This command tries to mimic the POSIX behavior as much as possible.
//@ Notable exceptions:
//@
//@ + In symbolic modes, 'a-r' and '-r' are identical. No consideration is
//@ given to the umask.
//@ + There is no "quiet" option since default behavior is to run silent.
function _chmod(options, mode, filePattern) {
if (!filePattern) {
if (options.length > 0 && options.charAt(0) === '-') {
// Special case where the specified file permissions started with - to subtract perms, which
// get picked up by the option parser as command flags.
// If we are down by one argument and options starts with -, shift everything over.
filePattern = mode;
mode = options;
options = '';
}
else {
common.error('You must specify a file.');
}
}
options = common.parseOptions(options, {
'R': 'recursive',
'c': 'changes',
'v': 'verbose'
});
if (typeof filePattern === 'string') {
filePattern = [ filePattern ];
}
var files;
if (options.recursive) {
files = [];
common.expand(filePattern).forEach(function addFile(expandedFile) {
var stat = fs.lstatSync(expandedFile);
if (!stat.isSymbolicLink()) {
files.push(expandedFile);
if (stat.isDirectory()) { // intentionally does not follow symlinks.
fs.readdirSync(expandedFile).forEach(function (child) {
addFile(expandedFile + '/' + child);
});
}
}
});
}
else {
files = common.expand(filePattern);
}
files.forEach(function innerChmod(file) {
file = path.resolve(file);
if (!fs.existsSync(file)) {
common.error('File not found: ' + file);
}
// When recursing, don't follow symlinks.
if (options.recursive && fs.lstatSync(file).isSymbolicLink()) {
return;
}
var perms = fs.statSync(file).mode;
var type = perms & PERMS.TYPE_MASK;
var newPerms = perms;
if (isNaN(parseInt(mode, 8))) {
// parse options
mode.split(',').forEach(function (symbolicMode) {
/*jshint regexdash:true */
var pattern = /([ugoa]*)([=\+-])([rwxXst]*)/i;
var matches = pattern.exec(symbolicMode);
if (matches) {
var applyTo = matches[1];
var operator = matches[2];
var change = matches[3];
var changeOwner = applyTo.indexOf('u') != -1 || applyTo === 'a' || applyTo === '';
var changeGroup = applyTo.indexOf('g') != -1 || applyTo === 'a' || applyTo === '';
var changeOther = applyTo.indexOf('o') != -1 || applyTo === 'a' || applyTo === '';
var changeRead = change.indexOf('r') != -1;
var changeWrite = change.indexOf('w') != -1;
var changeExec = change.indexOf('x') != -1;
var changeSticky = change.indexOf('t') != -1;
var changeSetuid = change.indexOf('s') != -1;
var mask = 0;
if (changeOwner) {
mask |= (changeRead ? PERMS.OWNER_READ : 0) + (changeWrite ? PERMS.OWNER_WRITE : 0) + (changeExec ? PERMS.OWNER_EXEC : 0) + (changeSetuid ? PERMS.SETUID : 0);
}
if (changeGroup) {
mask |= (changeRead ? PERMS.GROUP_READ : 0) + (changeWrite ? PERMS.GROUP_WRITE : 0) + (changeExec ? PERMS.GROUP_EXEC : 0) + (changeSetuid ? PERMS.SETGID : 0);
}
if (changeOther) {
mask |= (changeRead ? PERMS.OTHER_READ : 0) + (changeWrite ? PERMS.OTHER_WRITE : 0) + (changeExec ? PERMS.OTHER_EXEC : 0);
}
// Sticky bit is special - it's not tied to user, group or other.
if (changeSticky) {
mask |= PERMS.STICKY;
}
switch (operator) {
case '+':
newPerms |= mask;
break;
case '-':
newPerms &= ~mask;
break;
case '=':
newPerms = type + mask;
// According to POSIX, when using = to explicitly set the permissions, setuid and setgid can never be cleared.
if (fs.statSync(file).isDirectory()) {
newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
}
break;
}
if (options.verbose) {
log(file + ' -> ' + newPerms.toString(8));
}
if (perms != newPerms) {
if (!options.verbose && options.changes) {
log(file + ' -> ' + newPerms.toString(8));
}
fs.chmodSync(file, newPerms);
}
}
else {
common.error('Invalid symbolic mode change: ' + symbolicMode);
}
});
}
else {
// they gave us a full number
newPerms = type + parseInt(mode, 8);
// POSIX rules are that setuid and setgid can only be added using numeric form, but not cleared.
if (fs.statSync(file).isDirectory()) {
newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
}
fs.chmodSync(file, newPerms);
}
});
}
module.exports = _chmod;

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@@ -1,189 +0,0 @@
var os = require('os');
var fs = require('fs');
var _ls = require('./ls');
// Module globals
var config = {
silent: false,
fatal: false
};
exports.config = config;
var state = {
error: null,
currentCmd: 'shell.js',
tempDir: null
};
exports.state = state;
var platform = os.type().match(/^Win/) ? 'win' : 'unix';
exports.platform = platform;
function log() {
if (!config.silent)
console.log.apply(this, arguments);
}
exports.log = log;
// Shows error message. Throws unless _continue or config.fatal are true
function error(msg, _continue) {
if (state.error === null)
state.error = '';
state.error += state.currentCmd + ': ' + msg + '\n';
if (msg.length > 0)
log(state.error);
if (config.fatal)
process.exit(1);
if (!_continue)
throw '';
}
exports.error = error;
// In the future, when Proxies are default, we can add methods like `.to()` to primitive strings.
// For now, this is a dummy function to bookmark places we need such strings
function ShellString(str) {
return str;
}
exports.ShellString = ShellString;
// Returns {'alice': true, 'bob': false} when passed a dictionary, e.g.:
// parseOptions('-a', {'a':'alice', 'b':'bob'});
function parseOptions(str, map) {
if (!map)
error('parseOptions() internal error: no map given');
// All options are false by default
var options = {};
for (var letter in map)
options[map[letter]] = false;
if (!str)
return options; // defaults
if (typeof str !== 'string')
error('parseOptions() internal error: wrong str');
// e.g. match[1] = 'Rf' for str = '-Rf'
var match = str.match(/^\-(.+)/);
if (!match)
return options;
// e.g. chars = ['R', 'f']
var chars = match[1].split('');
chars.forEach(function(c) {
if (c in map)
options[map[c]] = true;
else
error('option not recognized: '+c);
});
return options;
}
exports.parseOptions = parseOptions;
// Expands wildcards with matching (ie. existing) file names.
// For example:
// expand(['file*.js']) = ['file1.js', 'file2.js', ...]
// (if the files 'file1.js', 'file2.js', etc, exist in the current dir)
function expand(list) {
var expanded = [];
list.forEach(function(listEl) {
// Wildcard present?
if (listEl.search(/\*/) > -1) {
_ls('', listEl).forEach(function(file) {
expanded.push(file);
});
} else {
expanded.push(listEl);
}
});
return expanded;
}
exports.expand = expand;
// Normalizes _unlinkSync() across platforms to match Unix behavior, i.e.
// file can be unlinked even if it's read-only, see https://github.com/joyent/node/issues/3006
function unlinkSync(file) {
try {
fs.unlinkSync(file);
} catch(e) {
// Try to override file permission
if (e.code === 'EPERM') {
fs.chmodSync(file, '0666');
fs.unlinkSync(file);
} else {
throw e;
}
}
}
exports.unlinkSync = unlinkSync;
// e.g. 'shelljs_a5f185d0443ca...'
function randomFileName() {
function randomHash(count) {
if (count === 1)
return parseInt(16*Math.random(), 10).toString(16);
else {
var hash = '';
for (var i=0; i<count; i++)
hash += randomHash(1);
return hash;
}
}
return 'shelljs_'+randomHash(20);
}
exports.randomFileName = randomFileName;
// extend(target_obj, source_obj1 [, source_obj2 ...])
// Shallow extend, e.g.:
// extend({A:1}, {b:2}, {c:3}) returns {A:1, b:2, c:3}
function extend(target) {
var sources = [].slice.call(arguments, 1);
sources.forEach(function(source) {
for (var key in source)
target[key] = source[key];
});
return target;
}
exports.extend = extend;
// Common wrapper for all Unix-like commands
function wrap(cmd, fn, options) {
return function() {
var retValue = null;
state.currentCmd = cmd;
state.error = null;
try {
var args = [].slice.call(arguments, 0);
if (options && options.notUnix) {
retValue = fn.apply(this, args);
} else {
if (args.length === 0 || typeof args[0] !== 'string' || args[0][0] !== '-')
args.unshift(''); // only add dummy option if '-option' not already present
retValue = fn.apply(this, args);
}
} catch (e) {
if (!state.error) {
// If state.error hasn't been set it's an error thrown by Node, not us - probably a bug...
console.log('shell.js: internal error');
console.log(e.stack || e);
process.exit(1);
}
if (config.fatal)
throw e;
}
state.currentCmd = 'shell.js';
return retValue;
};
} // wrap
exports.wrap = wrap;

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var fs = require('fs');
var path = require('path');
var common = require('./common');
// Buffered file copy, synchronous
// (Using readFileSync() + writeFileSync() could easily cause a memory overflow
// with large files)
function copyFileSync(srcFile, destFile) {
if (!fs.existsSync(srcFile))
common.error('copyFileSync: no such file or directory: ' + srcFile);
var BUF_LENGTH = 64*1024,
buf = new Buffer(BUF_LENGTH),
bytesRead = BUF_LENGTH,
pos = 0,
fdr = null,
fdw = null;
try {
fdr = fs.openSync(srcFile, 'r');
} catch(e) {
common.error('copyFileSync: could not read src file ('+srcFile+')');
}
try {
fdw = fs.openSync(destFile, 'w');
} catch(e) {
common.error('copyFileSync: could not write to dest file (code='+e.code+'):'+destFile);
}
while (bytesRead === BUF_LENGTH) {
bytesRead = fs.readSync(fdr, buf, 0, BUF_LENGTH, pos);
fs.writeSync(fdw, buf, 0, bytesRead);
pos += bytesRead;
}
fs.closeSync(fdr);
fs.closeSync(fdw);
fs.chmodSync(destFile, fs.statSync(srcFile).mode);
}
// Recursively copies 'sourceDir' into 'destDir'
// Adapted from https://github.com/ryanmcgrath/wrench-js
//
// Copyright (c) 2010 Ryan McGrath
// Copyright (c) 2012 Artur Adib
//
// Licensed under the MIT License
// http://www.opensource.org/licenses/mit-license.php
function cpdirSyncRecursive(sourceDir, destDir, opts) {
if (!opts) opts = {};
/* Create the directory where all our junk is moving to; read the mode of the source directory and mirror it */
var checkDir = fs.statSync(sourceDir);
try {
fs.mkdirSync(destDir, checkDir.mode);
} catch (e) {
//if the directory already exists, that's okay
if (e.code !== 'EEXIST') throw e;
}
var files = fs.readdirSync(sourceDir);
for (var i = 0; i < files.length; i++) {
var srcFile = sourceDir + "/" + files[i];
var destFile = destDir + "/" + files[i];
var srcFileStat = fs.lstatSync(srcFile);
if (srcFileStat.isDirectory()) {
/* recursion this thing right on back. */
cpdirSyncRecursive(srcFile, destFile, opts);
} else if (srcFileStat.isSymbolicLink()) {
var symlinkFull = fs.readlinkSync(srcFile);
fs.symlinkSync(symlinkFull, destFile);
} else {
/* At this point, we've hit a file actually worth copying... so copy it on over. */
if (fs.existsSync(destFile) && !opts.force) {
common.log('skipping existing file: ' + files[i]);
} else {
copyFileSync(srcFile, destFile);
}
}
} // for files
} // cpdirSyncRecursive
//@
//@ ### cp([options ,] source [,source ...], dest)
//@ ### cp([options ,] source_array, dest)
//@ Available options:
//@
//@ + `-f`: force
//@ + `-r, -R`: recursive
//@
//@ Examples:
//@
//@ ```javascript
//@ cp('file1', 'dir1');
//@ cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');
//@ cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above
//@ ```
//@
//@ Copies files. The wildcard `*` is accepted.
function _cp(options, sources, dest) {
options = common.parseOptions(options, {
'f': 'force',
'R': 'recursive',
'r': 'recursive'
});
// Get sources, dest
if (arguments.length < 3) {
common.error('missing <source> and/or <dest>');
} else if (arguments.length > 3) {
sources = [].slice.call(arguments, 1, arguments.length - 1);
dest = arguments[arguments.length - 1];
} else if (typeof sources === 'string') {
sources = [sources];
} else if ('length' in sources) {
sources = sources; // no-op for array
} else {
common.error('invalid arguments');
}
var exists = fs.existsSync(dest),
stats = exists && fs.statSync(dest);
// Dest is not existing dir, but multiple sources given
if ((!exists || !stats.isDirectory()) && sources.length > 1)
common.error('dest is not a directory (too many sources)');
// Dest is an existing file, but no -f given
if (exists && stats.isFile() && !options.force)
common.error('dest file already exists: ' + dest);
if (options.recursive) {
// Recursive allows the shortcut syntax "sourcedir/" for "sourcedir/*"
// (see Github issue #15)
sources.forEach(function(src, i) {
if (src[src.length - 1] === '/')
sources[i] += '*';
});
// Create dest
try {
fs.mkdirSync(dest, parseInt('0777', 8));
} catch (e) {
// like Unix's cp, keep going even if we can't create dest dir
}
}
sources = common.expand(sources);
sources.forEach(function(src) {
if (!fs.existsSync(src)) {
common.error('no such file or directory: '+src, true);
return; // skip file
}
// If here, src exists
if (fs.statSync(src).isDirectory()) {
if (!options.recursive) {
// Non-Recursive
common.log(src + ' is a directory (not copied)');
} else {
// Recursive
// 'cp /a/source dest' should create 'source' in 'dest'
var newDest = path.join(dest, path.basename(src)),
checkDir = fs.statSync(src);
try {
fs.mkdirSync(newDest, checkDir.mode);
} catch (e) {
//if the directory already exists, that's okay
if (e.code !== 'EEXIST') throw e;
}
cpdirSyncRecursive(src, newDest, {force: options.force});
}
return; // done with dir
}
// If here, src is a file
// When copying to '/path/dir':
// thisDest = '/path/dir/file1'
var thisDest = dest;
if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
thisDest = path.normalize(dest + '/' + path.basename(src));
if (fs.existsSync(thisDest) && !options.force) {
common.error('dest file already exists: ' + thisDest, true);
return; // skip file
}
copyFileSync(src, thisDest);
}); // forEach(src)
}
module.exports = _cp;

191
bin/node_modules/shelljs/src/dirs.js generated vendored
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@@ -1,191 +0,0 @@
var common = require('./common');
var _cd = require('./cd');
var path = require('path');
// Pushd/popd/dirs internals
var _dirStack = [];
function _isStackIndex(index) {
return (/^[\-+]\d+$/).test(index);
}
function _parseStackIndex(index) {
if (_isStackIndex(index)) {
if (Math.abs(index) < _dirStack.length + 1) { // +1 for pwd
return (/^-/).test(index) ? Number(index) - 1 : Number(index);
} else {
common.error(index + ': directory stack index out of range');
}
} else {
common.error(index + ': invalid number');
}
}
function _actualDirStack() {
return [process.cwd()].concat(_dirStack);
}
//@
//@ ### pushd([options,] [dir | '-N' | '+N'])
//@
//@ Available options:
//@
//@ + `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.
//@
//@ Arguments:
//@
//@ + `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.
//@ + `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
//@ + `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
//@
//@ Examples:
//@
//@ ```javascript
//@ // process.cwd() === '/usr'
//@ pushd('/etc'); // Returns /etc /usr
//@ pushd('+1'); // Returns /usr /etc
//@ ```
//@
//@ Save the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.
function _pushd(options, dir) {
if (_isStackIndex(options)) {
dir = options;
options = '';
}
options = common.parseOptions(options, {
'n' : 'no-cd'
});
var dirs = _actualDirStack();
if (dir === '+0') {
return dirs; // +0 is a noop
} else if (!dir) {
if (dirs.length > 1) {
dirs = dirs.splice(1, 1).concat(dirs);
} else {
return common.error('no other directory');
}
} else if (_isStackIndex(dir)) {
var n = _parseStackIndex(dir);
dirs = dirs.slice(n).concat(dirs.slice(0, n));
} else {
if (options['no-cd']) {
dirs.splice(1, 0, dir);
} else {
dirs.unshift(dir);
}
}
if (options['no-cd']) {
dirs = dirs.slice(1);
} else {
dir = path.resolve(dirs.shift());
_cd('', dir);
}
_dirStack = dirs;
return _dirs('');
}
exports.pushd = _pushd;
//@
//@ ### popd([options,] ['-N' | '+N'])
//@
//@ Available options:
//@
//@ + `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.
//@
//@ Arguments:
//@
//@ + `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.
//@ + `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.
//@
//@ Examples:
//@
//@ ```javascript
//@ echo(process.cwd()); // '/usr'
//@ pushd('/etc'); // '/etc /usr'
//@ echo(process.cwd()); // '/etc'
//@ popd(); // '/usr'
//@ echo(process.cwd()); // '/usr'
//@ ```
//@
//@ When no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.
function _popd(options, index) {
if (_isStackIndex(options)) {
index = options;
options = '';
}
options = common.parseOptions(options, {
'n' : 'no-cd'
});
if (!_dirStack.length) {
return common.error('directory stack empty');
}
index = _parseStackIndex(index || '+0');
if (options['no-cd'] || index > 0 || _dirStack.length + index === 0) {
index = index > 0 ? index - 1 : index;
_dirStack.splice(index, 1);
} else {
var dir = path.resolve(_dirStack.shift());
_cd('', dir);
}
return _dirs('');
}
exports.popd = _popd;
//@
//@ ### dirs([options | '+N' | '-N'])
//@
//@ Available options:
//@
//@ + `-c`: Clears the directory stack by deleting all of the elements.
//@
//@ Arguments:
//@
//@ + `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
//@ + `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
//@
//@ Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
//@
//@ See also: pushd, popd
function _dirs(options, index) {
if (_isStackIndex(options)) {
index = options;
options = '';
}
options = common.parseOptions(options, {
'c' : 'clear'
});
if (options['clear']) {
_dirStack = [];
return _dirStack;
}
var stack = _actualDirStack();
if (index) {
index = _parseStackIndex(index);
if (index < 0) {
index = stack.length + index;
}
common.log(stack[index]);
return stack[index];
}
common.log(stack.join(' '));
return stack;
}
exports.dirs = _dirs;

20
bin/node_modules/shelljs/src/echo.js generated vendored
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@@ -1,20 +0,0 @@
var common = require('./common');
//@
//@ ### echo(string [,string ...])
//@
//@ Examples:
//@
//@ ```javascript
//@ echo('hello world');
//@ var str = echo('hello world');
//@ ```
//@
//@ Prints string to stdout, and returns string with additional utility methods
//@ like `.to()`.
function _echo() {
var messages = [].slice.call(arguments, 0);
console.log.apply(this, messages);
return common.ShellString(messages.join(' '));
}
module.exports = _echo;

View File

@@ -1,10 +0,0 @@
var common = require('./common');
//@
//@ ### error()
//@ Tests if error occurred in the last command. Returns `null` if no error occurred,
//@ otherwise returns string explaining the error
function error() {
return common.state.error;
};
module.exports = error;

181
bin/node_modules/shelljs/src/exec.js generated vendored
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@@ -1,181 +0,0 @@
var common = require('./common');
var _tempDir = require('./tempdir');
var _pwd = require('./pwd');
var path = require('path');
var fs = require('fs');
var child = require('child_process');
// Hack to run child_process.exec() synchronously (sync avoids callback hell)
// Uses a custom wait loop that checks for a flag file, created when the child process is done.
// (Can't do a wait loop that checks for internal Node variables/messages as
// Node is single-threaded; callbacks and other internal state changes are done in the
// event loop).
function execSync(cmd, opts) {
var tempDir = _tempDir();
var stdoutFile = path.resolve(tempDir+'/'+common.randomFileName()),
codeFile = path.resolve(tempDir+'/'+common.randomFileName()),
scriptFile = path.resolve(tempDir+'/'+common.randomFileName()),
sleepFile = path.resolve(tempDir+'/'+common.randomFileName());
var options = common.extend({
silent: common.config.silent
}, opts);
var previousStdoutContent = '';
// Echoes stdout changes from running process, if not silent
function updateStdout() {
if (options.silent || !fs.existsSync(stdoutFile))
return;
var stdoutContent = fs.readFileSync(stdoutFile, 'utf8');
// No changes since last time?
if (stdoutContent.length <= previousStdoutContent.length)
return;
process.stdout.write(stdoutContent.substr(previousStdoutContent.length));
previousStdoutContent = stdoutContent;
}
function escape(str) {
return (str+'').replace(/([\\"'])/g, "\\$1").replace(/\0/g, "\\0");
}
cmd += ' > '+stdoutFile+' 2>&1'; // works on both win/unix
var script =
"var child = require('child_process')," +
" fs = require('fs');" +
"child.exec('"+escape(cmd)+"', {env: process.env, maxBuffer: 20*1024*1024}, function(err) {" +
" fs.writeFileSync('"+escape(codeFile)+"', err ? err.code.toString() : '0');" +
"});";
if (fs.existsSync(scriptFile)) common.unlinkSync(scriptFile);
if (fs.existsSync(stdoutFile)) common.unlinkSync(stdoutFile);
if (fs.existsSync(codeFile)) common.unlinkSync(codeFile);
fs.writeFileSync(scriptFile, script);
child.exec('"'+process.execPath+'" '+scriptFile, {
env: process.env,
cwd: _pwd(),
maxBuffer: 20*1024*1024
});
// The wait loop
// sleepFile is used as a dummy I/O op to mitigate unnecessary CPU usage
// (tried many I/O sync ops, writeFileSync() seems to be only one that is effective in reducing
// CPU usage, though apparently not so much on Windows)
while (!fs.existsSync(codeFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
while (!fs.existsSync(stdoutFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
// At this point codeFile exists, but it's not necessarily flushed yet.
// Keep reading it until it is.
var code = parseInt('', 10);
while (isNaN(code)) {
code = parseInt(fs.readFileSync(codeFile, 'utf8'), 10);
}
var stdout = fs.readFileSync(stdoutFile, 'utf8');
// No biggie if we can't erase the files now -- they're in a temp dir anyway
try { common.unlinkSync(scriptFile); } catch(e) {}
try { common.unlinkSync(stdoutFile); } catch(e) {}
try { common.unlinkSync(codeFile); } catch(e) {}
try { common.unlinkSync(sleepFile); } catch(e) {}
// some shell return codes are defined as errors, per http://tldp.org/LDP/abs/html/exitcodes.html
if (code === 1 || code === 2 || code >= 126) {
common.error('', true); // unix/shell doesn't really give an error message after non-zero exit codes
}
// True if successful, false if not
var obj = {
code: code,
output: stdout
};
return obj;
} // execSync()
// Wrapper around exec() to enable echoing output to console in real time
function execAsync(cmd, opts, callback) {
var output = '';
var options = common.extend({
silent: common.config.silent
}, opts);
var c = child.exec(cmd, {env: process.env, maxBuffer: 20*1024*1024}, function(err) {
if (callback)
callback(err ? err.code : 0, output);
});
c.stdout.on('data', function(data) {
output += data;
if (!options.silent)
process.stdout.write(data);
});
c.stderr.on('data', function(data) {
output += data;
if (!options.silent)
process.stdout.write(data);
});
return c;
}
//@
//@ ### exec(command [, options] [, callback])
//@ Available options (all `false` by default):
//@
//@ + `async`: Asynchronous execution. Defaults to true if a callback is provided.
//@ + `silent`: Do not echo program output to console.
//@
//@ Examples:
//@
//@ ```javascript
//@ var version = exec('node --version', {silent:true}).output;
//@
//@ var child = exec('some_long_running_process', {async:true});
//@ child.stdout.on('data', function(data) {
//@ /* ... do something with data ... */
//@ });
//@
//@ exec('some_long_running_process', function(code, output) {
//@ console.log('Exit code:', code);
//@ console.log('Program output:', output);
//@ });
//@ ```
//@
//@ Executes the given `command` _synchronously_, unless otherwise specified.
//@ When in synchronous mode returns the object `{ code:..., output:... }`, containing the program's
//@ `output` (stdout + stderr) and its exit `code`. Otherwise returns the child process object, and
//@ the `callback` gets the arguments `(code, output)`.
//@
//@ **Note:** For long-lived processes, it's best to run `exec()` asynchronously as
//@ the current synchronous implementation uses a lot of CPU. This should be getting
//@ fixed soon.
function _exec(command, options, callback) {
if (!command)
common.error('must specify command');
// Callback is defined instead of options.
if (typeof options === 'function') {
callback = options;
options = { async: true };
}
// Callback is defined with options.
if (typeof options === 'object' && typeof callback === 'function') {
options.async = true;
}
options = common.extend({
silent: common.config.silent,
async: false
}, options);
if (options.async)
return execAsync(command, options, callback);
else
return execSync(command, options);
}
module.exports = _exec;

51
bin/node_modules/shelljs/src/find.js generated vendored
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@@ -1,51 +0,0 @@
var fs = require('fs');
var common = require('./common');
var _ls = require('./ls');
//@
//@ ### find(path [,path ...])
//@ ### find(path_array)
//@ Examples:
//@
//@ ```javascript
//@ find('src', 'lib');
//@ find(['src', 'lib']); // same as above
//@ find('.').filter(function(file) { return file.match(/\.js$/); });
//@ ```
//@
//@ Returns array of all files (however deep) in the given paths.
//@
//@ The main difference from `ls('-R', path)` is that the resulting file names
//@ include the base directories, e.g. `lib/resources/file1` instead of just `file1`.
function _find(options, paths) {
if (!paths)
common.error('no path specified');
else if (typeof paths === 'object')
paths = paths; // assume array
else if (typeof paths === 'string')
paths = [].slice.call(arguments, 1);
var list = [];
function pushFile(file) {
if (common.platform === 'win')
file = file.replace(/\\/g, '/');
list.push(file);
}
// why not simply do ls('-R', paths)? because the output wouldn't give the base dirs
// to get the base dir in the output, we need instead ls('-R', 'dir/*') for every directory
paths.forEach(function(file) {
pushFile(file);
if (fs.statSync(file).isDirectory()) {
_ls('-RA', file+'/*').forEach(function(subfile) {
pushFile(subfile);
});
}
});
return list;
}
module.exports = _find;

52
bin/node_modules/shelljs/src/grep.js generated vendored
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@@ -1,52 +0,0 @@
var common = require('./common');
var fs = require('fs');
//@
//@ ### grep([options ,] regex_filter, file [, file ...])
//@ ### grep([options ,] regex_filter, file_array)
//@ Available options:
//@
//@ + `-v`: Inverse the sense of the regex and print the lines not matching the criteria.
//@
//@ Examples:
//@
//@ ```javascript
//@ grep('-v', 'GLOBAL_VARIABLE', '*.js');
//@ grep('GLOBAL_VARIABLE', '*.js');
//@ ```
//@
//@ Reads input string from given files and returns a string containing all lines of the
//@ file that match the given `regex_filter`. Wildcard `*` accepted.
function _grep(options, regex, files) {
options = common.parseOptions(options, {
'v': 'inverse'
});
if (!files)
common.error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 2);
// if it's array leave it as it is
files = common.expand(files);
var grep = '';
files.forEach(function(file) {
if (!fs.existsSync(file)) {
common.error('no such file or directory: ' + file, true);
return;
}
var contents = fs.readFileSync(file, 'utf8'),
lines = contents.split(/\r*\n/);
lines.forEach(function(line) {
var matched = line.match(regex);
if ((options.inverse && !matched) || (!options.inverse && matched))
grep += line + '\n';
});
});
return common.ShellString(grep);
}
module.exports = _grep;

126
bin/node_modules/shelljs/src/ls.js generated vendored
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@@ -1,126 +0,0 @@
var path = require('path');
var fs = require('fs');
var common = require('./common');
var _cd = require('./cd');
var _pwd = require('./pwd');
//@
//@ ### ls([options ,] path [,path ...])
//@ ### ls([options ,] path_array)
//@ Available options:
//@
//@ + `-R`: recursive
//@ + `-A`: all files (include files beginning with `.`, except for `.` and `..`)
//@
//@ Examples:
//@
//@ ```javascript
//@ ls('projs/*.js');
//@ ls('-R', '/users/me', '/tmp');
//@ ls('-R', ['/users/me', '/tmp']); // same as above
//@ ```
//@
//@ Returns array of files in the given path, or in current directory if no path provided.
function _ls(options, paths) {
options = common.parseOptions(options, {
'R': 'recursive',
'A': 'all',
'a': 'all_deprecated'
});
if (options.all_deprecated) {
// We won't support the -a option as it's hard to image why it's useful
// (it includes '.' and '..' in addition to '.*' files)
// For backwards compatibility we'll dump a deprecated message and proceed as before
common.log('ls: Option -a is deprecated. Use -A instead');
options.all = true;
}
if (!paths)
paths = ['.'];
else if (typeof paths === 'object')
paths = paths; // assume array
else if (typeof paths === 'string')
paths = [].slice.call(arguments, 1);
var list = [];
// Conditionally pushes file to list - returns true if pushed, false otherwise
// (e.g. prevents hidden files to be included unless explicitly told so)
function pushFile(file, query) {
// hidden file?
if (path.basename(file)[0] === '.') {
// not explicitly asking for hidden files?
if (!options.all && !(path.basename(query)[0] === '.' && path.basename(query).length > 1))
return false;
}
if (common.platform === 'win')
file = file.replace(/\\/g, '/');
list.push(file);
return true;
}
paths.forEach(function(p) {
if (fs.existsSync(p)) {
var stats = fs.statSync(p);
// Simple file?
if (stats.isFile()) {
pushFile(p, p);
return; // continue
}
// Simple dir?
if (stats.isDirectory()) {
// Iterate over p contents
fs.readdirSync(p).forEach(function(file) {
if (!pushFile(file, p))
return;
// Recursive?
if (options.recursive) {
var oldDir = _pwd();
_cd('', p);
if (fs.statSync(file).isDirectory())
list = list.concat(_ls('-R'+(options.all?'A':''), file+'/*'));
_cd('', oldDir);
}
});
return; // continue
}
}
// p does not exist - possible wildcard present
var basename = path.basename(p);
var dirname = path.dirname(p);
// Wildcard present on an existing dir? (e.g. '/tmp/*.js')
if (basename.search(/\*/) > -1 && fs.existsSync(dirname) && fs.statSync(dirname).isDirectory) {
// Escape special regular expression chars
var regexp = basename.replace(/(\^|\$|\(|\)|<|>|\[|\]|\{|\}|\.|\+|\?)/g, '\\$1');
// Translates wildcard into regex
regexp = '^' + regexp.replace(/\*/g, '.*') + '$';
// Iterate over directory contents
fs.readdirSync(dirname).forEach(function(file) {
if (file.match(new RegExp(regexp))) {
if (!pushFile(path.normalize(dirname+'/'+file), basename))
return;
// Recursive?
if (options.recursive) {
var pp = dirname + '/' + file;
if (fs.lstatSync(pp).isDirectory())
list = list.concat(_ls('-R'+(options.all?'A':''), pp+'/*'));
} // recursive
} // if file matches
}); // forEach
return;
}
common.error('no such file or directory: ' + p, true);
});
return list;
}
module.exports = _ls;

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@@ -1,68 +0,0 @@
var common = require('./common');
var fs = require('fs');
var path = require('path');
// Recursively creates 'dir'
function mkdirSyncRecursive(dir) {
var baseDir = path.dirname(dir);
// Base dir exists, no recursion necessary
if (fs.existsSync(baseDir)) {
fs.mkdirSync(dir, parseInt('0777', 8));
return;
}
// Base dir does not exist, go recursive
mkdirSyncRecursive(baseDir);
// Base dir created, can create dir
fs.mkdirSync(dir, parseInt('0777', 8));
}
//@
//@ ### mkdir([options ,] dir [, dir ...])
//@ ### mkdir([options ,] dir_array)
//@ Available options:
//@
//@ + `p`: full path (will create intermediate dirs if necessary)
//@
//@ Examples:
//@
//@ ```javascript
//@ mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');
//@ mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above
//@ ```
//@
//@ Creates directories.
function _mkdir(options, dirs) {
options = common.parseOptions(options, {
'p': 'fullpath'
});
if (!dirs)
common.error('no paths given');
if (typeof dirs === 'string')
dirs = [].slice.call(arguments, 1);
// if it's array leave it as it is
dirs.forEach(function(dir) {
if (fs.existsSync(dir)) {
if (!options.fullpath)
common.error('path already exists: ' + dir, true);
return; // skip dir
}
// Base dir does not exist, and no -p option given
var baseDir = path.dirname(dir);
if (!fs.existsSync(baseDir) && !options.fullpath) {
common.error('no such file or directory: ' + baseDir, true);
return; // skip dir
}
if (options.fullpath)
mkdirSyncRecursive(dir);
else
fs.mkdirSync(dir, parseInt('0777', 8));
});
} // mkdir
module.exports = _mkdir;

80
bin/node_modules/shelljs/src/mv.js generated vendored
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@@ -1,80 +0,0 @@
var fs = require('fs');
var path = require('path');
var common = require('./common');
//@
//@ ### mv(source [, source ...], dest')
//@ ### mv(source_array, dest')
//@ Available options:
//@
//@ + `f`: force
//@
//@ Examples:
//@
//@ ```javascript
//@ mv('-f', 'file', 'dir/');
//@ mv('file1', 'file2', 'dir/');
//@ mv(['file1', 'file2'], 'dir/'); // same as above
//@ ```
//@
//@ Moves files. The wildcard `*` is accepted.
function _mv(options, sources, dest) {
options = common.parseOptions(options, {
'f': 'force'
});
// Get sources, dest
if (arguments.length < 3) {
common.error('missing <source> and/or <dest>');
} else if (arguments.length > 3) {
sources = [].slice.call(arguments, 1, arguments.length - 1);
dest = arguments[arguments.length - 1];
} else if (typeof sources === 'string') {
sources = [sources];
} else if ('length' in sources) {
sources = sources; // no-op for array
} else {
common.error('invalid arguments');
}
sources = common.expand(sources);
var exists = fs.existsSync(dest),
stats = exists && fs.statSync(dest);
// Dest is not existing dir, but multiple sources given
if ((!exists || !stats.isDirectory()) && sources.length > 1)
common.error('dest is not a directory (too many sources)');
// Dest is an existing file, but no -f given
if (exists && stats.isFile() && !options.force)
common.error('dest file already exists: ' + dest);
sources.forEach(function(src) {
if (!fs.existsSync(src)) {
common.error('no such file or directory: '+src, true);
return; // skip file
}
// If here, src exists
// When copying to '/path/dir':
// thisDest = '/path/dir/file1'
var thisDest = dest;
if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
thisDest = path.normalize(dest + '/' + path.basename(src));
if (fs.existsSync(thisDest) && !options.force) {
common.error('dest file already exists: ' + thisDest, true);
return; // skip file
}
if (path.resolve(src) === path.dirname(path.resolve(thisDest))) {
common.error('cannot move to self: '+src, true);
return; // skip file
}
fs.renameSync(src, thisDest);
}); // forEach(src)
} // mv
module.exports = _mv;

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@@ -1 +0,0 @@
// see dirs.js

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@@ -1 +0,0 @@
// see dirs.js

11
bin/node_modules/shelljs/src/pwd.js generated vendored
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@@ -1,11 +0,0 @@
var path = require('path');
var common = require('./common');
//@
//@ ### pwd()
//@ Returns the current directory.
function _pwd(options) {
var pwd = path.resolve(process.cwd());
return common.ShellString(pwd);
}
module.exports = _pwd;

145
bin/node_modules/shelljs/src/rm.js generated vendored
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@@ -1,145 +0,0 @@
var common = require('./common');
var fs = require('fs');
// Recursively removes 'dir'
// Adapted from https://github.com/ryanmcgrath/wrench-js
//
// Copyright (c) 2010 Ryan McGrath
// Copyright (c) 2012 Artur Adib
//
// Licensed under the MIT License
// http://www.opensource.org/licenses/mit-license.php
function rmdirSyncRecursive(dir, force) {
var files;
files = fs.readdirSync(dir);
// Loop through and delete everything in the sub-tree after checking it
for(var i = 0; i < files.length; i++) {
var file = dir + "/" + files[i],
currFile = fs.lstatSync(file);
if(currFile.isDirectory()) { // Recursive function back to the beginning
rmdirSyncRecursive(file, force);
}
else if(currFile.isSymbolicLink()) { // Unlink symlinks
if (force || isWriteable(file)) {
try {
common.unlinkSync(file);
} catch (e) {
common.error('could not remove file (code '+e.code+'): ' + file, true);
}
}
}
else // Assume it's a file - perhaps a try/catch belongs here?
if (force || isWriteable(file)) {
try {
common.unlinkSync(file);
} catch (e) {
common.error('could not remove file (code '+e.code+'): ' + file, true);
}
}
}
// Now that we know everything in the sub-tree has been deleted, we can delete the main directory.
// Huzzah for the shopkeep.
var result;
try {
result = fs.rmdirSync(dir);
} catch(e) {
common.error('could not remove directory (code '+e.code+'): ' + dir, true);
}
return result;
} // rmdirSyncRecursive
// Hack to determine if file has write permissions for current user
// Avoids having to check user, group, etc, but it's probably slow
function isWriteable(file) {
var writePermission = true;
try {
var __fd = fs.openSync(file, 'a');
fs.closeSync(__fd);
} catch(e) {
writePermission = false;
}
return writePermission;
}
//@
//@ ### rm([options ,] file [, file ...])
//@ ### rm([options ,] file_array)
//@ Available options:
//@
//@ + `-f`: force
//@ + `-r, -R`: recursive
//@
//@ Examples:
//@
//@ ```javascript
//@ rm('-rf', '/tmp/*');
//@ rm('some_file.txt', 'another_file.txt');
//@ rm(['some_file.txt', 'another_file.txt']); // same as above
//@ ```
//@
//@ Removes files. The wildcard `*` is accepted.
function _rm(options, files) {
options = common.parseOptions(options, {
'f': 'force',
'r': 'recursive',
'R': 'recursive'
});
if (!files)
common.error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 1);
// if it's array leave it as it is
files = common.expand(files);
files.forEach(function(file) {
if (!fs.existsSync(file)) {
// Path does not exist, no force flag given
if (!options.force)
common.error('no such file or directory: '+file, true);
return; // skip file
}
// If here, path exists
var stats = fs.lstatSync(file);
if (stats.isFile() || stats.isSymbolicLink()) {
// Do not check for file writing permissions
if (options.force) {
common.unlinkSync(file);
return;
}
if (isWriteable(file))
common.unlinkSync(file);
else
common.error('permission denied: '+file, true);
return;
} // simple file
// Path is an existing directory, but no -r flag given
if (stats.isDirectory() && !options.recursive) {
common.error('path is a directory', true);
return; // skip path
}
// Recursively remove existing directory
if (stats.isDirectory() && options.recursive) {
rmdirSyncRecursive(file, options.force);
}
}); // forEach(file)
} // rm
module.exports = _rm;

43
bin/node_modules/shelljs/src/sed.js generated vendored
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@@ -1,43 +0,0 @@
var common = require('./common');
var fs = require('fs');
//@
//@ ### sed([options ,] search_regex, replace_str, file)
//@ Available options:
//@
//@ + `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_
//@
//@ Examples:
//@
//@ ```javascript
//@ sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');
//@ sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js');
//@ ```
//@
//@ Reads an input string from `file` and performs a JavaScript `replace()` on the input
//@ using the given search regex and replacement string. Returns the new string after replacement.
function _sed(options, regex, replacement, file) {
options = common.parseOptions(options, {
'i': 'inplace'
});
if (typeof replacement === 'string')
replacement = replacement; // no-op
else if (typeof replacement === 'number')
replacement = replacement.toString(); // fallback
else
common.error('invalid replacement string');
if (!file)
common.error('no file given');
if (!fs.existsSync(file))
common.error('no such file or directory: ' + file);
var result = fs.readFileSync(file, 'utf8').replace(regex, replacement);
if (options.inplace)
fs.writeFileSync(file, result, 'utf8');
return common.ShellString(result);
}
module.exports = _sed;

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@@ -1,56 +0,0 @@
var common = require('./common');
var os = require('os');
var fs = require('fs');
// Returns false if 'dir' is not a writeable directory, 'dir' otherwise
function writeableDir(dir) {
if (!dir || !fs.existsSync(dir))
return false;
if (!fs.statSync(dir).isDirectory())
return false;
var testFile = dir+'/'+common.randomFileName();
try {
fs.writeFileSync(testFile, ' ');
common.unlinkSync(testFile);
return dir;
} catch (e) {
return false;
}
}
//@
//@ ### tempdir()
//@
//@ Examples:
//@
//@ ```javascript
//@ var tmp = tempdir(); // "/tmp" for most *nix platforms
//@ ```
//@
//@ Searches and returns string containing a writeable, platform-dependent temporary directory.
//@ Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
function _tempDir() {
var state = common.state;
if (state.tempDir)
return state.tempDir; // from cache
state.tempDir = writeableDir(os.tempDir && os.tempDir()) || // node 0.8+
writeableDir(process.env['TMPDIR']) ||
writeableDir(process.env['TEMP']) ||
writeableDir(process.env['TMP']) ||
writeableDir(process.env['Wimp$ScrapDir']) || // RiscOS
writeableDir('C:\\TEMP') || // Windows
writeableDir('C:\\TMP') || // Windows
writeableDir('\\TEMP') || // Windows
writeableDir('\\TMP') || // Windows
writeableDir('/tmp') ||
writeableDir('/var/tmp') ||
writeableDir('/usr/tmp') ||
writeableDir('.'); // last resort
return state.tempDir;
}
module.exports = _tempDir;

85
bin/node_modules/shelljs/src/test.js generated vendored
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@@ -1,85 +0,0 @@
var common = require('./common');
var fs = require('fs');
//@
//@ ### test(expression)
//@ Available expression primaries:
//@
//@ + `'-b', 'path'`: true if path is a block device
//@ + `'-c', 'path'`: true if path is a character device
//@ + `'-d', 'path'`: true if path is a directory
//@ + `'-e', 'path'`: true if path exists
//@ + `'-f', 'path'`: true if path is a regular file
//@ + `'-L', 'path'`: true if path is a symboilc link
//@ + `'-p', 'path'`: true if path is a pipe (FIFO)
//@ + `'-S', 'path'`: true if path is a socket
//@
//@ Examples:
//@
//@ ```javascript
//@ if (test('-d', path)) { /* do something with dir */ };
//@ if (!test('-f', path)) continue; // skip if it's a regular file
//@ ```
//@
//@ Evaluates expression using the available primaries and returns corresponding value.
function _test(options, path) {
if (!path)
common.error('no path given');
// hack - only works with unary primaries
options = common.parseOptions(options, {
'b': 'block',
'c': 'character',
'd': 'directory',
'e': 'exists',
'f': 'file',
'L': 'link',
'p': 'pipe',
'S': 'socket'
});
var canInterpret = false;
for (var key in options)
if (options[key] === true) {
canInterpret = true;
break;
}
if (!canInterpret)
common.error('could not interpret expression');
if (options.link) {
try {
return fs.lstatSync(path).isSymbolicLink();
} catch(e) {
return false;
}
}
if (!fs.existsSync(path))
return false;
if (options.exists)
return true;
var stats = fs.statSync(path);
if (options.block)
return stats.isBlockDevice();
if (options.character)
return stats.isCharacterDevice();
if (options.directory)
return stats.isDirectory();
if (options.file)
return stats.isFile();
if (options.pipe)
return stats.isFIFO();
if (options.socket)
return stats.isSocket();
} // test
module.exports = _test;

29
bin/node_modules/shelljs/src/to.js generated vendored
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@@ -1,29 +0,0 @@
var common = require('./common');
var fs = require('fs');
var path = require('path');
//@
//@ ### 'string'.to(file)
//@
//@ Examples:
//@
//@ ```javascript
//@ cat('input.txt').to('output.txt');
//@ ```
//@
//@ Analogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as
//@ those returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_
function _to(options, file) {
if (!file)
common.error('wrong arguments');
if (!fs.existsSync( path.dirname(file) ))
common.error('no such file or directory: ' + path.dirname(file));
try {
fs.writeFileSync(file, this.toString(), 'utf8');
} catch(e) {
common.error('could not write to file (code '+e.code+'): '+file, true);
}
}
module.exports = _to;

View File

@@ -1,29 +0,0 @@
var common = require('./common');
var fs = require('fs');
var path = require('path');
//@
//@ ### 'string'.toEnd(file)
//@
//@ Examples:
//@
//@ ```javascript
//@ cat('input.txt').toEnd('output.txt');
//@ ```
//@
//@ Analogous to the redirect-and-append operator `>>` in Unix, but works with JavaScript strings (such as
//@ those returned by `cat`, `grep`, etc).
function _toEnd(options, file) {
if (!file)
common.error('wrong arguments');
if (!fs.existsSync( path.dirname(file) ))
common.error('no such file or directory: ' + path.dirname(file));
try {
fs.appendFileSync(file, this.toString(), 'utf8');
} catch(e) {
common.error('could not append to file (code '+e.code+'): '+file, true);
}
}
module.exports = _toEnd;

View File

@@ -1,79 +0,0 @@
var common = require('./common');
var fs = require('fs');
var path = require('path');
// Cross-platform method for splitting environment PATH variables
function splitPath(p) {
for (i=1;i<2;i++) {}
if (!p)
return [];
if (common.platform === 'win')
return p.split(';');
else
return p.split(':');
}
//@
//@ ### which(command)
//@
//@ Examples:
//@
//@ ```javascript
//@ var nodeExec = which('node');
//@ ```
//@
//@ Searches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.
//@ Returns string containing the absolute path to the command.
function _which(options, cmd) {
if (!cmd)
common.error('must specify command');
var pathEnv = process.env.path || process.env.Path || process.env.PATH,
pathArray = splitPath(pathEnv),
where = null;
// No relative/absolute paths provided?
if (cmd.search(/\//) === -1) {
// Search for command in PATH
pathArray.forEach(function(dir) {
if (where)
return; // already found it
var attempt = path.resolve(dir + '/' + cmd);
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
if (common.platform === 'win') {
var baseAttempt = attempt;
attempt = baseAttempt + '.exe';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
attempt = baseAttempt + '.cmd';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
attempt = baseAttempt + '.bat';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
} // if 'win'
});
}
// Command not found anywhere?
if (!fs.existsSync(cmd) && !where)
return null;
where = where || path.resolve(cmd);
return common.ShellString(where);
}
module.exports = _which;

23
bin/node_modules/which/LICENSE generated vendored
View File

@@ -1,23 +0,0 @@
Copyright 2009, 2010, 2011 Isaac Z. Schlueter.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

5
bin/node_modules/which/README.md generated vendored
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@@ -1,5 +0,0 @@
The "which" util from npm's guts.
Finds the first instance of a specified executable in the PATH
environment variable. Does not cache the results, so `hash -r` is not
needed when the PATH changes.

14
bin/node_modules/which/bin/which generated vendored
View File

@@ -1,14 +0,0 @@
#!/usr/bin/env node
var which = require("../")
if (process.argv.length < 3) {
console.error("Usage: which <thing>")
process.exit(1)
}
which(process.argv[2], function (er, thing) {
if (er) {
console.error(er.message)
process.exit(er.errno || 127)
}
console.log(thing)
})

31
bin/node_modules/which/package.json generated vendored
View File

@@ -1,31 +0,0 @@
{
"author": {
"name": "Isaac Z. Schlueter",
"email": "i@izs.me",
"url": "http://blog.izs.me"
},
"name": "which",
"description": "Like which(1) unix command. Find the first instance of an executable in the PATH.",
"version": "1.0.5",
"repository": {
"type": "git",
"url": "git://github.com/isaacs/node-which.git"
},
"main": "which.js",
"bin": {
"which": "./bin/which"
},
"engines": {
"node": "*"
},
"dependencies": {},
"devDependencies": {},
"readme": "The \"which\" util from npm's guts.\n\nFinds the first instance of a specified executable in the PATH\nenvironment variable. Does not cache the results, so `hash -r` is not\nneeded when the PATH changes.\n",
"readmeFilename": "README.md",
"bugs": {
"url": "https://github.com/isaacs/node-which/issues"
},
"homepage": "https://github.com/isaacs/node-which",
"_id": "which@1.0.5",
"_from": "which@"
}

104
bin/node_modules/which/which.js generated vendored
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@@ -1,104 +0,0 @@
module.exports = which
which.sync = whichSync
var path = require("path")
, fs
, COLON = process.platform === "win32" ? ";" : ":"
, isExe
try {
fs = require("graceful-fs")
} catch (ex) {
fs = require("fs")
}
if (process.platform == "win32") {
// On windows, there is no good way to check that a file is executable
isExe = function isExe () { return true }
} else {
isExe = function isExe (mod, uid, gid) {
//console.error(mod, uid, gid);
//console.error("isExe?", (mod & 0111).toString(8))
var ret = (mod & 0001)
|| (mod & 0010) && process.getgid && gid === process.getgid()
|| (mod & 0100) && process.getuid && uid === process.getuid()
//console.error("isExe?", ret)
return ret
}
}
function which (cmd, cb) {
if (isAbsolute(cmd)) return cb(null, cmd)
var pathEnv = (process.env.PATH || "").split(COLON)
, pathExt = [""]
if (process.platform === "win32") {
pathEnv.push(process.cwd())
pathExt = (process.env.PATHEXT || ".EXE").split(COLON)
if (cmd.indexOf(".") !== -1) pathExt.unshift("")
}
//console.error("pathEnv", pathEnv)
;(function F (i, l) {
if (i === l) return cb(new Error("not found: "+cmd))
var p = path.resolve(pathEnv[i], cmd)
;(function E (ii, ll) {
if (ii === ll) return F(i + 1, l)
var ext = pathExt[ii]
//console.error(p + ext)
fs.stat(p + ext, function (er, stat) {
if (!er &&
stat &&
stat.isFile() &&
isExe(stat.mode, stat.uid, stat.gid)) {
//console.error("yes, exe!", p + ext)
return cb(null, p + ext)
}
return E(ii + 1, ll)
})
})(0, pathExt.length)
})(0, pathEnv.length)
}
function whichSync (cmd) {
if (isAbsolute(cmd)) return cmd
var pathEnv = (process.env.PATH || "").split(COLON)
, pathExt = [""]
if (process.platform === "win32") {
pathEnv.push(process.cwd())
pathExt = (process.env.PATHEXT || ".EXE").split(COLON)
if (cmd.indexOf(".") !== -1) pathExt.unshift("")
}
for (var i = 0, l = pathEnv.length; i < l; i ++) {
var p = path.join(pathEnv[i], cmd)
for (var j = 0, ll = pathExt.length; j < ll; j ++) {
var cur = p + pathExt[j]
var stat
try { stat = fs.statSync(cur) } catch (ex) {}
if (stat &&
stat.isFile() &&
isExe(stat.mode, stat.uid, stat.gid)) return cur
}
}
throw new Error("not found: "+cmd)
}
var isAbsolute = process.platform === "win32" ? absWin : absUnix
function absWin (p) {
if (absUnix(p)) return true
// pull off the device/UNC bit from a windows path.
// from node's lib/path.js
var splitDeviceRe =
/^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?([\\\/])?/
, result = splitDeviceRe.exec(p)
, device = result[1] || ''
, isUnc = device && device.charAt(1) !== ':'
, isAbsolute = !!result[2] || isUnc // UNC paths are always absolute
return isAbsolute
}
function absUnix (p) {
return p.charAt(0) === "/" || p === ""
}

22
bin/package.json Normal file
View File

@@ -0,0 +1,22 @@
{
"name": "cordova-android-cli",
"description": "CLI tooling for the cordova-android project",
"version": "0.0.1",
"licenses": [{
"type": "APL 2.0",
"url": "http://www.apache.org/licenses/LICENSE-2.0"
}],
"main" : "./create",
"bin": {
"create": "./create",
"bench": "./bench",
"autotest": "./autotest",
"BOOM": "./BOOM",
"test": "./test"
},
"homepage": "http://incubator.apache.org/cordova",
"repository": {
"type": "git",
"url": "http://git-wip-us.apache.org/repos/asf/incubator-cordova-android.git"
}
}

View File

@@ -0,0 +1,61 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.xml.sax.SAXException;
import java.io.IOException;
public class ApplicationInfo {
private static void parseAndroidManifest(String path) {
// System.out.println(path);
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
Document dom;
try {
DocumentBuilder db = dbf.newDocumentBuilder();
dom = db.parse(path);
// getting package information
Element manifest = dom.getDocumentElement();
String pakkage = manifest.getAttribute("package");
// getting activity name
String activity = ((Element)dom.getElementsByTagName("activity").item(0)).getAttribute("android:name");
System.out.println(String.format("%s/.%s", pakkage, activity.replace(".", "")));
} catch(ParserConfigurationException pce) {
pce.printStackTrace();
} catch(SAXException se) {
se.printStackTrace();
} catch(IOException ioe) {
ioe.printStackTrace();
}
}
public static void main(String[] args) {
String path;
if(args.length > 0) {
path = args[0];
} else {
path = System.getProperty("user.dir") + "/../AndroidManifest.xml";
}
parseAndroidManifest(path);
}
}

View File

@@ -1,41 +1,39 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/.." && pwd )
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var build = require('./lib/build'),
reqs = require('./lib/check_reqs'),
args = process.argv;
// Support basic help commands
if(args[2] == '--help' ||
args[2] == '/?' ||
args[2] == '-h' ||
args[2] == 'help' ||
args[2] == '-help' ||
args[2] == '/help') {
build.help();
} else {
reqs.run().done(function() {
return build.run(args.slice(2));
}, function(err) {
console.error(err);
process.exit(2);
});
}
if [[ "$#" -eq 1 ]] ; then
if [[ $1 == "--debug" ]] ; then
$DIR/clean
ant debug -f "$PROJECT_PATH"/build.xml
elif [[ $1 == "--release" ]] ; then
$DIR/clean
ant release -f "$PROJECT_PATH"/build.xml
elif [[ $1 == "--nobuild" ]] ; then
echo "Skipping build..."
else
echo "Error : Build command '$1' not recognized."
exit 2
fi
else
echo "Warning : [ --debug | --release | --nobuild ] not specified, defaulting to --debug"
$DIR/clean
ant debug -f "$PROJECT_PATH"/build.xml
fi

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@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0build"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'build' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat build %*

View File

@@ -1,44 +1,22 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var build = require('./lib/build'),
reqs = require('./lib/check_reqs'),
args = process.argv;
var path = require('path');
// Support basic help commands
if(args[2] == '--help' ||
args[2] == '/?' ||
args[2] == '-h' ||
args[2] == 'help' ||
args[2] == '-help' ||
args[2] == '/help') {
console.log('Usage: ' + path.relative(process.cwd(), process.argv[1]));
console.log('Cleans the project directory.');
process.exit(0);
} else {
reqs.run().done(function() {
return build.runClean(args.slice(2));
}, function(err) {
console.error(err);
process.exit(2);
});
}
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/.." && pwd )
echo "Cleaning project..."
ant -f "$PROJECT_PATH/build.xml" clean

View File

@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0clean"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'clean' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat clean %*

View File

@@ -14,13 +14,18 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-emulator-images"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-emulator-images' script in 'cordova\lib' folder, aborting...>&2
EXIT /B 1
IF NOT DEFINED JAVA_HOME GOTO MISSING
FOR %%X in (java.exe ant.bat android.bat) do (
SET FOUND=%%~$PATH:X
IF NOT DEFINED FOUND GOTO MISSING
)
cscript %~dp0\lib\cordova.js %* //nologo
GOTO END
:MISSING
ECHO Missing one of the following:
ECHO JDK: http://java.oracle.com
ECHO Android SDK: http://developer.android.com
ECHO Apache ant: http://ant.apache.org
EXIT /B 1
:END

View File

@@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<widget xmlns = "http://www.w3.org/ns/widgets"
id = "io.cordova.helloCordova"
version = "2.0.0">
<!-- Preferences for Android -->
<preference name="loglevel" value="DEBUG" />
</widget>

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@@ -1,41 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path');
var fs = require('fs');
var cachedAppInfo = null;
function readAppInfoFromManifest() {
var manifestPath = path.join(__dirname, '..', '..', 'AndroidManifest.xml');
var manifestData = fs.readFileSync(manifestPath, {encoding:'utf8'});
var packageName = /\bpackage\s*=\s*"(.+?)"/.exec(manifestData);
if (!packageName) throw new Error('Could not find package name within ' + manifestPath);
var activityTag = /<activity\b[\s\S]*<\/activity>/.exec(manifestData);
if (!activityTag) throw new Error('Could not find <activity> within ' + manifestPath);
var activityName = /\bandroid:name\s*=\s*"(.+?)"/.exec(activityTag);
if (!activityName) throw new Error('Could not find android:name within ' + manifestPath);
return packageName[1] + '/.' + activityName[1];
}
exports.getActivityName = function() {
return cachedAppInfo = cachedAppInfo || readAppInfoFromManifest();
};

View File

@@ -1,366 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
spawn = require('./spawn'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
ROOT = path.join(__dirname, '..', '..');
var check_reqs = require('./check_reqs');
var LOCAL_PROPERTIES_TEMPLATE =
'# This file is automatically generated.\n' +
'# Do not modify this file -- YOUR CHANGES WILL BE ERASED!\n';
function find_files(directory, predicate) {
if (fs.existsSync(directory)) {
var candidates = fs.readdirSync(directory).filter(predicate).map(function(p) {
p = path.join(directory, p);
return { p: p, t: fs.statSync(p).mtime };
}).sort(function(a,b) {
return a.t > b.t ? -1 :
a.t < b.t ? 1 : 0;
}).map(function(p) { return p.p; });
return candidates;
} else {
console.error('ERROR : unable to find project ' + directory + ' directory, could not locate .apk');
process.exit(2);
}
}
function hasCustomRules() {
return fs.existsSync(path.join(ROOT, 'custom_rules.xml'));
}
function extractProjectNameFromManifest(projectPath) {
var manifestPath = path.join(projectPath, 'AndroidManifest.xml');
var manifestData = fs.readFileSync(manifestPath, 'utf8');
var m = /<activity[\s\S]*?android:name\s*=\s*"(.*?)"/i.exec(manifestData);
if (!m) {
throw new Error('Could not find activity name in ' + manifestPath);
}
return m[1];
}
function extractSubProjectPaths() {
var data = fs.readFileSync(path.join(ROOT, 'project.properties'), 'utf8');
var ret = {};
var r = /^\s*android\.library\.reference\.\d+=(.*)(?:\s|$)/mg
var m;
while (m = r.exec(data)) {
ret[m[1]] = 1;
}
return Object.keys(ret);
}
var builders = {
ant: {
getArgs: function(cmd) {
var args = [cmd, '-f', path.join(ROOT, 'build.xml')];
// custom_rules.xml is required for incremental builds.
if (hasCustomRules()) {
args.push('-Dout.dir=ant-build', '-Dgen.absolute.dir=ant-gen');
}
return args;
},
prepEnv: function() {
return check_reqs.check_ant()
.then(function() {
// Copy in build.xml on each build so that:
// A) we don't require the Android SDK at project creation time, and
// B) we always use the SDK's latest version of it.
var sdkDir = process.env['ANDROID_HOME'];
var buildTemplate = fs.readFileSync(path.join(sdkDir, 'tools', 'lib', 'build.template'), 'utf8');
function writeBuildXml(projectPath) {
var newData = buildTemplate.replace('PROJECT_NAME', extractProjectNameFromManifest(ROOT));
fs.writeFileSync(path.join(projectPath, 'build.xml'), newData);
if (!fs.existsSync(path.join(projectPath, 'local.properties'))) {
fs.writeFileSync(path.join(projectPath, 'local.properties'), LOCAL_PROPERTIES_TEMPLATE);
}
}
var subProjects = extractSubProjectPaths();
writeBuildXml(ROOT);
for (var i = 0; i < subProjects.length; ++i) {
writeBuildXml(path.join(ROOT, subProjects[i]));
}
});
},
/*
* Builds the project with ant.
* Returns a promise.
*/
build: function(build_type) {
// Without our custom_rules.xml, we need to clean before building.
var ret = Q();
if (!hasCustomRules()) {
// clean will call check_ant() for us.
ret = this.clean();
}
var builder = this;
var args = this.getArgs(build_type == 'debug' ? 'debug' : 'release');
return check_reqs.check_ant()
.then(function() {
return spawn('ant', args);
}).then(function() {
return builder.getOutputFiles();
});
},
clean: function() {
var args = this.getArgs('clean');
return check_reqs.check_ant()
.then(function() {
return spawn('ant', args);
});
},
// Find the recently-generated output APK files
// Ant only generates one output file; return it.
getOutputFiles: function() {
var binDir;
if(hasCustomRules()) {
binDir = path.join(ROOT, 'ant-build');
} else {
binDir = path.join(ROOT, 'bin');
}
var candidates = find_files(binDir, function(candidate) { return path.extname(candidate) == '.apk'; });
if (candidates.length === 0) {
console.error('ERROR : No .apk found in ' + binDir + ' directory');
process.exit(2);
}
console.log('Using apk: ' + candidates[0]);
return [candidates[0]];
}
},
gradle: {
getArgs: function(cmd) {
var lintSteps;
if (process.env['BUILD_MULTIPLE_APKS']) {
lintSteps = [
'lint',
'lintVitalX86Release',
'lintVitalArmv7Release',
'compileLint',
'copyReleaseLint',
'copyDebugLint'
];
} else {
lintSteps = [
'lint',
'lintVitalRelease',
'compileLint',
'copyReleaseLint',
'copyDebugLint'
];
}
var args = [cmd, '-b', path.join(ROOT, 'build.gradle')];
// 10 seconds -> 6 seconds
args.push('-Dorg.gradle.daemon=true');
// Excluding lint: 6s-> 1.6s
for (var i = 0; i < lintSteps.length; ++i) {
args.push('-x', lintSteps[i]);
}
// Shaves another 100ms, but produces a "try at own risk" warning. Not worth it (yet):
// args.push('-Dorg.gradle.parallel=true');
return args;
},
prepEnv: function() {
return check_reqs.check_gradle()
.then(function() {
// Copy the gradle wrapper on each build so that:
// A) we don't require the Android SDK at project creation time, and
// B) we always use the SDK's latest version of it.
var projectPath = ROOT;
// check_reqs ensures that this is set.
var sdkDir = process.env['ANDROID_HOME'];
var wrapperDir = path.join(sdkDir, 'tools', 'templates', 'gradle', 'wrapper');
if (process.platform == 'win32') {
shell.cp('-f', path.join(wrapperDir, 'gradlew.bat'), projectPath);
} else {
shell.cp('-f', path.join(wrapperDir, 'gradlew'), projectPath);
}
shell.rm('-rf', path.join(projectPath, 'gradle', 'wrapper'));
shell.mkdir('-p', path.join(projectPath, 'gradle'));
shell.cp('-r', path.join(wrapperDir, 'gradle', 'wrapper'), path.join(projectPath, 'gradle'));
});
},
/*
* Builds the project with gradle.
* Returns a promise.
*/
build: function(build_type) {
var builder = this;
var wrapper = path.join(ROOT, 'gradlew');
var args = builder.getArgs('build');
return Q().then(function() {
return spawn(wrapper, args);
}).then(function() {
return builder.getOutputFiles(build_type);
});
},
clean: function() {
var builder = this;
var wrapper = path.join(ROOT, 'gradlew');
var args = builder.getArgs('clean');
return Q().then(function() {
return spawn(wrapper, args);
});
},
// Find the recently-generated output APK files
// Gradle can generate multiple output files; return all of them.
getOutputFiles: function(build_type) {
var binDir = path.join(ROOT, 'build', 'apk');
var candidates = find_files(binDir, function(candidate) {
// Need to choose between release and debug .apk.
if (build_type === 'debug') {
return (path.extname(candidate) == '.apk' && candidate.indexOf('-debug-') >= 0);
}
if (build_type === 'release') {
return (path.extname(candidate) == '.apk' && candidate.indexOf('-release-') >= 0);
}
return path.extname(candidate) == '.apk';
});
return candidates;
}
},
none: {
prepEnv: function() {
return Q();
},
build: function() {
console.log('Skipping build...');
return Q();
},
clean: function() {
return Q();
},
}
};
function parseOpts(options) {
// Backwards-compatibility: Allow a single string argument
if (typeof options == "string") options = [options];
var ret = {
buildType: 'debug',
buildMethod: process.env['ANDROID_BUILD'] || 'ant'
};
// Iterate through command line options
for (var i=0; options && (i < options.length); ++i) {
if (options[i].substring && options[i].substring(0,2) == "--") {
var option = options[i].substring(2);
switch(option) {
case 'debug':
case 'release':
ret.buildType = option;
break;
case 'ant':
case 'gradle':
ret.buildMethod = option;
break;
case 'nobuild' :
ret.buildMethod = 'none';
break;
default :
return Q.reject('Build option \'' + options[i] + '\' not recognized.');
}
} else {
return Q.reject('Build option \'' + options[i] + '\' not recognized.');
}
}
return ret;
}
/*
* Builds the project with the specifed options
* Returns a promise.
*/
module.exports.runClean = function(options) {
var opts = parseOpts(options);
var builder = builders[opts.buildMethod];
return builder.prepEnv()
.then(function() {
return builder.clean();
}).then(function() {
shell.rm('-rf', path.join(ROOT, 'out'));
});
};
/*
* Builds the project with the specifed options
* Returns a promise.
*/
module.exports.run = function(options) {
var opts = parseOpts(options);
var builder = builders[opts.buildMethod];
return builder.prepEnv()
.then(function() {
return builder.build(opts.buildType);
}).then(function(apkFiles) {
// TODO: Rather than copy apks to out, it might be better to
// just write out what the last .apk build was. These files
// are used by get_apk().
var outputDir = path.join(ROOT, 'out');
shell.mkdir('-p', outputDir);
for (var i=0; i < apkFiles.length; ++i) {
shell.cp('-f', apkFiles[i], path.join(outputDir, path.basename(apkFiles[i])));
}
});
};
/*
* Gets the path to the apk file, if not such file exists then
* the script will error out. (should we error or just return undefined?)
* This is called by the run script to install the apk to the device
*/
module.exports.get_apk = function(build_type, architecture) {
var outputDir = path.join(ROOT, 'out');
var candidates = find_files(outputDir, function(filename) { return (!architecture) || filename.indexOf(architecture) >= 0; });
if (candidates.length === 0) {
console.error('ERROR : No .apk found in ' + outputDir + ' directory');
process.exit(2);
}
// TODO: Use build_type here.
console.log('Using apk: ' + candidates[0]);
return candidates[0];
};
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'build')) + ' [build_type]');
console.log('Build Types : ');
console.log(' \'--debug\': Default build, will build project in debug mode');
console.log(' \'--release\': will build project for release');
console.log(' \'--ant\': Default build, will build project with ant');
console.log(' \'--gradle\': will build project with gradle');
console.log(' \'--nobuild\': will skip build process (can be used with run command)');
process.exit(0);
};

609
bin/templates/cordova/lib/cordova.js vendored Normal file
View File

@@ -0,0 +1,609 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
var ROOT = WScript.ScriptFullName.split('\\cordova\\lib\\cordova.js').join(''),
shell = WScript.CreateObject("WScript.Shell"),
fso = WScript.CreateObject('Scripting.FileSystemObject');
//device_id for targeting specific device
var device_id;
//build types
var NONE = 0,
DEBUG = '--debug',
RELEASE = '--release',
NO_BUILD = '--nobuild';
var build_type = NONE;
//deploy tpyes
var NONE = 0,
EMULATOR = 1,
DEVICE = 2,
TARGET = 3;
var deploy_type = NONE;
// log to stdout or stderr
function Log(msg, error) {
if (error) {
WScript.StdErr.WriteLine(msg);
}
else {
WScript.StdOut.WriteLine(msg);
}
}
// executes a commmand in the shell, returning stdout
function exec(command) {
var oExec=shell.Exec(command);
var output = new String();
while (oExec.Status == 0) {
if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadLine();
output += line;
}
WScript.sleep(100);
}
return output;
}
// executes a command in the shell, returns stdout or stderr if error
function exec_out(command) {
var oExec=shell.Exec(command);
var output = new String();
while (oExec.Status == 0) {
if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadLine();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
output += line;
}
WScript.sleep(100);
}
//Check to make sure our scripts did not encounter an error
if (!oExec.StdErr.AtEndOfStream) {
var line = oExec.StdErr.ReadAll();
return {'error' : true, 'output' : line};
}
return {'error' : false, 'output' : output};
}
// executes a commmand in the shell and outputs stdout and fails on stderr
function exec_verbose(command) {
//Log("Command: " + command);
var oShell=shell.Exec(command);
while (oShell.Status == 0) {
//Wait a little bit so we're not super looping
WScript.sleep(100);
//Print any stdout output from the script
if (!oShell.StdOut.AtEndOfStream) {
var line = oShell.StdOut.ReadLine();
Log(line);
}
}
//Check to make sure our scripts did not encounter an error
if (!oShell.StdErr.AtEndOfStream) {
var line = oShell.StdErr.ReadAll();
Log(line, true);
WScript.Quit(2);
}
}
function version(path) {
var cordovajs_path = path + "\\assets\\www\\cordova.js";
if(fso.FileExists(cordovajs_path)) {
var f = fso.OpenTextFile(cordovajs_path, 1,2);
var cordovajs = f.ReadAll();
f.Close();
var version_regex = /^.*CORDOVA_JS_BUILD_LABEL.*$/m;
var version_line = cordovajs.match(version_regex) + "";
var version = version_line.match(/(\d+)\.(\d+)\.(\d+)(rc\d)?/) + "";
// TODO : figure out why this isn't matching properly so we can remove this substring workaround.
Log(version.substr(0, ((version.length/2) -1)));
} else {
Log("Error : Could not find cordova js.", true);
Log("Expected Location : " + cordovajs_path, true);
WScript.Quit(2);
}
}
function get_devices() {
var device_list = []
var local_devices = shell.Exec("%comspec% /c adb devices").StdOut.ReadAll();
if (local_devices.match(/\w+\tdevice/)) {
devices = local_devices.split('\r\n');
//format (ID DESCRIPTION)
for (i in devices) {
if (devices[i].match(/\w+\tdevice/) && !devices[i].match(/emulator/)) {
device_list.push(devices[i].replace(/\t/, ' '));
}
}
}
return device_list
}
function list_devices() {
var devices = get_devices();
if (devices.length > 0) {
for (i in devices) {
Log(devices[i]);
}
}
else {
Log('No devices found, if your device is connected and not showing,');
Log(' then try and install the drivers for your device.');
Log(' http://developer.android.com/tools/extras/oem-usb.html');
}
}
function get_emulator_images() {
var avd_list = [];
var local_emulators = shell.Exec("%comspec% /c android list avds").StdOut.ReadAll();
if (local_emulators.match(/Name\:/)) {
emulators = local_emulators.split('\n');
var count = 0;
var output = '';
for (i in emulators) {
// Find the line with the emulator name.
if (emulators[i].match(/Name\:/)) {
// strip description
var emulator_name = emulators[i].replace(/\s*Name\:\s/, '') + ' ';
avd_list.push(emulator_name);
}
}
}
return avd_list;
}
function list_emulator_images() {
var images = get_emulator_images();
if (images.length > 0) {
for(i in images) {
Log(images[i]);
}
}
else {
Log('No emulators found, if you would like to create an emulator follow the instructions');
Log(' provided here : http://developer.android.com/tools/devices/index.html');
Log(' Or run \'android create avd --name <name> --target <targetID>\' in on the command line.');
}
}
function get_started_emulators() {
var started_emulators = [];
var local_devices = shell.Exec("%comspec% /c adb devices").StdOut.ReadAll();
if (local_devices.match(/emulator/)) {
devices = local_devices.split('\r\n');
//format (ID DESCRIPTION)
for (i in devices) {
if (devices[i].match(/\w+\tdevice/) && devices[i].match(/emulator/)) {
started_emulators.push(devices[i].replace(/\t/, ' '));
}
}
}
return started_emulators
}
function list_started_emulators() {
var images = get_started_emulators();
if (images.length > 0) {
for(i in images) {
Log(images[i]);
}
}
else {
Log('No started emulators found, if you would like to start an emulator call ');
Log('\'list-emulator-images\'');
Log(' to get the name of an emulator and then start the emulator with');
Log('\'start-emulator <Name>\'');
}
}
function create_emulator() {
//get targets
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/id:\s\d+/g);
if(targets) {
exec('%comspec% /c android create avd --name cordova_emulator --target ' + targets[targets.length - 1].replace(/id: /, ""));
} else {
Log("You do not have any android targets setup. Please create at least one target with the `android` command so that an emulator can be created.", true);
WScript.Quit(69);
}
}
function start_emulator(name) {
var emulators = get_emulator_images();
var started_emulators = get_started_emulators();
var num_started = started_emulators.length;
var emulator_name;
var started = false;
if (name) {
for (i in emulators) {
if (emulators[i].substr(0,name.length) == name) {
Log("Starting emulator : " + name);
shell.Exec("%comspec% /c emulator -avd " + name + " &");
//shell.Run("%comspec% /c start cmd /c emulator -cpu-delay 0 -no-boot-anim -cache %Temp%\cache -avd " + name);
started = true;
}
}
}
else {
if (emulators.length > 0 && started_emulators.length == 0) {
emulator_name = emulators[0].split(' ', 1)[0];
start_emulator(emulator_name);
return;
} else if (started_emulators.length > 0) {
Log("Emulator already started : " + started_emulators[0].split(' ', 1));
return;
} else {
Log("Error : unable to start emulator, ensure you have emulators availible by checking \'list-emulator-images\'", true);
WScript.Quit(2);
}
}
if (!started) {
Log("Error : unable to start emulator, ensure you have emulators availible by checking \'list-emulator-images\'", true);
WScript.Quit(2);
}
else {
// wait for emulator to get the ID
Log('Waiting for emulator...');
var boot_anim = null;
var emulator_ID = null;
var new_started = null;
var i = 0;
while(emulator_ID == null && i < 10) {
new_started = get_started_emulators();
if(new_started.length > started_emulators.length) {
// find new emulator that was just started to get it's ID
for(var i = 0; i < new_started.length; i++) {
if (new_started[i] != started_emulators[i]) {
emulator_ID = new_started[i].split(' ', 1)[0];
boot_anim = exec_out('%comspec% /c adb -s ' + emulator_ID + ' shell getprop init.svc.bootanim');
break;
}
}
}
}
if (i == 10) {
Log('\nEmulator start timed out.');
WScript.Quit(2);
}
i = 0;
WScript.Stdout.Write('Booting up emulator (this may take a while).');
// use boot animation property to tell when boot is complete.
while (!boot_anim.output.match(/stopped/) && i < 100) {
boot_anim = exec_out('%comspec% /c adb -s ' + emulator_ID + ' shell getprop init.svc.bootanim');
i++;
WScript.Stdout.Write('.');
WScript.Sleep(2000);
}
if (i < 100) {
Log('\nBoot Complete!');
// Unlock the device
shell.Exec("%comspec% /c adb -s " + emulator_ID + " shell input keyevent 82");
} else {
Log('\nEmulator boot timed out. Failed to load emulator');
WScript.Quit(2);
}
}
}
function get_apk(path) {
// check if file .apk has been created
if (fso.FolderExists(path + '\\bin')) {
var path_to_apk;
var out_folder = fso.GetFolder(path + '\\bin');
var out_files = new Enumerator(out_folder.Files);
for (;!out_files.atEnd(); out_files.moveNext()) {
var path = out_files.item() + '';
if (fso.GetExtensionName(path) == 'apk' && !path.match(/unaligned/)) {
path_to_apk = out_files.item();
break;
}
}
if (path_to_apk) {
return path_to_apk;
}
else {
Log('Failed to find apk, make sure you project is built and there is an ', true);
Log(' apk in <project>\\bin\\. To build your project use \'<project>\\cordova\\build\'', true);
WScript.Quit(2);
}
}
}
function install_device(path) {
var devices = get_devices();
var use_target = false;
if (devices.length < 1) {
Log("Error : No devices found to install to, make sure there are devices", true);
Log(" availible by checking \'<project_dir>\\cordova\\lib\\list-devices\'", true);
WScript.Quit(2);
}
launch(path, devices[0].split(' ', 1)[0], true);
}
function install_emulator(path) {
var emulators = get_started_emulators();
var use_target = false;
if (emulators.length < 1) {
Log("Error : No emulators found to install to, make sure there are emulators", true);
Log(" availible by checking \'<project_dir>\\cordova\\lib\\list-started-emulators\'", true);
WScript.Quit(2);
}
launch(path, emulators[0].split(' ', 1)[0], false);
}
function install_target(path) {
if(device_id) {
var device = false;
var emulators = get_started_emulators();
var devices = get_devices();
var exists = false;
for (i in emulators) {
if (emulators[i].substr(0,device_id.length) == device_id) {
exists = true;
break;
}
}
for (i in devices) {
if (devices[i].substr(0,device_id.length) == device_id) {
exists = true;
device = true
break;
}
}
if (!exists) {
Log("Error : Unable to find target " + device_id, true);
Log("Please ensure the target exists by checking \'<project>\\cordova\\lib\\list-started-emulators'");
Log(" Or \'<project>\\cordova\\lib\\list-devices'");
}
launch(path, device_id, device);
}
else {
Log("You cannot install to a target without providing a valid target ID.", true);
WScript.Quit(2);
}
}
function launch(path, id, device) {
if(id) {
var path_to_apk = get_apk(path);
if (path_to_apk) {
var launch_name = exec_out("%comspec% /c java -jar "+path+"\\cordova\\appinfo.jar "+path+"\\AndroidManifest.xml");
if (launch_name.error) {
Log("Failed to get application name from appinfo.jar + AndroidManifest : ", true);
Log("Output : " + launch_name.output, true);
WScript.Quit(2);
}
if (device) {
// install on device (-d)
Log("Installing app on device...");
} else {
// install on emulator (-e)
Log("Installing app on emulator...");
}
var cmd = '%comspec% /c adb -s ' + id + ' install -r ' + path_to_apk;
var install = exec_out(cmd);
if ( install.error && install.output.match(/Failure/)) {
Log("Error : Could not install apk to emulator : ", true);
Log(install.output, true);
WScript.Quit(2);
}
else {
Log(install.output);
}
// launch the application
Log("Launching application...");
cmd = '%comspec% /c adb -s ' + id + ' shell am start -W -a android.intent.action.MAIN -n ' + launch_name.output;
exec_verbose(cmd);
}
else {
Log('Failed to find apk, make sure you project is built and there is an ', true);
Log(' apk in <project>\\bin\\. To build your project use \'<project>\\cordova\\build\'', true);
WScript.Quit(2);
}
}
else {
Log("You cannot install to a target without providing a valid target ID.", true);
WScript.Quit(2);
}
}
function clean(path) {
Log("Cleaning project...");
exec("%comspec% /c ant.bat clean -f "+path+"\\build.xml 2>&1");
}
function log() {
// filter out nativeGetEnabledTags spam from latest sdk bug.
shell.Run("%comspec% /c adb logcat | grep -v nativeGetEnabledTags");
}
function build(path) {
switch (build_type) {
case DEBUG :
clean(path);
Log("Building project...");
exec_verbose("%comspec% /c ant.bat debug -f "+path+"\\build.xml 2>&1");
break;
case RELEASE :
clean(path);
Log("Building project...");
exec_verbose("%comspec% /c ant.bat release -f "+path+"\\build.xml 2>&1");
break;
case NO_BUILD :
Log("Skipping build process.");
break;
case NONE :
clean(path);
Log("WARNING: [ --debug | --release | --nobuild ] not specified, defaulting to --debug.");
exec_verbose("%comspec% /c ant.bat debug -f "+path+"\\build.xml 2>&1");
break;
default :
Log("Build option not recognized: " + build_type, true);
WScript.Quit(2);
break;
}
}
function run(path) {
switch(deploy_type) {
case EMULATOR :
build(path);
if(get_started_emulators().length == 0) {
start_emulator();
}
//TODO : Start emulator if one isn't started, and create one if none exists.
install_emulator(path);
break;
case DEVICE :
build(path);
install_device(path);
break;
case TARGET :
build(path);
install_target(path);
break;
case NONE :
if (get_devices().length > 0) {
Log("WARNING: [ --target=<ID> | --emulator | --device ] not specified, defaulting to --device");
deploy_type = DEVICE;
} else {
Log("WARNING: [ --target=<ID> | --emulator | --device ] not specified, defaulting to --emulator");
deploy_type = EMULATOR;
}
run(path);
break;
default :
Log("Deploy option not recognized: " + deploy_type, true);
WScript.Quit(2);
break;
}
}
var args = WScript.Arguments;
if (args.count() == 0) {
Log("Error: no args provided.");
WScript.Quit(2);
}
else {
// parse command
switch(args(0)) {
case "version" :
version(ROOT);
break;
case "build" :
if(args.Count() > 1) {
if (args(1) == "--release") {
build_type = RELEASE;
}
else if (args(1) == "--debug") {
build_type = DEBUG;
}
else if (args(1) == "--nobuild") {
build_type = NO_BUILD;
}
else {
Log('Error: \"' + args(i) + '\" is not recognized as a build option', true);
WScript.Quit(2);
}
}
build(ROOT);
break;
case "clean" :
clean();
break;
case "list-devices" :
list_devices();
break;
case "list-emulator-images" :
list_emulator_images();
break;
case "list-started-emulators" :
list_started_emulators();
break;
case "start-emulator" :
if (args.Count() > 1) {
start_emulator(args(1))
} else {
start_emulator();
}
break;
case "install-emulator" :
if (args.Count() == 2) {
if (args(1).substr(0,9) == "--target=") {
device_id = args(1).split('--target=').join('');
install_emulator(ROOT);
} else {
Log('Error: \"' + args(1) + '\" is not recognized as an install option', true);
WScript.Quit(2);
}
} else {
install_emulator(ROOT);
}
break;
case "install-device" :
if (args.Count() == 2) {
if (args(1).substr(0,9) == "--target=") {
device_id = args(1).split('--target=').join('');
install_target(ROOT);
} else {
Log('Error: \"' + args(1) + '\" is not recognized as an install option', true);
WScript.Quit(2);
}
} else {
install_device(ROOT);
}
break;
case "run" :
//parse args
for(var i = 1; i < args.Count(); i++) {
if (args(i) == "--release") {
build_type = RELEASE;
}
else if (args(i) == "--debug") {
build_type = DEBUG;
}
else if (args(i) == "--nobuild") {
build_type = NO_BUILD;
}
else if (args(i) == "--emulator" || args(i) == "-e") {
deploy_type = EMULATOR;
}
else if (args(i) == "--device" || args(i) == "-d") {
deploy_type = DEVICE;
}
else if (args(i).substr(0,9) == "--target=") {
device_id = args(i).split("--target=").join("");
deploy_type = TARGET;
}
else {
Log('Error: \"' + args(i) + '\" is not recognized as a run option', true);
WScript.Quit(2);
}
}
run(ROOT);
break;
default :
Log("Cordova does not regognize the command " + args(0), true);
WScript.Quit(2);
break;
}
}

View File

@@ -1,91 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var exec = require('./exec'),
Q = require('q'),
path = require('path'),
build = require('./build'),
appinfo = require('./appinfo'),
ROOT = path.join(__dirname, '..', '..');
/**
* Returns a promise for the list of the device ID's found
*/
module.exports.list = function() {
return exec('adb devices')
.then(function(output) {
var response = output.split('\n');
var device_list = [];
for (var i = 1; i < response.length; i++) {
if (response[i].match(/\w+\tdevice/) && !response[i].match(/emulator/)) {
device_list.push(response[i].replace(/\tdevice/, '').replace('\r', ''));
}
}
return device_list;
});
}
/*
* Installs a previously built application on the device
* and launches it.
* Returns a promise.
*/
module.exports.install = function(target) {
var launchName;
return this.list()
.then(function(device_list) {
if (!device_list || !device_list.length)
return Q.reject('ERROR: Failed to deploy to device, no devices found.');
// default device
target = typeof target !== 'undefined' ? target : device_list[0];
if (device_list.indexOf(target) < 0)
return Q.reject('ERROR: Unable to find target \'' + target + '\'.');
var apk_path;
if (typeof process.env.DEPLOY_APK_ARCH == 'undefined') {
apk_path = build.get_apk();
} else {
apk_path = build.get_apk(null, process.env.DEPLOY_APK_ARCH);
}
launchName = appinfo.getActivityName();
console.log('Installing app on device...');
var cmd = 'adb -s ' + target + ' install -r "' + apk_path + '"';
return exec(cmd);
}).then(function(output) {
if (output.match(/Failure/)) return Q.reject('ERROR: Failed to install apk to device: ' + output);
//unlock screen
var cmd = 'adb -s ' + target + ' shell input keyevent 82';
return exec(cmd);
}, function(err) { return Q.reject('ERROR: Failed to install apk to device: ' + err); })
.then(function() {
// launch the application
console.log('Launching application...');
var cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
return exec(cmd);
}).then(function() {
console.log('LAUNCH SUCCESS');
}, function(err) {
return Q.reject('ERROR: Failed to launch application on device: ' + err);
});
}

View File

@@ -1,324 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
exec = require('./exec'),
Q = require('q'),
path = require('path'),
appinfo = require('./appinfo'),
build = require('./build'),
ROOT = path.join(__dirname, '..', '..'),
child_process = require('child_process'),
new_emulator = 'cordova_emulator';
/**
* Returns a Promise for a list of emulator images in the form of objects
* {
name : <emulator_name>,
path : <path_to_emulator_image>,
target : <api_target>,
abi : <cpu>,
skin : <skin>
}
*/
module.exports.list_images = function() {
return exec('android list avds')
.then(function(output) {
var response = output.split('\n');
var emulator_list = [];
for (var i = 1; i < response.length; i++) {
// To return more detailed information use img_obj
var img_obj = {};
if (response[i].match(/Name:\s/)) {
img_obj['name'] = response[i].split('Name: ')[1].replace('\r', '');
if (response[i + 1].match(/Path:\s/)) {
i++;
img_obj['path'] = response[i].split('Path: ')[1].replace('\r', '');
}
if (response[i + 1].match(/\(API\slevel\s/)) {
i++;
img_obj['target'] = response[i].replace('\r', '');
}
if (response[i + 1].match(/ABI:\s/)) {
i++;
img_obj['abi'] = response[i].split('ABI: ')[1].replace('\r', '');
}
if (response[i + 1].match(/Skin:\s/)) {
i++;
img_obj['skin'] = response[i].split('Skin: ')[1].replace('\r', '');
}
emulator_list.push(img_obj);
}
/* To just return a list of names use this
if (response[i].match(/Name:\s/)) {
emulator_list.push(response[i].split('Name: ')[1].replace('\r', '');
}*/
}
return emulator_list;
});
}
/**
* Will return the closest avd to the projects target
* or undefined if no avds exist.
* Returns a promise.
*/
module.exports.best_image = function() {
var project_target = this.get_target().replace('android-', '');
return this.list_images()
.then(function(images) {
var closest = 9999;
var best = images[0];
for (i in images) {
var target = images[i].target;
if(target) {
var num = target.split('(API level ')[1].replace(')', '');
if (num == project_target) {
return images[i];
} else if (project_target - num < closest && project_target > num) {
var closest = project_target - num;
best = images[i];
}
}
}
return best;
});
}
// Returns a promise.
module.exports.list_started = function() {
return exec('adb devices')
.then(function(output) {
var response = output.split('\n');
var started_emulator_list = [];
for (var i = 1; i < response.length; i++) {
if (response[i].match(/device/) && response[i].match(/emulator/)) {
started_emulator_list.push(response[i].replace(/\tdevice/, '').replace('\r', ''));
}
}
return started_emulator_list;
});
}
module.exports.get_target = function() {
var target = shell.grep(/target=android-[\d+]/, path.join(ROOT, 'project.properties'));
return target.split('=')[1].replace('\n', '').replace('\r', '').replace(' ', '');
}
// Returns a promise.
module.exports.list_targets = function() {
return exec('android list targets')
.then(function(output) {
var target_out = output.split('\n');
var targets = [];
for (var i = target_out.length; i >= 0; i--) {
if(target_out[i].match(/id:/)) {
targets.push(targets[i].split(' ')[1]);
}
}
return targets;
});
}
/*
* Starts an emulator with the given ID,
* and returns the started ID of that emulator.
* If no ID is given it will used the first image available,
* if no image is available it will error out (maybe create one?).
*
* Returns a promise.
*/
module.exports.start = function(emulator_ID) {
var self = this;
var emulator_id, num_started, started_emulators;
return self.list_started()
.then(function(list) {
started_emulators = list;
num_started = started_emulators.length;
if (typeof emulator_ID === 'undefined') {
return self.list_images()
.then(function(emulator_list) {
if (emulator_list.length > 0) {
return self.best_image()
.then(function(best) {
emulator_ID = best.name;
console.log('WARNING : no emulator specified, defaulting to ' + emulator_ID);
return emulator_ID;
});
} else {
return Q.reject('ERROR : No emulator images (avds) found, if you would like to create an\n' +
' avd follow the instructions provided here:\n' +
' http://developer.android.com/tools/devices/index.html\n' +
' Or run \'android create avd --name <name> --target <targetID>\'\n' +
' in on the command line.');
}
});
} else {
return Q(emulator_ID);
}
}).then(function() {
var cmd = 'emulator';
var args = ['-avd', emulator_ID];
var proc = child_process.spawn(cmd, args, { stdio: 'inherit', detached: true });
proc.unref(); // Don't wait for it to finish, since the emulator will probably keep running for a long time.
}).then(function() {
// wait for emulator to start
console.log('Waiting for emulator...');
return self.wait_for_emulator(num_started);
}).then(function(new_started) {
if (new_started.length > 1) {
for (i in new_started) {
if (started_emulators.indexOf(new_started[i]) < 0) {
emulator_id = new_started[i];
}
}
} else {
emulator_id = new_started[0];
}
if (!emulator_id) return Q.reject('ERROR : Failed to start emulator, could not find new emulator');
//wait for emulator to boot up
process.stdout.write('Booting up emulator (this may take a while)...');
return self.wait_for_boot(emulator_id);
}).then(function() {
console.log('BOOT COMPLETE');
//unlock screen
return exec('adb -s ' + emulator_id + ' shell input keyevent 82');
}).then(function() {
//return the new emulator id for the started emulators
return emulator_id;
});
}
/*
* Waits for the new emulator to apear on the started-emulator list.
* Returns a promise with a list of newly started emulators' IDs.
*/
module.exports.wait_for_emulator = function(num_running) {
var self = this;
return self.list_started()
.then(function(new_started) {
if (new_started.length > num_running) {
return new_started;
} else {
return Q.delay(1000).then(function() {
return self.wait_for_emulator(num_running);
});
}
});
}
/*
* Waits for the boot animation property of the emulator to switch to 'stopped'
*/
module.exports.wait_for_boot = function(emulator_id) {
var self = this;
return exec('adb -s ' + emulator_id + ' shell getprop init.svc.bootanim')
.then(function(output) {
if (output.match(/stopped/)) {
return;
} else {
process.stdout.write('.');
return Q.delay(3000).then(function() {
return self.wait_for_boot(emulator_id);
});
}
});
}
/*
* Create avd
* TODO : Enter the stdin input required to complete the creation of an avd.
* Returns a promise.
*/
module.exports.create_image = function(name, target) {
console.log('Creating avd named ' + name);
if (target) {
return exec('android create avd --name ' + name + ' --target ' + target)
.then(null, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(' Do you have the latest android targets including ' + target + '?');
console.error(create.output);
});
} else {
console.log('WARNING : Project target not found, creating avd with a different target but the project may fail to install.');
return exec('android create avd --name ' + name + ' --target ' + this.list_targets()[0])
.then(function() {
// TODO: This seems like another error case, even though it always happens.
console.error('ERROR : Unable to create an avd emulator, no targets found.');
console.error('Please insure you have targets available by running the "android" command');
return Q.reject();
}, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(error);
});
}
}
/*
* Installs a previously built application on the emulator and launches it.
* If no target is specified, then it picks one.
* If no started emulators are found, error out.
* Returns a promise.
*/
module.exports.install = function(target) {
var self = this;
return this.list_started()
.then(function(emulator_list) {
if (emulator_list.length < 1) {
return Q.reject('No started emulators found, please start an emultor before deploying your project.');
}
// default emulator
target = typeof target !== 'undefined' ? target : emulator_list[0];
if (emulator_list.indexOf(target) < 0) {
return Q.reject('Unable to find target \'' + target + '\'. Failed to deploy to emulator.');
}
console.log('Installing app on emulator...');
var apk_path = build.get_apk();
return exec('adb -s ' + target + ' install -r "' + apk_path + '"');
}).then(function(output) {
if (output.match(/Failure/)) {
return Q.reject('Failed to install apk to emulator: ' + output);
}
return Q();
}, function(err) {
return Q.reject('Failed to install apk to emulator: ' + err);
}).then(function() {
//unlock screen
return exec('adb -s ' + target + ' shell input keyevent 82');
}).then(function() {
// launch the application
console.log('Launching application...');
var launchName = appinfo.getActivityName();
cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
return exec(cmd);
}).then(function(output) {
console.log('LAUNCH SUCCESS');
}, function(err) {
return Q.reject('Failed to launch app on emulator: ' + err);
});
}

View File

@@ -1,41 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
// Takes a command and optional current working directory.
// Returns a promise that either resolves with the stdout, or
// rejects with an error message and the stderr.
module.exports = function(cmd, opt_cwd) {
var d = Q.defer();
try {
child_process.exec(cmd, {cwd: opt_cwd, maxBuffer: 1024000}, function(err, stdout, stderr) {
if (err) d.reject('Error executing "' + cmd + '": ' + stderr);
else d.resolve(stdout);
});
} catch(e) {
console.error('error caught: ' + e);
d.reject(e);
}
return d.promise;
}

View File

@@ -1,42 +1,49 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/../.." && pwd )
device_list=$("$DIR/list-devices")
if [ $? != 0 ]; then
echo "No devices found to deploy to. Please make sure your device is connected"
echo " and you can view it using the 'cordova/lib/list-devices' command."
exit 2
fi
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var device = require('./device'),
args = process.argv;
if(args.length > 2) {
var install_target;
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
device.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
} else {
device.install().done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}
apks=`find $PROJECT_PATH/bin -type f -maxdepth 1 | egrep '\.apk$'`
apk_list=($apks)
if [[ ${#apk_list[@]} > 0 ]] ; then
# handle target
read -ra device_array <<< "$device_list"
if [[ "$#" -eq 1 ]] ; then
# deploy to given target
target=${1/--target=/}
else
# delete trailing space and 'device' after device ID
target=${device_array[0]}
fi
echo "Installing ${apk_list[0]} onto device $target..."
adb -s $target install -r ${apk_list[0]};
echo "Launching application..."
launch_str=$(java -jar "$PROJECT_PATH"/cordova/appinfo.jar "$PROJECT_PATH"/AndroidManifest.xml)
adb -s $target shell am start -W -a android.intent.action.MAIN -n $launch_str
else
echo "Application package not found, could not install to device"
echo " make sure your application is built before deploying."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0install-device"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" install-device %* //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'install-device' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,38 +1,50 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/../.." && pwd )
emulator_list=$("$DIR/list-started-emulators")
if [ $? != 0 ]; then
echo "No emulators found to deploy to. Please make sure your emulator is started"
echo " You can view it using the 'cordova/lib/list-started-emulators' command."
echo " You can view created emulator images using the 'cordova/lib/list-emulator-images' command."
echo " You can start an emulator image using the 'cordova/lib/start-emulator' command."
exit 2
fi
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
}
emulator.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
apks=`find $PROJECT_PATH/bin -type f -maxdepth 1 | egrep '\.apk$'`
apk_list=($apks)
if [[ ${#apk_list[@]} > 0 ]] ; then
# handle target emulator
if [[ "$#" -eq 1 ]] ; then
# deploy to given target
target=${1/--target=/}
else
# delete trailing space and 'device' after emulator ID
target=${emulator_list[0]}
fi
echo "Installing ${apk_list[0]} onto emulator $target..."
adb -s $target install -r ${apk_list[0]};
echo "Launching application..."
launch_str=$(java -jar "$PROJECT_PATH"/cordova/appinfo.jar "$PROJECT_PATH"/AndroidManifest.xml)
adb -s $target shell am start -W -a android.intent.action.MAIN -n $launch_str
else
echo "Application package not found, could not install to device"
echo " make sure your application is built before deploying."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0install-emulator"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" install-emulator %* //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'install-emulator' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,33 +1,30 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var devices = require('./device');
// Usage support for when args are given
devices.list().done(function(device_list) {
device_list && device_list.forEach(function(dev) {
console.log(dev);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
devices=`adb devices | awk '/List of devices attached/ { while(getline > 0) { print }}' | grep 'device' | grep -v 'emulator' | awk '{ print $1; }'`
device_list=($devices)
if [[ ${#device_list[@]} > 0 ]] ; then
for i in ${devices[@]}
do
echo $i
done
exit 0
else
echo "No devices found."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-devices"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" list-devices //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-devices' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,32 +1,32 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulators = require('./emulator');
// Usage support for when args are given
emulators.list_images().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu.name);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
emulator_images=`android list avds | grep "Name:" | cut -f 2 -d ":"`
emulator_list=($emulator_images)
if [[ ${#emulator_list[@]} > 0 ]] ; then
for i in ${emulator_list[@]}
do
echo $i
done
exit 0
else
echo "No emulators found, if you would like to create an emulator follow the instructions"
echo " provided here : http://developer.android.com/tools/devices/index.html"
echo " Or run 'android create avd --name <name> --target <targetID>' in on the command line."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-emulator-images"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" list-emulator-images //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-emulator-images' script in 'cordova\lib' folder, aborting...>&2
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)

View File

@@ -1,32 +1,32 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulators = require('./emulator');
// Usage support for when args are given
emulators.list_started().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
devices=`adb devices | awk '/List of devices attached/ { while(getline > 0) { print $1;}}' | grep 'emulator' | grep -v 'offline'`
read -ra emulator_list <<< "$devices"
if [[ ${#emulator_list[@]} > 0 ]] ; then
for i in ${emulator_list[@]}
do
# remove space and 'device'
echo $i
done
exit 0
else
echo "No started emulators found (it may still be booting up), you can start an emulator by using the command"
echo " 'cordova/lib/start-emulator'"
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-started-emulators"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" list-started-emulators //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-started-emulators' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,57 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
path = require('path'),
Q = require('q'),
child_process = require('child_process'),
ROOT = path.join(__dirname, '..', '..');
/*
* Starts running logcat in the shell.
* Returns a promise.
*/
module.exports.run = function() {
var cmd = 'adb logcat | grep -v nativeGetEnabledTags';
var d = Q.defer();
var adb = child_process.spawn('adb', ['logcat']);
adb.stdout.on('data', function(data) {
var lines = data ? data.toString().split('\n') : [];
var out = lines.filter(function(x) { return x.indexOf('nativeGetEnabledTags') < 0; });
console.log(out.join('\n'));
});
adb.stderr.on('data', console.error);
adb.on('close', function(code) {
if (code > 0) {
d.reject('Failed to run logcat command.');
} else d.resolve();
});
return d.promise;
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'log')));
console.log('Gives the logcat output on the command line.');
process.exit(0);
}

View File

@@ -1,139 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path'),
build = require('./build'),
emulator = require('./emulator'),
device = require('./device'),
Q = require('q');
/*
* Runs the application on a device if available.
* If not device is found, it will use a started emulator.
* If no started emulators are found it will attempt to start an avd.
* If no avds are found it will error out.
* Returns a promise.
*/
module.exports.run = function(args) {
var build_type;
var install_target;
for (var i=2; i<args.length; i++) {
if (args[i] == '--debug') {
build_type = '--debug';
} else if (args[i] == '--release') {
build_type = '--release';
} else if (args[i] == '--nobuild') {
build_type = '--nobuild';
} else if (args[i] == '--device') {
install_target = '--device';
} else if (args[i] == '--emulator') {
install_target = '--emulator';
} else if (args[i].substring(0, 9) == '--target=') {
install_target = args[i].substring(9, args[i].length);
} else {
console.error('ERROR : Run option \'' + args[i] + '\' not recognized.');
process.exit(2);
}
}
return build.run(build_type).then(function() {
if (install_target == '--device') {
return device.install();
} else if (install_target == '--emulator') {
return emulator.list_started().then(function(started) {
var p = started && started.length > 0 ? Q() : emulator.start();
return p.then(function() { emulator.install(); });
});
} else if (install_target) {
var devices, started_emulators, avds;
return device.list()
.then(function(res) {
devices = res;
return emulator.list_started();
}).then(function(res) {
started_emulators = res;
return emulator.list_images();
}).then(function(res) {
avds = res;
if (devices.indexOf(install_target) > -1) {
return device.install(install_target);
} else if (started_emulators.indexOf(install_target) > -1) {
return emulator.install(install_target);
} else {
// if target emulator isn't started, then start it.
var emulator_ID;
for(avd in avds) {
if(avds[avd].name == install_target) {
return emulator.start(install_target)
.then(function() { emulator.install(emulator_ID); });
}
}
return Q.reject('Target \'' + install_target + '\' not found, unable to run project');
}
});
} else {
// no target given, deploy to device if available, otherwise use the emulator.
return device.list()
.then(function(device_list) {
if (device_list.length > 0) {
console.log('WARNING : No target specified, deploying to device \'' + device_list[0] + '\'.');
return device.install(device_list[0]);
} else {
return emulator.list_started()
.then(function(emulator_list) {
if (emulator_list.length > 0) {
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_list[0] + '\'.');
return emulator.install(emulator_list[0]);
} else {
console.log('WARNING : No started emulators found, starting an emulator.');
return emulator.best_image()
.then(function(best_avd) {
if(best_avd) {
return emulator.start(best_avd.name)
.then(function(emulator_ID) {
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_ID + '\'.');
return emulator.install(emulator_ID);
});
} else {
return emulator.start();
}
});
}
});
}
});
}
});
}
module.exports.help = function(args) {
console.log('Usage: ' + path.relative(process.cwd(), args[1]) + ' [options]');
console.log('Build options :');
console.log(' --debug : Builds project in debug mode');
console.log(' --release : Builds project in release mode');
console.log(' --nobuild : Runs the currently built project without recompiling');
console.log('Deploy options :');
console.log(' --device : Will deploy the built project to a device');
console.log(' --emulator : Will deploy the built project to an emulator if one exists');
console.log(' --target=<target_id> : Installs to the target with the specified id.');
process.exit(0);
}

View File

@@ -1,49 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
var isWindows = process.platform.slice(0, 3) == 'win';
// Takes a command and optional current working directory.
module.exports = function(cmd, args, opt_cwd) {
var d = Q.defer();
try {
// Work around spawn not being able to find .bat files.
if (isWindows) {
args.unshift('/s', '/c', cmd);
cmd = 'cmd';
}
var child = child_process.spawn(cmd, args, {cwd: opt_cwd, stdio: 'inherit'});
child.on('exit', function(code) {
if (code) {
d.reject('Error code ' + code + ' for command: ' + cmd + ' with args: ' + args);
} else {
d.resolve();
}
});
} catch(e) {
console.error('error caught: ' + e);
d.reject(e);
}
return d.promise;
}

View File

@@ -1,39 +1,111 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$( dirname "$0" )/../.." && pwd )
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
function dot {
sleep 1
echo -n "."
}
emulator.start(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
function wait_for_emulator() {
local emulator_log_path="$1"
local error_string
local status
# Try to detect fatal errors early
sleep 1.5
error_string=$(grep -F "ERROR: " ${emulator_log_path})
status=$?
if [ $status -eq 0 ]; then
echo "Emulator failed to start, fatal error detected"
echo "Error: ${error_string}"
echo "Full log available at: ${emulator_log_path}"
echo "Exiting..."
exit 1
fi
local i="0"
echo -n "Waiting for emulator"
emulator_string=$($DIR/list-started-emulators)
while [ $? != 0 ]
do
dot
i=$[i+1]
emulator_string=$($DIR/list-started-emulators)
done
read -ra target <<< "$emulator_string"
echo ""
echo -n "Waiting for it to boot up (this can take a while)"
while [ $i -lt 300 ]
do
boot_anim=$(adb -s $target shell getprop init.svc.bootanim 2>&1)
if [[ "$boot_anim" =~ "stopped" ]] ; then
break
else
i=$[i+1]
dot
fi
done
# Device timeout: emulator has not started in time
if [ $i -eq 300 ]
then
echo ""
echo "Emulator timeout!"
exit 69
else
echo ""
echo "Connected!"
fi
# Unlock the device
adb -s $target shell input keyevent 82
exit 0
}
emulator_images=$("$DIR/list-emulator-images")
if [ $? != 0 ]; then
echo "No emulators found, if you would like to create an emulator follow the instructions"
echo " provided here : http://developer.android.com/tools/devices/index.html"
echo " Or run 'android create avd --name <name> --target <targetID>' in on the command line."
exit 2
fi
# start first emulator
log_path=$(mktemp -t android_emulator)
# if target emulator is provided
if [[ "$#" -eq 1 ]] ; then
# check that it exists
if [[ $emulator_images =~ $1 ]] ; then
#xterm -e emulator -avd $1 &
emulator -avd $1 1> "${log_path}" 2>&1 &
else
echo "Could not find the provided emulator '$1', make sure the emulator exists"
echo " by checking 'cordova/lib/list-emulator-images'"
exit 2
fi
else
read -ra emulator_list <<< "$emulator_images"
#xterm -e emulator -avd ${emulator_list[0]} &
emulator -avd ${emulator_list[0]} 1> "${log_path}" 2>&1 &
fi
echo "Saving emulator log to: ${log_path}"
wait_for_emulator "$log_path"

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0start-emulator"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" start-emulator %* //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'start-emulator' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,36 +1,20 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var log = require('./lib/log'),
reqs = require('./lib/check_reqs'),
args = process.argv;
// Usage support for when args are given
if(args.length > 2) {
log.help();
} else {
reqs.run().done(function() {
return log.run();
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}
# filter out nativeGetEnabledTags spam from latest sdk bug.
adb logcat | grep -v nativeGetEnabledTags

View File

@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0log"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'log' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat log %*

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