Compare commits

...

11 Commits
3.0.0 ... 3.1.0

Author SHA1 Message Date
Steve Gill
0f4a9d3f18 CB-10368 Updated version and RELEASENOTES.md for release 3.1.0 2016-01-15 16:35:06 -08:00
daserge
50318213c4 CB-9538 Implementing FadeSplashScreen feature for Android
Refactoring, adds support of seconds for fade duration for backward compatibility
Includes fade duration into overall splashscreen duration to be consistent with iOS
Updated the docs
2016-01-11 12:49:38 +03:00
Philipp Grosswiler
34bc1dbf16 CB-9538 Implementing FadeSplashScreen feature for Android 2016-01-11 12:44:12 +03:00
daserge
3b2e9e5912 CB-9240 Cordova splash screen plugin iPad landscape mode issue
Aligns shouldRotate default value with parent CDVViewController behavior
2015-12-29 22:08:02 +03:00
daserge
d7841c7ec9 CB-10263 Fix splashscreen plugin filenames for Asset Catalog
Github: close #69
2015-12-29 12:00:31 +03:00
Wilson Pinto
1e67606c60 CB-9374 Android: add SplashShowOnlyFirstTime as preference
Github: close #70
2015-12-26 23:01:15 +03:00
daserge
fa3b665223 CB-10244 Don't rotate the iPhone 6 Plus splash 2015-12-22 17:28:53 +03:00
daserge
875ccbf5bc CB-9043 Fix the ios splashscreen being deformed on orientation change 2015-12-22 17:15:59 +03:00
Thejaswi Puthraya
ccb3c2f453 CB-10079 Splashscreen plugin does not honor SplashScreenDelay on iOS
Github: close #64
2015-12-21 08:00:27 -08:00
daserge
cfc6d74506 CB-10231 Fix FadeSplashScreen to default to true on iOS 2015-12-21 16:51:19 +03:00
Steve Gill
78d8ef94eb CB-10035 Incremented plugin version. 2015-11-30 17:57:07 -08:00
9 changed files with 188 additions and 32 deletions

View File

@@ -66,6 +66,7 @@ In your `config.xml`, you need to add the following preferences:
<preference name="SplashScreen" value="foo" />
<preference name="SplashScreenDelay" value="3000" />
<preference name="SplashMaintainAspectRatio" value="true|false" />
<preference name="SplashShowOnlyFirstTime" value="true|false" />
Where foo is the name of the splashscreen file, preferably a 9 patch file. Make sure to add your splashcreen files to your res/xml directory under the appropriate folders. The second parameter represents how long the splashscreen will appear in milliseconds. It defaults to 3000 ms. See [Icons and Splash Screens](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html)
for more information.
@@ -74,6 +75,8 @@ for more information.
The plugin reloads splash drawable whenever orientation changes, so you can specify different drawables for portrait and landscape orientations.
"SplashShowOnlyFirstTime" preference is also optional and defaults to `true`. When set to `true` splash screen will only appear on application launch. However, if you plan to use `navigator.app.exitApp()` to close application and force splash screen appear on next launch, you should set this property to `false` (this also applies to closing the App with Back button).
### Browser Quirks
You can use the following preferences in your `config.xml`:
@@ -88,7 +91,7 @@ You can use the following preferences in your `config.xml`:
</platform>
### iOS Quirks
### Android and iOS Quirks
- `FadeSplashScreen` (boolean, defaults to `true`): Set to `false` to
prevent the splash screen from fading in and out when its display
@@ -103,6 +106,24 @@ You can use the following preferences in your `config.xml`:
Note also that this value used to be seconds, and not milliseconds, so values less than 30 will still be treated as seconds. ( Consider this a deprecated patch that will disapear in some future version. )
_Note_: `FadeSplashScreenDuration` is included into `SplashScreenDelay`, for example if you have `<preference name="SplashScreenDelay" value="3000" />` and `<preference name="FadeSplashScreenDuration" value="1000"/>` defined in `config.xml`:
- 00:00 - splashscreen is shown
- 00:02 - fading has started
- 00:03 - splashscreen is hidden
Turning the fading off via `<preference name="FadeSplashScreen" value="false"/>` technically means fading duration to be `0` so that in this example the overall splash delay will still be 3 seconds.
_Note_: This only applies to the app startup - you need to take the fading timeout into account when manually showing/hiding the splashscreen in the code:
```javascript
navigator.splashscreen.show();
window.setTimeout(function () {
navigator.splashscreen.hide();
}, splashDuration - fadeDuration);
```
### iOS Quirks
- `ShowSplashScreenSpinner` (boolean, defaults to `true`): Set to `false`
to hide the splash-screen spinner.

View File

@@ -20,6 +20,16 @@
-->
# Release Notes
### 3.1.0 (Jan 15, 2016)
* CB-9538 Implementing `FadeSplashScreen` feature for **Android**
* CB-9240 Cordova splash screen plugin **iPad** landscape mode issue
* CB-10263 Fix splashscreen plugin filenames for Asset Catalog
* CB-9374 **Android** add `SplashShowOnlyFirstTime` as preference
* CB-10244 Don't rotate the **iPhone 6 Plus** splash
* CB-9043 Fix the **ios** splashscreen being deformed on orientation change
* CB-10079 Splashscreen plugin does not honor `SplashScreenDelay` on **iOS**
* CB-10231 Fix `FadeSplashScreen` to default to true on **iOS**
### 3.0.0 (Nov 18, 2015)
* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated `RELEASENOTES` to be newest to oldest
* Fixing contribute link.

View File

@@ -1,6 +1,6 @@
{
"name": "cordova-plugin-splashscreen",
"version": "3.0.0",
"version": "3.1.0",
"description": "Cordova Splashscreen Plugin",
"cordova": {
"id": "cordova-plugin-splashscreen",

View File

@@ -20,7 +20,7 @@
<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0"
id="cordova-plugin-splashscreen"
version="3.0.0">
version="3.1.0">
<name>Splashscreen</name>
<description>Cordova Splashscreen Plugin</description>
<license>Apache 2.0</license>

View File

@@ -30,6 +30,9 @@ import android.view.Display;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import android.view.WindowManager;
import android.view.animation.Animation;
import android.view.animation.AlphaAnimation;
import android.view.animation.DecelerateInterpolator;
import android.widget.ImageView;
import android.widget.LinearLayout;
@@ -44,6 +47,7 @@ public class SplashScreen extends CordovaPlugin {
// Cordova 3.x.x has a copy of this plugin bundled with it (SplashScreenInternal.java).
// Enable functionality only if running on 4.x.x.
private static final boolean HAS_BUILT_IN_SPLASH_SCREEN = Integer.valueOf(CordovaWebView.CORDOVA_VERSION.split("\\.")[0]) < 4;
private static final int DEFAULT_SPLASHSCREEN_DURATION = 3000;
private static Dialog splashDialog;
private static ProgressDialog spinnerDialog;
private static boolean firstShow = true;
@@ -89,7 +93,10 @@ public class SplashScreen extends CordovaPlugin {
// Save initial orientation.
orientation = cordova.getActivity().getResources().getConfiguration().orientation;
firstShow = false;
if (preferences.getBoolean("SplashShowOnlyFirstTime", true)) {
firstShow = false;
}
loadSpinner();
showSplashScreen(true);
}
@@ -101,6 +108,19 @@ public class SplashScreen extends CordovaPlugin {
return preferences.getBoolean("SplashMaintainAspectRatio", false);
}
private int getFadeDuration () {
int fadeSplashScreenDuration = preferences.getBoolean("FadeSplashScreen", true) == true ?
preferences.getInteger("FadeSplashScreenDuration", DEFAULT_SPLASHSCREEN_DURATION) : 0;
if (fadeSplashScreenDuration < 30) {
// [CB-9750] This value used to be in decimal seconds, so we will assume that if someone specifies 10
// they mean 10 seconds, and not the meaningless 10ms
fadeSplashScreenDuration *= 1000;
}
return fadeSplashScreenDuration;
}
@Override
public void onPause(boolean multitasking) {
if (HAS_BUILT_IN_SPLASH_SCREEN) {
@@ -194,9 +214,38 @@ public class SplashScreen extends CordovaPlugin {
cordova.getActivity().runOnUiThread(new Runnable() {
public void run() {
if (splashDialog != null && splashDialog.isShowing()) {
splashDialog.dismiss();
splashDialog = null;
splashImageView = null;
final int fadeSplashScreenDuration = getFadeDuration();
if (fadeSplashScreenDuration > 0) {
AlphaAnimation fadeOut = new AlphaAnimation(1, 0);
fadeOut.setInterpolator(new DecelerateInterpolator());
fadeOut.setDuration(fadeSplashScreenDuration);
splashImageView.setAnimation(fadeOut);
splashImageView.startAnimation(fadeOut);
fadeOut.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
}
@Override
public void onAnimationEnd(Animation animation) {
if (splashDialog != null && splashDialog.isShowing()) {
splashDialog.dismiss();
splashDialog = null;
splashImageView = null;
}
}
@Override
public void onAnimationRepeat(Animation animation) {
}
});
} else {
splashDialog.dismiss();
splashDialog = null;
splashImageView = null;
}
}
}
});
@@ -207,14 +256,17 @@ public class SplashScreen extends CordovaPlugin {
*/
@SuppressWarnings("deprecation")
private void showSplashScreen(final boolean hideAfterDelay) {
final int splashscreenTime = preferences.getInteger("SplashScreenDelay", 3000);
final int splashscreenTime = preferences.getInteger("SplashScreenDelay", DEFAULT_SPLASHSCREEN_DURATION);
final int drawableId = preferences.getInteger("SplashDrawableId", 0);
final int fadeSplashScreenDuration = getFadeDuration();
final int effectiveSplashDuration = splashscreenTime - fadeSplashScreenDuration;
// If the splash dialog is showing don't try to show it again
if (splashDialog != null && splashDialog.isShowing()) {
return;
}
if (drawableId == 0 || (splashscreenTime <= 0 && hideAfterDelay)) {
if (drawableId == 0 || (effectiveSplashDuration <= 0 && hideAfterDelay)) {
return;
}
@@ -264,7 +316,7 @@ public class SplashScreen extends CordovaPlugin {
public void run() {
removeSplashScreen();
}
}, splashscreenTime);
}, effectiveSplashDuration);
}
}
});

View File

@@ -23,6 +23,7 @@
typedef struct {
BOOL iPhone;
BOOL iPad;
BOOL iPhone4;
BOOL iPhone5;
BOOL iPhone6;
BOOL iPhone6Plus;

View File

@@ -156,6 +156,7 @@
device.iPad = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad);
device.iPhone = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone);
device.retina = ([mainScreen scale] == 2.0);
device.iPhone4 = (device.iPhone && limit == 480.0);
device.iPhone5 = (device.iPhone && limit == 568.0);
// note these below is not a true device detect, for example if you are on an
// iPhone 6/6+ but the app is scaled it will prob set iPhone5 as true, but
@@ -187,7 +188,23 @@
{
imageName = @"Default";
}
// Add Asset Catalog specific prefixes
if ([imageName isEqualToString:@"LaunchImage"])
{
if (device.iPhone4 || device.iPhone5 || device.iPad) {
imageName = [imageName stringByAppendingString:@"-700"];
} else if(device.iPhone6) {
imageName = [imageName stringByAppendingString:@"-800"];
} else if(device.iPhone6Plus) {
imageName = [imageName stringByAppendingString:@"-800"];
if (currentOrientation == UIInterfaceOrientationPortrait || currentOrientation == UIInterfaceOrientationPortraitUpsideDown)
{
imageName = [imageName stringByAppendingString:@"-Portrait"];
}
}
}
if (device.iPhone5)
{ // does not support landscape
imageName = [imageName stringByAppendingString:@"-568h"];
@@ -244,10 +261,47 @@
return imageName;
}
- (UIInterfaceOrientation)getCurrentOrientation
{
UIInterfaceOrientation iOrientation = [UIApplication sharedApplication].statusBarOrientation;
UIDeviceOrientation dOrientation = [UIDevice currentDevice].orientation;
bool landscape;
if (dOrientation == UIDeviceOrientationUnknown || dOrientation == UIDeviceOrientationFaceUp || dOrientation == UIDeviceOrientationFaceDown) {
// If the device is laying down, use the UIInterfaceOrientation based on the status bar.
landscape = UIInterfaceOrientationIsLandscape(iOrientation);
} else {
// If the device is not laying down, use UIDeviceOrientation.
landscape = UIDeviceOrientationIsLandscape(dOrientation);
// There's a bug in iOS!!!! http://openradar.appspot.com/7216046
// So values needs to be reversed for landscape!
if (dOrientation == UIDeviceOrientationLandscapeLeft)
{
iOrientation = UIInterfaceOrientationLandscapeRight;
}
else if (dOrientation == UIDeviceOrientationLandscapeRight)
{
iOrientation = UIInterfaceOrientationLandscapeLeft;
}
else if (dOrientation == UIDeviceOrientationPortrait)
{
iOrientation = UIInterfaceOrientationPortrait;
}
else if (dOrientation == UIDeviceOrientationPortraitUpsideDown)
{
iOrientation = UIInterfaceOrientationPortraitUpsideDown;
}
}
return iOrientation;
}
// Sets the view's frame and image.
- (void)updateImage
{
NSString* imageName = [self getImageName:[[UIApplication sharedApplication] statusBarOrientation] delegate:(id<CDVScreenOrientationDelegate>)self.viewController device:[self getCurrentDevice]];
NSString* imageName = [self getImageName:[self getCurrentOrientation] delegate:(id<CDVScreenOrientationDelegate>)self.viewController device:[self getCurrentDevice]];
if (![imageName isEqualToString:_curImageName])
{
@@ -281,8 +335,8 @@
* landscape. In this case the image must be rotated in order to appear
* correctly.
*/
BOOL isIPad = [[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad;
if (UIInterfaceOrientationIsLandscape(orientation) && !isIPad)
CDV_iOSDevice device = [self getCurrentDevice];
if (UIInterfaceOrientationIsLandscape(orientation) && !device.iPhone6Plus && !device.iPad)
{
imgTransform = CGAffineTransformMakeRotation(M_PI / 2);
imgBounds.size = CGSizeMake(imgBounds.size.height, imgBounds.size.width);
@@ -331,17 +385,25 @@
float fadeDuration = fadeSplashScreenDuration == nil ? kSplashScreenDurationDefault : [fadeSplashScreenDuration floatValue];
if ((fadeSplashScreenValue == nil) || ![fadeSplashScreenValue boolValue])
id splashDurationString = [self.commandDelegate.settings objectForKey: [@"SplashScreenDelay" lowercaseString]];
float splashDuration = splashDurationString == nil ? kSplashScreenDurationDefault : [splashDurationString floatValue];
if (fadeSplashScreenValue == nil)
{
fadeSplashScreenValue = @"true";
}
if (![fadeSplashScreenValue boolValue])
{
fadeDuration = 0;
}
else if(fadeDuration < 30)
else if (fadeDuration < 30)
{
// [CB-9750] This value used to be in decimal seconds, so we will assume that if someone specifies 10
// they mean 10 seconds, and not the meaningless 10ms
fadeDuration *= 1000;
}
if (_visible)
{
if (_imageView == nil)
@@ -349,26 +411,29 @@
[self createViews];
}
}
else if (fadeDuration == 0)
else if (fadeDuration == 0 && splashDuration == 0)
{
[self destroyViews];
}
else
{
__weak __typeof(self) weakSelf = self;
[UIView transitionWithView:self.viewController.view
duration:(fadeDuration / 1000)
options:UIViewAnimationOptionTransitionNone
animations:^(void) {
[weakSelf hideViews];
}
completion:^(BOOL finished) {
if (finished) {
[weakSelf destroyViews];
// TODO: It might also be nice to have a js event happen here -jm
}
}
];
float effectiveSplashDuration = (splashDuration - fadeDuration) / 1000;
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (uint64_t) effectiveSplashDuration * NSEC_PER_SEC), dispatch_get_main_queue(), CFBridgingRelease(CFBridgingRetain(^(void) {
[UIView transitionWithView:self.viewController.view
duration:(fadeDuration / 1000)
options:UIViewAnimationOptionTransitionNone
animations:^(void) {
[weakSelf hideViews];
}
completion:^(BOOL finished) {
if (finished) {
[weakSelf destroyViews];
// TODO: It might also be nice to have a js event happen here -jm
}
}
];
})));
}
}
}

View File

@@ -35,6 +35,13 @@
- (BOOL)enabledAutorotation
{
NSNumber *number = (NSNumber *)objc_getAssociatedObject(self, @selector(enabledAutorotation));
// Defaulting to YES to correspond parent CDVViewController behavior
if (number == nil)
{
return YES;
}
return [number boolValue];
}

View File

@@ -20,7 +20,7 @@
<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0"
id="cordova-plugin-splashscreen-tests"
version="3.0.0">
version="3.1.0">
<name>Cordova Splashscreen Plugin Tests</name>
<license>Apache 2.0</license>