feat(android)!: remove platform from plugin (#337)

* feat(android): drop source code
* feat(android): remove from docs
* feat(android): remove ci
* feat(android): remove dependency requirements
* feat(android): remove from config.xml
* feat(android): revert removal of android version requirements
* feat(anroid): do not install on 7.0.0 or above
This commit is contained in:
エリス
2022-09-10 01:31:39 +09:00
committed by GitHub
parent 1b23804f6f
commit 78e8fa07ae
6 changed files with 8 additions and 737 deletions

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@@ -1,137 +0,0 @@
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
name: Android Testsuite
on:
push:
paths-ignore:
- '**.md'
- 'LICENSE'
- '.eslint*'
pull_request:
paths-ignore:
- '**.md'
- 'LICENSE'
- '.eslint*'
jobs:
test:
name: Android ${{ matrix.versions.android }} Test
runs-on: macos-latest
continue-on-error: true
# hoist configurations to top that are expected to be updated
env:
# Storing a copy of the repo
repo: ${{ github.event.pull_request.head.repo.full_name || github.repository }}
node-version: 16
# These are the default Java configurations used by most tests.
# To customize these options, add "java-distro" or "java-version" to the strategy matrix with its overriding value.
default_java-distro: temurin
default_java-version: 11
# These are the default Android System Image configurations used by most tests.
# To customize these options, add "system-image-arch" or "system-image-target" to the strategy matrix with its overriding value.
default_system-image-arch: x86_64
default_system-image-target: google_apis # Most system images have a google_api option. Set this as default.
# configurations for each testing strategy (test matrix)
strategy:
matrix:
versions:
# Test the lowest minimum supported APIs
- android: 5.1
android-api: 22
# Test the last 3-4 supported APIs
- android: 10
android-api: 29
- android: 11
android-api: 30
- android: 12
android-api: 31
- android: 12L
android-api: 32
timeout-minutes: 60
steps:
- uses: actions/checkout@v3
- uses: actions/setup-node@v3
with:
node-version: ${{ env.node-version }}
- uses: actions/setup-java@v3
env:
java-version: ${{ matrix.versions.java-version == '' && env.default_java-version || matrix.versions.java-version }}
java-distro: ${{ matrix.versions.java-distro == '' && env.default_java-distro || matrix.versions.java-distro }}
with:
distribution: ${{ env.java-distro }}
java-version: ${{ env.java-version }}
- name: Run Environment Information
run: |
node --version
npm --version
java -version
- name: Run npm install
run: |
export PATH="/usr/local/lib/android/sdk/platform-tools":$PATH
export JAVA_HOME=$JAVA_HOME_11_X64
npm i -g cordova@latest
npm ci
- name: Run paramedic install
if: ${{ endswith(env.repo, '/cordova-paramedic') != true }}
run: npm i -g github:apache/cordova-paramedic
- uses: reactivecircus/android-emulator-runner@5de26e4bd23bf523e8a4b7f077df8bfb8e52b50e
env:
system-image-arch: ${{ matrix.versions.system-image-arch == '' && env.default_system-image-arch || matrix.versions.system-image-arch }}
system-image-target: ${{ matrix.versions.system-image-target == '' && env.default_system-image-target || matrix.versions.system-image-target }}
with:
api-level: ${{ matrix.versions.android-api }}
target: ${{ env.system-image-target }}
arch: ${{ env.system-image-arch }}
force-avd-creation: false
disable-animations: false
emulator-options: -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim
script: echo "Pregenerate the AVD before running Paramedic"
- name: Run paramedic tests
uses: reactivecircus/android-emulator-runner@5de26e4bd23bf523e8a4b7f077df8bfb8e52b50e
env:
system-image-arch: ${{ matrix.versions.system-image-arch == '' && env.default_system-image-arch || matrix.versions.system-image-arch }}
system-image-target: ${{ matrix.versions.system-image-target == '' && env.default_system-image-target || matrix.versions.system-image-target }}
test_config: 'android-${{ matrix.versions.android }}.config.json'
# Generally, this should automatically work for cordova-paramedic & plugins. If the path is unique, this can be manually changed.
test_plugin_path: ${{ endswith(env.repo, '/cordova-paramedic') && './spec/testable-plugin/' || './' }}
paramedic: ${{ endswith(env.repo, '/cordova-paramedic') && 'node main.js' || 'cordova-paramedic' }}
with:
api-level: ${{ matrix.versions.android-api }}
target: ${{ env.system-image-target }}
arch: ${{ env.system-image-arch }}
force-avd-creation: false
disable-animations: false
emulator-options: -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim
script: ${{ env.paramedic }} --config ./pr/local/${{ env.test_config }} --plugin ${{ env.test_plugin_path }}

136
README.md
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@@ -23,7 +23,7 @@ description: Control the splash screen for your app.
# cordova-plugin-splashscreen
[![Android Testsuite](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/android.yml/badge.svg)](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/android.yml) [![Chrome Testsuite](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/chrome.yml/badge.svg)](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/chrome.yml) [![Lint Test](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/lint.yml/badge.svg)](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/lint.yml)
[![Chrome Testsuite](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/chrome.yml/badge.svg)](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/chrome.yml) [![Lint Test](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/lint.yml/badge.svg)](https://github.com/apache/cordova-plugin-splashscreen/actions/workflows/lint.yml)
This plugin displays and hides a splash screen while your web application is launching. Using its methods you can also show and hide the splash screen manually.
@@ -32,17 +32,10 @@ This plugin displays and hides a splash screen while your web application is lau
- [Supported Platforms](#supported-platforms)
- [Platform Splash Screen Image Configuration](#platform-splash-screen-image-configuration)
- [Example Configuration](#example-configuration)
- [Android-specific Information](#android-specific-information)
- [Image Layout](#image-layout)
- [`density`](#density)
- [Image Sizing Table](#image-sizing-table)
- [Dark Mode (API 28+)](#dark-mode-api-28)
- [Example Android Configuration](#example-android-configuration)
- [Windows-specific Information](#windows-specific-information)
- [Preferences](#preferences)
- [config.xml](#configxml)
- [Quirks](#quirks)
- [Android Quirks](#android-quirks)
- [Browser Quirks](#browser-quirks)
- [Windows Quirks](#windows-quirks)
- [Methods](#methods)
@@ -59,12 +52,8 @@ This plugin displays and hides a splash screen while your web application is lau
## Supported Platforms
- Android
__Note__: Android implementation has been moved to the core framework.
If using `cordova-android@10.x` or earlier, use `cordova-plugin-splashscreen@6.x`
If using `cordova-android@11.x` or later and exclusively developing for Android, this plugin can be uninstalled.
- Windows (`cordova-windows` version >= 4.4.0 is required)
__Note__: Extended splashscreen does not require the plugin on Windows (as opposed to Android) in case you don't use the plugin API, i.e. programmatic hide/show.
__Note__: Extended splashscreen does not require the plugin on Windows in case you don't use the plugin API, i.e. programmatic hide/show.
- Browser
## Platform Splash Screen Image Configuration
@@ -88,27 +77,10 @@ projectRoot
js
res
screen
android
windows
```
```xml
<platform name="android">
<splash src="res/screen/android/splash-land-hdpi.png" density="land-hdpi" />
<splash src="res/screen/android/splash-land-ldpi.png" density="land-ldpi" />
<splash src="res/screen/android/splash-land-mdpi.png" density="land-mdpi" />
<splash src="res/screen/android/splash-land-xhdpi.png" density="land-xhdpi" />
<splash src="res/screen/android/splash-land-xxhdpi.png" density="land-xxhdpi" />
<splash src="res/screen/android/splash-land-xxxhdpi.png" density="land-xxxhdpi" />
<splash src="res/screen/android/splash-port-hdpi.png" density="port-hdpi" />
<splash src="res/screen/android/splash-port-ldpi.png" density="port-ldpi" />
<splash src="res/screen/android/splash-port-mdpi.png" density="port-mdpi" />
<splash src="res/screen/android/splash-port-xhdpi.png" density="port-xhdpi" />
<splash src="res/screen/android/splash-port-xxhdpi.png" density="port-xxhdpi" />
<splash src="res/screen/android/splash-port-xxxhdpi.png" density="port-xxxhdpi" />
</platform>
<!-- Configuration using MRT concept (Recommended, see "Windows-specific information" section for details): -->
<platform name="windows">
<splash src="res/screen/windows/splashscreen.png" target="SplashScreen"/>
@@ -124,92 +96,6 @@ projectRoot
<preference name="SplashScreenDelay" value="10000" />
```
### Android-specific Information
To effectively create your Android SplashScreen assets, it is important to understand the idiom and sizes used for the assets.
Android defined its assets by the image's layout and `density`.
#### Image Layout
- `land` short for landscape mode
- `port` short for portrait mode
#### `density`
The image's density refers to the number of pixels per square inch. Android, interchangeably refers to this as DPI.
Not all devices have the same pixel size so it is important to create images for all DPI to ensure that the quality of the image for each device is great.
If not all DPI images are considered, some devices might not show a SplashScreen or will use an incorrect DPI image that can result in a blurry scaled image.
#### Image Sizing Table
| size | portrait | landscape |
| :-----: | :-------: | :-------: |
| ldpi | 200x320 | 320x200 |
| mdpi | 320x480 | 480x320 |
| hdpi | 480x800 | 800x480 |
| xhdpi | 720x1280 | 1280x720 |
| xxhdpi | 960x1600 | 1600x960 |
| xxxhdpi | 1280x1920 | 1920x1280 |
#### Dark Mode (API 28+)
You can optionally provide an extra SplashScreen image to be used in dark/night mode when enabled on supported devices.
To do this, add the `-night` keyword in between the **layout** and **size** keywords of the image's `density` attribute value. E.g.: `land-night-hdpi`
For more examples, please see [the Example Configuration](#example-android-configuration) section.
#### Example Android Configuration
```xml
<platform name="android">
<!-- Default
Note: You should specify default resources for each density.
-- For instance, if the device(hdpi) is in landscape orientation and [density="land-hdpi"]
-- does not exists, [density="hdpi"] will be selected
If you do not declare this you will get MissingDefaultResource lint check errors.
-->
<splash src="res/screen/android/splash-port-hdpi.png" density="hdpi"/>
<splash src="res/screen/android/splash-port-ldpi.png" density="ldpi"/>
<splash src="res/screen/android/splash-port-mdpi.png" density="mdpi"/>
<splash src="res/screen/android/splash-port-xhdpi.png" density="xhdpi"/>
<splash src="res/screen/android/splash-port-xxhdpi.png" density="xxhdpi"/>
<!-- Landscape -->
<splash src="res/screen/android/splash-land-hdpi.png" density="land-hdpi" />
<splash src="res/screen/android/splash-land-ldpi.png" density="land-ldpi" />
<splash src="res/screen/android/splash-land-mdpi.png" density="land-mdpi" />
<splash src="res/screen/android/splash-land-xhdpi.png" density="land-xhdpi" />
<splash src="res/screen/android/splash-land-xxhdpi.png" density="land-xxhdpi" />
<splash src="res/screen/android/splash-land-xxxhdpi.png" density="land-xxxhdpi" />
<!-- Portrait -->
<splash src="res/screen/android/splash-port-hdpi.png" density="port-hdpi" />
<splash src="res/screen/android/splash-port-ldpi.png" density="port-ldpi" />
<splash src="res/screen/android/splash-port-mdpi.png" density="port-mdpi" />
<splash src="res/screen/android/splash-port-xhdpi.png" density="port-xhdpi" />
<splash src="res/screen/android/splash-port-xxhdpi.png" density="port-xxhdpi" />
<splash src="res/screen/android/splash-port-xxxhdpi.png" density="port-xxxhdpi" />
<!-- Dark Mode -->
<splash src="res/screen/android/splash-land-night-hdpi.png" density="land-night-hdpi" />
<splash src="res/screen/android/splash-land-night-ldpi.png" density="land-night-ldpi" />
<splash src="res/screen/android/splash-land-night-mdpi.png" density="land-night-mdpi" />
<splash src="res/screen/android/splash-land-night-xhdpi.png" density="land-night-xhdpi" />
<splash src="res/screen/android/splash-land-night-xxhdpi.png" density="land-night-xxhdpi" />
<splash src="res/screen/android/splash-land-night-xxxhdpi.png" density="land-night-xxxhdpi" />
<splash src="res/screen/android/splash-port-night-hdpi.png" density="port-night-hdpi" />
<splash src="res/screen/android/splash-port-night-ldpi.png" density="port-night-ldpi" />
<splash src="res/screen/android/splash-port-night-mdpi.png" density="port-night-mdpi" />
<splash src="res/screen/android/splash-port-night-xhdpi.png" density="port-night-xhdpi" />
<splash src="res/screen/android/splash-port-night-xxhdpi.png" density="port-night-xxhdpi" />
<splash src="res/screen/android/splash-port-night-xxxhdpi.png" density="port-night-xxxhdpi" />
</platform>
```
### Windows-specific Information
Splash screen images can be defined using the [MRT](https://cordova.apache.org/docs/en/dev/config_ref/images.html#windows) concept.
@@ -304,24 +190,6 @@ __Note__: You may need to reopen Visual Studio solution after changing the image
### Quirks
#### Android Quirks
In your `config.xml`, you can add the following preferences:
```xml
<preference name="SplashMaintainAspectRatio" value="true|false" />
<preference name="SplashShowOnlyFirstTime" value="true|false" />
<preference name="SplashScreenSpinnerColor" value="white" />
```
`SplashMaintainAspectRatio` preference is optional. If set to `true`, the splash screen drawable is not stretched to fit the full screen, but instead simply "covers" the screen, like CSS "background-size:cover". This is very useful when splash screen images cannot be distorted in any way, for example when they contain scenery or text. This setting works best with images that have large margins (safe areas) that can be safely cropped on screens with different aspect ratios.
The splash screen plugin reloads the splash screen whenever the orientation changes so that you can specify different splash screen images for portrait and landscape orientations.
`SplashShowOnlyFirstTime` preference is optional and defaults to `true`. When set to `true` the splash screen will only appear on application launch. However, if you plan to use `navigator.app.exitApp()` to close the application and force the splash screen appear on the application's next launch, you should set this property to `false` (this also applies to closing the application with the Back button).
`SplashScreenSpinnerColor` preference is also optional and is ignored when not set. Setting it to a valid color name or HEX color code will change the color of the spinner on Android 5.0+ devices.
#### Browser Quirks
You can use the following preferences in your `config.xml`:

3
package-lock.json generated
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@@ -16,6 +16,9 @@
"<6.0.0": {
"cordova-ios": "<6.0.0"
},
"<7.0.0": {
"cordova-android": ">=3.6.0 <11.0.0"
},
">=4.0.0": {
"cordova-android": ">=3.6.0",
"cordova-windows": ">=4.4.0"

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@@ -6,7 +6,6 @@
"cordova": {
"id": "cordova-plugin-splashscreen",
"platforms": [
"android",
"windows",
"browser"
]
@@ -17,7 +16,6 @@
"cordova",
"splashscreen",
"ecosystem:cordova",
"cordova-android",
"cordova-windows",
"cordova-browser"
],
@@ -41,6 +39,9 @@
"cordova-android": ">=3.6.0 <11.0.0",
"cordova-windows": ">=4.4.0"
},
"<7.0.0": {
"cordova-android": ">=3.6.0 <11.0.0"
},
"8.0.0": {
"cordova": ">100"
}

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@@ -29,26 +29,9 @@
<issue>https://github.com/apache/cordova-plugin-splashscreen/issues</issue>
<engines>
<engine name="cordova-android" version=">=3.6.0 <11.0.0" /><!-- Requires CordovaPlugin.preferences -->
<engine name="cordova-windows" version=">=4.4.0" />
</engines>
<!-- android -->
<platform name="android">
<config-file target="res/xml/config.xml" parent="/*">
<feature name="SplashScreen">
<param name="android-package" value="org.apache.cordova.splashscreen.SplashScreen"/>
<param name="onload" value="true"/>
</feature>
</config-file>
<source-file src="src/android/SplashScreen.java" target-dir="src/org/apache/cordova/splashscreen" />
<js-module src="www/splashscreen.js" name="SplashScreen">
<clobbers target="navigator.splashscreen" />
</js-module>
</platform>
<!-- windows -->
<platform name="windows">
<js-module src="src/windows/SplashScreenProxy.js" name="SplashScreenProxy">

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@@ -1,447 +0,0 @@
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
package org.apache.cordova.splashscreen;
import android.app.Dialog;
import android.app.ProgressDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.res.Configuration;
import android.content.res.ColorStateList;
import android.graphics.Color;
import android.graphics.drawable.ColorDrawable;
import android.os.Handler;
import android.view.Display;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import android.view.Window;
import android.view.WindowManager;
import android.view.animation.Animation;
import android.view.animation.AlphaAnimation;
import android.view.animation.DecelerateInterpolator;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.ProgressBar;
import android.widget.RelativeLayout;
import org.apache.cordova.CallbackContext;
import org.apache.cordova.CordovaPlugin;
import org.apache.cordova.CordovaWebView;
import org.json.JSONArray;
import org.json.JSONException;
public class SplashScreen extends CordovaPlugin {
private static final String LOG_TAG = "SplashScreen";
// Cordova 3.x.x has a copy of this plugin bundled with it (SplashScreenInternal.java).
// Enable functionality only if running on 4.x.x.
private static final boolean HAS_BUILT_IN_SPLASH_SCREEN = Integer.valueOf(CordovaWebView.CORDOVA_VERSION.split("\\.")[0]) < 4;
private static final int DEFAULT_SPLASHSCREEN_DURATION = 3000;
private static final int DEFAULT_FADE_DURATION = 500;
private static Dialog splashDialog;
private static ProgressDialog spinnerDialog;
private static boolean firstShow = true;
private static boolean lastHideAfterDelay; // https://issues.apache.org/jira/browse/CB-9094
/**
* Displays the splash drawable.
*/
private ImageView splashImageView;
/**
* Remember last device orientation to detect orientation changes.
*/
private int orientation;
// Helper to be compile-time compatible with both Cordova 3.x and 4.x.
private View getView() {
try {
return (View)webView.getClass().getMethod("getView").invoke(webView);
} catch (Exception e) {
return (View)webView;
}
}
private int getSplashId() {
int drawableId = 0;
String splashResource = preferences.getString("SplashScreen", "screen");
if (splashResource != null) {
drawableId = cordova.getActivity().getResources().getIdentifier(splashResource, "drawable", cordova.getActivity().getClass().getPackage().getName());
if (drawableId == 0) {
drawableId = cordova.getActivity().getResources().getIdentifier(splashResource, "drawable", cordova.getActivity().getPackageName());
}
}
return drawableId;
}
@Override
protected void pluginInitialize() {
if (HAS_BUILT_IN_SPLASH_SCREEN) {
return;
}
// Make WebView invisible while loading URL
// CB-11326 Ensure we're calling this on UI thread
cordova.getActivity().runOnUiThread(new Runnable() {
@Override
public void run() {
getView().setVisibility(View.INVISIBLE);
}
});
int drawableId = getSplashId();
// Save initial orientation.
orientation = cordova.getActivity().getResources().getConfiguration().orientation;
if (firstShow) {
boolean autoHide = preferences.getBoolean("AutoHideSplashScreen", true);
showSplashScreen(autoHide);
}
if (preferences.getBoolean("SplashShowOnlyFirstTime", true)) {
firstShow = false;
}
}
/**
* Shorter way to check value of "SplashMaintainAspectRatio" preference.
*/
private boolean isMaintainAspectRatio () {
return preferences.getBoolean("SplashMaintainAspectRatio", false);
}
private int getFadeDuration () {
int fadeSplashScreenDuration = preferences.getBoolean("FadeSplashScreen", true) ?
preferences.getInteger("FadeSplashScreenDuration", DEFAULT_FADE_DURATION) : 0;
if (fadeSplashScreenDuration < 30) {
// [CB-9750] This value used to be in decimal seconds, so we will assume that if someone specifies 10
// they mean 10 seconds, and not the meaningless 10ms
fadeSplashScreenDuration *= 1000;
}
return fadeSplashScreenDuration;
}
@Override
public void onPause(boolean multitasking) {
if (HAS_BUILT_IN_SPLASH_SCREEN) {
return;
}
// hide the splash screen to avoid leaking a window
this.removeSplashScreen(true);
}
@Override
public void onDestroy() {
if (HAS_BUILT_IN_SPLASH_SCREEN) {
return;
}
// hide the splash screen to avoid leaking a window
this.removeSplashScreen(true);
// If we set this to true onDestroy, we lose track when we go from page to page!
//firstShow = true;
}
@Override
public boolean execute(String action, JSONArray args, CallbackContext callbackContext) throws JSONException {
if (action.equals("hide")) {
cordova.getActivity().runOnUiThread(new Runnable() {
public void run() {
webView.postMessage("splashscreen", "hide");
}
});
} else if (action.equals("show")) {
cordova.getActivity().runOnUiThread(new Runnable() {
public void run() {
webView.postMessage("splashscreen", "show");
}
});
} else {
return false;
}
callbackContext.success();
return true;
}
@Override
public Object onMessage(String id, Object data) {
if (HAS_BUILT_IN_SPLASH_SCREEN) {
return null;
}
if ("splashscreen".equals(id)) {
if ("hide".equals(data.toString())) {
this.removeSplashScreen(false);
} else {
this.showSplashScreen(false);
}
} else if ("spinner".equals(id)) {
if ("stop".equals(data.toString())) {
getView().setVisibility(View.VISIBLE);
getView().requestFocus();
}
} else if ("onReceivedError".equals(id)) {
this.spinnerStop();
}
return null;
}
// Don't add @Override so that plugin still compiles on 3.x.x for a while
public void onConfigurationChanged(Configuration newConfig) {
if (newConfig.orientation != orientation) {
orientation = newConfig.orientation;
// Splash drawable may change with orientation, so reload it.
if (splashImageView != null) {
int drawableId = getSplashId();
if (drawableId != 0) {
splashImageView.setImageDrawable(cordova.getActivity().getResources().getDrawable(drawableId));
}
}
}
}
private void removeSplashScreen(final boolean forceHideImmediately) {
cordova.getActivity().runOnUiThread(new Runnable() {
public void run() {
if (splashDialog != null && splashImageView != null && splashDialog.isShowing()) {//check for non-null splashImageView, see https://issues.apache.org/jira/browse/CB-12277
final int fadeSplashScreenDuration = getFadeDuration();
// CB-10692 If the plugin is being paused/destroyed, skip the fading and hide it immediately
if (fadeSplashScreenDuration > 0 && forceHideImmediately == false) {
AlphaAnimation fadeOut = new AlphaAnimation(1, 0);
fadeOut.setInterpolator(new DecelerateInterpolator());
fadeOut.setDuration(fadeSplashScreenDuration);
splashImageView.setAnimation(fadeOut);
splashImageView.startAnimation(fadeOut);
fadeOut.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
spinnerStop();
}
@Override
public void onAnimationEnd(Animation animation) {
if (splashDialog != null && splashImageView != null && splashDialog.isShowing()) {//check for non-null splashImageView, see https://issues.apache.org/jira/browse/CB-12277
splashDialog.dismiss();
splashDialog = null;
splashImageView = null;
}
}
@Override
public void onAnimationRepeat(Animation animation) {
}
});
} else {
spinnerStop();
splashDialog.dismiss();
splashDialog = null;
splashImageView = null;
}
}
}
});
}
/**
* Shows the splash screen over the full Activity
*/
@SuppressWarnings("deprecation")
private void showSplashScreen(final boolean hideAfterDelay) {
final int splashscreenTime = preferences.getInteger("SplashScreenDelay", DEFAULT_SPLASHSCREEN_DURATION);
final int drawableId = getSplashId();
final int fadeSplashScreenDuration = getFadeDuration();
final int effectiveSplashDuration = Math.max(0, splashscreenTime - fadeSplashScreenDuration);
lastHideAfterDelay = hideAfterDelay;
// Prevent to show the splash dialog if the activity is in the process of finishing
if (cordova.getActivity().isFinishing()) {
return;
}
// If the splash dialog is showing don't try to show it again
if (splashDialog != null && splashDialog.isShowing()) {
return;
}
if (drawableId == 0 || (splashscreenTime <= 0 && hideAfterDelay)) {
return;
}
cordova.getActivity().runOnUiThread(new Runnable() {
public void run() {
// Get reference to display
Display display = cordova.getActivity().getWindowManager().getDefaultDisplay();
Context context = webView.getContext();
// Use an ImageView to render the image because of its flexible scaling options.
splashImageView = new ImageView(context);
splashImageView.setImageResource(drawableId);
LayoutParams layoutParams = new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
splashImageView.setLayoutParams(layoutParams);
splashImageView.setMinimumHeight(display.getHeight());
splashImageView.setMinimumWidth(display.getWidth());
// TODO: Use the background color of the webView's parent instead of using the preference.
splashImageView.setBackgroundColor(preferences.getInteger("backgroundColor", Color.BLACK));
if (isMaintainAspectRatio()) {
// CENTER_CROP scale mode is equivalent to CSS "background-size:cover"
splashImageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
}
else {
// FIT_XY scales image non-uniformly to fit into image view.
splashImageView.setScaleType(ImageView.ScaleType.FIT_XY);
}
// Create and show the dialog
splashDialog = new Dialog(context, android.R.style.Theme_Translucent_NoTitleBar);
// Check to see if the splash screen should be full screen.
// On first run, currently cordova hasn't set the window flags yet because it does it in
// onWindowFocusChanged instead of onCreate. If that's the case, we'll fall back to the
// Fullscreen preference. Hopefully it will get fixed so that cordova sets them in onCreate,
// so that this fallback can be removed.
boolean isFullscreen = false;
int mainWindowFlags = cordova.getActivity().getWindow().getAttributes().flags;
boolean flagFullscreen = (mainWindowFlags & WindowManager.LayoutParams.FLAG_FULLSCREEN)
== WindowManager.LayoutParams.FLAG_FULLSCREEN;
boolean flagForceNotFullscreen = (mainWindowFlags & WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN)
== WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN;
// If cordova has set flags, one of these must be true.
if (flagFullscreen || flagForceNotFullscreen) {
isFullscreen = flagFullscreen;
} else {
// Cordova hasn't set flags, fall back to reading preference.
isFullscreen = preferences.getBoolean("Fullscreen", false);
}
Window dialogWindow = splashDialog.getWindow();
if (isFullscreen) {
dialogWindow.setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
splashDialog.setContentView(splashImageView);
splashDialog.setCancelable(false);
splashDialog.show();
if (isFullscreen) {
// These must be set after .show() is called because they only work on visible views.
// When the splashscreen hides, the app will revert to whatever was set in CordovaActivity
dialogWindow.getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
if (preferences.getBoolean("ShowSplashScreenSpinner", true)) {
spinnerStart();
}
// Set Runnable to remove splash screen just in case
if (hideAfterDelay) {
final Handler handler = new Handler();
handler.postDelayed(new Runnable() {
public void run() {
if (lastHideAfterDelay) {
removeSplashScreen(false);
}
}
}, effectiveSplashDuration);
}
}
});
}
// Show only spinner in the center of the screen
private void spinnerStart() {
cordova.getActivity().runOnUiThread(new Runnable() {
public void run() {
spinnerStop();
spinnerDialog = new ProgressDialog(webView.getContext());
spinnerDialog.setOnCancelListener(new DialogInterface.OnCancelListener() {
public void onCancel(DialogInterface dialog) {
spinnerDialog = null;
}
});
spinnerDialog.setCancelable(false);
spinnerDialog.setIndeterminate(true);
RelativeLayout centeredLayout = new RelativeLayout(cordova.getActivity());
centeredLayout.setGravity(Gravity.CENTER);
centeredLayout.setLayoutParams(new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT));
ProgressBar progressBar = new ProgressBar(webView.getContext());
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
layoutParams.addRule(RelativeLayout.CENTER_IN_PARENT, RelativeLayout.TRUE);
progressBar.setLayoutParams(layoutParams);
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.LOLLIPOP) {
String colorName = preferences.getString("SplashScreenSpinnerColor", null);
if(colorName != null){
int[][] states = new int[][] {
new int[] { android.R.attr.state_enabled}, // enabled
new int[] {-android.R.attr.state_enabled}, // disabled
new int[] {-android.R.attr.state_checked}, // unchecked
new int[] { android.R.attr.state_pressed} // pressed
};
int progressBarColor = Color.parseColor(colorName);
int[] colors = new int[] {
progressBarColor,
progressBarColor,
progressBarColor,
progressBarColor
};
ColorStateList colorStateList = new ColorStateList(states, colors);
progressBar.setIndeterminateTintList(colorStateList);
}
}
centeredLayout.addView(progressBar);
spinnerDialog.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_DIM_BEHIND);
spinnerDialog.getWindow().setBackgroundDrawable(new ColorDrawable(Color.TRANSPARENT));
spinnerDialog.show();
spinnerDialog.setContentView(centeredLayout);
}
});
}
private void spinnerStop() {
cordova.getActivity().runOnUiThread(new Runnable() {
public void run() {
if (spinnerDialog != null && spinnerDialog.isShowing()) {
spinnerDialog.dismiss();
spinnerDialog = null;
}
}
});
}
}