Compare commits

..

49 Commits
5.0.x ... 2.9.x

Author SHA1 Message Date
Joe Bowser
2a68fd4394 Set VERSION to 2.9.1 (via coho) 2013-11-01 11:11:05 -07:00
Joe Bowser
54996900b5 Update JS snapshot to version 2.9.1 (via coho) 2013-11-01 11:11:05 -07:00
Andrew Grieve
bb08abc0b9 CB-5193 Fix Android WebSQL sometime throwing SECURITY_ERR.
Turns out our Quota logic has been wrong all along. If we were to
actually track the quota needed, we'd need to store a map of
dbName->quota for all dbNames. Instead, we just set a really high quota
since we don't ever want to decline storage.

I *think* this fixes all of the SECURITY_ERR exceptions we've been
seeing. Even those on Honeycomb / ICS.
(cherry picked from commit 6e4ef508e8)
2013-10-24 11:09:54 -04:00
Andrew Grieve
1dfbebf98e Move java files back into api/ directory.
They were moved out by the cherry-picks.
2013-10-22 16:43:09 -04:00
Andrew Grieve
2e0f40ff51 [CB-4817] Remove unused assets in project template. 2013-10-22 16:43:09 -04:00
Andrew Grieve
bdecdea568 Update JS snapshot and VERSION to 2.9.1-dev 2013-10-22 16:42:56 -04:00
Andrew Grieve
a88b8de820 Update InAppBrowser.java to cordova-plugin-inappbrowser@aa81c3267a5b1c337b09933ff5ceb06a93f9dbb7 2013-10-22 15:43:21 -04:00
Andrew Grieve
bb6f75c0a8 Update snapshot of CameraLauncher.java to cordova-plugin-camera@703f6c68d830d41f9de56c4da57dfbc9aef03556 2013-10-22 15:40:36 -04:00
Andrew Grieve
57e92e8a56 Update snapshot of FileTransfer.java to
cordova-plugin-file-transfer@9d2246e85c7f4b002218e6d231c0d452a9650cf7
2013-10-22 15:36:04 -04:00
Andrew Grieve
93b9b53acb CB-5080 Find resources in a way that works with aapt's --rename-manifest-package
(cherry picked from commit 16de12a3ba)
2013-10-22 15:18:44 -04:00
Andrew Grieve
edb35b5a6d Tweak the online bridge to not send excess online events.
It does so by having the JS tell it when online events have fired.
(cherry picked from commit 166b35bc6c)
2013-10-22 15:16:07 -04:00
Tomaz Muraus
bb7bc33a8a [CB-4495] Modify start-emulator script to exit immediately on a fatal emulator error.
(cherry picked from commit 121b74fa0c)
2013-10-22 15:15:58 -04:00
Andrew Grieve
64c617d8ab Log WebView IOExceptions only when they are not 404s
(cherry picked from commit 5451320350)
2013-10-22 15:15:45 -04:00
Andrew Grieve
bcccb0c620 Fix data URI decoding in CordovaResourceApi
It was not URI-decoding first, and so was broken for non-base64-encoded
URIs.
(cherry picked from commit 4e1aa8aa59)
2013-10-22 15:14:36 -04:00
Benn Mapes
e1de55cc82 [CB-4466] fixed jscript check_reqs to get target from project.properties
(cherry picked from commit 53b8da8198)
2013-10-22 15:14:09 -04:00
Fil Maj
4b501a5b63 [CB-4463] Updated bin/check_reqs to looks for android-18 target.Also fixed an issue in unix version of script that would invoke the android command if an error occurred.
(cherry picked from commit c2c5f71018)
2013-10-22 15:14:03 -04:00
Fil Maj
dc494c85f2 [CB-4198] bin/create script should be better at handling non-word characters in activity name. Patched windows script as well.
(cherry picked from commit b4236b9783)
2013-10-22 15:12:11 -04:00
Fil Maj
624a8d370c [CB-4198] bin/create should handle spaces in activity better. 2013-10-22 15:12:03 -04:00
Andrew Grieve
5814d666ab [CB-3384] Fix thread assertion when plugins remap URIs
(cherry picked from commit b915aafb5b)
2013-10-22 15:11:42 -04:00
Andrew Grieve
53e3a12441 [CB-3384] Use the ExposedJsApi to detect webCore thread instead of IceCreamCordovaWebViewClient.
Also removes a debug log statement.
(cherry picked from commit 6fe18ae0ab)
2013-10-22 15:11:15 -04:00
denis
dd770ef303 Prevent NPE in case webview is lately initialized
(cherry picked from commit a9ebf50b86)
2013-10-22 15:09:51 -04:00
Andrew Grieve
8b3fa5c91e [CB-3384] Reworked UriResolver into CordovaResourceApi.
Changes were made after trying to use the API for Camera, FileTransfer, Media.
The main difference is separating the concept of URI remapping from the read/write helpers.
(cherry picked from commit 77e9092108)
2013-10-22 15:09:15 -04:00
Andrew Grieve
43bf47ea7b [CB-3384] Add a length getter for UriResolver. Change from interface -> abstract class.
Thinking here is that we can maintain compatibility going forward with a
base class as opposed to interface by having new methods on it have
default implementations.
(cherry picked from commit 990d91360d)
2013-10-22 15:05:15 -04:00
denis
4be84fbf12 Let subclasses override focus behavior
Signed-off-by: Joe Bowser <bowserj@apache.org>
(cherry picked from commit 55865a4f1d)
2013-10-22 15:04:52 -04:00
Andrew Grieve
e9b46e5cf6 [CB-3384] Make UriResolver assert that IO is not on the UI nor WebCore threads.
(cherry picked from commit 99341bce29)
2013-10-22 15:04:08 -04:00
Joe Bowser
6a57a3c452 Backporting CB-1605 2013-10-16 12:03:03 -07:00
Joe Bowser
cdb49eaa1f CB-4471: Mitigating Android 4.3 errors where data isn't being passed so NPE doesn't happen 2013-10-16 11:58:07 -07:00
Joe Bowser
cb11486f66 Backporting CB-4521 2013-10-16 11:44:21 -07:00
Joe Bowser
0e9b446a81 Backporting FileUtils fixes to 2.9 2013-10-01 14:45:41 -07:00
Joe Bowser
2cf79a1adb Updating cordova.js to be up-to-date 2013-10-01 14:42:56 -07:00
Joe Bowser
5550ec8f2c CB-4633: Backporting to Android 2.9.x 2013-10-01 14:05:07 -07:00
Joe Bowser
70f3785b47 CB-4498: Updating 2.9.x to minimum supported 2013-08-20 16:38:14 -07:00
Max Woghiren
8c4c22c72a [CB-4013] Added a missing import. 2013-08-08 00:53:01 -04:00
Joe Bowser
cd4a316a91 CB-4465: Supporting 2.9.x for a period of time 2013-07-30 16:20:52 -07:00
Max Woghiren
654d489c01 [CB-4013] Fixed loadUrlTimeoutValue preference. 2013-07-30 12:26:53 -04:00
Ian Clelland
f3acf9002e [CB-4140] Fix version of cordova-android to 2.9.0 2013-07-17 14:20:50 -04:00
macdonst
e03bd0a40d CB-4155: Cordova Android - navigator.app.clearCache(); is called on (prospectively unsupported) WebViewCoreThread 2013-07-11 16:34:16 -04:00
Max Woghiren
1167da2027 [CB-4103] Made config parameters case-insensitive.
For consistency with other platforms (and for readability), UpperCamelCasing is used by default in the code.
2013-07-10 17:32:12 -04:00
Andrew Grieve
7cde444ffe [CB-4038] Move non-deprecated classes from the api package into the main package.
(cherry picked from commit 79829f6209)
2013-06-28 21:54:47 -04:00
Andrew Grieve
67e97a89ce [CB-4048] Merge branch 'master' into 2.9.x 2013-06-28 11:23:58 -04:00
Don Coleman
c5e83b1079 [CB-3998] video duration is an int 2013-06-27 17:39:48 -04:00
Joe Bowser
df1536ea77 Merge branch '2.9.x' of https://git-wip-us.apache.org/repos/asf/cordova-android into 2.9.x 2013-06-25 14:12:41 -07:00
Joe Bowser
6aff54be76 Incrementing versions and updating code 2013-06-25 14:11:30 -07:00
Fil Maj
24a0e8956c Accidentally commented "build" out when running ./run --emulator. Whoops D: 2013-06-21 14:24:07 -07:00
Joe Bowser
e01678da93 Dealing with the retagging of cordova.js 2013-06-19 15:03:11 -07:00
Joe Bowser
2b6a683198 CB-3902: Explicitly add market URIs to CordovaWebViewClient so this always works, not just sometimes 2013-06-18 16:19:27 -07:00
Benn Mapes
1f58d8ee27 [CB-3625] [CB-3338] updated windows cli scripts and added version option 2013-06-18 15:04:56 -07:00
Joe Bowser
fb4527d91b Updating Javascript 2013-06-18 13:24:53 -07:00
Andrew Grieve
a83bbcaf1d Set VERSION to 2.9.0rc1 2013-06-18 13:49:25 -04:00
1161 changed files with 47192 additions and 108227 deletions

34
.gitignore vendored
View File

@@ -2,30 +2,25 @@
default.properties
gen
assets/www/cordova.js
framework/assets/www/.tmp*
local.properties
framework/lib
proguard.cfg
proguard.cfg
proguard-project.txt
/framework/lib
/framework/build
/framework/bin
/framework/assets/www/.DS_Store
/framework/assets/www/cordova-*.js
/framework/assets/www/phonegap-*.js
/framework/libs
/framework/javadoc-public
/framework/javadoc-private
/test/libs
framework/bin
framework/test/org/apache/cordova/*.class
framework/assets/www/.DS_Store
framework/assets/www/cordova-*.js
framework/assets/www/phonegap-*.js
framework/libs
test/libs
example
/test/bin
/test/assets/www/.tmp*
/test/assets/www/cordova.js
/test/gradle
/test/gradlew
/test/gradlew.bat
/test/build
.gradle
./test
test/bin
test/assets/www/.tmp*
tmp/**
bin/node_modules
.metadata
tmp/**/*
Thumbs.db
@@ -38,6 +33,3 @@ Desktop.ini
# IntelliJ IDEA files
*.iml
.idea
npm-debug.log
/framework/build
node_modules/

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@@ -1,2 +0,0 @@
bin/node_modules/*
bin/templates/project/*

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@@ -1,10 +0,0 @@
{
"node": true
, "bitwise": true
, "undef": true
, "trailing": true
, "quotmark": true
, "indent": 4
, "unused": "vars"
, "latedef": "nofunc"
}

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@@ -1,4 +0,0 @@
*.properties
bin
gen
proguard-project.txt

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@@ -1,10 +0,0 @@
language: android
sudo: false
install:
- "(pushd .. && git clone https://github.com/apache/cordova-lib.git && popd)"
- npm link ../cordova-lib/cordova-common
- npm install
- echo y | android update sdk -u --filter android-23
script:
- npm test
- npm run test-build

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@@ -1,38 +0,0 @@
<!--
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
-->
# Contributing to Apache Cordova
Anyone can contribute to Cordova. And we need your contributions.
There are multiple ways to contribute: report bugs, improve the docs, and
contribute code.
For instructions on this, start with the
[contribution overview](http://cordova.apache.org/contribute/).
The details are explained there, but the important items are:
- Sign and submit an Apache ICLA (Contributor License Agreement).
- Have a Jira issue open that corresponds to your contribution.
- Run the tests so your patch doesn't break existing functionality.
We look forward to your contributions!

116
LICENSE
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@@ -187,7 +187,7 @@
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright 2015 Apache Cordova
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -199,116 +199,4 @@
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
ADDITIONAL LICENSES:
================================================================================
bin/node_modules/q
================================================================================
Copyright 20092012 Kristopher Michael Kowal. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
================================================================================
bin/node_modules/shelljs
================================================================================
Copyright (c) 2012, Artur Adib <aadib@mozilla.com>
All rights reserved.
You may use this project under the terms of the New BSD license as follows:
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Artur Adib nor the
names of the contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL ARTUR ADIB BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
================================================================================
bin/node_modules/nopt
================================================================================
Copyright 2009, 2010, 2011 Isaac Z. Schlueter.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
================================================================================
bin/node_modules/which
================================================================================
Copyright 2009, 2010, 2011 Isaac Z. Schlueter.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
limitations under the License.

6
NOTICE
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@@ -1,5 +1,5 @@
Apache Cordova
Copyright 2015 The Apache Software Foundation
Copyright 2012 The Apache Software Foundation
This product includes software developed at
The Apache Software Foundation (http://www.apache.org)
@@ -10,6 +10,8 @@ The Apache Software Foundation (http://www.apache.org)
== in this case for the Android-specific code. ==
=========================================================================
Android Code
Copyright 2005-2008 The Android Open Source Project
This product includes software developed as part of
The Android Open Source Project (http://source.android.com).

105
README.md Normal file → Executable file
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@@ -7,9 +7,9 @@
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,41 +18,102 @@
# under the License.
#
-->
# Cordova Android
Cordova Android
===
Cordova Android is an Android application library that allows for Cordova-based
projects to be built for the Android Platform. Cordova based applications are,
at the core, applications written with web technology: HTML, CSS and JavaScript.
at the core, applications written with web technology: HTML, CSS and JavaScript.
[Apache Cordova](https://cordova.apache.org) is a project of The Apache Software Foundation (ASF).
[Apache Cordova](http://cordova.io) is a project at The Apache Software Foundation (ASF).
## Requires
Requires
---
- Java JDK 1.6 or greater
- Java JDK 1.5 or greater
- Apache ANT 1.8.0 or greater
- Android SDK [http://developer.android.com](http://developer.android.com)
Cordova Android Developer Tools
---
## Cordova Android Developer Tools
The Cordova developer tooling is split between general tooling and project level tooling.
We recommend using the [Cordova command-line tool](https://www.npmjs.com/package/cordova) to create projects and be able to easily install plugins.
To enable the command-line tools available in the ./bin directory, make
sure you have all of the dependencies installed. You will need
[NodeJS](http://nodejs.org) (which should come with `npm`). To install
the dependencies:
However, the following scripts can be used instead:
$ cd bin
$ npm install
./bin/create [path package activity] ... creates the ./example app or a cordova android project
./bin/check_reqs ....................... checks that your environment is set up for cordova-android development
./bin/update [path] .................... updates an existing cordova-android project to the version of the framework
General Commands
These commands live in a generated Cordova Android project. Any interactions with the emulator require you to have an AVD defined.
./bin/create [path package activity] ... create the ./example app or a cordova android project
./bin/autotest ......................... test the cli tools
./bin/test ............................. run mobile-spec
./cordova/clean ........................ cleans the project
./cordova/build ........................ calls `clean` then compiles the project
./cordova/log ........................ streams device or emulator logs to STDOUT
./cordova/run ........................ calls `build` then deploys to a connected Android device. If no Android device is detected, will launch an emulator and deploy to it.
./cordova/version ...................... returns the cordova-android version of the current project
Project Commands
## Using Android Studio
These commands live in a generated Cordova Android project.
1. Create a project
2. Import it via "Non-Android Studio Project"
./cordova/debug [path] ..................... install to first device
./cordova/emulate .......................... start avd (emulator) named default
./cordova/log .............................. starts logcat
Running the Example Project
---
Start avd (emulator) named `default`:
./bin/emulate
Create the example project and build it to the first device:
./bin/create
cd example
./cordova/debug
Start adb logcat (console.log calls output here):
./cordova/log
Creating a new Cordova Android Project
---
./bin/create ~/Desktop/myapp com.myapp.special MyApp
Importing a Cordova Android Project into Eclipse
----
1. File > New > Project...
2. Android > Android Project
3. Create project from existing source (point to the generated app found in tmp/android)
4. Right click on libs/cordova.jar and add to build path
5. Right click on the project root: Run as > Run Configurations
6. Click on the Target tab and select Manual (this way you can choose the emulator or device to build to)
Building without the Tooling
---
Note: The Developer Tools handle this. This is only to be done if the tooling fails, or if
you are developing directly against the framework.
To create your `cordova.jar` file, run in the framework directory:
android update project -p . -t android-17
ant jar
Running Tests
----
Please see details under test/README.md.
Further Reading
---
- [http://developer.android.com](http://developer.android.com)
- [http://cordova.apache.org/](http://cordova.apache.org)
- [http://wiki.apache.org/cordova/](http://wiki.apache.org/cordova/)

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@@ -1,451 +0,0 @@
<!--
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
-->
## Release Notes for Cordova (Android) ##
Update these notes using: git log --pretty=format:'* %s' --topo-order --no-merges *remote*/4.1.x...HEAD
### 5.0.0 (Nov 01, 2015)
* Update CordovaWebViewEngine.java
* CB-9909 Shouldn't escape spaces in paths on Windows.
* CB-9870 updated hello world template
* CB-9880 Fixes platform update failure when upgrading from android@<4.1.0
* CB-9844 Remove old .java after renaming activity
* CB-9800 Fixing contribute link.
* CB-9782 Check in `cordova-common` dependency
* Adds licence header to Adb to pass rat audit
* CB-9835 Downgrade `properties-parser` to prevent failures in Node < 4.x
* CB-9782 Implements PlatformApi contract for Android platform.
* CB-9826 Fixed `test-build` script on windows.
* Refactor of the Cordova Plugin/Permissions API
* Manually updating version to 5.0.0-dev for engine tags
* Bump up to API level 23
* Commiting code to handle permissions, and the special case of the Geolocation Plugin
* CB-9608 cordova-android no longer builds on Node 0.10 or below
* CB-9080 Cordova CLI run for Android versions 4.1.1 and lower throws error
* CB-9557 Fixes apk install failure when switching from debug to release build
* CB-9496 removed permissions added for crosswalk
* CB-9402 Allow to set gradle distubutionUrl via env variable CORDOVA_ANDROID_GRADLE_DISTRIBUTION_URL
* CB-9428 update script now bumps up minSdkVersion to 14 if it is less than that.
* CB-9430 Fixes check_reqs failure when javac returns an extra line
* CB-9172 Improved emulator deploy stability. This closes #188.
* CB-9404 Fixed an exception when path contained -debug or -release
* CB-8320 Setting up gradle so we can use CordovaLib as a standard Android Library
* CB-9185 Fixed an issue when unsigned apks couldn't be found.
* CB-9397 Fixes minor issues with `cordova requirements android`
* CB-9389 Fixes build/check_reqs hang
### Release 4.1.1 (Aug 2015) ###
* CB-9428 update script now bumps up minSdkVersion to 14 if it is less than that
* CB-9430 Fixes check_reqs failure when javac returns an extra line
### Release 4.1.0 (Jul 2015) ###
* CB-9392 Fixed printing flavored versions. This closes #184.
* CB-9382 [Android] Fix KeepRunning setting when Plugin activity is showed. This closes #200
* CB-9391 Fixes cdvBuildMultipleApks option casting
* CB-9343 Split the Content-Type to obtain a clean mimetype
* CB-9255 Make getUriType case insensitive.
* CB-9149 Fixes JSHint issue introduced by 899daa9
* CB-9372: Remove unused files: 'main.js' & 'master.css'. This closes #198
* CB-9149 Make gradle alias subprojects in order to handle libs that depend on libs. This closes #182
* Update min SDK version to 14
* Update licenses. This closes #190
* CB-9185 Fix signed release build exception. This closes #193.
* CB-9286 Fixes build failure when ANDROID_HOME is not set.
* CB-9284 Fix for handling absolute path for keystore in build.json
* CB-9260 Install Android-22 on Travis-CI
* Adding .ratignore file.
* CB-9119 Adding lib/retry.js for retrying promise-returning functions. Retrying 'adb install' in emulator.js because it sometimes hangs.
* CB-9115 android: Grant Lollipop permission req
* Remove extra console message
* CB-8898 Report expected gradle location properly
* CB-8898 Fixes gradle check failure due to missing quotes
* CB-9080: -d option is not supported on Android 4.1.1 and lower, removing
* CB-8954 Adds `requirements` command support to check_reqs module
* Update JS snapshot to version 4.1.0-dev (via coho)
* CB-8417 updated platform specific files from cordova.js repo
* Adding tests to confirm that preferences aren't changed by Intents
* Forgot to remove the method that copied over the intent data
* Getting around to removing this old Intent code
* Update JS snapshot to version 4.1.0-dev (via coho)
* Fix CordovaPluginTest on KitKat (start-up events seem to change)
* CB-3360 Allow setting a custom User-Agent (close #162)
* CB-8902 Use immersive mode when available when going fullscreen (close #175)
* Make BridgeMode methods public (they were always supposed to be)
* Simplify: EncodingUtils.getBytes(str) -> str.getBytes()
* Don't show warning when gradlew file is read-only
* Don't show warning when prepEnv copies gradlew and it's read-only
* Make gradle wrapper prepEnv code work even when android-sdk is read-only
* CB-8897 Delete drawable/icon.png since it duplicates drawable-mdpi/icon.png
* Updating the template to target mininumSdkTarget=14
* CB-8894: Updating the template to target mininumSdkTarget=14
* CB-8891 Add a note about when the gradle helpers were added
* CB-8891 Add a gradle helper for retrieving config.xml preference values
* CB-8884 Delete Eclipse tweaks from create script
* CB-8834 Don't fail to install on VERSION_DOWNGRADE
* Automated tools fail, and you have to remember all four places where this is set.
* Update the package.json
* CB-9042 coho failed to update version, so here we are
* CB9042 - Updating Release Notes
* Adding tests to confirm that preferences aren't changed by Intents
* updating existing test code
* Forgot to remove the method that copied over the intent data
* Getting around to removing this old Intent code
* CB-8834 Don't fail to install on VERSION_DOWNGRADE
### Release 4.0.2 (May 2015) ###
* Removed Intent Functionality from Preferences - Preferences can no longer be set by intents
### Release 4.0.1 (April 2015) ###
* Bug fixed where platform failed to install on a version downgrade
### Release 4.0.0 (March 2015) ###
This release adds significant functionality, and also introduces a number
of breaking changes. Some of the changes to the code base will be of
particular interest to plugin developers.
#### Major Changes ####
* Support for pluggable WebViews
* The system WebView can be replaced in your app, via a plugin
* Core WebView functionality is encapsulated, with extension points exposed
via interfaces
* Support for Crosswalk to bring the modern Chromium WebView to older devices
* Uses the pluggable WebView framework
* You will need to add the new [cordova-crosswalk-engine](https://github.com/MobileChromeApps/cordova-crosswalk-engine) plugin
* Splash screen functionality is now provided via plugin
* You will need to add the new [cordova-plugin-splashscreen](https://github.com/apache/cordova-plugin-splashscreen) plugin to continue using a splash screen
* Whitelist functionality is now provided via plugin (CB-7747)
* The whitelist has been enhanced to be more secure and configurable
* Setting of Content-Security-Policy is now supported by the framework (see details in plugin readme)
* You will need to add the new [cordova-plugin-whitelist](https://github.com/apache/cordova-plugin-whitelist) plugin
* Legacy whitelist behaviour is still available via plugin (although not recommended).
Changes For Plugin Developers:
* Develop in Android Studio
* Android Studio is now fully supported, and recommended over Eclipse
* Build using Gradle
* All builds [use Gradle by default](Android%20Shell%20Tool%20Guide_building_with_gradle), instead of Ant
* Plugins can add their own gradle build steps!
* Plugins can depend on Maven libraries using `<framework>` tags
* New APIs: `onStart`, `onStop`, `onConfigurationChanged`
* `"onScrollChanged"` message removed. Use `view.getViewTreeObserver().addOnScrollChangedListener(...)` instead
* CB-8702 New API for plugins to override `shouldInterceptRequest` with a stream
#### Other Changes ####
* CB-8378 Removed `hidekeyboard` and `showkeyboard` events (apps should use a plugin instead)
* CB-8735 `bin/create` regex relaxed / better support for numbers
* CB-8699 Fix CordovaResourceApi `copyResource` creating zero-length files when src=uncompressed asset
* CB-8693 CordovaLib should not contain icons / splashscreens
* CB-8592 Fix NPE if lifecycle events reach CordovaWebView before `init()` has been called
* CB-8588 Add CATEGORY_BROWSABLE to intents from showWebPage openExternal=true
* CB-8587 Don't allow WebView navigations within showWebPage that are not whitelisted
* CB-7827 Add `--activity-name` for `bin/create`
* CB-8548 Use debug-signing.properties and release-signing.properties when they exist
* CB-8545 Don't add a layout as a parent of the WebView
* CB-7159 BackgroundColor not used when `<html style="opacity:0">`, nor during screen rotation
* CB-6630 Removed OkHttp from core library. It's now available as a plugin: [cordova-plugin-okhttp](https://www.npmjs.com/package/cordova-plugin-okhttp)
### Release 3.7.1 (January 2015) ###
* CB-8411 Initialize plugins only after `createViews()` is called (regression in 3.7.0)
### Release 3.7.0 (January 2015) ###
* CB-8328 Allow plugins to handle certificate challenges (close #150)
* CB-8201 Add support for auth dialogs into Cordova Android
* CB-8017 Add support for `<input type=file>` for Lollipop
* CB-8143 Loads of gradle improvements (try it with cordova/build --gradle)
* CB-8329 Cancel outstanding ActivityResult requests when a new startActivityForResult occurs
* CB-8026 Bumping up Android Version and setting it up to allow third-party cookies. This might change later.
* CB-8210 Use PluginResult for various events from native so that content-security-policy <meta> can be used
* CB-8168 Add support for `cordova/run --list` (closes #139)
* CB-8176 Vastly better auto-detection of SDK & JDK locations
* CB-8079 Use activity class package name, but fallback to application package name when looking for splash screen drawable
* CB-8147 Have corodva/build warn about unrecognized flags rather than fail
* CB-7881 Android tooling shouldn't lock application directory
* CB-8112 Turn off mediaPlaybackRequiresUserGesture
* CB-6153 Add a preference for controlling hardware button audio stream (DefaultVolumeStream)
* CB-8031 Fix race condition that shows as ConcurrentModificationException
* CB-7974 Cancel timeout timer if view is destroyed
* CB-7940 Disable exec bridge if bridgeSecret is wrong
* CB-7758 Allow content-url-hosted pages to access the bridge
* CB-6511 Fixes build for android when app name contains unicode characters.
* CB-7707 Added multipart PluginResult
* CB-6837 Fix leaked window when hitting back button while alert being rendered
* CB-7674 Move preference activation back into onCreate()
* CB-7499 Support RTL text direction
* CB-7330 Don't run check_reqs for bin/create.
### 3.6.4 (Sept 30, 2014) ###
* Set VERSION to 3.6.4 (via coho)
* Update JS snapshot to version 3.6.4 (via coho)
* CB-7634 Detect JAVA_HOME properly on Ubuntu
* CB-7579 Fix run script's ability to use non-arch-specific APKs
* CB-6511 Fixes build for android when app name contains unicode characters.
* CB-7463: Adding licences. I don't know what the gradle syntax is for comments, that still needs to be done.
* CB-7463: Looked at the Apache BigTop git, gradle uses C-style comments
* CB-7460: Fixing bug with KitKat where the background colour would override the CSS colours on the application
### 3.6.0 (Sept 2014) ###
* Set VERSION to 3.6.0 (via coho)
* CB-7410 fix the menu test
* CB-7410 Fix the errorUrl test
* CB-7410 Fix Basic Authentication test
* CB-3445: Allow build and run scripts to select APK by architecture
* CB-3445: Add environment variable 'BUILD_MULTIPLE_APKS' for splitting APKs based on architecture
* CB-3445: Ensure that JAR files in libs directory are included
* CB-7267 update RELEASENOTES for 3.5.1
* CB-7410 clarify the title
* CB-7385 update cordova.js for testing prior to branch/tag
* CB-7410 add whitelist entries to get iframe/GoogleMaps working
* CB-7291 propogate change in method signature to the native tests
* CB-7291: Restrict meaning of "\*" in internal whitelist to just http and https
* CB-7291: Only add file, content and data URLs to internal whitelist
* CB-7291: Add defaults to external whitelist
* CB-7291: Add external-launch-whitelist and use it for filtering intent launches
* CB-3445: Read project.properties to configure gradle libraries
* CB-7325 Fix error message in android_sdk_version.js when missing SDK on windows
* CB-7335 Add a .gitignore to android project template
* CB-7330 Fix dangling function call in last commit (broke gradle builds)
* CB-7330 Don't run "android update" during creation
* CB-3445 Add gradle support clean command (plus some code cleanup)
* CB-7044 Fix typo in prev commit causing check_reqs to always fail.
* CB-3445 Copy gradle wrapper in build instead of create
* CB-3445 Add .gradle template files for "update" as well as "create"
* CB-7044 Add JAVA_HOME when not set. Be stricter about ANDROID_HOME
* CB-3445 Speed up gradle building (incremental builds go from 10s -> 1.5s for me)
* CB-3445: android: Copy Gradle wrapper from Android SDK rather than bundling a JAR
* CB-3445: Add which to checked-in node_modules
* CB-3445: Add option to build and install with gradle
* CB-3445: Add an initial set of Gradle build scripts
* CB-7321 Don't require ant for create script
* CB-7044, CB-7299 Fix up PATH problems when possible.
* Change in test's AndroidManifest.xml needed for the test to run properly. Forgot the manifest.
* Change in test's AndroidManifest.xml needed for the test to run properly
* Adding tests related to 3.5.1
* CB-7261 Fix setNativeToJsBridgeMode sometimes crashing when switching to ONLINE_EVENT
* CB-7265 Fix crash when navigating to custom protocol (introduced in 3.5.1)
* Filter out non-launchable intents
* Handle unsupported protocol errors in webview better
* CB-7238: I should have collapsed this, but Config.init() must go before the creation of CordovaWebView
* CB-7238: Minor band-aid to get tests running again, this has to go away before 3.6.0 is released, since this is an API change.
* Extend whitelist to handle URLs without // chars
* CB-7172 Force window to have focus after resume
* CB-7159 Set background color of webView as well as its parent
* CB-7018 Fix setButtonPlumbedToJs never un-listening
* Undeprecate some just-deprecated symbols in PluginManager.
* @Deprecate methods of PluginManager that were never meant to be public
* Move plugin instantiation and instance storing logic PluginEntry->PluginManager
* Fix broken unit test due to missing Config.init() call
* Update to check for Google Glass APIs
* Fix for `android` not being in PATH check on Windows
* Displaying error when regex does not match.
* Fix broken compile due to previous commit :(
* Tweak CordovaPlugin.initialize method to be less deprecated.
* Un-deprecate CordovaActivity.init() - it's needed to tweak prefs in onCreate
* Tweak log messages in CordovaBridge with bridgeSecret is wrong
* Backport CordovaBridge from 4.0.x -> master
* Update unit tests to not use most deprecated things (e.g. DroidGap)
* Add non-String overloades for CordovaPreferences.set()
* Make CordovaWebview resilient to init() not being called (for backwards-compatibility)
* Add node_module licenses to LICENSE
* Update cordova.js snapshot to work with bridge changes
* Provide CordovaPlugin with CordovaPreferences. Add new Plugin.initialize()
* Convert usages of Config.\* to use the non-static versions
* Change getProperty -> prefs.get\* within CordovaActivity
* Make CordovaUriHelper class package-private
* Fix PluginManager.setPluginEntries not removing old entries
* Move registration of App plugin from config.xml -> code
* Make setWebViewClient an override instead of an overload. Delete Location-change JS->Native bridge mode (missed some of it).
* CB-4404 Revert setting android:windowSoftInputMode to "adjustPan"
* Refactor: Use ConfigXmlParser in activity. Adds CordovaWebView.init()
* Deprecate some convenience methods on CordovaActivity
* Fix CordovaPreferences not correctly parsing hex values (valueOf->decode)
* Refactor: Move url-filter information into PluginEntry.
* Don't re-parse config.xml in onResume.
* Move handling of Fullscreen preference to CordovaActivity
* Delete dead code from CordovaActivity
* Update .classpath to make Eclipse happy (just re-orders one line)
* Delete "CB-3064: The errorUrl is..." Log message left over from debugging presumably
* Refactor Config into ConfigXmlParser, CordovaPreferences
* Delete Location-change JS->Native bridge mode
* CB-5988 Allow exec() only from file: or start-up URL's domain
* CB-6761 Fix native->JS bridge ceasing to fire when page changes and online is set to false and the JS loads quickly
* Update the errorurl to no longer use intents
* This breaks running the JUnit tests, we'll bring it back soon
* Refactoring the URI handling on Cordova, removing dead code
* CB-7018 Clean up and deprecation of some button-related functions
* CB-7017 Fix onload=true being set on all subsequent plugins
* CB-5971: Fix package / project validation
* CB-5971: Add unit tests to cordova-android
* CB-5971: Factor out package/project name validation logic
* Delete explicit activity.finish() in back button handling. No change in behaviour.
* CB-5971: This would have been a good first bug, too bad
* CB-4404: Changing where android:windowSoftInputMode is in the manifest so it works
* Add documentation referencing other implementation.
* CB-6851 Deprecate WebView.sendJavascript()
* CB-6876 Show the correct executable name
* CB-6876 Fix the "print usage"
* Trivial spelling fix in comments when reading CordovaResourceApi
* CB-6818: I want to remove this code, because Square didn't do their headers properly
* CB-6860 Add activity_name and launcher_name to AndroidManifest.xml & strings.xml
* Add a comment to custom_rules.xml saying why we move AndroidManifest.xml
* Remove +x from README.md
* CB-6784 Add missing licenses
* CB-6784 Add license to CONTRIBUTING.md
* Revert "defaults.xml: Add AndroidLaunchMode preference"
* updated RELEASENOTES
* CB-6315: Wrapping this so it runs on the UI thread
* CB-6723 Update package name for Robotium
* CB-6707 Update minSdkVersion to 10 consistently
* CB-5652 make visible cordova version
* Update JS snapshot to version 3.6.0-dev (via coho)
* Update JS snapshot to version 3.6.0-dev (via coho)
* Set VERSION to 3.6.0-dev (via coho)
### 3.5.1 (August 2014) ###
This was a security update to address CVE-2014-3500, CVE-2014-3501,
and CVE-2014-3502. For more information, see
http://cordova.apache.org/announcements/2014/08/04/android-351.html
* Filter out non-launchable intents
* Handle unsupported protocol errors in webview better
* Update the errorurl to no longer use intents
* Refactoring the URI handling on Cordova, removing dead code
### 3.5.0 (May 2014) ###
* OkHttp has broken headers. Updating for ASF compliance.
* Revert accidentally removed lines from NOTICE
* CB-6552: added top level package.json
* CB-6491 add CONTRIBUTING.md
* CB-6543 Fix cordova/run failure when no custom_rules.xml available
* defaults.xml: Add AndroidLaunchMode preference
* Add JavaDoc for CordovaResourceApi
* CB-6388: Handle binary data correctly in LOAD_URL bridge
* Fix CB-6048: Set launchMode=singleTop so tapping app icon does not always restart app
* Remove incorrect usage of AlertDialog.Builder.create
* Catch uncaught exceptions in from plugins and turn them into error responses.
* Add NOTICE file
* CB-6047 Fix online sometimes getting in a bad state on page transitions.
* Add another convenience overload for CordovaResourceApi.copyResource
* Update framework's .classpath to what Eclipse wants it to be.
* README.md: `android update` to `android-19`.
* Fix NPE when POLLING bridge mode is used.
* Updating NOTICE to include Square for OkHttp
* CB-5398 Apply KitKat content URI fix to all content URIs
* CB-5398 Work-around for KitKat content: URLs not rendering in <img> tags
* CB-5908: add splascreen images to template
* CB-5395: Make scheme and host (but not path) case-insensitive in whitelist
* Ignore multiple onPageFinished() callbacks & onReceivedError due to stopLoading()
* Removing addJavascriptInterface support from all Android versions lower than 4.2 due to security vu
* CB-4984 Don't create on CordovaActivity name
* CB-5917 Add a loadUrlIntoView overload that doesn't recreate plugins.
* Use thread pool for load timeout.
* CB-5715 For CLI, hide assets/www and res/xml/config.xml by default
* CB-5793 ant builds: Rename AndroidManifest during -post-build to avoid Eclipse detecting ant-build/
* CB-5889 Make update script find project name instead of using "null" for CordovaLib
* CB-5889 Add a message in the update script about needing to import CordovaLib when using an IDE.
### 3.4.0 (Feb 2014) ###
43 commits from 10 authors. Highlights include:
* Removing addJavascriptInterface support from all Android versions lower than 4.2 due to security vulnerability
* CB-5917 Add a loadUrlIntoView overload that doesn't recreate plugins.
* CB-5889 Make update script find project name instead of using "null" for CordovaLib
* CB-5889 Add a message in the update script about needing to import CordovaLib when using an IDE.
* CB-5793 Don't clean before build and change output directory to ant-build to avoid conflicts with Eclipse.
* CB-5803 Fix cordova/emulate on windows.
* CB-5801 exec->spawn in build to make sure compile errors are shown.
* CB-5799 Update version of OkHTTP to 1.3
* CB-4910 Update CLI project template to point to config.xml at the root now that it's not in www/ by default.
* CB-5504 Adding onDestroy to app plugin to deregister telephonyReceiver
* CB-5715 Add Eclipse .project file to create template. For CLI projects, it adds refs for root www/ & config.xml and hides platform versions
* CB-5447 Removed android:debuggable=“true” from project template.
* CB-5714 Fix of android build when too big output stops build with error due to buffer overflow.
* CB-5592 Set MIME type for openExternal when scheme is file:
### 3.3.0 (Dec 2013) ###
41 commits from 11 authors. Highlights include:
* CB-5481 Fix for Cordova trying to get config.xml from the wrong namespace
* CB-5487 Enable Remote Debugging when your Android app is debuggable.
* CB-5445 Adding onScrollChanged and the ScrollEvent object
* CB-5422 Don't require JAVA_HOME to be defined
* CB-5490 Add javadoc target to ant script
* CB-5471 Deprecated DroidGap class
* CB-5255 Prefer Google API targets over android-## targets when building.
* CB-5232 Change create script to use Cordova as a Library Project instead of a .jar
* CB-5302 Massive movement to get tests working again
* CB-4996 Fix paths with spaces while launching on emulator and device
* CB-5209 Cannot build Android app if project path contains spaces
### 3.2.0 (Nov 2013) ###
27 commits from 7 authors. Highlights include:
* CB-5193 Fix Android WebSQL sometime throwing SECURITY_ERR.
* CB-5191 Deprecate <url-filter>
* Updating shelljs to 0.2.6. Copy now preserves mode bits.
* CB-4872 Added android version scripts (android_sdk_version, etc)
* CB-5117 Output confirmation message if check_reqs passes.
* CB-5080 Find resources in a way that works with aapt's --rename-manifest-package
* CB-4527 Don't delete .bat files even when on non-windows platform
* CB-4892 Fix create script only escaping the first space instead of all spaces.
### 3.1.0 (Sept 2013) ###
55 commits from 9 authors. Highlights include:
* [CB-4817] Remove unused assets in project template.
* Fail fast in create script if package name is not com.foo.bar.
* [CB-4782] Convert ApplicationInfo.java -> appinfo.js
* [CB-4766] Deprecated JSONUtils.java (moved into plugins)
* [CB-4765] Deprecated ExifHelper.java (moved into plugins)
* [CB-4764] Deprecated DirectoryManager.java (moved into plugins)
* [CB-4763] Deprecated FileHelper.java (moved into plugins), Move getMimeType() into CordovaResourceApi.
* [CB-4725] Add CordovaWebView.CORDOVA_VERSION constant
* Incrementing version check for Android 4.3 API Level 18
* [CB-3542] rewrote cli tooling scripts in node
* Allow CordovaChromeClient subclasses access to CordovaInterface and CordovaWebView members
* Refactor CordovaActivity.init so that subclasses can easily override factory methods for webview objects
* [CB-4652] Allow default project template to be overridden on create
* Tweak the online bridge to not send excess online events.
* [CB-4495] Modify start-emulator script to exit immediately on a fatal emulator error.
* Log WebView IOExceptions only when they are not 404s
* Use a higher threshold for slow exec() warnings when debugger is attached.
* Fix data URI decoding in CordovaResourceApi
* [CB-3819] Made it easier to set SplashScreen delay.
* [CB-4013] Fixed loadUrlTimeoutValue preference.
* Upgrading project to Android 4.3
* [CB-4198] bin/create script should be better at handling non-word characters in activity name. Patched windows script as well.
* [CB-4198] bin/create should handle spaces in activity better.
* [CB-4096] Implemented new unified whitelist for android
* [CB-3384] Fix thread assertion when plugins remap URIs

View File

@@ -1 +1 @@
5.0.0
2.9.1

View File

@@ -1,31 +1,34 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var check_reqs = require('./lib/check_reqs');
check_reqs.run().done(
function success() {
console.log('Looks like your environment fully supports cordova-android development!');
}, function fail(err) {
console.log(err);
process.exit(2);
}
);
#! /bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
ROOT="$( cd "$( dirname "$0" )/.." && pwd )"
cmd=`android list target`
if [[ $? != 0 ]]; then
echo "The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) added to your path."
exit 2
elif [[ ! $cmd =~ "android-18" ]]; then
echo "Please install Android target 18 (the Android 4.3 SDK). Make sure you have the latest Android tools installed as well. Run \"android\" from your command-line to install/update any missing SDKs or tools."
exit 2
else
cmd="android update project -p $ROOT -t android-18 1> /dev/null 2>&1"
eval $cmd
if [[ $? != 0 ]]; then
echo "Error updating the Cordova library to work with your Android environment."
exit 2
fi
fi

View File

@@ -16,11 +16,11 @@
:: under the License.
@ECHO OFF
SET script_path="%~dp0check_reqs"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%check_reqs.js (
cscript "%full_path%check_reqs.js" //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'check_reqs' script in 'bin' folder, aborting...>&2
ECHO ERROR: Could not find 'check_reqs.js' in 'bin' folder, aborting...>&2
EXIT /B 1
)

102
bin/check_reqs.js Normal file
View File

@@ -0,0 +1,102 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
var ROOT = WScript.ScriptFullName.split('\\bin\\check_reqs.js').join(''),
shell = WScript.CreateObject("WScript.Shell"),
fso = WScript.CreateObject('Scripting.FileSystemObject');
// executes a command in the shell, returns stdout or stderr if error
function exec_out(command) {
var oExec=shell.Exec(command);
var output = new String();
while (oExec.Status == 0) {
if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadAll();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
output += line;
}
WScript.sleep(100);
}
//Check to make sure our scripts did not encounter an error
if (!oExec.StdErr.AtEndOfStream) {
var line = oExec.StdErr.ReadAll();
return {'error' : true, 'output' : line};
} else if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadAll();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
output += line;
}
return {'error' : false, 'output' : output};
}
// log to stdout or stderr
function Log(msg, error) {
if (error) {
WScript.StdErr.WriteLine(msg);
}
else {
WScript.StdOut.WriteLine(msg);
}
}
// checks that android requirements are met
function check_requirements() {
var target = get_target();
if(target==null) {
Log('Unable to find android target in project.properties');
WScript.Quit(2);
}
var result = exec_out('%comspec% /c android list target');
if(result.error) {
Log('The command `android` failed. Make sure you have the latest Android SDK installed, and the `android` command (inside the tools/ folder) added to your path. Output: ' + result.output, true);
WScript.Quit(2);
}
else if(result.output.indexOf(target) == -1) {
Log(result.output.indexOf(target));
Log('Please install the latest Android target (' + target + '). Make sure you have the latest Android tools installed as well. Run `android` from your command-line to install/update any missing SDKs or tools.', true);
Log(result.output);
WScript.Quit(2);
}
else {
var cmd = '%comspec% /c android update project -p ' + ROOT + '\\framework -t ' + target;
result = exec_out(cmd);
if(result.error) {
Log('Error updating the Cordova library to work with your Android environment. Command run: "' + cmd + '", output: ' + result.output, true);
WScript.Quit(2);
}
}
}
function get_target() {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(ROOT + '\\framework\\project.properties', 1);
var s=f.ReadAll();
var lines = s.split('\n');
for (var line in lines) {
if(lines[line].match(/target=/))
{
return lines[line].split('=')[1].replace(' ', '').replace('\r', '');
}
}
return null;
}
check_requirements();

View File

@@ -1,56 +1,158 @@
#!/usr/bin/env node
#! /bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
# create a cordova/android project
#
# USAGE
# ./create [path package activity]
#
set -e
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
if [ -z "$1" ] || [ "$1" == "-h" ]
then
echo "Usage: $0 <path_to_new_project> <package_name> <project_name>"
echo "Make sure the Android SDK tools folder is in your PATH!"
echo " <path_to_new_project>: Path to your new Cordova iOS project"
echo " <package_name>: Package name, following reverse-domain style convention"
echo " <project_name>: Project name"
exit 0
fi
http://www.apache.org/licenses/LICENSE-2.0
BUILD_PATH="$( cd "$( dirname "$0" )/.." && pwd )"
VERSION=$(cat "$BUILD_PATH"/VERSION)
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path');
var ConfigParser = require('cordova-common').ConfigParser;
var Api = require('./templates/cordova/Api');
PROJECT_PATH="${1:-'./example'}"
PACKAGE=${2:-"org.apache.cordova.example"}
ACTIVITY=$(echo ${3:-"cordovaExample"} | tr -d '[:blank:][:punct:]')
APP_LABEL=${3:-"Cordova Example"};
var argv = require('nopt')({
'help' : Boolean,
'cli' : Boolean,
'shared' : Boolean,
'link' : Boolean,
'activity-name' : [String, undefined]
});
# clobber any existing example
if [ -d "$PROJECT_PATH" ]
then
echo "Project already exists! Delete and recreate"
exit 1
fi
if (argv.help || argv.argv.remain.length === 0) {
console.log('Usage: ' + path.relative(process.cwd(), path.join(__dirname, 'create')) + ' <path_to_new_project> <package_name> <project_name> [<template_path>] [--activity-name <activity_name>] [--link]');
console.log(' <path_to_new_project>: Path to your new Cordova Android project');
console.log(' <package_name>: Package name, following reverse-domain style convention');
console.log(' <project_name>: Project name');
console.log(' <template_path>: Path to a custom application template to use');
console.log(' --activity-name <activity_name>: Activity name');
console.log(' --link will use the CordovaLib project directly instead of making a copy.');
process.exit(1);
function createAppInfoJar {
pushd "$BUILD_PATH"/bin/templates/cordova/ApplicationInfo > /dev/null
javac ApplicationInfo.java
jar -cfe ../appinfo.jar ApplicationInfo ApplicationInfo.class
popd > /dev/null
}
var config = new ConfigParser(path.resolve(__dirname, 'templates/project/res/xml/config.xml'));
function on_error {
echo "An unexpected error occurred: $previous_command exited with $?"
echo "Deleting project..."
[ -d "$PROJECT_PATH" ] && rm -rf "$PROJECT_PATH"
exit 1
}
if (argv.argv.remain[1]) config.setPackageName(argv.argv.remain[1]);
if (argv.argv.remain[2]) config.setName(argv.argv.remain[2]);
if (argv['activity-name']) config.setName(argv['activity-name']);
function replace {
local pattern=$1
local filename=$2
# Mac OS X requires -i argument
if [[ "$OSTYPE" =~ "darwin" ]]
then
/usr/bin/sed -i '' -e "$pattern" "$filename"
elif [[ "$OSTYPE" =~ "linux" ]]
then
/bin/sed -i -e $pattern "$filename"
fi
}
var options = {
link: argv.link || argv.shared,
customTemplate: argv.argv.remain[3],
activityName: argv['activity-name']
};
# we do not want the script to silently fail
trap 'previous_command=$this_command; this_command=$BASH_COMMAND' DEBUG
trap on_error ERR
ANDROID_BIN="${ANDROID_BIN:=$( which android )}"
PACKAGE_AS_PATH=$(echo $PACKAGE | sed 's/\./\//g')
ACTIVITY_PATH="$PROJECT_PATH"/src/$PACKAGE_AS_PATH/$ACTIVITY.java
MANIFEST_PATH="$PROJECT_PATH"/AndroidManifest.xml
STRINGS_PATH="$PROJECT_PATH"/res/values/strings.xml
TARGET=$("$ANDROID_BIN" list targets | grep id: | tail -1 | cut -f 2 -d ' ' )
API_LEVEL=$("$ANDROID_BIN" list target | grep "API level:" | tail -n 1 | cut -f 2 -d ':' | tr -d ' ')
# check that build targets exist
if [ -z "$TARGET" ] || [ -z "$API_LEVEL" ]
then
echo "No Android Targets are installed. Please install at least one via the android SDK"
exit 1
fi
# if this a distribution release no need to build a jar
if [ ! -e "$BUILD_PATH"/cordova-$VERSION.jar ] && [ -d "$BUILD_PATH"/framework ]
then
# update the cordova-android framework for the desired target
"$ANDROID_BIN" update project --target $TARGET --path "$BUILD_PATH"/framework &> /dev/null
# compile cordova.js and cordova.jar
pushd "$BUILD_PATH"/framework > /dev/null
ant jar > /dev/null
popd > /dev/null
fi
# create new android project
"$ANDROID_BIN" create project --target $TARGET --path "$PROJECT_PATH" --package $PACKAGE --activity $ACTIVITY &> /dev/null
# copy project template
cp -r "$BUILD_PATH"/bin/templates/project/assets "$PROJECT_PATH"
cp -r "$BUILD_PATH"/bin/templates/project/res "$PROJECT_PATH"
# copy cordova.js, cordova.jar and res/xml
if [ -d "$BUILD_PATH"/framework ]
then
cp -r "$BUILD_PATH"/framework/res/xml "$PROJECT_PATH"/res
cp "$BUILD_PATH"/framework/assets/www/cordova.js "$PROJECT_PATH"/assets/www/cordova.js
cp "$BUILD_PATH"/framework/cordova-$VERSION.jar "$PROJECT_PATH"/libs/cordova-$VERSION.jar
else
cp -r "$BUILD_PATH"/xml "$PROJECT_PATH"/res/xml
cp "$BUILD_PATH"/cordova.js "$PROJECT_PATH"/assets/www/cordova.js
cp "$BUILD_PATH"/cordova-$VERSION.jar "$PROJECT_PATH"/libs/cordova-$VERSION.jar
fi
# interpolate the activity name and package
cp "$BUILD_PATH"/bin/templates/project/Activity.java "$ACTIVITY_PATH"
replace "s/__ACTIVITY__/${ACTIVITY}/g" "$ACTIVITY_PATH"
replace "s/__ID__/${PACKAGE}/g" "$ACTIVITY_PATH"
# interpolate the app name into strings.xml
replace "s/>${ACTIVITY}</>${APP_LABEL}</g" "$STRINGS_PATH"
cp "$BUILD_PATH"/bin/templates/project/AndroidManifest.xml "$MANIFEST_PATH"
replace "s/__ACTIVITY__/${ACTIVITY}/g" "$MANIFEST_PATH"
replace "s/__PACKAGE__/${PACKAGE}/g" "$MANIFEST_PATH"
replace "s/__APILEVEL__/${API_LEVEL}/g" "$MANIFEST_PATH"
# creating cordova folder and copying run/build/log/launch scripts
mkdir "$PROJECT_PATH"/cordova
mkdir "$PROJECT_PATH"/cordova/lib
createAppInfoJar
cp "$BUILD_PATH"/bin/templates/cordova/appinfo.jar "$PROJECT_PATH"/cordova/appinfo.jar
cp "$BUILD_PATH"/bin/templates/cordova/build "$PROJECT_PATH"/cordova/build
cp "$BUILD_PATH"/bin/templates/cordova/clean "$PROJECT_PATH"/cordova/clean
cp "$BUILD_PATH"/bin/templates/cordova/log "$PROJECT_PATH"/cordova/log
cp "$BUILD_PATH"/bin/templates/cordova/run "$PROJECT_PATH"/cordova/run
cp "$BUILD_PATH"/bin/templates/cordova/version "$PROJECT_PATH"/cordova/version
cp "$BUILD_PATH"/bin/templates/cordova/lib/install-device "$PROJECT_PATH"/cordova/lib/install-device
cp "$BUILD_PATH"/bin/templates/cordova/lib/install-emulator "$PROJECT_PATH"/cordova/lib/install-emulator
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-devices "$PROJECT_PATH"/cordova/lib/list-devices
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-emulator-images "$PROJECT_PATH"/cordova/lib/list-emulator-images
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-started-emulators "$PROJECT_PATH"/cordova/lib/list-started-emulators
cp "$BUILD_PATH"/bin/templates/cordova/lib/start-emulator "$PROJECT_PATH"/cordova/lib/start-emulator
Api.createPlatform(argv.argv.remain[0], config, options).done();

View File

@@ -1,3 +1,5 @@
@ECHO OFF
GOTO BEGIN
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
@@ -15,12 +17,38 @@
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0create"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'create' script in 'bin' folder, aborting...>&2
EXIT /B 1
)
:BEGIN
IF NOT DEFINED JAVA_HOME GOTO MISSING_JAVA_HOME
FOR %%X in (java.exe javac.exe ant.bat android.bat) do (
IF [%%~$PATH:X]==[] (
ECHO Cannot locate %%X using the PATH environment variable.
ECHO Retry after adding directory containing %%X to the PATH variable.
ECHO Remember to open a new command window after updating the PATH variable.
IF "%%X"=="java.exe" GOTO GET_JAVA
IF "%%X"=="javac.exe" GOTO GET_JAVA
IF "%%X"=="ant.bat" GOTO GET_ANT
IF "%%X"=="android.bat" GOTO GET_ANDROID
GOTO ERROR
)
)
cscript "%~dp0\create.js" %* //nologo
GOTO END
:MISSING_JAVA_HOME
ECHO The JAVA_HOME environment variable is not set.
ECHO Set JAVA_HOME to an existing JRE directory.
ECHO Remember to also add JAVA_HOME to the PATH variable.
ECHO After updating system variables, open a new command window and retry.
GOTO ERROR
:GET_JAVA
ECHO Visit http://java.oracle.com if you need to install Java (JDK).
GOTO ERROR
:GET_ANT
ECHO Visit http://ant.apache.org if you need to install Apache Ant.
GOTO ERROR
:GET_ANDROID
ECHO Visit http://developer.android.com if you need to install the Android SDK.
GOTO ERROR
:ERROR
EXIT /B 1
:END

214
bin/create.js Normal file
View File

@@ -0,0 +1,214 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*
* create a cordova/android project
*
* USAGE
* ./create [path package activity]
*/
var args = WScript.Arguments, PROJECT_PATH="example",
PACKAGE="org.apache.cordova.example", ACTIVITY="cordovaExample",
shell=WScript.CreateObject("WScript.Shell"),
fso = WScript.CreateObject('Scripting.FileSystemObject');
function Usage() {
Log("Usage: create PathTONewProject [ PackageName AppName ]");
Log(" PathTONewProject : The path to where you wish to create the project");
Log(" PackageName : The package for the project (default is org.apache.cordova.example)")
Log(" AppName : The name of the application/activity (default is cordovaExample)");
Log("examples:");
Log(" create C:\\Users\\anonymous\\Desktop\\MyProject");
Log(" create C:\\Users\\anonymous\\Desktop\\MyProject io.Cordova.Example AnApp");
}
// logs messaged to stdout and stderr
function Log(msg, error) {
if (error) {
WScript.StdErr.WriteLine(msg);
}
else {
WScript.StdOut.WriteLine(msg);
}
}
function read(filename) {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(filename, 1);
var s=f.ReadAll();
f.Close();
return s;
}
function checkTargets(targets) {
if(!targets) {
Log("You do not have any android targets setup. Please create at least one target with the `android` command", true);
WScript.Quit(69);
}
}
function setTarget() {
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/id:\s\d+/g);
checkTargets(targets);
return targets[targets.length - 1].replace(/id: /, ""); // TODO: give users the option to set their target
}
function setApiLevel() {
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/API level:\s\d+/g);
checkTargets(targets);
return targets[targets.length - 1].replace(/API level: /, "");
}
function write(filename, contents) {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(filename, 2, true);
f.Write(contents);
f.Close();
}
function replaceInFile(filename, regexp, replacement) {
write(filename, read(filename).replace(regexp, replacement));
}
function exec(command) {
var oShell=shell.Exec(command);
while (oShell.Status == 0) {
if(!oShell.StdOut.AtEndOfStream) {
var line = oShell.StdOut.ReadLine();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
}
WScript.sleep(100);
}
}
function createAppInfoJar() {
if(!fso.FileExists(ROOT+"\\bin\\templates\\cordova\\appinfo.jar")) {
Log("Creating appinfo.jar...");
var cur = shell.CurrentDirectory;
shell.CurrentDirectory = ROOT+"\\bin\\templates\\cordova\\ApplicationInfo";
exec("javac ApplicationInfo.java");
exec("jar -cfe ..\\appinfo.jar ApplicationInfo ApplicationInfo.class");
shell.CurrentDirectory = cur;
}
}
// working dir
var ROOT = WScript.ScriptFullName.split('\\bin\\create.js').join('');
if (args.Count() > 0) {
// support help flags
if (args(0) == "--help" || args(0) == "/?" ||
args(0) == "help" || args(0) == "-help" || args(0) == "/help" || args(0) == "-h") {
Usage();
WScript.Quit(2);
}
PROJECT_PATH=args(0);
if (args.Count() > 1) {
PACKAGE = args(1);
}
if (args.Count() > 2) {
ACTIVITY = args(2);
}
}
else {
Log("Error : No project path provided.");
Usage();
WScript.Quit(2);
}
if(fso.FolderExists(PROJECT_PATH)) {
Log("Project path already exists!", true);
WScript.Quit(2);
}
var PACKAGE_AS_PATH=PACKAGE.replace(/\./g, '\\');
var ACTIVITY_DIR=PROJECT_PATH + '\\src\\' + PACKAGE_AS_PATH;
var SAFE_ACTIVITY = ACTIVITY.replace(/\W/g, '');
var ACTIVITY_PATH=ACTIVITY_DIR+'\\'+SAFE_ACTIVITY+'.java';
var MANIFEST_PATH=PROJECT_PATH+'\\AndroidManifest.xml';
var STRINGS_PATH=PROJECT_PATH+'\\res\\values\\strings.xml';
var TARGET=setTarget();
var API_LEVEL=setApiLevel();
var VERSION=read(ROOT+'\\VERSION').replace(/\r\n/,'').replace(/\n/,'');
// create the project
Log("Creating new android project...");
exec('android.bat create project --target "'+TARGET+'" --path "'+PROJECT_PATH+'" --package "'+PACKAGE+'" --activity "'+SAFE_ACTIVITY+'"');
// build from source. distro should have these files
if (!fso.FileExists(ROOT+'\\cordova-'+VERSION+'.jar') &&
!fso.FileExists(ROOT+'\\cordova.js')) {
Log("Building jar and js files...");
// update the cordova framework project to a target that exists on this machine
exec('android.bat update project --target "'+TARGET+'" --path "'+ROOT+'\\framework"');
exec('ant.bat -f "'+ ROOT +'\\framework\\build.xml" jar');
}
// copy in the project template
Log("Copying template files...");
exec('%comspec% /c xcopy "'+ ROOT + '\\bin\\templates\\project\\res" "'+PROJECT_PATH+'\\res\\" /E /Y');
exec('%comspec% /c xcopy "'+ ROOT + '\\bin\\templates\\project\\assets" "'+PROJECT_PATH+'\\assets\\" /E /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\project\\AndroidManifest.xml" "' + PROJECT_PATH + '\\AndroidManifest.xml" /Y');
exec('%comspec% /c mkdir "' + ACTIVITY_DIR + '"');
exec('%comspec% /c copy "' + ROOT + '"\\bin\\templates\\project\\Activity.java "' + ACTIVITY_PATH + '" /Y');
// check if we have the source or the distro files
Log("Copying js, jar & config.xml files...");
if(fso.FolderExists(ROOT + '\\framework')) {
exec('%comspec% /c copy "'+ROOT+'\\framework\\assets\\www\\cordova.js" "'+PROJECT_PATH+'\\assets\\www\\cordova.js" /Y');
exec('%comspec% /c copy "'+ROOT+'\\framework\\cordova-'+VERSION+'.jar" "'+PROJECT_PATH+'\\libs\\cordova-'+VERSION+'.jar" /Y');
fso.CreateFolder(PROJECT_PATH + '\\res\\xml');
exec('%comspec% /c copy "'+ROOT+'\\framework\\res\\xml\\config.xml" "' + PROJECT_PATH + '\\res\\xml\\config.xml" /Y');
} else {
// copy in cordova.js
exec('%comspec% /c copy "'+ROOT+'\\cordova.js" "'+PROJECT_PATH+'\\assets\\www\\cordova.js" /Y');
// copy in cordova.jar
exec('%comspec% /c copy "'+ROOT+'\\cordova-'+VERSION+'.jar" "'+PROJECT_PATH+'\\libs\\cordova-'+VERSION+'.jar" /Y');
// copy in xml
fso.CreateFolder(PROJECT_PATH + '\\res\\xml');
exec('%comspec% /c copy "'+ROOT+'\\xml\\config.xml" "' + PROJECT_PATH + '\\res\\xml\\config.xml" /Y');
}
// copy cordova scripts
fso.CreateFolder(PROJECT_PATH + '\\cordova');
fso.CreateFolder(PROJECT_PATH + '\\cordova\\lib');
createAppInfoJar();
Log("Copying cordova command tools...");
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\appinfo.jar" "' + PROJECT_PATH + '\\cordova\\appinfo.jar" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\cordova.js" "' + PROJECT_PATH + '\\cordova\\lib\\cordova.js" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\install-device.bat" "' + PROJECT_PATH + '\\cordova\\lib\\install-device.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\install-emulator.bat" "' + PROJECT_PATH + '\\cordova\\lib\\install-emulator.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\list-emulator-images.bat" "' + PROJECT_PATH + '\\cordova\\lib\\list-emulator-images.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\list-devices.bat" "' + PROJECT_PATH + '\\cordova\\lib\\list-devices.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\list-started-emulators.bat" "' + PROJECT_PATH + '\\cordova\\lib\\list-started-emulators.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\lib\\start-emulator.bat" "' + PROJECT_PATH + '\\cordova\\lib\\start-emulator.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\cordova.bat" "' + PROJECT_PATH + '\\cordova\\cordova.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\clean.bat" "' + PROJECT_PATH + '\\cordova\\clean.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\build.bat" "' + PROJECT_PATH + '\\cordova\\build.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\log.bat" "' + PROJECT_PATH + '\\cordova\\log.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\run.bat" "' + PROJECT_PATH + '\\cordova\\run.bat" /Y');
exec('%comspec% /c copy "'+ROOT+'\\bin\\templates\\cordova\\version.bat" "' + PROJECT_PATH + '\\cordova\\version.bat" /Y');
// interpolate the activity name and package
Log("Updating AndroidManifest.xml and Main Activity...");
replaceInFile(ACTIVITY_PATH, /__ACTIVITY__/, ACTIVITY);
replaceInFile(ACTIVITY_PATH, /__ID__/, PACKAGE);
replaceInFile(MANIFEST_PATH, /__ACTIVITY__/, ACTIVITY);
replaceInFile(MANIFEST_PATH, /__PACKAGE__/, PACKAGE);
replaceInFile(MANIFEST_PATH, /__APILEVEL__/, API_LEVEL);
replaceInFile(STRINGS_PATH, new RegExp('>' + SAFE_ACTIVITY + '<'), '>' + ACTIVITY + '<');

98
bin/create.xml Normal file
View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<project name="cordova" default="create" basedir="../">
<property name="project.path" value="${basedir}/example"/>
<property name="package" value="org.apache.cordova.example"/>
<property name="activity" value="cordovaExample"/>
<target name="create">
<!-- this stuff is seriously stupid -->
<echo file="tmp/package.tmp">package-as-path=${package}</echo>
<replace file="tmp/package.tmp" token="." value="\\" />
<property file="tmp/package.tmp" />
<property name="activity.path" value="${project.path}/src/${package-as-path}/${activity}.java" />
<property name="manifest.path" value="${project.path}/AndroidManifest.xml" />
<!-- get the highest target on this machine -->
<!-- this stuff is also seriously stupid -->
<exec executable="cmd" osfamily="windows" output="tmp/target.list.tmp">
<arg line="/c android.bat list targets"/>
</exec>
<exec executable="android" osfamily="mac" output="tmp/target.list.tmp">
<arg line="list targets"/>
</exec>
<replaceregexp file="tmp/target.list.tmp" match=".*id:\s([0-9]).*" replace="target=\1" flags="s" />
<property file="tmp/target.list.tmp" />
<!-- var VERSION=read('VERSION').replace(/\r\n/,'').replace(/\n/,''); -->
<copy file="VERSION" tofile="tmp/VERSION.tmp" overwrite="true" />
<replaceregexp file="tmp/VERSION.tmp" match="^" replace="version=" />
<replaceregexp file="tmp/VERSION.tmp" match="\r\n" replace="" />
<property file="tmp/VERSION.tmp" />
<!-- clobber any existing example -->
<!-- create the project -->
<exec executable="cmd" osfamily="windows">
<arg line="/c android.bat create project --target ${target} --path ${project.path} --package ${package} --activity ${activity}"/>
</exec>
<exec executable="android" osfamily="mac">
<arg line="create project --target ${target} --path ${project.path} --package ${package} --activity ${activity}"/>
</exec>
<!-- update the framework dir -->
<exec executable="cmd" osfamily="windows">
<arg line="/c android.bat update project --target ${target} --path ${basedir}/framework"/>
</exec>
<exec executable="android" osfamily="mac">
<arg line="update project --target ${target} --path ${basedir}/framework"/>
</exec>
<!-- compile cordova.js and cordova.jar -->
<!-- // if you see an error about "Unable to resolve target" then you may need to
// update your android tools or install an additional Android platform version -->
<ant antfile="${basedir}/framework/build.xml" useNativeBasedir="true" inheritAll="false" />
<!-- copy in the project template -->
<copy todir="${project.path}" overwrite="true">
<fileset dir="${basedir}/bin/templates/project"/>
</copy>
<!-- copy in cordova.js -->
<copy file="${basedir}/framework/assets/www/cordova-${version}.js" todir="${project.path}/assets/www/" />
<!-- copy in cordova.jar -->
<copy file="${basedir}/framework/cordova-${version}.jar" todir="${project.path}/libs/" />
<!-- copy in default activity -->
<copy file="${basedir}/bin/templates/Activity.java" tofile="${activity.path}" overwrite="true" />
<!-- interpolate the activity name and package -->
<replaceregexp file="${activity.path}" match="__ACTIVITY__" replace="${activity}" />
<replaceregexp file="${activity.path}" match="__ID__" replace="${package}" />
<replaceregexp file="${manifest.path}" match="__ACTIVITY__" replace="${activity}" />
<replaceregexp file="${manifest.path}" match="__PACKAGE__" replace="${package}" />
</target>
</project>

View File

@@ -1,64 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
var get_highest_sdk = function(results){
var reg = /\d+/;
var apiLevels = [];
for(var i=0;i<results.length;i++){
apiLevels[i] = parseInt(results[i].match(reg)[0]);
}
apiLevels.sort(function(a,b){return b-a;});
console.log(apiLevels[0]);
};
var get_sdks = function() {
var d = Q.defer();
child_process.exec('android list targets', function(err, stdout, stderr) {
if (err) d.reject(stderr);
else d.resolve(stdout);
});
return d.promise.then(function(output) {
var reg = /android-\d+/gi;
var results = output.match(reg);
if(results.length===0){
return Q.reject(new Error('No android sdks installed.'));
}else{
get_highest_sdk(results);
}
return Q();
}, function(stderr) {
if (stderr.match(/command\snot\sfound/) || stderr.match(/'android' is not recognized/)) {
return Q.reject(new Error('The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) is added to your path.'));
} else {
return Q.reject(new Error('An error occurred while listing Android targets'));
}
});
};
module.exports.run = function() {
return Q.all([get_sdks()]);
};

View File

@@ -1,330 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/* jshint sub:true */
var shelljs = require('shelljs'),
child_process = require('child_process'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
ROOT = path.join(__dirname, '..', '..');
var CordovaError = require('cordova-common').CordovaError;
var isWindows = process.platform == 'win32';
function forgivingWhichSync(cmd) {
try {
return fs.realpathSync(shelljs.which(cmd));
} catch (e) {
return '';
}
}
function tryCommand(cmd, errMsg, catchStderr) {
var d = Q.defer();
child_process.exec(cmd, function(err, stdout, stderr) {
if (err) d.reject(new CordovaError(errMsg));
// Sometimes it is necessary to return an stderr instead of stdout in case of success, since
// some commands prints theirs output to stderr instead of stdout. 'javac' is the example
else d.resolve((catchStderr ? stderr : stdout).trim());
});
return d.promise;
}
// Get valid target from framework/project.properties
module.exports.get_target = function() {
function extractFromFile(filePath) {
var target = shelljs.grep(/\btarget=/, filePath);
if (!target) {
throw new Error('Could not find android target within: ' + filePath);
}
return target.split('=')[1].trim();
}
if (fs.existsSync(path.join(ROOT, 'framework', 'project.properties'))) {
return extractFromFile(path.join(ROOT, 'framework', 'project.properties'));
}
if (fs.existsSync(path.join(ROOT, 'project.properties'))) {
// if no target found, we're probably in a project and project.properties is in ROOT.
return extractFromFile(path.join(ROOT, 'project.properties'));
}
throw new Error('Could not find android target. File missing: ' + path.join(ROOT, 'project.properties'));
};
// Returns a promise. Called only by build and clean commands.
module.exports.check_ant = function() {
return tryCommand('ant -version', 'Failed to run "ant -version", make sure you have ant installed and added to your PATH.')
.then(function (output) {
// Parse Ant version from command output
return /version ((?:\d+\.)+(?:\d+))/i.exec(output)[1];
});
};
// Returns a promise. Called only by build and clean commands.
module.exports.check_gradle = function() {
var sdkDir = process.env['ANDROID_HOME'];
if (!sdkDir)
return Q.reject(new CordovaError('Could not find gradle wrapper within Android SDK. Could not find Android SDK directory.\n' +
'Might need to install Android SDK or set up \'ANDROID_HOME\' env variable.'));
var wrapperDir = path.join(sdkDir, 'tools', 'templates', 'gradle', 'wrapper');
if (!fs.existsSync(wrapperDir)) {
return Q.reject(new CordovaError('Could not find gradle wrapper within Android SDK. Might need to update your Android SDK.\n' +
'Looked here: ' + wrapperDir));
}
return Q.when();
};
// Returns a promise.
module.exports.check_java = function() {
var javacPath = forgivingWhichSync('javac');
var hasJavaHome = !!process.env['JAVA_HOME'];
return Q().then(function() {
if (hasJavaHome) {
// Windows java installer doesn't add javac to PATH, nor set JAVA_HOME (ugh).
if (!javacPath) {
process.env['PATH'] += path.delimiter + path.join(process.env['JAVA_HOME'], 'bin');
}
} else {
if (javacPath) {
var msg = 'Failed to find \'JAVA_HOME\' environment variable. Try setting setting it manually.';
// OS X has a command for finding JAVA_HOME.
if (fs.existsSync('/usr/libexec/java_home')) {
return tryCommand('/usr/libexec/java_home', msg)
.then(function(stdout) {
process.env['JAVA_HOME'] = stdout.trim();
});
} else {
// See if we can derive it from javac's location.
// fs.realpathSync is require on Ubuntu, which symplinks from /usr/bin -> JDK
var maybeJavaHome = path.dirname(path.dirname(javacPath));
if (fs.existsSync(path.join(maybeJavaHome, 'lib', 'tools.jar'))) {
process.env['JAVA_HOME'] = maybeJavaHome;
} else {
throw new CordovaError(msg);
}
}
} else if (isWindows) {
// Try to auto-detect java in the default install paths.
var oldSilent = shelljs.config.silent;
shelljs.config.silent = true;
var firstJdkDir =
shelljs.ls(process.env['ProgramFiles'] + '\\java\\jdk*')[0] ||
shelljs.ls('C:\\Program Files\\java\\jdk*')[0] ||
shelljs.ls('C:\\Program Files (x86)\\java\\jdk*')[0];
shelljs.config.silent = oldSilent;
if (firstJdkDir) {
// shelljs always uses / in paths.
firstJdkDir = firstJdkDir.replace(/\//g, path.sep);
if (!javacPath) {
process.env['PATH'] += path.delimiter + path.join(firstJdkDir, 'bin');
}
process.env['JAVA_HOME'] = firstJdkDir;
}
}
}
}).then(function() {
var msg =
'Failed to run "java -version", make sure that you have a JDK installed.\n' +
'You can get it from: http://www.oracle.com/technetwork/java/javase/downloads.\n';
if (process.env['JAVA_HOME']) {
msg += 'Your JAVA_HOME is invalid: ' + process.env['JAVA_HOME'] + '\n';
}
return tryCommand('java -version', msg)
.then(function() {
// We use tryCommand with catchStderr = true, because
// javac writes version info to stderr instead of stdout
return tryCommand('javac -version', msg, true);
}).then(function (output) {
var match = /javac ((?:\d+\.)+(?:\d+))/i.exec(output)[1];
return match && match[1];
});
});
};
// Returns a promise.
module.exports.check_android = function() {
return Q().then(function() {
var androidCmdPath = forgivingWhichSync('android');
var adbInPath = !!forgivingWhichSync('adb');
var hasAndroidHome = !!process.env['ANDROID_HOME'] && fs.existsSync(process.env['ANDROID_HOME']);
function maybeSetAndroidHome(value) {
if (!hasAndroidHome && fs.existsSync(value)) {
hasAndroidHome = true;
process.env['ANDROID_HOME'] = value;
}
}
if (!hasAndroidHome && !androidCmdPath) {
if (isWindows) {
// Android Studio 1.0 installer
maybeSetAndroidHome(path.join(process.env['LOCALAPPDATA'], 'Android', 'sdk'));
maybeSetAndroidHome(path.join(process.env['ProgramFiles'], 'Android', 'sdk'));
// Android Studio pre-1.0 installer
maybeSetAndroidHome(path.join(process.env['LOCALAPPDATA'], 'Android', 'android-studio', 'sdk'));
maybeSetAndroidHome(path.join(process.env['ProgramFiles'], 'Android', 'android-studio', 'sdk'));
// Stand-alone installer
maybeSetAndroidHome(path.join(process.env['LOCALAPPDATA'], 'Android', 'android-sdk'));
maybeSetAndroidHome(path.join(process.env['ProgramFiles'], 'Android', 'android-sdk'));
} else if (process.platform == 'darwin') {
// Android Studio 1.0 installer
maybeSetAndroidHome(path.join(process.env['HOME'], 'Library', 'Android', 'sdk'));
// Android Studio pre-1.0 installer
maybeSetAndroidHome('/Applications/Android Studio.app/sdk');
// Stand-alone zip file that user might think to put under /Applications
maybeSetAndroidHome('/Applications/android-sdk-macosx');
maybeSetAndroidHome('/Applications/android-sdk');
}
if (process.env['HOME']) {
// Stand-alone zip file that user might think to put under their home directory
maybeSetAndroidHome(path.join(process.env['HOME'], 'android-sdk-macosx'));
maybeSetAndroidHome(path.join(process.env['HOME'], 'android-sdk'));
}
}
if (hasAndroidHome && !androidCmdPath) {
process.env['PATH'] += path.delimiter + path.join(process.env['ANDROID_HOME'], 'tools');
}
if (androidCmdPath && !hasAndroidHome) {
var parentDir = path.dirname(androidCmdPath);
var grandParentDir = path.dirname(parentDir);
if (path.basename(parentDir) == 'tools') {
process.env['ANDROID_HOME'] = path.dirname(parentDir);
hasAndroidHome = true;
} else if (fs.existsSync(path.join(grandParentDir, 'tools', 'android'))) {
process.env['ANDROID_HOME'] = grandParentDir;
hasAndroidHome = true;
} else {
throw new CordovaError('Failed to find \'ANDROID_HOME\' environment variable. Try setting setting it manually.\n' +
'Detected \'android\' command at ' + parentDir + ' but no \'tools\' directory found near.\n' +
'Try reinstall Android SDK or update your PATH to include path to valid SDK directory.');
}
}
if (hasAndroidHome && !adbInPath) {
process.env['PATH'] += path.delimiter + path.join(process.env['ANDROID_HOME'], 'platform-tools');
}
if (!process.env['ANDROID_HOME']) {
throw new CordovaError('Failed to find \'ANDROID_HOME\' environment variable. Try setting setting it manually.\n' +
'Failed to find \'android\' command in your \'PATH\'. Try update your \'PATH\' to include path to valid SDK directory.');
}
if (!fs.existsSync(process.env['ANDROID_HOME'])) {
throw new CordovaError('\'ANDROID_HOME\' environment variable is set to non-existent path: ' + process.env['ANDROID_HOME'] +
'\nTry update it manually to point to valid SDK directory.');
}
});
};
module.exports.getAbsoluteAndroidCmd = function () {
var cmd = forgivingWhichSync('android');
if (process.platform === 'win32') {
return '"' + cmd + '"';
}
return cmd.replace(/(\s)/g, '\\$1');
};
module.exports.check_android_target = function(valid_target) {
// valid_target can look like:
// android-19
// android-L
// Google Inc.:Google APIs:20
// Google Inc.:Glass Development Kit Preview:20
if (!valid_target) valid_target = module.exports.get_target();
var msg = 'Android SDK not found. Make sure that it is installed. If it is not at the default location, set the ANDROID_HOME environment variable.';
return tryCommand('android list targets --compact', msg)
.then(function(output) {
var targets = output.split('\n');
if (targets.indexOf(valid_target) >= 0) {
return targets;
}
var androidCmd = module.exports.getAbsoluteAndroidCmd();
throw new CordovaError('Please install Android target: "' + valid_target + '".\n\n' +
'Hint: Open the SDK manager by running: ' + androidCmd + '\n' +
'You will require:\n' +
'1. "SDK Platform" for ' + valid_target + '\n' +
'2. "Android SDK Platform-tools (latest)\n' +
'3. "Android SDK Build-tools" (latest)');
});
};
// Returns a promise.
module.exports.run = function() {
return Q.all([this.check_java(), this.check_android().then(this.check_android_target)])
.then(function() {
console.log('ANDROID_HOME=' + process.env['ANDROID_HOME']);
console.log('JAVA_HOME=' + process.env['JAVA_HOME']);
});
};
/**
* Object thar represents one of requirements for current platform.
* @param {String} id The unique identifier for this requirements.
* @param {String} name The name of requirements. Human-readable field.
* @param {String} version The version of requirement installed. In some cases could be an array of strings
* (for example, check_android_target returns an array of android targets installed)
* @param {Boolean} installed Indicates whether the requirement is installed or not
*/
var Requirement = function (id, name, version, installed) {
this.id = id;
this.name = name;
this.installed = installed || false;
this.metadata = {
version: version,
};
};
/**
* Methods that runs all checks one by one and returns a result of checks
* as an array of Requirement objects. This method intended to be used by cordova-lib check_reqs method
*
* @return Promise<Requirement[]> Array of requirements. Due to implementation, promise is always fulfilled.
*/
module.exports.check_all = function() {
var requirements = [
new Requirement('java', 'Java JDK'),
new Requirement('androidSdk', 'Android SDK'),
new Requirement('androidTarget', 'Android target'),
new Requirement('gradle', 'Gradle')
];
var checkFns = [
this.check_java,
this.check_android,
this.check_android_target,
this.check_gradle
];
// Then execute requirement checks one-by-one
return checkFns.reduce(function (promise, checkFn, idx) {
// Update each requirement with results
var requirement = requirements[idx];
return promise.then(checkFn)
.then(function (version) {
requirement.installed = true;
requirement.metadata.version = version;
}, function (err) {
requirement.metadata.reason = err instanceof Error ? err.message : err;
});
}, Q())
.then(function () {
// When chain is completed, return requirements array to upstream API
return requirements;
});
};

View File

@@ -1,332 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
check_reqs = require('./check_reqs'),
ROOT = path.join(__dirname, '..', '..');
var MIN_SDK_VERSION = 14;
var CordovaError = require('cordova-common').CordovaError;
var AndroidManifest = require('../templates/cordova/lib/AndroidManifest');
function setShellFatal(value, func) {
var oldVal = shell.config.fatal;
shell.config.fatal = value;
func();
shell.config.fatal = oldVal;
}
function getFrameworkDir(projectPath, shared) {
return shared ? path.join(ROOT, 'framework') : path.join(projectPath, 'CordovaLib');
}
function copyJsAndLibrary(projectPath, shared, projectName) {
var nestedCordovaLibPath = getFrameworkDir(projectPath, false);
var srcCordovaJsPath = path.join(ROOT, 'bin', 'templates', 'project', 'assets', 'www', 'cordova.js');
shell.cp('-f', srcCordovaJsPath, path.join(projectPath, 'assets', 'www', 'cordova.js'));
// Copy the cordova.js file to platforms/<platform>/platform_www/
// The www dir is nuked on each prepare so we keep cordova.js in platform_www
shell.mkdir('-p', path.join(projectPath, 'platform_www'));
shell.cp('-f', srcCordovaJsPath, path.join(projectPath, 'platform_www'));
// Copy cordova-js-src directory into platform_www directory.
// We need these files to build cordova.js if using browserify method.
shell.cp('-rf', path.join(ROOT, 'cordova-js-src'), path.join(projectPath, 'platform_www'));
// Don't fail if there are no old jars.
setShellFatal(false, function() {
shell.ls(path.join(projectPath, 'libs', 'cordova-*.jar')).forEach(function(oldJar) {
console.log('Deleting ' + oldJar);
shell.rm('-f', oldJar);
});
var wasSymlink = true;
try {
// Delete the symlink if it was one.
fs.unlinkSync(nestedCordovaLibPath);
} catch (e) {
wasSymlink = false;
}
// Delete old library project if it existed.
if (shared) {
shell.rm('-rf', nestedCordovaLibPath);
} else if (!wasSymlink) {
// Delete only the src, since Eclipse / Android Studio can't handle their project files being deleted.
shell.rm('-rf', path.join(nestedCordovaLibPath, 'src'));
}
});
if (shared) {
var relativeFrameworkPath = path.relative(projectPath, getFrameworkDir(projectPath, true));
fs.symlinkSync(relativeFrameworkPath, nestedCordovaLibPath, 'dir');
} else {
shell.mkdir('-p', nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'AndroidManifest.xml'), nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'project.properties'), nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'build.gradle'), nestedCordovaLibPath);
shell.cp('-f', path.join(ROOT, 'framework', 'cordova.gradle'), nestedCordovaLibPath);
shell.cp('-r', path.join(ROOT, 'framework', 'src'), nestedCordovaLibPath);
}
}
function extractSubProjectPaths(data) {
var ret = {};
var r = /^\s*android\.library\.reference\.\d+=(.*)(?:\s|$)/mg;
var m;
while ((m = r.exec(data))) {
ret[m[1]] = 1;
}
return Object.keys(ret);
}
function writeProjectProperties(projectPath, target_api) {
var dstPath = path.join(projectPath, 'project.properties');
var templatePath = path.join(ROOT, 'bin', 'templates', 'project', 'project.properties');
var srcPath = fs.existsSync(dstPath) ? dstPath : templatePath;
var data = fs.readFileSync(srcPath, 'utf8');
data = data.replace(/^target=.*/m, 'target=' + target_api);
var subProjects = extractSubProjectPaths(data);
subProjects = subProjects.filter(function(p) {
return !(/^CordovaLib$/m.exec(p) ||
/[\\\/]cordova-android[\\\/]framework$/m.exec(p) ||
/^(\.\.[\\\/])+framework$/m.exec(p)
);
});
subProjects.unshift('CordovaLib');
data = data.replace(/^\s*android\.library\.reference\.\d+=.*\n/mg, '');
if (!/\n$/.exec(data)) {
data += '\n';
}
for (var i = 0; i < subProjects.length; ++i) {
data += 'android.library.reference.' + (i+1) + '=' + subProjects[i] + '\n';
}
fs.writeFileSync(dstPath, data);
}
function prepBuildFiles(projectPath) {
var buildModule = require(path.join(path.resolve(projectPath), 'cordova', 'lib', 'build'));
buildModule.prepBuildFiles();
}
function copyBuildRules(projectPath) {
var srcDir = path.join(ROOT, 'bin', 'templates', 'project');
shell.cp('-f', path.join(srcDir, 'build.gradle'), projectPath);
}
function copyScripts(projectPath) {
var srcScriptsDir = path.join(ROOT, 'bin', 'templates', 'cordova');
var destScriptsDir = path.join(projectPath, 'cordova');
// Delete old scripts directory if this is an update.
shell.rm('-rf', destScriptsDir);
// Copy in the new ones.
shell.cp('-r', srcScriptsDir, projectPath);
shell.cp('-r', path.join(ROOT, 'node_modules'), destScriptsDir);
shell.cp(path.join(ROOT, 'bin', 'check_reqs*'), destScriptsDir);
shell.cp(path.join(ROOT, 'bin', 'lib', 'check_reqs.js'), path.join(projectPath, 'cordova', 'lib', 'check_reqs.js'));
shell.cp(path.join(ROOT, 'bin', 'android_sdk_version'), path.join(destScriptsDir, 'android_sdk_version'));
shell.cp(path.join(ROOT, 'bin', 'lib', 'android_sdk_version.js'), path.join(projectPath, 'cordova', 'lib', 'android_sdk_version.js'));
}
/**
* Test whether a package name is acceptable for use as an android project.
* Returns a promise, fulfilled if the package name is acceptable; rejected
* otherwise.
*/
function validatePackageName(package_name) {
//Make the package conform to Java package types
//http://developer.android.com/guide/topics/manifest/manifest-element.html#package
//Enforce underscore limitation
var msg = 'Error validating package name. ';
if (!/^[a-zA-Z][a-zA-Z0-9_]+(\.[a-zA-Z][a-zA-Z0-9_]*)+$/.test(package_name)) {
return Q.reject(new CordovaError(msg + 'Package name must look like: com.company.Name'));
}
//Class is a reserved word
if(/\b[Cc]lass\b/.test(package_name)) {
return Q.reject(new CordovaError(msg + '"class" is a reserved word'));
}
return Q.resolve();
}
/**
* Test whether a project name is acceptable for use as an android class.
* Returns a promise, fulfilled if the project name is acceptable; rejected
* otherwise.
*/
function validateProjectName(project_name) {
var msg = 'Error validating project name. ';
//Make sure there's something there
if (project_name === '') {
return Q.reject(new CordovaError(msg + 'Project name cannot be empty'));
}
//Enforce stupid name error
if (project_name === 'CordovaActivity') {
return Q.reject(new CordovaError(msg + 'Project name cannot be CordovaActivity'));
}
//Classes in Java don't begin with numbers
if (/^[0-9]/.test(project_name)) {
return Q.reject(new CordovaError(msg + 'Project name must not begin with a number'));
}
return Q.resolve();
}
/**
* Creates an android application with the given options.
*
* @param {String} project_path Path to the new Cordova android project.
* @param {ConfigParser} config Instance of ConfigParser to retrieve basic
* project properties.
* @param {Object} [options={}] Various options
* @param {String} [options.activityName='MainActivity'] Name for the
* activity
* @param {Boolean} [options.link=false] Specifies whether javascript files
* and CordovaLib framework will be symlinked to created application.
* @param {String} [options.customTemplate] Path to project template
* (override)
* @param {EventEmitter} [events] An EventEmitter instance for logging
* events
*
* @return {Promise<String>} Directory where application has been created
*/
exports.create = function(project_path, config, options, events) {
options = options || {};
// Set default values for path, package and name
project_path = path.relative(process.cwd(), (project_path || 'CordovaExample'));
// Check if project already exists
if(fs.existsSync(project_path)) {
return Q.reject(new CordovaError('Project already exists! Delete and recreate'));
}
var package_name = config.packageName() || 'my.cordova.project';
var project_name = config.name() ?
config.name().replace(/[^\w.]/g,'_') : 'CordovaExample';
var safe_activity_name = config.android_activityName() || options.activityName || 'MainActivity';
var target_api = check_reqs.get_target();
//Make the package conform to Java package types
return validatePackageName(package_name)
.then(function() {
validateProjectName(project_name);
}).then(function() {
// Log the given values for the project
events.emit('log', 'Creating Cordova project for the Android platform:');
events.emit('log', '\tPath: ' + project_path);
events.emit('log', '\tPackage: ' + package_name);
events.emit('log', '\tName: ' + project_name);
events.emit('log', '\tActivity: ' + safe_activity_name);
events.emit('log', '\tAndroid target: ' + target_api);
events.emit('verbose', 'Copying template files...');
setShellFatal(true, function() {
var project_template_dir = options.customTemplate || path.join(ROOT, 'bin', 'templates', 'project');
// copy project template
shell.cp('-r', path.join(project_template_dir, 'assets'), project_path);
shell.cp('-r', path.join(project_template_dir, 'res'), project_path);
shell.cp(path.join(project_template_dir, 'gitignore'), path.join(project_path, '.gitignore'));
// Manually create directories that would be empty within the template (since git doesn't track directories).
shell.mkdir(path.join(project_path, 'libs'));
// copy cordova.js, cordova.jar
copyJsAndLibrary(project_path, options.link, safe_activity_name);
// interpolate the activity name and package
var packagePath = package_name.replace(/\./g, path.sep);
var activity_dir = path.join(project_path, 'src', packagePath);
var activity_path = path.join(activity_dir, safe_activity_name + '.java');
shell.mkdir('-p', activity_dir);
shell.cp('-f', path.join(project_template_dir, 'Activity.java'), activity_path);
shell.sed('-i', /__ACTIVITY__/, safe_activity_name, activity_path);
shell.sed('-i', /__NAME__/, project_name, path.join(project_path, 'res', 'values', 'strings.xml'));
shell.sed('-i', /__ID__/, package_name, activity_path);
var manifest = new AndroidManifest(path.join(project_template_dir, 'AndroidManifest.xml'));
manifest.setPackageId(package_name)
.setTargetSdkVersion(target_api.split('-')[1])
.getActivity().setName(safe_activity_name);
var manifest_path = path.join(project_path, 'AndroidManifest.xml');
manifest.write(manifest_path);
copyScripts(project_path);
copyBuildRules(project_path);
});
// Link it to local android install.
writeProjectProperties(project_path, target_api);
prepBuildFiles(project_path);
events.emit('log', generateDoneMessage('create', options.link));
}).thenResolve(project_path);
};
function generateDoneMessage(type, link) {
var pkg = require('../../package');
var msg = 'Android project ' + (type == 'update' ? 'updated ' : 'created ') + 'with ' + pkg.name + '@' + pkg.version;
if (link) {
msg += ' and has a linked CordovaLib';
}
return msg;
}
// Returns a promise.
exports.update = function(projectPath, options, events) {
options = options || {};
return Q()
.then(function() {
var manifest = new AndroidManifest(path.join(projectPath, 'AndroidManifest.xml'));
if (Number(manifest.getMinSdkVersion()) < MIN_SDK_VERSION) {
events.emit('verbose', 'Updating minSdkVersion to ' + MIN_SDK_VERSION + ' in AndroidManifest.xml');
manifest.setMinSdkVersion(MIN_SDK_VERSION);
}
manifest.setDebuggable(false).write();
var projectName = manifest.getActivity().getName();
var target_api = check_reqs.get_target();
copyJsAndLibrary(projectPath, options.link, projectName);
copyScripts(projectPath);
copyBuildRules(projectPath);
writeProjectProperties(projectPath, target_api);
prepBuildFiles(projectPath);
events.emit('log', generateDoneMessage('update', options.link));
}).thenResolve(projectPath);
};
// For testing
exports.validatePackageName = validatePackageName;
exports.validateProjectName = validateProjectName;

22
bin/package.json Normal file
View File

@@ -0,0 +1,22 @@
{
"name": "cordova-android-cli",
"description": "CLI tooling for the cordova-android project",
"version": "0.0.1",
"licenses": [{
"type": "APL 2.0",
"url": "http://www.apache.org/licenses/LICENSE-2.0"
}],
"main" : "./create",
"bin": {
"create": "./create",
"bench": "./bench",
"autotest": "./autotest",
"BOOM": "./BOOM",
"test": "./test"
},
"homepage": "http://incubator.apache.org/cordova",
"repository": {
"type": "git",
"url": "http://git-wip-us.apache.org/repos/asf/incubator-cordova-android.git"
}
}

View File

@@ -1,10 +0,0 @@
{
"node": true
, "bitwise": true
, "undef": true
, "trailing": true
, "quotmark": true
, "indent": 4
, "unused": "vars"
, "latedef": "nofunc"
}

View File

@@ -1,492 +0,0 @@
/**
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q');
var fs = require('fs');
var path = require('path');
var shell = require('shelljs');
var CordovaError = require('cordova-common').CordovaError;
var PlatformJson = require('cordova-common').PlatformJson;
var ActionStack = require('cordova-common').ActionStack;
var AndroidProject = require('./lib/AndroidProject');
var PlatformMunger = require('cordova-common').ConfigChanges.PlatformMunger;
var PluginInfoProvider = require('cordova-common').PluginInfoProvider;
var ConsoleLogger = require('./lib/ConsoleLogger');
var pluginHandlers = require('./lib/pluginHandlers');
var PLATFORM = 'android';
/**
* Class, that acts as abstraction over particular platform. Encapsulates the
* platform's properties and methods.
*
* Platform that implements own PlatformApi instance _should implement all
* prototype methods_ of this class to be fully compatible with cordova-lib.
*
* The PlatformApi instance also should define the following field:
*
* * platform: String that defines a platform name.
*/
function Api(platform, platformRootDir, events) {
this.platform = PLATFORM;
this.root = path.resolve(__dirname, '..');
this.events = events || ConsoleLogger.get();
// NOTE: trick to share one EventEmitter instance across all js code
require('cordova-common').events = this.events;
this._platformJson = PlatformJson.load(this.root, platform);
this._pluginInfoProvider = new PluginInfoProvider();
this._munger = new PlatformMunger(this.platform, this.root, this._platformJson, this._pluginInfoProvider);
var self = this;
this.locations = {
root: self.root,
www: path.join(self.root, 'assets/www'),
platformWww: path.join(self.root, 'platform_www'),
configXml: path.join(self.root, 'res/xml/config.xml'),
defaultConfigXml: path.join(self.root, 'cordova/defaults.xml'),
strings: path.join(self.root, 'res/values/strings.xml'),
manifest: path.join(self.root, 'AndroidManifest.xml'),
// NOTE: Due to platformApi spec we need to return relative paths here
cordovaJs: 'bin/templates/project/assets/www/cordova.js',
cordovaJsSrc: 'cordova-js-src'
};
}
/**
* Installs platform to specified directory and creates a platform project.
*
* @param {String} destination Destination directory, where insatll platform to
* @param {ConfigParser} [config] ConfgiParser instance, used to retrieve
* project creation options, such as package id and project name.
* @param {Object} [options] An options object. The most common options are:
* @param {String} [options.customTemplate] A path to custom template, that
* should override the default one from platform.
* @param {Boolean} [options.link] Flag that indicates that platform's
* sources will be linked to installed platform instead of copying.
* @param {EventEmitter} [events] An EventEmitter instance that will be used for
* logging purposes. If no EventEmitter provided, all events will be logged to
* console
*
* @return {Promise<PlatformApi>} Promise either fulfilled with PlatformApi
* instance or rejected with CordovaError.
*/
Api.createPlatform = function (destination, config, options, events) {
return require('../../lib/create')
.create(destination, config, options, events || ConsoleLogger.get())
.then(function (destination) {
var PlatformApi = require(path.resolve(destination, 'cordova/Api'));
return new PlatformApi(PLATFORM, destination, events);
});
};
/**
* Updates already installed platform.
*
* @param {String} destination Destination directory, where platform installed
* @param {Object} [options] An options object. The most common options are:
* @param {String} [options.customTemplate] A path to custom template, that
* should override the default one from platform.
* @param {Boolean} [options.link] Flag that indicates that platform's
* sources will be linked to installed platform instead of copying.
* @param {EventEmitter} [events] An EventEmitter instance that will be used for
* logging purposes. If no EventEmitter provided, all events will be logged to
* console
*
* @return {Promise<PlatformApi>} Promise either fulfilled with PlatformApi
* instance or rejected with CordovaError.
*/
Api.updatePlatform = function (destination, options, events) {
return require('../../lib/create')
.update(destination, options, events || ConsoleLogger.get())
.then(function (destination) {
var PlatformApi = require(path.resolve(destination, 'cordova/Api'));
return new PlatformApi('android', destination, events);
});
};
/**
* Gets a CordovaPlatform object, that represents the platform structure.
*
* @return {CordovaPlatform} A structure that contains the description of
* platform's file structure and other properties of platform.
*/
Api.prototype.getPlatformInfo = function () {
var result = {};
result.locations = this.locations;
result.root = this.root;
result.name = this.platform;
result.version = require('./version');
result.projectConfig = this._config;
return result;
};
/**
* Updates installed platform with provided www assets and new app
* configuration. This method is required for CLI workflow and will be called
* each time before build, so the changes, made to app configuration and www
* code, will be applied to platform.
*
* @param {CordovaProject} cordovaProject A CordovaProject instance, that defines a
* project structure and configuration, that should be applied to platform
* (contains project's www location and ConfigParser instance for project's
* config).
*
* @return {Promise} Return a promise either fulfilled, or rejected with
* CordovaError instance.
*/
Api.prototype.prepare = function (cordovaProject) {
return require('./lib/prepare').prepare.call(this, cordovaProject);
};
/**
* Installs a new plugin into platform. This method only copies non-www files
* (sources, libs, etc.) to platform. It also doesn't resolves the
* dependencies of plugin. Both of handling of www files, such as assets and
* js-files and resolving dependencies are the responsibility of caller.
*
* @param {PluginInfo} plugin A PluginInfo instance that represents plugin
* that will be installed.
* @param {Object} installOptions An options object. Possible options below:
* @param {Boolean} installOptions.link: Flag that specifies that plugin
* sources will be symlinked to app's directory instead of copying (if
* possible).
* @param {Object} installOptions.variables An object that represents
* variables that will be used to install plugin. See more details on plugin
* variables in documentation:
* https://cordova.apache.org/docs/en/4.0.0/plugin_ref_spec.md.html
*
* @return {Promise} Return a promise either fulfilled, or rejected with
* CordovaError instance.
*/
Api.prototype.addPlugin = function (plugin, installOptions) {
if (!plugin || plugin.constructor.name !== 'PluginInfo')
return Q.reject(new CordovaError('The parameter is incorrect. The first parameter to addPlugin should be a PluginInfo instance'));
installOptions = installOptions || {};
installOptions.variables = installOptions.variables || {};
var self = this;
var actions = new ActionStack();
var project = AndroidProject.getProjectFile(this.root);
// gather all files needs to be handled during install
plugin.getFilesAndFrameworks(this.platform)
.concat(plugin.getAssets(this.platform))
.concat(plugin.getJsModules(this.platform))
.forEach(function(item) {
actions.push(actions.createAction(
pluginHandlers.getInstaller(item.itemType), [item, plugin, project, installOptions],
pluginHandlers.getUninstaller(item.itemType), [item, plugin, project, installOptions]));
});
// run through the action stack
return actions.process(this.platform)
.then(function () {
if (project) {
project.write();
}
// Add PACKAGE_NAME variable into vars
if (!installOptions.variables.PACKAGE_NAME) {
installOptions.variables.PACKAGE_NAME = project.getPackageName();
}
self._munger
// Ignore passed `is_top_level` option since platform itself doesn't know
// anything about managing dependencies - it's responsibility of caller.
.add_plugin_changes(plugin, installOptions.variables, /*is_top_level=*/true, /*should_increment=*/true)
.save_all();
var targetDir = installOptions.usePlatformWww ?
self.locations.platformWww :
self.locations.www;
self._addModulesInfo(plugin, targetDir);
});
};
/**
* Removes an installed plugin from platform.
*
* Since method accepts PluginInfo instance as input parameter instead of plugin
* id, caller shoud take care of managing/storing PluginInfo instances for
* future uninstalls.
*
* @param {PluginInfo} plugin A PluginInfo instance that represents plugin
* that will be installed.
*
* @return {Promise} Return a promise either fulfilled, or rejected with
* CordovaError instance.
*/
Api.prototype.removePlugin = function (plugin, uninstallOptions) {
if (!plugin || plugin.constructor.name !== 'PluginInfo')
return Q.reject(new CordovaError('The parameter is incorrect. The first parameter to addPlugin should be a PluginInfo instance'));
var self = this;
var actions = new ActionStack();
var project = AndroidProject.getProjectFile(this.root);
// queue up plugin files
plugin.getFilesAndFrameworks(this.platform)
.concat(plugin.getAssets(this.platform))
.concat(plugin.getJsModules(this.platform))
.forEach(function(item) {
actions.push(actions.createAction(
pluginHandlers.getUninstaller(item.itemType), [item, plugin, project, uninstallOptions],
pluginHandlers.getInstaller(item.itemType), [item, plugin, project, uninstallOptions]));
});
// run through the action stack
return actions.process(this.platform)
.then(function() {
if (project) {
project.write();
}
self._munger
// Ignore passed `is_top_level` option since platform itself doesn't know
// anything about managing dependencies - it's responsibility of caller.
.remove_plugin_changes(plugin, /*is_top_level=*/true)
.save_all();
var targetDir = uninstallOptions.usePlatformWww ?
self.locations.platformWww :
self.locations.www;
self._removeModulesInfo(plugin, targetDir);
});
};
/**
* Builds an application package for current platform.
*
* @param {Object} buildOptions A build options. This object's structure is
* highly depends on platform's specific. The most common options are:
* @param {Boolean} buildOptions.debug Indicates that packages should be
* built with debug configuration. This is set to true by default unless the
* 'release' option is not specified.
* @param {Boolean} buildOptions.release Indicates that packages should be
* built with release configuration. If not set to true, debug configuration
* will be used.
* @param {Boolean} buildOptions.device Specifies that built app is intended
* to run on device
* @param {Boolean} buildOptions.emulator: Specifies that built app is
* intended to run on emulator
* @param {String} buildOptions.target Specifies the device id that will be
* used to run built application.
* @param {Boolean} buildOptions.nobuild Indicates that this should be a
* dry-run call, so no build artifacts will be produced.
* @param {String[]} buildOptions.archs Specifies chip architectures which
* app packages should be built for. List of valid architectures is depends on
* platform.
* @param {String} buildOptions.buildConfig The path to build configuration
* file. The format of this file is depends on platform.
* @param {String[]} buildOptions.argv Raw array of command-line arguments,
* passed to `build` command. The purpose of this property is to pass a
* platform-specific arguments, and eventually let platform define own
* arguments processing logic.
*
* @return {Promise<Object[]>} A promise either fulfilled with an array of build
* artifacts (application packages) if package was built successfully,
* or rejected with CordovaError. The resultant build artifact objects is not
* strictly typed and may conatin arbitrary set of fields as in sample below.
*
* {
* architecture: 'x86',
* buildType: 'debug',
* path: '/path/to/build',
* type: 'app'
* }
*
* The return value in most cases will contain only one item but in some cases
* there could be multiple items in output array, e.g. when multiple
* arhcitectures is specified.
*/
Api.prototype.build = function (buildOptions) {
var self = this;
return require('./lib/check_reqs').run()
.then(function () {
return require('./lib/build').run.call(self, buildOptions);
})
.then(function (buildResults) {
// Cast build result to array of build artifacts
return buildResults.apkPaths.map(function (apkPath) {
return {
buildType: buildResults.buildType,
buildMethod: buildResults.buildMethod,
path: apkPath,
type: 'apk'
};
});
});
};
/**
* Builds an application package for current platform and runs it on
* specified/default device. If no 'device'/'emulator'/'target' options are
* specified, then tries to run app on default device if connected, otherwise
* runs the app on emulator.
*
* @param {Object} runOptions An options object. The structure is the same
* as for build options.
*
* @return {Promise} A promise either fulfilled if package was built and ran
* successfully, or rejected with CordovaError.
*/
Api.prototype.run = function(runOptions) {
var self = this;
return require('./lib/check_reqs').run()
.then(function () {
return require('./lib/run').run.call(self, runOptions);
});
};
/**
* Cleans out the build artifacts from platform's directory.
*
* @return {Promise} Return a promise either fulfilled, or rejected with
* CordovaError.
*/
Api.prototype.clean = function(cleanOptions) {
var self = this;
return require('./lib/check_reqs').run()
.then(function () {
return require('./lib/build').runClean.call(self, cleanOptions);
});
};
/**
* Performs a requirements check for current platform. Each platform defines its
* own set of requirements, which should be resolved before platform can be
* built successfully.
*
* @return {Promise<Requirement[]>} Promise, resolved with set of Requirement
* objects for current platform.
*/
Api.prototype.requirements = function() {
return require('./lib/check_reqs').check_all();
};
module.exports = Api;
/**
* Removes the specified modules from list of installed modules and updates
* platform_json and cordova_plugins.js on disk.
*
* @param {PluginInfo} plugin PluginInfo instance for plugin, which modules
* needs to be added.
* @param {String} targetDir The directory, where updated cordova_plugins.js
* should be written to.
*/
Api.prototype._addModulesInfo = function(plugin, targetDir) {
var installedModules = this._platformJson.root.modules || [];
var installedPaths = installedModules.map(function (installedModule) {
return installedModule.file;
});
var modulesToInstall = plugin.getJsModules(this.platform)
.filter(function (moduleToInstall) {
return installedPaths.indexOf(moduleToInstall.file) === -1;
}).map(function (moduleToInstall) {
var moduleName = plugin.id + '.' + ( moduleToInstall.name || moduleToInstall.src.match(/([^\/]+)\.js/)[1] );
var obj = {
file: ['plugins', plugin.id, moduleToInstall.src].join('/'),
id: moduleName
};
if (moduleToInstall.clobbers.length > 0) {
obj.clobbers = moduleToInstall.clobbers.map(function(o) { return o.target; });
}
if (moduleToInstall.merges.length > 0) {
obj.merges = moduleToInstall.merges.map(function(o) { return o.target; });
}
if (moduleToInstall.runs) {
obj.runs = true;
}
return obj;
});
this._platformJson.root.modules = installedModules.concat(modulesToInstall);
this._writePluginModules(targetDir);
this._platformJson.save();
};
/**
* Removes the specified modules from list of installed modules and updates
* platform_json and cordova_plugins.js on disk.
*
* @param {PluginInfo} plugin PluginInfo instance for plugin, which modules
* needs to be removed.
* @param {String} targetDir The directory, where updated cordova_plugins.js
* should be written to.
*/
Api.prototype._removeModulesInfo = function(plugin, targetDir) {
var installedModules = this._platformJson.root.modules || [];
var modulesToRemove = plugin.getJsModules(this.platform)
.map(function (jsModule) {
return ['plugins', plugin.id, jsModule.src].join('/');
});
var updatedModules = installedModules
.filter(function (installedModule) {
return (modulesToRemove.indexOf(installedModule.file) === -1);
});
this._platformJson.root.modules = updatedModules;
this._writePluginModules(targetDir);
this._platformJson.save();
};
/**
* Fetches all installed modules, generates cordova_plugins contents and writes
* it to file.
*
* @param {String} targetDir Directory, where write cordova_plugins.js to.
* Ususally it is either <platform>/www or <platform>/platform_www
* directories.
*/
Api.prototype._writePluginModules = function (targetDir) {
var self = this;
// Write out moduleObjects as JSON wrapped in a cordova module to cordova_plugins.js
var final_contents = 'cordova.define(\'cordova/plugin_list\', function(require, exports, module) {\n';
final_contents += 'module.exports = ' + JSON.stringify(this._platformJson.root.modules, null, ' ') + ';\n';
final_contents += 'module.exports.metadata = \n';
final_contents += '// TOP OF METADATA\n';
var pluginMetadata = Object.keys(this._platformJson.root.installed_plugins)
.reduce(function (metadata, plugin) {
metadata[plugin] = self._platformJson.root.installed_plugins[plugin].version;
return metadata;
}, {});
final_contents += JSON.stringify(pluginMetadata, null, 4) + '\n';
final_contents += '// BOTTOM OF METADATA\n';
final_contents += '});'; // Close cordova.define.
shell.mkdir('-p', targetDir);
fs.writeFileSync(path.join(targetDir, 'cordova_plugins.js'), final_contents, 'utf-8');
};

View File

@@ -0,0 +1,61 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.xml.sax.SAXException;
import java.io.IOException;
public class ApplicationInfo {
private static void parseAndroidManifest(String path) {
// System.out.println(path);
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
Document dom;
try {
DocumentBuilder db = dbf.newDocumentBuilder();
dom = db.parse(path);
// getting package information
Element manifest = dom.getDocumentElement();
String pakkage = manifest.getAttribute("package");
// getting activity name
String activity = ((Element)dom.getElementsByTagName("activity").item(0)).getAttribute("android:name");
System.out.println(String.format("%s/.%s", pakkage, activity.replace(".", "")));
} catch(ParserConfigurationException pce) {
pce.printStackTrace();
} catch(SAXException se) {
se.printStackTrace();
} catch(IOException ioe) {
ioe.printStackTrace();
}
}
public static void main(String[] args) {
String path;
if(args.length > 0) {
path = args[0];
} else {
path = System.getProperty("user.dir") + "/../AndroidManifest.xml";
}
parseAndroidManifest(path);
}
}

View File

@@ -1,48 +1,39 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/.." && pwd )
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var args = process.argv;
var Api = require('./Api');
var nopt = require('nopt');
var path = require('path');
// Support basic help commands
if(['--help', '/?', '-h', 'help', '-help', '/help'].indexOf(process.argv[2]) >= 0)
require('./lib/build').help();
// Do some basic argument parsing
var buildOpts = nopt({
'verbose' : Boolean,
'silent' : Boolean,
'debug' : Boolean,
'release' : Boolean,
'nobuild': Boolean,
'buildConfig' : path
}, { 'd' : '--verbose' });
// Make buildOptions compatible with PlatformApi build method spec
buildOpts.argv = buildOpts.argv.remain;
new Api().build(buildOpts)
.catch(function(err) {
console.error(err.stack);
process.exit(2);
});
if [[ "$#" -eq 1 ]] ; then
if [[ $1 == "--debug" ]] ; then
$DIR/clean
ant debug -f "$PROJECT_PATH"/build.xml
elif [[ $1 == "--release" ]] ; then
$DIR/clean
ant release -f "$PROJECT_PATH"/build.xml
elif [[ $1 == "--nobuild" ]] ; then
echo "Skipping build..."
else
echo "Error : Build command '$1' not recognized."
exit 2
fi
else
echo "Warning : [ --debug | --release | --nobuild ] not specified, defaulting to --debug"
$DIR/clean
ant debug -f "$PROJECT_PATH"/build.xml
fi

View File

@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0build"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'build' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat build %*

View File

@@ -1,36 +1,22 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Api = require('./Api');
var path = require('path');
// Support basic help commands
if(['--help', '/?', '-h', 'help', '-help', '/help'].indexOf(process.argv[2]) >= 0) {
console.log('Usage: ' + path.relative(process.cwd(), process.argv[1]));
console.log('Cleans the project directory.');
process.exit(0);
}
new Api().clean({argv: process.argv.slice(2)})
.catch(function(err) {
console.error(err.stack);
process.exit(2);
});
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/.." && pwd )
echo "Cleaning project..."
ant -f "$PROJECT_PATH/build.xml" clean

View File

@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0clean"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'clean' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat clean %*

View File

@@ -14,13 +14,18 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0android_sdk_version"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'android_sdk_version' script in 'bin' folder, aborting...>&2
EXIT /B 1
IF NOT DEFINED JAVA_HOME GOTO MISSING
FOR %%X in (java.exe ant.bat android.bat) do (
SET FOUND=%%~$PATH:X
IF NOT DEFINED FOUND GOTO MISSING
)
cscript %~dp0\lib\cordova.js %* //nologo
GOTO END
:MISSING
ECHO Missing one of the following:
ECHO JDK: http://java.oracle.com
ECHO Android SDK: http://developer.android.com
ECHO Apache ant: http://ant.apache.org
EXIT /B 1
:END

View File

@@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<widget xmlns = "http://www.w3.org/ns/widgets"
id = "io.cordova.helloCordova"
version = "2.0.0">
<!-- Preferences for Android -->
<preference name="loglevel" value="DEBUG" />
</widget>

View File

@@ -1,96 +0,0 @@
/**
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q');
var os = require('os');
var events = require('cordova-common').events;
var spawn = require('cordova-common').superspawn.spawn;
var CordovaError = require('cordova-common').CordovaError;
var Adb = {};
function isDevice(line) {
return line.match(/\w+\tdevice/) && !line.match(/emulator/);
}
function isEmulator(line) {
return line.match(/device/) && line.match(/emulator/);
}
/**
* Lists available/connected devices and emulators
*
* @param {Object} opts Various options
* @param {Boolean} opts.emulators Specifies whether this method returns
* emulators only
*
* @return {Promise<String[]>} list of available/connected
* devices/emulators
*/
Adb.devices = function (opts) {
return spawn('adb', ['devices'], {cwd: os.tmpdir()})
.then(function(output) {
return output.split('\n').filter(function (line) {
// Filter out either real devices or emulators, depending on options
return (line && opts && opts.emulators) ? isEmulator(line) : isDevice(line);
}).map(function (line) {
return line.replace(/\tdevice/, '').replace('\r', '');
});
});
};
Adb.install = function (target, packagePath, opts) {
events.emit('verbose', 'Installing apk ' + packagePath + ' on ' + target + '...');
var args = ['-s', target, 'install'];
if (opts && opts.replace) args.push('-r');
return spawn('adb', args.concat(packagePath), {cwd: os.tmpdir()})
.then(function(output) {
// 'adb install' seems to always returns no error, even if installation fails
// so we catching output to detect installation failure
if (output.match(/Failure/))
return Q.reject(new CordovaError('Failed to install apk to device: ' + output));
});
};
Adb.uninstall = function (target, packageId) {
events.emit('verbose', 'Uninstalling ' + packageId + ' from ' + target + '...');
return spawn('adb', ['-s', target, 'uninstall', packageId], {cwd: os.tmpdir()});
};
Adb.shell = function (target, shellCommand) {
events.emit('verbose', 'Running command "' + shellCommand + '" on ' + target + '...');
var args = ['-s', target, 'shell'];
shellCommand = shellCommand.split(/\s+/);
return spawn('adb', args.concat(shellCommand), {cwd: os.tmpdir()})
.catch(function (output) {
return Q.reject(new CordovaError('Failed to execute shell command "' +
shellCommand + '"" on device: ' + output));
});
};
Adb.start = function (target, activityName) {
events.emit('verbose', 'Starting application "' + activityName + '" on ' + target + '...');
return Adb.shell(target, 'am start -W -a android.intent.action.MAIN -n' + activityName)
.catch(function (output) {
return Q.reject(new CordovaError('Failed to start application "' +
activityName + '"" on device: ' + output));
});
};
module.exports = Adb;

View File

@@ -1,161 +0,0 @@
/**
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var fs = require('fs');
var et = require('elementtree');
var xml= require('cordova-common').xmlHelpers;
var DEFAULT_ORIENTATION = 'default';
/** Wraps an AndroidManifest file */
function AndroidManifest(path) {
this.path = path;
this.doc = xml.parseElementtreeSync(path);
if (this.doc.getroot().tag !== 'manifest') {
throw new Error(path + ' has incorrect root node name (expected "manifest")');
}
}
AndroidManifest.prototype.getVersionName = function() {
return this.doc.getroot().attrib['android:versionName'];
};
AndroidManifest.prototype.setVersionName = function(versionName) {
this.doc.getroot().attrib['android:versionName'] = versionName;
return this;
};
AndroidManifest.prototype.getVersionCode = function() {
return this.doc.getroot().attrib['android:versionCode'];
};
AndroidManifest.prototype.setVersionCode = function(versionCode) {
this.doc.getroot().attrib['android:versionCode'] = versionCode;
return this;
};
AndroidManifest.prototype.getPackageId = function() {
/*jshint -W069 */
return this.doc.getroot().attrib['package'];
/*jshint +W069 */
};
AndroidManifest.prototype.setPackageId = function(pkgId) {
/*jshint -W069 */
this.doc.getroot().attrib['package'] = pkgId;
/*jshint +W069 */
return this;
};
AndroidManifest.prototype.getActivity = function() {
var activity = this.doc.getroot().find('./application/activity');
return {
getName: function () {
return activity.attrib['android:name'];
},
setName: function (name) {
if (!name) {
delete activity.attrib['android:name'];
} else {
activity.attrib['android:name'] = name;
}
return this;
},
getOrientation: function () {
return activity.attrib['android:screenOrientation'];
},
setOrientation: function (orientation) {
if (!orientation || orientation.toLowerCase() === DEFAULT_ORIENTATION) {
delete activity.attrib['android:screenOrientation'];
} else {
activity.attrib['android:screenOrientation'] = orientation;
}
return this;
},
getLaunchMode: function () {
return activity.attrib['android:launchMode'];
},
setLaunchMode: function (launchMode) {
if (!launchMode) {
delete activity.attrib['android:launchMode'];
} else {
activity.attrib['android:launchMode'] = launchMode;
}
return this;
}
};
};
['minSdkVersion', 'maxSdkVersion', 'targetSdkVersion']
.forEach(function(sdkPrefName) {
// Copy variable reference to avoid closure issues
var prefName = sdkPrefName;
AndroidManifest.prototype['get' + capitalize(prefName)] = function() {
var usesSdk = this.doc.getroot().find('./uses-sdk');
return usesSdk && usesSdk.attrib['android:' + prefName];
};
AndroidManifest.prototype['set' + capitalize(prefName)] = function(prefValue) {
var usesSdk = this.doc.getroot().find('./uses-sdk');
if (!usesSdk && prefValue) { // if there is no required uses-sdk element, we should create it first
usesSdk = new et.Element('uses-sdk');
this.doc.getroot().append(usesSdk);
}
if (prefValue) {
usesSdk.attrib['android:' + prefName] = prefValue;
}
return this;
};
});
AndroidManifest.prototype.getDebuggable = function() {
return this.doc.getroot().find('./application').attrib['android:debuggable'] === 'true';
};
AndroidManifest.prototype.setDebuggable = function(value) {
var application = this.doc.getroot().find('./application');
if (value) {
application.attrib['android:debuggable'] = 'true';
} else {
// The default value is "false", so we can remove attribute at all.
delete application.attrib['android:debuggable'];
}
return this;
};
/**
* Writes manifest to disk syncronously. If filename is specified, then manifest
* will be written to that file
*
* @param {String} [destPath] File to write manifest to. If omitted,
* manifest will be written to file it has been read from.
*/
AndroidManifest.prototype.write = function(destPath) {
fs.writeFileSync(destPath || this.path, this.doc.write({indent: 4}), 'utf-8');
};
module.exports = AndroidManifest;
function capitalize (str) {
return str.charAt(0).toUpperCase() + str.slice(1);
}

View File

@@ -1,184 +0,0 @@
/**
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var fs = require('fs');
var path = require('path');
var properties_parser = require('properties-parser');
var AndroidManifest = require('./AndroidManifest');
var projectFileCache = {};
function addToPropertyList(projectProperties, key, value) {
var i = 1;
while (projectProperties.get(key + '.' + i))
i++;
projectProperties.set(key + '.' + i, value);
projectProperties.dirty = true;
}
function removeFromPropertyList(projectProperties, key, value) {
var i = 1;
var currentValue;
while ((currentValue = projectProperties.get(key + '.' + i))) {
if (currentValue === value) {
while ((currentValue = projectProperties.get(key + '.' + (i + 1)))) {
projectProperties.set(key + '.' + i, currentValue);
i++;
}
projectProperties.set(key + '.' + i);
break;
}
i++;
}
projectProperties.dirty = true;
}
function getRelativeLibraryPath (parentDir, subDir) {
var libraryPath = path.relative(parentDir, subDir);
return (path.sep == '\\') ? libraryPath.replace(/\\/g, '/') : libraryPath;
}
function AndroidProject(projectDir) {
this._propertiesEditors = {};
this._subProjectDirs = {};
this._dirty = false;
this.projectDir = projectDir;
this.platformWww = path.join(this.projectDir, 'platform_www');
this.www = path.join(this.projectDir, 'assets/www');
}
AndroidProject.getProjectFile = function (projectDir) {
if (!projectFileCache[projectDir]) {
projectFileCache[projectDir] = new AndroidProject(projectDir);
}
return projectFileCache[projectDir];
};
AndroidProject.purgeCache = function (projectDir) {
if (projectDir) {
delete projectFileCache[projectDir];
} else {
projectFileCache = {};
}
};
/**
* Reads the package name out of the Android Manifest file
*
* @param {String} projectDir The absolute path to the directory containing the project
*
* @return {String} The name of the package
*/
AndroidProject.prototype.getPackageName = function() {
return new AndroidManifest(path.join(this.projectDir, 'AndroidManifest.xml')).getPackageId();
};
AndroidProject.prototype.getCustomSubprojectRelativeDir = function(plugin_id, src) {
// All custom subprojects are prefixed with the last portion of the package id.
// This is to avoid collisions when opening multiple projects in Eclipse that have subprojects with the same name.
var packageName = this.getPackageName();
var lastDotIndex = packageName.lastIndexOf('.');
var prefix = packageName.substring(lastDotIndex + 1);
var subRelativeDir = path.join(plugin_id, prefix + '-' + path.basename(src));
return subRelativeDir;
};
AndroidProject.prototype.addSubProject = function(parentDir, subDir) {
var parentProjectFile = path.resolve(parentDir, 'project.properties');
var subProjectFile = path.resolve(subDir, 'project.properties');
var parentProperties = this._getPropertiesFile(parentProjectFile);
// TODO: Setting the target needs to happen only for pre-3.7.0 projects
if (fs.existsSync(subProjectFile)) {
var subProperties = this._getPropertiesFile(subProjectFile);
subProperties.set('target', parentProperties.get('target'));
subProperties.dirty = true;
this._subProjectDirs[subDir] = true;
}
addToPropertyList(parentProperties, 'android.library.reference', getRelativeLibraryPath(parentDir, subDir));
this._dirty = true;
};
AndroidProject.prototype.removeSubProject = function(parentDir, subDir) {
var parentProjectFile = path.resolve(parentDir, 'project.properties');
var parentProperties = this._getPropertiesFile(parentProjectFile);
removeFromPropertyList(parentProperties, 'android.library.reference', getRelativeLibraryPath(parentDir, subDir));
delete this._subProjectDirs[subDir];
this._dirty = true;
};
AndroidProject.prototype.addGradleReference = function(parentDir, subDir) {
var parentProjectFile = path.resolve(parentDir, 'project.properties');
var parentProperties = this._getPropertiesFile(parentProjectFile);
addToPropertyList(parentProperties, 'cordova.gradle.include', getRelativeLibraryPath(parentDir, subDir));
this._dirty = true;
};
AndroidProject.prototype.removeGradleReference = function(parentDir, subDir) {
var parentProjectFile = path.resolve(parentDir, 'project.properties');
var parentProperties = this._getPropertiesFile(parentProjectFile);
removeFromPropertyList(parentProperties, 'cordova.gradle.include', getRelativeLibraryPath(parentDir, subDir));
this._dirty = true;
};
AndroidProject.prototype.addSystemLibrary = function(parentDir, value) {
var parentProjectFile = path.resolve(parentDir, 'project.properties');
var parentProperties = this._getPropertiesFile(parentProjectFile);
addToPropertyList(parentProperties, 'cordova.system.library', value);
this._dirty = true;
};
AndroidProject.prototype.removeSystemLibrary = function(parentDir, value) {
var parentProjectFile = path.resolve(parentDir, 'project.properties');
var parentProperties = this._getPropertiesFile(parentProjectFile);
removeFromPropertyList(parentProperties, 'cordova.system.library', value);
this._dirty = true;
};
AndroidProject.prototype.write = function() {
if (!this._dirty) {
return;
}
this._dirty = false;
for (var filename in this._propertiesEditors) {
var editor = this._propertiesEditors[filename];
if (editor.dirty) {
fs.writeFileSync(filename, editor.toString());
editor.dirty = false;
}
}
};
AndroidProject.prototype._getPropertiesFile = function (filename) {
if (!this._propertiesEditors[filename]) {
if (fs.existsSync(filename)) {
this._propertiesEditors[filename] = properties_parser.createEditor(filename);
} else {
this._propertiesEditors[filename] = properties_parser.createEditor();
}
}
return this._propertiesEditors[filename];
};
module.exports = AndroidProject;

View File

@@ -1,75 +0,0 @@
/**
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var loggerInstance;
var util = require('util');
var EventEmitter = require('events').EventEmitter;
var CordovaError = require('cordova-common').CordovaError;
/**
* @class ConsoleLogger
* @extends EventEmitter
*
* Implementing basic logging for platform. Inherits regular NodeJS
* EventEmitter. All events, emitted on this class instance are immediately
* logged to console.
*
* Also attaches handler to process' uncaught exceptions, so these exceptions
* logged to console similar to regular error events.
*/
function ConsoleLogger() {
EventEmitter.call(this);
var isVerbose = process.argv.indexOf('-d') >= 0 || process.argv.indexOf('--verbose') >= 0;
// For CordovaError print only the message without stack trace unless we
// are in a verbose mode.
process.on('uncaughtException', function(err){
if ((err instanceof CordovaError) && isVerbose) {
console.error(err.stack);
} else {
console.error(err.message);
}
process.exit(1);
});
this.on('results', console.log);
this.on('verbose', function () {
if (isVerbose)
console.log.apply(console, arguments);
});
this.on('info', console.log);
this.on('log', console.log);
this.on('warn', console.warn);
}
util.inherits(ConsoleLogger, EventEmitter);
/**
* Returns already instantiated/newly created instance of ConsoleLogger class.
* This method should be used instead of creating ConsoleLogger directly,
* otherwise we'll get multiple handlers attached to process'
* uncaughtException
*
* @return {ConsoleLogger} New or already created instance of ConsoleLogger
*/
ConsoleLogger.get = function () {
loggerInstance = loggerInstance || new ConsoleLogger();
return loggerInstance;
};
module.exports = ConsoleLogger;

View File

@@ -1,301 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q'),
path = require('path'),
fs = require('fs'),
nopt = require('nopt');
var Adb = require('./Adb');
var builders = require('./builders/builders');
var events = require('cordova-common').events;
var spawn = require('cordova-common').superspawn.spawn;
var CordovaError = require('cordova-common').CordovaError;
function parseOpts(options, resolvedTarget) {
options = options || {};
options.argv = nopt({
gradle: Boolean,
ant: Boolean,
prepenv: Boolean,
versionCode: String,
minSdkVersion: String,
gradleArg: String,
keystore: path,
alias: String,
storePassword: String,
password: String,
keystoreType: String
}, {}, options.argv, 0);
var ret = {
buildType: options.release ? 'release' : 'debug',
buildMethod: process.env.ANDROID_BUILD || 'gradle',
prepEnv: options.argv.prepenv,
arch: resolvedTarget && resolvedTarget.arch,
extraArgs: []
};
if (options.argv.ant || options.argv.gradle)
ret.buildMethod = options.argv.ant ? 'ant' : 'gradle';
if (options.nobuild) ret.buildMethod = 'none';
if (options.argv.versionCode)
ret.extraArgs.push('-PcdvVersionCode=' + options.versionCode);
if (options.argv.minSdkVersion)
ret.extraArgs.push('-PcdvMinSdkVersion=' + options.minSdkVersion);
if (options.argv.gradleArg)
ret.extraArgs.push(options.gradleArg);
var packageArgs = {};
if (options.argv.keystore)
packageArgs.keystore = path.relative(this.root, path.resolve(options.argv.keystore));
['alias','storePassword','password','keystoreType'].forEach(function (flagName) {
if (options.argv[flagName])
packageArgs[flagName] = options.argv[flagName];
});
var buildConfig = options.buildConfig;
// If some values are not specified as command line arguments - use build config to supplement them.
// Command line arguemnts have precedence over build config.
if (buildConfig) {
if (!fs.existsSync(buildConfig)) {
throw new Error('Specified build config file does not exist: ' + buildConfig);
}
events.emit('log', 'Reading build config file: '+ path.resolve(buildConfig));
var config = JSON.parse(fs.readFileSync(buildConfig, 'utf8'));
if (config.android && config.android[ret.buildType]) {
var androidInfo = config.android[ret.buildType];
if(androidInfo.keystore && !packageArgs.keystore) {
packageArgs.keystore = path.resolve(path.dirname(buildConfig), androidInfo.keystore);
}
['alias', 'storePassword', 'password','keystoreType'].forEach(function (key){
packageArgs[key] = packageArgs[key] || androidInfo[key];
});
}
}
if (packageArgs.keystore && packageArgs.alias) {
ret.packageInfo = new PackageInfo(packageArgs.keystore, packageArgs.alias, packageArgs.storePassword,
packageArgs.password, packageArgs.keystoreType);
}
if(!ret.packageInfo) {
if(Object.keys(packageArgs).length > 0) {
events.emit('warn', '\'keystore\' and \'alias\' need to be specified to generate a signed archive.');
}
}
return ret;
}
/*
* Builds the project with the specifed options
* Returns a promise.
*/
module.exports.runClean = function(options) {
var opts = parseOpts(options);
var builder = builders.getBuilder(opts.buildMethod);
return builder.prepEnv(opts)
.then(function() {
return builder.clean(opts);
});
};
/**
* Builds the project with the specifed options.
*
* @param {BuildOptions} options A set of options. See PlatformApi.build
* method documentation for reference.
* @param {Object} optResolvedTarget A deployment target. Used to pass
* target architecture from upstream 'run' call. TODO: remove this option in
* favor of setting buildOptions.archs field.
*
* @return {Promise<Object>} Promise, resolved with built packages
* information.
*/
module.exports.run = function(options, optResolvedTarget) {
var opts = parseOpts(options, optResolvedTarget);
var builder = builders.getBuilder(opts.buildMethod);
var self = this;
return builder.prepEnv(opts)
.then(function() {
if (opts.prepEnv) {
self.events.emit('verbose', 'Build file successfully prepared.');
return;
}
return builder.build(opts)
.then(function() {
var apkPaths = builder.findOutputApks(opts.buildType, opts.arch);
self.events.emit('log', 'Built the following apk(s): \n\t' + apkPaths.join('\n\t'));
return {
apkPaths: apkPaths,
buildType: opts.buildType,
buildMethod: opts.buildMethod
};
});
});
};
// Called by plugman after installing plugins, and by create script after creating project.
module.exports.prepBuildFiles = function() {
return builders.getBuilder('gradle').prepBuildFiles();
};
/*
* Detects the architecture of a device/emulator
* Returns "arm" or "x86".
*/
module.exports.detectArchitecture = function(target) {
function helper() {
return Adb.shell(target, 'cat /proc/cpuinfo')
.then(function(output) {
return /intel/i.exec(output) ? 'x86' : 'arm';
});
}
// It sometimes happens (at least on OS X), that this command will hang forever.
// To fix it, either unplug & replug device, or restart adb server.
return helper()
.timeout(1000, new CordovaError('Device communication timed out. Try unplugging & replugging the device.'))
.then(null, function(err) {
if (/timed out/.exec('' + err)) {
// adb kill-server doesn't seem to do the trick.
// Could probably find a x-platform version of killall, but I'm not actually
// sure that this scenario even happens on non-OSX machines.
return spawn('killall', ['adb'])
.then(function() {
events.emit('verbose', 'adb seems hung. retrying.');
return helper()
.then(null, function() {
// The double kill is sadly often necessary, at least on mac.
events.emit('warn', 'Now device not found... restarting adb again.');
return spawn('killall', ['adb'])
.then(function() {
return helper()
.then(null, function() {
return Q.reject(new CordovaError('USB is flakey. Try unplugging & replugging the device.'));
});
});
});
}, function() {
// For non-killall OS's.
return Q.reject(err);
});
}
throw err;
});
};
module.exports.findBestApkForArchitecture = function(buildResults, arch) {
var paths = buildResults.apkPaths.filter(function(p) {
var apkName = path.basename(p);
if (buildResults.buildType == 'debug') {
return /-debug/.exec(apkName);
}
return !/-debug/.exec(apkName);
});
var archPattern = new RegExp('-' + arch);
var hasArchPattern = /-x86|-arm/;
for (var i = 0; i < paths.length; ++i) {
var apkName = path.basename(paths[i]);
if (hasArchPattern.exec(apkName)) {
if (archPattern.exec(apkName)) {
return paths[i];
}
} else {
return paths[i];
}
}
throw new Error('Could not find apk architecture: ' + arch + ' build-type: ' + buildResults.buildType);
};
function PackageInfo(keystore, alias, storePassword, password, keystoreType) {
this.keystore = {
'name': 'key.store',
'value': keystore
};
this.alias = {
'name': 'key.alias',
'value': alias
};
if (storePassword) {
this.storePassword = {
'name': 'key.store.password',
'value': storePassword
};
}
if (password) {
this.password = {
'name': 'key.alias.password',
'value': password
};
}
if (keystoreType) {
this.keystoreType = {
'name': 'key.store.type',
'value': keystoreType
};
}
}
PackageInfo.prototype = {
toProperties: function() {
var self = this;
var result = '';
Object.keys(self).forEach(function(key) {
result += self[key].name;
result += '=';
result += self[key].value.replace(/\\/g, '\\\\');
result += '\n';
});
return result;
}
};
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join('../build')) + ' [flags] [Signed APK flags]');
console.log('Flags:');
console.log(' \'--debug\': will build project in debug mode (default)');
console.log(' \'--release\': will build project for release');
console.log(' \'--ant\': will build project with ant');
console.log(' \'--gradle\': will build project with gradle (default)');
console.log(' \'--nobuild\': will skip build process (useful when using run command)');
console.log(' \'--prepenv\': don\'t build, but copy in build scripts where necessary');
console.log(' \'--versionCode=#\': Override versionCode for this build. Useful for uploading multiple APKs. Requires --gradle.');
console.log(' \'--minSdkVersion=#\': Override minSdkVersion for this build. Useful for uploading multiple APKs. Requires --gradle.');
console.log(' \'--gradleArg=<gradle command line arg>\': Extra args to pass to the gradle command. Use one flag per arg. Ex. --gradleArg=-PcdvBuildMultipleApks=true');
console.log('');
console.log('Signed APK flags (overwrites debug/release-signing.proprties) :');
console.log(' \'--keystore=<path to keystore>\': Key store used to build a signed archive. (Required)');
console.log(' \'--alias=\': Alias for the key store. (Required)');
console.log(' \'--storePassword=\': Password for the key store. (Optional - prompted)');
console.log(' \'--password=\': Password for the key. (Optional - prompted)');
console.log(' \'--keystoreType\': Type of the keystore. (Optional)');
process.exit(0);
};

View File

@@ -1,141 +0,0 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q');
var fs = require('fs');
var path = require('path');
var util = require('util');
var shell = require('shelljs');
var spawn = require('cordova-common').superspawn.spawn;
var CordovaError = require('cordova-common').CordovaError;
var check_reqs = require('../check_reqs');
var SIGNING_PROPERTIES = '-signing.properties';
var MARKER = 'YOUR CHANGES WILL BE ERASED!';
var TEMPLATE =
'# This file is automatically generated.\n' +
'# Do not modify this file -- ' + MARKER + '\n';
var GenericBuilder = require('./GenericBuilder');
function AntBuilder (projectRoot) {
GenericBuilder.call(this, projectRoot);
this.binDirs = {ant: this.binDirs.ant};
}
util.inherits(AntBuilder, GenericBuilder);
AntBuilder.prototype.getArgs = function(cmd, opts) {
var args = [cmd, '-f', path.join(this.root, 'build.xml')];
// custom_rules.xml is required for incremental builds.
if (hasCustomRules()) {
args.push('-Dout.dir=ant-build', '-Dgen.absolute.dir=ant-gen');
}
if(opts.packageInfo) {
args.push('-propertyfile=' + path.join(this.root, opts.buildType + SIGNING_PROPERTIES));
}
return args;
};
AntBuilder.prototype.prepEnv = function(opts) {
var self = this;
return check_reqs.check_ant()
.then(function() {
// Copy in build.xml on each build so that:
// A) we don't require the Android SDK at project creation time, and
// B) we always use the SDK's latest version of it.
/*jshint -W069 */
var sdkDir = process.env['ANDROID_HOME'];
/*jshint +W069 */
var buildTemplate = fs.readFileSync(path.join(sdkDir, 'tools', 'lib', 'build.template'), 'utf8');
function writeBuildXml(projectPath) {
var newData = buildTemplate.replace('PROJECT_NAME', self.extractRealProjectNameFromManifest());
fs.writeFileSync(path.join(projectPath, 'build.xml'), newData);
if (!fs.existsSync(path.join(projectPath, 'local.properties'))) {
fs.writeFileSync(path.join(projectPath, 'local.properties'), TEMPLATE);
}
}
writeBuildXml(self.root);
var propertiesObj = self.readProjectProperties();
var subProjects = propertiesObj.libs;
for (var i = 0; i < subProjects.length; ++i) {
writeBuildXml(path.join(self.root, subProjects[i]));
}
if (propertiesObj.systemLibs.length > 0) {
throw new CordovaError('Project contains at least one plugin that requires a system library. This is not supported with ANT. Please build using gradle.');
}
var propertiesFile = opts.buildType + SIGNING_PROPERTIES;
var propertiesFilePath = path.join(self.root, propertiesFile);
if (opts.packageInfo) {
fs.writeFileSync(propertiesFilePath, TEMPLATE + opts.packageInfo.toProperties());
} else if(isAutoGenerated(propertiesFilePath)) {
shell.rm('-f', propertiesFilePath);
}
});
};
/*
* Builds the project with ant.
* Returns a promise.
*/
AntBuilder.prototype.build = function(opts) {
// Without our custom_rules.xml, we need to clean before building.
var ret = Q();
if (!hasCustomRules()) {
// clean will call check_ant() for us.
ret = this.clean(opts);
}
var args = this.getArgs(opts.buildType == 'debug' ? 'debug' : 'release', opts);
return check_reqs.check_ant()
.then(function() {
return spawn('ant', args, {stdio: 'inherit'});
});
};
AntBuilder.prototype.clean = function(opts) {
var args = this.getArgs('clean', opts);
var self = this;
return check_reqs.check_ant()
.then(function() {
return spawn('ant', args, {stdio: 'inherit'});
})
.then(function () {
shell.rm('-rf', path.join(self.root, 'out'));
['debug', 'release'].forEach(function(config) {
var propertiesFilePath = path.join(self.root, config + SIGNING_PROPERTIES);
if(isAutoGenerated(propertiesFilePath)){
shell.rm('-f', propertiesFilePath);
}
});
});
};
module.exports = AntBuilder;
function hasCustomRules(projectRoot) {
return fs.existsSync(path.join(projectRoot, 'custom_rules.xml'));
}
function isAutoGenerated(file) {
return fs.existsSync(file) && fs.readFileSync(file, 'utf8').indexOf(MARKER) > 0;
}

View File

@@ -1,138 +0,0 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q');
var fs = require('fs');
var path = require('path');
var shell = require('shelljs');
var events = require('cordova-common').events;
var CordovaError = require('cordova-common').CordovaError;
function GenericBuilder (projectDir) {
this.root = projectDir || path.resolve(__dirname, '../../..');
this.binDirs = {
ant: path.join(this.root, hasCustomRules(this.root) ? 'ant-build' : 'bin'),
gradle: path.join(this.root, 'build', 'outputs', 'apk')
};
}
function hasCustomRules(projectRoot) {
return fs.existsSync(path.join(projectRoot, 'custom_rules.xml'));
}
GenericBuilder.prototype.prepEnv = function() {
return Q();
};
GenericBuilder.prototype.build = function() {
events.emit('log', 'Skipping build...');
return Q(null);
};
GenericBuilder.prototype.clean = function() {
return Q();
};
GenericBuilder.prototype.findOutputApks = function(build_type, arch) {
var self = this;
return Object.keys(this.binDirs)
.reduce(function (result, builderName) {
var binDir = self.binDirs[builderName];
return result.concat(findOutputApksHelper(binDir, build_type, builderName === 'ant' ? null : arch));
}, [])
.sort(apkSorter);
};
GenericBuilder.prototype.readProjectProperties = function () {
function findAllUniq(data, r) {
var s = {};
var m;
while ((m = r.exec(data))) {
s[m[1]] = 1;
}
return Object.keys(s);
}
var data = fs.readFileSync(path.join(this.root, 'project.properties'), 'utf8');
return {
libs: findAllUniq(data, /^\s*android\.library\.reference\.\d+=(.*)(?:\s|$)/mg),
gradleIncludes: findAllUniq(data, /^\s*cordova\.gradle\.include\.\d+=(.*)(?:\s|$)/mg),
systemLibs: findAllUniq(data, /^\s*cordova\.system\.library\.\d+=(.*)(?:\s|$)/mg)
};
};
GenericBuilder.prototype.extractRealProjectNameFromManifest = function () {
var manifestPath = path.join(this.root, 'AndroidManifest.xml');
var manifestData = fs.readFileSync(manifestPath, 'utf8');
var m = /<manifest[\s\S]*?package\s*=\s*"(.*?)"/i.exec(manifestData);
if (!m) {
throw new CordovaError('Could not find package name in ' + manifestPath);
}
var packageName=m[1];
var lastDotIndex = packageName.lastIndexOf('.');
return packageName.substring(lastDotIndex + 1);
};
module.exports = GenericBuilder;
function apkSorter(fileA, fileB) {
var timeDiff = fs.statSync(fileA).mtime - fs.statSync(fileB).mtime;
return timeDiff === 0 ? fileA.length - fileB.length : timeDiff;
}
function findOutputApksHelper(dir, build_type, arch) {
var shellSilent = shell.config.silent;
shell.config.silent = true;
var ret = shell.ls(path.join(dir, '*.apk'))
.filter(function(candidate) {
var apkName = path.basename(candidate);
// Need to choose between release and debug .apk.
if (build_type === 'debug') {
return /-debug/.exec(apkName) && !/-unaligned|-unsigned/.exec(apkName);
}
if (build_type === 'release') {
return /-release/.exec(apkName) && !/-unaligned/.exec(apkName);
}
return true;
})
.sort(apkSorter);
shellSilent = shellSilent;
if (ret.length === 0) {
return ret;
}
// Assume arch-specific build if newest apk has -x86 or -arm.
var archSpecific = !!/-x86|-arm/.exec(path.basename(ret[0]));
// And show only arch-specific ones (or non-arch-specific)
ret = ret.filter(function(p) {
/*jshint -W018 */
return !!/-x86|-arm/.exec(path.basename(p)) == archSpecific;
/*jshint +W018 */
});
if (archSpecific && ret.length > 1) {
ret = ret.filter(function(p) {
return path.basename(p).indexOf('-' + arch) != -1;
});
}
return ret;
}

View File

@@ -1,213 +0,0 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q');
var fs = require('fs');
var util = require('util');
var path = require('path');
var shell = require('shelljs');
var spawn = require('cordova-common').superspawn.spawn;
var CordovaError = require('cordova-common').CordovaError;
var check_reqs = require('../check_reqs');
var GenericBuilder = require('./GenericBuilder');
var MARKER = 'YOUR CHANGES WILL BE ERASED!';
var SIGNING_PROPERTIES = '-signing.properties';
var TEMPLATE =
'# This file is automatically generated.\n' +
'# Do not modify this file -- ' + MARKER + '\n';
function GradleBuilder (projectRoot) {
GenericBuilder.call(this, projectRoot);
this.binDirs = {gradle: this.binDirs.gradle};
}
util.inherits(GradleBuilder, GenericBuilder);
GradleBuilder.prototype.getArgs = function(cmd, opts) {
if (cmd == 'release') {
cmd = 'cdvBuildRelease';
} else if (cmd == 'debug') {
cmd = 'cdvBuildDebug';
}
var args = [cmd, '-b', path.join(this.root, 'build.gradle')];
if (opts.arch) {
args.push('-PcdvBuildArch=' + opts.arch);
}
// 10 seconds -> 6 seconds
args.push('-Dorg.gradle.daemon=true');
args.push.apply(args, opts.extraArgs);
// Shaves another 100ms, but produces a "try at own risk" warning. Not worth it (yet):
// args.push('-Dorg.gradle.parallel=true');
return args;
};
// Makes the project buildable, minus the gradle wrapper.
GradleBuilder.prototype.prepBuildFiles = function() {
// Update the version of build.gradle in each dependent library.
var pluginBuildGradle = path.join(this.root, 'cordova', 'lib', 'plugin-build.gradle');
var propertiesObj = this.readProjectProperties();
var subProjects = propertiesObj.libs;
for (var i = 0; i < subProjects.length; ++i) {
if (subProjects[i] !== 'CordovaLib') {
shell.cp('-f', pluginBuildGradle, path.join(this.root, subProjects[i], 'build.gradle'));
}
}
var name = this.extractRealProjectNameFromManifest();
//Remove the proj.id/name- prefix from projects: https://issues.apache.org/jira/browse/CB-9149
var settingsGradlePaths = subProjects.map(function(p){
var realDir=p.replace(/[/\\]/g, ':');
var libName=realDir.replace(name+'-','');
var str='include ":'+libName+'"\n';
if(realDir.indexOf(name+'-')!==-1)
str+='project(":'+libName+'").projectDir = new File("'+p+'")\n';
return str;
});
// Write the settings.gradle file.
fs.writeFileSync(path.join(this.root, 'settings.gradle'),
'// GENERATED FILE - DO NOT EDIT\n' +
'include ":"\n' + settingsGradlePaths.join(''));
// Update dependencies within build.gradle.
var buildGradle = fs.readFileSync(path.join(this.root, 'build.gradle'), 'utf8');
var depsList = '';
subProjects.forEach(function(p) {
var libName=p.replace(/[/\\]/g, ':').replace(name+'-','');
depsList += ' debugCompile project(path: "' + libName + '", configuration: "debug")\n';
depsList += ' releaseCompile project(path: "' + libName + '", configuration: "release")\n';
});
// For why we do this mapping: https://issues.apache.org/jira/browse/CB-8390
var SYSTEM_LIBRARY_MAPPINGS = [
[/^\/?extras\/android\/support\/(.*)$/, 'com.android.support:support-$1:+'],
[/^\/?google\/google_play_services\/libproject\/google-play-services_lib\/?$/, 'com.google.android.gms:play-services:+']
];
propertiesObj.systemLibs.forEach(function(p) {
var mavenRef;
// It's already in gradle form if it has two ':'s
if (/:.*:/.exec(p)) {
mavenRef = p;
} else {
for (var i = 0; i < SYSTEM_LIBRARY_MAPPINGS.length; ++i) {
var pair = SYSTEM_LIBRARY_MAPPINGS[i];
if (pair[0].exec(p)) {
mavenRef = p.replace(pair[0], pair[1]);
break;
}
}
if (!mavenRef) {
throw new CordovaError('Unsupported system library (does not work with gradle): ' + p);
}
}
depsList += ' compile "' + mavenRef + '"\n';
});
buildGradle = buildGradle.replace(/(SUB-PROJECT DEPENDENCIES START)[\s\S]*(\/\/ SUB-PROJECT DEPENDENCIES END)/, '$1\n' + depsList + ' $2');
var includeList = '';
propertiesObj.gradleIncludes.forEach(function(includePath) {
includeList += 'apply from: "' + includePath + '"\n';
});
buildGradle = buildGradle.replace(/(PLUGIN GRADLE EXTENSIONS START)[\s\S]*(\/\/ PLUGIN GRADLE EXTENSIONS END)/, '$1\n' + includeList + '$2');
fs.writeFileSync(path.join(this.root, 'build.gradle'), buildGradle);
};
GradleBuilder.prototype.prepEnv = function(opts) {
var self = this;
return check_reqs.check_gradle()
.then(function() {
return self.prepBuildFiles();
}).then(function() {
// Copy the gradle wrapper on each build so that:
// A) we don't require the Android SDK at project creation time, and
// B) we always use the SDK's latest version of it.
// check_reqs ensures that this is set.
/*jshint -W069 */
var sdkDir = process.env['ANDROID_HOME'];
/*jshint +W069 */
var wrapperDir = path.join(sdkDir, 'tools', 'templates', 'gradle', 'wrapper');
if (process.platform == 'win32') {
shell.rm('-f', path.join(self.root, 'gradlew.bat'));
shell.cp(path.join(wrapperDir, 'gradlew.bat'), self.root);
} else {
shell.rm('-f', path.join(self.root, 'gradlew'));
shell.cp(path.join(wrapperDir, 'gradlew'), self.root);
}
shell.rm('-rf', path.join(self.root, 'gradle', 'wrapper'));
shell.mkdir('-p', path.join(self.root, 'gradle'));
shell.cp('-r', path.join(wrapperDir, 'gradle', 'wrapper'), path.join(self.root, 'gradle'));
// If the gradle distribution URL is set, make sure it points to version we want.
// If it's not set, do nothing, assuming that we're using a future version of gradle that we don't want to mess with.
// For some reason, using ^ and $ don't work. This does the job, though.
var distributionUrlRegex = /distributionUrl.*zip/;
/*jshint -W069 */
var distributionUrl = process.env['CORDOVA_ANDROID_GRADLE_DISTRIBUTION_URL'] || 'http\\://services.gradle.org/distributions/gradle-2.2.1-all.zip';
/*jshint +W069 */
var gradleWrapperPropertiesPath = path.join(self.root, 'gradle', 'wrapper', 'gradle-wrapper.properties');
shell.chmod('u+w', gradleWrapperPropertiesPath);
shell.sed('-i', distributionUrlRegex, 'distributionUrl='+distributionUrl, gradleWrapperPropertiesPath);
var propertiesFile = opts.buildType + SIGNING_PROPERTIES;
var propertiesFilePath = path.join(self.root, propertiesFile);
if (opts.packageInfo) {
fs.writeFileSync(propertiesFilePath, TEMPLATE + opts.packageInfo.toProperties());
} else if (isAutoGenerated(propertiesFilePath)) {
shell.rm('-f', propertiesFilePath);
}
});
};
/*
* Builds the project with gradle.
* Returns a promise.
*/
GradleBuilder.prototype.build = function(opts) {
var wrapper = path.join(this.root, 'gradlew');
var args = this.getArgs(opts.buildType == 'debug' ? 'debug' : 'release', opts);
return Q().then(function() {
return spawn(wrapper, args, {stdio: 'inherit'});
});
};
GradleBuilder.prototype.clean = function(opts) {
var builder = this;
var wrapper = path.join(this.root, 'gradlew');
var args = builder.getArgs('clean', opts);
return Q().then(function() {
return spawn(wrapper, args, {stdio: 'inherit'});
})
.then(function () {
shell.rm('-rf', path.join(builder.root, 'out'));
['debug', 'release'].forEach(function(config) {
var propertiesFilePath = path.join(builder.root, config + SIGNING_PROPERTIES);
if(isAutoGenerated(propertiesFilePath)){
shell.rm('-f', propertiesFilePath);
}
});
});
};
module.exports = GradleBuilder;
function isAutoGenerated(file) {
return fs.existsSync(file) && fs.readFileSync(file, 'utf8').indexOf(MARKER) > 0;
}

View File

@@ -1,47 +0,0 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var CordovaError = require('cordova-common').CordovaError;
var knownBuilders = {
ant: 'AntBuilder',
gradle: 'GradleBuilder',
none: 'GenericBuilder'
};
/**
* Helper method that instantiates and returns a builder for specified build
* type.
*
* @param {String} builderType Builder name to construct and return. Must
* be one of 'ant', 'gradle' or 'none'
*
* @return {Builder} A builder instance for specified build type.
*/
module.exports.getBuilder = function (builderType, projectRoot) {
if (!knownBuilders[builderType])
throw new CordovaError('Builder ' + builderType + ' is not supported.');
try {
var Builder = require('./' + knownBuilders[builderType]);
return new Builder(projectRoot);
} catch (err) {
throw new CordovaError('Failed to instantiate ' + knownBuilders[builderType] + ' builder: ' + err);
}
};

609
bin/templates/cordova/lib/cordova.js vendored Normal file
View File

@@ -0,0 +1,609 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
var ROOT = WScript.ScriptFullName.split('\\cordova\\lib\\cordova.js').join(''),
shell = WScript.CreateObject("WScript.Shell"),
fso = WScript.CreateObject('Scripting.FileSystemObject');
//device_id for targeting specific device
var device_id;
//build types
var NONE = 0,
DEBUG = '--debug',
RELEASE = '--release',
NO_BUILD = '--nobuild';
var build_type = NONE;
//deploy tpyes
var NONE = 0,
EMULATOR = 1,
DEVICE = 2,
TARGET = 3;
var deploy_type = NONE;
// log to stdout or stderr
function Log(msg, error) {
if (error) {
WScript.StdErr.WriteLine(msg);
}
else {
WScript.StdOut.WriteLine(msg);
}
}
// executes a commmand in the shell, returning stdout
function exec(command) {
var oExec=shell.Exec(command);
var output = new String();
while (oExec.Status == 0) {
if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadLine();
output += line;
}
WScript.sleep(100);
}
return output;
}
// executes a command in the shell, returns stdout or stderr if error
function exec_out(command) {
var oExec=shell.Exec(command);
var output = new String();
while (oExec.Status == 0) {
if (!oExec.StdOut.AtEndOfStream) {
var line = oExec.StdOut.ReadLine();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
output += line;
}
WScript.sleep(100);
}
//Check to make sure our scripts did not encounter an error
if (!oExec.StdErr.AtEndOfStream) {
var line = oExec.StdErr.ReadAll();
return {'error' : true, 'output' : line};
}
return {'error' : false, 'output' : output};
}
// executes a commmand in the shell and outputs stdout and fails on stderr
function exec_verbose(command) {
//Log("Command: " + command);
var oShell=shell.Exec(command);
while (oShell.Status == 0) {
//Wait a little bit so we're not super looping
WScript.sleep(100);
//Print any stdout output from the script
if (!oShell.StdOut.AtEndOfStream) {
var line = oShell.StdOut.ReadLine();
Log(line);
}
}
//Check to make sure our scripts did not encounter an error
if (!oShell.StdErr.AtEndOfStream) {
var line = oShell.StdErr.ReadAll();
Log(line, true);
WScript.Quit(2);
}
}
function version(path) {
var cordovajs_path = path + "\\assets\\www\\cordova.js";
if(fso.FileExists(cordovajs_path)) {
var f = fso.OpenTextFile(cordovajs_path, 1,2);
var cordovajs = f.ReadAll();
f.Close();
var version_regex = /^.*CORDOVA_JS_BUILD_LABEL.*$/m;
var version_line = cordovajs.match(version_regex) + "";
var version = version_line.match(/(\d+)\.(\d+)\.(\d+)(rc\d)?/) + "";
// TODO : figure out why this isn't matching properly so we can remove this substring workaround.
Log(version.substr(0, ((version.length/2) -1)));
} else {
Log("Error : Could not find cordova js.", true);
Log("Expected Location : " + cordovajs_path, true);
WScript.Quit(2);
}
}
function get_devices() {
var device_list = []
var local_devices = shell.Exec("%comspec% /c adb devices").StdOut.ReadAll();
if (local_devices.match(/\w+\tdevice/)) {
devices = local_devices.split('\r\n');
//format (ID DESCRIPTION)
for (i in devices) {
if (devices[i].match(/\w+\tdevice/) && !devices[i].match(/emulator/)) {
device_list.push(devices[i].replace(/\t/, ' '));
}
}
}
return device_list
}
function list_devices() {
var devices = get_devices();
if (devices.length > 0) {
for (i in devices) {
Log(devices[i]);
}
}
else {
Log('No devices found, if your device is connected and not showing,');
Log(' then try and install the drivers for your device.');
Log(' http://developer.android.com/tools/extras/oem-usb.html');
}
}
function get_emulator_images() {
var avd_list = [];
var local_emulators = shell.Exec("%comspec% /c android list avds").StdOut.ReadAll();
if (local_emulators.match(/Name\:/)) {
emulators = local_emulators.split('\n');
var count = 0;
var output = '';
for (i in emulators) {
// Find the line with the emulator name.
if (emulators[i].match(/Name\:/)) {
// strip description
var emulator_name = emulators[i].replace(/\s*Name\:\s/, '') + ' ';
avd_list.push(emulator_name);
}
}
}
return avd_list;
}
function list_emulator_images() {
var images = get_emulator_images();
if (images.length > 0) {
for(i in images) {
Log(images[i]);
}
}
else {
Log('No emulators found, if you would like to create an emulator follow the instructions');
Log(' provided here : http://developer.android.com/tools/devices/index.html');
Log(' Or run \'android create avd --name <name> --target <targetID>\' in on the command line.');
}
}
function get_started_emulators() {
var started_emulators = [];
var local_devices = shell.Exec("%comspec% /c adb devices").StdOut.ReadAll();
if (local_devices.match(/emulator/)) {
devices = local_devices.split('\r\n');
//format (ID DESCRIPTION)
for (i in devices) {
if (devices[i].match(/\w+\tdevice/) && devices[i].match(/emulator/)) {
started_emulators.push(devices[i].replace(/\t/, ' '));
}
}
}
return started_emulators
}
function list_started_emulators() {
var images = get_started_emulators();
if (images.length > 0) {
for(i in images) {
Log(images[i]);
}
}
else {
Log('No started emulators found, if you would like to start an emulator call ');
Log('\'list-emulator-images\'');
Log(' to get the name of an emulator and then start the emulator with');
Log('\'start-emulator <Name>\'');
}
}
function create_emulator() {
//get targets
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/id:\s\d+/g);
if(targets) {
exec('%comspec% /c android create avd --name cordova_emulator --target ' + targets[targets.length - 1].replace(/id: /, ""));
} else {
Log("You do not have any android targets setup. Please create at least one target with the `android` command so that an emulator can be created.", true);
WScript.Quit(69);
}
}
function start_emulator(name) {
var emulators = get_emulator_images();
var started_emulators = get_started_emulators();
var num_started = started_emulators.length;
var emulator_name;
var started = false;
if (name) {
for (i in emulators) {
if (emulators[i].substr(0,name.length) == name) {
Log("Starting emulator : " + name);
shell.Exec("%comspec% /c emulator -avd " + name + " &");
//shell.Run("%comspec% /c start cmd /c emulator -cpu-delay 0 -no-boot-anim -cache %Temp%\cache -avd " + name);
started = true;
}
}
}
else {
if (emulators.length > 0 && started_emulators.length == 0) {
emulator_name = emulators[0].split(' ', 1)[0];
start_emulator(emulator_name);
return;
} else if (started_emulators.length > 0) {
Log("Emulator already started : " + started_emulators[0].split(' ', 1));
return;
} else {
Log("Error : unable to start emulator, ensure you have emulators availible by checking \'list-emulator-images\'", true);
WScript.Quit(2);
}
}
if (!started) {
Log("Error : unable to start emulator, ensure you have emulators availible by checking \'list-emulator-images\'", true);
WScript.Quit(2);
}
else {
// wait for emulator to get the ID
Log('Waiting for emulator...');
var boot_anim = null;
var emulator_ID = null;
var new_started = null;
var i = 0;
while(emulator_ID == null && i < 10) {
new_started = get_started_emulators();
if(new_started.length > started_emulators.length) {
// find new emulator that was just started to get it's ID
for(var i = 0; i < new_started.length; i++) {
if (new_started[i] != started_emulators[i]) {
emulator_ID = new_started[i].split(' ', 1)[0];
boot_anim = exec_out('%comspec% /c adb -s ' + emulator_ID + ' shell getprop init.svc.bootanim');
break;
}
}
}
}
if (i == 10) {
Log('\nEmulator start timed out.');
WScript.Quit(2);
}
i = 0;
WScript.Stdout.Write('Booting up emulator (this may take a while).');
// use boot animation property to tell when boot is complete.
while (!boot_anim.output.match(/stopped/) && i < 100) {
boot_anim = exec_out('%comspec% /c adb -s ' + emulator_ID + ' shell getprop init.svc.bootanim');
i++;
WScript.Stdout.Write('.');
WScript.Sleep(2000);
}
if (i < 100) {
Log('\nBoot Complete!');
// Unlock the device
shell.Exec("%comspec% /c adb -s " + emulator_ID + " shell input keyevent 82");
} else {
Log('\nEmulator boot timed out. Failed to load emulator');
WScript.Quit(2);
}
}
}
function get_apk(path) {
// check if file .apk has been created
if (fso.FolderExists(path + '\\bin')) {
var path_to_apk;
var out_folder = fso.GetFolder(path + '\\bin');
var out_files = new Enumerator(out_folder.Files);
for (;!out_files.atEnd(); out_files.moveNext()) {
var path = out_files.item() + '';
if (fso.GetExtensionName(path) == 'apk' && !path.match(/unaligned/)) {
path_to_apk = out_files.item();
break;
}
}
if (path_to_apk) {
return path_to_apk;
}
else {
Log('Failed to find apk, make sure you project is built and there is an ', true);
Log(' apk in <project>\\bin\\. To build your project use \'<project>\\cordova\\build\'', true);
WScript.Quit(2);
}
}
}
function install_device(path) {
var devices = get_devices();
var use_target = false;
if (devices.length < 1) {
Log("Error : No devices found to install to, make sure there are devices", true);
Log(" availible by checking \'<project_dir>\\cordova\\lib\\list-devices\'", true);
WScript.Quit(2);
}
launch(path, devices[0].split(' ', 1)[0], true);
}
function install_emulator(path) {
var emulators = get_started_emulators();
var use_target = false;
if (emulators.length < 1) {
Log("Error : No emulators found to install to, make sure there are emulators", true);
Log(" availible by checking \'<project_dir>\\cordova\\lib\\list-started-emulators\'", true);
WScript.Quit(2);
}
launch(path, emulators[0].split(' ', 1)[0], false);
}
function install_target(path) {
if(device_id) {
var device = false;
var emulators = get_started_emulators();
var devices = get_devices();
var exists = false;
for (i in emulators) {
if (emulators[i].substr(0,device_id.length) == device_id) {
exists = true;
break;
}
}
for (i in devices) {
if (devices[i].substr(0,device_id.length) == device_id) {
exists = true;
device = true
break;
}
}
if (!exists) {
Log("Error : Unable to find target " + device_id, true);
Log("Please ensure the target exists by checking \'<project>\\cordova\\lib\\list-started-emulators'");
Log(" Or \'<project>\\cordova\\lib\\list-devices'");
}
launch(path, device_id, device);
}
else {
Log("You cannot install to a target without providing a valid target ID.", true);
WScript.Quit(2);
}
}
function launch(path, id, device) {
if(id) {
var path_to_apk = get_apk(path);
if (path_to_apk) {
var launch_name = exec_out("%comspec% /c java -jar "+path+"\\cordova\\appinfo.jar "+path+"\\AndroidManifest.xml");
if (launch_name.error) {
Log("Failed to get application name from appinfo.jar + AndroidManifest : ", true);
Log("Output : " + launch_name.output, true);
WScript.Quit(2);
}
if (device) {
// install on device (-d)
Log("Installing app on device...");
} else {
// install on emulator (-e)
Log("Installing app on emulator...");
}
var cmd = '%comspec% /c adb -s ' + id + ' install -r ' + path_to_apk;
var install = exec_out(cmd);
if ( install.error && install.output.match(/Failure/)) {
Log("Error : Could not install apk to emulator : ", true);
Log(install.output, true);
WScript.Quit(2);
}
else {
Log(install.output);
}
// launch the application
Log("Launching application...");
cmd = '%comspec% /c adb -s ' + id + ' shell am start -W -a android.intent.action.MAIN -n ' + launch_name.output;
exec_verbose(cmd);
}
else {
Log('Failed to find apk, make sure you project is built and there is an ', true);
Log(' apk in <project>\\bin\\. To build your project use \'<project>\\cordova\\build\'', true);
WScript.Quit(2);
}
}
else {
Log("You cannot install to a target without providing a valid target ID.", true);
WScript.Quit(2);
}
}
function clean(path) {
Log("Cleaning project...");
exec("%comspec% /c ant.bat clean -f "+path+"\\build.xml 2>&1");
}
function log() {
// filter out nativeGetEnabledTags spam from latest sdk bug.
shell.Run("%comspec% /c adb logcat | grep -v nativeGetEnabledTags");
}
function build(path) {
switch (build_type) {
case DEBUG :
clean(path);
Log("Building project...");
exec_verbose("%comspec% /c ant.bat debug -f "+path+"\\build.xml 2>&1");
break;
case RELEASE :
clean(path);
Log("Building project...");
exec_verbose("%comspec% /c ant.bat release -f "+path+"\\build.xml 2>&1");
break;
case NO_BUILD :
Log("Skipping build process.");
break;
case NONE :
clean(path);
Log("WARNING: [ --debug | --release | --nobuild ] not specified, defaulting to --debug.");
exec_verbose("%comspec% /c ant.bat debug -f "+path+"\\build.xml 2>&1");
break;
default :
Log("Build option not recognized: " + build_type, true);
WScript.Quit(2);
break;
}
}
function run(path) {
switch(deploy_type) {
case EMULATOR :
build(path);
if(get_started_emulators().length == 0) {
start_emulator();
}
//TODO : Start emulator if one isn't started, and create one if none exists.
install_emulator(path);
break;
case DEVICE :
build(path);
install_device(path);
break;
case TARGET :
build(path);
install_target(path);
break;
case NONE :
if (get_devices().length > 0) {
Log("WARNING: [ --target=<ID> | --emulator | --device ] not specified, defaulting to --device");
deploy_type = DEVICE;
} else {
Log("WARNING: [ --target=<ID> | --emulator | --device ] not specified, defaulting to --emulator");
deploy_type = EMULATOR;
}
run(path);
break;
default :
Log("Deploy option not recognized: " + deploy_type, true);
WScript.Quit(2);
break;
}
}
var args = WScript.Arguments;
if (args.count() == 0) {
Log("Error: no args provided.");
WScript.Quit(2);
}
else {
// parse command
switch(args(0)) {
case "version" :
version(ROOT);
break;
case "build" :
if(args.Count() > 1) {
if (args(1) == "--release") {
build_type = RELEASE;
}
else if (args(1) == "--debug") {
build_type = DEBUG;
}
else if (args(1) == "--nobuild") {
build_type = NO_BUILD;
}
else {
Log('Error: \"' + args(i) + '\" is not recognized as a build option', true);
WScript.Quit(2);
}
}
build(ROOT);
break;
case "clean" :
clean();
break;
case "list-devices" :
list_devices();
break;
case "list-emulator-images" :
list_emulator_images();
break;
case "list-started-emulators" :
list_started_emulators();
break;
case "start-emulator" :
if (args.Count() > 1) {
start_emulator(args(1))
} else {
start_emulator();
}
break;
case "install-emulator" :
if (args.Count() == 2) {
if (args(1).substr(0,9) == "--target=") {
device_id = args(1).split('--target=').join('');
install_emulator(ROOT);
} else {
Log('Error: \"' + args(1) + '\" is not recognized as an install option', true);
WScript.Quit(2);
}
} else {
install_emulator(ROOT);
}
break;
case "install-device" :
if (args.Count() == 2) {
if (args(1).substr(0,9) == "--target=") {
device_id = args(1).split('--target=').join('');
install_target(ROOT);
} else {
Log('Error: \"' + args(1) + '\" is not recognized as an install option', true);
WScript.Quit(2);
}
} else {
install_device(ROOT);
}
break;
case "run" :
//parse args
for(var i = 1; i < args.Count(); i++) {
if (args(i) == "--release") {
build_type = RELEASE;
}
else if (args(i) == "--debug") {
build_type = DEBUG;
}
else if (args(i) == "--nobuild") {
build_type = NO_BUILD;
}
else if (args(i) == "--emulator" || args(i) == "-e") {
deploy_type = EMULATOR;
}
else if (args(i) == "--device" || args(i) == "-d") {
deploy_type = DEVICE;
}
else if (args(i).substr(0,9) == "--target=") {
device_id = args(i).split("--target=").join("");
deploy_type = TARGET;
}
else {
Log('Error: \"' + args(i) + '\" is not recognized as a run option', true);
WScript.Quit(2);
}
}
run(ROOT);
break;
default :
Log("Cordova does not regognize the command " + args(0), true);
WScript.Quit(2);
break;
}
}

View File

@@ -1,106 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q'),
build = require('./build');
var path = require('path');
var Adb = require('./Adb');
var AndroidManifest = require('./AndroidManifest');
var spawn = require('cordova-common').superspawn.spawn;
var CordovaError = require('cordova-common').CordovaError;
var events = require('cordova-common').events;
/**
* Returns a promise for the list of the device ID's found
* @param lookHarder When true, try restarting adb if no devices are found.
*/
module.exports.list = function(lookHarder) {
return Adb.devices()
.then(function(list) {
if (list.length === 0 && lookHarder) {
// adb kill-server doesn't seem to do the trick.
// Could probably find a x-platform version of killall, but I'm not actually
// sure that this scenario even happens on non-OSX machines.
return spawn('killall', ['adb'])
.then(function() {
events.emit('verbose', 'Restarting adb to see if more devices are detected.');
return Adb.devices();
}, function() {
// For non-killall OS's.
return list;
});
}
return list;
});
};
module.exports.resolveTarget = function(target) {
return this.list(true)
.then(function(device_list) {
if (!device_list || !device_list.length) {
return Q.reject(new CordovaError('Failed to deploy to device, no devices found.'));
}
// default device
target = target || device_list[0];
if (device_list.indexOf(target) < 0) {
return Q.reject('ERROR: Unable to find target \'' + target + '\'.');
}
return build.detectArchitecture(target)
.then(function(arch) {
return { target: target, arch: arch, isEmulator: false };
});
});
};
/*
* Installs a previously built application on the device
* and launches it.
* Returns a promise.
*/
module.exports.install = function(target, buildResults) {
return Q().then(function() {
if (target && typeof target == 'object') {
return target;
}
return module.exports.resolveTarget(target);
}).then(function(resolvedTarget) {
var apk_path = build.findBestApkForArchitecture(buildResults, resolvedTarget.arch);
var manifest = new AndroidManifest(path.join(__dirname, '../../AndroidManifest.xml'));
var pkgName = manifest.getPackageId();
var launchName = pkgName + '/.' + manifest.getActivity().getName();
events.emit('log', 'Using apk: ' + apk_path);
// This promise is always resolved, even if 'adb uninstall' fails to uninstall app
// or the app doesn't installed at all, so no error catching needed.
return Adb.uninstall(resolvedTarget.target, pkgName)
.then(function() {
return Adb.install(resolvedTarget.target, apk_path, {replace: true});
}).then(function() {
//unlock screen
return Adb.shell(resolvedTarget.target, 'input keyevent 82');
}).then(function() {
return Adb.start(resolvedTarget.target, launchName);
}).then(function() {
events.emit('log', 'LAUNCH SUCCESS');
});
});
};

View File

@@ -1,372 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/* jshint sub:true */
var retry = require('./retry');
var build = require('./build');
var check_reqs = require('./check_reqs');
var path = require('path');
var Adb = require('./Adb');
var AndroidManifest = require('./AndroidManifest');
var events = require('cordova-common').events;
var spawn = require('cordova-common').superspawn.spawn;
var CordovaError = require('cordova-common').CordovaError;
var Q = require('q');
var os = require('os');
var child_process = require('child_process');
// constants
var ONE_SECOND = 1000; // in milliseconds
var ONE_MINUTE = 60 * ONE_SECOND; // in milliseconds
var INSTALL_COMMAND_TIMEOUT = 5 * ONE_MINUTE; // in milliseconds
var NUM_INSTALL_RETRIES = 3;
var EXEC_KILL_SIGNAL = 'SIGKILL';
/**
* Returns a Promise for a list of emulator images in the form of objects
* {
name : <emulator_name>,
path : <path_to_emulator_image>,
target : <api_target>,
abi : <cpu>,
skin : <skin>
}
*/
module.exports.list_images = function() {
return spawn('android', ['list', 'avds'])
.then(function(output) {
var response = output.split('\n');
var emulator_list = [];
for (var i = 1; i < response.length; i++) {
// To return more detailed information use img_obj
var img_obj = {};
if (response[i].match(/Name:\s/)) {
img_obj['name'] = response[i].split('Name: ')[1].replace('\r', '');
if (response[i + 1].match(/Path:\s/)) {
i++;
img_obj['path'] = response[i].split('Path: ')[1].replace('\r', '');
}
if (response[i + 1].match(/\(API\slevel\s/)) {
i++;
img_obj['target'] = response[i].replace('\r', '');
}
if (response[i + 1].match(/ABI:\s/)) {
i++;
img_obj['abi'] = response[i].split('ABI: ')[1].replace('\r', '');
}
if (response[i + 1].match(/Skin:\s/)) {
i++;
img_obj['skin'] = response[i].split('Skin: ')[1].replace('\r', '');
}
emulator_list.push(img_obj);
}
/* To just return a list of names use this
if (response[i].match(/Name:\s/)) {
emulator_list.push(response[i].split('Name: ')[1].replace('\r', '');
}*/
}
return emulator_list;
});
};
/**
* Will return the closest avd to the projects target
* or undefined if no avds exist.
* Returns a promise.
*/
module.exports.best_image = function() {
return this.list_images()
.then(function(images) {
// Just return undefined if there is no images
if (images.length === 0) return;
var closest = 9999;
var best = images[0];
var project_target = check_reqs.get_target().replace('android-', '');
for (var i in images) {
var target = images[i].target;
if(target) {
var num = target.split('(API level ')[1].replace(')', '');
if (num == project_target) {
return images[i];
} else if (project_target - num < closest && project_target > num) {
closest = project_target - num;
best = images[i];
}
}
}
return best;
});
};
// Returns a promise.
module.exports.list_started = function() {
return Adb.devices({emulators: true});
};
// Returns a promise.
module.exports.list_targets = function() {
return spawn('android', ['list', 'targets'], {cwd: os.tmpdir()})
.then(function(output) {
var target_out = output.split('\n');
var targets = [];
for (var i = target_out.length; i >= 0; i--) {
if(target_out[i].match(/id:/)) {
targets.push(targets[i].split(' ')[1]);
}
}
return targets;
});
};
/*
* Starts an emulator with the given ID,
* and returns the started ID of that emulator.
* If no ID is given it will use the first image available,
* if no image is available it will error out (maybe create one?).
*
* Returns a promise.
*/
module.exports.start = function(emulator_ID) {
var self = this;
return Q().then(function() {
if (emulator_ID) return Q(emulator_ID);
return self.best_image()
.then(function(best) {
if (best && best.name) {
events.emit('warn', 'No emulator specified, defaulting to ' + best.name);
return best.name;
}
var androidCmd = check_reqs.getAbsoluteAndroidCmd();
return Q.reject(new CordovaError('No emulator images (avds) found.\n' +
'1. Download desired System Image by running: ' + androidCmd + ' sdk\n' +
'2. Create an AVD by running: ' + androidCmd + ' avd\n' +
'HINT: For a faster emulator, use an Intel System Image and install the HAXM device driver\n'));
});
}).then(function(emulatorId) {
var uuid = 'cordova_emulator_' + new Date().getTime();
var uuidProp = 'emu.uuid=' + uuid;
var args = ['-avd', emulatorId, '-prop', uuidProp];
// Don't wait for it to finish, since the emulator will probably keep running for a long time.
child_process
.spawn('emulator', args, { stdio: 'inherit', detached: true })
.unref();
// wait for emulator to start
events.emit('log', 'Waiting for emulator...');
return self.wait_for_emulator(uuid);
}).then(function(emulatorId) {
if (!emulatorId)
return Q.reject(new CordovaError('Failed to start emulator'));
//wait for emulator to boot up
process.stdout.write('Booting up emulator (this may take a while)...');
return self.wait_for_boot(emulatorId)
.then(function() {
events.emit('log','BOOT COMPLETE');
//unlock screen
return Adb.shell(emulatorId, 'input keyevent 82');
}).then(function() {
//return the new emulator id for the started emulators
return emulatorId;
});
});
};
/*
* Waits for an emulator with given uuid to apear on the started-emulator list.
* Returns a promise with this emulator's ID.
*/
module.exports.wait_for_emulator = function(uuid) {
var self = this;
return self.list_started()
.then(function(new_started) {
var emulator_id = null;
var promises = [];
new_started.forEach(function (emulator) {
promises.push(
Adb.shell(emulator, 'getprop emu.uuid')
.then(function (output) {
if (output.indexOf(uuid) >= 0) {
emulator_id = emulator;
}
})
);
});
return Q.all(promises).then(function () {
return emulator_id || self.wait_for_emulator(uuid);
});
});
};
/*
* Waits for the core android process of the emulator to start
*/
module.exports.wait_for_boot = function(emulator_id) {
var self = this;
return Adb.shell(emulator_id, 'ps')
.then(function(output) {
if (output.match(/android\.process\.acore/)) {
return;
} else {
process.stdout.write('.');
return Q.delay(3000).then(function() {
return self.wait_for_boot(emulator_id);
});
}
});
};
/*
* Create avd
* TODO : Enter the stdin input required to complete the creation of an avd.
* Returns a promise.
*/
module.exports.create_image = function(name, target) {
console.log('Creating avd named ' + name);
if (target) {
return spawn('android', ['create', 'avd', '--name', name, '--target', target])
.then(null, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(' Do you have the latest android targets including ' + target + '?');
console.error(error);
});
} else {
console.log('WARNING : Project target not found, creating avd with a different target but the project may fail to install.');
return spawn('android', ['create', 'avd', '--name', name, '--target', this.list_targets()[0]])
.then(function() {
// TODO: This seems like another error case, even though it always happens.
console.error('ERROR : Unable to create an avd emulator, no targets found.');
console.error('Please insure you have targets available by running the "android" command');
return Q.reject();
}, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(error);
});
}
};
module.exports.resolveTarget = function(target) {
return this.list_started()
.then(function(emulator_list) {
if (emulator_list.length < 1) {
return Q.reject('No started emulators found, please start an emultor before deploying your project.');
}
// default emulator
target = target || emulator_list[0];
if (emulator_list.indexOf(target) < 0) {
return Q.reject('Unable to find target \'' + target + '\'. Failed to deploy to emulator.');
}
return build.detectArchitecture(target)
.then(function(arch) {
return {target:target, arch:arch, isEmulator:true};
});
});
};
/*
* Installs a previously built application on the emulator and launches it.
* If no target is specified, then it picks one.
* If no started emulators are found, error out.
* Returns a promise.
*/
module.exports.install = function(givenTarget, buildResults) {
var target;
var manifest = new AndroidManifest(path.join(__dirname, '../../AndroidManifest.xml'));
var pkgName = manifest.getPackageId();
// resolve the target emulator
return Q().then(function () {
if (givenTarget && typeof givenTarget == 'object') {
return givenTarget;
} else {
return module.exports.resolveTarget(givenTarget);
}
// set the resolved target
}).then(function (resolvedTarget) {
target = resolvedTarget;
// install the app
}).then(function () {
// This promise is always resolved, even if 'adb uninstall' fails to uninstall app
// or the app doesn't installed at all, so no error catching needed.
return Adb.uninstall(target.target, pkgName)
.then(function() {
var apk_path = build.findBestApkForArchitecture(buildResults, target.arch);
var execOptions = {
cwd: os.tmpdir(),
timeout: INSTALL_COMMAND_TIMEOUT, // in milliseconds
killSignal: EXEC_KILL_SIGNAL
};
events.emit('log', 'Using apk: ' + apk_path);
events.emit('verbose', 'Installing app on emulator...');
function exec(command, opts) {
return Q.promise(function (resolve, reject) {
child_process.exec(command, opts, function(err, stdout, stderr) {
if (err) reject(new CordovaError('Error executing "' + command + '": ' + stderr));
else resolve(stdout);
});
});
}
var retriedInstall = retry.retryPromise(
NUM_INSTALL_RETRIES,
exec, 'adb -s ' + target.target + ' install -r "' + apk_path + '"', execOptions
);
return retriedInstall.then(function (output) {
if (output.match(/Failure/)) {
return Q.reject(new CordovaError('Failed to install apk to emulator: ' + output));
} else {
events.emit('log', 'INSTALL SUCCESS');
}
}, function (err) {
return Q.reject(new CordovaError('Failed to install apk to emulator: ' + err));
});
});
// unlock screen
}).then(function () {
events.emit('verbose', 'Unlocking screen...');
return Adb.shell(target.target, 'input keyevent 82');
}).then(function () {
Adb.start(target.target, pkgName + '/.' + manifest.getActivity().getName());
// report success or failure
}).then(function (output) {
events.emit('log', 'LAUNCH SUCCESS');
});
};

View File

@@ -1,42 +1,49 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/../.." && pwd )
device_list=$("$DIR/list-devices")
if [ $? != 0 ]; then
echo "No devices found to deploy to. Please make sure your device is connected"
echo " and you can view it using the 'cordova/lib/list-devices' command."
exit 2
fi
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var device = require('./device'),
args = process.argv;
if(args.length > 2) {
var install_target;
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
device.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
} else {
device.install().done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}
apks=`find $PROJECT_PATH/bin -type f -maxdepth 1 | egrep '\.apk$'`
apk_list=($apks)
if [[ ${#apk_list[@]} > 0 ]] ; then
# handle target
read -ra device_array <<< "$device_list"
if [[ "$#" -eq 1 ]] ; then
# deploy to given target
target=${1/--target=/}
else
# delete trailing space and 'device' after device ID
target=${device_array[0]}
fi
echo "Installing ${apk_list[0]} onto device $target..."
adb -s $target install -r ${apk_list[0]};
echo "Launching application..."
launch_str=$(java -jar "$PROJECT_PATH"/cordova/appinfo.jar "$PROJECT_PATH"/AndroidManifest.xml)
adb -s $target shell am start -W -a android.intent.action.MAIN -n $launch_str
else
echo "Application package not found, could not install to device"
echo " make sure your application is built before deploying."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0install-device"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" install-device %* //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'install-device' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,38 +1,50 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/../.." && pwd )
emulator_list=$("$DIR/list-started-emulators")
if [ $? != 0 ]; then
echo "No emulators found to deploy to. Please make sure your emulator is started"
echo " You can view it using the 'cordova/lib/list-started-emulators' command."
echo " You can view created emulator images using the 'cordova/lib/list-emulator-images' command."
echo " You can start an emulator image using the 'cordova/lib/start-emulator' command."
exit 2
fi
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
}
emulator.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
apks=`find $PROJECT_PATH/bin -type f -maxdepth 1 | egrep '\.apk$'`
apk_list=($apks)
if [[ ${#apk_list[@]} > 0 ]] ; then
# handle target emulator
if [[ "$#" -eq 1 ]] ; then
# deploy to given target
target=${1/--target=/}
else
# delete trailing space and 'device' after emulator ID
target=${emulator_list[0]}
fi
echo "Installing ${apk_list[0]} onto emulator $target..."
adb -s $target install -r ${apk_list[0]};
echo "Launching application..."
launch_str=$(java -jar "$PROJECT_PATH"/cordova/appinfo.jar "$PROJECT_PATH"/AndroidManifest.xml)
adb -s $target shell am start -W -a android.intent.action.MAIN -n $launch_str
else
echo "Application package not found, could not install to device"
echo " make sure your application is built before deploying."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0install-emulator"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" install-emulator %* //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'install-emulator' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,33 +1,30 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var devices = require('./device');
// Usage support for when args are given
devices.list().done(function(device_list) {
device_list && device_list.forEach(function(dev) {
console.log(dev);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
devices=`adb devices | awk '/List of devices attached/ { while(getline > 0) { print }}' | grep 'device' | grep -v 'emulator' | awk '{ print $1; }'`
device_list=($devices)
if [[ ${#device_list[@]} > 0 ]] ; then
for i in ${devices[@]}
do
echo $i
done
exit 0
else
echo "No devices found."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-devices"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" list-devices //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-devices' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,32 +1,32 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulators = require('./emulator');
// Usage support for when args are given
emulators.list_images().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu.name);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
emulator_images=`android list avds | grep "Name:" | cut -f 2 -d ":"`
emulator_list=($emulator_images)
if [[ ${#emulator_list[@]} > 0 ]] ; then
for i in ${emulator_list[@]}
do
echo $i
done
exit 0
else
echo "No emulators found, if you would like to create an emulator follow the instructions"
echo " provided here : http://developer.android.com/tools/devices/index.html"
echo " Or run 'android create avd --name <name> --target <targetID>' in on the command line."
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-emulator-images"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" list-emulator-images //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-emulator-images' script in 'cordova\lib' folder, aborting...>&2
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)

View File

@@ -1,32 +1,32 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulators = require('./emulator');
// Usage support for when args are given
emulators.list_started().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
devices=`adb devices | awk '/List of devices attached/ { while(getline > 0) { print $1;}}' | grep 'emulator' | grep -v 'offline'`
read -ra emulator_list <<< "$devices"
if [[ ${#emulator_list[@]} > 0 ]] ; then
for i in ${emulator_list[@]}
do
# remove space and 'device'
echo $i
done
exit 0
else
echo "No started emulators found (it may still be booting up), you can start an emulator by using the command"
echo " 'cordova/lib/start-emulator'"
exit 2
fi

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-started-emulators"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" list-started-emulators //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-started-emulators' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,56 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path'),
os = require('os'),
Q = require('q'),
child_process = require('child_process'),
ROOT = path.join(__dirname, '..', '..');
/*
* Starts running logcat in the shell.
* Returns a promise.
*/
module.exports.run = function() {
var d = Q.defer();
var adb = child_process.spawn('adb', ['logcat'], {cwd: os.tmpdir()});
adb.stdout.on('data', function(data) {
var lines = data ? data.toString().split('\n') : [];
var out = lines.filter(function(x) { return x.indexOf('nativeGetEnabledTags') < 0; });
console.log(out.join('\n'));
});
adb.stderr.on('data', console.error);
adb.on('close', function(code) {
if (code > 0) {
d.reject('Failed to run logcat command.');
} else d.resolve();
});
return d.promise;
};
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'log')));
console.log('Gives the logcat output on the command line.');
process.exit(0);
};

View File

@@ -1,79 +0,0 @@
/* Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
// GENERATED FILE! DO NOT EDIT!
buildscript {
repositories {
mavenCentral()
}
// Switch the Android Gradle plugin version requirement depending on the
// installed version of Gradle. This dependency is documented at
// http://tools.android.com/tech-docs/new-build-system/version-compatibility
// and https://issues.apache.org/jira/browse/CB-8143
if (gradle.gradleVersion >= "2.2") {
dependencies {
classpath 'com.android.tools.build:gradle:1.0.0+'
}
} else if (gradle.gradleVersion >= "2.1") {
dependencies {
classpath 'com.android.tools.build:gradle:0.14.0+'
}
} else {
dependencies {
classpath 'com.android.tools.build:gradle:0.12.0+'
}
}
}
apply plugin: 'android-library'
dependencies {
compile fileTree(dir: 'libs', include: '*.jar')
debugCompile project(path: ":CordovaLib", configuration: "debug")
releaseCompile project(path: ":CordovaLib", configuration: "release")
}
android {
compileSdkVersion cdvCompileSdkVersion
buildToolsVersion cdvBuildToolsVersion
publishNonDefault true
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_6
targetCompatibility JavaVersion.VERSION_1_6
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
resources.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
}
}
if (file('build-extras.gradle').exists()) {
apply from: 'build-extras.gradle'
}

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@@ -1,252 +0,0 @@
/*
*
* Copyright 2013 Anis Kadri
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
/* jshint unused: vars */
var fs = require('fs');
var path = require('path');
var shell = require('shelljs');
var events = require('cordova-common').events;
var CordovaError = require('cordova-common').CordovaError;
var handlers = {
'source-file':{
install:function(obj, plugin, project, options) {
if (!obj.src) throw new CordovaError('<source-file> element is missing "src" attribute for plugin: ' + plugin.id);
if (!obj.targetDir) throw new CordovaError('<source-file> element is missing "target-dir" attribute for plugin: ' + plugin.id);
var dest = path.join(obj.targetDir, path.basename(obj.src));
copyNewFile(plugin.dir, obj.src, project.projectDir, dest, options && options.link);
},
uninstall:function(obj, plugin, project, options) {
var dest = path.join(obj.targetDir, path.basename(obj.src));
deleteJava(project.projectDir, dest);
}
},
'lib-file':{
install:function(obj, plugin, project, options) {
var dest = path.join('libs', path.basename(obj.src));
copyFile(plugin.dir, obj.src, project.projectDir, dest, options && options.link);
},
uninstall:function(obj, plugin, project, options) {
var dest = path.join('libs', path.basename(obj.src));
removeFile(project.projectDir, dest);
}
},
'resource-file':{
install:function(obj, plugin, project, options) {
copyFile(plugin.dir, obj.src, project.projectDir, path.normalize(obj.target), options && options.link);
},
uninstall:function(obj, plugin, project, options) {
removeFile(project.projectDir, path.normalize(obj.target));
}
},
'framework': {
install:function(obj, plugin, project, options) {
var src = obj.src;
if (!src) throw new CordovaError('src not specified in <framework> for plugin: ' + plugin.id);
events.emit('verbose', 'Installing Android library: ' + src);
var parentDir = obj.parent ? path.resolve(project.projectDir, obj.parent) : project.projectDir;
var subDir;
if (obj.custom) {
var subRelativeDir = project.getCustomSubprojectRelativeDir(plugin.id, src);
copyNewFile(plugin.dir, src, project.projectDir, subRelativeDir, options && options.link);
subDir = path.resolve(project.projectDir, subRelativeDir);
} else {
obj.type = 'sys';
subDir = src;
}
if (obj.type == 'gradleReference') {
project.addGradleReference(parentDir, subDir);
} else if (obj.type == 'sys') {
project.addSystemLibrary(parentDir, subDir);
} else {
project.addSubProject(parentDir, subDir);
}
},
uninstall:function(obj, plugin, project, options) {
var src = obj.src;
if (!src) throw new CordovaError('src not specified in <framework> for plugin: ' + plugin.id);
events.emit('verbose', 'Uninstalling Android library: ' + src);
var parentDir = obj.parent ? path.resolve(project.projectDir, obj.parent) : project.projectDir;
var subDir;
if (obj.custom) {
var subRelativeDir = project.getCustomSubprojectRelativeDir(plugin.id, src);
removeFile(project.projectDir, subRelativeDir);
subDir = path.resolve(project.projectDir, subRelativeDir);
// If it's the last framework in the plugin, remove the parent directory.
var parDir = path.dirname(subDir);
if (fs.readdirSync(parDir).length === 0) {
fs.rmdirSync(parDir);
}
} else {
obj.type = 'sys';
subDir = src;
}
if (obj.type == 'gradleReference') {
project.removeGradleReference(parentDir, subDir);
} else if (obj.type == 'sys') {
project.removeSystemLibrary(parentDir, subDir);
} else {
project.removeSubProject(parentDir, subDir);
}
}
},
asset:{
install:function(obj, plugin, project, options) {
if (!obj.src) {
throw new CordovaError('<asset> tag without required "src" attribute. plugin=' + plugin.dir);
}
if (!obj.target) {
throw new CordovaError('<asset> tag without required "target" attribute');
}
var www = options.usePlatformWww ? project.platformWww : project.www;
copyFile(plugin.dir, obj.src, www, obj.target);
},
uninstall:function(obj, plugin, project, options) {
var target = obj.target || obj.src;
if (!target) throw new CordovaError('<asset> tag without required "target" attribute');
var www = options.usePlatformWww ? project.platformWww : project.www;
removeFile(www, target);
removeFileF(path.resolve(www, 'plugins', plugin.id));
}
},
'js-module': {
install: function (obj, plugin, project, options) {
// Copy the plugin's files into the www directory.
var moduleSource = path.resolve(plugin.dir, obj.src);
var moduleName = plugin.id + '.' + (obj.name || path.parse(obj.src).name);
// Read in the file, prepend the cordova.define, and write it back out.
var scriptContent = fs.readFileSync(moduleSource, 'utf-8').replace(/^\ufeff/, ''); // Window BOM
if (moduleSource.match(/.*\.json$/)) {
scriptContent = 'module.exports = ' + scriptContent;
}
scriptContent = 'cordova.define("' + moduleName + '", function(require, exports, module) {\n' + scriptContent + '\n});\n';
var www = options.usePlatformWww ? project.platformWww : project.www;
var moduleDestination = path.resolve(www, 'plugins', plugin.id, obj.src);
shell.mkdir('-p', path.dirname(moduleDestination));
fs.writeFileSync(moduleDestination, scriptContent, 'utf-8');
},
uninstall: function (obj, plugin, project, options) {
var pluginRelativePath = path.join('plugins', plugin.id, obj.src);
var www = options.usePlatformWww ? project.platformWww : project.www;
removeFileAndParents(www, pluginRelativePath);
}
}
};
module.exports.getInstaller = function (type) {
if (handlers[type] && handlers[type].install) {
return handlers[type].install;
}
events.emit('verbose', '<' + type + '> is not supported for android plugins');
};
module.exports.getUninstaller = function(type) {
if (handlers[type] && handlers[type].uninstall) {
return handlers[type].uninstall;
}
events.emit('verbose', '<' + type + '> is not supported for android plugins');
};
function copyFile (plugin_dir, src, project_dir, dest, link) {
src = path.resolve(plugin_dir, src);
if (!fs.existsSync(src)) throw new CordovaError('"' + src + '" not found!');
// check that src path is inside plugin directory
var real_path = fs.realpathSync(src);
var real_plugin_path = fs.realpathSync(plugin_dir);
if (real_path.indexOf(real_plugin_path) !== 0)
throw new CordovaError('"' + src + '" not located within plugin!');
dest = path.resolve(project_dir, dest);
// check that dest path is located in project directory
if (dest.indexOf(project_dir) !== 0)
throw new CordovaError('"' + dest + '" not located within project!');
shell.mkdir('-p', path.dirname(dest));
if (link) {
fs.symlinkSync(path.relative(path.dirname(dest), src), dest);
} else if (fs.statSync(src).isDirectory()) {
// XXX shelljs decides to create a directory when -R|-r is used which sucks. http://goo.gl/nbsjq
shell.cp('-Rf', src+'/*', dest);
} else {
shell.cp('-f', src, dest);
}
}
// Same as copy file but throws error if target exists
function copyNewFile (plugin_dir, src, project_dir, dest, link) {
var target_path = path.resolve(project_dir, dest);
if (fs.existsSync(target_path))
throw new CordovaError('"' + target_path + '" already exists!');
copyFile(plugin_dir, src, project_dir, dest, !!link);
}
// checks if file exists and then deletes. Error if doesn't exist
function removeFile (project_dir, src) {
var file = path.resolve(project_dir, src);
shell.rm('-Rf', file);
}
// deletes file/directory without checking
function removeFileF (file) {
shell.rm('-Rf', file);
}
// Sometimes we want to remove some java, and prune any unnecessary empty directories
function deleteJava (project_dir, destFile) {
removeFileAndParents(project_dir, destFile, 'src');
}
function removeFileAndParents (baseDir, destFile, stopper) {
stopper = stopper || '.';
var file = path.resolve(baseDir, destFile);
if (!fs.existsSync(file)) return;
removeFileF(file);
// check if directory is empty
var curDir = path.dirname(file);
while(curDir !== path.resolve(baseDir, stopper)) {
if(fs.existsSync(curDir) && fs.readdirSync(curDir).length === 0) {
fs.rmdirSync(curDir);
curDir = path.resolve(curDir, '..');
} else {
// directory not empty...do nothing
break;
}
}
}

View File

@@ -1,379 +0,0 @@
/**
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q');
var fs = require('fs');
var path = require('path');
var shell = require('shelljs');
var events = require('cordova-common').events;
var AndroidManifest = require('./AndroidManifest');
var xmlHelpers = require('cordova-common').xmlHelpers;
var CordovaError = require('cordova-common').CordovaError;
var ConfigParser = require('cordova-common').ConfigParser;
module.exports.prepare = function (cordovaProject) {
var self = this;
this._config = updateConfigFilesFrom(cordovaProject.projectConfig,
this._munger, this.locations);
// Update own www dir with project's www assets and plugins' assets and js-files
return Q.when(updateWwwFrom(cordovaProject, this.locations))
.then(function () {
// update project according to config.xml changes.
return updateProjectAccordingTo(self._config, self.locations);
})
.then(function () {
handleIcons(cordovaProject.projectConfig, self.root);
handleSplashes(cordovaProject.projectConfig, self.root);
})
.then(function () {
self.events.emit('verbose', 'updated project successfully');
});
};
/**
* Updates config files in project based on app's config.xml and config munge,
* generated by plugins.
*
* @param {ConfigParser} sourceConfig A project's configuration that will
* be merged into platform's config.xml
* @param {ConfigChanges} configMunger An initialized ConfigChanges instance
* for this platform.
* @param {Object} locations A map of locations for this platform
*
* @return {ConfigParser} An instance of ConfigParser, that
* represents current project's configuration. When returned, the
* configuration is already dumped to appropriate config.xml file.
*/
function updateConfigFilesFrom(sourceConfig, configMunger, locations) {
events.emit('verbose', 'Generating config.xml from defaults for platform "android"');
// First cleanup current config and merge project's one into own
// Overwrite platform config.xml with defaults.xml.
shell.cp('-f', locations.defaultConfigXml, locations.configXml);
// Then apply config changes from global munge to all config files
// in project (including project's config)
configMunger.reapply_global_munge().save_all();
// Merge changes from app's config.xml into platform's one
var config = new ConfigParser(locations.configXml);
xmlHelpers.mergeXml(sourceConfig.doc.getroot(),
config.doc.getroot(), 'android', /*clobber=*/true);
config.write();
return config;
}
/**
* Updates platform 'www' directory by replacing it with contents of
* 'platform_www' and app www. Also copies project's overrides' folder into
* the platform 'www' folder
*
* @param {Object} cordovaProject An object which describes cordova project.
* @param {Object} destinations An object that contains destination
* paths for www files.
*/
function updateWwwFrom(cordovaProject, destinations) {
shell.rm('-rf', destinations.www);
shell.mkdir('-p', destinations.www);
// Copy source files from project's www directory
shell.cp('-rf', path.join(cordovaProject.locations.www, '*'), destinations.www);
// Override www sources by files in 'platform_www' directory
shell.cp('-rf', path.join(destinations.platformWww, '*'), destinations.www);
// If project contains 'merges' for our platform, use them as another overrides
var merges_path = path.join(cordovaProject.root, 'merges', 'android');
if (fs.existsSync(merges_path)) {
events.emit('verbose', 'Found "merges" for android platform. Copying over existing "www" files.');
var overrides = path.join(merges_path, '*');
shell.cp('-rf', overrides, destinations.www);
}
}
/**
* Updates project structure and AndroidManifest according to project's configuration.
*
* @param {ConfigParser} platformConfig A project's configuration that will
* be used to update project
* @param {Object} locations A map of locations for this platform
*/
function updateProjectAccordingTo(platformConfig, locations) {
// Update app name by editing res/values/strings.xml
var name = platformConfig.name();
var strings = xmlHelpers.parseElementtreeSync(locations.strings);
strings.find('string[@name="app_name"]').text = name;
fs.writeFileSync(locations.strings, strings.write({indent: 4}), 'utf-8');
events.emit('verbose', 'Wrote out Android application name to "' + name + '"');
// Java packages cannot support dashes
var pkg = (platformConfig.android_packageName() || platformConfig.packageName()).replace(/-/g, '_');
var manifest = new AndroidManifest(locations.manifest);
var orig_pkg = manifest.getPackageId();
manifest.getActivity()
.setOrientation(findOrientationValue(platformConfig))
.setLaunchMode(findAndroidLaunchModePreference(platformConfig));
manifest.setVersionName(platformConfig.version())
.setVersionCode(platformConfig.android_versionCode() || default_versionCode(platformConfig.version()))
.setPackageId(pkg)
.setMinSdkVersion(platformConfig.getPreference('android-minSdkVersion', 'android'))
.setMaxSdkVersion(platformConfig.getPreference('android-maxSdkVersion', 'android'))
.setTargetSdkVersion(platformConfig.getPreference('android-targetSdkVersion', 'android'))
.write();
var javaPattern = path.join(locations.root, 'src', orig_pkg.replace(/\./g, '/'), '*.java');
var java_files = shell.ls(javaPattern).filter(function(f) {
return shell.grep(/extends\s+CordovaActivity/g, f);
});
if (java_files.length === 0) {
throw new CordovaError('No Java files found which extend CordovaActivity.');
} else if(java_files.length > 1) {
events.emit('log', 'Multiple candidate Java files (.java files which extend CordovaActivity) found. Guessing at the first one, ' + java_files[0]);
}
var destFile = path.join(locations.root, 'src', pkg.replace(/\./g, '/'), path.basename(java_files[0]));
shell.mkdir('-p', path.dirname(destFile));
shell.sed(/package [\w\.]*;/, 'package ' + pkg + ';', java_files[0]).to(destFile);
events.emit('verbose', 'Wrote out Android package name to "' + pkg + '"');
if (orig_pkg !== pkg) {
// If package was name changed we need to remove old java with main activity
shell.rm('-Rf',java_files[0]);
// remove any empty directories
var currentDir = path.dirname(java_files[0]);
var sourcesRoot = path.resolve(locations.root, 'src');
while(currentDir !== sourcesRoot) {
if(fs.existsSync(currentDir) && fs.readdirSync(currentDir).length === 0) {
fs.rmdirSync(currentDir);
currentDir = path.resolve(currentDir, '..');
} else {
break;
}
}
}
}
// Consturct the default value for versionCode as
// PATCH + MINOR * 100 + MAJOR * 10000
// see http://developer.android.com/tools/publishing/versioning.html
function default_versionCode(version) {
var nums = version.split('-')[0].split('.');
var versionCode = 0;
if (+nums[0]) {
versionCode += +nums[0] * 10000;
}
if (+nums[1]) {
versionCode += +nums[1] * 100;
}
if (+nums[2]) {
versionCode += +nums[2];
}
return versionCode;
}
function copyImage(src, resourcesDir, density, name) {
var destFolder = path.join(resourcesDir, (density ? 'drawable-': 'drawable') + density);
var isNinePatch = !!/\.9\.png$/.exec(src);
var ninePatchName = name.replace(/\.png$/, '.9.png');
// default template does not have default asset for this density
if (!fs.existsSync(destFolder)) {
fs.mkdirSync(destFolder);
}
var destFilePath = path.join(destFolder, isNinePatch ? ninePatchName : name);
events.emit('verbose', 'copying image from ' + src + ' to ' + destFilePath);
shell.cp('-f', src, destFilePath);
}
function handleSplashes(projectConfig, platformRoot) {
var resources = projectConfig.getSplashScreens('android');
// if there are "splash" elements in config.xml
if (resources.length > 0) {
deleteDefaultResourceAt(platformRoot, 'screen.png');
events.emit('verbose', 'splash screens: ' + JSON.stringify(resources));
// The source paths for icons and splashes are relative to
// project's config.xml location, so we use it as base path.
var projectRoot = path.dirname(projectConfig.path);
var destination = path.join(platformRoot, 'res');
var hadMdpi = false;
resources.forEach(function (resource) {
if (!resource.density) {
return;
}
if (resource.density == 'mdpi') {
hadMdpi = true;
}
copyImage(path.join(projectRoot, resource.src), destination, resource.density, 'screen.png');
});
// There's no "default" drawable, so assume default == mdpi.
if (!hadMdpi && resources.defaultResource) {
copyImage(path.join(projectRoot, resources.defaultResource.src), destination, 'mdpi', 'screen.png');
}
}
}
function handleIcons(projectConfig, platformRoot) {
var icons = projectConfig.getIcons('android');
// if there are icon elements in config.xml
if (icons.length === 0) {
events.emit('verbose', 'This app does not have launcher icons defined');
return;
}
deleteDefaultResourceAt(platformRoot, 'icon.png');
var android_icons = {};
var default_icon;
// http://developer.android.com/design/style/iconography.html
var sizeToDensityMap = {
36: 'ldpi',
48: 'mdpi',
72: 'hdpi',
96: 'xhdpi',
144: 'xxhdpi',
192: 'xxxhdpi'
};
// find the best matching icon for a given density or size
// @output android_icons
var parseIcon = function(icon, icon_size) {
// do I have a platform icon for that density already
var density = icon.density || sizeToDensityMap[icon_size];
if (!density) {
// invalid icon defition ( or unsupported size)
return;
}
var previous = android_icons[density];
if (previous && previous.platform) {
return;
}
android_icons[density] = icon;
};
// iterate over all icon elements to find the default icon and call parseIcon
for (var i=0; i<icons.length; i++) {
var icon = icons[i];
var size = icon.width;
if (!size) {
size = icon.height;
}
if (!size && !icon.density) {
if (default_icon) {
events.emit('verbose', 'more than one default icon: ' + JSON.stringify(icon));
} else {
default_icon = icon;
}
} else {
parseIcon(icon, size);
}
}
// The source paths for icons and splashes are relative to
// project's config.xml location, so we use it as base path.
var projectRoot = path.dirname(projectConfig.path);
var destination = path.join(platformRoot, 'res');
for (var density in android_icons) {
copyImage(path.join(projectRoot, android_icons[density].src), destination, density, 'icon.png');
}
// There's no "default" drawable, so assume default == mdpi.
if (default_icon && !android_icons.mdpi) {
copyImage(path.join(projectRoot, default_icon.src), destination, 'mdpi', 'icon.png');
}
}
// remove the default resource name from all drawable folders
function deleteDefaultResourceAt(baseDir, resourceName) {
shell.ls(path.join(baseDir, 'res/drawable-*'))
.forEach(function (drawableFolder) {
var imagePath = path.join(drawableFolder, resourceName);
shell.rm('-f', [imagePath, imagePath.replace(/\.png$/, '.9.png')]);
events.emit('verbose', 'Deleted ' + imagePath);
});
}
/**
* Gets and validates 'AndroidLaunchMode' prepference from config.xml. Returns
* preference value and warns if it doesn't seems to be valid
*
* @param {ConfigParser} platformConfig A configParser instance for
* platform.
*
* @return {String} Preference's value from config.xml or
* default value, if there is no such preference. The default value is
* 'singleTop'
*/
function findAndroidLaunchModePreference(platformConfig) {
var launchMode = platformConfig.getPreference('AndroidLaunchMode');
if (!launchMode) {
// Return a default value
return 'singleTop';
}
var expectedValues = ['standard', 'singleTop', 'singleTask', 'singleInstance'];
var valid = expectedValues.indexOf(launchMode) >= 0;
if (!valid) {
// Note: warn, but leave the launch mode as developer wanted, in case the list of options changes in the future
events.emit('warn', 'Unrecognized value for AndroidLaunchMode preference: ' +
launchMode + '. Expected values are: ' + expectedValues.join(', '));
}
return launchMode;
}
/**
* Queries ConfigParser object for the orientation <preference> value. Warns if
* global preference value is not supported by platform.
*
* @param {Object} platformConfig ConfigParser object
*
* @return {String} Global/platform-specific orientation in lower-case
* (or empty string if both are undefined).
*/
function findOrientationValue(platformConfig) {
var ORIENTATION_DEFAULT = 'default';
var orientation = platformConfig.getPreference('orientation');
if (!orientation) {
return ORIENTATION_DEFAULT;
}
var GLOBAL_ORIENTATIONS = ['default', 'portrait','landscape'];
function isSupported(orientation) {
return GLOBAL_ORIENTATIONS.indexOf(orientation.toLowerCase()) >= 0;
}
// Check if the given global orientation is supported
if (orientation && isSupported(orientation)) {
return orientation;
}
events.emit('warn', 'Unsupported global orientation: ' + orientation +
'. Defaulting to value: ' + ORIENTATION_DEFAULT);
return ORIENTATION_DEFAULT;
}

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@@ -1,68 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/* jshint node: true */
'use strict';
var events = require('cordova-common').events;
/*
* Retry a promise-returning function a number of times, propagating its
* results on success or throwing its error on a failed final attempt.
*
* @arg {Number} attemts_left - The number of times to retry the passed call.
* @arg {Function} promiseFunction - A function that returns a promise.
* @arg {...} - Arguments to pass to promiseFunction.
*
* @returns {Promise}
*/
module.exports.retryPromise = function (attemts_left, promiseFunction) {
// NOTE:
// get all trailing arguments, by skipping the first two (attemts_left and
// promiseFunction) because they shouldn't get passed to promiseFunction
var promiseFunctionArguments = Array.prototype.slice.call(arguments, 2);
return promiseFunction.apply(undefined, promiseFunctionArguments).then(
// on success pass results through
function onFulfilled(value) {
return value;
},
// on rejection either retry, or throw the error
function onRejected(error) {
attemts_left -= 1;
if (attemts_left < 1) {
throw error;
}
events.emit('verbose', 'A retried call failed. Retrying ' + attemts_left + ' more time(s).');
// retry call self again with the same arguments, except attemts_left is now lower
var fullArguments = [attemts_left, promiseFunction].concat(promiseFunctionArguments);
return module.exports.retryPromise.apply(undefined, fullArguments);
}
);
};

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@@ -1,130 +0,0 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/* jshint loopfunc:true */
var path = require('path'),
build = require('./build'),
emulator = require('./emulator'),
device = require('./device'),
Q = require('q');
/**
* Runs the application on a device if available. If no device is found, it will
* use a started emulator. If no started emulators are found it will attempt
* to start an avd. If no avds are found it will error out.
*
* @param {Object} runOptions various run/build options. See Api.js build/run
* methods for reference.
*
* @return {Promise}
*/
module.exports.run = function(runOptions) {
var self = this;
var install_target = runOptions.device ? '--device' :
runOptions.emulator ? '--emulator' :
runOptions.target;
return Q()
.then(function() {
if (!install_target) {
// no target given, deploy to device if available, otherwise use the emulator.
return device.list()
.then(function(device_list) {
if (device_list.length > 0) {
self.events.emit('warn', 'No target specified, deploying to device \'' + device_list[0] + '\'.');
install_target = device_list[0];
} else {
self.events.emit('warn', 'No target specified, deploying to emulator');
install_target = '--emulator';
}
});
}
}).then(function() {
if (install_target == '--device') {
return device.resolveTarget(null);
} else if (install_target == '--emulator') {
// Give preference to any already started emulators. Else, start one.
return emulator.list_started()
.then(function(started) {
return started && started.length > 0 ? started[0] : emulator.start();
}).then(function(emulatorId) {
return emulator.resolveTarget(emulatorId);
});
}
// They specified a specific device/emulator ID.
return device.list()
.then(function(devices) {
if (devices.indexOf(install_target) > -1) {
return device.resolveTarget(install_target);
}
return emulator.list_started()
.then(function(started_emulators) {
if (started_emulators.indexOf(install_target) > -1) {
return emulator.resolveTarget(install_target);
}
return emulator.list_images()
.then(function(avds) {
// if target emulator isn't started, then start it.
for (var avd in avds) {
if (avds[avd].name == install_target) {
return emulator.start(install_target)
.then(function(emulatorId) {
return emulator.resolveTarget(emulatorId);
});
}
}
return Q.reject('Target \'' + install_target + '\' not found, unable to run project');
});
});
});
}).then(function(resolvedTarget) {
// Better just call self.build, but we're doing some processing of
// build results (according to platformApi spec) so they are in different
// format than emulator.install expects.
// TODO: Update emulator/device.install to handle this change
return build.run.call(self, runOptions, resolvedTarget)
.then(function(buildResults) {
if (resolvedTarget.isEmulator) {
return emulator.wait_for_boot(resolvedTarget.target)
.then(function () {
return emulator.install(resolvedTarget, buildResults);
});
}
return device.install(resolvedTarget, buildResults);
});
});
};
module.exports.help = function(args) {
console.log('Usage: ' + path.relative(process.cwd(), args[1]) + ' [options]');
console.log('Build options :');
console.log(' --debug : Builds project in debug mode');
console.log(' --release : Builds project in release mode');
console.log(' --nobuild : Runs the currently built project without recompiling');
console.log('Deploy options :');
console.log(' --device : Will deploy the built project to a device');
console.log(' --emulator : Will deploy the built project to an emulator if one exists');
console.log(' --target=<target_id> : Installs to the target with the specified id.');
process.exit(0);
};

View File

@@ -1,39 +1,111 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$( dirname "$0" )/../.." && pwd )
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
function dot {
sleep 1
echo -n "."
}
emulator.start(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
function wait_for_emulator() {
local emulator_log_path="$1"
local error_string
local status
# Try to detect fatal errors early
sleep 1.5
error_string=$(grep -F "ERROR: " ${emulator_log_path})
status=$?
if [ $status -eq 0 ]; then
echo "Emulator failed to start, fatal error detected"
echo "Error: ${error_string}"
echo "Full log available at: ${emulator_log_path}"
echo "Exiting..."
exit 1
fi
local i="0"
echo -n "Waiting for emulator"
emulator_string=$($DIR/list-started-emulators)
while [ $? != 0 ]
do
dot
i=$[i+1]
emulator_string=$($DIR/list-started-emulators)
done
read -ra target <<< "$emulator_string"
echo ""
echo -n "Waiting for it to boot up (this can take a while)"
while [ $i -lt 300 ]
do
boot_anim=$(adb -s $target shell getprop init.svc.bootanim 2>&1)
if [[ "$boot_anim" =~ "stopped" ]] ; then
break
else
i=$[i+1]
dot
fi
done
# Device timeout: emulator has not started in time
if [ $i -eq 300 ]
then
echo ""
echo "Emulator timeout!"
exit 69
else
echo ""
echo "Connected!"
fi
# Unlock the device
adb -s $target shell input keyevent 82
exit 0
}
emulator_images=$("$DIR/list-emulator-images")
if [ $? != 0 ]; then
echo "No emulators found, if you would like to create an emulator follow the instructions"
echo " provided here : http://developer.android.com/tools/devices/index.html"
echo " Or run 'android create avd --name <name> --target <targetID>' in on the command line."
exit 2
fi
# start first emulator
log_path=$(mktemp -t android_emulator)
# if target emulator is provided
if [[ "$#" -eq 1 ]] ; then
# check that it exists
if [[ $emulator_images =~ $1 ]] ; then
#xterm -e emulator -avd $1 &
emulator -avd $1 1> "${log_path}" 2>&1 &
else
echo "Could not find the provided emulator '$1', make sure the emulator exists"
echo " by checking 'cordova/lib/list-emulator-images'"
exit 2
fi
else
read -ra emulator_list <<< "$emulator_images"
#xterm -e emulator -avd ${emulator_list[0]} &
emulator -avd ${emulator_list[0]} 1> "${log_path}" 2>&1 &
fi
echo "Saving emulator log to: ${log_path}"
wait_for_emulator "$log_path"

View File

@@ -14,13 +14,12 @@
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0start-emulator"
IF EXIST %script_path% (
node "%script_path%" %*
SET full_path=%~dp0
IF EXIST %full_path%cordova.js (
cscript "%full_path%cordova.js" start-emulator %* //nologo
) ELSE (
ECHO.
ECHO ERROR: Could not find 'start-emulator' script in 'cordova\lib' folder, aborting...>&2
ECHO.
ECHO ERROR: Could not find 'cordova.js' in cordova/lib, aborting...>&2
EXIT /B 1
)
)

View File

@@ -1,36 +1,20 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var log = require('./lib/log'),
reqs = require('./lib/check_reqs'),
args = process.argv;
// Usage support for when args are given
if(args.length > 2) {
log.help();
} else {
reqs.run().done(function() {
return log.run();
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}
# filter out nativeGetEnabledTags spam from latest sdk bug.
adb logcat | grep -v nativeGetEnabledTags

View File

@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0log"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'log' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat log %*

View File

@@ -1,51 +1,81 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_PATH=$( cd "$DIR/.." && pwd )
http://www.apache.org/licenses/LICENSE-2.0
function run_on_device_or_emulator {
devices=`$DIR/lib/list-devices`
if [ $? = 0 ]; then
$DIR/lib/install-device
else
run_on_emulator
fi
}
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
function run_on_emulator {
emulators=`$DIR/lib/list-started-emulators`
if [ $? = 0 ] ; then
$DIR/lib/install-emulator
else
images=`$DIR/lib/list-emulator-images`
if [ $? = 0 ] ; then
$DIR/lib/start-emulator
$DIR/lib/install-emulator
else
echo "No devices/emulators started nor images available to start. How are we supposed to do this, then?"
exit 2
fi
fi
}
var Api = require('./Api');
var nopt = require('nopt');
var path = require('path');
// Support basic help commands
if(['--help', '/?', '-h', 'help', '-help', '/help'].indexOf(process.argv[2]) >= 0)
require('./lib/run').help();
// Do some basic argument parsing
var runOpts = nopt({
'verbose' : Boolean,
'silent' : Boolean,
'debug' : Boolean,
'release' : Boolean,
'nobuild': Boolean,
'buildConfig' : path,
'archs' : String,
'device' : Boolean,
'emulator': Boolean,
'target' : String
}, { 'd' : '--verbose' });
// Make runOptions compatible with PlatformApi run method spec
runOpts.argv = runOpts.argv.remain;
new Api().run(runOpts)
.catch(function(err) {
console.error(err, err.stack);
process.exit(2);
});
if [[ "$#" -eq 2 ]] ; then
# TODO: the order of arguments here may be reversed from the assumption below
$DIR/build $2
if [[ $1 == "--device" ]] ; then
$DIR/lib/install-device
elif [[ $1 == "--emulator" ]] ; then
run_on_emulator
elif [[ $1 =~ "--target=" ]]; then
$DIR/lib/install-device $1
else
echo "Error : '$1' is not recognized as an install option"
fi
elif [[ "$#" -eq 1 ]] ; then
if [[ $1 == "--debug" || $1 == "--release" || $1 == "--nobuild" ]] ; then
$DIR/build $1
run_on_device_or_emulator
elif [[ $1 == "--device" ]] ; then
$DIR/build
$DIR/lib/install-device
elif [[ $1 == "--emulator" ]] ; then
$DIR/build
run_on_emulator
elif [[ $1 =~ "--target=" ]]; then
$DIR/build
$DIR/lib/install-device $1
else
echo "Error : '$1' is not recognized as an install option"
fi
else
echo "Warning : [ --device | --emulate | --target=<targetID> ] not specified, using defaults."
$DIR/build
run_on_device_or_emulator
fi

View File

@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0run"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'run' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat run %*

View File

@@ -1,29 +1,19 @@
#!/usr/bin/env node
#!/bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
// Coho updates this line:
var VERSION = "5.0.0";
module.exports.version = VERSION;
if (!module.parent) {
console.log(VERSION);
}
echo "2.9.0"

View File

@@ -5,22 +5,14 @@
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0version"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'version' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
%~dp0\cordova.bat version %*

View File

@@ -22,13 +22,15 @@ package __ID__;
import android.os.Bundle;
import org.apache.cordova.*;
public class __ACTIVITY__ extends CordovaActivity
public class __ACTIVITY__ extends DroidGap
{
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
// Set by <content src="index.html" /> in config.xml
loadUrl(launchUrl);
super.loadUrl(Config.getStartUrl());
//super.loadUrl("file:///android_asset/www/index.html")
}
}

View File

@@ -17,8 +17,8 @@
specific language governing permissions and limitations
under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="__PACKAGE__" android:versionName="1.0" android:versionCode="1" android:hardwareAccelerated="true">
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:windowSoftInputMode="adjustPan"
package="__PACKAGE__" android:versionName="1.0" android:versionCode="1" android:hardwareAccelerated="true">
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
@@ -28,22 +28,36 @@
android:anyDensity="true"
/>
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.RECEIVE_SMS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.RECORD_VIDEO"/>
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.READ_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.BROADCAST_STICKY" />
<application android:icon="@drawable/icon" android:label="@string/app_name"
android:hardwareAccelerated="true" android:supportsRtl="true">
<activity android:name="__ACTIVITY__"
android:label="@string/activity_name"
android:launchMode="singleTop"
android:hardwareAccelerated="true"
android:debuggable="true">
<activity android:name="__ACTIVITY__" android:label="@string/app_name"
android:theme="@android:style/Theme.Black.NoTitleBar"
android:windowSoftInputMode="adjustResize"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale">
<intent-filter android:label="@string/launcher_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="__APILEVEL__"/>
</manifest>
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="__APILEVEL__"/>
</manifest>

File diff suppressed because it is too large Load Diff

View File

@@ -19,20 +19,10 @@
-->
<html>
<head>
<!--
Customize this policy to fit your own app's needs. For more guidance, see:
https://github.com/apache/cordova-plugin-whitelist/blob/master/README.md#content-security-policy
Some notes:
* gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication
* https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly
* Disables use of inline scripts in order to mitigate risk of XSS vulnerabilities. To change this:
* Enable inline JS: add 'unsafe-inline' to default-src
-->
<meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com 'unsafe-eval'; style-src 'self' 'unsafe-inline'; media-src *">
<meta name="format-detection" content="telephone=no">
<meta name="msapplication-tap-highlight" content="no">
<meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1, width=device-width">
<link rel="stylesheet" type="text/css" href="css/index.css">
<meta charset="utf-8" />
<meta name="format-detection" content="telephone=no" />
<meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1, width=device-width, height=device-height, target-densitydpi=device-dpi" />
<link rel="stylesheet" type="text/css" href="css/index.css" />
<title>Hello World</title>
</head>
<body>
@@ -45,5 +35,8 @@
</div>
<script type="text/javascript" src="cordova.js"></script>
<script type="text/javascript" src="js/index.js"></script>
<script type="text/javascript">
app.initialize();
</script>
</body>
</html>

View File

@@ -31,7 +31,7 @@ var app = {
// deviceready Event Handler
//
// The scope of 'this' is the event. In order to call the 'receivedEvent'
// function, we must explicitly call 'app.receivedEvent(...);'
// function, we must explicity call 'app.receivedEvent(...);'
onDeviceReady: function() {
app.receivedEvent('deviceready');
},
@@ -47,5 +47,3 @@ var app = {
console.log('Received Event: ' + id);
}
};
app.initialize();

View File

@@ -0,0 +1,165 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var deviceInfo = function() {
document.getElementById("platform").innerHTML = device.platform;
document.getElementById("version").innerHTML = device.version;
document.getElementById("uuid").innerHTML = device.uuid;
document.getElementById("name").innerHTML = device.name;
document.getElementById("width").innerHTML = screen.width;
document.getElementById("height").innerHTML = screen.height;
document.getElementById("colorDepth").innerHTML = screen.colorDepth;
};
var getLocation = function() {
var suc = function(p) {
alert(p.coords.latitude + " " + p.coords.longitude);
};
var locFail = function() {
};
navigator.geolocation.getCurrentPosition(suc, locFail);
};
var beep = function() {
navigator.notification.beep(2);
};
var vibrate = function() {
navigator.notification.vibrate(0);
};
function roundNumber(num) {
var dec = 3;
var result = Math.round(num * Math.pow(10, dec)) / Math.pow(10, dec);
return result;
}
var accelerationWatch = null;
function updateAcceleration(a) {
document.getElementById('x').innerHTML = roundNumber(a.x);
document.getElementById('y').innerHTML = roundNumber(a.y);
document.getElementById('z').innerHTML = roundNumber(a.z);
}
var toggleAccel = function() {
if (accelerationWatch !== null) {
navigator.accelerometer.clearWatch(accelerationWatch);
updateAcceleration({
x : "",
y : "",
z : ""
});
accelerationWatch = null;
} else {
var options = {};
options.frequency = 1000;
accelerationWatch = navigator.accelerometer.watchAcceleration(
updateAcceleration, function(ex) {
alert("accel fail (" + ex.name + ": " + ex.message + ")");
}, options);
}
};
var preventBehavior = function(e) {
e.preventDefault();
};
function dump_pic(data) {
var viewport = document.getElementById('viewport');
console.log(data);
viewport.style.display = "";
viewport.style.position = "absolute";
viewport.style.top = "10px";
viewport.style.left = "10px";
document.getElementById("test_img").src = data;
}
function fail(msg) {
alert(msg);
}
function show_pic() {
navigator.camera.getPicture(dump_pic, fail, {
quality : 50
});
}
function close() {
var viewport = document.getElementById('viewport');
viewport.style.position = "relative";
viewport.style.display = "none";
}
function contacts_success(contacts) {
alert(contacts.length
+ ' contacts returned.'
+ (contacts[2] && contacts[2].name ? (' Third contact is ' + contacts[2].name.formatted)
: ''));
}
function get_contacts() {
var obj = new ContactFindOptions();
obj.filter = "";
obj.multiple = true;
navigator.contacts.find(
[ "displayName", "name" ], contacts_success,
fail, obj);
}
function check_network() {
var networkState = navigator.network.connection.type;
var states = {};
states[Connection.UNKNOWN] = 'Unknown connection';
states[Connection.ETHERNET] = 'Ethernet connection';
states[Connection.WIFI] = 'WiFi connection';
states[Connection.CELL_2G] = 'Cell 2G connection';
states[Connection.CELL_3G] = 'Cell 3G connection';
states[Connection.CELL_4G] = 'Cell 4G connection';
states[Connection.NONE] = 'No network connection';
confirm('Connection type:\n ' + states[networkState]);
}
var watchID = null;
function updateHeading(h) {
document.getElementById('h').innerHTML = h.magneticHeading;
}
function toggleCompass() {
if (watchID !== null) {
navigator.compass.clearWatch(watchID);
watchID = null;
updateHeading({ magneticHeading : "Off"});
} else {
var options = { frequency: 1000 };
watchID = navigator.compass.watchHeading(updateHeading, function(e) {
alert('Compass Error: ' + e.code);
}, options);
}
}
function init() {
// the next line makes it impossible to see Contacts on the HTC Evo since it
// doesn't have a scroll button
// document.addEventListener("touchmove", preventBehavior, false);
document.addEventListener("deviceready", deviceInfo, true);
}

View File

@@ -0,0 +1,116 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
body {
background:#222 none repeat scroll 0 0;
color:#666;
font-family:Helvetica;
font-size:72%;
line-height:1.5em;
margin:0;
border-top:1px solid #393939;
}
#info{
background:#ffa;
border: 1px solid #ffd324;
-webkit-border-radius: 5px;
border-radius: 5px;
clear:both;
margin:15px 6px 0;
width:295px;
padding:4px 0px 2px 10px;
}
#info > h4{
font-size:.95em;
margin:5px 0;
}
#stage.theme{
padding-top:3px;
}
/* Definition List */
#stage.theme > dl{
padding-top:10px;
clear:both;
margin:0;
list-style-type:none;
padding-left:10px;
overflow:auto;
}
#stage.theme > dl > dt{
font-weight:bold;
float:left;
margin-left:5px;
}
#stage.theme > dl > dd{
width:45px;
float:left;
color:#a87;
font-weight:bold;
}
/* Content Styling */
#stage.theme > h1, #stage.theme > h2, #stage.theme > p{
margin:1em 0 .5em 13px;
}
#stage.theme > h1{
color:#eee;
font-size:1.6em;
text-align:center;
margin:0;
margin-top:15px;
padding:0;
}
#stage.theme > h2{
clear:both;
margin:0;
padding:3px;
font-size:1em;
text-align:center;
}
/* Stage Buttons */
#stage.theme a.btn{
border: 1px solid #555;
-webkit-border-radius: 5px;
border-radius: 5px;
text-align:center;
display:block;
float:left;
background:#444;
width:150px;
color:#9ab;
font-size:1.1em;
text-decoration:none;
padding:1.2em 0;
margin:3px 0px 3px 5px;
}
#stage.theme a.btn.large{
width:308px;
padding:1.2em 0;
}

View File

@@ -1,307 +0,0 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
// GENERATED FILE! DO NOT EDIT!
apply plugin: 'android'
buildscript {
repositories {
mavenCentral()
}
// Switch the Android Gradle plugin version requirement depending on the
// installed version of Gradle. This dependency is documented at
// http://tools.android.com/tech-docs/new-build-system/version-compatibility
// and https://issues.apache.org/jira/browse/CB-8143
if (gradle.gradleVersion >= "2.2") {
dependencies {
classpath 'com.android.tools.build:gradle:1.0.0+'
}
} else if (gradle.gradleVersion >= "2.1") {
dependencies {
classpath 'com.android.tools.build:gradle:0.14.0+'
}
} else {
dependencies {
classpath 'com.android.tools.build:gradle:0.12.0+'
}
}
}
// Allow plugins to declare Maven dependencies via build-extras.gradle.
repositories {
mavenCentral()
}
task wrapper(type: Wrapper) {
gradleVersion = '2.2.1'
}
// Configuration properties. Set these via environment variables, build-extras.gradle, or gradle.properties.
// Refer to: http://www.gradle.org/docs/current/userguide/tutorial_this_and_that.html
ext {
apply from: 'CordovaLib/cordova.gradle'
// The value for android.compileSdkVersion.
if (!project.hasProperty('cdvCompileSdkVersion')) {
cdvCompileSdkVersion = null;
}
// The value for android.buildToolsVersion.
if (!project.hasProperty('cdvBuildToolsVersion')) {
cdvBuildToolsVersion = null;
}
// Sets the versionCode to the given value.
if (!project.hasProperty('cdvVersionCode')) {
cdvVersionCode = null
}
// Sets the minSdkVersion to the given value.
if (!project.hasProperty('cdvMinSdkVersion')) {
cdvMinSdkVersion = null
}
// Whether to build architecture-specific APKs.
if (!project.hasProperty('cdvBuildMultipleApks')) {
cdvBuildMultipleApks = null
}
// .properties files to use for release signing.
if (!project.hasProperty('cdvReleaseSigningPropertiesFile')) {
cdvReleaseSigningPropertiesFile = null
}
// .properties files to use for debug signing.
if (!project.hasProperty('cdvDebugSigningPropertiesFile')) {
cdvDebugSigningPropertiesFile = null
}
// Set by build.js script.
if (!project.hasProperty('cdvBuildArch')) {
cdvBuildArch = null
}
// Plugin gradle extensions can append to this to have code run at the end.
cdvPluginPostBuildExtras = []
}
// PLUGIN GRADLE EXTENSIONS START
// PLUGIN GRADLE EXTENSIONS END
def hasBuildExtras = file('build-extras.gradle').exists()
if (hasBuildExtras) {
apply from: 'build-extras.gradle'
}
// Set property defaults after extension .gradle files.
if (ext.cdvCompileSdkVersion == null) {
ext.cdvCompileSdkVersion = privateHelpers.getProjectTarget()
}
if (ext.cdvBuildToolsVersion == null) {
ext.cdvBuildToolsVersion = privateHelpers.findLatestInstalledBuildTools()
}
if (ext.cdvDebugSigningPropertiesFile == null && file('debug-signing.properties').exists()) {
ext.cdvDebugSigningPropertiesFile = 'debug-signing.properties'
}
if (ext.cdvReleaseSigningPropertiesFile == null && file('release-signing.properties').exists()) {
ext.cdvReleaseSigningPropertiesFile = 'release-signing.properties'
}
// Cast to appropriate types.
ext.cdvBuildMultipleApks = cdvBuildMultipleApks == null ? false : cdvBuildMultipleApks.toBoolean();
ext.cdvMinSdkVersion = cdvMinSdkVersion == null ? null : Integer.parseInt('' + cdvMinSdkVersion)
ext.cdvVersionCode = cdvVersionCode == null ? null : Integer.parseInt('' + cdvVersionCode)
def computeBuildTargetName(debugBuild) {
def ret = 'assemble'
if (cdvBuildMultipleApks && cdvBuildArch) {
def arch = cdvBuildArch == 'arm' ? 'armv7' : cdvBuildArch
ret += '' + arch.toUpperCase().charAt(0) + arch.substring(1);
}
return ret + (debugBuild ? 'Debug' : 'Release')
}
// Make cdvBuild a task that depends on the debug/arch-sepecific task.
task cdvBuildDebug
cdvBuildDebug.dependsOn {
return computeBuildTargetName(true)
}
task cdvBuildRelease
cdvBuildRelease.dependsOn {
return computeBuildTargetName(false)
}
task cdvPrintProps << {
println('cdvCompileSdkVersion=' + cdvCompileSdkVersion)
println('cdvBuildToolsVersion=' + cdvBuildToolsVersion)
println('cdvVersionCode=' + cdvVersionCode)
println('cdvMinSdkVersion=' + cdvMinSdkVersion)
println('cdvBuildMultipleApks=' + cdvBuildMultipleApks)
println('cdvReleaseSigningPropertiesFile=' + cdvReleaseSigningPropertiesFile)
println('cdvDebugSigningPropertiesFile=' + cdvDebugSigningPropertiesFile)
println('cdvBuildArch=' + cdvBuildArch)
println('computedVersionCode=' + android.defaultConfig.versionCode)
android.productFlavors.each { flavor ->
println('computed' + flavor.name.capitalize() + 'VersionCode=' + flavor.versionCode)
}
}
android {
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
resources.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
}
defaultConfig {
versionCode cdvVersionCode ?: Integer.parseInt("" + privateHelpers.extractIntFromManifest("versionCode") + "0")
if (cdvMinSdkVersion != null) {
minSdkVersion cdvMinSdkVersion
}
}
compileSdkVersion cdvCompileSdkVersion
buildToolsVersion cdvBuildToolsVersion
if (Boolean.valueOf(cdvBuildMultipleApks)) {
productFlavors {
armv7 {
versionCode defaultConfig.versionCode + 2
ndk {
abiFilters "armeabi-v7a", ""
}
}
x86 {
versionCode defaultConfig.versionCode + 4
ndk {
abiFilters "x86", ""
}
}
all {
ndk {
abiFilters "all", ""
}
}
}
} else if (!cdvVersionCode) {
def minSdkVersion = cdvMinSdkVersion ?: privateHelpers.extractIntFromManifest("minSdkVersion")
// Vary versionCode by the two most common API levels:
// 14 is ICS, which is the lowest API level for many apps.
// 20 is Lollipop, which is the lowest API level for the updatable system webview.
if (minSdkVersion >= 20) {
defaultConfig.versionCode += 9
} else if (minSdkVersion >= 14) {
defaultConfig.versionCode += 8
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_6
targetCompatibility JavaVersion.VERSION_1_6
}
if (cdvReleaseSigningPropertiesFile) {
signingConfigs {
release {
// These must be set or Gradle will complain (even if they are overridden).
keyAlias = ""
keyPassword = "__unset" // And these must be set to non-empty in order to have the signing step added to the task graph.
storeFile = null
storePassword = "__unset"
}
}
buildTypes {
release {
signingConfig signingConfigs.release
}
}
addSigningProps(cdvReleaseSigningPropertiesFile, signingConfigs.release)
}
if (cdvDebugSigningPropertiesFile) {
addSigningProps(cdvDebugSigningPropertiesFile, signingConfigs.debug)
}
}
dependencies {
compile fileTree(dir: 'libs', include: '*.jar')
// SUB-PROJECT DEPENDENCIES START
// SUB-PROJECT DEPENDENCIES END
}
def promptForReleaseKeyPassword() {
if (!cdvReleaseSigningPropertiesFile) {
return;
}
if ('__unset'.equals(android.signingConfigs.release.storePassword)) {
android.signingConfigs.release.storePassword = privateHelpers.promptForPassword('Enter key store password: ')
}
if ('__unset'.equals(android.signingConfigs.release.keyPassword)) {
android.signingConfigs.release.keyPassword = privateHelpers.promptForPassword('Enter key password: ');
}
}
gradle.taskGraph.whenReady { taskGraph ->
taskGraph.getAllTasks().each() { task ->
if (task.name == 'validateReleaseSigning') {
promptForReleaseKeyPassword()
}
}
}
def addSigningProps(propsFilePath, signingConfig) {
def propsFile = file(propsFilePath)
def props = new Properties()
propsFile.withReader { reader ->
props.load(reader)
}
def storeFile = new File(props.get('key.store') ?: privateHelpers.ensureValueExists(propsFilePath, props, 'storeFile'))
if (!storeFile.isAbsolute()) {
storeFile = RelativePath.parse(true, storeFile.toString()).getFile(propsFile.getParentFile())
}
if (!storeFile.exists()) {
throw new FileNotFoundException('Keystore file does not exist: ' + storeFile.getAbsolutePath())
}
signingConfig.keyAlias = props.get('key.alias') ?: privateHelpers.ensureValueExists(propsFilePath, props, 'keyAlias')
signingConfig.keyPassword = props.get('keyPassword', props.get('key.alias.password', signingConfig.keyPassword))
signingConfig.storeFile = storeFile
signingConfig.storePassword = props.get('storePassword', props.get('key.store.password', signingConfig.storePassword))
def storeType = props.get('storeType', props.get('key.store.type', ''))
if (!storeType) {
def filename = storeFile.getName().toLowerCase();
if (filename.endsWith('.p12') || filename.endsWith('.pfx')) {
storeType = 'pkcs12'
} else {
storeType = signingConfig.storeType // "jks"
}
}
signingConfig.storeType = storeType
}
for (def func : cdvPluginPostBuildExtras) {
func()
}
// This can be defined within build-extras.gradle as:
// ext.postBuildExtras = { ... code here ... }
if (hasProperty('postBuildExtras')) {
postBuildExtras()
}

View File

@@ -1,14 +0,0 @@
# Non-project-specific build files:
build.xml
local.properties
/gradlew
/gradlew.bat
/gradle
# Ant builds
ant-build
ant-gen
# Eclipse builds
gen
out
# Gradle builds
/build

View File

@@ -1,15 +0,0 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
android.library.reference.1=CordovaLib
# Project target.
target=This_gets_replaced

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@@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- App label shown within list of installed apps, battery & network usage screens. -->
<string name="app_name">__NAME__</string>
<!-- App label shown on the launcher. -->
<string name="launcher_name">@string/app_name</string>
<!-- App label shown on the task switcher. -->
<string name="activity_name">@string/launcher_name</string>
</resources>

View File

@@ -1,58 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<widget xmlns = "http://www.w3.org/ns/widgets"
id = "io.cordova.helloCordova"
version = "2.0.0">
<name>Hello Cordova</name>
<description>
A sample Apache Cordova application that responds to the deviceready event.
</description>
<author href="http://cordova.io" email="dev@cordova.apache.org">
Apache Cordova Team
</author>
<!-- <content src="http://mysite.com/myapp.html" /> for external pages -->
<content src="index.html" />
<!-- Whitelist docs: https://github.com/apache/cordova-plugin-whitelist -->
<access origin="*" />
<!-- Grant certain URLs the ability to launch external applications. This
behaviour is set to match that of Cordova versions before 3.6.0, and
should be reviewed before launching an application in production. It
may be changed in the future. -->
<allow-intent href="http://*/*" />
<allow-intent href="https://*/*" />
<allow-intent href="tel:*" />
<allow-intent href="sms:*" />
<allow-intent href="mailto:*" />
<allow-intent href="geo:*" />
<allow-intent href="market:*" />
<preference name="loglevel" value="DEBUG" />
<!--
<preference name="splashscreen" value="splash" />
<preference name="backgroundColor" value="0xFFF" />
<preference name="loadUrlTimeoutValue" value="20000" />
<preference name="InAppBrowserStorageEnabled" value="true" />
<preference name="disallowOverscroll" value="true" />
-->
</widget>

View File

@@ -0,0 +1,152 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
var build_path = __dirname + '/../..',
project_path = '/tmp/example',
package_name = 'org.apache.cordova.example',
package_as_path = 'org/apache/cordova/example',
project_name = 'cordovaExample';
var path = require('path'),
fs = require('fs'),
util = require('util'),
assert = require('assert'),
spawn = require('child_process').spawn;
var version = fs.readFileSync(build_path + '/VERSION').toString().replace('\n', '');
assert(version !== undefined);
assert(version !== '');
var create_project = spawn(build_path + '/bin/create',
[project_path,
package_name,
project_name]);
process.on('uncaughtException', function (err) {
console.log('Caught exception: ' + err);
spawn('rm', ['-rf', project_path], function(code) {
if(code != 0) {
console.log("Could not delete project directory");
}
});
});
create_project.on('exit', function(code) {
assert.equal(code, 0, 'Project did not get created');
// make sure the project was created
path.exists(project_path, function(exists) {
assert(exists, 'Project path does not exist');
});
// make sure the build directory was cleaned up
// path.exists(build_path + '/framework/libs', function(exists) {
// assert(!exists, 'libs directory did not get cleaned up');
// });
path.exists(build_path + util.format('/framework/assets/cordova-%s.js', version), function(exists) {
assert(!exists, 'javascript file did not get cleaned up');
});
path.exists(build_path + util.format('/framework/cordova-%s.jar', version), function(exists) {
assert(!exists, 'jar file did not get cleaned up');
});
// make sure AndroidManifest.xml was added
path.exists(util.format('%s/AndroidManifest.xml', project_path), function(exists) {
assert(exists, 'AndroidManifest.xml did not get created');
// TODO check that the activity name was properly substituted
});
// make sure main Activity was added
path.exists(util.format('%s/src/%s/%s.java', project_path, package_as_path, project_name), function(exists) {
assert(exists, 'Activity did not get created');
// TODO check that package name and activity name were substituted properly
});
// make sure plugins.xml was added
path.exists(util.format('%s/res/xml/plugins.xml', project_path), function(exists) {
assert(exists, 'plugins.xml did not get created');
});
// make sure cordova.xml was added
path.exists(util.format('%s/res/xml/cordova.xml', project_path), function(exists) {
assert(exists, 'plugins.xml did not get created');
});
// make sure cordova.jar was added
path.exists(util.format('%s/libs/cordova-%s.jar', project_path, version), function(exists) {
assert(exists, 'cordova.jar did not get added');
});
// make sure cordova.js was added
path.exists(util.format('%s/assets/www/cordova-%s.js', project_path, version), function(exists) {
assert(exists, 'cordova.js did not get added');
});
// make sure cordova master script was added
path.exists(util.format('%s/cordova/cordova', project_path), function(exists) {
assert(exists, 'cordova script did not get added');
});
// make sure debug script was added
path.exists(util.format('%s/cordova/debug', project_path), function(exists) {
assert(exists, 'debug script did not get added');
});
// make sure BOOM script was added
path.exists(util.format('%s/cordova/BOOM', project_path), function(exists) {
assert(exists, 'BOOM script did not get added');
});
// make sure log script was added
path.exists(util.format('%s/cordova/log', project_path), function(exists) {
assert(exists, 'log script did not get added');
});
// make sure clean script was added
path.exists(util.format('%s/cordova/clean', project_path), function(exists) {
assert(exists, 'clean script did not get added');
});
// make sure emulate script was added
path.exists(util.format('%s/cordova/emulate', project_path), function(exists) {
assert(exists, 'emulate script did not get added');
});
// make sure appinfo.jar script was added
path.exists(util.format('%s/cordova/appinfo.jar', project_path), function(exists) {
assert(exists, 'appinfo.jar script did not get added');
});
// check that project compiles && creates a cordovaExample-debug.apk
var compile_project = spawn('ant', ['debug'], {cwd: project_path});
compile_project.on('exit', function(code) {
assert.equal(code, 0, 'Cordova Android Project does not compile');
// make sure cordovaExample-debug.apk was created
path.exists(util.format('%s/bin/%s-debug.apk', project_path, project_name), function(exists) {
assert(exists, 'Package did not get created');
// if project compiles properly just AXE it
spawn('rm', ['-rf', project_path], function(code) {
assert.equal(code, 0, 'Could not remove project directory');
});
});
});
});

View File

@@ -0,0 +1,155 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
var build_path = __dirname + '/../..'
project_path = process.env.Temp + '\\example',
package_name = 'org.apache.cordova.example',
package_as_path = 'org/apache/cordova/example',
project_name = 'cordovaExample';
var path = require('path'),
fs = require('fs'),
util = require('util'),
assert = require('assert'),
exec = require('child_process').exec,
spawn = require('child_process').spawn;
var version = fs.readFileSync(build_path + '/VERSION').toString().replace('\r\n', '');
assert(version !== undefined);
assert(version !== '');
process.on('uncaughtException', function (err) {
console.log('Caught exception: ' + err);
exec('rd /s /q ' + project_path);
});
var create_project = spawn('cscript',
[build_path + '/bin/create.js',
project_path,
package_name,
project_name]
);
create_project.stderr.on('data', function (data) {
console.log('ps stderr: ' + data);
});
create_project.stderr.on('data', function(data) {
console.log(data.toString());
});
create_project.stdout.on('data', function(data) {
console.log(data.toString());
});
create_project.on('exit', function(code) {
assert.equal(code, 0, 'Project did not get created');
// make sure the project was created
path.exists(project_path, function(exists) {
assert(exists, 'Project path does not exist');
});
// make sure the build directory was cleaned up
// path.exists(build_path + '/framework/libs', function(exists) {
// assert(!exists, 'libs directory did not get cleaned up');
// });
path.exists(build_path + util.format('/framework/assets/cordova-%s.js', version), function(exists) {
assert(!exists, 'javascript file did not get cleaned up');
});
path.exists(build_path + util.format('/framework/cordova-%s.jar', version), function(exists) {
assert(!exists, 'jar file did not get cleaned up');
});
// make sure AndroidManifest.xml was added
path.exists(util.format('%s/AndroidManifest.xml', project_path), function(exists) {
assert(exists, 'AndroidManifest.xml did not get created');
// TODO check that the activity name was properly substituted
});
// make sure main Activity was added
path.exists(util.format('%s/src/%s/%s.java', project_path, package_as_path, project_name), function(exists) {
assert(exists, 'Activity did not get created');
// TODO check that package name and activity name were substituted properly
});
// make sure config.xml was added
path.exists(util.format('%s/res/xml/config.xml', project_path), function(exists) {
assert(exists, 'config.xml did not get created');
});
// make sure cordova.jar was added
path.exists(util.format('%s/libs/cordova-%s.jar', project_path, version), function(exists) {
assert(exists, 'cordova.jar did not get added');
});
// make sure cordova.js was added
path.exists(util.format('%s/assets/www/cordova-%s.js', project_path, version), function(exists) {
assert(exists, 'cordova.js did not get added');
});
// make sure cordova master script was added
path.exists(util.format('%s/cordova/cordova.bat', project_path), function(exists) {
assert(exists, 'cordova script did not get added');
});
// make sure debug script was added
path.exists(util.format('%s/cordova/debug.bat', project_path), function(exists) {
assert(exists, 'debug script did not get added');
});
// make sure BOOM script was added
path.exists(util.format('%s/cordova/BOOM.bat', project_path), function(exists) {
assert(exists, 'BOOM script did not get added');
});
// make sure log script was added
path.exists(util.format('%s/cordova/log.bat', project_path), function(exists) {
assert(exists, 'log script did not get added');
});
// make sure clean script was added
path.exists(util.format('%s/cordova/clean.bat', project_path), function(exists) {
assert(exists, 'clean script did not get added');
});
// make sure emulate script was added
path.exists(util.format('%s/cordova/emulate.bat', project_path), function(exists) {
assert(exists, 'emulate script did not get added');
});
// make sure appinfo.jar script was added
path.exists(util.format('%s/cordova/appinfo.jar', project_path), function(exists) {
assert(exists, 'appinfo.jar script did not get added');
});
// check that project compiles && creates a cordovaExample-debug.apk
// XXX: !@##!@# WINDOWS
exec('ant debug -f ' + project_path + "\\build.xml", function(error, stdout, stderr) {
assert(error == null, "Cordova Android Project does not compile");
path.exists(util.format('%s/bin/%s-debug.apk', project_path, project_name),
function(exists) {
assert(exists, 'Package did not get created');
// if project compiles properly just AXE it
exec('rd /s /q ' + project_path);
});
});
});

View File

@@ -1,35 +1,133 @@
#!/usr/bin/env node
#! /bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
# update a cordova/android project's command line tools
#
# USAGE
# ./update [path]
#
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
set -e
http://www.apache.org/licenses/LICENSE-2.0
if [ -z "$1" ] || [ "$1" == "-h" ]
then
echo 'usage: update path'
echo "Make sure the Android SDK tools folder is in your PATH!"
exit 0
fi
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path');
var Api = require('./templates/cordova/Api');
var args = require('nopt')({
'link': Boolean,
'shared': Boolean,
'help': Boolean
});
BUILD_PATH="$( cd "$( dirname "$0" )/.." && pwd )"
VERSION=$(cat "$BUILD_PATH"/VERSION)
if (args.help || args.argv.remain.length === 0) {
console.log('Usage: ' + path.relative(process.cwd(), path.join(__dirname, 'update')) + ' <path_to_project> [--link]');
console.log(' --link will use the CordovaLib project directly instead of making a copy.');
process.exit(1);
PROJECT_PATH="${1:-'./example'}"
if [ ! -d "$PROJECT_PATH" ]
then
echo "The project path has to exist for it to be updated"
exit 0
fi
# cleanup after exit and/or on error
function on_exit {
if [ -f "$BUILD_PATH"/framework/cordova-$VERSION.jar ]
then
rm "$BUILD_PATH"/framework/cordova-$VERSION.jar
fi
}
Api.updatePlatform(args.argv.remain[0], {link: (args.link || args.shared)}).done();
function createAppInfoJar {
(cd "$BUILD_PATH"/bin/templates/cordova/ApplicationInfo &&
javac ApplicationInfo.java &&
jar -cfe ../appinfo.jar ApplicationInfo ApplicationInfo.class
)
}
function on_error {
echo "An unexpected error occurred: $previous_command exited with $?"
exit 1
}
function replace {
local pattern=$1
local filename=$2
# Mac OS X requires -i argument
if [[ "$OSTYPE" =~ "darwin" ]]
then
/usr/bin/sed -i '' -e $pattern "$filename"
elif [[ "$OSTYPE" =~ "linux" ]]
then
/bin/sed -i -e $pattern "$filename"
fi
}
# we do not want the script to silently fail
trap 'previous_command=$this_command; this_command=$BASH_COMMAND' DEBUG
trap on_error ERR
trap on_exit EXIT
ANDROID_BIN="${ANDROID_BIN:=$( which android )}"
TARGET=$("$ANDROID_BIN" list targets | grep id: | tail -1 | cut -f 2 -d ' ' )
API_LEVEL=$("$ANDROID_BIN" list target | grep "API level:" | tail -n 1 | cut -f 2 -d ':' | tr -d ' ')
# check that build targets exist
if [ -z "$TARGET" ] || [ -z "$API_LEVEL" ]
then
echo "No Android Targets are installed. Please install at least one via the android SDK"
exit 1
fi
# if this a distribution release no need to build a jar
if [ ! -e "$BUILD_PATH"/cordova-$VERSION.jar ] && [ -d "$BUILD_PATH"/framework ]
then
# update the cordova-android framework for the desired target
"$ANDROID_BIN" update project --target $TARGET --path "$BUILD_PATH"/framework &> /dev/null
# compile cordova.js and cordova.jar
(cd "$BUILD_PATH"/framework && ant jar &> /dev/null )
fi
# copy cordova.js, cordova.jar and res/xml
if [ -d "$BUILD_PATH"/framework ]
then
cp "$BUILD_PATH"/framework/assets/www/cordova.js "$PROJECT_PATH"/assets/www/cordova.js
cp "$BUILD_PATH"/framework/cordova-$VERSION.jar "$PROJECT_PATH"/libs/cordova-$VERSION.jar
else
cp "$BUILD_PATH"/cordova.js "$PROJECT_PATH"/assets/www/cordova.js
cp "$BUILD_PATH"/cordova-$VERSION.jar "$PROJECT_PATH"/libs/cordova-$VERSION.jar
fi
# creating cordova folder and copying run/build/log/launch scripts
if [ ! -e "$PROJECT_PATH/cordova" ]
then
mkdir "$PROJECT_PATH"/cordova
mkdir "$PROJECT_PATH"/cordova/lib
fi
cp "$BUILD_PATH"/bin/templates/cordova/appinfo.jar "$PROJECT_PATH"/cordova/appinfo.jar
cp "$BUILD_PATH"/bin/templates/cordova/build "$PROJECT_PATH"/cordova/build
cp "$BUILD_PATH"/bin/templates/cordova/clean "$PROJECT_PATH"/cordova/clean
cp "$BUILD_PATH"/bin/templates/cordova/log "$PROJECT_PATH"/cordova/log
cp "$BUILD_PATH"/bin/templates/cordova/run "$PROJECT_PATH"/cordova/run
cp "$BUILD_PATH"/bin/templates/cordova/lib/cordova.js "$PROJECT_PATH"/cordova/lib/cordova.js
cp "$BUILD_PATH"/bin/templates/cordova/lib/install-device "$PROJECT_PATH"/cordova/lib/install-device
cp "$BUILD_PATH"/bin/templates/cordova/lib/install-emulator "$PROJECT_PATH"/cordova/lib/install-emulator
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-devices "$PROJECT_PATH"/cordova/lib/list-devices
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-emulator-images "$PROJECT_PATH"/cordova/lib/list-emulator-images
cp "$BUILD_PATH"/bin/templates/cordova/lib/list-started-emulators "$PROJECT_PATH"/cordova/lib/list-started-emulators
cp "$BUILD_PATH"/bin/templates/cordova/lib/start-emulator "$PROJECT_PATH"/cordova/lib/start-emulator

View File

@@ -16,11 +16,17 @@
:: under the License.
@ECHO OFF
SET script_path="%~dp0update"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'update' script in 'bin' folder, aborting...>&2
EXIT /B 1
IF NOT DEFINED JAVA_HOME GOTO MISSING
FOR %%X in (java.exe javac.exe ant.bat android.bat) do (
SET FOUND=%%~$PATH:X
IF NOT DEFINED FOUND GOTO MISSING
)
cscript "%~dp0\update.js" %*
GOTO END
:MISSING
ECHO Missing one of the following:
ECHO JDK: http://java.oracle.com
ECHO Android SDK: http://developer.android.com
ECHO Apache ant: http://ant.apache.org
EXIT /B 1
:END

157
bin/update.js Normal file
View File

@@ -0,0 +1,157 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*
* create a cordova/android project
*
* USAGE
* ./update [path]
*/
var fso = WScript.CreateObject('Scripting.FileSystemObject');
function read(filename) {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(filename, 1);
var s=f.ReadAll();
f.Close();
return s;
}
function checkTargets(targets) {
if(!targets) {
WScript.Echo("You do not have any android targets setup. Please create at least one target with the `android` command");
WScript.Quit(69);
}
}
function setTarget() {
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/id:\s\d+/g);
checkTargets(targets);
return targets[targets.length - 1].replace(/id: /, ""); // TODO: give users the option to set their target
}
function setApiLevel() {
var targets = shell.Exec('android.bat list targets').StdOut.ReadAll().match(/API level:\s\d+/g);
checkTargets(targets);
return targets[targets.length - 1].replace(/API level: /, "");
}
function write(filename, contents) {
var fso=WScript.CreateObject("Scripting.FileSystemObject");
var f=fso.OpenTextFile(filename, 2, true);
f.Write(contents);
f.Close();
}
function replaceInFile(filename, regexp, replacement) {
write(filename, read(filename).replace(regexp, replacement));
}
function exec(command) {
var oShell=shell.Exec(command);
while (oShell.Status == 0) {
if(!oShell.StdOut.AtEndOfStream) {
var line = oShell.StdOut.ReadLine();
// XXX: Change to verbose mode
// WScript.StdOut.WriteLine(line);
}
WScript.sleep(100);
}
}
function createAppInfoJar() {
if(!fso.FileExists(ROOT+"\\bin\\templates\\cordova\\appinfo.jar")) {
WScript.Echo("Creating appinfo.jar...");
var cur = shell.CurrentDirectory;
shell.CurrentDirectory = ROOT+"\\bin\\templates\\cordova\\ApplicationInfo";
exec("javac ApplicationInfo.java");
exec("jar -cfe ..\\appinfo.jar ApplicationInfo ApplicationInfo.class");
shell.CurrentDirectory = cur;
}
}
function cleanup() {
if(fso.FileExists(ROOT + '\\framework\\cordova-'+VERSION+'.jar')) {
fso.DeleteFile(ROOT + '\\framework\\cordova-'+VERSION+'.jar');
}
if(fso.FileExists(ROOT + '\\framework\\assets\\www\\cordova-'+VERSION+'.js')) {
fso.DeleteFile(ROOT + '\\framework\\assets\\www\\cordova-'+VERSION+'.js');
}
}
var args = WScript.Arguments, PROJECT_PATH="example",
shell=WScript.CreateObject("WScript.Shell");
// working dir
var ROOT = WScript.ScriptFullName.split('\\bin\\update.js').join('');
if (args.Count() == 1) {
PROJECT_PATH=args(0);
}
if(!fso.FolderExists(PROJECT_PATH)) {
WScript.Echo("Project doesn't exist!");
WScript.Quit(1);
}
var TARGET=setTarget();
var API_LEVEL=setApiLevel();
var VERSION=read(ROOT+'\\VERSION').replace(/\r\n/,'').replace(/\n/,'');
// build from source. distro should have these files
if (!fso.FileExists(ROOT+'\\cordova-'+VERSION+'.jar') &&
!fso.FileExists(ROOT+'\\cordova-'+VERSION+'.js')) {
WScript.Echo("Building jar and js files...");
// update the cordova framework project to a target that exists on this machine
exec('android.bat update project --target '+TARGET+' --path '+ROOT+'\\framework');
exec('ant.bat -f \"'+ ROOT +'\\framework\\build.xml\" jar');
}
// check if we have the source or the distro files
WScript.Echo("Copying js, jar & config.xml files...");
if(fso.FolderExists(ROOT + '\\framework')) {
exec('%comspec% /c copy "'+ROOT+'"\\framework\\assets\\www\\cordova-'+VERSION+'.js '+PROJECT_PATH+'\\assets\\www\\cordova-'+VERSION+'.js /Y');
exec('%comspec% /c copy "'+ROOT+'"\\framework\\cordova-'+VERSION+'.jar '+PROJECT_PATH+'\\libs\\cordova-'+VERSION+'.jar /Y');
} else {
// copy in cordova.js
exec('%comspec% /c copy "'+ROOT+'"\\cordova-'+VERSION+'.js '+PROJECT_PATH+'\\assets\\www\\cordova-'+VERSION+'.js /Y');
// copy in cordova.jar
exec('%comspec% /c copy "'+ROOT+'"\\cordova-'+VERSION+'.jar '+PROJECT_PATH+'\\libs\\cordova-'+VERSION+'.jar /Y');
// copy in xml
}
// update cordova scripts
createAppInfoJar();
WScript.Echo("Copying cordova command tools...");
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\appinfo.jar ' + PROJECT_PATH + '\\cordova\\appinfo.jar /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\cordova.bat ' + PROJECT_PATH + '\\cordova\\cordova.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\clean.bat ' + PROJECT_PATH + '\\cordova\\clean.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\build.bat ' + PROJECT_PATH + '\\cordova\\build.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\log.bat ' + PROJECT_PATH + '\\cordova\\log.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\run.bat ' + PROJECT_PATH + '\\cordova\\run.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\lib\\cordova.js ' + PROJECT_PATH + '\\cordova\\lib\\cordova.js /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\lib\\install-device.bat ' + PROJECT_PATH + '\\cordova\\lib\\install-device.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\lib\\install-emulator.bat ' + PROJECT_PATH + '\\cordova\\lib\\install-emulator.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\lib\\list-emulator-images.bat ' + PROJECT_PATH + '\\cordova\\lib\\list-emulator-images.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\lib\\list-devices.bat ' + PROJECT_PATH + '\\cordova\\lib\\list-devices.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\lib\\list-started-emulators.bat ' + PROJECT_PATH + '\\cordova\\lib\\list-started-emulators.bat /Y');
exec('%comspec% /c copy "'+ROOT+'"\\bin\\templates\\cordova\\lib\\start-emulator.bat ' + PROJECT_PATH + '\\cordova\\lib\\start-emulator.bat /Y');
cleanup();

View File

@@ -1,35 +0,0 @@
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/**
* Implements the API of ExposedJsApi.java, but uses prompt() to communicate.
* This is used pre-JellyBean, where addJavascriptInterface() is disabled.
*/
module.exports = {
exec: function(bridgeSecret, service, action, callbackId, argsJson) {
return prompt(argsJson, 'gap:'+JSON.stringify([bridgeSecret, service, action, callbackId]));
},
setNativeToJsBridgeMode: function(bridgeSecret, value) {
prompt(value, 'gap_bridge_mode:' + bridgeSecret);
},
retrieveJsMessages: function(bridgeSecret, fromOnlineEvent) {
return prompt(+fromOnlineEvent, 'gap_poll:' + bridgeSecret);
}
};

283
cordova-js-src/exec.js vendored
View File

@@ -1,283 +0,0 @@
/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
/**
* Execute a cordova command. It is up to the native side whether this action
* is synchronous or asynchronous. The native side can return:
* Synchronous: PluginResult object as a JSON string
* Asynchronous: Empty string ""
* If async, the native side will cordova.callbackSuccess or cordova.callbackError,
* depending upon the result of the action.
*
* @param {Function} success The success callback
* @param {Function} fail The fail callback
* @param {String} service The name of the service to use
* @param {String} action Action to be run in cordova
* @param {String[]} [args] Zero or more arguments to pass to the method
*/
var cordova = require('cordova'),
nativeApiProvider = require('cordova/android/nativeapiprovider'),
utils = require('cordova/utils'),
base64 = require('cordova/base64'),
channel = require('cordova/channel'),
jsToNativeModes = {
PROMPT: 0,
JS_OBJECT: 1
},
nativeToJsModes = {
// Polls for messages using the JS->Native bridge.
POLLING: 0,
// For LOAD_URL to be viable, it would need to have a work-around for
// the bug where the soft-keyboard gets dismissed when a message is sent.
LOAD_URL: 1,
// For the ONLINE_EVENT to be viable, it would need to intercept all event
// listeners (both through addEventListener and window.ononline) as well
// as set the navigator property itself.
ONLINE_EVENT: 2
},
jsToNativeBridgeMode, // Set lazily.
nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT,
pollEnabled = false,
bridgeSecret = -1;
var messagesFromNative = [];
var isProcessing = false;
var resolvedPromise = typeof Promise == 'undefined' ? null : Promise.resolve();
var nextTick = resolvedPromise ? function(fn) { resolvedPromise.then(fn); } : function(fn) { setTimeout(fn); };
function androidExec(success, fail, service, action, args) {
if (bridgeSecret < 0) {
// If we ever catch this firing, we'll need to queue up exec()s
// and fire them once we get a secret. For now, I don't think
// it's possible for exec() to be called since plugins are parsed but
// not run until until after onNativeReady.
throw new Error('exec() called without bridgeSecret');
}
// Set default bridge modes if they have not already been set.
// By default, we use the failsafe, since addJavascriptInterface breaks too often
if (jsToNativeBridgeMode === undefined) {
androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
}
// Process any ArrayBuffers in the args into a string.
for (var i = 0; i < args.length; i++) {
if (utils.typeName(args[i]) == 'ArrayBuffer') {
args[i] = base64.fromArrayBuffer(args[i]);
}
}
var callbackId = service + cordova.callbackId++,
argsJson = JSON.stringify(args);
if (success || fail) {
cordova.callbacks[callbackId] = {success:success, fail:fail};
}
var msgs = nativeApiProvider.get().exec(bridgeSecret, service, action, callbackId, argsJson);
// If argsJson was received by Java as null, try again with the PROMPT bridge mode.
// This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2. See CB-2666.
if (jsToNativeBridgeMode == jsToNativeModes.JS_OBJECT && msgs === "@Null arguments.") {
androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT);
androidExec(success, fail, service, action, args);
androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
} else if (msgs) {
messagesFromNative.push(msgs);
// Always process async to avoid exceptions messing up stack.
nextTick(processMessages);
}
}
androidExec.init = function() {
bridgeSecret = +prompt('', 'gap_init:' + nativeToJsBridgeMode);
channel.onNativeReady.fire();
};
function pollOnceFromOnlineEvent() {
pollOnce(true);
}
function pollOnce(opt_fromOnlineEvent) {
if (bridgeSecret < 0) {
// This can happen when the NativeToJsMessageQueue resets the online state on page transitions.
// We know there's nothing to retrieve, so no need to poll.
return;
}
var msgs = nativeApiProvider.get().retrieveJsMessages(bridgeSecret, !!opt_fromOnlineEvent);
if (msgs) {
messagesFromNative.push(msgs);
// Process sync since we know we're already top-of-stack.
processMessages();
}
}
function pollingTimerFunc() {
if (pollEnabled) {
pollOnce();
setTimeout(pollingTimerFunc, 50);
}
}
function hookOnlineApis() {
function proxyEvent(e) {
cordova.fireWindowEvent(e.type);
}
// The network module takes care of firing online and offline events.
// It currently fires them only on document though, so we bridge them
// to window here (while first listening for exec()-releated online/offline
// events).
window.addEventListener('online', pollOnceFromOnlineEvent, false);
window.addEventListener('offline', pollOnceFromOnlineEvent, false);
cordova.addWindowEventHandler('online');
cordova.addWindowEventHandler('offline');
document.addEventListener('online', proxyEvent, false);
document.addEventListener('offline', proxyEvent, false);
}
hookOnlineApis();
androidExec.jsToNativeModes = jsToNativeModes;
androidExec.nativeToJsModes = nativeToJsModes;
androidExec.setJsToNativeBridgeMode = function(mode) {
if (mode == jsToNativeModes.JS_OBJECT && !window._cordovaNative) {
mode = jsToNativeModes.PROMPT;
}
nativeApiProvider.setPreferPrompt(mode == jsToNativeModes.PROMPT);
jsToNativeBridgeMode = mode;
};
androidExec.setNativeToJsBridgeMode = function(mode) {
if (mode == nativeToJsBridgeMode) {
return;
}
if (nativeToJsBridgeMode == nativeToJsModes.POLLING) {
pollEnabled = false;
}
nativeToJsBridgeMode = mode;
// Tell the native side to switch modes.
// Otherwise, it will be set by androidExec.init()
if (bridgeSecret >= 0) {
nativeApiProvider.get().setNativeToJsBridgeMode(bridgeSecret, mode);
}
if (mode == nativeToJsModes.POLLING) {
pollEnabled = true;
setTimeout(pollingTimerFunc, 1);
}
};
function buildPayload(payload, message) {
var payloadKind = message.charAt(0);
if (payloadKind == 's') {
payload.push(message.slice(1));
} else if (payloadKind == 't') {
payload.push(true);
} else if (payloadKind == 'f') {
payload.push(false);
} else if (payloadKind == 'N') {
payload.push(null);
} else if (payloadKind == 'n') {
payload.push(+message.slice(1));
} else if (payloadKind == 'A') {
var data = message.slice(1);
payload.push(base64.toArrayBuffer(data));
} else if (payloadKind == 'S') {
payload.push(window.atob(message.slice(1)));
} else if (payloadKind == 'M') {
var multipartMessages = message.slice(1);
while (multipartMessages !== "") {
var spaceIdx = multipartMessages.indexOf(' ');
var msgLen = +multipartMessages.slice(0, spaceIdx);
var multipartMessage = multipartMessages.substr(spaceIdx + 1, msgLen);
multipartMessages = multipartMessages.slice(spaceIdx + msgLen + 1);
buildPayload(payload, multipartMessage);
}
} else {
payload.push(JSON.parse(message));
}
}
// Processes a single message, as encoded by NativeToJsMessageQueue.java.
function processMessage(message) {
var firstChar = message.charAt(0);
if (firstChar == 'J') {
// This is deprecated on the .java side. It doesn't work with CSP enabled.
eval(message.slice(1));
} else if (firstChar == 'S' || firstChar == 'F') {
var success = firstChar == 'S';
var keepCallback = message.charAt(1) == '1';
var spaceIdx = message.indexOf(' ', 2);
var status = +message.slice(2, spaceIdx);
var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1);
var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx);
var payloadMessage = message.slice(nextSpaceIdx + 1);
var payload = [];
buildPayload(payload, payloadMessage);
cordova.callbackFromNative(callbackId, success, status, payload, keepCallback);
} else {
console.log("processMessage failed: invalid message: " + JSON.stringify(message));
}
}
function processMessages() {
// Check for the reentrant case.
if (isProcessing) {
return;
}
if (messagesFromNative.length === 0) {
return;
}
isProcessing = true;
try {
var msg = popMessageFromQueue();
// The Java side can send a * message to indicate that it
// still has messages waiting to be retrieved.
if (msg == '*' && messagesFromNative.length === 0) {
nextTick(pollOnce);
return;
}
processMessage(msg);
} finally {
isProcessing = false;
if (messagesFromNative.length > 0) {
nextTick(processMessages);
}
}
}
function popMessageFromQueue() {
var messageBatch = messagesFromNative.shift();
if (messageBatch == '*') {
return '*';
}
var spaceIdx = messageBatch.indexOf(' ');
var msgLen = +messageBatch.slice(0, spaceIdx);
var message = messageBatch.substr(spaceIdx + 1, msgLen);
messageBatch = messageBatch.slice(spaceIdx + msgLen + 1);
if (messageBatch) {
messagesFromNative.unshift(messageBatch);
}
return message;
}
module.exports = androidExec;

View File

@@ -1,91 +0,0 @@
/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
module.exports = {
id: 'android',
bootstrap: function() {
var channel = require('cordova/channel'),
cordova = require('cordova'),
exec = require('cordova/exec'),
modulemapper = require('cordova/modulemapper');
// Get the shared secret needed to use the bridge.
exec.init();
// TODO: Extract this as a proper plugin.
modulemapper.clobbers('cordova/plugin/android/app', 'navigator.app');
var APP_PLUGIN_NAME = Number(cordova.platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
// Inject a listener for the backbutton on the document.
var backButtonChannel = cordova.addDocumentEventHandler('backbutton');
backButtonChannel.onHasSubscribersChange = function() {
// If we just attached the first handler or detached the last handler,
// let native know we need to override the back button.
exec(null, null, APP_PLUGIN_NAME, "overrideBackbutton", [this.numHandlers == 1]);
};
// Add hardware MENU and SEARCH button handlers
cordova.addDocumentEventHandler('menubutton');
cordova.addDocumentEventHandler('searchbutton');
function bindButtonChannel(buttonName) {
// generic button bind used for volumeup/volumedown buttons
var volumeButtonChannel = cordova.addDocumentEventHandler(buttonName + 'button');
volumeButtonChannel.onHasSubscribersChange = function() {
exec(null, null, APP_PLUGIN_NAME, "overrideButton", [buttonName, this.numHandlers == 1]);
};
}
// Inject a listener for the volume buttons on the document.
bindButtonChannel('volumeup');
bindButtonChannel('volumedown');
// Let native code know we are all done on the JS side.
// Native code will then un-hide the WebView.
channel.onCordovaReady.subscribe(function() {
exec(onMessageFromNative, null, APP_PLUGIN_NAME, 'messageChannel', []);
exec(null, null, APP_PLUGIN_NAME, "show", []);
});
}
};
function onMessageFromNative(msg) {
var cordova = require('cordova');
var action = msg.action;
switch (action)
{
// Button events
case 'backbutton':
case 'menubutton':
case 'searchbutton':
// App life cycle events
case 'pause':
case 'resume':
// Volume events
case 'volumedownbutton':
case 'volumeupbutton':
cordova.fireDocumentEvent(action);
break;
default:
throw new Error('Unknown event action ' + action);
}
}

View File

@@ -1,108 +0,0 @@
/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
var exec = require('cordova/exec');
var APP_PLUGIN_NAME = Number(require('cordova').platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
module.exports = {
/**
* Clear the resource cache.
*/
clearCache:function() {
exec(null, null, APP_PLUGIN_NAME, "clearCache", []);
},
/**
* Load the url into the webview or into new browser instance.
*
* @param url The URL to load
* @param props Properties that can be passed in to the activity:
* wait: int => wait msec before loading URL
* loadingDialog: "Title,Message" => display a native loading dialog
* loadUrlTimeoutValue: int => time in msec to wait before triggering a timeout error
* clearHistory: boolean => clear webview history (default=false)
* openExternal: boolean => open in a new browser (default=false)
*
* Example:
* navigator.app.loadUrl("http://server/myapp/index.html", {wait:2000, loadingDialog:"Wait,Loading App", loadUrlTimeoutValue: 60000});
*/
loadUrl:function(url, props) {
exec(null, null, APP_PLUGIN_NAME, "loadUrl", [url, props]);
},
/**
* Cancel loadUrl that is waiting to be loaded.
*/
cancelLoadUrl:function() {
exec(null, null, APP_PLUGIN_NAME, "cancelLoadUrl", []);
},
/**
* Clear web history in this web view.
* Instead of BACK button loading the previous web page, it will exit the app.
*/
clearHistory:function() {
exec(null, null, APP_PLUGIN_NAME, "clearHistory", []);
},
/**
* Go to previous page displayed.
* This is the same as pressing the backbutton on Android device.
*/
backHistory:function() {
exec(null, null, APP_PLUGIN_NAME, "backHistory", []);
},
/**
* Override the default behavior of the Android back button.
* If overridden, when the back button is pressed, the "backKeyDown" JavaScript event will be fired.
*
* Note: The user should not have to call this method. Instead, when the user
* registers for the "backbutton" event, this is automatically done.
*
* @param override T=override, F=cancel override
*/
overrideBackbutton:function(override) {
exec(null, null, APP_PLUGIN_NAME, "overrideBackbutton", [override]);
},
/**
* Override the default behavior of the Android volume button.
* If overridden, when the volume button is pressed, the "volume[up|down]button"
* JavaScript event will be fired.
*
* Note: The user should not have to call this method. Instead, when the user
* registers for the "volume[up|down]button" event, this is automatically done.
*
* @param button volumeup, volumedown
* @param override T=override, F=cancel override
*/
overrideButton:function(button, override) {
exec(null, null, APP_PLUGIN_NAME, "overrideButton", [button, override]);
},
/**
* Exit and terminate the application.
*/
exitApp:function() {
return exec(null, null, APP_PLUGIN_NAME, "exitApp", []);
}
};

View File

@@ -1,9 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

View File

@@ -1,4 +0,0 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.source=1.6

View File

@@ -17,7 +17,47 @@
specific language governing permissions and limitations
under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:windowSoftInputMode="adjustPan"
package="org.apache.cordova" android:versionName="1.0" android:versionCode="1">
<uses-sdk android:minSdkVersion="14" />
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:resizeable="true"
android:anyDensity="true"
/>
<!-- android:xlargeScreens="true" screen supported only after Android-9 -->
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.RECEIVE_SMS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.RECORD_VIDEO"/>
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.READ_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.BROADCAST_STICKY" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<application android:icon="@drawable/icon" android:label="@string/app_name"
android:debuggable="true">
<activity android:name="org.apache.cordova.DroidGap" android:label="@string/app_name"
android:configChanges="orientation|keyboardHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="7" />
</manifest>

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